# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SphereCast (origin, radius, direction, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
labelHuman:
Sphere Cast (Origin, Radius, Direction, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)

favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"bef63a5f-4375-4df1-8cd6-ca3e5010661e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Origin, Radius, Direction, Hit Info, Max Distance, Layer Mask)
labelProgrammer: SphereCast (origin, radius, direction, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"94a5c0fb-e5f9-414e-a4ee-a36a2821ee2c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Origin, Radius, Direction, Hit Info, Max Distance)
labelProgrammer: SphereCast (origin, radius, direction, hitInfo, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&System.Single)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&;System.Single

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a451957-f723-4c63-8393-9072a5db5203","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Origin, Radius, Direction, Hit Info)
labelProgrammer: SphereCast (origin, radius, direction, hitInfo)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.Vector3System.SingleUnityEngine.Vector3UnityEngine.RaycastHit&)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Vector3;System.Single;UnityEngine.Vector3;UnityEngine.RaycastHit&

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Vector3","System.Single","UnityEngine.Vector3","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cc820268-a627-4d02-adbc-acb3724016d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: SphereCast (ray, radius, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"5d11a6c5-86a5-4336-a7f8-6aece971e490","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance, Layer Mask)
labelProgrammer: SphereCast (ray, radius, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.SingleSystem.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"987dc1de-4528-40af-ba6f-f396d914f917","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance)
labelProgrammer: SphereCast (ray, radius, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bc6909fb-36c0-46a4-9740-6ba0e9ea63df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius)
labelProgrammer: SphereCast (ray, radius)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d35275ee-d54e-42e9-81ab-ce820355aee7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"e8ab45fd-1970-4034-8781-e53254e4cadd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance, Layer Mask)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9034b38d-fb9a-4659-b214-8bfc1ff74d65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.Single)@any

unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ea9d7988-9342-4031-812d-4f84a21b24f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info)
labelProgrammer: SphereCast (ray, radius, hitInfo)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5bf94a63-984c-4423-9c83-0358dd5c7532","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueOutputTypes: System.Boolean
labelHuman:
Box Cast (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCast (center, halfExtents, direction, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"a2c529dd-11e7-49e6-bb83-8db1f7fb6f0f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"edc27b85-2e37-4946-aa41-883b7c46d501","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation, Max Distance)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation, maxDistance)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.Single)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

unit:
{"chainable":false,"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b2e960d4-ef5c-4b39-8296-f70cc9f8dcee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cb5002d0-f13a-406f-b3f8-23b01e7afeae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics: Get Default Contact Offset
haystackProgrammer: Physics.defaultContactOffset (get)
favoriteKey: UnityEngine.Physics.defaultContactOffset@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultContactOffset
tag3: UnityEngine.Physics;defaultContactOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2251e37-7382-4266-9184-f6265da18b92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Contact Offset
labelProgrammer: defaultContactOffset (set)
haystackHuman: Physics: Set Default Contact Offset
haystackProgrammer: Physics.defaultContactOffset (set)
favoriteKey: UnityEngine.Physics.defaultContactOffset@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultContactOffset
tag3: UnityEngine.Physics;defaultContactOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"45f332bd-82cf-4f92-aa0f-050f70218e7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Physics: Get Sleep Threshold
haystackProgrammer: Physics.sleepThreshold (get)
favoriteKey: UnityEngine.Physics.sleepThreshold@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;sleepThreshold
tag3: UnityEngine.Physics;sleepThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4634e518-bd91-411c-a8fc-3200b43c349e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Physics: Set Sleep Threshold
haystackProgrammer: Physics.sleepThreshold (set)
favoriteKey: UnityEngine.Physics.sleepThreshold@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;sleepThreshold
tag3: UnityEngine.Physics;sleepThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0d26c46a-7b3c-4500-a14e-957601817aac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Queries Hit Triggers
labelProgrammer: queriesHitTriggers (get)
haystackHuman: Physics: Get Queries Hit Triggers
haystackProgrammer: Physics.queriesHitTriggers (get)
favoriteKey: UnityEngine.Physics.queriesHitTriggers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitTriggers
tag3: UnityEngine.Physics;queriesHitTriggers
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06e515b6-7d19-4c07-96fe-4982aa79f2e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Queries Hit Triggers
labelProgrammer: queriesHitTriggers (set)
haystackHuman: Physics: Set Queries Hit Triggers
haystackProgrammer: Physics.queriesHitTriggers (set)
favoriteKey: UnityEngine.Physics.queriesHitTriggers@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitTriggers
tag3: UnityEngine.Physics;queriesHitTriggers
