# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Compression Level Literal
labelProgrammer: CompressionLevel Literal
haystackHuman: Compression Level Literal
haystackProgrammer: CompressionLevel Literal
favoriteKey: UnityEngine.CompressionLevel@literal
tag1: UnityEngine.CompressionLevel
valueOutputTypes: UnityEngine.CompressionLevel
unit:
{"type":"UnityEngine.CompressionLevel","value":{"$content":"None","$type":"UnityEngine.CompressionLevel"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"42a8fc70-7698-42b0-b791-d3efa0d78780","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Compression Level Literal
labelProgrammer: List<CompressionLevel> Literal
haystackHuman: List of Compression Level Literal
haystackProgrammer: List<CompressionLevel> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompressionLevel, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompressionLevel, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompressionLevel, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04a949b6-d52e-4d8f-b77a-34b9a2e08b44","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompressionLevel, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Bounds ()
labelProgrammer: new Bounds ()
haystackHuman: Bounds: Create Bounds
haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds@create
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ffccdf3-e8b4-4bee-aea5-92a2c1a9ca5d","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Bounds Literal
labelProgrammer: Bounds Literal
haystackHuman: Bounds Literal
haystackProgrammer: Bounds Literal
favoriteKey: UnityEngine.Bounds@literal
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","value":{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Bounds"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7fb38173-2215-43d6-810d-4beeece4da7f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Bounds Literal
labelProgrammer: List<Bounds> Literal
haystackHuman: List of Bounds Literal
haystackProgrammer: List<Bounds> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"701ce127-2bbd-4927-86a7-e2827d9a32dd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Bounds
labelProgrammer: Expose Bounds
haystackHuman: Expose Bounds
haystackProgrammer: Expose Bounds
favoriteKey: UnityEngine.Bounds@expose
tag1: UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Bounds","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a944b8ff-d1f0-4ed7-abf0-a4774331ec0c","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray ()
labelProgrammer: new Ray ()
haystackHuman: Ray: Create Ray
haystackProgrammer: new Ray
favoriteKey: UnityEngine.Ray@create
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"94afd40e-d097-4e8d-9c8c-7ab765008968","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray Literal
labelProgrammer: Ray Literal
haystackHuman: Ray Literal
haystackProgrammer: Ray Literal
favoriteKey: UnityEngine.Ray@literal
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","value":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"901f74e3-25be-4a47-8d09-e4cdec9a5767","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray Literal
labelProgrammer: List<Ray> Literal
haystackHuman: List of Ray Literal
haystackProgrammer: List<Ray> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71a7d35d-7d83-4b18-933b-17fe70bb5aa1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray
labelProgrammer: Expose Ray
haystackHuman: Expose Ray
haystackProgrammer: Expose Ray
favoriteKey: UnityEngine.Ray@expose
tag1: UnityEngine.Ray
valueInputTypes: UnityEngine.Ray
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Ray","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"5c998511-870a-47fc-af23-3498dcaeddd3","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray 2D ()
labelProgrammer: new Ray2D ()
haystackHuman: Ray 2D: Create Ray 2D
haystackProgrammer: new Ray2D
favoriteKey: UnityEngine.Ray2D@create
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71d61f1a-9a42-404f-a441-ec1a04fc6680","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray 2D Literal
labelProgrammer: Ray2D Literal
haystackHuman: Ray 2D Literal
haystackProgrammer: Ray2D Literal
favoriteKey: UnityEngine.Ray2D@literal
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","value":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab42c28d-137e-46ef-8d59-8de5739346da","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray 2D Literal
labelProgrammer: List<Ray2D> Literal
haystackHuman: List of Ray 2D Literal
haystackProgrammer: List<Ray2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47dc5a06-1f83-4447-b3ee-7ff4c30ab0bd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray 2D
labelProgrammer: Expose Ray2D
haystackHuman: Expose Ray 2D
haystackProgrammer: Expose Ray2D
favoriteKey: UnityEngine.Ray2D@expose
tag1: UnityEngine.Ray2D
valueInputTypes: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"type":"UnityEngine.Ray2D","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"}},"position":{"x":0.0,"y":0.0},"guid":"fb1b1375-2d47-4194-9b96-74fe56bcd2d2","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Rect ()
labelProgrammer: new Rect ()
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect@create
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"86b1385c-3bf8-4f14-9807-262542a56a2f","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rect Literal
labelProgrammer: Rect Literal
haystackHuman: Rect Literal
haystackProgrammer: Rect Literal
favoriteKey: UnityEngine.Rect@literal
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","value":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1094d4a1-4fff-4995-b2b1-07a0d14efd1a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rect Literal
labelProgrammer: List<Rect> Literal
haystackHuman: List of Rect Literal
haystackProgrammer: List<Rect> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ca336a8-e1f7-41d0-9268-e5819a11d2a1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rect
labelProgrammer: Expose Rect
haystackHuman: Expose Rect
haystackProgrammer: Expose Rect
favoriteKey: UnityEngine.Rect@expose
tag1: UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single|UnityEngine.Vector2|UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","instance":true,"static":true,"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"c9da469a-6279-4f15-b8d0-bda4595a1a42","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lighting Settings Literal
labelProgrammer: LightingSettings Literal
haystackHuman: Lighting Settings Literal
haystackProgrammer: LightingSettings Literal
favoriteKey: UnityEngine.LightingSettings@literal
tag1: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9cecb04e-d159-446b-ba53-91223489a065","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lighting Settings Literal
