# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Aim Constraint: Get Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"609c0e79-bfdd-4c49-b891-0eb1f56c1913","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Aim Constraint: Set Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"736c55cb-fb17-4c83-9096-7759f038c328","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Aim Constraint: Get Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc542a57-47df-4135-91b1-1df4d46cc800","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Aim Constraint: Set Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"a9949588-fe0d-4e20-8b0d-2aa956e37802","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Vector
labelProgrammer: aimVector (get)
haystackHuman: Aim Constraint: Get Aim Vector
haystackProgrammer: AimConstraint.aimVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7233a718-59ca-4bf6-b9eb-5f99fabd3db5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Vector
labelProgrammer: aimVector (set)
haystackHuman: Aim Constraint: Set Aim Vector
haystackProgrammer: AimConstraint.aimVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"aa243b38-d194-4dcb-8825-c315ad99fd4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up Vector
labelProgrammer: upVector (get)
haystackHuman: Aim Constraint: Get Up Vector
haystackProgrammer: AimConstraint.upVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ca0093c-2378-4b00-abc6-2f430af39887","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up Vector
labelProgrammer: upVector (set)
haystackHuman: Aim Constraint: Set Up Vector
haystackProgrammer: AimConstraint.upVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ac420481-f452-461e-8d80-9bf52b519551","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Vector
labelProgrammer: worldUpVector (get)
haystackHuman: Aim Constraint: Get World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02a6d85d-ef86-41c1-91d7-8cf9cb0e0dd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Vector
labelProgrammer: worldUpVector (set)
haystackHuman: Aim Constraint: Set World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"44e77e53-b596-4d37-9ab5-ff5abbb0dae6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Object
labelProgrammer: worldUpObject (get)
haystackHuman: Aim Constraint: Get World Up Object
haystackProgrammer: AimConstraint.worldUpObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e64d6ff-2a2a-4f03-bd70-c864eba5220c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Object
labelProgrammer: worldUpObject (set)
haystackHuman: Aim Constraint: Set World Up Object
haystackProgrammer: AimConstraint.worldUpObject (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d5ab8252-ae11-495b-a882-d250bd1d1da2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Type
labelProgrammer: worldUpType (get)
haystackHuman: Aim Constraint: Get World Up Type
haystackProgrammer: AimConstraint.worldUpType (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7cf72a6-f298-463a-8d1a-13d77b0d6950","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Type
labelProgrammer: worldUpType (set)
haystackHuman: Aim Constraint: Set World Up Type
haystackProgrammer: AimConstraint.worldUpType (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.AimConstraint+WorldUpType
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"chainable":false,"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SceneUp","$type":"UnityEngine.Animations.AimConstraint+WorldUpType"}},"position":{"x":0.0,"y":0.0},"guid":"256ae1cb-9fb6-4b3f-a75a-826cc26e4d4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Aim Constraint: Get Source Count
haystackProgrammer: AimConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.AimConstraint.sourceCount@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;sourceCount
tag3: UnityEngine.Animations.AimConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca3e9e06-8cad-4b1d-ab59-6e05c001833f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Aim Constraint: Get Enabled
haystackProgrammer: AimConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8f6515d-19f2-40f2-928e-c018d06cf3e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Aim Constraint: Set Enabled
haystackProgrammer: AimConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82148fd5-2603-42c6-b7bb-ff03a3680959","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Aim Constraint: Is Active And Enabled
haystackProgrammer: AimConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"001ece30-732b-4a30-81d4-19a10adf8c61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Aim Constraint: Get Transform
haystackProgrammer: AimConstraint.transform (get)
favoriteKey: UnityEngine.Animations.AimConstraint.transform@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fd82370-55a7-4255-a0e8-07ecc6421e21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Aim Constraint: Get Game Object
haystackProgrammer: AimConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.gameObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d530f751-1ebf-4302-a2c3-a8b537b74e32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Aim Constraint: Get Tag
haystackProgrammer: AimConstraint.tag (get)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be927612-ac28-444a-bf97-71a779204178","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Aim Constraint: Set Tag
haystackProgrammer: AimConstraint.tag (set)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"71ab75db-f7d6-4acc-a180-e930a5ecc8ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Aim Constraint: Get Name
haystackProgrammer: AimConstraint.name (get)
favoriteKey: UnityEngine.Animations.AimConstraint.name@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33bc14fd-1983-4afe-ba39-e52e5b151d1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Aim Constraint: Set Name
haystackProgrammer: AimConstraint.name (set)
favoriteKey: UnityEngine.Animations.AimConstraint.name@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"38f92d08-46e9-429b-a187-a2e4a6d72002","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Aim Constraint: Get Hide Flags
haystackProgrammer: AimConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3897776f-8405-401d-873d-48391d9a96b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Aim Constraint: Set Hide Flags
haystackProgrammer: AimConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f76616f8-d368-4187-8c66-2f5ad2df599e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Position Constraint: Get Sources
haystackProgrammer: PositionConstraint.GetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
UnityEngine.Animations.PositionConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"13a2ec29-b781-458e-8f9a-d5f1a72accb2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Position Constraint: Find Object Of Type
