# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Standalone Input Module: Deactivate Module
haystackProgrammer: StandaloneInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"DeactivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"935d4603-e0ea-449c-bd91-3b322cc8fb45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Standalone Input Module: Process
haystackProgrammer: StandaloneInputModule.Process
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Process()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Process;
tag3: UnityEngine.EventSystems.StandaloneInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"Process","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a140ba3-7164-41aa-a82e-2688c774887f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Standalone Input Module: Is Pointer Over Game Object
haystackProgrammer: StandaloneInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"242e746b-9a66-49e6-a3aa-b3ecc7ea260e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Standalone Input Module: To String
haystackProgrammer: StandaloneInputModule.ToString
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ToString()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ToString;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ToString;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c274612d-d524-4b01-8b05-25f182444f15","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Standalone Input Module: Is Module Supported
haystackProgrammer: StandaloneInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsModuleSupported","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1778be5e-bd87-4fd5-9557-e692c1c3956a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Standalone Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: StandaloneInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.StandaloneInputModule
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"member":{"name":"ConvertUIToolkitPointerId","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9782743a-2641-41f0-980d-f292517ffc0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Standalone Input Module: Is Active
haystackProgrammer: StandaloneInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c062b0cd-62be-42f5-9aae-5e8c3a9c69b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Standalone Input Module: Is Destroyed
haystackProgrammer: StandaloneInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75c5a23f-19cc-48a9-bd05-35fafcadc81f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Standalone Input Module: Is Invoking
haystackProgrammer: StandaloneInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsInvoking()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee03b424-9f75-4065-865f-ba132ddf78e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Standalone Input Module: Cancel Invoke
haystackProgrammer: StandaloneInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.CancelInvoke()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e859f249-675a-4b78-960f-66dfd2c90fa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Standalone Input Module: Invoke
haystackProgrammer: StandaloneInputModule.Invoke
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9f0658a3-64f0-4e8e-8dcd-42705fdbee41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Standalone Input Module: Invoke Repeating
haystackProgrammer: StandaloneInputModule.InvokeRepeating
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0a5ac721-7103-472b-ba6f-f04eb47d4019","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Standalone Input Module: Cancel Invoke
haystackProgrammer: StandaloneInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2fbb3acf-df55-4d67-ace8-f215647dce3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Standalone Input Module: Is Invoking
haystackProgrammer: StandaloneInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"712f75a1-04db-4512-85fe-42df20cd655e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Standalone Input Module: Start Coroutine
haystackProgrammer: StandaloneInputModule.StartCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea1d1774-e133-4a40-aa3e-6963e73d8d36","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Standalone Input Module: Start Coroutine
haystackProgrammer: StandaloneInputModule.StartCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"24b63412-95d3-4a9d-bea4-d7c9ae5ad5a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Standalone Input Module: Start Coroutine
haystackProgrammer: StandaloneInputModule.StartCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05f16b15-553a-4215-a65d-e20db4b84e71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Standalone Input Module: Stop Coroutine
haystackProgrammer: StandaloneInputModule.StopCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d8f1bf1-2f06-42a9-a5c3-99e12eda0836","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Standalone Input Module: Stop Coroutine
haystackProgrammer: StandaloneInputModule.StopCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"356827a6-d014-4062-bde0-78e552f84586","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Standalone Input Module: Stop Coroutine
haystackProgrammer: StandaloneInputModule.StopCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StopCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7c0a97cf-0e6e-4f05-a6fe-bbf53564eb66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Standalone Input Module: Stop All Coroutines
haystackProgrammer: StandaloneInputModule.StopAllCoroutines
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StopAllCoroutines()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0351b4ef-14b6-44c2-8904-c7401ac503ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Standalone Input Module: Print
haystackProgrammer: StandaloneInputModule.print
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.print(System.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"39747a92-b277-4bf5-bb03-e7e9f6e95b93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Standalone Input Module: Get Component
haystackProgrammer: StandaloneInputModule.GetComponent
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.GetComponent(System.Type)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"04fd388c-1632-4a5a-9833-be92a1eb68f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Standalone Input Module: Try Get Component
haystackProgrammer: StandaloneInputModule.TryGetComponent
