# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Holes (X Base, Y Base, Holes)
labelProgrammer: SetHoles (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes
haystackProgrammer: TerrainData.SetHoles
favoriteKey: UnityEngine.TerrainData.SetHoles(System.Int32System.Int32System.Boolean[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHoles;System.Int32;System.Int32;System.Boolean[,]
tag3: UnityEngine.TerrainData;SetHoles;System.Int32;System.Int32;System.Boolean[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Boolean[,]
unit:
{"chainable":false,"member":{"name":"SetHoles","parameterTypes":["System.Int32","System.Int32","System.Boolean[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"73cae3c7-fdaf-40fd-a111-3d632281b795","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Holes Delay LOD (X Base, Y Base, Holes)
labelProgrammer: SetHolesDelayLOD (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes Delay LOD
haystackProgrammer: TerrainData.SetHolesDelayLOD
favoriteKey: UnityEngine.TerrainData.SetHolesDelayLOD(System.Int32System.Int32System.Boolean[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHolesDelayLOD;System.Int32;System.Int32;System.Boolean[,]
tag3: UnityEngine.TerrainData;SetHolesDelayLOD;System.Int32;System.Int32;System.Boolean[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Boolean[,]
unit:
{"chainable":false,"member":{"name":"SetHolesDelayLOD","parameterTypes":["System.Int32","System.Int32","System.Boolean[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cbc13d0b-36f4-4475-8e43-fcc00c7bfdda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Steepness (X, Y)
labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
haystackProgrammer: TerrainData.GetSteepness
favoriteKey: UnityEngine.TerrainData.GetSteepness(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetSteepness;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetSteepness;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetSteepness","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a548995e-bb97-4782-a7e4-25b7f87eecda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Normal (X, Y)
labelProgrammer: GetInterpolatedNormal (x, y)
haystackHuman: Terrain Data: Get Interpolated Normal
haystackProgrammer: TerrainData.GetInterpolatedNormal
favoriteKey: UnityEngine.TerrainData.GetInterpolatedNormal(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedNormal;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedNormal;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetInterpolatedNormal","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b086201b-5a4f-45b0-b311-3b1ef51b9b02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Detail Resolution (Detail Resolution, Resolution Per Patch)
labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
haystackProgrammer: TerrainData.SetDetailResolution
favoriteKey: UnityEngine.TerrainData.SetDetailResolution(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetDetailResolution;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;SetDetailResolution;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
unit:
{"chainable":false,"member":{"name":"SetDetailResolution","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%detailResolution":{"$content":0,"$type":"System.Int32"},"%resolutionPerPatch":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9af318b9-bc4b-4415-ab73-7dc1da470168","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Detail Scatter Mode (Scatter Mode)
labelProgrammer: SetDetailScatterMode (scatterMode)
haystackHuman: Terrain Data: Set Detail Scatter Mode
haystackProgrammer: TerrainData.SetDetailScatterMode
favoriteKey: UnityEngine.TerrainData.SetDetailScatterMode(UnityEngine.DetailScatterMode)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetDetailScatterMode;UnityEngine.DetailScatterMode
tag3: UnityEngine.TerrainData;SetDetailScatterMode;UnityEngine.DetailScatterMode
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailScatterMode
unit:
{"chainable":false,"member":{"name":"SetDetailScatterMode","parameterTypes":["UnityEngine.DetailScatterMode"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%scatterMode":{"$content":"CoverageMode","$type":"UnityEngine.DetailScatterMode"}},"position":{"x":0.0,"y":0.0},"guid":"0b8cad55-635e-4ea3-9fac-8c96a7223d73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Prototypes ()
labelProgrammer: RefreshPrototypes ()
haystackHuman: Terrain Data: Refresh Prototypes
haystackProgrammer: TerrainData.RefreshPrototypes
favoriteKey: UnityEngine.TerrainData.RefreshPrototypes()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;RefreshPrototypes;
tag3: UnityEngine.TerrainData;RefreshPrototypes;
valueInputTypes: UnityEngine.TerrainData
unit:
{"chainable":false,"member":{"name":"RefreshPrototypes","parameterTypes":[],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4ce4747-f896-491d-a6b0-8b4b2c82e959","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Supported Layers (X Base, Y Base, Total Width, Total Height)
labelProgrammer: GetSupportedLayers (xBase, yBase, totalWidth, totalHeight)
haystackHuman: Terrain Data: Get Supported Layers
haystackProgrammer: TerrainData.GetSupportedLayers
favoriteKey: UnityEngine.TerrainData.GetSupportedLayers(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetSupportedLayers;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetSupportedLayers;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"GetSupportedLayers","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"},"%totalWidth":{"$content":0,"$type":"System.Int32"},"%totalHeight":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7dbc0232-d28c-4940-bac3-5e19b528ceea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Supported Layers (Position Base, Size)
labelProgrammer: GetSupportedLayers (positionBase, size)
haystackHuman: Terrain Data: Get Supported Layers
haystackProgrammer: TerrainData.GetSupportedLayers
favoriteKey: UnityEngine.TerrainData.GetSupportedLayers(UnityEngine.Vector2IntUnityEngine.Vector2Int)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetSupportedLayers;UnityEngine.Vector2Int;UnityEngine.Vector2Int
tag3: UnityEngine.TerrainData;GetSupportedLayers;UnityEngine.Vector2Int;UnityEngine.Vector2Int
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector2Int
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"GetSupportedLayers","parameterTypes":["UnityEngine.Vector2Int","UnityEngine.Vector2Int"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f556cdc8-c637-4d5d-8734-aa6837e7a0b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Detail Layer (X Base, Y Base, Width, Height, Layer)
labelProgrammer: GetDetailLayer (xBase, yBase, width, height, layer)
haystackHuman: Terrain Data: Get Detail Layer
haystackProgrammer: TerrainData.GetDetailLayer
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32[,]
favoriteKey:
UnityEngine.TerrainData.GetDetailLayer(System.Int32System.Int32System.Int32System.Int32System.Int32)@any

tag2:
UnityEngine.TerrainData;GetDetailLayer;System.Int32;System.Int32;System.Int32;System.Int32;System.Int32

tag3:
UnityEngine.TerrainData;GetDetailLayer;System.Int32;System.Int32;System.Int32;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"GetDetailLayer","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"},"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ffcd5896-b6a9-458e-9b18-686aa8faa3bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Detail Layer (Position Base, Size, Layer)
labelProgrammer: GetDetailLayer (positionBase, size, layer)
haystackHuman: Terrain Data: Get Detail Layer
haystackProgrammer: TerrainData.GetDetailLayer
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetDetailLayer;UnityEngine.Vector2Int;UnityEngine.Vector2Int;System.Int32
tag3: UnityEngine.TerrainData;GetDetailLayer;UnityEngine.Vector2Int;UnityEngine.Vector2Int;System.Int32
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector2Int|System.Int32
valueOutputTypes: System.Int32[,]
favoriteKey:
UnityEngine.TerrainData.GetDetailLayer(UnityEngine.Vector2IntUnityEngine.Vector2IntSystem.Int32)@any

unit:
{"chainable":false,"member":{"name":"GetDetailLayer","parameterTypes":["UnityEngine.Vector2Int","UnityEngine.Vector2Int","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"749af76f-de6c-494d-8267-9cea414a4f14","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compute Detail Instance Transforms (Patch X, Patch Y, Layer, Density, Bounds)
labelProgrammer: ComputeDetailInstanceTransforms (patchX, patchY, layer, density, bounds)
haystackHuman: Terrain Data: Compute Detail Instance Transforms
haystackProgrammer: TerrainData.ComputeDetailInstanceTransforms
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Single
valueOutputTypes: UnityEngine.DetailInstanceTransform[]|UnityEngine.Bounds
favoriteKey:
UnityEngine.TerrainData.ComputeDetailInstanceTransforms(System.Int32System.Int32System.Int32System.SingleUnityEngine.Bounds&)@any

tag2:
UnityEngine.TerrainData;ComputeDetailInstanceTransforms;System.Int32;System.Int32;System.Int32;System.Single;UnityEngine.Bounds&

tag3:
UnityEngine.TerrainData;ComputeDetailInstanceTransforms;System.Int32;System.Int32;System.Int32;System.Single;UnityEngine.Bounds&

unit:
{"chainable":false,"member":{"name":"ComputeDetailInstanceTransforms","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Single","UnityEngine.Bounds&"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%patchX":{"$content":0,"$type":"System.Int32"},"%patchY":{"$content":0,"$type":"System.Int32"},"%layer":{"$content":0,"$type":"System.Int32"},"%density":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"acfeacdb-2a82-421e-b5a1-364f1ed98a9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compute Detail Coverage (Detail Prototype Index)
labelProgrammer: ComputeDetailCoverage (detailPrototypeIndex)
haystackHuman: Terrain Data: Compute Detail Coverage
haystackProgrammer: TerrainData.ComputeDetailCoverage
favoriteKey: UnityEngine.TerrainData.ComputeDetailCoverage(System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;ComputeDetailCoverage;System.Int32
tag3: UnityEngine.TerrainData;ComputeDetailCoverage;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"ComputeDetailCoverage","parameterTypes":["System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%detailPrototypeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c62ba41b-808a-46a4-8ed0-1963aa80fe74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Detail Layer (X Base, Y Base, Layer, Details)
labelProgrammer: SetDetailLayer (xBase, yBase, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
haystackProgrammer: TerrainData.SetDetailLayer
favoriteKey: UnityEngine.TerrainData.SetDetailLayer(System.Int32System.Int32System.Int32System.Int32[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetDetailLayer;System.Int32;System.Int32;System.Int32;System.Int32[,]
tag3: UnityEngine.TerrainData;SetDetailLayer;System.Int32;System.Int32;System.Int32;System.Int32[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Int32[,]
unit:
{"chainable":false,"member":{"name":"SetDetailLayer","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%xBase":{"$content":0,"$type":"System.Int32"},"%yBase":{"$content":0,"$type":"System.Int32"},"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1dabded2-4c9c-48a6-af18-e420f0bef5f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Detail Layer (Base Position, Layer, Details)
labelProgrammer: SetDetailLayer (basePosition, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
haystackProgrammer: TerrainData.SetDetailLayer
favoriteKey: UnityEngine.TerrainData.SetDetailLayer(UnityEngine.Vector2IntSystem.Int32System.Int32[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetDetailLayer;UnityEngine.Vector2Int;System.Int32;System.Int32[,]
tag3: UnityEngine.TerrainData;SetDetailLayer;UnityEngine.Vector2Int;System.Int32;System.Int32[,]
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector2Int|System.Int32|System.Int32[,]
unit:
{"chainable":false,"member":{"name":"SetDetailLayer","parameterTypes":["UnityEngine.Vector2Int","System.Int32","System.Int32[,]"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fd1ce118-ee81-4def-a266-99b77ad1e48d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
haystackHuman: Terrain Data: Get Clamped Detail Patches
haystackProgrammer: TerrainData.GetClampedDetailPatches
favoriteKey: UnityEngine.TerrainData.GetClampedDetailPatches(System.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetClampedDetailPatches;System.Single
tag3: UnityEngine.TerrainData;GetClampedDetailPatches;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: UnityEngine.Vector2Int[]
unit:
{"chainable":false,"member":{"name":"GetClampedDetailPatches","parameterTypes":["System.Single"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%density":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"938c9dfe-0b13-4976-a559-7ed65bf6579a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tree Instances (Instances, Snap To Heightmap)
labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.SetTreeInstances
favoriteKey: UnityEngine.TerrainData.SetTreeInstances(UnityEngine.TreeInstance[]System.Boolean)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetTreeInstances;UnityEngine.TreeInstance[];System.Boolean
tag3: UnityEngine.TerrainData;SetTreeInstances;UnityEngine.TreeInstance[];System.Boolean
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTreeInstances","parameterTypes":["UnityEngine.TreeInstance[]","System.Boolean"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%snapToHeightmap":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19481293-6fc9-4314-bc84-03f442bd0dd1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tree Instance (Index)
labelProgrammer: GetTreeInstance (index)
haystackHuman: Terrain Data: Get Tree Instance
haystackProgrammer: TerrainData.GetTreeInstance
favoriteKey: UnityEngine.TerrainData.GetTreeInstance(System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetTreeInstance;System.Int32
tag3: UnityEngine.TerrainData;GetTreeInstance;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: UnityEngine.TreeInstance
unit:
{"chainable":false,"member":{"name":"GetTreeInstance","parameterTypes":["System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9c8d498f-f28b-46f1-b473-d9849f1df5d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tree Instance (Index, Instance)
labelProgrammer: SetTreeInstance (index, instance)
haystackHuman: Terrain Data: Set Tree Instance
haystackProgrammer: TerrainData.SetTreeInstance
favoriteKey: UnityEngine.TerrainData.SetTreeInstance(System.Int32UnityEngine.TreeInstance)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetTreeInstance;System.Int32;UnityEngine.TreeInstance
tag3: UnityEngine.TerrainData;SetTreeInstance;System.Int32;UnityEngine.TreeInstance
valueInputTypes: UnityEngine.TerrainData|System.Int32|UnityEngine.TreeInstance
unit:
{"chainable":false,"member":{"name":"SetTreeInstance","parameterTypes":["System.Int32","UnityEngine.TreeInstance"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"749c45db-6f1d-48db-b6b7-ffd99891dca3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Detail Prototype (Index)
labelProgrammer: RemoveDetailPrototype (index)
haystackHuman: Terrain Data: Remove Detail Prototype
haystackProgrammer: TerrainData.RemoveDetailPrototype
favoriteKey: UnityEngine.TerrainData.RemoveDetailPrototype(System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;RemoveDetailPrototype;System.Int32
tag3: UnityEngine.TerrainData;RemoveDetailPrototype;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
unit:
{"chainable":false,"member":{"name":"RemoveDetailPrototype","parameterTypes":["System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c805c085-cd11-4108-9cfb-5673ce3ed4ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
favoriteKey: UnityEngine.TerrainData.GetAlphamaps(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetAlphamaps;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetAlphamaps;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single[,,]
unit:
{"chainable":false,"member":{"name":"GetAlphamaps","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0,"$type":"System.Int32"},"%y":{"$content":0,"$type":"System.Int32"},"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1c062a66-130f-4406-9938-ee658d694616","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Alphamaps (X, Y, Map)
labelProgrammer: SetAlphamaps (x, y, map)
haystackHuman: Terrain Data: Set Alphamaps
haystackProgrammer: TerrainData.SetAlphamaps
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Set Base Map Dirty ()
labelProgrammer: SetBaseMapDirty ()
haystackHuman: Terrain Data: Set Base Map Dirty
haystackProgrammer: TerrainData.SetBaseMapDirty
favoriteKey: UnityEngine.TerrainData.SetBaseMapDirty()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Alphamap Texture (Index)
labelProgrammer: GetAlphamapTexture (index)
haystackHuman: Terrain Data: Get Alphamap Texture
haystackProgrammer: TerrainData.GetAlphamapTexture
favoriteKey: UnityEngine.TerrainData.GetAlphamapTexture(System.Int32)@any
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labelHuman: Set Terrain Layers Register Undo (Terrain Layers, Undo Name)
labelProgrammer: SetTerrainLayersRegisterUndo (terrainLayers, undoName)
haystackHuman: Terrain Data: Set Terrain Layers Register Undo
haystackProgrammer: TerrainData.SetTerrainLayersRegisterUndo
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
haystackProgrammer: TerrainData.SyncHeightmap
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Copy Active Render Texture To Heightmap (Source Rect, Dest, Sync Control)
labelProgrammer: CopyActiveRenderTextureToHeightmap (sourceRect, dest, syncControl)
haystackHuman: Terrain Data: Copy Active Render Texture To Heightmap
haystackProgrammer: TerrainData.CopyActiveRenderTextureToHeightmap
tag1: UnityEngine.TerrainData
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dirty Heightmap Region (Region, Sync Control)
labelProgrammer: DirtyHeightmapRegion (region, syncControl)
haystackHuman: Terrain Data: Dirty Heightmap Region
haystackProgrammer: TerrainData.DirtyHeightmapRegion
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valueInputTypes: UnityEngine.TerrainData|UnityEngine.RectInt|UnityEngine.TerrainHeightmapSyncControl
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: CopyActiveRenderTextureToTexture (textureName, textureIndex, sourceRect, dest, allowDelayedCPUSync)
haystackHuman: Terrain Data: Copy Active Render Texture To Texture
haystackProgrammer: TerrainData.CopyActiveRenderTextureToTexture
tag1: UnityEngine.TerrainData
labelHuman:
Copy Active Render Texture To Texture (Texture Name, Texture Index, Source Rect, Dest, Allow Delayed CPU Sync)