haystackProgrammer: PositionConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7f6c0419-d05a-48a3-9049-98bd941a0a70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Position Constraint: To String
haystackProgrammer: PositionConstraint.ToString
favoriteKey: UnityEngine.Animations.PositionConstraint.ToString()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9337853-64ee-4d30-9590-79af139ade0e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Position Constraint: Equals
haystackProgrammer: PositionConstraint.Equals
favoriteKey: UnityEngine.Animations.PositionConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa3f13e0-5235-400f-9cde-c6c314f5d77d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position Constraint: Get Type
haystackProgrammer: PositionConstraint.GetType
favoriteKey: UnityEngine.Animations.PositionConstraint.GetType()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3dc50e24-80b2-4763-810e-3df48dcc8174","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position Constraint: Reference Equals
haystackProgrammer: PositionConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.PositionConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cdd4fb3d-d8ae-4714-bf75-8a8dd4a7aff0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Position Constraint: Get Weight
haystackProgrammer: PositionConstraint.weight (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b49d777-7157-427a-b2da-c409451d75ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Position Constraint: Set Weight
haystackProgrammer: PositionConstraint.weight (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"24543758-c5e4-49a7-b11e-6452333bae41","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation At Rest
labelProgrammer: translationAtRest (get)
haystackHuman: Position Constraint: Get Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"translationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9da71b0-23c1-4ea4-ad1a-169805885613","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation At Rest
labelProgrammer: translationAtRest (set)
haystackHuman: Position Constraint: Set Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"translationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3e1c73f1-fb62-49fd-80d4-7306a5a11d94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Offset
labelProgrammer: translationOffset (get)
haystackHuman: Position Constraint: Get Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"translationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a44633b-4987-4575-a01d-fe288c00154c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Offset
labelProgrammer: translationOffset (set)
haystackHuman: Position Constraint: Set Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"translationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7a0bd86f-07bf-49cb-9918-033019c1bbee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Axis
labelProgrammer: translationAxis (get)
haystackHuman: Position Constraint: Get Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAxis@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"translationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbe1b0dd-2d1c-478d-a8c3-d19b81f8b490","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Axis
labelProgrammer: translationAxis (set)
haystackHuman: Position Constraint: Set Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAxis@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"translationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"9198bda8-6058-4063-be83-4d6cb08b711f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Position Constraint: Get Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.constraintActive@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d14c47a8-f4f2-4e9d-96ac-dc2bcaef385e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Position Constraint: Set Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.constraintActive@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9d313dfe-97d2-48bc-ba89-ed5b27791685","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Position Constraint: Get Locked
haystackProgrammer: PositionConstraint.locked (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64bd417a-9cfe-4441-9235-024102711ba9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Position Constraint: Set Locked
haystackProgrammer: PositionConstraint.locked (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b53fca60-1119-45dc-b0b5-ccf6099c3580","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Position Constraint: Get Source Count
haystackProgrammer: PositionConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.sourceCount@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;sourceCount
tag3: UnityEngine.Animations.PositionConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3746c756-899a-47f4-b8ba-da74923e4b55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position Constraint: Get Enabled
haystackProgrammer: PositionConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e103552-78a6-41b1-90c4-5bc7b9322206","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position Constraint: Set Enabled
haystackProgrammer: PositionConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4a0ddca1-f71c-493c-81d8-1d64d3b90dbd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position Constraint: Is Active And Enabled
haystackProgrammer: PositionConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b19abbe0-0ca3-4b72-85fd-09786185669f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position Constraint: Get Transform
haystackProgrammer: PositionConstraint.transform (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.transform@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c42355fa-1273-4f7a-9e63-19455f342216","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position Constraint: Get Game Object
haystackProgrammer: PositionConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.gameObject@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01e6d7ca-1529-4f98-afa3-aa18108dc981","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position Constraint: Get Tag
haystackProgrammer: PositionConstraint.tag (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d808f97-d672-4b25-9f05-7b9b40e06655","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position Constraint: Set Tag
haystackProgrammer: PositionConstraint.tag (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"620eede9-64ff-4efe-b13a-029f8b7f9b5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position Constraint: Get Name
haystackProgrammer: PositionConstraint.name (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bd97878-7718-4ec4-8f26-3471fa695e20","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position Constraint: Set Name