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d360e28a-a8d5-415a-90d2-c064a19636d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (get)
haystackHuman: Physics: Get Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (get)
favoriteKey: UnityEngine.Physics.queriesHitBackfaces@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitBackfaces
tag3: UnityEngine.Physics;queriesHitBackfaces
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesHitBackfaces","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a18b57a-a96d-44a2-bf1d-eae0971f4202","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (set)
haystackHuman: Physics: Set Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (set)
favoriteKey: UnityEngine.Physics.queriesHitBackfaces@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitBackfaces
tag3: UnityEngine.Physics;queriesHitBackfaces
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitBackfaces","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"094ee425-5e9f-483e-9038-a54ecec60d5f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Threshold
labelProgrammer: bounceThreshold (get)
haystackHuman: Physics: Get Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (get)
favoriteKey: UnityEngine.Physics.bounceThreshold@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;bounceThreshold
tag3: UnityEngine.Physics;bounceThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounceThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"84b3fd1f-9d06-4a49-831e-24e9608afe51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Threshold
labelProgrammer: bounceThreshold (set)
haystackHuman: Physics: Set Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (set)
favoriteKey: UnityEngine.Physics.bounceThreshold@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;bounceThreshold
tag3: UnityEngine.Physics;bounceThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounceThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"97c8f57b-12c4-459a-8634-2e824999279e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (get)
haystackHuman: Physics: Get Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Physics.defaultMaxDepenetrationVelocity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxDepenetrationVelocity
tag3: UnityEngine.Physics;defaultMaxDepenetrationVelocity
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"914e723a-45bf-4812-9d89-6c6a68069404","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (set)
haystackHuman: Physics: Set Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Physics.defaultMaxDepenetrationVelocity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxDepenetrationVelocity
tag3: UnityEngine.Physics;defaultMaxDepenetrationVelocity
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a6970ab7-a600-49f2-a85c-76703a30ecbe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Iterations
labelProgrammer: defaultSolverIterations (get)
haystackHuman: Physics: Get Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverIterations
tag3: UnityEngine.Physics;defaultSolverIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d01dbf85-e150-4cdd-b99e-e114ffc14fe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Iterations
labelProgrammer: defaultSolverIterations (set)
haystackHuman: Physics: Set Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverIterations
tag3: UnityEngine.Physics;defaultSolverIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f007d51d-1ae6-481c-8d23-14a5a4c137a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (get)
haystackHuman: Physics: Get Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1b1e1e8-d3e5-44ef-ba4c-92ba4c33fc45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (set)
haystackHuman: Physics: Set Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7e570294-50f5-48c9-a1aa-d05ef94a73df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulation Mode
labelProgrammer: simulationMode (get)
haystackHuman: Physics: Get Simulation Mode
haystackProgrammer: Physics.simulationMode (get)
favoriteKey: UnityEngine.Physics.simulationMode@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;simulationMode
tag3: UnityEngine.Physics;simulationMode
valueOutputTypes: UnityEngine.SimulationMode
unit:
{"member":{"name":"simulationMode","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b31279b-4b50-4f5f-92f1-daac8554ae37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulation Mode
labelProgrammer: simulationMode (set)
haystackHuman: Physics: Set Simulation Mode
haystackProgrammer: Physics.simulationMode (set)
favoriteKey: UnityEngine.Physics.simulationMode@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;simulationMode
tag3: UnityEngine.Physics;simulationMode
valueInputTypes: UnityEngine.SimulationMode
valueOutputTypes: UnityEngine.SimulationMode
unit:
{"chainable":false,"member":{"name":"simulationMode","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode"}},"position":{"x":0.0,"y":0.0},"guid":"fa2b4194-d5f1-4e4e-8c27-470546b641d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (get)
haystackHuman: Physics: Get Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (get)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9246f1f5-2929-45ac-9e78-328ccfabda28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (set)
haystackHuman: Physics: Set Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (set)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c4530fdb-0bd6-4f5f-afb5-0154879fa324","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Improved Patch Friction
labelProgrammer: improvedPatchFriction (get)
haystackHuman: Physics: Get Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (get)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6096ba2c-1f8d-4685-a6c5-66f67814fb69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Improved Patch Friction
labelProgrammer: improvedPatchFriction (set)
haystackHuman: Physics: Set Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (set)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d7fd30f-ecf9-4999-b430-b66b068292d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Invoke Collision Callbacks
labelProgrammer: invokeCollisionCallbacks (get)
haystackHuman: Physics: Get Invoke Collision Callbacks
haystackProgrammer: Physics.invokeCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics.invokeCollisionCallbacks@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;invokeCollisionCallbacks
