# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody 2D: Set Drag
haystackProgrammer: Rigidbody2D.drag (set)
favoriteKey: UnityEngine.Rigidbody2D.drag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"46f0a291-a685-4fe6-9f9b-d06a19c96c1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody 2D: Get Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"137a0ce5-7dfe-4503-96ce-7ed762c31c31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody 2D: Set Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"21c56917-d5b0-4097-8b5d-64f5c1076d2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Scale
labelProgrammer: gravityScale (get)
haystackHuman: Rigidbody 2D: Get Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (get)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef926f76-1de0-4bde-a815-4c18ed65be2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Scale
labelProgrammer: gravityScale (set)
haystackHuman: Rigidbody 2D: Set Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (set)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2f1cb750-d8f0-41dd-9f3c-1381764f089e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Type
labelProgrammer: bodyType (get)
haystackHuman: Rigidbody 2D: Get Body Type
haystackProgrammer: Rigidbody2D.bodyType (get)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14012c8c-03b2-4b55-a884-3a0ba67b9403","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Type
labelProgrammer: bodyType (set)
haystackHuman: Rigidbody 2D: Set Body Type
haystackProgrammer: Rigidbody2D.bodyType (set)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyType2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"chainable":false,"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Dynamic","$type":"UnityEngine.RigidbodyType2D"}},"position":{"x":0.0,"y":0.0},"guid":"ae71d6d7-fec7-4079-98c5-9617a04a1a40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (get)
haystackHuman: Rigidbody 2D: Get Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (get)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ef02dfb-ad13-4234-a199-9167732c3d05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (set)
haystackHuman: Rigidbody 2D: Set Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (set)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b8d16ee8-66c4-4245-8730-f395a19afc0c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody 2D: Is Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3351f3f8-a745-4775-8deb-d28736ea1300","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody 2D: Set Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cc7cf1c6-e2f9-4226-b7b5-cae01bdf876c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody 2D: Get Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40376d91-1795-41aa-ba35-86f6bd4028b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody 2D: Set Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"879c80b7-3fb5-4940-87cf-1f446255a682","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody 2D: Get Constraints
haystackProgrammer: Rigidbody2D.constraints (get)
favoriteKey: UnityEngine.Rigidbody2D.constraints@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b945e50e-7eb4-49d5-967c-778a422d4332","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody 2D: Set Constraints
haystackProgrammer: Rigidbody2D.constraints (set)
favoriteKey: UnityEngine.Rigidbody2D.constraints@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyConstraints2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.RigidbodyConstraints2D"}},"position":{"x":0.0,"y":0.0},"guid":"2fdd20ce-a667-4fd0-a19b-b0c02cc04956","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulated
labelProgrammer: simulated (get)
haystackHuman: Rigidbody 2D: Get Simulated
haystackProgrammer: Rigidbody2D.simulated (get)
favoriteKey: UnityEngine.Rigidbody2D.simulated@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a1a669b-3661-4f15-9c2b-95d3eadbed2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulated
labelProgrammer: simulated (set)
haystackHuman: Rigidbody 2D: Set Simulated
haystackProgrammer: Rigidbody2D.simulated (set)
favoriteKey: UnityEngine.Rigidbody2D.simulated@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"314b5afc-fd2a-434b-813b-9d443c27119c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody 2D: Get Interpolation
haystackProgrammer: Rigidbody2D.interpolation (get)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2de5f46-0015-4366-a579-493063382b7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody 2D: Set Interpolation
haystackProgrammer: Rigidbody2D.interpolation (set)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyInterpolation2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation2D"}},"position":{"x":0.0,"y":0.0},"guid":"029aca44-0004-4595-8420-e6efd1a54b09","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Mode
labelProgrammer: sleepMode (get)
haystackHuman: Rigidbody 2D: Get Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (get)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bad3f3f-31d3-4e44-8a1a-adbfc5f3e327","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Mode
labelProgrammer: sleepMode (set)
haystackHuman: Rigidbody 2D: Set Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (set)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodySleepMode2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"chainable":false,"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"NeverSleep","$type":"UnityEngine.RigidbodySleepMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"cfa96870-0ad5-401c-b145-d18765342559","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody 2D: Get Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20e468a0-977d-45d9-855c-d44cefb4b991","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody 2D: Set Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.CollisionDetectionMode2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"e62f8e62-3037-4239-ab84-1fa74393779c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Collider Count
