# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics 2D Raycaster: Is Invoking
haystackProgrammer: Physics2DRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e46cc083-cfd9-4921-bedb-9a5d52da573f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Physics 2D Raycaster: Cancel Invoke
haystackProgrammer: Physics2DRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e774918a-9390-451f-b4e5-877aa236370f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Physics 2D Raycaster: Invoke
haystackProgrammer: Physics2DRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"545d2cc6-eb85-4a3a-89ee-351184c06a7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Physics 2D Raycaster: Invoke Repeating
haystackProgrammer: Physics2DRaycaster.InvokeRepeating
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6934cdd3-326d-463b-820a-7cfeca049d0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Physics 2D Raycaster: Cancel Invoke
haystackProgrammer: Physics2DRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e165c973-c394-4ef2-94fd-6a7f32eb8b23","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Physics 2D Raycaster: Is Invoking
haystackProgrammer: Physics2DRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6c09bae2-8dcc-4978-b652-b0c0602a6b32","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Physics 2D Raycaster: Start Coroutine
haystackProgrammer: Physics2DRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9899524a-d2ff-4c17-8c11-969358ac8ecd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Physics 2D Raycaster: Start Coroutine
haystackProgrammer: Physics2DRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ae3a81d1-92b2-45fd-9ba7-fce614724058","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Physics 2D Raycaster: Start Coroutine
haystackProgrammer: Physics2DRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc22ca8e-02c8-4902-a036-3ba745b09254","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Physics 2D Raycaster: Stop Coroutine
haystackProgrammer: Physics2DRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"601ccae6-a8ef-4653-828e-b49f8225d57d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Physics 2D Raycaster: Stop Coroutine
haystackProgrammer: Physics2DRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d982eb7b-e3e8-4fa2-bc6b-8dc148e86503","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Physics 2D Raycaster: Stop Coroutine
haystackProgrammer: Physics2DRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StopCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"86214ad0-8cbd-4514-aeab-31c238064552","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Physics 2D Raycaster: Stop All Coroutines
haystackProgrammer: Physics2DRaycaster.StopAllCoroutines
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StopAllCoroutines()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45f71d15-268e-4799-b9e2-7c09af404e45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Physics 2D Raycaster: Print
haystackProgrammer: Physics2DRaycaster.print
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.print(System.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a5de88c-3e11-401d-99d7-cc480ea8cfc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics 2D Raycaster: Get Component
haystackProgrammer: Physics2DRaycaster.GetComponent
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponent(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5cfa23d9-36c1-4c0c-9aa3-83bbf0457eed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Physics 2D Raycaster: Try Get Component
haystackProgrammer: Physics2DRaycaster.TryGetComponent
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"74567b9b-a0ac-4289-8892-c8f560e28285","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics 2D Raycaster: Get Component
haystackProgrammer: Physics2DRaycaster.GetComponent
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponent(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"683bfcfe-4da9-47ae-86e0-2ca9866ca6b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Physics 2D Raycaster: Get Component In Children
haystackProgrammer: Physics2DRaycaster.GetComponentInChildren
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ec911544-38cb-43b7-8e1a-4997d0efd37f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Physics 2D Raycaster: Get Component In Children
haystackProgrammer: Physics2DRaycaster.GetComponentInChildren
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"29f96cbf-8b42-4df7-84ac-c36c88363dd8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Physics 2D Raycaster: Get Components In Children
haystackProgrammer: Physics2DRaycaster.GetComponentsInChildren
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"45021dca-88bf-4486-a7a4-b78ca5d6e026","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Physics 2D Raycaster: Get Components In Children
haystackProgrammer: Physics2DRaycaster.GetComponentsInChildren
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"0f96b07c-cd2c-44f2-8983-67f395289556","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Physics 2D Raycaster: Get Component In Parent
haystackProgrammer: Physics2DRaycaster.GetComponentInParent
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"804defd5-759d-494d-97a7-82c56c5453eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Physics 2D Raycaster: Get Component In Parent
haystackProgrammer: Physics2DRaycaster.GetComponentInParent
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetComponentInParent(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetComponentInParent;System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Physics2DRaycaster.Instantiate
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
haystackHuman: Physics 2D Raycaster: Instantiate
haystackProgrammer: Physics2DRaycaster.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Physics2DRaycaster.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics 2D Raycaster: Destroy
haystackProgrammer: Physics2DRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics 2D Raycaster: Destroy
haystackProgrammer: Physics2DRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Destroy(UnityEngine.Object)@any
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics 2D Raycaster: Find Objects Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsOfType(System.Type)@any
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physics 2D Raycaster: Find Objects Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics 2D Raycaster: Dont Destroy On Load
haystackProgrammer: Physics2DRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics 2D Raycaster: Find Object Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectOfType(System.Type)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics 2D Raycaster: Find Object Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectOfType
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics 2D Raycaster: Equals
haystackProgrammer: Physics2DRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics 2D Raycaster: Get Type
haystackProgrammer: Physics2DRaycaster.GetType
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valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics 2D Raycaster: Reference Equals
haystackProgrammer: Physics2DRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics 2D Raycaster: Get Event Camera
haystackProgrammer: Physics2DRaycaster.eventCamera (get)
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventCamera
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valueOutputTypes: UnityEngine.Camera
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics 2D Raycaster: Get Depth
haystackProgrammer: Physics2DRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.depth@get
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;depth
tag3: UnityEngine.EventSystems.Physics2DRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics 2D Raycaster: Get Final Event Mask
haystackProgrammer: Physics2DRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.finalEventMask@get
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valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics 2D Raycaster: Get Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@get
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.LayerMask
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics 2D Raycaster: Set Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@set
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tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics 2D Raycaster: Get Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics 2D Raycaster: Set Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@set
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tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxRayIntersections","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f4f679e1-f9bb-47a7-9eb7-330de01a1519","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Sort Order Priority
haystackProgrammer: Physics2DRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adebac6d-1389-4e84-9548-2961405240f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Render Order Priority
haystackProgrammer: Physics2DRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7298668f-6cb7-4b67-b747-74be7a704358","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics 2D Raycaster: Get Root Raycaster
haystackProgrammer: Physics2DRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"474cf00e-3185-4a49-bde2-b387ae73646c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Physics 2D Raycaster: Get Destroy Cancellation Token
haystackProgrammer: Physics2DRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be364b75-ee4b-4552-b625-d2c6f16ba0ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics 2D Raycaster: Get Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"920c020e-2578-44da-9b45-e01c8bfb5581","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics 2D Raycaster: Set Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"65f2893d-00ce-4c6b-b85f-c82069572899","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics 2D Raycaster: Get Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2124ea9-eb9c-4ac1-89fe-54451dbeaaad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics 2D Raycaster: Set Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a45a6e46-1e40-4d2a-8f5c-958e70d062bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics 2D Raycaster: Get Enabled
haystackProgrammer: Physics2DRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19411d5a-eb0c-4dda-a3d5-69c9f0316b58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics 2D Raycaster: Set Enabled
haystackProgrammer: Physics2DRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f39dad0a-7c83-41e0-a82d-6408e1cab421","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics 2D Raycaster: Is Active And Enabled
haystackProgrammer: Physics2DRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ce5414c-a8dc-4787-a7cb-39b91f82568b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics 2D Raycaster: Get Transform
haystackProgrammer: Physics2DRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.transform@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e220196-5c93-4c3a-9afc-a88481a466cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics 2D Raycaster: Get Game Object
haystackProgrammer: Physics2DRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6575c35f-0a92-4f14-9af4-ca1055b6ddbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics 2D Raycaster: Get Tag
haystackProgrammer: Physics2DRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adea5fad-e858-4263-90e4-147ae7deb00d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics 2D Raycaster: Set Tag
haystackProgrammer: Physics2DRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2dfc1e24-8012-486c-b88c-ac55f443b66d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics 2D Raycaster: Get Name
haystackProgrammer: Physics2DRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47b5959f-3110-4045-8bab-ab7c480135d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics 2D Raycaster: Set Name
haystackProgrammer: Physics2DRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3be47910-0edd-4215-a20f-b7664b4e91c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics 2D Raycaster: Get Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c18fbfd-def4-4904-8499-eda1eb2a373b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics 2D Raycaster: Set Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5da7a886-7522-4ea4-8de7-01cf024ea942","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics Raycaster: Raycast
haystackProgrammer: PhysicsRaycaster.Raycast
tag1: UnityEngine.EventSystems.PhysicsRaycaster
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c52a77c0-14df-41cd-a3a7-43886d11dd76","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Raycaster: To String
haystackProgrammer: PhysicsRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c64fc3e4-db29-41ee-9651-2cc4c6e47d8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics Raycaster: Is Active
haystackProgrammer: PhysicsRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15b61591-763a-436b-b591-fa2306b434df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics Raycaster: Is Destroyed
haystackProgrammer: PhysicsRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"595d1db4-9e35-4cbb-b124-78927680c45f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics Raycaster: Is Invoking
haystackProgrammer: PhysicsRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Raycaster: Destroy
haystackProgrammer: PhysicsRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Raycaster: Destroy
haystackProgrammer: PhysicsRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Raycaster: Destroy Immediate
haystackProgrammer: PhysicsRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Raycaster: Destroy Immediate