tag3: UnityEngine.Physics;invokeCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"invokeCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7514250-c3d2-4a15-b791-ad5afe36c136","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Invoke Collision Callbacks
labelProgrammer: invokeCollisionCallbacks (set)
haystackHuman: Physics: Set Invoke Collision Callbacks
haystackProgrammer: Physics.invokeCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics.invokeCollisionCallbacks@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;invokeCollisionCallbacks
tag3: UnityEngine.Physics;invokeCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"invokeCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"743ba78a-83b6-4cf7-9975-0d96985ad4af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Physics Scene
labelProgrammer: defaultPhysicsScene (get)
haystackHuman: Physics: Get Default Physics Scene
haystackProgrammer: Physics.defaultPhysicsScene (get)
favoriteKey: UnityEngine.Physics.defaultPhysicsScene@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultPhysicsScene
tag3: UnityEngine.Physics;defaultPhysicsScene
valueOutputTypes: UnityEngine.PhysicsScene
unit:
{"member":{"name":"defaultPhysicsScene","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02d18b5d-8919-476a-ad3e-f6d119e7de96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Sync Transforms
labelProgrammer: autoSyncTransforms (get)
haystackHuman: Physics: Get Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (get)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"338e21a1-92ce-4ed5-8e6d-4f9e9907c114","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Sync Transforms
labelProgrammer: autoSyncTransforms (set)
haystackHuman: Physics: Set Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (set)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e047aca8-0720-4c11-9d77-33828da93dd6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (get)
haystackHuman: Physics: Get Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6bf74612-9c4a-498d-8429-fa7224dd31a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (set)
haystackHuman: Physics: Set Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f094489b-98c2-4b28-93a6-7487ecf04a8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Distance
labelProgrammer: interCollisionDistance (get)
haystackHuman: Physics: Get Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (get)
favoriteKey: UnityEngine.Physics.interCollisionDistance@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"interCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"765ad282-2819-4817-b2e1-e1a774c6e678","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Distance
labelProgrammer: interCollisionDistance (set)
haystackHuman: Physics: Set Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (set)
favoriteKey: UnityEngine.Physics.interCollisionDistance@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (get)
haystackHuman: Physics: Get Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (get)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (set)
haystackHuman: Physics: Set Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (set)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (get)
haystackHuman: Physics: Get Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (get)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (set)
haystackHuman: Physics: Set Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (set)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloth Gravity
labelProgrammer: clothGravity (get)
haystackHuman: Physics: Get Cloth Gravity
haystackProgrammer: Physics.clothGravity (get)
favoriteKey: UnityEngine.Physics.clothGravity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"clothGravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a37b31f8-3d25-4ccd-93cf-669a0dd79c8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloth Gravity
labelProgrammer: clothGravity (set)
haystackHuman: Physics: Set Cloth Gravity
haystackProgrammer: Physics.clothGravity (set)
favoriteKey: UnityEngine.Physics.clothGravity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"clothGravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f20a3027-a49e-413b-9469-8a51b791d757","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Raycast Layer
labelProgrammer: IgnoreRaycastLayer (get)
haystackHuman: Physics: Get Ignore Raycast Layer
haystackProgrammer: Physics.IgnoreRaycastLayer (get)
favoriteKey: UnityEngine.Physics.IgnoreRaycastLayer@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreRaycastLayer
tag3: UnityEngine.Physics;IgnoreRaycastLayer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Raycast Layers
labelProgrammer: DefaultRaycastLayers (get)
haystackHuman: Physics: Get Default Raycast Layers
haystackProgrammer: Physics.DefaultRaycastLayers (get)
favoriteKey: UnityEngine.Physics.DefaultRaycastLayers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;DefaultRaycastLayers
tag3: UnityEngine.Physics;DefaultRaycastLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"DefaultRaycastLayers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c9897b1-988c-492c-bf88-f53b5e05cfc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Layers
labelProgrammer: AllLayers (get)
haystackHuman: Physics: Get All Layers
haystackProgrammer: Physics.AllLayers (get)
favoriteKey: UnityEngine.Physics.AllLayers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;AllLayers
tag3: UnityEngine.Physics;AllLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"AllLayers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a74a245-b687-4724-ae22-68e0f2dca660","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physic Material: Get Instance ID
haystackProgrammer: PhysicMaterial.GetInstanceID
favoriteKey: UnityEngine.PhysicMaterial.GetInstanceID()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"affd00b2-a3d6-40c7-a9e9-720e77541956","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physic Material: Get Hash Code
haystackProgrammer: PhysicMaterial.GetHashCode
favoriteKey: UnityEngine.PhysicMaterial.GetHashCode()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46fda31e-8c75-4b97-87cf-97302b8e86d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physic Material: Equals
haystackProgrammer: PhysicMaterial.Equals