haystackProgrammer: PositionConstraint.name (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dcbcb260-742b-40dc-9447-2e69c16bcb6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position Constraint: Get Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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haystackHuman: Rotation Constraint: Find Objects Of Type
haystackProgrammer: RotationConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.RotationConstraint.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rotation Constraint: Dont Destroy On Load
haystackProgrammer: RotationConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.RotationConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rotation Constraint: Find Object Of Type
haystackProgrammer: RotationConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.RotationConstraint.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"02fa597f-f4ee-4247-bea7-ea3359d455ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rotation Constraint: Find Object Of Type
haystackProgrammer: RotationConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.RotationConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"691e8d30-fe94-40b5-8986-f048c75000ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rotation Constraint: To String
haystackProgrammer: RotationConstraint.ToString
favoriteKey: UnityEngine.Animations.RotationConstraint.ToString()@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25ec767e-bba9-4f27-bff6-1f0a9b4cc515","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rotation Constraint: Equals
haystackProgrammer: RotationConstraint.Equals
favoriteKey: UnityEngine.Animations.RotationConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f9a37fa-c63c-4323-8f3c-653fdec6560a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rotation Constraint: Get Type
haystackProgrammer: RotationConstraint.GetType
favoriteKey: UnityEngine.Animations.RotationConstraint.GetType()@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e2914da-74f6-4a12-95ca-a8d06eba8ea4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rotation Constraint: Reference Equals
haystackProgrammer: RotationConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.RotationConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7920e26-c624-4b2f-8c2c-dd0f8046c5cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Rotation Constraint: Get Weight
haystackProgrammer: RotationConstraint.weight (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.weight@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;weight
tag3: UnityEngine.Animations.RotationConstraint;weight
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82f8dfa8-22d8-4168-8a69-538584b0fad7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Rotation Constraint: Set Weight
haystackProgrammer: RotationConstraint.weight (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.weight@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;weight
tag3: UnityEngine.Animations.RotationConstraint;weight
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"01275749-5235-473c-81bf-cb7564a2e4aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Rotation Constraint: Get Rotation At Rest
haystackProgrammer: RotationConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAtRest
tag3: UnityEngine.Animations.RotationConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0f16299-f8ab-480b-a5a7-c4aab7314e47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Rotation Constraint: Set Rotation At Rest
haystackProgrammer: RotationConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAtRest
tag3: UnityEngine.Animations.RotationConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"eca74bd2-7a04-44f7-9d3e-feda3d2875db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Rotation Constraint: Get Rotation Offset
haystackProgrammer: RotationConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationOffset@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationOffset
tag3: UnityEngine.Animations.RotationConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44637323-f764-4058-ac29-2770a0b0094a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Rotation Constraint: Set Rotation Offset
haystackProgrammer: RotationConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationOffset@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationOffset
tag3: UnityEngine.Animations.RotationConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ea0cdf34-f320-4d56-8172-0303e5016782","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Rotation Constraint: Get Rotation Axis
haystackProgrammer: RotationConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAxis@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAxis
tag3: UnityEngine.Animations.RotationConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e584070a-6b82-4a0b-96e0-ed36c279cc93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Rotation Constraint: Set Rotation Axis
haystackProgrammer: RotationConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAxis@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAxis
tag3: UnityEngine.Animations.RotationConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"725d5303-1939-4617-956f-f46fac05f90f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Rotation Constraint: Get Constraint Active
haystackProgrammer: RotationConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.constraintActive@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;constraintActive
tag3: UnityEngine.Animations.RotationConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cae5de59-ac4e-41c4-b2bd-c6f277bc0f5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Rotation Constraint: Set Constraint Active
haystackProgrammer: RotationConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.constraintActive@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;constraintActive
tag3: UnityEngine.Animations.RotationConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"97167e1b-a1f0-4bea-9150-b7426af4340d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Rotation Constraint: Get Locked
haystackProgrammer: RotationConstraint.locked (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.locked@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;locked
tag3: UnityEngine.Animations.RotationConstraint;locked
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40351e0b-c49f-48f1-9e97-a5f5e916f693","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Rotation Constraint: Set Locked
haystackProgrammer: RotationConstraint.locked (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.locked@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;locked
tag3: UnityEngine.Animations.RotationConstraint;locked