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.TryGetComponent(System.TypeUnityEngine.Component&)@any

unit:
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haystackProgrammer: StandaloneInputModule.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: StandaloneInputModule.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Standalone Input Module: Broadcast Message
haystackProgrammer: StandaloneInputModule.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Standalone Input Module: Get Instance ID
haystackProgrammer: StandaloneInputModule.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Standalone Input Module: Get Hash Code
haystackProgrammer: StandaloneInputModule.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Standalone Input Module: Equals
haystackProgrammer: StandaloneInputModule.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Standalone Input Module: Instantiate
haystackProgrammer: StandaloneInputModule.Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: StandaloneInputModule.Instantiate
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labelProgrammer: Instantiate (original)
haystackHuman: Standalone Input Module: Instantiate
haystackProgrammer: StandaloneInputModule.Instantiate
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labelProgrammer: Instantiate (original, parent)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: StandaloneInputModule.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Standalone Input Module: Destroy
haystackProgrammer: StandaloneInputModule.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Standalone Input Module: Destroy
haystackProgrammer: StandaloneInputModule.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Standalone Input Module: Destroy Immediate
haystackProgrammer: StandaloneInputModule.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Standalone Input Module: Destroy Immediate
haystackProgrammer: StandaloneInputModule.DestroyImmediate
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: StandaloneInputModule.FindObjectsOfType
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Standalone Input Module: Dont Destroy On Load
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labelProgrammer: FindObjectOfType (type)
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labelProgrammer: FindObjectOfType (type, includeInactive)
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labelProgrammer: Equals (objA, objB)
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labelProgrammer: GetType ()
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labelHuman: Get Input Actions Per Second
labelProgrammer: inputActionsPerSecond (get)
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tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Single
unit:
{"member":{"name":"inputActionsPerSecond","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6f779af-7898-41db-8605-de0fef6cbbb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Actions Per Second
labelProgrammer: inputActionsPerSecond (set)
haystackHuman: Standalone Input Module: Set Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"inputActionsPerSecond","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9d3ba2c5-4eb1-4c14-b89e-3c4e0b3f3aea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Repeat Delay
labelProgrammer: repeatDelay (get)
haystackHuman: Standalone Input Module: Get Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
tag3: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Single
unit:
{"member":{"name":"repeatDelay","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ec3ae9d-26f6-4a25-b063-061da222ea09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Repeat Delay
labelProgrammer: repeatDelay (set)
haystackHuman: Standalone Input Module: Set Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
tag3: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"repeatDelay","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a12c7c68-af49-4de9-b7e9-2a30b4281cdf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Axis
labelProgrammer: horizontalAxis (get)
haystackHuman: Standalone Input Module: Get Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"horizontalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b84124a-261e-4bc8-9f90-608123603fda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Axis
labelProgrammer: horizontalAxis (set)
haystackHuman: Standalone Input Module: Set Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"horizontalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"72b73209-21a3-46ca-8f50-e94cc2db254f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Axis
labelProgrammer: verticalAxis (get)
haystackHuman: Standalone Input Module: Get Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"verticalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f2a98d1-d17f-4337-9b7e-70891e3bc32a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Axis
labelProgrammer: verticalAxis (set)
haystackHuman: Standalone Input Module: Set Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"verticalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0475991e-8ea0-4589-9df6-17a771e48ba1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Submit Button
labelProgrammer: submitButton (get)
haystackHuman: Standalone Input Module: Get Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c9ec776-e2b1-4138-a23c-ed549c0c72d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Submit Button
labelProgrammer: submitButton (set)
haystackHuman: Standalone Input Module: Set Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ba29ec5f-fec3-4ad3-a5bd-f731a478de00","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cancel Button
labelProgrammer: cancelButton (get)
haystackHuman: Standalone Input Module: Get Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05ff405b-0178-46a1-89f7-e487a7a5276e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cancel Button
labelProgrammer: cancelButton (set)
haystackHuman: Standalone Input Module: Set Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3d0a6e0a-85d8-451b-8e7e-c0a0ec565753","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Standalone Input Module: Get Input
haystackProgrammer: StandaloneInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.input@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;input
tag3: UnityEngine.EventSystems.StandaloneInputModule;input