labelProgrammer: attachedColliderCount (get)
haystackHuman: Rigidbody 2D: Get Attached Collider Count
haystackProgrammer: Rigidbody2D.attachedColliderCount (get)
favoriteKey: UnityEngine.Rigidbody2D.attachedColliderCount@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;attachedColliderCount
tag3: UnityEngine.Rigidbody2D;attachedColliderCount
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"attachedColliderCount","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf6f17df-4cbe-4340-b112-0d4157863798","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody 2D: Get Transform
haystackProgrammer: Rigidbody2D.transform (get)
favoriteKey: UnityEngine.Rigidbody2D.transform@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9839d1cf-bd83-4645-96f8-11a1b6f48b1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody 2D: Get Game Object
haystackProgrammer: Rigidbody2D.gameObject (get)
favoriteKey: UnityEngine.Rigidbody2D.gameObject@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1b06c4b-590f-4384-9ed3-a1bf38bfe6ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody 2D: Get Tag
haystackProgrammer: Rigidbody2D.tag (get)
favoriteKey: UnityEngine.Rigidbody2D.tag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody 2D: Set Tag
haystackProgrammer: Rigidbody2D.tag (set)
favoriteKey: UnityEngine.Rigidbody2D.tag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody 2D: Get Name
haystackProgrammer: Rigidbody2D.name (get)
favoriteKey: UnityEngine.Rigidbody2D.name@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody 2D: Set Name
haystackProgrammer: Rigidbody2D.name (set)
favoriteKey: UnityEngine.Rigidbody2D.name@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody 2D: Get Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody 2D: Set Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@set
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tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Collider 2D: Create Mesh
haystackProgrammer: Collider2D.CreateMesh
favoriteKey: UnityEngine.Collider2D.CreateMesh(System.BooleanSystem.Boolean)@any
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tag2: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Collider 2D: Get Shape Hash
haystackProgrammer: Collider2D.GetShapeHash
favoriteKey: UnityEngine.Collider2D.GetShapeHash()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapeHash;
tag3: UnityEngine.Collider2D;GetShapeHash;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Collider 2D: Get Shapes
haystackProgrammer: Collider2D.GetShapes
favoriteKey: UnityEngine.Collider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
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tag2: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Collider 2D: Get Shapes
haystackProgrammer: Collider2D.GetShapes
favoriteKey: UnityEngine.Collider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;
tag3: UnityEngine.Collider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Collider2D|System.Int32
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Collider 2D: Overlap Point
haystackProgrammer: Collider2D.OverlapPoint
favoriteKey: UnityEngine.Collider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Collider 2D: Distance
haystackProgrammer: Collider2D.Distance
favoriteKey: UnityEngine.Collider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Collider 2D: Overlap Collider
haystackProgrammer: Collider2D.OverlapCollider
favoriteKey: UnityEngine.Collider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Collider 2D: Overlap Collider
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tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactPoint2D[])@any
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valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any
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tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
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valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider 2D: To String
haystackProgrammer: Collider2D.ToString
favoriteKey: UnityEngine.Collider2D.ToString()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider 2D: Equals
haystackProgrammer: Collider2D.Equals
favoriteKey: UnityEngine.Collider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ad2a5f4-6164-4b43-8aa2-68fce890ab4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider 2D: Get Type
haystackProgrammer: Collider2D.GetType
favoriteKey: UnityEngine.Collider2D.GetType()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54004f0b-5c0c-42bc-8246-2dcdf4e27c60","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider 2D: Reference Equals
haystackProgrammer: Collider2D.ReferenceEquals
favoriteKey: UnityEngine.Collider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0ddd54f3-68fc-427b-91d1-0cebdc396cc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Collider 2D: Get Density
haystackProgrammer: Collider2D.density (get)
favoriteKey: UnityEngine.Collider2D.density@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"687098d9-8f72-46cf-a1b4-4e429599a579","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Collider 2D: Set Density
haystackProgrammer: Collider2D.density (set)
favoriteKey: UnityEngine.Collider2D.density@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f7e3a8b1-6627-4805-a063-5239ff8faeda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider 2D: Is Trigger
haystackProgrammer: Collider2D.isTrigger (get)
favoriteKey: UnityEngine.Collider2D.isTrigger@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48f5502f-5b21-4bcf-bb98-752c7e0ecf59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider 2D: Set Trigger
haystackProgrammer: Collider2D.isTrigger (set)