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"06b1c55d-2edb-4d49-bb3e-afc417f1158e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Rotation Constraint: Get Source Count
haystackProgrammer: RotationConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.sourceCount@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;sourceCount
tag3: UnityEngine.Animations.RotationConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5045ae0-f34c-44d7-a946-686e9da82994","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Rotation Constraint: Get Enabled
haystackProgrammer: RotationConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.enabled@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;enabled
tag3: UnityEngine.Animations.RotationConstraint;enabled
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee4a3f2a-2090-4cf1-838f-180f147015f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Rotation Constraint: Set Enabled
haystackProgrammer: RotationConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.enabled@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;enabled
tag3: UnityEngine.Animations.RotationConstraint;enabled
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"37365225-5cc0-463e-9b9d-4ab5db05536e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Rotation Constraint: Is Active And Enabled
haystackProgrammer: RotationConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.RotationConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e803acb9-8f1e-4c8e-b387-098da4119abd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rotation Constraint: Get Transform
haystackProgrammer: RotationConstraint.transform (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.transform@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5dd81e32-807e-4369-a995-49c43412b5db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rotation Constraint: Get Game Object
haystackProgrammer: RotationConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.gameObject@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fcd2e28-1e30-4ccd-9b4a-094f480d552f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rotation Constraint: Get Tag
haystackProgrammer: RotationConstraint.tag (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.tag@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9eb6881-0a52-48e4-8285-a274d0a56f0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rotation Constraint: Set Tag
haystackProgrammer: RotationConstraint.tag (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.tag@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rotation Constraint: Get Name
haystackProgrammer: RotationConstraint.name (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.name@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;name
tag3: UnityEngine.Object;name
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unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rotation Constraint: Set Name
haystackProgrammer: RotationConstraint.name (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.name@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;name
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valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rotation Constraint: Get Hide Flags
haystackProgrammer: RotationConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.hideFlags@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rotation Constraint: Set Hide Flags
haystackProgrammer: RotationConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.hideFlags@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Scale Constraint: Get Sources
haystackProgrammer: ScaleConstraint.GetSources
tag1: UnityEngine.Animations.ScaleConstraint
favoriteKey:
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tag2:
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tag3:
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unit:
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labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Scale Constraint: Set Sources
haystackProgrammer: ScaleConstraint.SetSources
tag1: UnityEngine.Animations.ScaleConstraint
favoriteKey:
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tag2:
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tag3:
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labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Scale Constraint: Add Source
haystackProgrammer: ScaleConstraint.AddSource
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valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Scale Constraint: Remove Source
haystackProgrammer: ScaleConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;RemoveSource;System.Int32
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valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Scale Constraint: Get Source
haystackProgrammer: ScaleConstraint.GetSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetSource;System.Int32
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valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
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haystackProgrammer: ScaleConstraint.SetSource
tag1: UnityEngine.Animations.ScaleConstraint
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Scale Constraint: Get Component
haystackProgrammer: ScaleConstraint.GetComponent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponent(System.Type)@any
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tag2: UnityEngine.Animations.ScaleConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: ScaleConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.ScaleConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: UnityEngine.Animations.ScaleConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Scale Constraint: Get Component
haystackProgrammer: ScaleConstraint.GetComponent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Scale Constraint: Get Component In Children
haystackProgrammer: ScaleConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Scale Constraint: Get Component In Children
haystackProgrammer: ScaleConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInChildren(System.Type)@any
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tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Scale Constraint: Get Components In Children
haystackProgrammer: ScaleConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Animations.ScaleConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Scale Constraint: Get Components In Children
haystackProgrammer: ScaleConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentsInChildren(System.Type)@any
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valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Scale Constraint: Get Component In Parent
