# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Edge Collider 2D: Find Objects Of Type
haystackProgrammer: EdgeCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.EdgeCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2d914ecb-a086-4e4c-949c-15afb94f4452","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Edge Collider 2D: Dont Destroy On Load
haystackProgrammer: EdgeCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.EdgeCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"59409a2e-7a72-4d9e-9713-8cc49f2f2c72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Edge Collider 2D: Find Object Of Type
haystackProgrammer: EdgeCollider2D.FindObjectOfType
favoriteKey: UnityEngine.EdgeCollider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8d611c22-53e6-4354-9821-c95fc6956212","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Edge Collider 2D: Find Object Of Type
haystackProgrammer: EdgeCollider2D.FindObjectOfType
favoriteKey: UnityEngine.EdgeCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7628bf2c-1d2e-4de9-959e-0f91876dbb58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Edge Collider 2D: To String
haystackProgrammer: EdgeCollider2D.ToString
favoriteKey: UnityEngine.EdgeCollider2D.ToString()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9cb99ea-77a1-4bbf-8146-d24b28749184","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Edge Collider 2D: Equals
haystackProgrammer: EdgeCollider2D.Equals
favoriteKey: UnityEngine.EdgeCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2645218c-f28d-4608-b999-60bd1faa675e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Edge Collider 2D: Get Type
haystackProgrammer: EdgeCollider2D.GetType
favoriteKey: UnityEngine.EdgeCollider2D.GetType()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5aefefae-1194-47e2-9d5c-9460c5b3b0a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Edge Collider 2D: Reference Equals
haystackProgrammer: EdgeCollider2D.ReferenceEquals
favoriteKey: UnityEngine.EdgeCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"270e5620-1441-464b-82cb-ba73a6a20ca6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Edge Collider 2D: Get Edge Radius
haystackProgrammer: EdgeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.EdgeCollider2D.edgeRadius@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeRadius
tag3: UnityEngine.EdgeCollider2D;edgeRadius
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc2aaeac-f1d8-48f7-8c8c-bc830cca3581","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Edge Collider 2D: Set Edge Radius
haystackProgrammer: EdgeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.EdgeCollider2D.edgeRadius@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeRadius
tag3: UnityEngine.EdgeCollider2D;edgeRadius
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ce3a2578-8ced-4567-93ee-3c75f8eeb5a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Count
labelProgrammer: edgeCount (get)
haystackHuman: Edge Collider 2D: Get Edge Count
haystackProgrammer: EdgeCollider2D.edgeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.edgeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeCount
tag3: UnityEngine.EdgeCollider2D;edgeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"edgeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab8335e1-db19-431b-814b-65f05ae4d989","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Edge Collider 2D: Get Point Count
haystackProgrammer: EdgeCollider2D.pointCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.pointCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;pointCount
tag3: UnityEngine.EdgeCollider2D;pointCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pointCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"451767b7-fb1a-4c54-a665-8572055342cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.points (get)
favoriteKey: UnityEngine.EdgeCollider2D.points@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;points
tag3: UnityEngine.EdgeCollider2D;points
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"749e720d-54e4-4d94-b0f6-b6c138f84f97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.points (set)
favoriteKey: UnityEngine.EdgeCollider2D.points@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;points
tag3: UnityEngine.EdgeCollider2D;points
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7dc5a3b4-4449-4496-89bb-a8e103be317f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8602fe1a-cc07-47dc-b98a-f37343d8b9d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAdjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a1d69494-c05f-41a9-913a-9f6dbd3dc865","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eace116f-c100-4e46-a5c7-020b5919db34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"99378afb-4b69-469f-9057-5efdc8c010ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent Start Point
labelProgrammer: adjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49ff75ff-d28c-49b9-823f-bcaae068a8d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent Start Point
labelProgrammer: adjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c1cbd94f-fc5c-47e9-a409-ef088fc98653","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent End Point
labelProgrammer: adjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1a5be8b-1cb5-4613-ad95-2040e2c5952f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent End Point
labelProgrammer: adjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d5a1794f-1f12-49a0-84bb-a143332c6ed4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Edge Collider 2D: Get Density
haystackProgrammer: EdgeCollider2D.density (get)
favoriteKey: UnityEngine.EdgeCollider2D.density@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"accda57e-d3f6-482c-835c-e6f3ab138405","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Edge Collider 2D: Set Density
haystackProgrammer: EdgeCollider2D.density (set)
