# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (name, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.GraphicsBuffer|System.Int32
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.StringUnityEngine.GraphicsBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetConstantBuffer","parameterTypes":["System.String","UnityEngine.GraphicsBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a7cb3224-acc2-47ce-ac3e-b04be5185b86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer, Args Offset)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.ComputeBufferSystem.UInt32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer;System.UInt32
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer;System.UInt32
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer|System.UInt32
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer","System.UInt32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%argsOffset":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"3e588aac-0d2a-4759-b029-f1c6ce2119ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.ComputeBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"819b1a0d-af93-4130-b9c7-a8be21edad1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer, Args Offset)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.GraphicsBufferSystem.UInt32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer;System.UInt32
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer;System.UInt32
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer|System.UInt32
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer","System.UInt32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%argsOffset":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"b7a29ce1-815c-4a0d-91c3-e331d466d377","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.GraphicsBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"df6f4faa-b7f0-4b24-9e8a-9e8d7c0058e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Compute Shader: Get Instance ID
haystackProgrammer: ComputeShader.GetInstanceID
favoriteKey: UnityEngine.ComputeShader.GetInstanceID()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b567e47-672b-4b72-8e37-f93d0c824a08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Compute Shader: Get Hash Code
haystackProgrammer: ComputeShader.GetHashCode
favoriteKey: UnityEngine.ComputeShader.GetHashCode()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22b6335d-70d4-475b-a07f-7aed7942e3db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ComputeShader|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c1a6a14-16d3-4ee7-89a6-85f5518951b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5047bafa-e937-4950-8818-2c608af832b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"e3b5e656-0a7b-4472-a3c1-bd552326731e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"287c21ff-d551-44e8-8619-ca2694ea12aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"27ca84d1-dae6-4dd7-a908-55989b4858f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1d68fc84-597d-4ef3-a69f-e1c8f87c7f53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b9024c45-1dcd-47e0-ab2a-4f3bafa4e40a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"787273de-f1c6-4589-9794-26d08d1d77af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb80ba59-96db-411c-b7e6-7375e6c62dd3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"4078703a-6da1-4bf0-a6aa-797d021865e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5b8f0151-e41b-4aeb-be25-c014cc4756b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"656e7313-e124-445e-b1b6-a4ec0a3099c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
favoriteKey: UnityEngine.ComputeShader.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"42cad865-7935-4cf7-94e9-1f2b9b962996","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8d1b9e69-8250-4421-8cdf-cccb53eab630","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"52fef937-0f7b-4d46-95bd-c181f3013b66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"366b86a6-6b93-41da-9fc1-969cd386eb84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1750b87-f092-4241-b252-52a9e75b3895","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ee6bfb5-ef20-456c-bde8-7c54a2ce362f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
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tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
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tag3: UnityEngine.ComputeShader;keywordSpace
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valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
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valueOutputTypes: System.String[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
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valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
favoriteKey: UnityEngine.ComputeShader.hideFlags@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
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tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
haystackProgrammer: ShaderVariantCollection.Clear