haystackProgrammer: PhysicsRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics Raycaster: Find Objects Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physics Raycaster: Find Objects Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Raycaster: Dont Destroy On Load
haystackProgrammer: PhysicsRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics Raycaster: Find Object Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics Raycaster: Find Object Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Raycaster: Equals
haystackProgrammer: PhysicsRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Raycaster: Get Type
haystackProgrammer: PhysicsRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Raycaster: Reference Equals
haystackProgrammer: PhysicsRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics Raycaster: Get Event Camera
haystackProgrammer: PhysicsRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics Raycaster: Get Depth
haystackProgrammer: PhysicsRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.depth@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;depth
tag3: UnityEngine.EventSystems.PhysicsRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics Raycaster: Get Final Event Mask
haystackProgrammer: PhysicsRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics Raycaster: Get Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics Raycaster: Set Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics Raycaster: Get Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics Raycaster: Set Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics Raycaster: Get Sort Order Priority
haystackProgrammer: PhysicsRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics Raycaster: Get Render Order Priority
haystackProgrammer: PhysicsRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics Raycaster: Get Root Raycaster
haystackProgrammer: PhysicsRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Physics Raycaster: Get Destroy Cancellation Token
haystackProgrammer: PhysicsRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"952da5a9-c7b9-4cda-aec5-ba62bb1ce530","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics Raycaster: Get Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba394b23-22aa-4279-9140-7f57521b4d12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics Raycaster: Set Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f3e36faf-a762-4c59-802f-9958b4fe7369","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics Raycaster: Get Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4de6b8e8-2c82-4abb-aed6-bc9360e4934c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics Raycaster: Set Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6569273f-c6ea-4d88-bdae-82ebc0adeb85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Raycaster: Get Enabled
haystackProgrammer: PhysicsRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d3d1ace-76b7-44d0-8a33-fbd1e3e92278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Raycaster: Set Enabled
haystackProgrammer: PhysicsRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"78aaadf0-6fd4-413d-a9f0-16c7c7251402","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Raycaster: Is Active And Enabled
haystackProgrammer: PhysicsRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d6c9768-c086-421f-aa5c-6b3f0acebec5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Raycaster: Get Transform
haystackProgrammer: PhysicsRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.transform@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76c83a86-6ca6-494a-822a-08bbba8b3b73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Raycaster: Get Game Object
haystackProgrammer: PhysicsRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3147df7a-9c8d-4cf1-8cb8-e83a88b8fd7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Raycaster: Get Tag
haystackProgrammer: PhysicsRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"208e6a01-25f9-4e8b-b54f-b7518686d955","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Raycaster: Set Tag
haystackProgrammer: PhysicsRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"23624d73-18d5-480a-8560-f1c579e413f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Raycaster: Get Name
haystackProgrammer: PhysicsRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d041e856-c7f3-405a-b2ed-e55772423cb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Raycaster: Set Name
haystackProgrammer: PhysicsRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"787e091d-cc9f-4fc4-aa16-e45e08c84193","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Raycaster: Get Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6af34ba8-7359-469a-9227-afd39409c1be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Raycaster: Set Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bbb65fd4-b3de-4fcb-acf4-88a6df7f7c1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: UI Behaviour: Is Active
haystackProgrammer: UIBehaviour.IsActive
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsActive()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsActive;
tag3: UnityEngine.EventSystems.UIBehaviour;IsActive;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27a5d885-5861-4f3b-8cc3-384b81e5a03d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: UI Behaviour: Is Destroyed
haystackProgrammer: UIBehaviour.IsDestroyed
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsDestroyed()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsDestroyed;
tag3: UnityEngine.EventSystems.UIBehaviour;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e85e4d44-4ab9-468c-9ab1-14f486b13ac7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: UI Behaviour: Is Invoking
haystackProgrammer: UIBehaviour.IsInvoking
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsInvoking()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d757df11-fb6a-4d2e-8d7c-97cc409924a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: UI Behaviour: Cancel Invoke
haystackProgrammer: UIBehaviour.CancelInvoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.CancelInvoke()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23e02445-3e54-4773-bbcd-ca31b25ce6f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: UI Behaviour: Invoke
haystackProgrammer: UIBehaviour.Invoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a219cc6a-a13f-481b-82c3-ec3275782072","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: UI Behaviour: Invoke Repeating
haystackProgrammer: UIBehaviour.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.UIBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"33fb597a-7051-469c-b567-84f98743f501","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: UI Behaviour: Cancel Invoke
haystackProgrammer: UIBehaviour.CancelInvoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f346ba1a-8e39-4f0a-a51b-aaef75f54e87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: UI Behaviour: Is Invoking
haystackProgrammer: UIBehaviour.IsInvoking
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8e13994-131c-405a-a172-3ea7f6ca4e3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: UI Behaviour: Start Coroutine
haystackProgrammer: UIBehaviour.StartCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c4b4de6f-b1b4-43a4-9932-9892f73e57ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: UI Behaviour: Start Coroutine
haystackProgrammer: UIBehaviour.StartCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"11224a17-92c6-4d7d-b862-7c25069ec98e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: StartCoroutine (routine)
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{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"bd70cb37-0058-420a-9354-f2ace74c1dbe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: UI Behaviour: Find Object Of Type
haystackProgrammer: UIBehaviour.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9ec1b90e-bc6c-4480-83ca-48db53fc07c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: UI Behaviour: Find Object Of Type
haystackProgrammer: UIBehaviour.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7820577d-b667-4248-bf33-7706242c5a56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: UI Behaviour: To String
haystackProgrammer: UIBehaviour.ToString
favoriteKey: UnityEngine.EventSystems.UIBehaviour.ToString()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6eb60ef7-f003-4b8e-a253-9f57c5be1e16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: UI Behaviour: Equals
haystackProgrammer: UIBehaviour.Equals
favoriteKey: UnityEngine.EventSystems.UIBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e0c7296-222f-457e-bb6d-69359c139f55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: UI Behaviour: Get Type
haystackProgrammer: UIBehaviour.GetType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.GetType()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce649e8e-50f5-4a2a-b9cf-38574e4c2ffd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: UI Behaviour: Reference Equals
haystackProgrammer: UIBehaviour.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.UIBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e425d0e-3510-4359-b81f-374d677d3b4f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: UI Behaviour: Get Destroy Cancellation Token
haystackProgrammer: UIBehaviour.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdc597e7-f18f-451a-8d2f-e22bd3f7d225","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: UI Behaviour: Get Use GUI Layout
haystackProgrammer: UIBehaviour.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.useGUILayout@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f2008ab-92cf-453a-9ddc-b4db2ea7b98e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: UI Behaviour: Set Use GUI Layout
haystackProgrammer: UIBehaviour.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.useGUILayout@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"03bf7f8f-fada-42ab-9d71-1deada6f5bb8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: UI Behaviour: Get Run In Edit Mode
haystackProgrammer: UIBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.runInEditMode@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fee8e04a-ace1-4d4f-9f3f-c8c9a1838028","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: UI Behaviour: Set Run In Edit Mode
haystackProgrammer: UIBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.runInEditMode@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"01d21e6f-c558-46f1-a6bf-d27966eb9bc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: UI Behaviour: Get Enabled
haystackProgrammer: UIBehaviour.enabled (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.enabled@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;enabled
tag3: UnityEngine.EventSystems.UIBehaviour;enabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8af0f217-7359-47ba-81ea-2631078d1167","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: UI Behaviour: Set Enabled
haystackProgrammer: UIBehaviour.enabled (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.enabled@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;enabled
tag3: UnityEngine.EventSystems.UIBehaviour;enabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ac71ab04-9e68-485a-b6ae-260e15418268","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: UI Behaviour: Is Active And Enabled
haystackProgrammer: UIBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;isActiveAndEnabled
tag3: UnityEngine.EventSystems.UIBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a89ef602-aaf7-4e88-897f-be8f84036f7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: UI Behaviour: Get Transform
haystackProgrammer: UIBehaviour.transform (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.transform@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96cc33c1-c70e-40cd-b6ea-f4d36b3cc960","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: UI Behaviour: Get Game Object
haystackProgrammer: UIBehaviour.gameObject (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.gameObject@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0955d24-986d-44ae-b5d5-36be1ed91b2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: UI Behaviour: Get Tag
haystackProgrammer: UIBehaviour.tag (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.tag@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a07e2daf-d93e-4b50-8e2a-7643029a0d32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: UI Behaviour: Set Tag
haystackProgrammer: UIBehaviour.tag (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.tag@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c05291ec-b858-4a57-97c9-2926b4ba1979","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: UI Behaviour: Get Name
haystackProgrammer: UIBehaviour.name (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.name@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba60ea71-0200-4c12-af87-40ff69f48354","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: UI Behaviour: Set Name
haystackProgrammer: UIBehaviour.name (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.name@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2befbb92-ea98-4555-9c4c-fd8238920322","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: UI Behaviour: Get Hide Flags
haystackProgrammer: UIBehaviour.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.hideFlags@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a9a4666-09eb-4046-9fa9-df0bf5320871","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: UI Behaviour: Set Hide Flags
haystackProgrammer: UIBehaviour.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.hideFlags@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"581b8ff7-8962-425f-a079-b25ff48bd647","$version":"A","$type":"Unity.VisualScripting.SetMember"}