favoriteKey: UnityEngine.EdgeCollider2D.density@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8cf6e004-5c89-457f-bd81-2d350ec605c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Edge Collider 2D: Is Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd461317-3b96-4bb0-b8be-5c393d3f0be5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Edge Collider 2D: Set Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3bb9de15-7a2a-4710-98f2-38de960d6666","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Edge Collider 2D: Get Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d02775d2-2fd3-47f7-a618-fdc5118fe7fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Edge Collider 2D: Set Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a69075f1-b069-432f-b731-2b85fe1b6ba5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Edge Collider 2D: Get Used By Composite
haystackProgrammer: EdgeCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.EdgeCollider2D.usedByComposite@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByComposite
tag3: UnityEngine.EdgeCollider2D;usedByComposite
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"624b085c-3eb8-490a-9b45-e8bc4eebcc9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Edge Collider 2D: Set Used By Composite
haystackProgrammer: EdgeCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.EdgeCollider2D.usedByComposite@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByComposite
tag3: UnityEngine.EdgeCollider2D;usedByComposite
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0fdce6b8-7b34-4531-9b20-741dd6b4c468","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Edge Collider 2D: Get Composite
haystackProgrammer: EdgeCollider2D.composite (get)
favoriteKey: UnityEngine.EdgeCollider2D.composite@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;composite
tag3: UnityEngine.EdgeCollider2D;composite
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c37c07a-c7c3-49a1-acbe-4fd286af4cca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Edge Collider 2D: Get Offset
haystackProgrammer: EdgeCollider2D.offset (get)
favoriteKey: UnityEngine.EdgeCollider2D.offset@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"838f84a0-f1ed-4c13-bc71-76dec48a2fd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Edge Collider 2D: Set Offset
haystackProgrammer: EdgeCollider2D.offset (set)
favoriteKey: UnityEngine.EdgeCollider2D.offset@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"a4205c82-9731-4bc4-8e7c-e7fb0089822f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Edge Collider 2D: Get Attached Rigidbody
haystackProgrammer: EdgeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.EdgeCollider2D.attachedRigidbody@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;attachedRigidbody
tag3: UnityEngine.EdgeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83dfd410-20eb-4bb6-9b1f-8730bece12b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Edge Collider 2D: Get Shape Count
haystackProgrammer: EdgeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.shapeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;shapeCount
tag3: UnityEngine.EdgeCollider2D;shapeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c819549d-f7a0-44de-afd2-c52fc1e7cebb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Edge Collider 2D: Get Bounds
haystackProgrammer: EdgeCollider2D.bounds (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounds@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounds
tag3: UnityEngine.EdgeCollider2D;bounds
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96afbe4d-d0bb-4779-80ae-745740605cf6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Edge Collider 2D: Get Error State
haystackProgrammer: EdgeCollider2D.errorState (get)
favoriteKey: UnityEngine.EdgeCollider2D.errorState@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;errorState
tag3: UnityEngine.EdgeCollider2D;errorState
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd15ba19-f48f-42b0-a3f8-b6b0c275c829","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Edge Collider 2D: Get Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2f0830a-0c92-40bb-a68a-766a144071bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Edge Collider 2D: Set Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1c3c7510-f0bb-4eb5-a443-c61c331b68c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Edge Collider 2D: Get Layer Override Priority
haystackProgrammer: EdgeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.EdgeCollider2D.layerOverridePriority@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;layerOverridePriority
tag3: UnityEngine.EdgeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a7cf4ac-2886-47a0-8382-d6514805a1c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Edge Collider 2D: Set Layer Override Priority
haystackProgrammer: EdgeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.EdgeCollider2D.layerOverridePriority@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;layerOverridePriority
tag3: UnityEngine.EdgeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.EdgeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9fcf4131-c37f-455f-bf99-6e5ddb7e1855","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Edge Collider 2D: Get Exclude Layers
haystackProgrammer: EdgeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.excludeLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;excludeLayers
tag3: UnityEngine.EdgeCollider2D;excludeLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31fb2c02-993b-4cd6-ba3d-dcfe47192585","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Edge Collider 2D: Set Exclude Layers
haystackProgrammer: EdgeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.excludeLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;excludeLayers
tag3: UnityEngine.EdgeCollider2D;excludeLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ae65680-b9b4-4881-9554-bc53ed3f81f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Edge Collider 2D: Get Include Layers
haystackProgrammer: EdgeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.includeLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;includeLayers
tag3: UnityEngine.EdgeCollider2D;includeLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bb2238f-c60e-4993-8b53-de61c4807ae8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Edge Collider 2D: Set Include Layers
haystackProgrammer: EdgeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.includeLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;includeLayers
tag3: UnityEngine.EdgeCollider2D;includeLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa5c8382-ffa8-4c54-a613-b94fc575b57f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Edge Collider 2D: Get Force Send Layers
