# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name ID, Texture, Mip Level, Element)
labelProgrammer: SetTexture (kernelIndex, nameID, texture, mipLevel, element)
haystackHuman: Compute Shader: Set Texture
haystackProgrammer: ComputeShader.SetTexture
tag1: UnityEngine.ComputeShader
favoriteKey:
UnityEngine.ComputeShader.SetTexture(System.Int32System.Int32UnityEngine.RenderTextureSystem.Int32UnityEngine.Rendering.RenderTextureSubElement)@any

tag2:
UnityEngine.ComputeShader;SetTexture;System.Int32;System.Int32;UnityEngine.RenderTexture;System.Int32;UnityEngine.Rendering.RenderTextureSubElement

tag3:
UnityEngine.ComputeShader;SetTexture;System.Int32;System.Int32;UnityEngine.RenderTexture;System.Int32;UnityEngine.Rendering.RenderTextureSubElement

unit:
{"chainable":false,"member":{"name":"SetTexture","parameterTypes":["System.Int32","System.Int32","UnityEngine.RenderTexture","System.Int32","UnityEngine.Rendering.RenderTextureSubElement"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%nameID":{"$content":0,"$type":"System.Int32"},"%texture":null,"%mipLevel":{"$content":0,"$type":"System.Int32"},"%element":{"$content":"Color","$type":"UnityEngine.Rendering.RenderTextureSubElement"}},"position":{"x":0.0,"y":0.0},"guid":"b54a51bf-d0e6-4138-b7c9-b0aacd9449e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ComputeShader|System.Int32|UnityEngine.RenderTexture|UnityEngine.Rendering.RenderTextureSubElement


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name, Texture, Mip Level, Element)
labelProgrammer: SetTexture (kernelIndex, name, texture, mipLevel, element)
haystackHuman: Compute Shader: Set Texture
haystackProgrammer: ComputeShader.SetTexture
tag1: UnityEngine.ComputeShader
favoriteKey:
UnityEngine.ComputeShader.SetTexture(System.Int32System.StringUnityEngine.RenderTextureSystem.Int32UnityEngine.Rendering.RenderTextureSubElement)@any

tag2:
UnityEngine.ComputeShader;SetTexture;System.Int32;System.String;UnityEngine.RenderTexture;System.Int32;UnityEngine.Rendering.RenderTextureSubElement

tag3:
UnityEngine.ComputeShader;SetTexture;System.Int32;System.String;UnityEngine.RenderTexture;System.Int32;UnityEngine.Rendering.RenderTextureSubElement

unit:
{"chainable":false,"member":{"name":"SetTexture","parameterTypes":["System.Int32","System.String","UnityEngine.RenderTexture","System.Int32","UnityEngine.Rendering.RenderTextureSubElement"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%name":{"$content":"","$type":"System.String"},"%texture":null,"%mipLevel":{"$content":0,"$type":"System.Int32"},"%element":{"$content":"Color","$type":"UnityEngine.Rendering.RenderTextureSubElement"}},"position":{"x":0.0,"y":0.0},"guid":"0a0a2309-7d4d-4320-b40b-827ef9f2a0a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.RenderTexture|UnityEngine.Rendering.RenderTextureSubElement


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture From Global (Kernel Index, Name, Global Texture Name)
labelProgrammer: SetTextureFromGlobal (kernelIndex, name, globalTextureName)
haystackHuman: Compute Shader: Set Texture From Global
haystackProgrammer: ComputeShader.SetTextureFromGlobal
favoriteKey: UnityEngine.ComputeShader.SetTextureFromGlobal(System.Int32System.StringSystem.String)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetTextureFromGlobal;System.Int32;System.String;System.String
tag3: UnityEngine.ComputeShader;SetTextureFromGlobal;System.Int32;System.String;System.String
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String
unit:
{"chainable":false,"member":{"name":"SetTextureFromGlobal","parameterTypes":["System.Int32","System.String","System.String"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%name":{"$content":"","$type":"System.String"},"%globalTextureName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c425ac29-c353-4a9a-8810-fc1cc7d8ae5c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Buffer (Kernel Index, Name, Buffer)
labelProgrammer: SetBuffer (kernelIndex, name, buffer)
haystackHuman: Compute Shader: Set Buffer
haystackProgrammer: ComputeShader.SetBuffer
favoriteKey: UnityEngine.ComputeShader.SetBuffer(System.Int32System.StringUnityEngine.ComputeBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.ComputeBuffer
tag3: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.ComputeBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.ComputeBuffer
unit:
{"chainable":false,"member":{"name":"SetBuffer","parameterTypes":["System.Int32","System.String","UnityEngine.ComputeBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f7fcc614-a6a3-4aa2-934f-0fda29714b5a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Buffer (Kernel Index, Name, Buffer)
labelProgrammer: SetBuffer (kernelIndex, name, buffer)
haystackHuman: Compute Shader: Set Buffer
haystackProgrammer: ComputeShader.SetBuffer
favoriteKey: UnityEngine.ComputeShader.SetBuffer(System.Int32System.StringUnityEngine.GraphicsBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.GraphicsBuffer
tag3: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.GraphicsBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"member":{"name":"SetBuffer","parameterTypes":["System.Int32","System.String","UnityEngine.GraphicsBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"94a00180-cf11-4481-8143-b8bcd0ce7e7e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name ID, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (nameID, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.Int32UnityEngine.ComputeBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.ComputeBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.ComputeBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetConstantBuffer","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%nameID":{"$content":0,"$type":"System.Int32"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8c38ccea-58c9-489d-92f9-bf67816ce758","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (name, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.ComputeBuffer|System.Int32
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.StringUnityEngine.ComputeBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.ComputeBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.ComputeBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetConstantBuffer","parameterTypes":["System.String","UnityEngine.ComputeBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"934116eb-a077-4c0b-8cb5-55ac093b6775","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name ID, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (nameID, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.Int32UnityEngine.GraphicsBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetConstantBuffer","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%nameID":{"$content":0,"$type":"System.Int32"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"085394c8-fa87-4282-9495-c87e3c1bb630","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (name, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.GraphicsBuffer|System.Int32
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.StringUnityEngine.GraphicsBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetConstantBuffer","parameterTypes":["System.String","UnityEngine.GraphicsBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2c0a02f2-4cee-42ae-bbd3-af7cc70f38a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer, Args Offset)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.ComputeBufferSystem.UInt32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer;System.UInt32