haystackProgrammer: ScaleConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInParent;System.Type;System.Boolean
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valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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haystackProgrammer: ScaleConstraint.GetComponentInParent
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
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favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentsInParent(System.TypeSystem.Boolean)@any
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
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labelHuman: Get Components (Type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: ScaleConstraint.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: ScaleConstraint.FindObjectsOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Scale Constraint: Find Objects Of Type
haystackProgrammer: ScaleConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.ScaleConstraint.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Animations.ScaleConstraint;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: ScaleConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.ScaleConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Scale Constraint: Find Object Of Type
haystackProgrammer: ScaleConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.ScaleConstraint.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Scale Constraint: Find Object Of Type
haystackProgrammer: ScaleConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.ScaleConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scale Constraint: To String
haystackProgrammer: ScaleConstraint.ToString
favoriteKey: UnityEngine.Animations.ScaleConstraint.ToString()@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Scale Constraint: Equals
haystackProgrammer: ScaleConstraint.Equals
favoriteKey: UnityEngine.Animations.ScaleConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Scale Constraint: Get Type
haystackProgrammer: ScaleConstraint.GetType
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetType()@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Scale Constraint: Reference Equals
haystackProgrammer: ScaleConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.ScaleConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Scale Constraint: Get Weight
haystackProgrammer: ScaleConstraint.weight (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.weight@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;weight
tag3: UnityEngine.Animations.ScaleConstraint;weight
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Scale Constraint: Set Weight
haystackProgrammer: ScaleConstraint.weight (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.weight@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;weight
tag3: UnityEngine.Animations.ScaleConstraint;weight
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scale At Rest
labelProgrammer: scaleAtRest (get)
haystackHuman: Scale Constraint: Get Scale At Rest
haystackProgrammer: ScaleConstraint.scaleAtRest (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleAtRest@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleAtRest
tag3: UnityEngine.Animations.ScaleConstraint;scaleAtRest
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scale At Rest
labelProgrammer: scaleAtRest (set)
haystackHuman: Scale Constraint: Set Scale At Rest
haystackProgrammer: ScaleConstraint.scaleAtRest (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleAtRest@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleAtRest
tag3: UnityEngine.Animations.ScaleConstraint;scaleAtRest
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scale Offset
labelProgrammer: scaleOffset (get)
haystackHuman: Scale Constraint: Get Scale Offset
haystackProgrammer: ScaleConstraint.scaleOffset (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleOffset@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleOffset
tag3: UnityEngine.Animations.ScaleConstraint;scaleOffset
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scale Offset
labelProgrammer: scaleOffset (set)
haystackHuman: Scale Constraint: Set Scale Offset
haystackProgrammer: ScaleConstraint.scaleOffset (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleOffset@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleOffset
tag3: UnityEngine.Animations.ScaleConstraint;scaleOffset
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scaling Axis
labelProgrammer: scalingAxis (get)
haystackHuman: Scale Constraint: Get Scaling Axis
haystackProgrammer: ScaleConstraint.scalingAxis (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scalingAxis@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scalingAxis
tag3: UnityEngine.Animations.ScaleConstraint;scalingAxis
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scaling Axis
labelProgrammer: scalingAxis (set)
haystackHuman: Scale Constraint: Set Scaling Axis
haystackProgrammer: ScaleConstraint.scalingAxis (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scalingAxis@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scalingAxis
tag3: UnityEngine.Animations.ScaleConstraint;scalingAxis
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Scale Constraint: Get Constraint Active
haystackProgrammer: ScaleConstraint.constraintActive (get)
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tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;constraintActive
tag3: UnityEngine.Animations.ScaleConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Scale Constraint: Set Constraint Active
haystackProgrammer: ScaleConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.constraintActive@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;constraintActive
tag3: UnityEngine.Animations.ScaleConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Scale Constraint: Get Locked
haystackProgrammer: ScaleConstraint.locked (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.locked@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;locked
tag3: UnityEngine.Animations.ScaleConstraint;locked
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Scale Constraint: Set Locked
haystackProgrammer: ScaleConstraint.locked (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.locked@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;locked
tag3: UnityEngine.Animations.ScaleConstraint;locked
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Scale Constraint: Get Source Count
haystackProgrammer: ScaleConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.sourceCount@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;sourceCount
tag3: UnityEngine.Animations.ScaleConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Scale Constraint: Get Enabled