haystackProgrammer: EdgeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.forceSendLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceSendLayers
tag3: UnityEngine.EdgeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e419beb-96e0-4465-8bff-8042353704dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Edge Collider 2D: Set Force Send Layers
haystackProgrammer: EdgeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.forceSendLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceSendLayers
tag3: UnityEngine.EdgeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4239424e-772e-40dd-aaf6-3254b7b34f75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Edge Collider 2D: Get Force Receive Layers
haystackProgrammer: EdgeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceReceiveLayers
tag3: UnityEngine.EdgeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb601e06-c597-45e9-a4a9-c2492523c0a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Edge Collider 2D: Set Force Receive Layers
haystackProgrammer: EdgeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceReceiveLayers
tag3: UnityEngine.EdgeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69ec06a9-d1d5-4e1e-9046-5d03c9461402","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Edge Collider 2D: Get Contact Capture Layers
haystackProgrammer: EdgeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactCaptureLayers
tag3: UnityEngine.EdgeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1238d9a-fab9-4583-ba85-711a78005d9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Edge Collider 2D: Set Contact Capture Layers
haystackProgrammer: EdgeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactCaptureLayers
tag3: UnityEngine.EdgeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6143812-881f-4792-80e5-b39580033804","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Edge Collider 2D: Get Callback Layers
haystackProgrammer: EdgeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.callbackLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;callbackLayers
tag3: UnityEngine.EdgeCollider2D;callbackLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1327c12-3e29-409e-8bba-00d99e0634a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Edge Collider 2D: Set Callback Layers
haystackProgrammer: EdgeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.callbackLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;callbackLayers
tag3: UnityEngine.EdgeCollider2D;callbackLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d1cddde-e1a7-4040-9374-4a2e97fba03a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Edge Collider 2D: Get Friction
haystackProgrammer: EdgeCollider2D.friction (get)
favoriteKey: UnityEngine.EdgeCollider2D.friction@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;friction
tag3: UnityEngine.EdgeCollider2D;friction
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Edge Collider 2D: Get Bounciness
haystackProgrammer: EdgeCollider2D.bounciness (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounciness@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounciness
tag3: UnityEngine.EdgeCollider2D;bounciness
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Edge Collider 2D: Get Enabled
haystackProgrammer: EdgeCollider2D.enabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Edge Collider 2D: Set Enabled
haystackProgrammer: EdgeCollider2D.enabled (set)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d164c49b-5c46-463f-897b-7c15bb3c9836","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Edge Collider 2D: Is Active And Enabled
haystackProgrammer: EdgeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isActiveAndEnabled
tag3: UnityEngine.EdgeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"525935c6-c380-4ba0-ae3e-af4b0a6b076c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Edge Collider 2D: Get Transform
haystackProgrammer: EdgeCollider2D.transform (get)
favoriteKey: UnityEngine.EdgeCollider2D.transform@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"810a09fd-b55c-4e71-be8a-ca3d82bbc915","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Edge Collider 2D: Get Game Object
haystackProgrammer: EdgeCollider2D.gameObject (get)
favoriteKey: UnityEngine.EdgeCollider2D.gameObject@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7c9628f-3125-4324-ac3a-54e8e9fcb544","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Edge Collider 2D: Get Tag
haystackProgrammer: EdgeCollider2D.tag (get)
favoriteKey: UnityEngine.EdgeCollider2D.tag@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94b0c676-0642-4d79-a29d-03aa20e5dde1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Edge Collider 2D: Set Tag
haystackProgrammer: EdgeCollider2D.tag (set)
favoriteKey: UnityEngine.EdgeCollider2D.tag@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"eb33a556-cb03-4aca-9f87-89dfd166ec8b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Edge Collider 2D: Get Name
haystackProgrammer: EdgeCollider2D.name (get)
favoriteKey: UnityEngine.EdgeCollider2D.name@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ca2df83-8b44-4d27-8506-bff71b25e126","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Edge Collider 2D: Set Name
haystackProgrammer: EdgeCollider2D.name (set)
favoriteKey: UnityEngine.EdgeCollider2D.name@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a42cb1bc-c83c-4e13-a240-9698d2660dc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Edge Collider 2D: Get Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39e7d510-efb2-4c22-a002-8d247206928c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Edge Collider 2D: Set Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"141f5047-d80d-4f9a-a462-9a1483470a76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Box Collider 2D: Create Mesh
haystackProgrammer: BoxCollider2D.CreateMesh
favoriteKey: UnityEngine.BoxCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1a548113-7817-4009-8b79-cb15a77dbcf1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Box Collider 2D: Get Shape Hash
haystackProgrammer: BoxCollider2D.GetShapeHash
favoriteKey: UnityEngine.BoxCollider2D.GetShapeHash()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapeHash;