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"input","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fd2be49-7056-4614-ab6f-3d23c07452de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Standalone Input Module: Get Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07da97f4-c837-4495-a2c3-465ae06bd351","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Standalone Input Module: Set Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4e013eeb-2ceb-4614-9c4d-19e3dbd6aa2c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Standalone Input Module: Get Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da12c07f-f422-4839-ae08-273e8720add2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Standalone Input Module: Set Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"398273e6-c254-410c-b629-eacf1ac31cbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Standalone Input Module: Get Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45f1ec9c-2054-4631-9870-174b9c1b02bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Standalone Input Module: Set Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0a79c13a-4a2c-4359-8152-3e6649b0f08d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Standalone Input Module: Get Enabled
haystackProgrammer: StandaloneInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08a70f07-37fd-45ce-b969-fc040a466cbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Standalone Input Module: Set Enabled
haystackProgrammer: StandaloneInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c3c75133-6600-43e6-9379-aafd00f7ccb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Standalone Input Module: Is Active And Enabled
haystackProgrammer: StandaloneInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bde6adaa-4def-4011-a336-38776637638f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Standalone Input Module: Get Transform
haystackProgrammer: StandaloneInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.transform@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2227c0f0-f9be-4021-a96c-297413aa69d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Standalone Input Module: Get Game Object
haystackProgrammer: StandaloneInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.gameObject@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bdb4c86-a5eb-48e2-9af2-42aa5fd23656","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Standalone Input Module: Get Tag
haystackProgrammer: StandaloneInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e41b361-ba2f-4c39-b80f-16774a3fdd2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Standalone Input Module: Set Tag
haystackProgrammer: StandaloneInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2e354343-c1d7-46af-b4cd-e985cad68417","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Standalone Input Module: Get Name
haystackProgrammer: StandaloneInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cccea39-86c8-41b2-bd86-2af5011af4d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Standalone Input Module: Set Name
haystackProgrammer: StandaloneInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"10f805c6-2b13-4870-9404-60c7b8e218b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Standalone Input Module: Get Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca0ce371-1093-4429-8f6b-d4a9f7f80a8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Standalone Input Module: Set Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7f1fa71b-42a2-4698-8f66-d57996e3f1b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Standalone Input Module: Get K Mouse Left Id
haystackProgrammer: StandaloneInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"554ca257-cc98-4e98-b5da-08bfc88536dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Standalone Input Module: Get K Mouse Right Id
haystackProgrammer: StandaloneInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9cb3d79b-fbe5-4e25-bd1d-fb1aec9ff388","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Standalone Input Module: Get K Mouse Middle Id
haystackProgrammer: StandaloneInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0f97912f-aa93-48ab-9e9c-94f1aca3e40d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Standalone Input Module: Get K Fake Touches Id
haystackProgrammer: StandaloneInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b3ea88ee-f54a-4dd9-b55d-af983498f457","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Base Raycaster: Raycast
haystackProgrammer: BaseRaycaster.Raycast
tag1: UnityEngine.EventSystems.BaseRaycaster
favoriteKey:
UnityEngine.EventSystems.BaseRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56d8d093-34bb-43b4-846b-2bd19788bff2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.BaseRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Raycaster: To String
haystackProgrammer: BaseRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;ToString;
tag3: UnityEngine.EventSystems.BaseRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f6ae3c2-ac6a-43fe-81b2-f0c17ac23a7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Raycaster: Is Active
haystackProgrammer: BaseRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsActive;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea6211a6-60a0-469b-9b26-342573ffb391","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Raycaster: Is Destroyed
haystackProgrammer: BaseRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9e302b5-d96e-46af-9251-52d7fdf165bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Raycaster: Is Invoking
haystackProgrammer: BaseRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b3f93ac-e196-46a9-800c-cf8401cf2101","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Raycaster: Cancel Invoke
haystackProgrammer: BaseRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da6afa9a-3d17-4c01-9c9c-3bf3b1c10d78","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Raycaster: Invoke
haystackProgrammer: BaseRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9c5b2eb6-1a17-461e-8025-6d3ec140d26e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Raycaster: Invoke Repeating
haystackProgrammer: BaseRaycaster.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f0dc78bd-18f3-48cf-9dae-5e7b08db7a0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Raycaster: Cancel Invoke
haystackProgrammer: BaseRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2a6dec48-09ae-48cf-b234-42047ffb76dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Raycaster: Is Invoking