favoriteKey: UnityEngine.PhysicMaterial.Equals(System.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.PhysicMaterial|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9680ac6a-7f52-4f43-a3e6-062e0bb130d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
tag1: UnityEngine.PhysicMaterial
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
tag1: UnityEngine.PhysicMaterial
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
favoriteKey: UnityEngine.PhysicMaterial.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
favoriteKey: UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
favoriteKey: UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physic Material: Destroy
haystackProgrammer: PhysicMaterial.Destroy
favoriteKey: UnityEngine.PhysicMaterial.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physic Material: Destroy
haystackProgrammer: PhysicMaterial.Destroy
favoriteKey: UnityEngine.PhysicMaterial.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physic Material: Destroy Immediate
haystackProgrammer: PhysicMaterial.DestroyImmediate
favoriteKey: UnityEngine.PhysicMaterial.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physic Material: Destroy Immediate
haystackProgrammer: PhysicMaterial.DestroyImmediate
favoriteKey: UnityEngine.PhysicMaterial.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physic Material: Find Objects Of Type
haystackProgrammer: PhysicMaterial.FindObjectsOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physic Material: Find Objects Of Type
haystackProgrammer: PhysicMaterial.FindObjectsOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physic Material: Dont Destroy On Load
haystackProgrammer: PhysicMaterial.DontDestroyOnLoad
favoriteKey: UnityEngine.PhysicMaterial.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physic Material: Find Object Of Type
haystackProgrammer: PhysicMaterial.FindObjectOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"48d60275-0f83-486c-8cb5-914beaa5057e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physic Material: Find Object Of Type
haystackProgrammer: PhysicMaterial.FindObjectOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f533d53-3bca-4ee6-802d-2fe931e7f2e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physic Material: To String
haystackProgrammer: PhysicMaterial.ToString
favoriteKey: UnityEngine.PhysicMaterial.ToString()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93093873-0f90-4a1a-ab4d-023d4e6c77fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physic Material: Equals
haystackProgrammer: PhysicMaterial.Equals
favoriteKey: UnityEngine.PhysicMaterial.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c5a2703-f8f9-488e-a13c-ffbab9a9eb86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physic Material: Get Type
haystackProgrammer: PhysicMaterial.GetType
favoriteKey: UnityEngine.PhysicMaterial.GetType()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8da50118-d3f5-4751-8cb3-dd2b54d7520e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physic Material: Reference Equals
haystackProgrammer: PhysicMaterial.ReferenceEquals
favoriteKey: UnityEngine.PhysicMaterial.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36bb95b0-90f4-4fad-8573-9bd76ccfa701","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material ()
labelProgrammer: new PhysicMaterial ()
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;
tag3: UnityEngine.PhysicMaterial;.ctor;
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d71577e5-d120-476b-956d-070ec1ca28b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material (Name)
labelProgrammer: new PhysicMaterial (name)
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor(System.String)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;System.String
tag3: UnityEngine.PhysicMaterial;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"671ece4a-efe2-4124-99f7-31499267b675","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Physic Material: Get Bounciness
haystackProgrammer: PhysicMaterial.bounciness (get)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4da920b1-32a5-45e4-a554-73562a5fc15d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounciness
labelProgrammer: bounciness (set)
haystackHuman: Physic Material: Set Bounciness
haystackProgrammer: PhysicMaterial.bounciness (set)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c79f2740-8fbb-4bb6-a3fe-00fecb148574","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic Friction
labelProgrammer: dynamicFriction (get)
haystackHuman: Physic Material: Get Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bd43d31-ba8b-4eca-9d2c-3575f9e0a2cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dynamic Friction
labelProgrammer: dynamicFriction (set)
haystackHuman: Physic Material: Set Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c6b88db7-4aa7-4262-a1bc-daaf07203da1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Friction
labelProgrammer: staticFriction (get)
haystackHuman: Physic Material: Get Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c90f336-a412-4bdc-b034-3447727d795b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Friction
labelProgrammer: staticFriction (set)
haystackHuman: Physic Material: Set Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"182a9c15-1d9c-4074-86fb-d528c8e4ca9b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Physic Material: Get Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95b711ae-d420-4349-b98c-710b1d46182b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction Combine
labelProgrammer: frictionCombine (set)
haystackHuman: Physic Material: Set Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"00941608-47ba-489b-94e7-7b52f690355f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Physic Material: Get Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"133b1d6e-bba5-4c96-a39e-b4d04c3fcfd7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Combine
labelProgrammer: bounceCombine (set)
haystackHuman: Physic Material: Set Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"ef7b404c-d44d-4748-bd3e-d45147920b78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physic Material: Get Name
haystackProgrammer: PhysicMaterial.name (get)
favoriteKey: UnityEngine.PhysicMaterial.name@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2731aac2-5f51-446d-a24d-0bdce62e2619","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physic Material: Set Name