favoriteKey: UnityEngine.ShaderVariantCollection.Clear()@any
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tag2: UnityEngine.ShaderVariantCollection;Clear;
tag3: UnityEngine.ShaderVariantCollection;Clear;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
haystackHuman: Shader Variant Collection: Warm Up
haystackProgrammer: ShaderVariantCollection.WarmUp
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUp()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUp;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Variant)
labelProgrammer: Add (variant)
haystackHuman: Shader Variant Collection: Add
haystackProgrammer: ShaderVariantCollection.Add
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Variant)
labelProgrammer: Remove (variant)
haystackHuman: Shader Variant Collection: Remove
haystackProgrammer: ShaderVariantCollection.Remove
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valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Variant)
labelProgrammer: Contains (variant)
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haystackProgrammer: ShaderVariantCollection.Contains
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valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Shader Variant Collection: Get Instance ID
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tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Shader Variant Collection: Get Hash Code
haystackProgrammer: ShaderVariantCollection.GetHashCode
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tag3: UnityEngine.Object;GetHashCode;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Shader Variant Collection: Equals
haystackProgrammer: ShaderVariantCollection.Equals
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tag2: UnityEngine.ShaderVariantCollection;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ShaderVariantCollection|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: ShaderVariantCollection.FindObjectsOfType
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: ShaderVariantCollection.FindObjectsOfType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: ShaderVariantCollection.DontDestroyOnLoad
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: ShaderVariantCollection.FindObjectOfType
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valueInputTypes: System.Type
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: ShaderVariantCollection.FindObjectOfType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shader Variant Collection: To String
haystackProgrammer: ShaderVariantCollection.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: ShaderVariantCollection.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: ShaderVariantCollection.ReferenceEquals
favoriteKey: UnityEngine.ShaderVariantCollection.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.ShaderVariantCollection;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Create Shader Variant Collection ()
labelProgrammer: new ShaderVariantCollection ()
haystackHuman: Shader Variant Collection: Create Shader Variant Collection
haystackProgrammer: new ShaderVariantCollection
favoriteKey: UnityEngine.ShaderVariantCollection..ctor()@any
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tag2: UnityEngine.ShaderVariantCollection;.ctor;
tag3: UnityEngine.ShaderVariantCollection;.ctor;
valueOutputTypes: UnityEngine.ShaderVariantCollection
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Shader Count
labelProgrammer: shaderCount (get)
haystackHuman: Shader Variant Collection: Get Shader Count
haystackProgrammer: ShaderVariantCollection.shaderCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.shaderCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;shaderCount
tag3: UnityEngine.ShaderVariantCollection;shaderCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Variant Count
labelProgrammer: variantCount (get)
haystackHuman: Shader Variant Collection: Get Variant Count
haystackProgrammer: ShaderVariantCollection.variantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.variantCount@get
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tag2: UnityEngine.ShaderVariantCollection;variantCount
tag3: UnityEngine.ShaderVariantCollection;variantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Warmed Up
labelProgrammer: isWarmedUp (get)
haystackHuman: Shader Variant Collection: Is Warmed Up
haystackProgrammer: ShaderVariantCollection.isWarmedUp (get)
favoriteKey: UnityEngine.ShaderVariantCollection.isWarmedUp@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;isWarmedUp
tag3: UnityEngine.ShaderVariantCollection;isWarmedUp
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shader Variant Collection: Get Name
haystackProgrammer: ShaderVariantCollection.name (get)
favoriteKey: UnityEngine.ShaderVariantCollection.name@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shader Variant Collection: Set Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (set)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Time|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Time;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Time: Get Hash Code