haystackProgrammer: BaseRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8ff5be71-6881-4b48-91cc-22d34fd34880","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Raycaster: Start Coroutine
haystackProgrammer: BaseRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2f0bb043-d6ba-4435-a606-161be64fdbc2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Base Raycaster: Start Coroutine
haystackProgrammer: BaseRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bbf36df1-f928-48ef-8d88-82355d82b328","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Base Raycaster: Start Coroutine
haystackProgrammer: BaseRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67850141-5e29-42c2-9564-36dbb7e3eb4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Raycaster: Stop Coroutine
haystackProgrammer: BaseRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c62f8ae3-c9d9-4b67-a02f-8868f47e90c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Raycaster: Stop Coroutine
haystackProgrammer: BaseRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ae8e09f-8934-41b7-9626-8a6094c0d648","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Base Raycaster: Stop Coroutine
haystackProgrammer: BaseRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.StopCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Raycaster: Get Type
haystackProgrammer: BaseRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7abaaf87-c9e6-48cf-98f3-9a698d3ae26c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Raycaster: Reference Equals
haystackProgrammer: BaseRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01f9ee85-f986-43ee-b2c4-f193c35822fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Base Raycaster: Get Event Camera
haystackProgrammer: BaseRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;eventCamera
tag3: UnityEngine.EventSystems.BaseRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"eventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c96fc34-242f-4f18-816c-ebb33280c6df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Base Raycaster: Get Sort Order Priority
haystackProgrammer: BaseRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f093e74-828a-4b26-b3a4-81cd2b4ccedc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Base Raycaster: Get Render Order Priority
haystackProgrammer: BaseRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07ce6861-3c79-4244-9d11-72ba9a65ea5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Base Raycaster: Get Root Raycaster
haystackProgrammer: BaseRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12a869c1-4fda-4b28-869d-6000947cbcaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Raycaster: Get Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f6e4494-7614-4998-bb22-ce9ea9b2940b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Raycaster: Set Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6e20cf2d-20b0-44e4-9c64-d515fc654330","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Raycaster: Get Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3ba9cb6-0087-4d17-adf2-8e0d113605be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Raycaster: Set Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a0d619d9-4ff2-46f5-8465-8fca3d3973d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Raycaster: Get Enabled
haystackProgrammer: BaseRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd3af7f5-d334-4671-94ce-64ed195d7f78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Raycaster: Set Enabled
haystackProgrammer: BaseRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"58f76c49-ccac-4ba1-8984-830b8311b45c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Raycaster: Is Active And Enabled
haystackProgrammer: BaseRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdad62c0-9ef7-474f-9fff-65667793eb21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Raycaster: Get Transform
haystackProgrammer: BaseRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.transform@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a2bc080-e8ff-4821-9222-06701148066b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Raycaster: Get Game Object
haystackProgrammer: BaseRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8f2639f-32a1-4f23-8976-95dca1037b3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Raycaster: Get Tag
haystackProgrammer: BaseRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce421df2-8947-459d-b395-2da3c3d9a5de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Raycaster: Set Tag
haystackProgrammer: BaseRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6249d10c-864c-414d-a06d-8e8ce17db013","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Raycaster: Get Name
haystackProgrammer: BaseRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0aafdee4-450f-428f-b777-d5c3e7409003","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Raycaster: Set Name
haystackProgrammer: BaseRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"31c3514a-1465-4de5-a925-e3b9dbba50a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Raycaster: Get Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93279ef2-2eb6-4501-8ea8-c365ef090e99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Raycaster: Set Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8ffbf7df-f3e1-40a7-b5ea-1d12d8a38154","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics 2D Raycaster: Raycast
haystackProgrammer: Physics2DRaycaster.Raycast
tag1: UnityEngine.EventSystems.Physics2DRaycaster
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.Physics2DRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18b4cc48-cbda-4f87-877b-03ad76912928","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics 2D Raycaster: To String
haystackProgrammer: Physics2DRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;ToString;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a65166b0-fb8c-46d9-bf6b-18301ec3cc52","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics 2D Raycaster: Is Active
haystackProgrammer: Physics2DRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsActive;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ba978d9-4ed2-48a8-95fb-7c4b9d7bd321","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics 2D Raycaster: Is Destroyed
haystackProgrammer: Physics2DRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec241532-fd21-43b0-b0f6-74ca6baac439","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics 2D Raycaster: Is Invoking