haystackProgrammer: PhysicMaterial.name (set)
favoriteKey: UnityEngine.PhysicMaterial.name@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04b290eb-fc8a-479b-a715-32ac2bab1298","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physic Material: Get Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (get)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee139183-8772-494a-ac43-22e1e3fdc209","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physic Material: Set Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (set)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c7918b96-5521-4b0c-980f-f6d8b6ac0917","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f98b9f2-3875-4125-8dba-1b47f5563a31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit: Get Hash Code
haystackProgrammer: RaycastHit.GetHashCode
favoriteKey: UnityEngine.RaycastHit.GetHashCode()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d5ec6f59-f157-4e73-9ae6-4a1ff025e1de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit: To String
haystackProgrammer: RaycastHit.ToString
favoriteKey: UnityEngine.RaycastHit.ToString()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3504e9c1-54be-440d-af78-a9136ed81c7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9a5c5a2-559c-4e02-9ff3-585991d98b76","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit: Get Type
haystackProgrammer: RaycastHit.GetType
favoriteKey: UnityEngine.RaycastHit.GetType()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"02c743fe-185a-4400-82ba-c4a7b1e66850","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit: Reference Equals
haystackProgrammer: RaycastHit.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3294ceda-b7b4-4443-9f5e-29a290236a28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit: Get Collider
haystackProgrammer: RaycastHit.collider (get)
favoriteKey: UnityEngine.RaycastHit.collider@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;collider
tag3: UnityEngine.RaycastHit;collider
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c4e5809-1776-4455-936a-e1dd80aecadc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Instance ID
labelProgrammer: colliderInstanceID (get)
haystackHuman: Raycast Hit: Get Collider Instance ID
haystackProgrammer: RaycastHit.colliderInstanceID (get)
favoriteKey: UnityEngine.RaycastHit.colliderInstanceID@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;colliderInstanceID
tag3: UnityEngine.RaycastHit;colliderInstanceID
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderInstanceID","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a72f51e1-fb7a-4224-a5db-a160bdaa5860","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit: Get Point
haystackProgrammer: RaycastHit.point (get)
favoriteKey: UnityEngine.RaycastHit.point@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"369ec1ad-61af-4474-907a-58e9634bd9d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit: Set Point
haystackProgrammer: RaycastHit.point (set)
favoriteKey: UnityEngine.RaycastHit.point@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8b5a9f12-f0a8-41fc-90e8-a9476c0a42fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit: Get Normal
haystackProgrammer: RaycastHit.normal (get)
favoriteKey: UnityEngine.RaycastHit.normal@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"64ee07f5-0f75-4be8-bb3d-c4aefa250e89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit: Set Normal
haystackProgrammer: RaycastHit.normal (set)
favoriteKey: UnityEngine.RaycastHit.normal@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"20b0c08c-edfe-49d8-9499-86cf05b58ac8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Barycentric Coordinate
labelProgrammer: barycentricCoordinate (get)
haystackHuman: Raycast Hit: Get Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (get)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"barycentricCoordinate","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bffae1b5-d8a5-41c8-9ccd-0c8f026e0b4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Barycentric Coordinate
labelProgrammer: barycentricCoordinate (set)
haystackHuman: Raycast Hit: Set Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (set)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"barycentricCoordinate","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a0c31539-ffcc-456f-854d-4cfbbd980d83","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit: Get Distance
haystackProgrammer: RaycastHit.distance (get)
favoriteKey: UnityEngine.RaycastHit.distance@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;distance
tag3: UnityEngine.RaycastHit;distance
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81d4c6c2-196e-48ec-9f82-0cd24082be04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit: Set Distance
haystackProgrammer: RaycastHit.distance (set)
favoriteKey: UnityEngine.RaycastHit.distance@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;distance
tag3: UnityEngine.RaycastHit;distance
valueInputTypes: UnityEngine.RaycastHit|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangle Index
labelProgrammer: triangleIndex (get)
haystackHuman: Raycast Hit: Get Triangle Index
haystackProgrammer: RaycastHit.triangleIndex (get)
favoriteKey: UnityEngine.RaycastHit.triangleIndex@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;triangleIndex
tag3: UnityEngine.RaycastHit;triangleIndex
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"triangleIndex","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee209b86-65f6-493a-8a95-8ce0c29e3fe9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord
labelProgrammer: textureCoord (get)
haystackHuman: Raycast Hit: Get Texture Coord
haystackProgrammer: RaycastHit.textureCoord (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;textureCoord
tag3: UnityEngine.RaycastHit;textureCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"textureCoord","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c64d0c32-03c3-4de5-965a-625b66ce06ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord 2
labelProgrammer: textureCoord2 (get)
haystackHuman: Raycast Hit: Get Texture Coord 2
haystackProgrammer: RaycastHit.textureCoord2 (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord2@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;textureCoord2