favoriteKey: UnityEngine.Collider2D.isTrigger@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"52f9d0f6-8541-4263-aeae-e5414248a33b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Collider 2D: Get Used By Effector
haystackProgrammer: Collider2D.usedByEffector (get)
favoriteKey: UnityEngine.Collider2D.usedByEffector@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e45dec5a-8388-4387-987e-81f88e484f8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Collider 2D: Set Used By Effector
haystackProgrammer: Collider2D.usedByEffector (set)
favoriteKey: UnityEngine.Collider2D.usedByEffector@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e6ab5899-23f1-485d-9e12-d860d832f5ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Collider 2D: Get Used By Composite
haystackProgrammer: Collider2D.usedByComposite (get)
favoriteKey: UnityEngine.Collider2D.usedByComposite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15b7c5c3-13bc-4e41-a22b-fd853cf89e90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Collider 2D: Set Used By Composite
haystackProgrammer: Collider2D.usedByComposite (set)
favoriteKey: UnityEngine.Collider2D.usedByComposite@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d6ac4c7d-5ecd-4f62-921e-4fe160be19d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Collider 2D: Get Composite
haystackProgrammer: Collider2D.composite (get)
favoriteKey: UnityEngine.Collider2D.composite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;composite
tag3: UnityEngine.Collider2D;composite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70970344-53ed-4c1b-a70d-3ab432764a92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Collider 2D: Get Offset
haystackProgrammer: Collider2D.offset (get)
favoriteKey: UnityEngine.Collider2D.offset@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e734928-1662-48f0-a07a-bb018a1afbf0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Collider 2D: Set Offset
haystackProgrammer: Collider2D.offset (set)
favoriteKey: UnityEngine.Collider2D.offset@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"375f5c47-e480-4c3f-a543-8a57b75ffb96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider 2D: Get Attached Rigidbody
haystackProgrammer: Collider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider2D.attachedRigidbody@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;attachedRigidbody
tag3: UnityEngine.Collider2D;attachedRigidbody
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb65e37c-286b-4957-8aaf-3aa4aad79f62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Collider 2D: Get Shape Count
haystackProgrammer: Collider2D.shapeCount (get)
favoriteKey: UnityEngine.Collider2D.shapeCount@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;shapeCount
tag3: UnityEngine.Collider2D;shapeCount
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dc6e356-ba9f-4d9d-bf17-67b5601283b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider 2D: Get Bounds
haystackProgrammer: Collider2D.bounds (get)
favoriteKey: UnityEngine.Collider2D.bounds@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounds
tag3: UnityEngine.Collider2D;bounds
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79f948e0-b741-4b22-a78b-e994b8b1c955","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Collider 2D: Get Error State
haystackProgrammer: Collider2D.errorState (get)
favoriteKey: UnityEngine.Collider2D.errorState@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;errorState
tag3: UnityEngine.Collider2D;errorState
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edc4f5e3-01c6-4607-85e6-2704429e7b2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider 2D: Get Shared Material
haystackProgrammer: Collider2D.sharedMaterial (get)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba4f4604-52ea-4332-bfa0-a9eb6a68183f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider 2D: Set Shared Material
haystackProgrammer: Collider2D.sharedMaterial (set)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"04b514ea-04e2-4b1e-a892-a171ea81ec3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Collider 2D: Get Friction
haystackProgrammer: Collider2D.friction (get)
favoriteKey: UnityEngine.Collider2D.friction@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;friction
tag3: UnityEngine.Collider2D;friction
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fe04353-21dc-4d92-8a06-e1ff43f88748","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Collider 2D: Get Bounciness
haystackProgrammer: Collider2D.bounciness (get)
favoriteKey: UnityEngine.Collider2D.bounciness@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounciness
tag3: UnityEngine.Collider2D;bounciness
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be6a3b67-012b-4a81-b160-456921c5d52f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider 2D: Get Enabled
haystackProgrammer: Collider2D.enabled (get)
favoriteKey: UnityEngine.Collider2D.enabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eda226d1-02b0-4494-a7e0-ead79739a7d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider 2D: Set Enabled
haystackProgrammer: Collider2D.enabled (set)
favoriteKey: UnityEngine.Collider2D.enabled@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0b729c13-b507-4003-9b61-4c1b0ac1514f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Collider 2D: Is Active And Enabled
haystackProgrammer: Collider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Collider2D.isActiveAndEnabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isActiveAndEnabled
tag3: UnityEngine.Collider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f773ea81-aba3-42f8-ba92-361e70c5023f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider 2D: Get Transform
haystackProgrammer: Collider2D.transform (get)
favoriteKey: UnityEngine.Collider2D.transform@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ea61781-1019-40e8-9e15-a74130095396","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider 2D: Get Game Object