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer;System.UInt32
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer|System.UInt32
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer","System.UInt32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%argsOffset":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"6771cf07-b877-4b5a-998b-da8ecaeaaa21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.ComputeBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d0cd2dc1-a5ea-4460-9392-7c8667bc69cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer, Args Offset)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.GraphicsBufferSystem.UInt32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer;System.UInt32
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer;System.UInt32
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer|System.UInt32
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer","System.UInt32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%argsOffset":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"04433b98-8511-4f01-9cc3-096e1569015e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.GraphicsBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5d542796-c230-4beb-8bc6-1619942c1e5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Compute Shader: Get Instance ID
haystackProgrammer: ComputeShader.GetInstanceID
favoriteKey: UnityEngine.ComputeShader.GetInstanceID()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f386d965-4d24-4f35-9365-779a3da78959","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Compute Shader: Get Hash Code
haystackProgrammer: ComputeShader.GetHashCode
favoriteKey: UnityEngine.ComputeShader.GetHashCode()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7666d771-9237-4ab9-8ba6-b3776cc2a191","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ComputeShader|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d589a0c-e727-4446-bdc2-705e50d7fa41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d680c36b-6903-448e-9896-3bbf720d84a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"e464ba4d-6995-41f2-8980-2242cd1bc750","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"913e483e-1963-46ba-9a9f-a01cff25843a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"06ca6594-e35e-4384-bca1-84ac467d21d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8c7c15b6-17d5-4713-aa37-e48cc1f6bf17","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
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valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
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tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.Type)@any
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tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
favoriteKey: UnityEngine.ComputeShader.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader|System.String[]
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
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tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
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valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword[]
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
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tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
haystackProgrammer: ShaderVariantCollection.Clear
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tag2: UnityEngine.ShaderVariantCollection;Clear;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
haystackHuman: Shader Variant Collection: Warm Up
haystackProgrammer: ShaderVariantCollection.WarmUp
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tag2: UnityEngine.ShaderVariantCollection;WarmUp;
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valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up Progressively (Variant Count)
labelProgrammer: WarmUpProgressively (variantCount)
haystackHuman: Shader Variant Collection: Warm Up Progressively
haystackProgrammer: ShaderVariantCollection.WarmUpProgressively
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tag3: UnityEngine.ShaderVariantCollection;WarmUpProgressively;System.Int32
valueInputTypes: UnityEngine.ShaderVariantCollection|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Variant)
labelProgrammer: Add (variant)
haystackHuman: Shader Variant Collection: Add
haystackProgrammer: ShaderVariantCollection.Add
favoriteKey: UnityEngine.ShaderVariantCollection.Add(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Add;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Add;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Variant)
labelProgrammer: Remove (variant)
haystackHuman: Shader Variant Collection: Remove
haystackProgrammer: ShaderVariantCollection.Remove
favoriteKey: UnityEngine.ShaderVariantCollection.Remove(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Remove;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Remove;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Variant)
labelProgrammer: Contains (variant)
haystackHuman: Shader Variant Collection: Contains
haystackProgrammer: ShaderVariantCollection.Contains
favoriteKey: UnityEngine.ShaderVariantCollection.Contains(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Contains;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Contains;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Shader Variant Collection: Get Instance ID
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labelProgrammer: GetHashCode ()
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shader Variant Collection: Set Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (set)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Time|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Time: Get Hash Code
haystackProgrammer: Time.GetHashCode
favoriteKey: UnityEngine.Time.GetHashCode()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
favoriteKey: UnityEngine.Time.GetType()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
favoriteKey: UnityEngine.Time.ToString()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
favoriteKey: UnityEngine.Time..ctor()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;.ctor;
tag3: UnityEngine.Time;.ctor;
valueOutputTypes: UnityEngine.Time
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
unit:
{"member":{"name":"time","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5dced45e-9989-40f7-8034-75c161dd2a34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
unit:
{"member":{"name":"timeSinceLevelLoad","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0991e295-e8d7-4ee8-8bc4-f88027290333","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Framerate
labelProgrammer: captureFramerate (get)
haystackHuman: Time: Get Capture Framerate
haystackProgrammer: Time.captureFramerate (get)
favoriteKey: UnityEngine.Time.captureFramerate@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Framerate
labelProgrammer: captureFramerate (set)
haystackHuman: Time: Set Capture Framerate
haystackProgrammer: Time.captureFramerate (set)
favoriteKey: UnityEngine.Time.captureFramerate@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get In Fixed Time Step
labelProgrammer: inFixedTimeStep (get)
haystackHuman: Time: Get In Fixed Time Step
haystackProgrammer: Time.inFixedTimeStep (get)
favoriteKey: UnityEngine.Time.inFixedTimeStep@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;inFixedTimeStep
