using System.Collections.Generic; using EscapeRoomEngine.Engine.Runtime.Modules; using UnityEngine; namespace EscapeRoomEngine.Engine.Runtime.Requirements { [CreateAssetMenu(menuName = "Requirements/Place Anywhere")] public class PlaceAnywhere : PlacementRequirement { protected override IEnumerable GenerateCandidates(Module module, Space space) { return space.rrDimensions.EveryPosition; } } }