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dirty Texture Region (Texture Name, Region, Allow Delayed CPU Sync)
labelProgrammer: DirtyTextureRegion (textureName, region, allowDelayedCPUSync)
haystackHuman: Terrain Data: Dirty Texture Region
haystackProgrammer: TerrainData.DirtyTextureRegion
favoriteKey: UnityEngine.TerrainData.DirtyTextureRegion(System.StringUnityEngine.RectIntSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sync Texture (Texture Name)
labelProgrammer: SyncTexture (textureName)
haystackHuman: Terrain Data: Sync Texture
haystackProgrammer: TerrainData.SyncTexture
favoriteKey: UnityEngine.TerrainData.SyncTexture(System.String)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Data: Get Instance ID
haystackProgrammer: TerrainData.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Data: Get Hash Code
haystackProgrammer: TerrainData.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Data: Equals
haystackProgrammer: TerrainData.Equals
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tag2: UnityEngine.TerrainData;Equals;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Data: Instantiate
haystackProgrammer: TerrainData.Instantiate
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tag2: UnityEngine.TerrainData;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Data: Instantiate
haystackProgrammer: TerrainData.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Data: Instantiate
haystackProgrammer: TerrainData.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Data: Instantiate
haystackProgrammer: TerrainData.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Data: Instantiate
haystackProgrammer: TerrainData.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Data: Destroy
haystackProgrammer: TerrainData.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Data: Destroy
haystackProgrammer: TerrainData.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Data: Destroy Immediate
haystackProgrammer: TerrainData.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Terrain Data: Find Objects Of Type
haystackProgrammer: TerrainData.FindObjectsOfType
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Terrain Data: Find Objects Of Type
haystackProgrammer: TerrainData.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Data: Dont Destroy On Load
haystackProgrammer: TerrainData.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainData.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Terrain Data: Find Object Of Type
haystackProgrammer: TerrainData.FindObjectOfType
favoriteKey: UnityEngine.TerrainData.FindObjectOfType(System.Type)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Terrain Data: Find Object Of Type
haystackProgrammer: TerrainData.FindObjectOfType
favoriteKey: UnityEngine.TerrainData.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Data: To String
haystackProgrammer: TerrainData.ToString
favoriteKey: UnityEngine.TerrainData.ToString()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Data: Equals
haystackProgrammer: TerrainData.Equals
favoriteKey: UnityEngine.TerrainData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Data: Get Type
haystackProgrammer: TerrainData.GetType
favoriteKey: UnityEngine.TerrainData.GetType()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Data: Reference Equals
haystackProgrammer: TerrainData.ReferenceEquals
favoriteKey: UnityEngine.TerrainData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Data ()
labelProgrammer: new TerrainData ()
haystackHuman: Terrain Data: Create Terrain Data
haystackProgrammer: new TerrainData
favoriteKey: UnityEngine.TerrainData..ctor()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;.ctor;
tag3: UnityEngine.TerrainData;.ctor;
valueOutputTypes: UnityEngine.TerrainData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture
labelProgrammer: heightmapTexture (get)
haystackHuman: Terrain Data: Get Heightmap Texture
haystackProgrammer: TerrainData.heightmapTexture (get)
favoriteKey: UnityEngine.TerrainData.heightmapTexture@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapTexture
tag3: UnityEngine.TerrainData;heightmapTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.RenderTexture
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Resolution
labelProgrammer: heightmapResolution (get)
haystackHuman: Terrain Data: Get Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (get)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30312acc-1281-4add-9094-f138fed61fbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Resolution
labelProgrammer: heightmapResolution (set)
haystackHuman: Terrain Data: Set Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (set)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"744784f1-c51a-4e81-83c5-59d4d5f0c619","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Scale
labelProgrammer: heightmapScale (get)
haystackHuman: Terrain Data: Get Heightmap Scale
haystackProgrammer: TerrainData.heightmapScale (get)
favoriteKey: UnityEngine.TerrainData.heightmapScale@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapScale
tag3: UnityEngine.TerrainData;heightmapScale
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"heightmapScale","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83b80511-41fc-4712-8e93-001156933192","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
haystackHuman: Terrain Data: Get Holes Texture
haystackProgrammer: TerrainData.holesTexture (get)
favoriteKey: UnityEngine.TerrainData.holesTexture@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesTexture
tag3: UnityEngine.TerrainData;holesTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"holesTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa863589-1ab7-49c9-9f81-dd039a7f130d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22f85ff5-6fdc-4da4-84f6-fabfde43c2cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (set)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
favoriteKey: UnityEngine.TerrainData.holesResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
favoriteKey: UnityEngine.TerrainData.size@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc93d715-99f5-4e84-a10f-9c7d4012c240","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7637a489-f7f4-46b7-a4fd-26da741ce7ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0961614-6fd1-4c95-a7d9-ac9d1072305b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Detail Scatter Per Res
labelProgrammer: maxDetailScatterPerRes (get)
haystackHuman: Terrain Data: Get Max Detail Scatter Per Res
haystackProgrammer: TerrainData.maxDetailScatterPerRes (get)
favoriteKey: UnityEngine.TerrainData.maxDetailScatterPerRes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;maxDetailScatterPerRes
tag3: UnityEngine.TerrainData;maxDetailScatterPerRes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxDetailScatterPerRes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0c1950e-b089-4606-b20a-f4180fed22c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea9ef699-6bff-44bb-84e1-fc47cf746aa1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b037799d-f503-49d4-9b97-9fd63b9c625d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb84c8df-fc83-4efd-88aa-de0fff87d53c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Scatter Mode
labelProgrammer: detailScatterMode (get)
haystackHuman: Terrain Data: Get Detail Scatter Mode
haystackProgrammer: TerrainData.detailScatterMode (get)
favoriteKey: UnityEngine.TerrainData.detailScatterMode@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailScatterMode
tag3: UnityEngine.TerrainData;detailScatterMode
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"member":{"name":"detailScatterMode","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc02d3d2-d22d-49cc-8c43-3a0c3c55ecdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f799194f-5202-4a13-af99-77ffc4bd3fe1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"chainable":false,"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"040cdf16-6824-4043-93c0-0641ddac8e65","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f454541-8f6f-4796-98e0-fa141e8ca6a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"chainable":false,"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0916f04-f84e-44ae-8d4b-eae42ddd1613","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeInstanceCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57a83f3e-b06d-4041-860e-d6bca0725eb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78a6840a-15be-4d39-85e1-81d36864fd96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"chainable":false,"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f748dfa1-6de8-4095-b0f5-d3c0d19b096b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc037ee0-8e9d-4ff1-9192-197145e878c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3e5d1f0-4db8-4c57-b9de-92e38611a9ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7c537bd2-f9d0-4ebb-8908-ff299a962bee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"999d4b50-1206-47ea-8bb4-946f63590808","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb2e4984-06cd-4f41-ab0f-153cf1235b93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd4f0294-c79f-4378-a527-b8086e90401d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"499993fe-fe84-4809-8e74-70ca1a87a670","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ff97142-1448-4d1d-b722-43a86d7aa658","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78265333-2de5-49c6-b886-8d33e886f6ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d84dcba6-8159-4373-a619-4b77fec9a7a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b3a21de-2eaa-4fd5-b659-4ed8e57d5ecb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1d5a45e-bf67-40de-9755-298c199a47ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bd87040a-7f40-4e3b-bd8a-4920f60ef10c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26b6c1a4-f648-4f5a-a4ed-14ef4e351f5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7a6d804d-4b40-4e8f-af8e-c16b90773aea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelProgrammer: hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: ToString ()