unitType: Unity.VisualScripting.BoltAnimationEvent
labelHuman: Animation Event
labelProgrammer: Animation Event
category: Events/Animation
haystackHuman: Animation Event
haystackProgrammer: Animation Event
favoriteKey: Unity.VisualScripting.BoltAnimationEvent
valueOutputTypes: System.String|System.Single|System.Int32|UnityEngine.Object
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb2f1235-2322-4233-9f3e-563e3e20027e","$version":"A","$type":"Unity.VisualScripting.BoltAnimationEvent"}


unitType: Unity.VisualScripting.BoltNamedAnimationEvent
labelHuman: Named Animation Event
labelProgrammer: Named Animation Event
category: Events/Animation
haystackHuman: Named Animation Event
haystackProgrammer: Named Animation Event
favoriteKey: Unity.VisualScripting.BoltNamedAnimationEvent
valueInputTypes: System.String
valueOutputTypes: System.Single|System.Int32|UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"611c51f2-eaba-42ff-a534-b14a3568814a","$version":"A","$type":"Unity.VisualScripting.BoltNamedAnimationEvent"}


unitType: Unity.VisualScripting.OnAnimatorIK
labelHuman: On Animator IK
labelProgrammer: On Animator IK
category: Events/Animation
haystackHuman: On Animator IK
haystackProgrammer: On Animator IK
favoriteKey: Unity.VisualScripting.OnAnimatorIK
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"234e368b-8ad6-4b6a-a32f-fc4c4a9fd624","$version":"A","$type":"Unity.VisualScripting.OnAnimatorIK"}


unitType: Unity.VisualScripting.OnAnimatorMove
labelHuman: On Animator Move
labelProgrammer: On Animator Move
category: Events/Animation
haystackHuman: On Animator Move
haystackProgrammer: On Animator Move
favoriteKey: Unity.VisualScripting.OnAnimatorMove
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8e6bff4-affd-4740-89dd-61da53ab9672","$version":"A","$type":"Unity.VisualScripting.OnAnimatorMove"}


unitType: Unity.VisualScripting.OnApplicationFocus
labelHuman: On Application Focus
labelProgrammer: On Application Focus
category: Events/Application
haystackHuman: On Application Focus
haystackProgrammer: On Application Focus
favoriteKey: Unity.VisualScripting.OnApplicationFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ee58654-7414-4013-a79f-7221e8fbf145","$version":"A","$type":"Unity.VisualScripting.OnApplicationFocus"}


unitType: Unity.VisualScripting.OnApplicationLostFocus
labelHuman: On Application Lost Focus
labelProgrammer: On Application Lost Focus
category: Events/Application
haystackHuman: On Application Lost Focus
haystackProgrammer: On Application Lost Focus
favoriteKey: Unity.VisualScripting.OnApplicationLostFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03c8aab8-0d9d-4ab7-a52e-0febb4fa47ce","$version":"A","$type":"Unity.VisualScripting.OnApplicationLostFocus"}


unitType: Unity.VisualScripting.OnApplicationPause
labelHuman: On Application Pause
labelProgrammer: On Application Pause
category: Events/Application
haystackHuman: On Application Pause
haystackProgrammer: On Application Pause
favoriteKey: Unity.VisualScripting.OnApplicationPause
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e092c855-2769-42af-89e0-07dcbe369b74","$version":"A","$type":"Unity.VisualScripting.OnApplicationPause"}