tag3: UnityEngine.Time;inFixedTimeStep
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Update Rect Transforms ()
labelProgrammer: ForceUpdateRectTransforms ()
haystackHuman: Rect Transform: Force Update Rect Transforms
haystackProgrammer: RectTransform.ForceUpdateRectTransforms
favoriteKey: UnityEngine.RectTransform.ForceUpdateRectTransforms()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ForceUpdateRectTransforms;
tag3: UnityEngine.RectTransform;ForceUpdateRectTransforms;
valueInputTypes: UnityEngine.RectTransform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Corners (Four Corners Array)
labelProgrammer: GetLocalCorners (fourCornersArray)
haystackHuman: Rect Transform: Get Local Corners
haystackProgrammer: RectTransform.GetLocalCorners
favoriteKey: UnityEngine.RectTransform.GetLocalCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get World Corners (Four Corners Array)
labelProgrammer: GetWorldCorners (fourCornersArray)
haystackHuman: Rect Transform: Get World Corners
haystackProgrammer: RectTransform.GetWorldCorners
favoriteKey: UnityEngine.RectTransform.GetWorldCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Inset And Size From Parent Edge (Edge, Inset, Size)
labelProgrammer: SetInsetAndSizeFromParentEdge (edge, inset, size)
haystackHuman: Rect Transform: Set Inset And Size From Parent Edge
haystackProgrammer: RectTransform.SetInsetAndSizeFromParentEdge
tag1: UnityEngine.RectTransform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Edge|System.Single
favoriteKey:
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tag2:
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tag3:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Size With Current Anchors (Axis, Size)
labelProgrammer: SetSizeWithCurrentAnchors (axis, size)
haystackHuman: Rect Transform: Set Size With Current Anchors
haystackProgrammer: RectTransform.SetSizeWithCurrentAnchors
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
tag3: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Axis|System.Single
favoriteKey:
UnityEngine.RectTransform.SetSizeWithCurrentAnchors(UnityEngine.RectTransform+AxisSystem.Single)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
haystackHuman: Rect Transform: Set Position And Rotation
haystackProgrammer: RectTransform.SetPositionAndRotation
favoriteKey: UnityEngine.RectTransform.SetPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.RectTransform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: SetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Rect Transform: Set Local Position And Rotation
haystackProgrammer: RectTransform.SetLocalPositionAndRotation
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.RectTransform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.RectTransform.SetLocalPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(UnityEngine.Vector3UnityEngine.Space)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Space
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Space
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Space
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation)
labelProgrammer: Translate (translation)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(UnityEngine.Vector3)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z, Relative To)
labelProgrammer: Translate (x, y, z, relativeTo)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(System.SingleSystem.SingleSystem.SingleUnityEngine.Space)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
tag3: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
valueInputTypes: UnityEngine.RectTransform|System.Single|UnityEngine.Space
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z)
labelProgrammer: Translate (x, y, z)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
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tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single
tag3: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.RectTransform|System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Rect Transform: Translate
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tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Transform
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Transform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Transform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Translate (x, y, z, relativeTo)
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tag2: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single;UnityEngine.Transform
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valueInputTypes: UnityEngine.RectTransform|System.Single|UnityEngine.Transform
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Eulers, Relative To)
labelProgrammer: Rotate (eulers, relativeTo)
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{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1d853476-0d25-4e11-baa9-32da8b43ee20","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rect Transform: To String
haystackProgrammer: RectTransform.ToString
favoriteKey: UnityEngine.RectTransform.ToString()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90969868-59aa-42a7-8d18-aec2e79db6cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rect Transform: Equals
haystackProgrammer: RectTransform.Equals
favoriteKey: UnityEngine.RectTransform.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e81cb2c-cb43-425e-ba9d-3c68aaddf756","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rect Transform: Get Type
haystackProgrammer: RectTransform.GetType
favoriteKey: UnityEngine.RectTransform.GetType()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bb60fbb-1235-4017-80a1-a1f3ec181d3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rect Transform: Reference Equals
haystackProgrammer: RectTransform.ReferenceEquals
favoriteKey: UnityEngine.RectTransform.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3838979-a767-42b0-a8c9-27799ede4d99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rect
labelProgrammer: rect (get)
haystackHuman: Rect Transform: Get Rect
haystackProgrammer: RectTransform.rect (get)
favoriteKey: UnityEngine.RectTransform.rect@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rect
tag3: UnityEngine.RectTransform;rect
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"rect","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6da37a8e-2276-42c2-8046-ae8d50e00370","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Min
labelProgrammer: anchorMin (get)
haystackHuman: Rect Transform: Get Anchor Min
haystackProgrammer: RectTransform.anchorMin (get)
favoriteKey: UnityEngine.RectTransform.anchorMin@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMin
tag3: UnityEngine.RectTransform;anchorMin
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchorMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7f958e6-02aa-4562-9bc2-96353727f61f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Min
labelProgrammer: anchorMin (set)
haystackHuman: Rect Transform: Set Anchor Min
haystackProgrammer: RectTransform.anchorMin (set)
favoriteKey: UnityEngine.RectTransform.anchorMin@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMin
tag3: UnityEngine.RectTransform;anchorMin
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchorMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"61f9e3a5-78fd-4f1e-80b7-6186ec4eef1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Max
labelProgrammer: anchorMax (get)