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"normalMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"464de45b-558e-4982-b0e0-002855cbba56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"maskMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb2b07e2-1587-414a-99ba-509c6c8ebc24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"maskMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7047a8b2-ee7d-49af-a91f-e75392aa7be1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tileSize","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69afed54-7b6b-45f2-8010-ec652a9de986","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"tileSize","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b214f591-621e-4a4b-9ef4-087fcb8a3bac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tileOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2865707-98e1-4f63-aaa1-eae3f6f5a229","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"tileOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6fc4ddb3-2702-4778-860c-0a0d31e82222","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"specular","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e441001-e002-4e1d-9ceb-40d19a438aeb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"specular","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"1f8f260b-44e0-4c0d-9b1e-c6176f47c8be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5587c6bb-e869-4719-97cd-7b714b90d533","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"531d9ba2-e9af-4bed-9844-4a439578bba7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb6796ea-e0cb-4d38-abd1-b4e1c0fd2e18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f51c19c2-cb5b-410b-85e3-bc04469b5f9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d323eac-46d1-4992-8ce4-cf63762dc133","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"30480670-7f46-4d6e-a6cc-e5ae06ab69e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15a23ac7-f9b4-482a-8b85-b7191346ad50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"bc792090-d4f2-4174-80b1-46744d892798","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"356be70b-2d7a-4d6c-8113-c798ad1bf61c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"9c181129-c7b0-4a5c-b19b-8e7bd48c989a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3ab03e9-73a7-4c5c-8c57-604d501b172a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"374a3570-b03b-490f-b8c0-dbabcd07223c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab16dd5b-5baa-484b-8ac1-b8fcdd10b19c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"1ca9cd1e-b35d-41b2-9119-29b4567b2354","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29aae0a0-450b-4420-9da1-4c3d3120105f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
favoriteKey: UnityEngine.TerrainLayer.name@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0b7e012d-40ef-4e7e-babd-02c200f7eb37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b360a438-f1ed-46e0-9328-d907b3e230e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Layer: Set Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (set)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"cc5e8a65-9caf-411a-9e1d-29768895cadf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Terrain Collider: Closest Point
haystackProgrammer: TerrainCollider.ClosestPoint
favoriteKey: UnityEngine.TerrainCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
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tag2: UnityEngine.TerrainCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19a6f1af-1ca5-4a27-a27f-4207a33ffdf8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Collider: Reference Equals
haystackProgrammer: TerrainCollider.ReferenceEquals
favoriteKey: UnityEngine.TerrainCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cfbac3c8-4fc8-4d0e-9baf-8f51bf7d3d26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain Collider: Get Terrain Data
haystackProgrammer: TerrainCollider.terrainData (get)
favoriteKey: UnityEngine.TerrainCollider.terrainData@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainData
unit:
{"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d400041-bbfa-4ceb-b9af-e98432eb1930","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain Collider: Set Terrain Data
haystackProgrammer: TerrainCollider.terrainData (set)
favoriteKey: UnityEngine.TerrainCollider.terrainData@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"chainable":false,"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"79566b85-8b15-4a41-9132-11d5c67d305c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain Collider: Get Enabled
haystackProgrammer: TerrainCollider.enabled (get)
favoriteKey: UnityEngine.TerrainCollider.enabled@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27e4e19f-0b52-4b96-84db-48cfd2a56539","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain Collider: Set Enabled
haystackProgrammer: TerrainCollider.enabled (set)
favoriteKey: UnityEngine.TerrainCollider.enabled@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e0598642-0eb0-4464-beff-8653d4ce872f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Terrain Collider: Get Attached Rigidbody
haystackProgrammer: TerrainCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedRigidbody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedRigidbody
tag3: UnityEngine.TerrainCollider;attachedRigidbody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a83be015-ac36-46ae-92a7-474398c2b516","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Terrain Collider: Get Attached Articulation Body
haystackProgrammer: TerrainCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedArticulationBody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedArticulationBody
tag3: UnityEngine.TerrainCollider;attachedArticulationBody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c698f7d3-f41c-4393-9650-e71642e33ac0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Terrain Collider: Is Trigger
haystackProgrammer: TerrainCollider.isTrigger (get)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d113c33-f83a-4f48-8286-4a4bde140d59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Terrain Collider: Set Trigger
haystackProgrammer: TerrainCollider.isTrigger (set)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4592f72e-4726-4124-911f-a705111a6ac0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Terrain Collider: Get Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (get)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fa7169b-3ef9-445e-ba76-d4877546575f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Terrain Collider: Set Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (set)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"13034f68-f9c0-4190-97e5-80315c9326d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Collider: Get Bounds
haystackProgrammer: TerrainCollider.bounds (get)
favoriteKey: UnityEngine.TerrainCollider.bounds@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;bounds
tag3: UnityEngine.TerrainCollider;bounds
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ba68cf6-f0c5-4adc-92e7-d4e0f5bdeb48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Terrain Collider: Has Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da9a52dc-9927-4897-96d4-bae4dd5b62aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Terrain Collider: Set Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1594b5a4-fe21-41e2-b62f-a2174da86533","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Provides Contacts
labelProgrammer: providesContacts (get)
haystackHuman: Terrain Collider: Get Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (get)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87ebdfbd-1379-4e4e-b130-522267d09e3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Provides Contacts
labelProgrammer: providesContacts (set)
haystackHuman: Terrain Collider: Set Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (set)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"22156e39-0352-4b34-920d-31254683a475","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Terrain Collider: Get Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (get)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b9beef1-859a-41cb-a65a-0a0393ceec76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Terrain Collider: Set Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (set)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0a78e773-7754-41c3-843d-df8b17d3db31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Terrain Collider: Get Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a0b0625-e208-4e03-b93c-03b2e98d2aea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Terrain Collider: Set Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"efc9ac6d-0c46-4535-96b0-321e52c2a88d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Terrain Collider: Get Include Layers