tag3: UnityEngine.BoxCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"124da0ad-0660-4ffd-867a-5df223000112","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9777d40a-1bfb-4802-afba-5ad2afdc9ffe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d0a5625f-00fa-418e-8ec5-fad08a78e7b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"451c524b-a6f0-48eb-a786-f0d6d76d6441","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7df5968b-0c3b-4420-8e9b-f19c89e82b6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31a6e52f-24e2-47c5-810e-7f73a385f9cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5a3ee8e7-65ee-4a00-8c27-cd2f3da4091c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Box Collider 2D: Overlap Point
haystackProgrammer: BoxCollider2D.OverlapPoint
favoriteKey: UnityEngine.BoxCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"30c3d2ff-07f3-4ed0-95b4-78832a9c6f06","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Box Collider 2D: Distance
haystackProgrammer: BoxCollider2D.Distance
favoriteKey: UnityEngine.BoxCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"22404430-8272-4171-a3ee-442ce7837c4e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap Collider
haystackProgrammer: BoxCollider2D.OverlapCollider
favoriteKey: UnityEngine.BoxCollider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.BoxCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"150b9a96-a872-404c-83c3-814091a71a6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap Collider
haystackProgrammer: BoxCollider2D.OverlapCollider
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Box Collider 2D: Destroy Immediate
haystackProgrammer: BoxCollider2D.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Box Collider 2D: Destroy Immediate
haystackProgrammer: BoxCollider2D.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Box Collider 2D: Find Objects Of Type
haystackProgrammer: BoxCollider2D.FindObjectsOfType
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Box Collider 2D: Find Objects Of Type
haystackProgrammer: BoxCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Box Collider 2D: Dont Destroy On Load
haystackProgrammer: BoxCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.BoxCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Box Collider 2D: Find Object Of Type
haystackProgrammer: BoxCollider2D.FindObjectOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectOfType(System.Type)@any
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tag2: UnityEngine.BoxCollider2D;FindObjectOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Box Collider 2D: Find Object Of Type
haystackProgrammer: BoxCollider2D.FindObjectOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.BoxCollider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Box Collider 2D: To String
haystackProgrammer: BoxCollider2D.ToString
favoriteKey: UnityEngine.BoxCollider2D.ToString()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Box Collider 2D: Equals
haystackProgrammer: BoxCollider2D.Equals
favoriteKey: UnityEngine.BoxCollider2D.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.BoxCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Box Collider 2D: Get Type
haystackProgrammer: BoxCollider2D.GetType
favoriteKey: UnityEngine.BoxCollider2D.GetType()@any
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tag2: UnityEngine.BoxCollider2D;GetType;
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valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Box Collider 2D: Reference Equals
haystackProgrammer: BoxCollider2D.ReferenceEquals
favoriteKey: UnityEngine.BoxCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Box Collider 2D: Get Size
haystackProgrammer: BoxCollider2D.size (get)
favoriteKey: UnityEngine.BoxCollider2D.size@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Box Collider 2D: Set Size
haystackProgrammer: BoxCollider2D.size (set)
favoriteKey: UnityEngine.BoxCollider2D.size@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Box Collider 2D: Get Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Box Collider 2D: Set Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Box Collider 2D: Get Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (get)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Box Collider 2D: Set Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (set)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Box Collider 2D: Get Density
haystackProgrammer: BoxCollider2D.density (get)
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tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Box Collider 2D: Set Density
haystackProgrammer: BoxCollider2D.density (set)
favoriteKey: UnityEngine.BoxCollider2D.density@set
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tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Box Collider 2D: Is Trigger
haystackProgrammer: BoxCollider2D.isTrigger (get)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Box Collider 2D: Set Trigger
haystackProgrammer: BoxCollider2D.isTrigger (set)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Box Collider 2D: Get Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Box Collider 2D: Set Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Box Collider 2D: Get Used By Composite
haystackProgrammer: BoxCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByComposite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByComposite
tag3: UnityEngine.BoxCollider2D;usedByComposite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Box Collider 2D: Set Used By Composite
haystackProgrammer: BoxCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByComposite@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByComposite
tag3: UnityEngine.BoxCollider2D;usedByComposite
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Box Collider 2D: Get Composite
haystackProgrammer: BoxCollider2D.composite (get)
favoriteKey: UnityEngine.BoxCollider2D.composite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;composite
tag3: UnityEngine.BoxCollider2D;composite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb17f8db-d799-4701-8760-fd20cca87fcd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Box Collider 2D: Get Offset
haystackProgrammer: BoxCollider2D.offset (get)
favoriteKey: UnityEngine.BoxCollider2D.offset@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eff0f2b1-080f-4b06-952b-cef7c4ff5455","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Box Collider 2D: Set Offset