haystackProgrammer: Physics2DRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Physics2DRaycaster.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Physics2DRaycaster.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics 2D Raycaster: Destroy
haystackProgrammer: Physics2DRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics 2D Raycaster: Destroy
haystackProgrammer: Physics2DRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Destroy(UnityEngine.Object)@any
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics 2D Raycaster: Find Objects Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsOfType(System.Type)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physics 2D Raycaster: Find Objects Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics 2D Raycaster: Dont Destroy On Load
haystackProgrammer: Physics2DRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics 2D Raycaster: Find Object Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectOfType(System.Type)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics 2D Raycaster: Equals
haystackProgrammer: Physics2DRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Equals(System.ObjectSystem.Object)@any
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics 2D Raycaster: Get Type
haystackProgrammer: Physics2DRaycaster.GetType
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valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics 2D Raycaster: Reference Equals
haystackProgrammer: Physics2DRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics 2D Raycaster: Get Event Camera
haystackProgrammer: Physics2DRaycaster.eventCamera (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics 2D Raycaster: Get Depth
haystackProgrammer: Physics2DRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.depth@get
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;depth
tag3: UnityEngine.EventSystems.Physics2DRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics 2D Raycaster: Get Final Event Mask
haystackProgrammer: Physics2DRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.finalEventMask@get
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valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics 2D Raycaster: Get Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@get
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.LayerMask
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics 2D Raycaster: Set Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@set
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tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics 2D Raycaster: Get Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics 2D Raycaster: Set Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@set
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valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Sort Order Priority
haystackProgrammer: Physics2DRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9006bdad-6f13-44d2-80ff-d7504e89b07d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Render Order Priority
haystackProgrammer: Physics2DRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5780bcd-0297-4c86-8798-053026515381","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics 2D Raycaster: Get Root Raycaster
haystackProgrammer: Physics2DRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3500603d-15d4-4dd3-8a3c-6e8c36136f02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics 2D Raycaster: Get Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3163fcbb-6890-46aa-95a7-04bc69bb87ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics 2D Raycaster: Set Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4a399c94-0d1b-46b0-b7f5-5ccd6b07cab6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics 2D Raycaster: Get Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b319ff6f-7721-4910-a47f-1b7df04cb98a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics 2D Raycaster: Set Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5906d8b-1511-40ef-b6fe-1586e2769fbe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics 2D Raycaster: Get Enabled
haystackProgrammer: Physics2DRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a0f03c2-f979-4cd7-b2da-248adacba962","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics 2D Raycaster: Set Enabled
haystackProgrammer: Physics2DRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d974bf6a-0927-4b3d-874f-a21a2cbb2e22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics 2D Raycaster: Is Active And Enabled
haystackProgrammer: Physics2DRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d325062-d6d5-43b6-b8db-11b23bf87641","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics 2D Raycaster: Get Transform
haystackProgrammer: Physics2DRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.transform@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6216cdaf-6fc1-4349-92be-8b7180f04c29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics 2D Raycaster: Get Game Object
haystackProgrammer: Physics2DRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9db278de-a14d-41f9-90d1-1602d3e9f031","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics 2D Raycaster: Get Tag
haystackProgrammer: Physics2DRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72ad26dd-cce4-4d3a-8399-e0caf59b0df8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics 2D Raycaster: Set Tag
haystackProgrammer: Physics2DRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c53d337e-f654-4227-b000-e916d445ee8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics 2D Raycaster: Get Name
haystackProgrammer: Physics2DRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b087a949-69ed-4a0a-bd9a-ef2aa8de6925","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics 2D Raycaster: Set Name
haystackProgrammer: Physics2DRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fda94dbd-8681-4b54-9848-69038e36bf1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics 2D Raycaster: Get Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcf9c0a1-4fd8-44e5-996f-19923b205ac0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics 2D Raycaster: Set Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0d1b2082-34a7-4a98-b0b9-769a08938d9b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics Raycaster: Raycast
haystackProgrammer: PhysicsRaycaster.Raycast
tag1: UnityEngine.EventSystems.PhysicsRaycaster