haystackHuman: Rect Transform: Get Anchor Max
haystackProgrammer: RectTransform.anchorMax (get)
favoriteKey: UnityEngine.RectTransform.anchorMax@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMax
tag3: UnityEngine.RectTransform;anchorMax
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchorMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80cf980c-050c-487b-80b9-b002c272513f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Max
labelProgrammer: anchorMax (set)
haystackHuman: Rect Transform: Set Anchor Max
haystackProgrammer: RectTransform.anchorMax (set)
favoriteKey: UnityEngine.RectTransform.anchorMax@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMax
tag3: UnityEngine.RectTransform;anchorMax
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchorMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"4443315c-c508-4dd4-b547-0f28846723d5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchored Position
labelProgrammer: anchoredPosition (get)
haystackHuman: Rect Transform: Get Anchored Position
haystackProgrammer: RectTransform.anchoredPosition (get)
favoriteKey: UnityEngine.RectTransform.anchoredPosition@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition
tag3: UnityEngine.RectTransform;anchoredPosition
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchoredPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44790901-a65b-47ee-be65-f0448af3fe91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchored Position
labelProgrammer: anchoredPosition (set)
haystackHuman: Rect Transform: Set Anchored Position
haystackProgrammer: RectTransform.anchoredPosition (set)
favoriteKey: UnityEngine.RectTransform.anchoredPosition@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition
tag3: UnityEngine.RectTransform;anchoredPosition
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchoredPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6e420161-569b-456d-ade2-6dc097711b16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size Delta
labelProgrammer: sizeDelta (get)
haystackHuman: Rect Transform: Get Size Delta
haystackProgrammer: RectTransform.sizeDelta (get)
favoriteKey: UnityEngine.RectTransform.sizeDelta@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;sizeDelta
tag3: UnityEngine.RectTransform;sizeDelta
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"sizeDelta","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"048b75c8-cdcd-431f-bc66-421b064c3f49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size Delta
labelProgrammer: sizeDelta (set)
haystackHuman: Rect Transform: Set Size Delta
haystackProgrammer: RectTransform.sizeDelta (set)
favoriteKey: UnityEngine.RectTransform.sizeDelta@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;sizeDelta
tag3: UnityEngine.RectTransform;sizeDelta
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"sizeDelta","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6964dc71-1cb9-4b87-be56-8117868f034b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Rect Transform: Get Pivot
haystackProgrammer: RectTransform.pivot (get)
favoriteKey: UnityEngine.RectTransform.pivot@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;pivot
tag3: UnityEngine.RectTransform;pivot
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e03e555f-efaf-42c7-aa7c-a23cea7a2dfc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pivot
labelProgrammer: pivot (set)
haystackHuman: Rect Transform: Set Pivot
haystackProgrammer: RectTransform.pivot (set)
favoriteKey: UnityEngine.RectTransform.pivot@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;pivot
tag3: UnityEngine.RectTransform;pivot
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d7f12149-573d-4a1d-9d71-68c1254c631b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchored Position 3D
labelProgrammer: anchoredPosition3D (get)
haystackHuman: Rect Transform: Get Anchored Position 3D
haystackProgrammer: RectTransform.anchoredPosition3D (get)
favoriteKey: UnityEngine.RectTransform.anchoredPosition3D@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition3D
tag3: UnityEngine.RectTransform;anchoredPosition3D
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchoredPosition3D","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b79c4e85-e2bf-4c0d-8e73-8039656af63e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchored Position 3D
labelProgrammer: anchoredPosition3D (set)
haystackHuman: Rect Transform: Set Anchored Position 3D
haystackProgrammer: RectTransform.anchoredPosition3D (set)
favoriteKey: UnityEngine.RectTransform.anchoredPosition3D@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition3D
tag3: UnityEngine.RectTransform;anchoredPosition3D
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchoredPosition3D","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a053b4e4-d369-4e80-968e-4be89e5514c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Min
labelProgrammer: offsetMin (get)
haystackHuman: Rect Transform: Get Offset Min
haystackProgrammer: RectTransform.offsetMin (get)
favoriteKey: UnityEngine.RectTransform.offsetMin@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMin
tag3: UnityEngine.RectTransform;offsetMin
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offsetMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7b65ce7-9274-4cbc-9c0a-af297b1530e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Min
labelProgrammer: offsetMin (set)
haystackHuman: Rect Transform: Set Offset Min
haystackProgrammer: RectTransform.offsetMin (set)
favoriteKey: UnityEngine.RectTransform.offsetMin@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMin
tag3: UnityEngine.RectTransform;offsetMin
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offsetMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"887540b1-de4a-4a54-88eb-dec4940106fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Max
labelProgrammer: offsetMax (get)
haystackHuman: Rect Transform: Get Offset Max
haystackProgrammer: RectTransform.offsetMax (get)
favoriteKey: UnityEngine.RectTransform.offsetMax@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMax
tag3: UnityEngine.RectTransform;offsetMax
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offsetMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b93b992-c930-40f0-8a1f-afc82a8db6e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Max
labelProgrammer: offsetMax (set)
haystackHuman: Rect Transform: Set Offset Max
haystackProgrammer: RectTransform.offsetMax (set)
favoriteKey: UnityEngine.RectTransform.offsetMax@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMax
tag3: UnityEngine.RectTransform;offsetMax
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offsetMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7abf125d-d005-4115-9cfa-34970343ed0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Driven By Object
labelProgrammer: drivenByObject (get)
haystackHuman: Rect Transform: Get Driven By Object
haystackProgrammer: RectTransform.drivenByObject (get)
favoriteKey: UnityEngine.RectTransform.drivenByObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;drivenByObject
tag3: UnityEngine.RectTransform;drivenByObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Object
unit:
{"member":{"name":"drivenByObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d09781c0-bf72-4fc3-aaf8-37be96b973b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rect Transform: Get Position
haystackProgrammer: RectTransform.position (get)
favoriteKey: UnityEngine.RectTransform.position@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;position