haystackProgrammer: ScaleConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.enabled@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;enabled
tag3: UnityEngine.Animations.ScaleConstraint;enabled
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Scale Constraint: Set Enabled
haystackProgrammer: ScaleConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.enabled@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;enabled
tag3: UnityEngine.Animations.ScaleConstraint;enabled
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Scale Constraint: Is Active And Enabled
haystackProgrammer: ScaleConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.ScaleConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Scale Constraint: Get Transform
haystackProgrammer: ScaleConstraint.transform (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.transform@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Scale Constraint: Get Game Object
haystackProgrammer: ScaleConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.gameObject@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Scale Constraint: Get Tag
haystackProgrammer: ScaleConstraint.tag (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.tag@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Scale Constraint: Set Tag
haystackProgrammer: ScaleConstraint.tag (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.tag@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Scale Constraint: Get Name
haystackProgrammer: ScaleConstraint.name (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.name@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scale Constraint: Set Name
haystackProgrammer: ScaleConstraint.name (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.name@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Scale Constraint: Get Hide Flags
haystackProgrammer: ScaleConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.hideFlags@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Scale Constraint: Set Hide Flags
haystackProgrammer: ScaleConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.hideFlags@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
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haystackProgrammer: LookAtConstraint.GetSources
tag1: UnityEngine.Animations.LookAtConstraint
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
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haystackProgrammer: LookAtConstraint.SetSources
tag1: UnityEngine.Animations.LookAtConstraint
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Look At Constraint: Add Source
haystackProgrammer: LookAtConstraint.AddSource
favoriteKey: UnityEngine.Animations.LookAtConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.LookAtConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.LookAtConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Look At Constraint: Remove Source
haystackProgrammer: LookAtConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.LookAtConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.LookAtConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Look At Constraint: Get Source
haystackProgrammer: LookAtConstraint.GetSource
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.LookAtConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Look At Constraint: Set Source
haystackProgrammer: LookAtConstraint.SetSource
tag1: UnityEngine.Animations.LookAtConstraint
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.LookAtConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Look At Constraint: Get Component
haystackProgrammer: LookAtConstraint.GetComponent
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Look At Constraint: Try Get Component
haystackProgrammer: LookAtConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.LookAtConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Look At Constraint: Get Component
haystackProgrammer: LookAtConstraint.GetComponent
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Look At Constraint: Get Component In Children
haystackProgrammer: LookAtConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Look At Constraint: Get Component In Children
haystackProgrammer: LookAtConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Look At Constraint: Get Components In Children
haystackProgrammer: LookAtConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Look At Constraint: Get Components In Children
haystackProgrammer: LookAtConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Look At Constraint: Get Component In Parent
haystackProgrammer: LookAtConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
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haystackProgrammer: LookAtConstraint.GetComponentInParent
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valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Look At Constraint: Get Components In Parent
haystackProgrammer: LookAtConstraint.GetComponentsInParent
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valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
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UnityEngine.Animations.LookAtConstraint;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Look At Constraint: Destroy
haystackProgrammer: LookAtConstraint.Destroy
favoriteKey: UnityEngine.Animations.LookAtConstraint.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Look At Constraint: Destroy
haystackProgrammer: LookAtConstraint.Destroy
favoriteKey: UnityEngine.Animations.LookAtConstraint.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Look At Constraint: Destroy Immediate
haystackProgrammer: LookAtConstraint.DestroyImmediate
favoriteKey: UnityEngine.Animations.LookAtConstraint.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Look At Constraint: Destroy Immediate
haystackProgrammer: LookAtConstraint.DestroyImmediate
favoriteKey: UnityEngine.Animations.LookAtConstraint.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Look At Constraint: Find Objects Of Type
haystackProgrammer: LookAtConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.LookAtConstraint.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Look At Constraint: Find Objects Of Type
haystackProgrammer: LookAtConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.LookAtConstraint.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Look At Constraint: Dont Destroy On Load
haystackProgrammer: LookAtConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.LookAtConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Look At Constraint: Find Object Of Type
haystackProgrammer: LookAtConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.LookAtConstraint.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Look At Constraint: Find Object Of Type