haystackProgrammer: TerrainCollider.includeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"952fd52f-c18b-4e9a-9775-6c20eae69240","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Terrain Collider: Set Include Layers
haystackProgrammer: TerrainCollider.includeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9d6a21e-3c13-4471-bdbd-18c63a962249","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Terrain Collider: Get Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (get)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"655646cd-06ad-4953-9915-7f84c245d61f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Terrain Collider: Set Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (set)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e436ace8-edcf-41aa-9175-9a677c78c2b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Terrain Collider: Get Material
haystackProgrammer: TerrainCollider.material (get)
favoriteKey: UnityEngine.TerrainCollider.material@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"173bef1e-9345-4580-8dbf-c226fbc2ea74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Terrain Collider: Set Material
haystackProgrammer: TerrainCollider.material (set)
favoriteKey: UnityEngine.TerrainCollider.material@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"23ac3e56-c19c-4bfd-b322-3c77885d91cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain Collider: Get Transform
haystackProgrammer: TerrainCollider.transform (get)
favoriteKey: UnityEngine.TerrainCollider.transform@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d443113-0c90-422e-8e61-98b6c171f857","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain Collider: Get Game Object
haystackProgrammer: TerrainCollider.gameObject (get)
favoriteKey: UnityEngine.TerrainCollider.gameObject@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain Collider: Get Tag
haystackProgrammer: TerrainCollider.tag (get)
favoriteKey: UnityEngine.TerrainCollider.tag@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6675d4fc-f933-48d4-bae0-9bfd932d4582","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain Collider: Set Tag
haystackProgrammer: TerrainCollider.tag (set)
favoriteKey: UnityEngine.TerrainCollider.tag@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Collider: Get Name
haystackProgrammer: TerrainCollider.name (get)
favoriteKey: UnityEngine.TerrainCollider.name@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Collider: Set Name
haystackProgrammer: TerrainCollider.name (set)
favoriteKey: UnityEngine.TerrainCollider.name@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Collider: Get Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (get)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Collider: Set Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (set)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Text Mesh: Try Get Component
haystackProgrammer: TextMesh.TryGetComponent
favoriteKey: UnityEngine.TextMesh.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Text Mesh: Get Components
haystackProgrammer: TextMesh.GetComponents
favoriteKey: UnityEngine.TextMesh.GetComponents(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Text Mesh: Get Components
haystackProgrammer: TextMesh.GetComponents
tag1: UnityEngine.TextMesh
favoriteKey:
UnityEngine.TextMesh.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.TextMesh;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"df690e09-c25a-497f-8cce-62874832a1aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.TextMesh|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Text Mesh: Compare Tag
haystackProgrammer: TextMesh.CompareTag
favoriteKey: UnityEngine.TextMesh.CompareTag(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Text Mesh: Send Message Upwards
haystackProgrammer: TextMesh.SendMessageUpwards
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TextMesh|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.TextMesh.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Text Mesh: Send Message Upwards
haystackProgrammer: TextMesh.SendMessageUpwards
favoriteKey: UnityEngine.TextMesh.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.TextMesh|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Text Mesh: Send Message Upwards
haystackProgrammer: TextMesh.SendMessageUpwards
favoriteKey: UnityEngine.TextMesh.SendMessageUpwards(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Text Mesh: Send Message Upwards
haystackProgrammer: TextMesh.SendMessageUpwards
favoriteKey: UnityEngine.TextMesh.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TextMesh|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Text Mesh: Send Message
haystackProgrammer: TextMesh.SendMessage
favoriteKey: UnityEngine.TextMesh.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.TextMesh|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Text Mesh: Send Message
haystackProgrammer: TextMesh.SendMessage
favoriteKey: UnityEngine.TextMesh.SendMessage(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
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tag2: UnityEngine.TextMesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bb086f7-6e19-4b92-85ad-72c94517e41d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Mesh: Reference Equals
haystackProgrammer: TextMesh.ReferenceEquals
favoriteKey: UnityEngine.TextMesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e91240ae-7f3f-4497-9f3a-164748359b9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Mesh: Get Text
haystackProgrammer: TextMesh.text (get)
favoriteKey: UnityEngine.TextMesh.text@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"text","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4379c71c-a1a8-4203-a1ca-e864c8b3beb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Text
labelProgrammer: text (set)
haystackHuman: Text Mesh: Set Text
haystackProgrammer: TextMesh.text (set)
favoriteKey: UnityEngine.TextMesh.text@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"text","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"803fd501-c091-4d9c-8ab8-e2ec940ca8a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font
labelProgrammer: font (get)
haystackHuman: Text Mesh: Get Font
haystackProgrammer: TextMesh.font (get)
favoriteKey: UnityEngine.TextMesh.font@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Font
unit:
{"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e52e48c8-2d34-4a4f-b5c2-50b0dbdcf2dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font
labelProgrammer: font (set)
haystackHuman: Text Mesh: Set Font
haystackProgrammer: TextMesh.font (set)
favoriteKey: UnityEngine.TextMesh.font@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ef104ef2-7edd-47af-836a-801d297de81a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Text Mesh: Get Font Size
haystackProgrammer: TextMesh.fontSize (get)
favoriteKey: UnityEngine.TextMesh.fontSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf862cf9-bf36-4e9b-a3fe-98601a56b9b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Size
labelProgrammer: fontSize (set)
haystackHuman: Text Mesh: Set Font Size
haystackProgrammer: TextMesh.fontSize (set)
favoriteKey: UnityEngine.TextMesh.fontSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fcc1a945-9e6b-4310-b307-b8e334d9bcd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Style
labelProgrammer: fontStyle (get)
haystackHuman: Text Mesh: Get Font Style
haystackProgrammer: TextMesh.fontStyle (get)
favoriteKey: UnityEngine.TextMesh.fontStyle@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.FontStyle
unit:
{"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8a54cd6-360b-41a7-bec0-daa8d0e1f236","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Style
labelProgrammer: fontStyle (set)
haystackHuman: Text Mesh: Set Font Style
haystackProgrammer: TextMesh.fontStyle (set)
favoriteKey: UnityEngine.TextMesh.fontStyle@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh|UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
{"chainable":false,"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.FontStyle"}},"position":{"x":0.0,"y":0.0},"guid":"585a54dd-552d-4e0a-9f85-51229f46a29a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Z
labelProgrammer: offsetZ (get)
haystackHuman: Text Mesh: Get Offset Z
haystackProgrammer: TextMesh.offsetZ (get)
favoriteKey: UnityEngine.TextMesh.offsetZ@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dce01063-c281-416a-9696-d36ab19265fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Z
labelProgrammer: offsetZ (set)
haystackHuman: Text Mesh: Set Offset Z
haystackProgrammer: TextMesh.offsetZ (set)
favoriteKey: UnityEngine.TextMesh.offsetZ@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6738e502-2e2d-4ff7-9e3a-38a910e2e054","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alignment
labelProgrammer: alignment (get)
haystackHuman: Text Mesh: Get Alignment
haystackProgrammer: TextMesh.alignment (get)