tag3: UnityEngine.RectTransform;position
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5acf5bff-a099-46a8-a52f-99c1e5ded7f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rect Transform: Set Position
haystackProgrammer: RectTransform.position (set)
favoriteKey: UnityEngine.RectTransform.position@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;position
tag3: UnityEngine.RectTransform;position
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"60dab547-a1dc-4b50-abc6-bf91a8d32d55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Position
labelProgrammer: localPosition (get)
haystackHuman: Rect Transform: Get Local Position
haystackProgrammer: RectTransform.localPosition (get)
favoriteKey: UnityEngine.RectTransform.localPosition@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localPosition
tag3: UnityEngine.RectTransform;localPosition
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82b473e6-0477-411a-8cac-a0e119d2f546","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Position
labelProgrammer: localPosition (set)
haystackHuman: Rect Transform: Set Local Position
haystackProgrammer: RectTransform.localPosition (set)
favoriteKey: UnityEngine.RectTransform.localPosition@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localPosition
tag3: UnityEngine.RectTransform;localPosition
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4fb2a418-4d24-4672-839c-c1618c68598c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Rect Transform: Get Euler Angles
haystackProgrammer: RectTransform.eulerAngles (get)
favoriteKey: UnityEngine.RectTransform.eulerAngles@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;eulerAngles
tag3: UnityEngine.RectTransform;eulerAngles
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f493fbd-b5c5-46d5-9aa6-41369285bc64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Rect Transform: Set Euler Angles
haystackProgrammer: RectTransform.eulerAngles (set)
favoriteKey: UnityEngine.RectTransform.eulerAngles@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;eulerAngles
tag3: UnityEngine.RectTransform;eulerAngles
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8afc31b8-ff4e-4a03-a396-743c6cd28585","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Euler Angles
labelProgrammer: localEulerAngles (get)
haystackHuman: Rect Transform: Get Local Euler Angles
haystackProgrammer: RectTransform.localEulerAngles (get)
favoriteKey: UnityEngine.RectTransform.localEulerAngles@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localEulerAngles
tag3: UnityEngine.RectTransform;localEulerAngles
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localEulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81f6a76e-1434-4625-96ad-4227cac57fac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Euler Angles
labelProgrammer: localEulerAngles (set)
haystackHuman: Rect Transform: Set Local Euler Angles
haystackProgrammer: RectTransform.localEulerAngles (set)
favoriteKey: UnityEngine.RectTransform.localEulerAngles@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localEulerAngles
tag3: UnityEngine.RectTransform;localEulerAngles
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localEulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2064d24e-47d8-444d-8cbe-55bedb9f23f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Rect Transform: Get Right
haystackProgrammer: RectTransform.right (get)
favoriteKey: UnityEngine.RectTransform.right@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;right
tag3: UnityEngine.RectTransform;right
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6320c4a0-921d-4dc3-a21f-4335ac06022f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right
labelProgrammer: right (set)
haystackHuman: Rect Transform: Set Right
haystackProgrammer: RectTransform.right (set)
favoriteKey: UnityEngine.RectTransform.right@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;right
tag3: UnityEngine.RectTransform;right
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"dfdc498f-d5b2-4fda-a4d2-debb0d2ed39e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Rect Transform: Get Up
haystackProgrammer: RectTransform.up (get)
favoriteKey: UnityEngine.RectTransform.up@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;up
tag3: UnityEngine.RectTransform;up
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aadfef97-1ec0-49e6-8f92-9e49769016fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up
labelProgrammer: up (set)
haystackHuman: Rect Transform: Set Up
haystackProgrammer: RectTransform.up (set)
favoriteKey: UnityEngine.RectTransform.up@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;up
tag3: UnityEngine.RectTransform;up
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"01c7b99b-e4e9-45e5-b525-5ab6b49ab05f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward
labelProgrammer: forward (get)
haystackHuman: Rect Transform: Get Forward
haystackProgrammer: RectTransform.forward (get)
favoriteKey: UnityEngine.RectTransform.forward@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;forward
tag3: UnityEngine.RectTransform;forward
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ab79260-52a6-46d1-9a29-7211cae83f25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward
labelProgrammer: forward (set)
haystackHuman: Rect Transform: Set Forward
haystackProgrammer: RectTransform.forward (set)
favoriteKey: UnityEngine.RectTransform.forward@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;forward
tag3: UnityEngine.RectTransform;forward
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c05f4733-0df4-4b55-b65c-26ed828e4f4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rect Transform: Get Rotation
haystackProgrammer: RectTransform.rotation (get)
favoriteKey: UnityEngine.RectTransform.rotation@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rotation
tag3: UnityEngine.RectTransform;rotation
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0759fbf8-60d6-43e1-98ee-5ac49703a84f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rect Transform: Set Rotation
haystackProgrammer: RectTransform.rotation (set)
favoriteKey: UnityEngine.RectTransform.rotation@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rotation
tag3: UnityEngine.RectTransform;rotation
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"258b5e2a-8364-46cb-bb13-bfb10faf688b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Rotation
labelProgrammer: localRotation (get)
haystackHuman: Rect Transform: Get Local Rotation
haystackProgrammer: RectTransform.localRotation (get)
favoriteKey: UnityEngine.RectTransform.localRotation@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localRotation
tag3: UnityEngine.RectTransform;localRotation
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"300804d0-7411-4126-857c-6e6c474d874b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Rotation
labelProgrammer: localRotation (set)
haystackHuman: Rect Transform: Set Local Rotation
haystackProgrammer: RectTransform.localRotation (set)
favoriteKey: UnityEngine.RectTransform.localRotation@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localRotation
tag3: UnityEngine.RectTransform;localRotation
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96886244-7acb-4d9c-b4ce-ac91c45d2d4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Rect Transform: Get Local Scale
haystackProgrammer: RectTransform.localScale (get)
