Files
modular-vr/Assets/Engine/Runtime/Modules/ModuleState.cs

16 lines
343 B
C#

using UnityEngine;
namespace EscapeRoomEngine.Engine.Runtime.Modules
{
public abstract class ModuleState : MonoBehaviour
{
public Vector2Int size = Vector2Int.one;
public abstract void SetModule(Module module);
public override string ToString()
{
return name;
}
}
}