haystackProgrammer: BoxCollider2D.offset (set)
favoriteKey: UnityEngine.BoxCollider2D.offset@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"71f4fdcf-b282-4084-94fb-e608119758c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Box Collider 2D: Get Attached Rigidbody
haystackProgrammer: BoxCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.BoxCollider2D.attachedRigidbody@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;attachedRigidbody
tag3: UnityEngine.BoxCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b56b0c8-c391-4075-a709-4c5891bc99f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Box Collider 2D: Get Shape Count
haystackProgrammer: BoxCollider2D.shapeCount (get)
favoriteKey: UnityEngine.BoxCollider2D.shapeCount@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;shapeCount
tag3: UnityEngine.BoxCollider2D;shapeCount
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"342ed1c7-5601-40d0-a9a7-e62db418d1bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Box Collider 2D: Get Bounds
haystackProgrammer: BoxCollider2D.bounds (get)
favoriteKey: UnityEngine.BoxCollider2D.bounds@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounds
tag3: UnityEngine.BoxCollider2D;bounds
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6597d940-5417-47a8-91d1-60b806a3816d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Box Collider 2D: Get Error State
haystackProgrammer: BoxCollider2D.errorState (get)
favoriteKey: UnityEngine.BoxCollider2D.errorState@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;errorState
tag3: UnityEngine.BoxCollider2D;errorState
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"baf14493-4d12-4386-ace4-056d2bb068cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Box Collider 2D: Get Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd10b3c7-a842-4c92-89a4-51bd0078be93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Box Collider 2D: Set Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"394c53f7-eb06-4e3f-9c33-9e88d2efec0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Box Collider 2D: Get Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1addfcdc-cfe1-444d-8b26-148ce92c2d03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Box Collider 2D: Set Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5cb1264a-d2bc-4de7-b6d8-a24eb8d15d85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Box Collider 2D: Get Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f78f3da-136b-4c25-8a97-d3ad45f961af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Box Collider 2D: Set Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b20adbde-3488-4fe5-88a1-b58fc77f141c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Box Collider 2D: Get Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fff76d6-93c2-409b-915e-c57d42786fbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Box Collider 2D: Set Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b413ea1a-f705-4f82-bc29-64822f6af1b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Box Collider 2D: Get Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ed5595d-6182-43a4-bbc4-2b5ab3ff4168","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Box Collider 2D: Set Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72e919a8-a7b9-41bf-aa9c-f91034a3421a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Box Collider 2D: Get Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8560f6c-8171-4e24-8e6a-f5befc51f2a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Box Collider 2D: Set Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40c95a85-f638-4703-8183-cc7bc3e40976","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Box Collider 2D: Get Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c5218a0-4de4-441c-bcc1-0ede0000b34a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Box Collider 2D: Set Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f50f850-0043-4c88-b54d-1f11083caef8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Box Collider 2D: Get Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7b54a48-6225-4529-83bc-9bdce1fd7edc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Box Collider 2D: Set Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fa8bad2-98a2-43f5-81c0-650672bcd82f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Box Collider 2D: Get Friction
haystackProgrammer: BoxCollider2D.friction (get)
favoriteKey: UnityEngine.BoxCollider2D.friction@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;friction
tag3: UnityEngine.BoxCollider2D;friction
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2635ef2-170b-4a14-b9cd-6f33e1248a50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Box Collider 2D: Get Bounciness
haystackProgrammer: BoxCollider2D.bounciness (get)
favoriteKey: UnityEngine.BoxCollider2D.bounciness@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounciness
tag3: UnityEngine.BoxCollider2D;bounciness
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37238e34-60c7-4d80-a9c2-8606d3561468","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider 2D: Get Enabled
haystackProgrammer: BoxCollider2D.enabled (get)
favoriteKey: UnityEngine.BoxCollider2D.enabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c429fd4-066e-4bdc-a7c5-d2babfcd7717","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider 2D: Set Enabled
haystackProgrammer: BoxCollider2D.enabled (set)
favoriteKey: UnityEngine.BoxCollider2D.enabled@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4bc60595-fbe4-4b09-9a32-8512a4485aa1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Box Collider 2D: Is Active And Enabled
haystackProgrammer: BoxCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BoxCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isActiveAndEnabled
tag3: UnityEngine.BoxCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider 2D: Get Transform
haystackProgrammer: BoxCollider2D.transform (get)
favoriteKey: UnityEngine.BoxCollider2D.transform@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider 2D: Get Game Object
haystackProgrammer: BoxCollider2D.gameObject (get)
favoriteKey: UnityEngine.BoxCollider2D.gameObject@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider 2D: Get Tag
haystackProgrammer: BoxCollider2D.tag (get)