unitType: Unity.VisualScripting.OnApplicationQuit
labelHuman: On Application Quit
labelProgrammer: On Application Quit
category: Events/Application
haystackHuman: On Application Quit
haystackProgrammer: On Application Quit
favoriteKey: Unity.VisualScripting.OnApplicationQuit
unit:
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unitType: Unity.VisualScripting.OnApplicationResume
labelHuman: On Application Resume
labelProgrammer: On Application Resume
category: Events/Application
haystackHuman: On Application Resume
haystackProgrammer: On Application Resume
favoriteKey: Unity.VisualScripting.OnApplicationResume
unit:
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unitType: Unity.VisualScripting.BoltUnityEvent
labelHuman: UnityEvent
labelProgrammer: UnityEvent
category: Events
haystackHuman: UnityEvent
haystackProgrammer: UnityEvent
favoriteKey: Unity.VisualScripting.BoltUnityEvent
valueInputTypes: System.String
unit:
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unitType: Unity.VisualScripting.CustomEvent
labelHuman: Custom Event
labelProgrammer: Custom Event
category: Events
haystackHuman: Custom Event
haystackProgrammer: Custom Event
favoriteKey: Unity.VisualScripting.CustomEvent
valueInputTypes: UnityEngine.GameObject|System.String
unit:
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unitType: Unity.VisualScripting.OnDrawGizmos
labelHuman: On Draw Gizmos
labelProgrammer: On Draw Gizmos
category: Events/Editor
haystackHuman: On Draw Gizmos
haystackProgrammer: On Draw Gizmos
favoriteKey: Unity.VisualScripting.OnDrawGizmos
unit:
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unitType: Unity.VisualScripting.OnDrawGizmosSelected
labelHuman: On Draw Gizmos Selected
labelProgrammer: On Draw Gizmos Selected
category: Events/Editor
haystackHuman: On Draw Gizmos Selected
haystackProgrammer: On Draw Gizmos Selected
favoriteKey: Unity.VisualScripting.OnDrawGizmosSelected
unit:
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unitType: Unity.VisualScripting.OnBeginDrag
labelHuman: On Begin Drag
labelProgrammer: On Begin Drag
category: Events/GUI
haystackHuman: On Begin Drag
haystackProgrammer: On Begin Drag
favoriteKey: Unity.VisualScripting.OnBeginDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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unitType: Unity.VisualScripting.OnButtonClick
labelHuman: On Button Click
labelProgrammer: On Button Click
category: Events/GUI
haystackHuman: On Button Click
haystackProgrammer: On Button Click
favoriteKey: Unity.VisualScripting.OnButtonClick
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Unity.VisualScripting.OnCancel
labelHuman: On Cancel
labelProgrammer: On Cancel
category: Events/GUI
haystackHuman: On Cancel
haystackProgrammer: On Cancel
favoriteKey: Unity.VisualScripting.OnCancel
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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unitType: Unity.VisualScripting.OnDeselect
labelHuman: On Deselect
labelProgrammer: On Deselect
category: Events/GUI
haystackHuman: On Deselect
haystackProgrammer: On Deselect
favoriteKey: Unity.VisualScripting.OnDeselect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a39b6a3e-bfb7-4821-9f02-74b846198660","$version":"A","$type":"Unity.VisualScripting.OnDeselect"}


unitType: Unity.VisualScripting.OnDrag
labelHuman: On Drag
labelProgrammer: On Drag
category: Events/GUI
haystackHuman: On Drag
haystackProgrammer: On Drag
favoriteKey: Unity.VisualScripting.OnDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23c3851b-7339-441c-9842-7754239fb985","$version":"A","$type":"Unity.VisualScripting.OnDrag"}


unitType: Unity.VisualScripting.OnDrop
labelHuman: On Drop
labelProgrammer: On Drop
category: Events/GUI
haystackHuman: On Drop
haystackProgrammer: On Drop
favoriteKey: Unity.VisualScripting.OnDrop
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b93e8743-c12d-4ac3-be61-cfa83c12bbb8","$version":"A","$type":"Unity.VisualScripting.OnDrop"}


unitType: Unity.VisualScripting.OnDropdownValueChanged
labelHuman: On Dropdown Value Changed
labelProgrammer: On Dropdown Value Changed
category: Events/GUI
haystackHuman: On Dropdown Value Changed
haystackProgrammer: On Dropdown Value Changed
favoriteKey: Unity.VisualScripting.OnDropdownValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32|System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f322069-e36d-4366-bbd6-bdb1a73e13a9","$version":"A","$type":"Unity.VisualScripting.OnDropdownValueChanged"}


unitType: Unity.VisualScripting.OnEndDrag
labelHuman: On End Drag
labelProgrammer: On End Drag
category: Events/GUI
haystackHuman: On End Drag
haystackProgrammer: On End Drag
favoriteKey: Unity.VisualScripting.OnEndDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ade89367-14dc-4128-b2d6-deed2d7bc3d9","$version":"A","$type":"Unity.VisualScripting.OnEndDrag"}


unitType: Unity.VisualScripting.OnGUI
labelHuman: On GUI
labelProgrammer: On GUI
category: Events/GUI
haystackHuman: On GUI
haystackProgrammer: On GUI
favoriteKey: Unity.VisualScripting.OnGUI
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e6a85fa3-78a1-44cb-91ef-7c8f1b55e367","$version":"A","$type":"Unity.VisualScripting.OnGUI"}


unitType: Unity.VisualScripting.OnInputFieldEndEdit
labelHuman: On Input Field End Edit
labelProgrammer: On Input Field End Edit
category: Events/GUI
haystackHuman: On Input Field End Edit
haystackProgrammer: On Input Field End Edit
favoriteKey: Unity.VisualScripting.OnInputFieldEndEdit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"507073f9-4bba-4b14-834c-a814ab633c12","$version":"A","$type":"Unity.VisualScripting.OnInputFieldEndEdit"}


unitType: Unity.VisualScripting.OnInputFieldValueChanged
labelHuman: On Input Field Value Changed
labelProgrammer: On Input Field Value Changed
category: Events/GUI
haystackHuman: On Input Field Value Changed
haystackProgrammer: On Input Field Value Changed
favoriteKey: Unity.VisualScripting.OnInputFieldValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9716097c-0c23-4de0-b68c-e4a59c4ed584","$version":"A","$type":"Unity.VisualScripting.OnInputFieldValueChanged"}


unitType: Unity.VisualScripting.OnMove
labelHuman: On Move
labelProgrammer: On Move
category: Events/GUI
haystackHuman: On Move
haystackProgrammer: On Move
favoriteKey: Unity.VisualScripting.OnMove
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a186546d-7f11-46e8-9c03-f56e7c60b5e8","$version":"A","$type":"Unity.VisualScripting.OnMove"}


unitType: Unity.VisualScripting.OnPointerClick
labelHuman: On Pointer Click
labelProgrammer: On Pointer Click
category: Events/GUI
haystackHuman: On Pointer Click
haystackProgrammer: On Pointer Click
favoriteKey: Unity.VisualScripting.OnPointerClick
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f15fb2e-5b2a-44c4-a85c-82a435cd651e","$version":"A","$type":"Unity.VisualScripting.OnPointerClick"}