haystackProgrammer: Collider2D.gameObject (get)
favoriteKey: UnityEngine.Collider2D.gameObject@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"883ec28e-7b5a-40bc-ae4c-8f65e092dd19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider 2D: Get Tag
haystackProgrammer: Collider2D.tag (get)
favoriteKey: UnityEngine.Collider2D.tag@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider 2D: Set Tag
haystackProgrammer: Collider2D.tag (set)
favoriteKey: UnityEngine.Collider2D.tag@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider 2D: Get Name
haystackProgrammer: Collider2D.name (get)
favoriteKey: UnityEngine.Collider2D.name@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider 2D: Set Name
haystackProgrammer: Collider2D.name (set)
favoriteKey: UnityEngine.Collider2D.name@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider 2D: Get Hide Flags
haystackProgrammer: Collider2D.hideFlags (get)
favoriteKey: UnityEngine.Collider2D.hideFlags@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider 2D: Set Hide Flags
haystackProgrammer: Collider2D.hideFlags (set)
favoriteKey: UnityEngine.Collider2D.hideFlags@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Physics Shape Group)
labelProgrammer: GetCustomShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.GetCustomShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetCustomShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Shapes, Vertices)
labelProgrammer: GetCustomShapes (shapes, vertices)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shapes (Physics Shape Group)
labelProgrammer: SetCustomShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Set Custom Shapes
haystackProgrammer: CustomCollider2D.SetCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.SetCustomShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SetCustomShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;SetCustomShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shapes (Shapes, Vertices)
labelProgrammer: SetCustomShapes (shapes, vertices)
haystackHuman: Custom Collider 2D: Set Custom Shapes
haystackProgrammer: CustomCollider2D.SetCustomShapes
tag1: UnityEngine.CustomCollider2D
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shape (Physics Shape Group, Src Shape Index, Dst Shape Index)
labelProgrammer: SetCustomShape (physicsShapeGroup, srcShapeIndex, dstShapeIndex)
haystackHuman: Custom Collider 2D: Set Custom Shape
haystackProgrammer: CustomCollider2D.SetCustomShape
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShape(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShape;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;SetCustomShape;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shape (Shapes, Vertices, Src Shape Index, Dst Shape Index)
labelProgrammer: SetCustomShape (shapes, vertices, srcShapeIndex, dstShapeIndex)
haystackHuman: Custom Collider 2D: Set Custom Shape
haystackProgrammer: CustomCollider2D.SetCustomShape
tag1: UnityEngine.CustomCollider2D
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Custom Shapes (Shape Index, Shape Count)
labelProgrammer: ClearCustomShapes (shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Clear Custom Shapes
haystackProgrammer: CustomCollider2D.ClearCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.ClearCustomShapes(System.Int32System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClearCustomShapes;System.Int32;System.Int32
tag3: UnityEngine.CustomCollider2D;ClearCustomShapes;System.Int32;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Custom Shapes ()
labelProgrammer: ClearCustomShapes ()
haystackHuman: Custom Collider 2D: Clear Custom Shapes
haystackProgrammer: CustomCollider2D.ClearCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.ClearCustomShapes()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClearCustomShapes;
tag3: UnityEngine.CustomCollider2D;ClearCustomShapes;
valueInputTypes: UnityEngine.CustomCollider2D
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Custom Collider 2D: Create Mesh
haystackProgrammer: CustomCollider2D.CreateMesh
favoriteKey: UnityEngine.CustomCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CustomCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Custom Collider 2D: Get Shape Hash
haystackProgrammer: CustomCollider2D.GetShapeHash
favoriteKey: UnityEngine.CustomCollider2D.GetShapeHash()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapeHash;
tag3: UnityEngine.CustomCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Get Shapes
haystackProgrammer: CustomCollider2D.GetShapes
favoriteKey: UnityEngine.CustomCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Get Shapes
haystackProgrammer: CustomCollider2D.GetShapes
favoriteKey: UnityEngine.CustomCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
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labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
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haystackProgrammer: CustomCollider2D.usedByEffector (get)
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valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6088dca-34b9-427a-88ae-13c5d631c302","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Custom Collider 2D: Set Used By Effector
haystackProgrammer: CustomCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CustomCollider2D.usedByEffector@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByEffector
tag3: UnityEngine.CustomCollider2D;usedByEffector
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"243a2e12-3aaa-4265-9d08-fceffac37d99","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Custom Collider 2D: Get Used By Composite
haystackProgrammer: CustomCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CustomCollider2D.usedByComposite@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByComposite
tag3: UnityEngine.CustomCollider2D;usedByComposite