favoriteKey: UnityEngine.BoxCollider2D.tag@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider 2D: Set Tag
haystackProgrammer: BoxCollider2D.tag (set)
favoriteKey: UnityEngine.BoxCollider2D.tag@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider 2D: Get Name
haystackProgrammer: BoxCollider2D.name (get)
favoriteKey: UnityEngine.BoxCollider2D.name@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider 2D: Set Name
haystackProgrammer: BoxCollider2D.name (set)
favoriteKey: UnityEngine.BoxCollider2D.name@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider 2D: Get Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider 2D: Set Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Total Point Count ()
labelProgrammer: GetTotalPointCount ()
haystackHuman: Polygon Collider 2D: Get Total Point Count
haystackProgrammer: PolygonCollider2D.GetTotalPointCount
favoriteKey: UnityEngine.PolygonCollider2D.GetTotalPointCount()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetTotalPointCount;
tag3: UnityEngine.PolygonCollider2D;GetTotalPointCount;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index)
labelProgrammer: GetPath (index)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
favoriteKey: UnityEngine.PolygonCollider2D.GetPath(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetPath;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetPath;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
favoriteKey: UnityEngine.PolygonCollider2D.SetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
tag1: UnityEngine.PolygonCollider2D
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides)
labelProgrammer: CreatePrimitive (sides)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale)
labelProgrammer: CreatePrimitive (sides, scale)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale, Offset)
labelProgrammer: CreatePrimitive (sides, scale, offset)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
favoriteKey:
UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2UnityEngine.Vector2)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Polygon Collider 2D: Get Shape Hash
haystackProgrammer: PolygonCollider2D.GetShapeHash
favoriteKey: UnityEngine.PolygonCollider2D.GetShapeHash()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapeHash;
tag3: UnityEngine.PolygonCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
favoriteKey: UnityEngine.PolygonCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.PolygonCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.PolygonCollider2D
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Polygon Collider 2D: Instantiate
haystackProgrammer: PolygonCollider2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Polygon Collider 2D: Instantiate
haystackProgrammer: PolygonCollider2D.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Polygon Collider 2D: Instantiate
haystackProgrammer: PolygonCollider2D.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Polygon Collider 2D: Instantiate
haystackProgrammer: PolygonCollider2D.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Polygon Collider 2D: Instantiate
haystackProgrammer: PolygonCollider2D.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Polygon Collider 2D: Destroy
haystackProgrammer: PolygonCollider2D.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Polygon Collider 2D: Destroy
haystackProgrammer: PolygonCollider2D.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Polygon Collider 2D: Destroy Immediate
haystackProgrammer: PolygonCollider2D.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Polygon Collider 2D: Destroy Immediate
haystackProgrammer: PolygonCollider2D.DestroyImmediate
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Polygon Collider 2D: Find Objects Of Type
haystackProgrammer: PolygonCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectsOfType(System.Type)@any
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Polygon Collider 2D: Find Objects Of Type
haystackProgrammer: PolygonCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Polygon Collider 2D: Dont Destroy On Load
haystackProgrammer: PolygonCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PolygonCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Polygon Collider 2D: Find Object Of Type
haystackProgrammer: PolygonCollider2D.FindObjectOfType
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Polygon Collider 2D: Find Object Of Type
haystackProgrammer: PolygonCollider2D.FindObjectOfType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Polygon Collider 2D: To String
haystackProgrammer: PolygonCollider2D.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Polygon Collider 2D: Get Type
haystackProgrammer: PolygonCollider2D.GetType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Polygon Collider 2D: Reference Equals
haystackProgrammer: PolygonCollider2D.ReferenceEquals
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labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Polygon Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Polygon Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Polygon Collider 2D: Get Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (get)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@get
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Polygon Collider 2D: Set Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (set)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@set
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Polygon Collider 2D: Get Points
haystackProgrammer: PolygonCollider2D.points (get)
favoriteKey: UnityEngine.PolygonCollider2D.points@get
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tag2: UnityEngine.PolygonCollider2D;points
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valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4a652c2-0da2-4d5e-9798-f3141e9c116a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Polygon Collider 2D: Set Points
haystackProgrammer: PolygonCollider2D.points (set)
favoriteKey: UnityEngine.PolygonCollider2D.points@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1744103-7806-4618-8ee6-d42c65050552","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Polygon Collider 2D: Get Path Count
haystackProgrammer: PolygonCollider2D.pathCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bff602bc-0a65-4706-a372-90f29e280c4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path Count