favoriteKey: UnityEngine.TextMesh.alignment@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"287f29f2-2b0c-460d-9916-df0404294962","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alignment
labelProgrammer: alignment (set)
haystackHuman: Text Mesh: Set Alignment
haystackProgrammer: TextMesh.alignment (set)
favoriteKey: UnityEngine.TextMesh.alignment@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"chainable":false,"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Left","$type":"UnityEngine.TextAlignment"}},"position":{"x":0.0,"y":0.0},"guid":"b30d75e7-df5b-4b0e-8950-4a343f8d3b29","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Text Mesh: Get Anchor
haystackProgrammer: TextMesh.anchor (get)
favoriteKey: UnityEngine.TextMesh.anchor@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd93acba-c3aa-461f-a1d3-96301d39d8f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Text Mesh: Set Anchor
haystackProgrammer: TextMesh.anchor (set)
favoriteKey: UnityEngine.TextMesh.anchor@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"6a4a27b3-cab4-412d-9324-20cde13b3eef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Size
labelProgrammer: characterSize (get)
haystackHuman: Text Mesh: Get Character Size
haystackProgrammer: TextMesh.characterSize (get)
favoriteKey: UnityEngine.TextMesh.characterSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67453afe-744b-44eb-9480-9b7100806477","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Size
labelProgrammer: characterSize (set)
haystackHuman: Text Mesh: Set Character Size
haystackProgrammer: TextMesh.characterSize (set)
favoriteKey: UnityEngine.TextMesh.characterSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a24f50c8-3f63-4e82-b1d4-3f9145c86502","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Spacing
labelProgrammer: lineSpacing (get)
haystackHuman: Text Mesh: Get Line Spacing
haystackProgrammer: TextMesh.lineSpacing (get)
favoriteKey: UnityEngine.TextMesh.lineSpacing@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c07dfe9-b7fa-42e7-8ec7-1424a32a5f87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Line Spacing
labelProgrammer: lineSpacing (set)
haystackHuman: Text Mesh: Set Line Spacing
haystackProgrammer: TextMesh.lineSpacing (set)
favoriteKey: UnityEngine.TextMesh.lineSpacing@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"506390e8-7234-4dbe-8afd-d2806fb709c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tab Size
labelProgrammer: tabSize (get)
haystackHuman: Text Mesh: Get Tab Size
haystackProgrammer: TextMesh.tabSize (get)
favoriteKey: UnityEngine.TextMesh.tabSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3df79013-b460-4f08-9075-a07ea228a7fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tab Size
labelProgrammer: tabSize (set)
haystackHuman: Text Mesh: Set Tab Size
haystackProgrammer: TextMesh.tabSize (set)
favoriteKey: UnityEngine.TextMesh.tabSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"044e5427-2566-480a-aaab-20f2fe7b675d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rich Text
labelProgrammer: richText (get)
haystackHuman: Text Mesh: Get Rich Text
haystackProgrammer: TextMesh.richText (get)
favoriteKey: UnityEngine.TextMesh.richText@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f2ff42d-1d50-4b59-9d1a-d47204ac06d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rich Text
labelProgrammer: richText (set)
haystackHuman: Text Mesh: Set Rich Text
haystackProgrammer: TextMesh.richText (set)
favoriteKey: UnityEngine.TextMesh.richText@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7919a92-d8e1-4f69-aa25-ea4a6013d3b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Text Mesh: Get Color
haystackProgrammer: TextMesh.color (get)
favoriteKey: UnityEngine.TextMesh.color@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c38a90c-8abe-4790-8b62-45a8f1cf98a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Text Mesh: Set Color
haystackProgrammer: TextMesh.color (set)
favoriteKey: UnityEngine.TextMesh.color@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"46de52f2-440a-4aff-8972-8b787edebbe4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Text Mesh: Get Transform
haystackProgrammer: TextMesh.transform (get)
favoriteKey: UnityEngine.TextMesh.transform@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0edaa11-02cd-481a-9d14-1c0ef4dd9289","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Text Mesh: Get Game Object
haystackProgrammer: TextMesh.gameObject (get)
favoriteKey: UnityEngine.TextMesh.gameObject@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb48aa5e-7bc6-41b6-bfde-a0dab67fd2d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Text Mesh: Get Tag
haystackProgrammer: TextMesh.tag (get)
favoriteKey: UnityEngine.TextMesh.tag@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62bc756c-577c-4729-9bcc-817ba6b3d6f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Text Mesh: Set Tag
haystackProgrammer: TextMesh.tag (set)
favoriteKey: UnityEngine.TextMesh.tag@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b0f93bea-8527-4a37-82e3-54caa2cd52f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Mesh: Get Name
haystackProgrammer: TextMesh.name (get)
favoriteKey: UnityEngine.TextMesh.name@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f837e36-3db1-4bb7-8108-625ee6bf8656","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Mesh: Set Name
haystackProgrammer: TextMesh.name (set)
favoriteKey: UnityEngine.TextMesh.name@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Mesh: Get Hide Flags
haystackProgrammer: TextMesh.hideFlags (get)
favoriteKey: UnityEngine.TextMesh.hideFlags@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Mesh: Set Hide Flags
haystackProgrammer: TextMesh.hideFlags (set)
favoriteKey: UnityEngine.TextMesh.hideFlags@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontname, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontname, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
valueInputTypes: System.String|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontnames, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontnames, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.String[]System.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
valueInputTypes: System.String[]|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Verts For String (Str)
labelProgrammer: GetMaxVertsForString (str)
haystackHuman: Font: Get Max Verts For String
haystackProgrammer: Font.GetMaxVertsForString
favoriteKey: UnityEngine.Font.GetMaxVertsForString(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetMaxVertsForString;System.String
tag3: UnityEngine.Font;GetMaxVertsForString;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Character (C)
labelProgrammer: HasCharacter (c)
haystackHuman: Font: Has Character
haystackProgrammer: Font.HasCharacter
favoriteKey: UnityEngine.Font.HasCharacter(System.Char)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;HasCharacter;System.Char
tag3: UnityEngine.Font;HasCharacter;System.Char
valueInputTypes: UnityEngine.Font|System.Char
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get OS Installed Font Names ()
labelProgrammer: GetOSInstalledFontNames ()
haystackHuman: Font: Get OS Installed Font Names
haystackProgrammer: Font.GetOSInstalledFontNames
favoriteKey: UnityEngine.Font.GetOSInstalledFontNames()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetOSInstalledFontNames;
tag3: UnityEngine.Font;GetOSInstalledFontNames;
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Paths To OS Fonts ()
labelProgrammer: GetPathsToOSFonts ()
haystackHuman: Font: Get Paths To OS Fonts
haystackProgrammer: Font.GetPathsToOSFonts
favoriteKey: UnityEngine.Font.GetPathsToOSFonts()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetPathsToOSFonts;
tag3: UnityEngine.Font;GetPathsToOSFonts;
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Character Info (Ch, Info, Size, Style)
labelProgrammer: GetCharacterInfo (ch, info, size, style)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
tag1: UnityEngine.Font
valueInputTypes: UnityEngine.Font|System.Char|System.Int32|UnityEngine.FontStyle
valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
favoriteKey:
UnityEngine.Font.GetCharacterInfo(System.CharUnityEngine.CharacterInfo&System.Int32UnityEngine.FontStyle)@any

tag2:
UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32;UnityEngine.FontStyle

tag3:
UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32;UnityEngine.FontStyle

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Character Info (Ch, Info, Size)
labelProgrammer: GetCharacterInfo (ch, info, size)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
favoriteKey: UnityEngine.Font.GetCharacterInfo(System.CharUnityEngine.CharacterInfo&System.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32
tag3: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32
valueInputTypes: UnityEngine.Font|System.Char|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Character Info (Ch, Info)
labelProgrammer: GetCharacterInfo (ch, info)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
favoriteKey: UnityEngine.Font.GetCharacterInfo(System.CharUnityEngine.CharacterInfo&)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&
tag3: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&
valueInputTypes: UnityEngine.Font|System.Char
valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters, Size, Style)