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae982249-87af-44a8-bdfe-8d6cd257a491","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Custom Collider 2D: Set Used By Composite
haystackProgrammer: CustomCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CustomCollider2D.usedByComposite@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByComposite
tag3: UnityEngine.CustomCollider2D;usedByComposite
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4b2b0a97-3c47-4223-8fc3-97d707dfaf6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Custom Collider 2D: Get Composite
haystackProgrammer: CustomCollider2D.composite (get)
favoriteKey: UnityEngine.CustomCollider2D.composite@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;composite
tag3: UnityEngine.CustomCollider2D;composite
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9306dfa1-b739-47fd-a1f4-50b4b965cb29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Custom Collider 2D: Get Offset
haystackProgrammer: CustomCollider2D.offset (get)
favoriteKey: UnityEngine.CustomCollider2D.offset@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;offset
tag3: UnityEngine.CustomCollider2D;offset
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12b8f6a2-dcfb-449e-ad16-177a43e67fb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Custom Collider 2D: Set Offset
haystackProgrammer: CustomCollider2D.offset (set)
favoriteKey: UnityEngine.CustomCollider2D.offset@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;offset
tag3: UnityEngine.CustomCollider2D;offset
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f6771a62-3f8e-4c33-934f-0909726bed62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Custom Collider 2D: Get Attached Rigidbody
haystackProgrammer: CustomCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CustomCollider2D.attachedRigidbody@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;attachedRigidbody
tag3: UnityEngine.CustomCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8721b31-0cb6-4cac-98ea-4c2e20183199","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Custom Collider 2D: Get Shape Count
haystackProgrammer: CustomCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CustomCollider2D.shapeCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;shapeCount
tag3: UnityEngine.CustomCollider2D;shapeCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64b7b191-2209-494a-82e7-beaeca4117a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Custom Collider 2D: Get Bounds
haystackProgrammer: CustomCollider2D.bounds (get)
favoriteKey: UnityEngine.CustomCollider2D.bounds@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounds
tag3: UnityEngine.CustomCollider2D;bounds
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b4cde7a-6c97-4af2-9ac4-bdbdb454b1fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Custom Collider 2D: Get Error State
haystackProgrammer: CustomCollider2D.errorState (get)
favoriteKey: UnityEngine.CustomCollider2D.errorState@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;errorState
tag3: UnityEngine.CustomCollider2D;errorState
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0fe98a6-1cd6-44d0-90e0-7321da924d15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Custom Collider 2D: Get Shared Material
haystackProgrammer: CustomCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CustomCollider2D.sharedMaterial@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;sharedMaterial
tag3: UnityEngine.CustomCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c16bc99-48c3-40fc-9e5d-31ef0e854cdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Custom Collider 2D: Set Shared Material
haystackProgrammer: CustomCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CustomCollider2D.sharedMaterial@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;sharedMaterial
tag3: UnityEngine.CustomCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"cdfa03cc-2007-4ada-b3d5-3be732a7d640","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Custom Collider 2D: Get Friction
haystackProgrammer: CustomCollider2D.friction (get)
favoriteKey: UnityEngine.CustomCollider2D.friction@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;friction
tag3: UnityEngine.CustomCollider2D;friction
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eca08fa2-a412-4ec1-ba28-882752925dca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Custom Collider 2D: Get Bounciness
haystackProgrammer: CustomCollider2D.bounciness (get)
favoriteKey: UnityEngine.CustomCollider2D.bounciness@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounciness
tag3: UnityEngine.CustomCollider2D;bounciness
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d833b58c-e85b-4b2a-b074-23bb2cb72cc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Custom Collider 2D: Get Enabled
haystackProgrammer: CustomCollider2D.enabled (get)
favoriteKey: UnityEngine.CustomCollider2D.enabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ab414a1-6adc-4d3f-a8cc-a8e38461e090","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Custom Collider 2D: Set Enabled
haystackProgrammer: CustomCollider2D.enabled (set)
favoriteKey: UnityEngine.CustomCollider2D.enabled@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cedcfcb3-1cdc-4c37-8b6d-4ce7b8dfa231","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Custom Collider 2D: Is Active And Enabled
haystackProgrammer: CustomCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CustomCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isActiveAndEnabled
tag3: UnityEngine.CustomCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9da4dee6-1944-4ef6-8a6a-32c77fe3e5f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Custom Collider 2D: Get Transform
haystackProgrammer: CustomCollider2D.transform (get)
favoriteKey: UnityEngine.CustomCollider2D.transform@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad903062-93eb-4622-afdd-806ac15d20e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Custom Collider 2D: Get Game Object