labelProgrammer: pathCount (set)
haystackHuman: Polygon Collider 2D: Set Path Count
haystackProgrammer: PolygonCollider2D.pathCount (set)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1ffbabb4-09b8-4475-8d72-961554c0afeb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Polygon Collider 2D: Get Density
haystackProgrammer: PolygonCollider2D.density (get)
favoriteKey: UnityEngine.PolygonCollider2D.density@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fd1cf41-e5ce-4a56-9016-78576dc2b5c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Polygon Collider 2D: Set Density
haystackProgrammer: PolygonCollider2D.density (set)
favoriteKey: UnityEngine.PolygonCollider2D.density@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6558b433-2ecf-417f-9dd8-e0acacd4b59a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Polygon Collider 2D: Is Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (get)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7af3ad9-97ed-4530-b0a0-7252cbf6d2bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Polygon Collider 2D: Set Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (set)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"67ce672f-203a-49dd-8259-815492012d67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Polygon Collider 2D: Get Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41aff1dc-3a74-43b4-8fb6-de61b2e006fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Polygon Collider 2D: Set Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a15c2f0-4c67-4f92-9f15-389907bf64f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Polygon Collider 2D: Get Used By Composite
haystackProgrammer: PolygonCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByComposite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByComposite
tag3: UnityEngine.PolygonCollider2D;usedByComposite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fcf2efc-5e89-425f-8d27-6feb35776696","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Polygon Collider 2D: Set Used By Composite
haystackProgrammer: PolygonCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByComposite@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByComposite
tag3: UnityEngine.PolygonCollider2D;usedByComposite
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dca1b6a0-faca-4ca2-acf6-8c5f37a70189","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Polygon Collider 2D: Get Composite
haystackProgrammer: PolygonCollider2D.composite (get)
favoriteKey: UnityEngine.PolygonCollider2D.composite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;composite
tag3: UnityEngine.PolygonCollider2D;composite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6246dee0-f38b-4588-b465-d99c58810d05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Polygon Collider 2D: Get Offset
haystackProgrammer: PolygonCollider2D.offset (get)
favoriteKey: UnityEngine.PolygonCollider2D.offset@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06229da4-814b-4ce3-9ece-8e0633fcb31b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Polygon Collider 2D: Set Offset
haystackProgrammer: PolygonCollider2D.offset (set)
favoriteKey: UnityEngine.PolygonCollider2D.offset@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7c669f4c-19ca-44d7-8c10-c24367a25691","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Polygon Collider 2D: Get Attached Rigidbody
haystackProgrammer: PolygonCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.PolygonCollider2D.attachedRigidbody@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;attachedRigidbody
tag3: UnityEngine.PolygonCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbed7d13-65b2-4067-bf69-be3cf8efff8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Polygon Collider 2D: Get Shape Count
haystackProgrammer: PolygonCollider2D.shapeCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.shapeCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;shapeCount
tag3: UnityEngine.PolygonCollider2D;shapeCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2f9ab5c-eaf2-4860-a8c7-c5504c101eb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Polygon Collider 2D: Get Bounds
haystackProgrammer: PolygonCollider2D.bounds (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounds@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounds
tag3: UnityEngine.PolygonCollider2D;bounds
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e426c51a-2549-4f46-9aee-2dacb3beeb2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Polygon Collider 2D: Get Error State
haystackProgrammer: PolygonCollider2D.errorState (get)
favoriteKey: UnityEngine.PolygonCollider2D.errorState@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;errorState
tag3: UnityEngine.PolygonCollider2D;errorState
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"304e4b39-9744-45a9-9f68-44dddd7dca48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Polygon Collider 2D: Get Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"548a0cb9-4447-45fe-ad47-086456e83991","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Polygon Collider 2D: Set Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bf191d09-9c44-4cb4-9982-0e875b0f362d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Polygon Collider 2D: Get Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bf3f362-c895-4caf-92bf-c52d984df612","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Polygon Collider 2D: Set Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ef300616-bb4d-4287-847f-a2560b1ea555","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Polygon Collider 2D: Get Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a591fba-19cb-4596-925e-f9783e6b3b73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Polygon Collider 2D: Set Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96ea3714-593d-49ef-a3c5-5c08b478de84","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Polygon Collider 2D: Get Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd15166c-426a-43f8-aff1-226c35331399","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Polygon Collider 2D: Set Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9940b09-39e3-4149-9268-91efd1c4a048","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77b10686-90e0-44eb-ae72-6f2b66e745e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f773f696-e8e4-46f0-9479-e14decef4052","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a161b65-7c48-4bbe-ba11-645bb1a26408","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b65d7ddd-0d59-4d00-b369-0e347e342194","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Polygon Collider 2D: Get Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71c997c1-7ae6-424f-9395-4d636dd6f343","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Polygon Collider 2D: Set Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d392b20-6069-4637-ab0a-aeb4978dc91f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Polygon Collider 2D: Get Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19b796de-3528-4381-b1df-c13a42892b7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Polygon Collider 2D: Set Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01bd7306-3d7f-4595-a57a-e8ab581086be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Polygon Collider 2D: Get Friction
haystackProgrammer: PolygonCollider2D.friction (get)
favoriteKey: UnityEngine.PolygonCollider2D.friction@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;friction
tag3: UnityEngine.PolygonCollider2D;friction
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52c01744-bf70-4eaa-ab6e-023cf4ab81e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Polygon Collider 2D: Get Bounciness
haystackProgrammer: PolygonCollider2D.bounciness (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounciness@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounciness
tag3: UnityEngine.PolygonCollider2D;bounciness
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b16fae8-5aa6-4850-95ff-1de3eda3410e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Polygon Collider 2D: Get Enabled
haystackProgrammer: PolygonCollider2D.enabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07e9b186-2ec1-42b4-a9a6-a3e4bee356c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Polygon Collider 2D: Set Enabled
haystackProgrammer: PolygonCollider2D.enabled (set)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"43ae472c-be77-462e-8b45-3462847abece","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Polygon Collider 2D: Is Active And Enabled
haystackProgrammer: PolygonCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isActiveAndEnabled
tag3: UnityEngine.PolygonCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5701c708-14dd-4da6-ab0c-1149e7ce672a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Polygon Collider 2D: Get Transform
haystackProgrammer: PolygonCollider2D.transform (get)
favoriteKey: UnityEngine.PolygonCollider2D.transform@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b545d70-9e64-4e3a-9d67-2204c8d3a37c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Polygon Collider 2D: Get Game Object
haystackProgrammer: PolygonCollider2D.gameObject (get)
favoriteKey: UnityEngine.PolygonCollider2D.gameObject@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f485572-948a-4dc6-803e-786a683afbf2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Polygon Collider 2D: Get Tag
haystackProgrammer: PolygonCollider2D.tag (get)
favoriteKey: UnityEngine.PolygonCollider2D.tag@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9274f996-6a25-4cad-a721-f8081cf17b04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Polygon Collider 2D: Set Tag
haystackProgrammer: PolygonCollider2D.tag (set)
favoriteKey: UnityEngine.PolygonCollider2D.tag@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"705d2a7c-4732-4fbf-bede-86ae3da368bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Polygon Collider 2D: Get Name
haystackProgrammer: PolygonCollider2D.name (get)
favoriteKey: UnityEngine.PolygonCollider2D.name@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03d79ac6-181e-4ca1-8db9-aaf4af0a282a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Polygon Collider 2D: Set Name
haystackProgrammer: PolygonCollider2D.name (set)
favoriteKey: UnityEngine.PolygonCollider2D.name@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b29eb5b2-f23f-4b17-84db-a3802f491714","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Polygon Collider 2D: Get Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (get)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01a388e3-bfea-48ca-94ee-1966d0b2c8ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Polygon Collider 2D: Set Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (set)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"cad0f146-bd9c-4811-bbde-3fbaac4d130a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Geometry ()
labelProgrammer: GenerateGeometry ()
haystackHuman: Composite Collider 2D: Generate Geometry
haystackProgrammer: CompositeCollider2D.GenerateGeometry
favoriteKey: UnityEngine.CompositeCollider2D.GenerateGeometry()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GenerateGeometry;
tag3: UnityEngine.CompositeCollider2D;GenerateGeometry;
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
{"chainable":false,"member":{"name":"GenerateGeometry","parameterTypes":[],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b779e896-08bc-4d68-8519-f364f770b939","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path Point Count (Index)
labelProgrammer: GetPathPointCount (index)
haystackHuman: Composite Collider 2D: Get Path Point Count
haystackProgrammer: CompositeCollider2D.GetPathPointCount
favoriteKey: UnityEngine.CompositeCollider2D.GetPathPointCount(System.Int32)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetPathPointCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"49d9a0a7-59fb-41ae-88a8-fa70d0aff369","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
favoriteKey: UnityEngine.CompositeCollider2D.GetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32|UnityEngine.Vector2[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetPath","parameterTypes":["System.Int32","UnityEngine.Vector2[]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e6ce2669-d364-4c7e-a9a8-c5c015e00440","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CompositeCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CompositeCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"db3d271f-6d2c-42bf-903e-92c00d6076fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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