unitType: Unity.VisualScripting.OnPointerDown
labelHuman: On Pointer Down
labelProgrammer: On Pointer Down
category: Events/GUI
haystackHuman: On Pointer Down
haystackProgrammer: On Pointer Down
favoriteKey: Unity.VisualScripting.OnPointerDown
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d271e11-738c-4d30-be65-a5e2e03874f5","$version":"A","$type":"Unity.VisualScripting.OnPointerDown"}


unitType: Unity.VisualScripting.OnPointerEnter
labelHuman: On Pointer Enter
labelProgrammer: On Pointer Enter
category: Events/GUI
haystackHuman: On Pointer Enter
haystackProgrammer: On Pointer Enter
favoriteKey: Unity.VisualScripting.OnPointerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acd1b8d5-5379-4659-aa09-9e34cdb54ab5","$version":"A","$type":"Unity.VisualScripting.OnPointerEnter"}


unitType: Unity.VisualScripting.OnPointerExit
labelHuman: On Pointer Exit
labelProgrammer: On Pointer Exit
category: Events/GUI
haystackHuman: On Pointer Exit
haystackProgrammer: On Pointer Exit
favoriteKey: Unity.VisualScripting.OnPointerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc54c760-9ca4-4596-a629-0354088c20ab","$version":"A","$type":"Unity.VisualScripting.OnPointerExit"}


unitType: Unity.VisualScripting.OnPointerUp
labelHuman: On Pointer Up
labelProgrammer: On Pointer Up
category: Events/GUI
haystackHuman: On Pointer Up
haystackProgrammer: On Pointer Up
favoriteKey: Unity.VisualScripting.OnPointerUp
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d76597f3-075e-484e-b3b6-71b792ad2746","$version":"A","$type":"Unity.VisualScripting.OnPointerUp"}


unitType: Unity.VisualScripting.OnScroll
labelHuman: On Scroll
labelProgrammer: On Scroll
category: Events/GUI
haystackHuman: On Scroll
haystackProgrammer: On Scroll
favoriteKey: Unity.VisualScripting.OnScroll
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9491ab06-9f27-4bbf-b080-62a28b31f8e6","$version":"A","$type":"Unity.VisualScripting.OnScroll"}


unitType: Unity.VisualScripting.OnScrollbarValueChanged
labelHuman: On Scrollbar Value Changed
labelProgrammer: On Scrollbar Value Changed
category: Events/GUI
haystackHuman: On Scrollbar Value Changed
haystackProgrammer: On Scrollbar Value Changed
favoriteKey: Unity.VisualScripting.OnScrollbarValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c657b31d-7728-4e07-bf4d-685537102efd","$version":"A","$type":"Unity.VisualScripting.OnScrollbarValueChanged"}


unitType: Unity.VisualScripting.OnScrollRectValueChanged
labelHuman: On Scroll Rect Value Changed
labelProgrammer: On Scroll Rect Value Changed
category: Events/GUI
haystackHuman: On Scroll Rect Value Changed
haystackProgrammer: On Scroll Rect Value Changed
favoriteKey: Unity.VisualScripting.OnScrollRectValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Vector2
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"358c704c-fd29-45b5-977f-fdc28a0280a9","$version":"A","$type":"Unity.VisualScripting.OnScrollRectValueChanged"}


unitType: Unity.VisualScripting.OnSelect
labelHuman: On Select
labelProgrammer: On Select
category: Events/GUI
haystackHuman: On Select
haystackProgrammer: On Select
favoriteKey: Unity.VisualScripting.OnSelect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1eb5f59-2f70-41a5-baac-2b7d58a19fd9","$version":"A","$type":"Unity.VisualScripting.OnSelect"}


unitType: Unity.VisualScripting.OnSliderValueChanged
labelHuman: On Slider Value Changed
labelProgrammer: On Slider Value Changed
category: Events/GUI
haystackHuman: On Slider Value Changed
haystackProgrammer: On Slider Value Changed
favoriteKey: Unity.VisualScripting.OnSliderValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f2a6c47-6146-4ca0-85c5-fe05b91ab382","$version":"A","$type":"Unity.VisualScripting.OnSliderValueChanged"}


unitType: Unity.VisualScripting.OnSubmit
labelHuman: On Submit
labelProgrammer: On Submit
category: Events/GUI
haystackHuman: On Submit
haystackProgrammer: On Submit
favoriteKey: Unity.VisualScripting.OnSubmit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee349f5a-43f1-4aa6-8b5a-4d625fad9b78","$version":"A","$type":"Unity.VisualScripting.OnSubmit"}


unitType: Unity.VisualScripting.OnToggleValueChanged
labelHuman: On Toggle Value Changed
labelProgrammer: On Toggle Value Changed
category: Events/GUI
haystackHuman: On Toggle Value Changed
haystackProgrammer: On Toggle Value Changed
favoriteKey: Unity.VisualScripting.OnToggleValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33156e00-87c8-4659-8e28-65bbd47cd7eb","$version":"A","$type":"Unity.VisualScripting.OnToggleValueChanged"}


unitType: Unity.VisualScripting.OnTransformChildrenChanged
labelHuman: On Transform Children Changed
labelProgrammer: On Transform Children Changed
category: Events/Hierarchy
haystackHuman: On Transform Children Changed
haystackProgrammer: On Transform Children Changed
favoriteKey: Unity.VisualScripting.OnTransformChildrenChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82ad6b1d-e452-4aaf-9ef7-0fb3cff63bb3","$version":"A","$type":"Unity.VisualScripting.OnTransformChildrenChanged"}


unitType: Unity.VisualScripting.OnTransformParentChanged
labelHuman: On Transform Parent Changed
labelProgrammer: On Transform Parent Changed
category: Events/Hierarchy
haystackHuman: On Transform Parent Changed
haystackProgrammer: On Transform Parent Changed
favoriteKey: Unity.VisualScripting.OnTransformParentChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74e35b86-8476-4880-a658-4f6dfe3d1c6b","$version":"A","$type":"Unity.VisualScripting.OnTransformParentChanged"}


unitType: Unity.VisualScripting.OnButtonInput
labelHuman: On Button Input
labelProgrammer: On Button Input
category: Events/Input
haystackHuman: On Button Input
haystackProgrammer: On Button Input
favoriteKey: Unity.VisualScripting.OnButtonInput
valueInputTypes: System.String|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"buttonName":{"$content":"","$type":"System.String"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"990cdf58-f358-4955-801d-d7e10de95890","$version":"A","$type":"Unity.VisualScripting.OnButtonInput"}


unitType: Unity.VisualScripting.OnKeyboardInput
labelHuman: On Keyboard Input
labelProgrammer: On Keyboard Input
category: Events/Input
haystackHuman: On Keyboard Input
haystackProgrammer: On Keyboard Input
favoriteKey: Unity.VisualScripting.OnKeyboardInput
valueInputTypes: UnityEngine.KeyCode|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"key":{"$content":"Space","$type":"UnityEngine.KeyCode"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"6058d886-dc0e-46a9-bf5d-fc220d8f2a0a","$version":"A","$type":"Unity.VisualScripting.OnKeyboardInput"}


unitType: Unity.VisualScripting.OnMouseDown
labelHuman: On Mouse Down
labelProgrammer: On Mouse Down
category: Events/Input
haystackHuman: On Mouse Down
haystackProgrammer: On Mouse Down
favoriteKey: Unity.VisualScripting.OnMouseDown
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fede1440-8ce7-405d-ac95-86898d1f7cf8","$version":"A","$type":"Unity.VisualScripting.OnMouseDown"}