favoriteKey: UnityEngine.RectTransform.localScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b0ca5cb-8fb3-4ec9-b9fc-a79076ccf1ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Rect Transform: Set Local Scale
haystackProgrammer: RectTransform.localScale (set)
favoriteKey: UnityEngine.RectTransform.localScale@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d275b920-c60a-4c7c-9efe-eda64eab5ff3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Rect Transform: Get Parent
haystackProgrammer: RectTransform.parent (get)
favoriteKey: UnityEngine.RectTransform.parent@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc5665e2-2b1e-44c6-a128-cf5d7a5ab6b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.parent (set)
favoriteKey: UnityEngine.RectTransform.parent@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c386b616-738f-4e25-bb0e-18e5ee421d06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Rect Transform: Get World To Local Matrix
haystackProgrammer: RectTransform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.RectTransform.worldToLocalMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;worldToLocalMatrix
tag3: UnityEngine.RectTransform;worldToLocalMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9ea1a45-8dd0-4ba9-ba39-308b8aa0aedf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Rect Transform: Get Local To World Matrix
haystackProgrammer: RectTransform.localToWorldMatrix (get)
favoriteKey: UnityEngine.RectTransform.localToWorldMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localToWorldMatrix
tag3: UnityEngine.RectTransform;localToWorldMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd2675d9-3521-4dd4-bf18-a8bee8c7a94f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Rect Transform: Get Root
haystackProgrammer: RectTransform.root (get)
favoriteKey: UnityEngine.RectTransform.root@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;root
tag3: UnityEngine.RectTransform;root
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"root","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ca1e8ec-c2de-4a15-b6c1-99b6e4d98fe5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Rect Transform: Get Child Count
haystackProgrammer: RectTransform.childCount (get)
favoriteKey: UnityEngine.RectTransform.childCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;childCount
tag3: UnityEngine.RectTransform;childCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"childCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a646e81c-79eb-4ac4-a8fd-66465c9ea8f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Rect Transform: Get Lossy Scale
haystackProgrammer: RectTransform.lossyScale (get)
favoriteKey: UnityEngine.RectTransform.lossyScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;lossyScale
tag3: UnityEngine.RectTransform;lossyScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"lossyScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7bfab7bd-2bf6-4e65-85c6-55cfe0b01dae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Rect Transform: Has Changed
haystackProgrammer: RectTransform.hasChanged (get)
favoriteKey: UnityEngine.RectTransform.hasChanged@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7761b811-c04f-4a38-9216-67942518d57b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Rect Transform: Set Changed
haystackProgrammer: RectTransform.hasChanged (set)
favoriteKey: UnityEngine.RectTransform.hasChanged@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6cf2f58a-0854-4789-8ffd-b2b7ed67a206","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Rect Transform: Get Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb38bfd5-e426-400b-aa84-6725ce2ceba4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Rect Transform: Set Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (set)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5f55619e-1807-4bd2-90d1-0800a0b37306","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Rect Transform: Get Hierarchy Count
haystackProgrammer: RectTransform.hierarchyCount (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCount
tag3: UnityEngine.RectTransform;hierarchyCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86ebc35a-f49a-43fd-a878-220651519360","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rect Transform: Get Transform
haystackProgrammer: RectTransform.transform (get)
favoriteKey: UnityEngine.RectTransform.transform@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91516449-8da6-4625-9006-8dba2ab3ff3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rect Transform: Get Game Object
haystackProgrammer: RectTransform.gameObject (get)
favoriteKey: UnityEngine.RectTransform.gameObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"008e152c-940d-4cd8-b1d8-9aaeb75f8729","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rect Transform: Get Tag
haystackProgrammer: RectTransform.tag (get)
favoriteKey: UnityEngine.RectTransform.tag@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"217c4b05-58da-4c5d-bffd-8c01901d40c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rect Transform: Set Tag
haystackProgrammer: RectTransform.tag (set)
favoriteKey: UnityEngine.RectTransform.tag@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0850577a-d985-428f-a9cd-9d93e90dcff8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rect Transform: Get Name
haystackProgrammer: RectTransform.name (get)
favoriteKey: UnityEngine.RectTransform.name@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dce8bc66-4491-43d4-8ef5-c84da4257300","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rect Transform: Set Name
haystackProgrammer: RectTransform.name (set)
favoriteKey: UnityEngine.RectTransform.name@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
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labelProgrammer: hideFlags (get)
haystackHuman: Rect Transform: Get Hide Flags
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valueInputTypes: UnityEngine.RectTransform
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
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labelProgrammer: hideFlags (set)
haystackHuman: Rect Transform: Set Hide Flags
haystackProgrammer: RectTransform.hideFlags (set)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
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tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetParent (parent, worldPositionStays)
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valueInputTypes: UnityEngine.Transform|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation)
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favoriteKey: UnityEngine.Transform.Translate(UnityEngine.Vector3)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z, Relative To)
labelProgrammer: Translate (x, y, z, relativeTo)
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favoriteKey: UnityEngine.Transform.Translate(System.SingleSystem.SingleSystem.SingleUnityEngine.Space)@any
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tag2: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
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valueInputTypes: UnityEngine.Transform|System.Single|UnityEngine.Space
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z)
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valueInputTypes: UnityEngine.Transform|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z, Relative To)
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favoriteKey: UnityEngine.Transform.Translate(System.SingleSystem.SingleSystem.SingleUnityEngine.Transform)@any