haystackProgrammer: Time.GetHashCode
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tag2: UnityEngine.Time;GetHashCode;
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
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tag2: UnityEngine.Time;GetType;
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valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
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tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Framerate
labelProgrammer: captureFramerate (get)
haystackHuman: Time: Get Capture Framerate
haystackProgrammer: Time.captureFramerate (get)
favoriteKey: UnityEngine.Time.captureFramerate@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Framerate
labelProgrammer: captureFramerate (set)
haystackHuman: Time: Set Capture Framerate
haystackProgrammer: Time.captureFramerate (set)
favoriteKey: UnityEngine.Time.captureFramerate@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get In Fixed Time Step
labelProgrammer: inFixedTimeStep (get)
haystackHuman: Time: Get In Fixed Time Step
haystackProgrammer: Time.inFixedTimeStep (get)
favoriteKey: UnityEngine.Time.inFixedTimeStep@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;inFixedTimeStep
tag3: UnityEngine.Time;inFixedTimeStep
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Update Rect Transforms ()
labelProgrammer: ForceUpdateRectTransforms ()
haystackHuman: Rect Transform: Force Update Rect Transforms
haystackProgrammer: RectTransform.ForceUpdateRectTransforms
favoriteKey: UnityEngine.RectTransform.ForceUpdateRectTransforms()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ForceUpdateRectTransforms;
tag3: UnityEngine.RectTransform;ForceUpdateRectTransforms;
valueInputTypes: UnityEngine.RectTransform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Corners (Four Corners Array)
labelProgrammer: GetLocalCorners (fourCornersArray)
haystackHuman: Rect Transform: Get Local Corners
haystackProgrammer: RectTransform.GetLocalCorners
favoriteKey: UnityEngine.RectTransform.GetLocalCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get World Corners (Four Corners Array)
labelProgrammer: GetWorldCorners (fourCornersArray)
haystackHuman: Rect Transform: Get World Corners
haystackProgrammer: RectTransform.GetWorldCorners
favoriteKey: UnityEngine.RectTransform.GetWorldCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Inset And Size From Parent Edge (Edge, Inset, Size)
labelProgrammer: SetInsetAndSizeFromParentEdge (edge, inset, size)
haystackHuman: Rect Transform: Set Inset And Size From Parent Edge
haystackProgrammer: RectTransform.SetInsetAndSizeFromParentEdge
tag1: UnityEngine.RectTransform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Edge|System.Single
favoriteKey:
UnityEngine.RectTransform.SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform+EdgeSystem.SingleSystem.Single)@any

tag2:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

tag3:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Size With Current Anchors (Axis, Size)
labelProgrammer: SetSizeWithCurrentAnchors (axis, size)
haystackHuman: Rect Transform: Set Size With Current Anchors
haystackProgrammer: RectTransform.SetSizeWithCurrentAnchors
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
tag3: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Axis|System.Single
favoriteKey:
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UnityEngine.RectTransform;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Rect Transform: Instantiate
haystackProgrammer: RectTransform.Instantiate
favoriteKey: UnityEngine.RectTransform.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Rect Transform: Instantiate
haystackProgrammer: RectTransform.Instantiate
favoriteKey: UnityEngine.RectTransform.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Rect Transform: Instantiate
haystackProgrammer: RectTransform.Instantiate
favoriteKey: UnityEngine.RectTransform.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Rect Transform: Destroy
haystackProgrammer: RectTransform.Destroy
favoriteKey: UnityEngine.RectTransform.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Rect Transform: Destroy
haystackProgrammer: RectTransform.Destroy
favoriteKey: UnityEngine.RectTransform.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Rect Transform: Destroy Immediate
haystackProgrammer: RectTransform.DestroyImmediate
favoriteKey: UnityEngine.RectTransform.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Rect Transform: Destroy Immediate
haystackProgrammer: RectTransform.DestroyImmediate
favoriteKey: UnityEngine.RectTransform.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Rect Transform: Find Objects Of Type
haystackProgrammer: RectTransform.FindObjectsOfType
favoriteKey: UnityEngine.RectTransform.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Rect Transform: Find Objects Of Type
haystackProgrammer: RectTransform.FindObjectsOfType
favoriteKey: UnityEngine.RectTransform.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rect Transform: Dont Destroy On Load
