13 lines
357 B
C#
13 lines
357 B
C#
using UnityEngine;
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namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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{
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/// <summary>
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/// A <see cref="HoloButton"/> that includes the number of its assigned symbol.
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/// </summary>
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public class SymbolButton : HoloButton
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{
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[Tooltip("The number of the symbol assigned to this button.")]
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public int symbolNumber;
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}
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} |