haystackProgrammer: LookAtConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.LookAtConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Look At Constraint: To String
haystackProgrammer: LookAtConstraint.ToString
favoriteKey: UnityEngine.Animations.LookAtConstraint.ToString()@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Look At Constraint: Equals
haystackProgrammer: LookAtConstraint.Equals
favoriteKey: UnityEngine.Animations.LookAtConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Look At Constraint: Get Type
haystackProgrammer: LookAtConstraint.GetType
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetType()@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Look At Constraint: Reference Equals
haystackProgrammer: LookAtConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.LookAtConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Look At Constraint: Get Weight
haystackProgrammer: LookAtConstraint.weight (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.weight@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;weight
tag3: UnityEngine.Animations.LookAtConstraint;weight
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Look At Constraint: Set Weight
haystackProgrammer: LookAtConstraint.weight (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.weight@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;weight
tag3: UnityEngine.Animations.LookAtConstraint;weight
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Roll
labelProgrammer: roll (get)
haystackHuman: Look At Constraint: Get Roll
haystackProgrammer: LookAtConstraint.roll (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.roll@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;roll
tag3: UnityEngine.Animations.LookAtConstraint;roll
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Roll
labelProgrammer: roll (set)
haystackHuman: Look At Constraint: Set Roll
haystackProgrammer: LookAtConstraint.roll (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.roll@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;roll
tag3: UnityEngine.Animations.LookAtConstraint;roll
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Look At Constraint: Get Constraint Active
haystackProgrammer: LookAtConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.constraintActive@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;constraintActive
tag3: UnityEngine.Animations.LookAtConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Look At Constraint: Set Constraint Active
haystackProgrammer: LookAtConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.constraintActive@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;constraintActive
tag3: UnityEngine.Animations.LookAtConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Look At Constraint: Get Locked
haystackProgrammer: LookAtConstraint.locked (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.locked@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;locked
tag3: UnityEngine.Animations.LookAtConstraint;locked
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Look At Constraint: Set Locked
haystackProgrammer: LookAtConstraint.locked (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.locked@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;locked
tag3: UnityEngine.Animations.LookAtConstraint;locked
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Look At Constraint: Get Rotation At Rest
haystackProgrammer: LookAtConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;rotationAtRest
tag3: UnityEngine.Animations.LookAtConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Look At Constraint: Set Rotation At Rest
haystackProgrammer: LookAtConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;rotationAtRest
tag3: UnityEngine.Animations.LookAtConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.LookAtConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Look At Constraint: Get Rotation Offset
haystackProgrammer: LookAtConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.rotationOffset@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;rotationOffset
tag3: UnityEngine.Animations.LookAtConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Look At Constraint: Set Rotation Offset
haystackProgrammer: LookAtConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.rotationOffset@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;rotationOffset
tag3: UnityEngine.Animations.LookAtConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.LookAtConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Object
labelProgrammer: worldUpObject (get)
haystackHuman: Look At Constraint: Get World Up Object
haystackProgrammer: LookAtConstraint.worldUpObject (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.worldUpObject@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;worldUpObject
tag3: UnityEngine.Animations.LookAtConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Object
labelProgrammer: worldUpObject (set)
haystackHuman: Look At Constraint: Set World Up Object
haystackProgrammer: LookAtConstraint.worldUpObject (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.worldUpObject@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;worldUpObject
tag3: UnityEngine.Animations.LookAtConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.LookAtConstraint|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Up Object
labelProgrammer: useUpObject (get)
haystackHuman: Look At Constraint: Get Use Up Object
haystackProgrammer: LookAtConstraint.useUpObject (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.useUpObject@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;useUpObject
tag3: UnityEngine.Animations.LookAtConstraint;useUpObject
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Up Object
labelProgrammer: useUpObject (set)
haystackHuman: Look At Constraint: Set Use Up Object
haystackProgrammer: LookAtConstraint.useUpObject (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.useUpObject@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;useUpObject
tag3: UnityEngine.Animations.LookAtConstraint;useUpObject
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Look At Constraint: Get Source Count
haystackProgrammer: LookAtConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.sourceCount@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;sourceCount
tag3: UnityEngine.Animations.LookAtConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Look At Constraint: Get Enabled
haystackProgrammer: LookAtConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.enabled@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;enabled
tag3: UnityEngine.Animations.LookAtConstraint;enabled
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Look At Constraint: Set Enabled
haystackProgrammer: LookAtConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.enabled@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;enabled