tag3: UnityEngine.RaycastHit;textureCoord2
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"textureCoord2","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1bdfae6a-62ef-46fc-affb-59262f484e5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit: Get Transform
haystackProgrammer: RaycastHit.transform (get)
favoriteKey: UnityEngine.RaycastHit.transform@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;transform
tag3: UnityEngine.RaycastHit;transform
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7dae2db6-a0cd-4c94-8509-b3b2b014498c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit: Get Rigidbody
haystackProgrammer: RaycastHit.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit.rigidbody@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;rigidbody
tag3: UnityEngine.RaycastHit;rigidbody
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9c47928-5af2-41be-b987-f471bc5f1317","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Articulation Body
labelProgrammer: articulationBody (get)
haystackHuman: Raycast Hit: Get Articulation Body
haystackProgrammer: RaycastHit.articulationBody (get)
favoriteKey: UnityEngine.RaycastHit.articulationBody@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;articulationBody
tag3: UnityEngine.RaycastHit;articulationBody
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"articulationBody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01905604-132b-4bc4-9615-7c9bcc8a7836","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Coord
labelProgrammer: lightmapCoord (get)
haystackHuman: Raycast Hit: Get Lightmap Coord
haystackProgrammer: RaycastHit.lightmapCoord (get)
favoriteKey: UnityEngine.RaycastHit.lightmapCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;lightmapCoord
tag3: UnityEngine.RaycastHit;lightmapCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"lightmapCoord","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7702114-f04d-4431-b29b-e2e695d83cbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Density (Density)
labelProgrammer: SetDensity (density)
haystackHuman: Rigidbody: Set Density
haystackProgrammer: Rigidbody.SetDensity
favoriteKey: UnityEngine.Rigidbody.SetDensity(System.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;SetDensity;System.Single
tag3: UnityEngine.Rigidbody;SetDensity;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"SetDensity","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%density":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d2f4a162-25ae-4b18-9f57-2adb993b9491","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody: Move Position
haystackProgrammer: Rigidbody.MovePosition
favoriteKey: UnityEngine.Rigidbody.MovePosition(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"MovePosition","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"60b52a2c-47d4-4b7c-aed2-a5f395db9b84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Rot)
labelProgrammer: MoveRotation (rot)
haystackHuman: Rigidbody: Move Rotation
haystackProgrammer: Rigidbody.MoveRotation
favoriteKey: UnityEngine.Rigidbody.MoveRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;MoveRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody;MoveRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"MoveRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7223b19d-c526-4a59-b2e3-5ef82d5b5ff2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Position, Rotation)
labelProgrammer: Move (position, rotation)
haystackHuman: Rigidbody: Move
haystackProgrammer: Rigidbody.Move
favoriteKey: UnityEngine.Rigidbody.Move(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Move;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody;Move;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"Move","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e13b1771-3598-4b38-90c5-6b6e658756e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody: Sleep
haystackProgrammer: Rigidbody.Sleep
favoriteKey: UnityEngine.Rigidbody.Sleep()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Sleep;
tag3: UnityEngine.Rigidbody;Sleep;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody: Is Sleeping
haystackProgrammer: Rigidbody.IsSleeping
favoriteKey: UnityEngine.Rigidbody.IsSleeping()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;IsSleeping;
tag3: UnityEngine.Rigidbody;IsSleeping;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody: Wake Up
haystackProgrammer: Rigidbody.WakeUp
favoriteKey: UnityEngine.Rigidbody.WakeUp()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;WakeUp;
tag3: UnityEngine.Rigidbody;WakeUp;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Center Of Mass ()
labelProgrammer: ResetCenterOfMass ()
haystackHuman: Rigidbody: Reset Center Of Mass
haystackProgrammer: Rigidbody.ResetCenterOfMass
favoriteKey: UnityEngine.Rigidbody.ResetCenterOfMass()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetCenterOfMass;
tag3: UnityEngine.Rigidbody;ResetCenterOfMass;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Rigidbody: Reset Inertia Tensor
haystackProgrammer: Rigidbody.ResetInertiaTensor
favoriteKey: UnityEngine.Rigidbody.ResetInertiaTensor()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetInertiaTensor;
tag3: UnityEngine.Rigidbody;ResetInertiaTensor;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody: Get Relative Point Velocity
haystackProgrammer: Rigidbody.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody.GetRelativePointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Rigidbody: Get Point Velocity
haystackProgrammer: Rigidbody.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody.GetPointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetPointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%worldPoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"30219d11-e3a6-4d81-9184-7da5fcf372b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Rigidbody: Get Accumulated Force
haystackProgrammer: Rigidbody.GetAccumulatedForce
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedForce(System.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetAccumulatedForce;System.Single
tag3: UnityEngine.Rigidbody;GetAccumulatedForce;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetAccumulatedForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%step":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c6fcbe18-c05b-42ce-85a7-bc470d2d142a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetAccumulatedForce ()