labelProgrammer: RequestCharactersInTexture (characters, size, style)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.StringSystem.Int32UnityEngine.FontStyle)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32;UnityEngine.FontStyle
tag3: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32;UnityEngine.FontStyle
valueInputTypes: UnityEngine.Font|System.String|System.Int32|UnityEngine.FontStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters, Size)
labelProgrammer: RequestCharactersInTexture (characters, size)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32
tag3: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32
valueInputTypes: UnityEngine.Font|System.String|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters)
labelProgrammer: RequestCharactersInTexture (characters)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;RequestCharactersInTexture;System.String
tag3: UnityEngine.Font;RequestCharactersInTexture;System.String
valueInputTypes: UnityEngine.Font|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Font: Get Instance ID
haystackProgrammer: Font.GetInstanceID
favoriteKey: UnityEngine.Font.GetInstanceID()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Font: Get Hash Code
haystackProgrammer: Font.GetHashCode
favoriteKey: UnityEngine.Font.GetHashCode()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
favoriteKey: UnityEngine.Font.Equals(System.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Font|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Font: Instantiate
haystackProgrammer: Font.Instantiate
favoriteKey: UnityEngine.Font.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Font: Instantiate
haystackProgrammer: Font.Instantiate
tag1: UnityEngine.Font
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Font.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Font;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Font: Instantiate
haystackProgrammer: Font.Instantiate
favoriteKey: UnityEngine.Font.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Font: Instantiate
haystackProgrammer: Font.Instantiate
favoriteKey: UnityEngine.Font.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Font: Instantiate
haystackProgrammer: Font.Instantiate
favoriteKey: UnityEngine.Font.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Font: Destroy
haystackProgrammer: Font.Destroy
favoriteKey: UnityEngine.Font.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Font: Destroy
haystackProgrammer: Font.Destroy
favoriteKey: UnityEngine.Font.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Font: Destroy Immediate
haystackProgrammer: Font.DestroyImmediate
favoriteKey: UnityEngine.Font.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"51a4fc5d-2bdb-46a1-8090-7a6a4d8c1381","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Font: Destroy Immediate
haystackProgrammer: Font.DestroyImmediate
favoriteKey: UnityEngine.Font.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Font: Find Objects Of Type
haystackProgrammer: Font.FindObjectsOfType
favoriteKey: UnityEngine.Font.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e2cf3af7-7e2a-4220-a84f-5cc1eaee83cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Font: Find Objects Of Type
haystackProgrammer: Font.FindObjectsOfType
favoriteKey: UnityEngine.Font.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Font: Dont Destroy On Load
haystackProgrammer: Font.DontDestroyOnLoad
favoriteKey: UnityEngine.Font.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"8bf25bf2-2fe8-45ca-a302-e926bf4b2362","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Font: Find Object Of Type
haystackProgrammer: Font.FindObjectOfType
favoriteKey: UnityEngine.Font.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"12e4bd38-64c5-4f14-9a7c-3863c68b1911","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Font: Find Object Of Type
haystackProgrammer: Font.FindObjectOfType
favoriteKey: UnityEngine.Font.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Font: To String
haystackProgrammer: Font.ToString
favoriteKey: UnityEngine.Font.ToString()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e343e53-973a-45e0-b708-70e3d2d3af1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
favoriteKey: UnityEngine.Font.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30b6a9e0-c1a2-43cf-a2af-fc413531926c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Font: Get Type
haystackProgrammer: Font.GetType
favoriteKey: UnityEngine.Font.GetType()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"104d8cf5-7a83-4843-ae07-01209d33ee87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Font: Reference Equals
haystackProgrammer: Font.ReferenceEquals
favoriteKey: UnityEngine.Font.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c89d05d6-6feb-446f-84a9-21e86a8686c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font ()
labelProgrammer: new Font ()
haystackHuman: Font: Create Font
haystackProgrammer: new Font
favoriteKey: UnityEngine.Font..ctor()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;.ctor;
tag3: UnityEngine.Font;.ctor;
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"39ba09fd-52ed-45a8-910a-5a250074862b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font (Name)
labelProgrammer: new Font (name)
haystackHuman: Font: Create Font
haystackProgrammer: new Font
favoriteKey: UnityEngine.Font..ctor(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;.ctor;System.String
tag3: UnityEngine.Font;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9727de4f-e2d0-43eb-9081-b790e3f4d07f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Font: Get Material
haystackProgrammer: Font.material (get)
favoriteKey: UnityEngine.Font.material@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bac0176e-50b8-471c-a53e-38e96cc6a4f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Font: Set Material
haystackProgrammer: Font.material (set)
favoriteKey: UnityEngine.Font.material@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
valueInputTypes: UnityEngine.Font|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1fbbe130-f4f7-474b-bad7-7994b348939b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Names
labelProgrammer: fontNames (get)
haystackHuman: Font: Get Font Names
haystackProgrammer: Font.fontNames (get)
favoriteKey: UnityEngine.Font.fontNames@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
tag3: UnityEngine.Font;fontNames
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String[]
unit:
{"member":{"name":"fontNames","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4112fc8-01eb-480b-bb93-fa9219126ed4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Names
labelProgrammer: fontNames (set)
haystackHuman: Font: Set Font Names
haystackProgrammer: Font.fontNames (set)
favoriteKey: UnityEngine.Font.fontNames@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
tag3: UnityEngine.Font;fontNames
valueInputTypes: UnityEngine.Font|System.String[]
valueOutputTypes: System.String[]
unit:
{"chainable":false,"member":{"name":"fontNames","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11a7c756-ae51-4940-bd2d-361ddd4e485a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic
labelProgrammer: dynamic (get)
haystackHuman: Font: Get Dynamic
haystackProgrammer: Font.dynamic (get)
favoriteKey: UnityEngine.Font.dynamic@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;dynamic
tag3: UnityEngine.Font;dynamic
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dynamic","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20ae1104-8c4b-4640-86a3-ea1f847daece","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ascent
labelProgrammer: ascent (get)
haystackHuman: Font: Get Ascent
haystackProgrammer: Font.ascent (get)
favoriteKey: UnityEngine.Font.ascent@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ascent
tag3: UnityEngine.Font;ascent
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"ascent","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8451ead-f653-43e1-be7c-2a5c13a26f9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Font: Get Font Size
haystackProgrammer: Font.fontSize (get)
favoriteKey: UnityEngine.Font.fontSize@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontSize
tag3: UnityEngine.Font;fontSize
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d684c9d-3350-416d-b472-1421406c8620","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Info
labelProgrammer: characterInfo (get)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.characterInfo (get)
favoriteKey: UnityEngine.Font.characterInfo@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.CharacterInfo[]
unit:
{"member":{"name":"characterInfo","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"685e5760-9f9a-4833-a641-20d99a258919","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Info
labelProgrammer: characterInfo (set)
haystackHuman: Font: Set Character Info
haystackProgrammer: Font.characterInfo (set)
favoriteKey: UnityEngine.Font.characterInfo@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
valueInputTypes: UnityEngine.Font|UnityEngine.CharacterInfo[]
valueOutputTypes: UnityEngine.CharacterInfo[]
unit:
{"chainable":false,"member":{"name":"characterInfo","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16276863-97db-40a7-a0d0-ad9c3b737798","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Height