haystackProgrammer: RectTransform.DontDestroyOnLoad
favoriteKey: UnityEngine.RectTransform.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rect Transform: Find Object Of Type
haystackProgrammer: RectTransform.FindObjectOfType
favoriteKey: UnityEngine.RectTransform.FindObjectOfType(System.Type)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rect Transform: Find Object Of Type
haystackProgrammer: RectTransform.FindObjectOfType
favoriteKey: UnityEngine.RectTransform.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rect Transform: To String
haystackProgrammer: RectTransform.ToString
favoriteKey: UnityEngine.RectTransform.ToString()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bcfa9f5-50d9-4926-a68a-b0c3b178e2f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rect Transform: Equals
haystackProgrammer: RectTransform.Equals
favoriteKey: UnityEngine.RectTransform.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rect Transform: Get Type
haystackProgrammer: RectTransform.GetType
favoriteKey: UnityEngine.RectTransform.GetType()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rect Transform: Reference Equals
haystackProgrammer: RectTransform.ReferenceEquals
favoriteKey: UnityEngine.RectTransform.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rect
labelProgrammer: rect (get)
haystackHuman: Rect Transform: Get Rect
haystackProgrammer: RectTransform.rect (get)
favoriteKey: UnityEngine.RectTransform.rect@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rect
tag3: UnityEngine.RectTransform;rect
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Min
labelProgrammer: anchorMin (get)
haystackHuman: Rect Transform: Get Anchor Min
haystackProgrammer: RectTransform.anchorMin (get)
favoriteKey: UnityEngine.RectTransform.anchorMin@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMin
tag3: UnityEngine.RectTransform;anchorMin
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Min
labelProgrammer: anchorMin (set)
haystackHuman: Rect Transform: Set Anchor Min
haystackProgrammer: RectTransform.anchorMin (set)
favoriteKey: UnityEngine.RectTransform.anchorMin@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMin
tag3: UnityEngine.RectTransform;anchorMin
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Max
labelProgrammer: anchorMax (get)
haystackHuman: Rect Transform: Get Anchor Max
haystackProgrammer: RectTransform.anchorMax (get)
favoriteKey: UnityEngine.RectTransform.anchorMax@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMax
tag3: UnityEngine.RectTransform;anchorMax
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Max
labelProgrammer: anchorMax (set)
haystackHuman: Rect Transform: Set Anchor Max
haystackProgrammer: RectTransform.anchorMax (set)
favoriteKey: UnityEngine.RectTransform.anchorMax@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchorMax
tag3: UnityEngine.RectTransform;anchorMax
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchored Position
labelProgrammer: anchoredPosition (get)
haystackHuman: Rect Transform: Get Anchored Position
haystackProgrammer: RectTransform.anchoredPosition (get)
favoriteKey: UnityEngine.RectTransform.anchoredPosition@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition
tag3: UnityEngine.RectTransform;anchoredPosition
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchored Position
labelProgrammer: anchoredPosition (set)
haystackHuman: Rect Transform: Set Anchored Position
haystackProgrammer: RectTransform.anchoredPosition (set)
favoriteKey: UnityEngine.RectTransform.anchoredPosition@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition
tag3: UnityEngine.RectTransform;anchoredPosition
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size Delta
labelProgrammer: sizeDelta (get)
haystackHuman: Rect Transform: Get Size Delta
haystackProgrammer: RectTransform.sizeDelta (get)
favoriteKey: UnityEngine.RectTransform.sizeDelta@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;sizeDelta
tag3: UnityEngine.RectTransform;sizeDelta
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size Delta
labelProgrammer: sizeDelta (set)
haystackHuman: Rect Transform: Set Size Delta
haystackProgrammer: RectTransform.sizeDelta (set)
favoriteKey: UnityEngine.RectTransform.sizeDelta@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;sizeDelta
tag3: UnityEngine.RectTransform;sizeDelta
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Rect Transform: Get Pivot
haystackProgrammer: RectTransform.pivot (get)
favoriteKey: UnityEngine.RectTransform.pivot@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;pivot
tag3: UnityEngine.RectTransform;pivot
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pivot
labelProgrammer: pivot (set)
haystackHuman: Rect Transform: Set Pivot
haystackProgrammer: RectTransform.pivot (set)
favoriteKey: UnityEngine.RectTransform.pivot@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;pivot
tag3: UnityEngine.RectTransform;pivot
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchored Position 3D
labelProgrammer: anchoredPosition3D (get)
haystackHuman: Rect Transform: Get Anchored Position 3D