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tag2: UnityEngine.Rigidbody;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Rigidbody: Destroy Immediate
haystackProgrammer: Rigidbody.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Rigidbody: Destroy Immediate
haystackProgrammer: Rigidbody.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Rigidbody: Find Objects Of Type
haystackProgrammer: Rigidbody.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Objects Of Type
haystackProgrammer: Rigidbody.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody: Dont Destroy On Load
haystackProgrammer: Rigidbody.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"320299f9-5802-45b0-975c-010d37a012ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f74b5996-2eb5-4211-b90e-2f6f97ae8fab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody: To String
haystackProgrammer: Rigidbody.ToString
favoriteKey: UnityEngine.Rigidbody.ToString()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68b4709f-7afc-4a37-b4b8-de98668d34eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody: Equals
haystackProgrammer: Rigidbody.Equals
favoriteKey: UnityEngine.Rigidbody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody: Get Type
haystackProgrammer: Rigidbody.GetType
favoriteKey: UnityEngine.Rigidbody.GetType()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16a1caea-ca62-4106-a5a2-cae5e64fd1d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody: Reference Equals
haystackProgrammer: Rigidbody.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8741dcce-7979-488f-a55e-d7a0f3ba0500","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody: Get Velocity
haystackProgrammer: Rigidbody.velocity (get)
favoriteKey: UnityEngine.Rigidbody.velocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5694bf56-7728-444a-9403-dd43e7c25894","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody: Set Velocity
haystackProgrammer: Rigidbody.velocity (set)
favoriteKey: UnityEngine.Rigidbody.velocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1b5ad043-7593-4276-bd86-a18372ab05d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody: Get Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0f8848d-2a94-4bb3-b5be-a5cb1fa0cf66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody: Set Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"72324406-9578-4b6f-8df2-29ecea494b8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody: Get Drag
haystackProgrammer: Rigidbody.drag (get)
favoriteKey: UnityEngine.Rigidbody.drag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fc4b000-a686-4898-81a6-310e989d4289","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody: Set Drag
haystackProgrammer: Rigidbody.drag (set)
favoriteKey: UnityEngine.Rigidbody.drag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c7f30a72-55d4-48f1-974b-627279a37b4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody: Get Angular Drag
haystackProgrammer: Rigidbody.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody.angularDrag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8581fc4-7ff6-49b7-9895-80f7e09342dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody: Set Angular Drag
haystackProgrammer: Rigidbody.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody.angularDrag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody: Get Mass
haystackProgrammer: Rigidbody.mass (get)
favoriteKey: UnityEngine.Rigidbody.mass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7561d83-e3e7-40f7-9777-f2ce724c81e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody: Set Mass
haystackProgrammer: Rigidbody.mass (set)
favoriteKey: UnityEngine.Rigidbody.mass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Rigidbody: Get Use Gravity
haystackProgrammer: Rigidbody.useGravity (get)
favoriteKey: UnityEngine.Rigidbody.useGravity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed6ed692-6d29-41d2-a737-fb0b477df01a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Rigidbody: Set Use Gravity
haystackProgrammer: Rigidbody.useGravity (set)
favoriteKey: UnityEngine.Rigidbody.useGravity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5d2f2544-5193-4d6a-9e9a-1f7c915ae795","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Rigidbody: Get Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18dd1c4e-5727-4d3f-bb4c-fe77379c72db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Rigidbody: Set Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody: Is Kinematic
haystackProgrammer: Rigidbody.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody.isKinematic@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afecb117-a798-4758-b1cf-ae9cf60d5688","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody: Set Kinematic
haystackProgrammer: Rigidbody.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody.isKinematic@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cbfab5e1-2a32-47a9-9b23-0b09d5028c91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody: Get Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb6ca223-7a1a-46da-901e-f9f464661057","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody: Set Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"41a7addc-291d-4755-8e0f-d7c5790614d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody: Get Constraints
haystackProgrammer: Rigidbody.constraints (get)
favoriteKey: UnityEngine.Rigidbody.constraints@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22e96c49-2e00-4a31-ad18-070d3c7ae6b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody: Set Constraints
haystackProgrammer: Rigidbody.constraints (set)
favoriteKey: UnityEngine.Rigidbody.constraints@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"}},"position":{"x":0.0,"y":0.0},"guid":"90787d34-b5f6-411d-bcb2-83f0e643aa64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody: Get Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7d4ea15-7e80-4976-a912-35a8016715ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody: Set Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"0f90adf3-90a4-4d69-9dd0-1d3bea5b443d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (get)
haystackHuman: Rigidbody: Get Automatic Center Of Mass