labelProgrammer: lineHeight (get)
haystackHuman: Font: Get Line Height
haystackProgrammer: Font.lineHeight (get)
favoriteKey: UnityEngine.Font.lineHeight@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;lineHeight
tag3: UnityEngine.Font;lineHeight
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Font: Get Name
haystackProgrammer: Font.name (get)
favoriteKey: UnityEngine.Font.name@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a38af03-a94c-4c31-9a0b-97ef9ed58129","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Font: Set Name
haystackProgrammer: Font.name (set)
favoriteKey: UnityEngine.Font.name@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Font: Get Hide Flags
haystackProgrammer: Font.hideFlags (get)
favoriteKey: UnityEngine.Font.hideFlags@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Font: Set Hide Flags
haystackProgrammer: Font.hideFlags (set)
favoriteKey: UnityEngine.Font.hideFlags@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Paint (Grid Layout, Brush Target, Position)
labelProgrammer: Paint (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Paint
haystackProgrammer: GridBrushBase.Paint
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Paint(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Paint","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"64767c2f-7eda-460f-9954-f44d1a8376b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Erase (Grid Layout, Brush Target, Position)
labelProgrammer: Erase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Erase
haystackProgrammer: GridBrushBase.Erase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Erase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Grid Layout, Brush Target, Position)
labelProgrammer: BoxFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Fill
haystackProgrammer: GridBrushBase.BoxFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Erase (Grid Layout, Brush Target, Position)
labelProgrammer: BoxErase (gridLayout, brushTarget, position)
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haystackProgrammer: GridBrushBase.BoxErase
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select (Grid Layout, Brush Target, Position)
labelProgrammer: Select (gridLayout, brushTarget, position)
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haystackProgrammer: GridBrushBase.Select
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Grid Layout, Brush Target, Position)
labelProgrammer: FloodFill (gridLayout, brushTarget, position)
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haystackProgrammer: GridBrushBase.FloodFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Direction, Layout)
labelProgrammer: Rotate (direction, layout)
haystackHuman: Grid Brush Base: Rotate
haystackProgrammer: GridBrushBase.Rotate
tag1: UnityEngine.GridBrushBase
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flip (Flip, Layout)
labelProgrammer: Flip (flip, layout)
haystackHuman: Grid Brush Base: Flip
haystackProgrammer: GridBrushBase.Flip
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tag2: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+FlipAxis|UnityEngine.GridLayout+CellLayout
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pick (Grid Layout, Brush Target, Position, Pivot)
labelProgrammer: Pick (gridLayout, brushTarget, position, pivot)
haystackHuman: Grid Brush Base: Pick
haystackProgrammer: GridBrushBase.Pick
tag1: UnityEngine.GridBrushBase
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Grid Layout, Brush Target, From, To)
labelProgrammer: Move (gridLayout, brushTarget, from, to)
haystackHuman: Grid Brush Base: Move
haystackProgrammer: GridBrushBase.Move
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Start (Grid Layout, Brush Target, Position)
labelProgrammer: MoveStart (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move Start
haystackProgrammer: GridBrushBase.MoveStart
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
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tag3:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move End (Grid Layout, Brush Target, Position)
labelProgrammer: MoveEnd (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move End
haystackProgrammer: GridBrushBase.MoveEnd
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
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tag2:
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tag3:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Z Position (Change)
labelProgrammer: ChangeZPosition (change)
haystackHuman: Grid Brush Base: Change Z Position
haystackProgrammer: GridBrushBase.ChangeZPosition
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tag2: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
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valueInputTypes: UnityEngine.GridBrushBase|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Z Position ()
labelProgrammer: ResetZPosition ()
haystackHuman: Grid Brush Base: Reset Z Position
haystackProgrammer: GridBrushBase.ResetZPosition
favoriteKey: UnityEngine.GridBrushBase.ResetZPosition()@any
tag1: UnityEngine.GridBrushBase
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
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valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
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haystackProgrammer: GridBrushBase.CreateInstance
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valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Grid Brush Base: Get Instance ID
haystackProgrammer: GridBrushBase.GetInstanceID
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tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Grid Brush Base: Get Hash Code
haystackProgrammer: GridBrushBase.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: GridBrushBase.Equals
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tag2: UnityEngine.GridBrushBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.GridBrushBase|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: GridBrushBase.Instantiate
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tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: GridBrushBase.Destroy
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tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Grid Brush Base: Destroy
haystackProgrammer: GridBrushBase.Destroy
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tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Grid Brush Base: Find Objects Of Type
haystackProgrammer: GridBrushBase.FindObjectsOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Grid Brush Base: Find Objects Of Type
haystackProgrammer: GridBrushBase.FindObjectsOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Grid Brush Base: Dont Destroy On Load
haystackProgrammer: GridBrushBase.DontDestroyOnLoad
favoriteKey: UnityEngine.GridBrushBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Grid Brush Base: Find Object Of Type
haystackProgrammer: GridBrushBase.FindObjectOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Grid Brush Base: Find Object Of Type
haystackProgrammer: GridBrushBase.FindObjectOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Brush Base: To String
haystackProgrammer: GridBrushBase.ToString
favoriteKey: UnityEngine.GridBrushBase.ToString()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Grid Brush Base: Get Type
haystackProgrammer: GridBrushBase.GetType
favoriteKey: UnityEngine.GridBrushBase.GetType()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Grid Brush Base: Reference Equals
haystackProgrammer: GridBrushBase.ReferenceEquals
favoriteKey: UnityEngine.GridBrushBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Grid Brush Base: Get Name
haystackProgrammer: GridBrushBase.name (get)
favoriteKey: UnityEngine.GridBrushBase.name@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Brush Base: Set Name
haystackProgrammer: GridBrushBase.name (set)
favoriteKey: UnityEngine.GridBrushBase.name@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Brush Base: Get Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (get)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Brush Base: Set Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (set)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile: Get Tile Data
haystackProgrammer: Tile.GetTileData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tile;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

tag3:
UnityEngine.Tilemaps.Tile;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile: Refresh Tile
haystackProgrammer: Tile.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tile.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile: Get Tile Animation Data
haystackProgrammer: Tile.GetTileAnimationData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tile;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

tag3:
UnityEngine.Tilemaps.Tile;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile: Start Up
haystackProgrammer: Tile.StartUp
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.Tile.StartUp(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.GameObject)@any

tag2:
UnityEngine.Tilemaps.Tile;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

tag3:
UnityEngine.Tilemaps.Tile;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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