unitType: Unity.VisualScripting.OnMouseDrag
labelHuman: On Mouse Drag
labelProgrammer: On Mouse Drag
category: Events/Input
haystackHuman: On Mouse Drag
haystackProgrammer: On Mouse Drag
favoriteKey: Unity.VisualScripting.OnMouseDrag
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Unity.VisualScripting.OnMouseEnter
labelHuman: On Mouse Enter
labelProgrammer: On Mouse Enter
category: Events/Input
haystackHuman: On Mouse Enter
haystackProgrammer: On Mouse Enter
favoriteKey: Unity.VisualScripting.OnMouseEnter
valueInputTypes: UnityEngine.GameObject
unit:
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unitType: Unity.VisualScripting.OnMouseExit
labelHuman: On Mouse Exit
labelProgrammer: On Mouse Exit
category: Events/Input
haystackHuman: On Mouse Exit
haystackProgrammer: On Mouse Exit
favoriteKey: Unity.VisualScripting.OnMouseExit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5b31faa-561a-4211-95e2-7ab9c3b40e73","$version":"A","$type":"Unity.VisualScripting.OnMouseExit"}


unitType: Unity.VisualScripting.OnMouseInput
labelHuman: On Mouse Input
labelProgrammer: On Mouse Input
category: Events/Input
haystackHuman: On Mouse Input
haystackProgrammer: On Mouse Input
favoriteKey: Unity.VisualScripting.OnMouseInput
valueInputTypes: Unity.VisualScripting.MouseButton|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"button":{"$content":"Left","$type":"Unity.VisualScripting.MouseButton"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"c0e048e1-b2a6-4e22-a46f-9992c8603f0c","$version":"A","$type":"Unity.VisualScripting.OnMouseInput"}


unitType: Unity.VisualScripting.OnMouseOver
labelHuman: On Mouse Over
labelProgrammer: On Mouse Over
category: Events/Input
haystackHuman: On Mouse Over
haystackProgrammer: On Mouse Over
favoriteKey: Unity.VisualScripting.OnMouseOver
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db53bb7c-f5fd-43a7-bdb5-3c5a01f5e592","$version":"A","$type":"Unity.VisualScripting.OnMouseOver"}


unitType: Unity.VisualScripting.OnMouseUp
labelHuman: On Mouse Up
labelProgrammer: On Mouse Up
category: Events/Input
haystackHuman: On Mouse Up
haystackProgrammer: On Mouse Up
favoriteKey: Unity.VisualScripting.OnMouseUp
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa21722a-8645-4d9d-a4b7-2fbb9cd73df1","$version":"A","$type":"Unity.VisualScripting.OnMouseUp"}


unitType: Unity.VisualScripting.OnMouseUpAsButton
labelHuman: On Mouse Up As Button
labelProgrammer: On Mouse Up As Button
category: Events/Input
haystackHuman: On Mouse Up As Button
haystackProgrammer: On Mouse Up As Button
favoriteKey: Unity.VisualScripting.OnMouseUpAsButton
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6041a2f6-7eb1-427b-a75d-1cb2a568c9a9","$version":"A","$type":"Unity.VisualScripting.OnMouseUpAsButton"}


unitType: Unity.VisualScripting.FixedUpdate
labelHuman: On Fixed Update
labelProgrammer: On Fixed Update
category: Events/Lifecycle
haystackHuman: On Fixed Update
haystackProgrammer: On Fixed Update
favoriteKey: Unity.VisualScripting.FixedUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4818ce8c-4cb6-4b54-868e-9e9bfed8b5a7","$version":"A","$type":"Unity.VisualScripting.FixedUpdate"}


unitType: Unity.VisualScripting.LateUpdate
labelHuman: On Late Update
labelProgrammer: On Late Update
category: Events/Lifecycle
haystackHuman: On Late Update
haystackProgrammer: On Late Update
favoriteKey: Unity.VisualScripting.LateUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1c6fde9-1a2c-414d-9148-9db773722af2","$version":"A","$type":"Unity.VisualScripting.LateUpdate"}


unitType: Unity.VisualScripting.OnDestroy
labelHuman: On Destroy
labelProgrammer: On Destroy
category: Events/Lifecycle
haystackHuman: On Destroy
haystackProgrammer: On Destroy
favoriteKey: Unity.VisualScripting.OnDestroy
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"48054164-8c96-4184-9516-44255f6cd007","$version":"A","$type":"Unity.VisualScripting.OnDestroy"}


unitType: Unity.VisualScripting.OnDisable
labelHuman: On Disable
labelProgrammer: On Disable
category: Events/Lifecycle
haystackHuman: On Disable
haystackProgrammer: On Disable
favoriteKey: Unity.VisualScripting.OnDisable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"adad70b2-a291-4bfb-8468-687bdbf3bac2","$version":"A","$type":"Unity.VisualScripting.OnDisable"}


unitType: Unity.VisualScripting.OnEnable
labelHuman: On Enable
labelProgrammer: On Enable
category: Events/Lifecycle
haystackHuman: On Enable
haystackProgrammer: On Enable
favoriteKey: Unity.VisualScripting.OnEnable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eeb7180a-b1a2-4f0b-abe7-f32f5b501623","$version":"A","$type":"Unity.VisualScripting.OnEnable"}


unitType: Unity.VisualScripting.Start
labelHuman: On Start
labelProgrammer: On Start
category: Events/Lifecycle
haystackHuman: On Start
haystackProgrammer: On Start
favoriteKey: Unity.VisualScripting.Start
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"52a54c7a-b18c-434e-80a1-861a978a380d","$version":"A","$type":"Unity.VisualScripting.Start"}


unitType: Unity.VisualScripting.Update
labelHuman: On Update
labelProgrammer: On Update
category: Events/Lifecycle
haystackHuman: On Update
haystackProgrammer: On Update
favoriteKey: Unity.VisualScripting.Update
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e744d9b8-645e-46e3-84ed-f06362b88c51","$version":"A","$type":"Unity.VisualScripting.Update"}


unitType: Unity.VisualScripting.OnDestinationReached
labelHuman: On Destination Reached
labelProgrammer: On Destination Reached
category: Events/Navigation
haystackHuman: On Destination Reached
haystackProgrammer: On Destination Reached
favoriteKey: Unity.VisualScripting.OnDestinationReached
valueInputTypes: System.Single|System.Boolean
unit:
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unitType: Unity.VisualScripting.OnCollisionEnter
labelHuman: On Collision Enter
labelProgrammer: On Collision Enter
category: Events/Physics
haystackHuman: On Collision Enter
haystackProgrammer: On Collision Enter
favoriteKey: Unity.VisualScripting.OnCollisionEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
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unitType: Unity.VisualScripting.OnCollisionExit
labelHuman: On Collision Exit
labelProgrammer: On Collision Exit
category: Events/Physics
haystackHuman: On Collision Exit
haystackProgrammer: On Collision Exit
favoriteKey: Unity.VisualScripting.OnCollisionExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fbf58e5-b784-43a7-8140-7ad3a63f1c8b","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit"}


unitType: Unity.VisualScripting.OnCollisionStay
labelHuman: On Collision Stay
labelProgrammer: On Collision Stay
category: Events/Physics
haystackHuman: On Collision Stay
haystackProgrammer: On Collision Stay
favoriteKey: Unity.VisualScripting.OnCollisionStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7bc8bfa0-794e-4223-86bd-b174eb295e33","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay"}