labelProgrammer: List<LightingSettings> Literal
haystackHuman: List of Lighting Settings Literal
haystackProgrammer: List<LightingSettings> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ee47a78-a7d4-415e-9a84-63d6c29b1db5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Lighting Settings
labelProgrammer: Expose LightingSettings
haystackHuman: Expose Lighting Settings
haystackProgrammer: Expose LightingSettings
favoriteKey: UnityEngine.LightingSettings@expose
tag1: UnityEngine.LightingSettings
valueInputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e40329bd-c00d-4a6d-8ff0-f3287ebccaf7","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.MixedLightingMode|System.Single|UnityEngine.LightingSettings+Lightmapper|System.Int32|UnityEngine.LightmapCompression|UnityEngine.LightmapsMode|System.String|UnityEngine.LightingSettings+Sampling|UnityEngine.LightingSettings+FilterMode|UnityEngine.LightingSettings+DenoiserType|UnityEngine.LightingSettings+FilterType|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lightmapper of Lighting Settings Literal
labelProgrammer: LightingSettings.Lightmapper Literal
haystackHuman: Lightmapper of Lighting Settings Literal
haystackProgrammer: LightingSettings.Lightmapper Literal
favoriteKey: UnityEngine.LightingSettings+Lightmapper@literal
tag1: UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"type":"UnityEngine.LightingSettings+Lightmapper","value":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fe083bc3-d0ef-43fa-8f89-679cfa16e47b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lightmapper of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Lightmapper> Literal
haystackHuman: List of Lightmapper of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Lightmapper> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9a585cf6-34dc-4b90-bcf0-57cc29033ef1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sampling of Lighting Settings Literal
labelProgrammer: LightingSettings.Sampling Literal
haystackHuman: Sampling of Lighting Settings Literal
haystackProgrammer: LightingSettings.Sampling Literal
favoriteKey: UnityEngine.LightingSettings+Sampling@literal
tag1: UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
{"type":"UnityEngine.LightingSettings+Sampling","value":{"$content":"Auto","$type":"UnityEngine.LightingSettings+Sampling"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8fe7e4d-7056-4747-9339-0ead204d895d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sampling of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Sampling> Literal
haystackHuman: List of Sampling of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Sampling> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da40b6b2-9314-49e3-925a-67658fbf7feb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Mode of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterMode Literal
haystackHuman: Filter Mode of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterMode Literal
favoriteKey: UnityEngine.LightingSettings+FilterMode@literal
tag1: UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
{"type":"UnityEngine.LightingSettings+FilterMode","value":{"$content":"None","$type":"UnityEngine.LightingSettings+FilterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"835a5dda-83c7-4917-94e3-80a53c9880f3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Filter Mode of Lighting Settings Literal
labelProgrammer: List<LightingSettings.FilterMode> Literal
haystackHuman: List of Filter Mode of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.FilterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"28649307-7fbe-447d-bf28-d55f3fc644db","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Denoiser Type of Lighting Settings Literal
labelProgrammer: LightingSettings.DenoiserType Literal
haystackHuman: Denoiser Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.DenoiserType Literal
favoriteKey: UnityEngine.LightingSettings+DenoiserType@literal
tag1: UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
{"type":"UnityEngine.LightingSettings+DenoiserType","value":{"$content":"None","$type":"UnityEngine.LightingSettings+DenoiserType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"849d1d59-3119-4127-ade2-b26acd0fa025","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Denoiser Type of Lighting Settings Literal
labelProgrammer: List<LightingSettings.DenoiserType> Literal
haystackHuman: List of Denoiser Type of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.DenoiserType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04c767c3-1f2e-4f8c-8c84-017ddebdbaf4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Type of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterType Literal
haystackHuman: Filter Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterType Literal
favoriteKey: UnityEngine.LightingSettings+FilterType@literal
tag1: UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
{"type":"UnityEngine.LightingSettings+FilterType","value":{"$content":"Gaussian","$type":"UnityEngine.LightingSettings+FilterType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"754afe97-024c-4227-9425-4bd8352b4946","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Filter Type of Lighting Settings Literal
labelProgrammer: List<LightingSettings.FilterType> Literal
haystackHuman: List of Filter Type of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.FilterType> Literal
favoriteKey:
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tag1:
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labelHuman: List of Render Texture Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Custom Render Texture Literal
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haystackProgrammer: List<CustomRenderTexture> Literal
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labelHuman: Full Screen Movie Control Mode Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Android Activity Indicator Style Literal
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labelHuman: Cursor Mode Literal
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labelHuman: Cursor Lock Mode Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Cursor Lock Mode Literal
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haystackProgrammer: List<CursorLockMode> Literal
favoriteKey:
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labelHuman: Expose Cursor
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Key Code Literal
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labelHuman: List of Key Code Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Layout of AD Banner View Literal
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labelHuman: List of Color Literal
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