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"648aa911-b5d6-4f71-9f82-32be604954cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Raycaster: To String
haystackProgrammer: PhysicsRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94d54fa7-8cb6-4bb4-a327-524a0b52f633","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics Raycaster: Is Active
haystackProgrammer: PhysicsRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98865d05-22a5-4154-8f78-1ec0b614085f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics Raycaster: Is Destroyed
haystackProgrammer: PhysicsRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2d851c0-627d-40e1-b6d8-3b49da6d56b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics Raycaster: Is Invoking
haystackProgrammer: PhysicsRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"077f67dc-5b5f-4b11-9dd4-c7a87f869d56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Physics Raycaster: Cancel Invoke
haystackProgrammer: PhysicsRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cb84055-bc72-4a8d-9893-141c6d50e4b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Physics Raycaster: Invoke
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelHuman: Print (Message)
labelProgrammer: print (message)
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UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Raycaster: Destroy
haystackProgrammer: PhysicsRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.EventSystems.PhysicsRaycaster;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Raycaster: Destroy
haystackProgrammer: PhysicsRaycaster.Destroy
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tag2: UnityEngine.EventSystems.PhysicsRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Raycaster: Destroy Immediate
haystackProgrammer: PhysicsRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.EventSystems.PhysicsRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Raycaster: Destroy Immediate
haystackProgrammer: PhysicsRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.EventSystems.PhysicsRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics Raycaster: Find Objects Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physics Raycaster: Find Objects Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Raycaster: Dont Destroy On Load
haystackProgrammer: PhysicsRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics Raycaster: Find Object Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics Raycaster: Find Object Of Type
haystackProgrammer: PhysicsRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Raycaster: Equals
haystackProgrammer: PhysicsRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Raycaster: Get Type
haystackProgrammer: PhysicsRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Raycaster: Reference Equals
haystackProgrammer: PhysicsRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics Raycaster: Get Event Camera
haystackProgrammer: PhysicsRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics Raycaster: Get Depth
haystackProgrammer: PhysicsRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.depth@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;depth
tag3: UnityEngine.EventSystems.PhysicsRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics Raycaster: Get Final Event Mask
haystackProgrammer: PhysicsRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics Raycaster: Get Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics Raycaster: Set Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics Raycaster: Get Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics Raycaster: Set Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics Raycaster: Get Sort Order Priority
haystackProgrammer: PhysicsRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics Raycaster: Get Render Order Priority
haystackProgrammer: PhysicsRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics Raycaster: Get Root Raycaster
haystackProgrammer: PhysicsRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics Raycaster: Get Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics Raycaster: Set Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics Raycaster: Get Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f313b9e-f2e1-453c-beb5-8f115da2298e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics Raycaster: Set Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"959eee6f-a0e3-4109-87c4-9690ec9f919d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Raycaster: Get Enabled
haystackProgrammer: PhysicsRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f608782-8229-4ffb-b60e-9b4bfacfb1cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Raycaster: Set Enabled
haystackProgrammer: PhysicsRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aec64f89-18b9-4501-af2c-e0246d8c4f7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Raycaster: Is Active And Enabled
haystackProgrammer: PhysicsRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a4b13a9-c0dc-4b1b-a881-f4722dec4e98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Raycaster: Get Transform
haystackProgrammer: PhysicsRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.transform@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a193c6f-fda2-4683-9931-843a7bd00985","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Raycaster: Get Game Object
haystackProgrammer: PhysicsRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd642954-4444-4b87-bff5-9a12f3d65839","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Raycaster: Get Tag
haystackProgrammer: PhysicsRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f223a121-19bf-4f5e-ab72-df1a1a9d17f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Raycaster: Set Tag
haystackProgrammer: PhysicsRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9083c737-5470-4eb8-891d-52e35b2f333e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Raycaster: Get Name
haystackProgrammer: PhysicsRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"367608a9-f0e5-4aa7-a022-92f6671e8a18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Raycaster: Set Name
haystackProgrammer: PhysicsRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f06904b8-aa11-4395-8fca-28e20abfa3e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Raycaster: Get Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5e7741e-901b-4dd9-9295-9efe262d23c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