unitType: Unity.VisualScripting.OnControllerColliderHit
labelHuman: On Controller Collider Hit
labelProgrammer: On Controller Collider Hit
category: Events/Physics
haystackHuman: On Controller Collider Hit
haystackProgrammer: On Controller Collider Hit
favoriteKey: Unity.VisualScripting.OnControllerColliderHit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b0d6a27-00d0-4321-aefa-ee1539141909","$version":"A","$type":"Unity.VisualScripting.OnControllerColliderHit"}

valueOutputTypes:
UnityEngine.Collider|UnityEngine.CharacterController|UnityEngine.Vector3|System.Single|UnityEngine.ControllerColliderHit


unitType: Unity.VisualScripting.OnJointBreak
labelHuman: On Joint Break
labelProgrammer: On Joint Break
category: Events/Physics
haystackHuman: On Joint Break
haystackProgrammer: On Joint Break
favoriteKey: Unity.VisualScripting.OnJointBreak
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d335fe5-0ec1-41a8-bad8-fa4264e9d2b3","$version":"A","$type":"Unity.VisualScripting.OnJointBreak"}


unitType: Unity.VisualScripting.OnParticleCollision
labelHuman: On Particle Collision
labelProgrammer: On Particle Collision
category: Events/Physics
haystackHuman: On Particle Collision
haystackProgrammer: On Particle Collision
favoriteKey: Unity.VisualScripting.OnParticleCollision
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61245c49-6582-4320-84b7-c1076cc9915b","$version":"A","$type":"Unity.VisualScripting.OnParticleCollision"}

valueOutputTypes:
UnityEngine.GameObject|System.Collections.Generic.List`1[[UnityEngine.ParticleCollisionEvent, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


unitType: Unity.VisualScripting.OnTriggerEnter
labelHuman: On Trigger Enter
labelProgrammer: On Trigger Enter
category: Events/Physics
haystackHuman: On Trigger Enter
haystackProgrammer: On Trigger Enter
favoriteKey: Unity.VisualScripting.OnTriggerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6383131f-8e10-4746-b02d-b147edb6a9f2","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter"}


unitType: Unity.VisualScripting.OnTriggerExit
labelHuman: On Trigger Exit
labelProgrammer: On Trigger Exit
category: Events/Physics
haystackHuman: On Trigger Exit
haystackProgrammer: On Trigger Exit
favoriteKey: Unity.VisualScripting.OnTriggerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f725f031-e092-4358-a3b4-331cd8a59782","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit"}


unitType: Unity.VisualScripting.OnTriggerStay
labelHuman: On Trigger Stay
labelProgrammer: On Trigger Stay
category: Events/Physics
haystackHuman: On Trigger Stay
haystackProgrammer: On Trigger Stay
favoriteKey: Unity.VisualScripting.OnTriggerStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ffb8b5d-8340-41a6-8557-248bfc137d7a","$version":"A","$type":"Unity.VisualScripting.OnTriggerStay"}


unitType: Unity.VisualScripting.OnCollisionEnter2D
labelHuman: On Collision Enter 2D
labelProgrammer: On Collision Enter 2D
category: Events/Physics 2D
haystackHuman: On Collision Enter 2D
haystackProgrammer: On Collision Enter 2D
favoriteKey: Unity.VisualScripting.OnCollisionEnter2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c94276c1-b855-41a1-8dc3-a36ebc1f98c5","$version":"A","$type":"Unity.VisualScripting.OnCollisionEnter2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionExit2D
labelHuman: On Collision Exit 2D
labelProgrammer: On Collision Exit 2D
category: Events/Physics 2D
haystackHuman: On Collision Exit 2D
haystackProgrammer: On Collision Exit 2D
favoriteKey: Unity.VisualScripting.OnCollisionExit2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5852293-e719-44ca-b3fe-c550fa8b783d","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionStay2D
labelHuman: On Collision Stay 2D
labelProgrammer: On Collision Stay 2D
category: Events/Physics 2D
haystackHuman: On Collision Stay 2D
haystackProgrammer: On Collision Stay 2D
favoriteKey: Unity.VisualScripting.OnCollisionStay2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0def3de2-bb16-4d62-90cd-a8fac7f056f4","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnJointBreak2D
labelHuman: On Joint Break 2D
labelProgrammer: On Joint Break 2D
category: Events/Physics 2D
haystackHuman: On Joint Break 2D
haystackProgrammer: On Joint Break 2D
favoriteKey: Unity.VisualScripting.OnJointBreak2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single|UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.Joint2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d7f2a58-79b5-41b6-9819-54ad38067494","$version":"A","$type":"Unity.VisualScripting.OnJointBreak2D"}


unitType: Unity.VisualScripting.OnTriggerEnter2D
labelHuman: On Trigger Enter 2D
labelProgrammer: On Trigger Enter 2D
category: Events/Physics 2D
haystackHuman: On Trigger Enter 2D
haystackProgrammer: On Trigger Enter 2D
favoriteKey: Unity.VisualScripting.OnTriggerEnter2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d35e192c-c08b-49a0-80e5-5d2cfd789677","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter2D"}


unitType: Unity.VisualScripting.OnTriggerExit2D
labelHuman: On Trigger Exit 2D
labelProgrammer: On Trigger Exit 2D
category: Events/Physics 2D
haystackHuman: On Trigger Exit 2D
haystackProgrammer: On Trigger Exit 2D
favoriteKey: Unity.VisualScripting.OnTriggerExit2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e01f4a52-b03c-40cb-8b5e-2e58d5d5360f","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit2D"}


unitType: Unity.VisualScripting.OnTriggerStay2D
labelHuman: On Trigger Stay 2D
labelProgrammer: On Trigger Stay 2D
category: Events/Physics 2D
haystackHuman: On Trigger Stay 2D
haystackProgrammer: On Trigger Stay 2D
favoriteKey: Unity.VisualScripting.OnTriggerStay2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91a485a4-cbe0-4d17-95f7-2c36fe74c9a3","$version":"A","$type":"Unity.VisualScripting.OnTriggerStay2D"}


unitType: Unity.VisualScripting.OnBecameInvisible
labelHuman: On Became Invisible
labelProgrammer: On Became Invisible
category: Events/Rendering
haystackHuman: On Became Invisible
haystackProgrammer: On Became Invisible
favoriteKey: Unity.VisualScripting.OnBecameInvisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e450748-a5e4-401a-b9c7-c6b39e0aecba","$version":"A","$type":"Unity.VisualScripting.OnBecameInvisible"}


unitType: Unity.VisualScripting.OnBecameVisible
labelHuman: On Became Visible
labelProgrammer: On Became Visible
category: Events/Rendering
haystackHuman: On Became Visible
haystackProgrammer: On Became Visible
favoriteKey: Unity.VisualScripting.OnBecameVisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f22327f1-98eb-4204-9b8e-7a9d727ef05f","$version":"A","$type":"Unity.VisualScripting.OnBecameVisible"}