haystackProgrammer: CustomCollider2D.gameObject (get)
favoriteKey: UnityEngine.CustomCollider2D.gameObject@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c408395-17da-4eab-a37b-082f2253f82e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Custom Collider 2D: Get Tag
haystackProgrammer: CustomCollider2D.tag (get)
favoriteKey: UnityEngine.CustomCollider2D.tag@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa611442-b21f-43eb-912c-540e8826c496","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Custom Collider 2D: Set Tag
haystackProgrammer: CustomCollider2D.tag (set)
favoriteKey: UnityEngine.CustomCollider2D.tag@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c9232a75-82c6-4398-8fca-d348fc1eeaaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Custom Collider 2D: Get Name
haystackProgrammer: CustomCollider2D.name (get)
favoriteKey: UnityEngine.CustomCollider2D.name@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9712f000-0cef-40a7-b5c7-7465980d2831","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Custom Collider 2D: Set Name
haystackProgrammer: CustomCollider2D.name (set)
favoriteKey: UnityEngine.CustomCollider2D.name@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5174ad01-ea9b-4711-bff0-ed94996a2537","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Custom Collider 2D: Get Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1014481c-b9ed-4621-8c63-ce2a4da4c403","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Custom Collider 2D: Set Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d029e93a-1aa9-4a22-9d6d-7b1a31ee49fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e905bb48-a12c-41dc-9897-5e5fc1b99aa0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Circle Collider 2D: Get Shape Hash
haystackProgrammer: CircleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CircleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapeHash;
tag3: UnityEngine.CircleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae356080-aac8-47e4-98a4-ec6c299be46c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
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labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Circle Collider 2D: Get Shapes
haystackProgrammer: CircleCollider2D.GetShapes
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labelProgrammer: IsTouching (collider)
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labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
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haystackProgrammer: CircleCollider2D.IsTouching
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labelProgrammer: IsTouching (contactFilter)
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labelProgrammer: IsTouchingLayers ()
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labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
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labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
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haystackProgrammer: CircleCollider2D.OverlapPoint
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labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
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labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
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labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
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labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
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labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: FindObjectsOfType (type)
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labelHuman: To String ()
labelProgrammer: ToString ()
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labelProgrammer: Equals (objA, objB)
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labelProgrammer: radius (get)
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valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"990ed520-2974-4e71-9c54-47e14665a22c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Circle Collider 2D: Set Radius
haystackProgrammer: CircleCollider2D.radius (set)
favoriteKey: UnityEngine.CircleCollider2D.radius@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;radius
tag3: UnityEngine.CircleCollider2D;radius
valueInputTypes: UnityEngine.CircleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"59c435c7-8023-4305-abd3-b7f07e2fe560","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Circle Collider 2D: Get Density
haystackProgrammer: CircleCollider2D.density (get)
favoriteKey: UnityEngine.CircleCollider2D.density@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e30b5eaa-960b-4c68-beb2-b958d439766f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Circle Collider 2D: Set Density
haystackProgrammer: CircleCollider2D.density (set)
favoriteKey: UnityEngine.CircleCollider2D.density@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cede00fa-8b7f-4d60-b1b6-88af949b95c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Circle Collider 2D: Is Trigger
haystackProgrammer: CircleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68b39fa6-5e81-4472-9e77-bdf1d0796c63","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Circle Collider 2D: Set Trigger
haystackProgrammer: CircleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4876c6f2-546c-467a-b11a-2f5152ef70fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Circle Collider 2D: Get Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60393780-7890-4c68-8741-2d7eb03f3fa9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Circle Collider 2D: Set Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b09753fe-e53b-47fa-bc0e-fd5cae89aa78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