haystackProgrammer: Rigidbody.automaticCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.automaticCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticCenterOfMass
tag3: UnityEngine.Rigidbody;automaticCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6999581-101c-43f6-87b8-a1dc9c12a612","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (set)
haystackHuman: Rigidbody: Set Automatic Center Of Mass
haystackProgrammer: Rigidbody.automaticCenterOfMass (set)
favoriteKey: UnityEngine.Rigidbody.automaticCenterOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticCenterOfMass
tag3: UnityEngine.Rigidbody;automaticCenterOfMass
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5f8c2a32-9f67-40e2-a264-1ad01d3300ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody: Get Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a10d4a09-e73f-4389-abf1-5f6ffb3e64d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody: Set Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fdc98c03-2ae8-49d4-94c9-1d30fbdf0086","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody: Get World Center Of Mass
haystackProgrammer: Rigidbody.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;worldCenterOfMass
tag3: UnityEngine.Rigidbody;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35c3dc5b-50cd-4547-90a1-6ac6b9be0e06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (get)
haystackHuman: Rigidbody: Get Automatic Inertia Tensor
haystackProgrammer: Rigidbody.automaticInertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.automaticInertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticInertiaTensor
tag3: UnityEngine.Rigidbody;automaticInertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5744e8e-9a66-40fb-9b9d-c0ac3a057d60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (set)
haystackHuman: Rigidbody: Set Automatic Inertia Tensor
haystackProgrammer: Rigidbody.automaticInertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.automaticInertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticInertiaTensor
tag3: UnityEngine.Rigidbody;automaticInertiaTensor
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32f30a57-ef1e-4e33-89fc-7551723ed5de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Rigidbody: Get Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9bd7738-2b9b-4524-989e-a500d48c8dd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Rigidbody: Set Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42252d7b-ef0a-4359-acb0-78089f205b33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Rigidbody: Get Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e1585b2-55ac-48cc-8f48-94ea1d867dfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Rigidbody: Set Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d6187cbe-27ea-4fca-aeb5-8276b7855dd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Rigidbody: Get Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (get)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2aa88bae-a772-48f6-868c-93d9f20da49e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Rigidbody: Set Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (set)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2e0fe1c8-a430-40ce-a923-464ab0074f17","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody: Get Position
haystackProgrammer: Rigidbody.position (get)
favoriteKey: UnityEngine.Rigidbody.position@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c49776fc-f3b1-4e62-a875-153bb8e37fa1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody: Set Position
haystackProgrammer: Rigidbody.position (set)
favoriteKey: UnityEngine.Rigidbody.position@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"137d0b10-8e7b-4ca1-aadb-0f7b713239df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody: Get Rotation
haystackProgrammer: Rigidbody.rotation (get)
favoriteKey: UnityEngine.Rigidbody.rotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22c8ef8d-fbff-4080-9a73-40111f49932d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody: Set Rotation
haystackProgrammer: Rigidbody.rotation (set)
favoriteKey: UnityEngine.Rigidbody.rotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"793a99f9-8140-4864-a25a-64c60274474a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody: Get Interpolation
haystackProgrammer: Rigidbody.interpolation (get)
favoriteKey: UnityEngine.Rigidbody.interpolation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52030f6f-88d8-4372-b429-af2c2721b213","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody: Set Interpolation
haystackProgrammer: Rigidbody.interpolation (set)
favoriteKey: UnityEngine.Rigidbody.interpolation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"}},"position":{"x":0.0,"y":0.0},"guid":"8276e71b-a9eb-430a-8e23-7d23564b0ecb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Rigidbody: Get Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12e67066-ebbd-4abb-8f74-60a7301286df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Rigidbody: Set Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Rigidbody: Get Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (get)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Rigidbody: Set Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (set)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Rigidbody: Get Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Rigidbody: Set Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Velocity
labelProgrammer: maxLinearVelocity (get)
haystackHuman: Rigidbody: Get Max Linear Velocity
haystackProgrammer: Rigidbody.maxLinearVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxLinearVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxLinearVelocity
tag3: UnityEngine.Rigidbody;maxLinearVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Velocity
labelProgrammer: maxLinearVelocity (set)
haystackHuman: Rigidbody: Set Max Linear Velocity
haystackProgrammer: Rigidbody.maxLinearVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxLinearVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxLinearVelocity
tag3: UnityEngine.Rigidbody;maxLinearVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Rigidbody: Get Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Rigidbody: Set Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
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