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tag2: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single;UnityEngine.Transform
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valueInputTypes: UnityEngine.Transform|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Eulers, Relative To)
labelProgrammer: Rotate (eulers, relativeTo)
haystackHuman: Transform: Rotate
haystackProgrammer: Transform.Rotate
favoriteKey: UnityEngine.Transform.Rotate(UnityEngine.Vector3UnityEngine.Space)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Rotate;UnityEngine.Vector3;UnityEngine.Space
tag3: UnityEngine.Transform;Rotate;UnityEngine.Vector3;UnityEngine.Space
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Space
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Eulers)
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haystackHuman: Transform: Rotate
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tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Rotate;UnityEngine.Vector3
tag3: UnityEngine.Transform;Rotate;UnityEngine.Vector3
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (X Angle, Y Angle, Z Angle, Relative To)
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favoriteKey: UnityEngine.Transform.Rotate(System.SingleSystem.SingleSystem.SingleUnityEngine.Space)@any
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valueInputTypes: UnityEngine.Transform|System.Single|UnityEngine.Space
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (X Angle, Y Angle, Z Angle)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Axis, Angle)
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2c5a231-4295-4f28-9afb-405b37724949","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up
labelProgrammer: up (set)
haystackHuman: Transform: Set Up
haystackProgrammer: Transform.up (set)
favoriteKey: UnityEngine.Transform.up@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;up
tag3: UnityEngine.Transform;up
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7adf55cf-91ff-4708-a374-14f8954603e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward
labelProgrammer: forward (get)
haystackHuman: Transform: Get Forward
haystackProgrammer: Transform.forward (get)
favoriteKey: UnityEngine.Transform.forward@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;forward
tag3: UnityEngine.Transform;forward
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7598fe51-a486-4e78-a042-e4b01d5d7830","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward
labelProgrammer: forward (set)
haystackHuman: Transform: Set Forward
haystackProgrammer: Transform.forward (set)
favoriteKey: UnityEngine.Transform.forward@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;forward
tag3: UnityEngine.Transform;forward
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"741a3b84-37b1-4855-b4c1-f811a0d47e50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Transform: Get Rotation
haystackProgrammer: Transform.rotation (get)
favoriteKey: UnityEngine.Transform.rotation@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;rotation
tag3: UnityEngine.Transform;rotation
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0064e046-83ea-401c-9093-834e0df487fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Transform: Set Rotation
haystackProgrammer: Transform.rotation (set)
favoriteKey: UnityEngine.Transform.rotation@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;rotation
tag3: UnityEngine.Transform;rotation
valueInputTypes: UnityEngine.Transform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ad0b532-3429-46cf-8dc5-a27e4b323001","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Rotation
labelProgrammer: localRotation (get)
haystackHuman: Transform: Get Local Rotation
haystackProgrammer: Transform.localRotation (get)
favoriteKey: UnityEngine.Transform.localRotation@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localRotation
tag3: UnityEngine.Transform;localRotation
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81650184-c769-4f29-b229-d123375d4316","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Rotation
labelProgrammer: localRotation (set)
haystackHuman: Transform: Set Local Rotation
haystackProgrammer: Transform.localRotation (set)
favoriteKey: UnityEngine.Transform.localRotation@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localRotation
tag3: UnityEngine.Transform;localRotation
valueInputTypes: UnityEngine.Transform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b95692c-1306-479b-89b8-fcb0d386c449","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Transform: Get Local Scale
haystackProgrammer: Transform.localScale (get)
favoriteKey: UnityEngine.Transform.localScale@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localScale
tag3: UnityEngine.Transform;localScale
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b01716fa-51ec-4949-9441-f972bf7edd3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Transform: Set Local Scale
haystackProgrammer: Transform.localScale (set)
favoriteKey: UnityEngine.Transform.localScale@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localScale
tag3: UnityEngine.Transform;localScale
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"10b3297c-00b3-4c48-99b4-44bc85bcde70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Transform: Get Parent
haystackProgrammer: Transform.parent (get)
favoriteKey: UnityEngine.Transform.parent@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;parent
tag3: UnityEngine.Transform;parent
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcb8be06-98fc-464f-bf43-624fb06efa9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.parent (set)
favoriteKey: UnityEngine.Transform.parent@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;parent
tag3: UnityEngine.Transform;parent
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2897fcfe-7846-452d-bd26-70c178055a31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Transform: Get World To Local Matrix
haystackProgrammer: Transform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Transform.worldToLocalMatrix@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;worldToLocalMatrix
tag3: UnityEngine.Transform;worldToLocalMatrix
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8bc528c8-4945-437f-a8da-c1768d9ffe11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Transform: Get Local To World Matrix
haystackProgrammer: Transform.localToWorldMatrix (get)
favoriteKey: UnityEngine.Transform.localToWorldMatrix@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localToWorldMatrix
tag3: UnityEngine.Transform;localToWorldMatrix
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8860e70-a996-4218-bbec-1c72e3f48d3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Transform: Get Root
haystackProgrammer: Transform.root (get)
favoriteKey: UnityEngine.Transform.root@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;root
tag3: UnityEngine.Transform;root
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"root","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9979274b-6cd0-4e93-b2b2-da0a33038893","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Transform: Get Child Count
haystackProgrammer: Transform.childCount (get)
favoriteKey: UnityEngine.Transform.childCount@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;childCount
tag3: UnityEngine.Transform;childCount
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"childCount","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1c4cc00-5622-4fb2-bf8b-9d9b2f88ba32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Transform: Get Lossy Scale