tag3: UnityEngine.Animations.LookAtConstraint;enabled
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Look At Constraint: Is Active And Enabled
haystackProgrammer: LookAtConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.LookAtConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Look At Constraint: Get Transform
haystackProgrammer: LookAtConstraint.transform (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.transform@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Look At Constraint: Get Game Object
haystackProgrammer: LookAtConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.gameObject@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Look At Constraint: Get Tag
haystackProgrammer: LookAtConstraint.tag (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.tag@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Look At Constraint: Set Tag
haystackProgrammer: LookAtConstraint.tag (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.tag@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Look At Constraint: Get Name
haystackProgrammer: LookAtConstraint.name (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.name@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Look At Constraint: Set Name
haystackProgrammer: LookAtConstraint.name (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.name@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Look At Constraint: Get Hide Flags
haystackProgrammer: LookAtConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.LookAtConstraint.hideFlags@get
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.LookAtConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Look At Constraint: Set Hide Flags
haystackProgrammer: LookAtConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.LookAtConstraint.hideFlags@set
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.LookAtConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Translation Offset (Index)
labelProgrammer: GetTranslationOffset (index)
haystackHuman: Parent Constraint: Get Translation Offset
haystackProgrammer: ParentConstraint.GetTranslationOffset
favoriteKey: UnityEngine.Animations.ParentConstraint.GetTranslationOffset(System.Int32)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;GetTranslationOffset;System.Int32
tag3: UnityEngine.Animations.ParentConstraint;GetTranslationOffset;System.Int32
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Translation Offset (Index, Value)
labelProgrammer: SetTranslationOffset (index, value)
haystackHuman: Parent Constraint: Set Translation Offset
haystackProgrammer: ParentConstraint.SetTranslationOffset
favoriteKey: UnityEngine.Animations.ParentConstraint.SetTranslationOffset(System.Int32UnityEngine.Vector3)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;SetTranslationOffset;System.Int32;UnityEngine.Vector3
tag3: UnityEngine.Animations.ParentConstraint;SetTranslationOffset;System.Int32;UnityEngine.Vector3
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Rotation Offset (Index)
labelProgrammer: GetRotationOffset (index)
haystackHuman: Parent Constraint: Get Rotation Offset
haystackProgrammer: ParentConstraint.GetRotationOffset
favoriteKey: UnityEngine.Animations.ParentConstraint.GetRotationOffset(System.Int32)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;GetRotationOffset;System.Int32
tag3: UnityEngine.Animations.ParentConstraint;GetRotationOffset;System.Int32
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Rotation Offset (Index, Value)
labelProgrammer: SetRotationOffset (index, value)
haystackHuman: Parent Constraint: Set Rotation Offset
haystackProgrammer: ParentConstraint.SetRotationOffset
favoriteKey: UnityEngine.Animations.ParentConstraint.SetRotationOffset(System.Int32UnityEngine.Vector3)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;SetRotationOffset;System.Int32;UnityEngine.Vector3
tag3: UnityEngine.Animations.ParentConstraint;SetRotationOffset;System.Int32;UnityEngine.Vector3
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Parent Constraint: Get Sources
haystackProgrammer: ParentConstraint.GetSources
tag1: UnityEngine.Animations.ParentConstraint
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.ParentConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Parent Constraint: Set Sources
haystackProgrammer: ParentConstraint.SetSources
tag1: UnityEngine.Animations.ParentConstraint
favoriteKey:
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tag2:
UnityEngine.Animations.ParentConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.ParentConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Parent Constraint: Add Source
haystackProgrammer: ParentConstraint.AddSource
favoriteKey: UnityEngine.Animations.ParentConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.ParentConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.ParentConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Parent Constraint: Remove Source
haystackProgrammer: ParentConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.ParentConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.ParentConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Parent Constraint: Get Source
haystackProgrammer: ParentConstraint.GetSource
favoriteKey: UnityEngine.Animations.ParentConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.ParentConstraint
tag2: UnityEngine.Animations.ParentConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.ParentConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Parent Constraint: Set Source
haystackProgrammer: ParentConstraint.SetSource
tag1: UnityEngine.Animations.ParentConstraint
valueInputTypes: UnityEngine.Animations.ParentConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
UnityEngine.Animations.ParentConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: ParentConstraint.TryGetComponent
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labelProgrammer: GetComponent (type)
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haystackProgrammer: ParentConstraint.GetComponent
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelProgrammer: GetComponentInChildren (t)
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelHuman: Get Component In Parent (T, Include Inactive)
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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labelHuman: Get Components In Parent (T, Include Inactive)
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labelHuman: Get Components In Parent (T)
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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labelHuman: Get Components (Type, Results)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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