unitType: Unity.VisualScripting.OnTimerElapsed
labelHuman: On Timer Elapsed (Deprecated)
labelProgrammer: On Timer Elapsed (Deprecated)
category: Events/Time
haystackHuman: On Timer Elapsed (Deprecated)
haystackProgrammer: On Timer Elapsed (Deprecated)
favoriteKey: Unity.VisualScripting.OnTimerElapsed
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"seconds":{"$content":0.0,"$type":"System.Single"},"unscaledTime":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e09c524d-fab2-4c2a-8147-382461d41eb8","$version":"A","$type":"Unity.VisualScripting.OnTimerElapsed"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
labelHuman: On Input System Event Button
labelProgrammer: On Input System Event Button
category: Events/Input
haystackHuman: On Input System Event Button
haystackProgrammer: On Input System Event Button
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
unit:
{"FloatValue":null,"Vector2Value":null,"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"765caf59-184d-41e9-bcb8-6954a4ebe93b","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventButton"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
labelHuman: On Input System Event Float
labelProgrammer: On Input System Event Float
category: Events/Input
haystackHuman: On Input System Event Float
haystackProgrammer: On Input System Event Float
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: System.Single
unit:
{"FloatValue":{"unit":{"$ref":"0"}},"Vector2Value":null,"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"fa69e9b7-1aa5-4ab3-ac62-d29840ba9086","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventFloat","$id":"0"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
labelHuman: On Input System Event Vector 2
labelProgrammer: On Input System Event Vector 2
category: Events/Input
haystackHuman: On Input System Event Vector 2
haystackProgrammer: On Input System Event Vector 2
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: UnityEngine.Vector2
unit:
{"FloatValue":null,"Vector2Value":{"unit":{"$ref":"0"}},"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"b9224dd2-39cb-40d9-ae4e-278f0f16b29e","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventVector2","$id":"0"}


unitType: Unity.VisualScripting.OnEnterState
labelHuman: On Enter State
labelProgrammer: On Enter State
category: Events/State
haystackHuman: On Enter State
haystackProgrammer: On Enter State
favoriteKey: Unity.VisualScripting.OnEnterState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"842e0019-79a5-485a-b0ff-f932613b8f2d","$version":"A","$type":"Unity.VisualScripting.OnEnterState"}


unitType: Unity.VisualScripting.OnExitState
labelHuman: On Exit State
labelProgrammer: On Exit State
category: Events/State
haystackHuman: On Exit State
haystackProgrammer: On Exit State
favoriteKey: Unity.VisualScripting.OnExitState
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8946ad1-ef27-4b4d-86f5-efb65eb2567f","$version":"A","$type":"Unity.VisualScripting.OnExitState"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Flow Variable
labelProgrammer: Get Flow Variable
haystackHuman: Get Flow Variable
haystackProgrammer: Get Flow Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"61951749-2eea-40ee-94a0-8fabbc179112","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Graph Variable
labelProgrammer: Get Graph Variable
haystackHuman: Get Graph Variable
haystackProgrammer: Get Graph Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9fc56fe7-8841-4d09-a512-bd038a3034c8","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Object Variable
labelProgrammer: Get Object Variable
haystackHuman: Get Object Variable
haystackProgrammer: Get Object Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ef60b373-670e-4473-a4bf-e17e751de71d","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Scene Variable
labelProgrammer: Get Scene Variable
haystackHuman: Get Scene Variable
haystackProgrammer: Get Scene Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9123015b-12e6-450e-8771-180d997439e3","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Application Variable
labelProgrammer: Get Application Variable
haystackHuman: Get Application Variable
haystackProgrammer: Get Application Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"33432273-4189-4573-bc55-c66c69cadeab","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.GetVariableOption
unitType: Unity.VisualScripting.GetVariable
labelHuman: Get Saved Variable
labelProgrammer: Get Saved Variable
haystackHuman: Get Saved Variable
haystackProgrammer: Get Saved Variable
favoriteKey: Unity.VisualScripting.GetVariable$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Object
unit:
{"specifyFallback":false,"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"774acd06-8ea4-441c-84c5-bc342de924ee","$version":"A","$type":"Unity.VisualScripting.GetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Flow Variable
labelProgrammer: Set Flow Variable
haystackHuman: Set Flow Variable
haystackProgrammer: Set Flow Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Flow
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"818e2c6f-b7f0-493b-8877-e31d9a068c4f","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Graph Variable
labelProgrammer: Set Graph Variable
haystackHuman: Set Graph Variable
haystackProgrammer: Set Graph Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Graph
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0b10e77c-e91b-4bac-ac46-c4033cc94b69","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Object Variable
labelProgrammer: Set Object Variable
haystackHuman: Set Object Variable
haystackProgrammer: Set Object Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Object
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4c5e50c0-0939-4ea7-aabe-4618496d0c24","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Scene Variable
labelProgrammer: Set Scene Variable
haystackHuman: Set Scene Variable
haystackProgrammer: Set Scene Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Scene
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7820ee57-8c3e-4240-808c-e4c16175e04b","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Application Variable
labelProgrammer: Set Application Variable
haystackHuman: Set Application Variable
haystackProgrammer: Set Application Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Application
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"32b20e9a-8c9b-4022-8a85-7e20fe41fa68","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.SetVariableOption
unitType: Unity.VisualScripting.SetVariable
labelHuman: Set Saved Variable
labelProgrammer: Set Saved Variable
haystackHuman: Set Saved Variable
haystackProgrammer: Set Saved Variable
favoriteKey: Unity.VisualScripting.SetVariable$
tag1: Saved
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Object
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a90951f4-9e3d-4041-a011-7b8f5b530017","$version":"A","$type":"Unity.VisualScripting.SetVariable"}


optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Flow Has Variable
labelProgrammer: Flow Has Variable
haystackHuman: Flow Has Variable
haystackProgrammer: Flow Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Flow
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Graph Has Variable
labelProgrammer: Graph Has Variable
haystackHuman: Graph Has Variable
haystackProgrammer: Graph Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Graph
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
{"kind":"Flow","defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fade2e61-8d30-423d-bc64-da8b30f0ddf9","$version":"A","$type":"Unity.VisualScripting.IsVariableDefined"}


optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Object Has Variable
labelProgrammer: Object Has Variable
haystackHuman: Object Has Variable
haystackProgrammer: Object Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Object
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Scene Has Variable
labelProgrammer: Scene Has Variable
haystackHuman: Scene Has Variable
haystackProgrammer: Scene Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Scene
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Application Has Variable
labelProgrammer: Application Has Variable
haystackHuman: Application Has Variable
haystackProgrammer: Application Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Application
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.IsVariableDefinedOption
unitType: Unity.VisualScripting.IsVariableDefined
labelHuman: Saved Has Variable
labelProgrammer: Saved Has Variable
haystackHuman: Saved Has Variable
haystackProgrammer: Saved Has Variable
favoriteKey: Unity.VisualScripting.IsVariableDefined$
tag1: Saved
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.SubgraphUnit
labelHuman: Subgraph
labelProgrammer: Subgraph
category: Nesting
haystackHuman: Subgraph
haystackProgrammer: Subgraph
favoriteKey: Unity.VisualScripting.SubgraphUnit
optionType:
Unity.VisualScripting.NesterUnitOption`1[[Unity.VisualScripting.INesterUnit, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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unitType: Unity.VisualScripting.StateUnit
labelHuman: State Unit
labelProgrammer: State Unit
category: Nesting
haystackHuman: State Unit
haystackProgrammer: State Unit
favoriteKey: Unity.VisualScripting.StateUnit
optionType:
Unity.VisualScripting.NesterUnitOption`1[[Unity.VisualScripting.INesterUnit, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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