haystackProgrammer: Transform.lossyScale (get)
favoriteKey: UnityEngine.Transform.lossyScale@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;lossyScale
tag3: UnityEngine.Transform;lossyScale
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"lossyScale","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7e93ee4-7942-4957-b399-29e507722047","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Transform: Has Changed
haystackProgrammer: Transform.hasChanged (get)
favoriteKey: UnityEngine.Transform.hasChanged@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hasChanged
tag3: UnityEngine.Transform;hasChanged
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a77e5593-0f18-4c01-883e-eb70f7d22038","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Transform: Set Changed
haystackProgrammer: Transform.hasChanged (set)
favoriteKey: UnityEngine.Transform.hasChanged@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hasChanged
tag3: UnityEngine.Transform;hasChanged
valueInputTypes: UnityEngine.Transform|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f03d60fe-18fc-491f-8ad7-431f38ee618c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Transform: Get Hierarchy Capacity
haystackProgrammer: Transform.hierarchyCapacity (get)
favoriteKey: UnityEngine.Transform.hierarchyCapacity@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCapacity
tag3: UnityEngine.Transform;hierarchyCapacity
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b35ec2e3-427f-40be-a3bf-27929b577165","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Transform: Set Hierarchy Capacity
haystackProgrammer: Transform.hierarchyCapacity (set)
favoriteKey: UnityEngine.Transform.hierarchyCapacity@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCapacity
tag3: UnityEngine.Transform;hierarchyCapacity
valueInputTypes: UnityEngine.Transform|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"507c150d-e6cc-4ef0-8227-29b8eb97b2fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Transform: Get Hierarchy Count
haystackProgrammer: Transform.hierarchyCount (get)
favoriteKey: UnityEngine.Transform.hierarchyCount@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCount
tag3: UnityEngine.Transform;hierarchyCount
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCount","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fe5ae89-02c2-4039-a6d0-7df445e5b86d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Transform: Get Transform
haystackProgrammer: Transform.transform (get)
favoriteKey: UnityEngine.Transform.transform@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4787823c-d42f-4a40-9ca1-ecc276784baa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Transform: Get Game Object
haystackProgrammer: Transform.gameObject (get)
favoriteKey: UnityEngine.Transform.gameObject@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bed7c0fb-1c47-4524-acc1-09d80ebd1f01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Transform: Get Tag
haystackProgrammer: Transform.tag (get)
favoriteKey: UnityEngine.Transform.tag@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"753938f4-c569-4975-bb4f-7d8173abaaa9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Transform: Set Tag
haystackProgrammer: Transform.tag (set)
favoriteKey: UnityEngine.Transform.tag@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Transform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4b389db1-dd8d-46a7-be2a-19b07f17b68c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Transform: Get Name
haystackProgrammer: Transform.name (get)
favoriteKey: UnityEngine.Transform.name@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8db7611-57a0-4327-bdc8-d98a19c5ccdd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Transform: Set Name
haystackProgrammer: Transform.name (set)
favoriteKey: UnityEngine.Transform.name@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Transform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"377c0cd0-0d2c-4288-acf6-7b200b75b954","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Transform: Get Hide Flags
haystackProgrammer: Transform.hideFlags (get)
favoriteKey: UnityEngine.Transform.hideFlags@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19a303c9-3b40-4453-a0c7-625e04034638","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Transform: Set Hide Flags
haystackProgrammer: Transform.hideFlags (set)
favoriteKey: UnityEngine.Transform.hideFlags@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Transform|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"cd200a9a-05c8-4921-a01b-59c607810305","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Register Sprite Change Callback (Callback)
labelProgrammer: RegisterSpriteChangeCallback (callback)
haystackHuman: Sprite Renderer: Register Sprite Change Callback
haystackProgrammer: SpriteRenderer.RegisterSpriteChangeCallback
tag1: UnityEngine.SpriteRenderer
favoriteKey:
UnityEngine.SpriteRenderer.RegisterSpriteChangeCallback(UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteRenderer;RegisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;RegisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"RegisterSpriteChangeCallback","parameterTypes":["UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8df0c6fc-3f2d-4e97-83c7-d0d00fc3ecbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteRenderer|UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unregister Sprite Change Callback (Callback)
labelProgrammer: UnregisterSpriteChangeCallback (callback)
haystackHuman: Sprite Renderer: Unregister Sprite Change Callback
haystackProgrammer: SpriteRenderer.UnregisterSpriteChangeCallback
tag1: UnityEngine.SpriteRenderer
favoriteKey:
UnityEngine.SpriteRenderer.UnregisterSpriteChangeCallback(UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteRenderer;UnregisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;UnregisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.SpriteRenderer|UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Sprite Renderer: Reset Bounds
haystackProgrammer: SpriteRenderer.ResetBounds
favoriteKey: UnityEngine.SpriteRenderer.ResetBounds()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ResetBounds;
tag3: UnityEngine.SpriteRenderer;ResetBounds;
valueInputTypes: UnityEngine.SpriteRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Renderer: Reset Local Bounds
haystackProgrammer: SpriteRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SpriteRenderer.ResetLocalBounds()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ResetLocalBounds;
tag3: UnityEngine.SpriteRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Renderer: Has Property Block
haystackProgrammer: SpriteRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.HasPropertyBlock()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;HasPropertyBlock;
tag3: UnityEngine.SpriteRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Renderer: Set Property Block
haystackProgrammer: SpriteRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Renderer: Set Property Block
haystackProgrammer: SpriteRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Sprite Renderer: Get Property Block
haystackProgrammer: SpriteRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Renderer: Get Property Block
haystackProgrammer: SpriteRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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