haystackProgrammer: RectTransform.anchoredPosition3D (get)
favoriteKey: UnityEngine.RectTransform.anchoredPosition3D@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition3D
tag3: UnityEngine.RectTransform;anchoredPosition3D
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchoredPosition3D","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e4c9bd9-8126-41ba-8036-67143a86c88a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchored Position 3D
labelProgrammer: anchoredPosition3D (set)
haystackHuman: Rect Transform: Set Anchored Position 3D
haystackProgrammer: RectTransform.anchoredPosition3D (set)
favoriteKey: UnityEngine.RectTransform.anchoredPosition3D@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition3D
tag3: UnityEngine.RectTransform;anchoredPosition3D
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchoredPosition3D","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ef0634e0-aef1-4d45-897c-94afae7d79e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Min
labelProgrammer: offsetMin (get)
haystackHuman: Rect Transform: Get Offset Min
haystackProgrammer: RectTransform.offsetMin (get)
favoriteKey: UnityEngine.RectTransform.offsetMin@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMin
tag3: UnityEngine.RectTransform;offsetMin
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offsetMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c8576f2-635e-4afe-a255-ac11226ed171","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Min
labelProgrammer: offsetMin (set)
haystackHuman: Rect Transform: Set Offset Min
haystackProgrammer: RectTransform.offsetMin (set)
favoriteKey: UnityEngine.RectTransform.offsetMin@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMin
tag3: UnityEngine.RectTransform;offsetMin
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offsetMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9f7aa385-d8b0-42be-ae17-11060142acb8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Max
labelProgrammer: offsetMax (get)
haystackHuman: Rect Transform: Get Offset Max
haystackProgrammer: RectTransform.offsetMax (get)
favoriteKey: UnityEngine.RectTransform.offsetMax@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMax
tag3: UnityEngine.RectTransform;offsetMax
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offsetMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c29e0ed1-31ba-4c1c-8302-6ca73011ee5d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Max
labelProgrammer: offsetMax (set)
haystackHuman: Rect Transform: Set Offset Max
haystackProgrammer: RectTransform.offsetMax (set)
favoriteKey: UnityEngine.RectTransform.offsetMax@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMax
tag3: UnityEngine.RectTransform;offsetMax
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offsetMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"83512be2-d0d6-4b43-abe4-a573e858bc1f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Driven By Object
labelProgrammer: drivenByObject (get)
haystackHuman: Rect Transform: Get Driven By Object
haystackProgrammer: RectTransform.drivenByObject (get)
favoriteKey: UnityEngine.RectTransform.drivenByObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;drivenByObject
tag3: UnityEngine.RectTransform;drivenByObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Object
unit:
{"member":{"name":"drivenByObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"117f7c0a-ffe9-4ef1-b28c-a4303e12ed60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rect Transform: Get Position
haystackProgrammer: RectTransform.position (get)
favoriteKey: UnityEngine.RectTransform.position@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;position
tag3: UnityEngine.RectTransform;position
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d40eeee-9bb1-482b-8436-ecf74bde98b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rect Transform: Set Position
haystackProgrammer: RectTransform.position (set)
favoriteKey: UnityEngine.RectTransform.position@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;position
tag3: UnityEngine.RectTransform;position
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"74c12d96-25d0-4891-a35f-e3b2fe2783e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Position
labelProgrammer: localPosition (get)
haystackHuman: Rect Transform: Get Local Position
haystackProgrammer: RectTransform.localPosition (get)
favoriteKey: UnityEngine.RectTransform.localPosition@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localPosition
tag3: UnityEngine.RectTransform;localPosition
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28388a77-e35a-4d67-bac7-7bef620add85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Position
labelProgrammer: localPosition (set)
haystackHuman: Rect Transform: Set Local Position
haystackProgrammer: RectTransform.localPosition (set)
favoriteKey: UnityEngine.RectTransform.localPosition@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localPosition
tag3: UnityEngine.RectTransform;localPosition
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"64e7baf9-fc90-4f94-a4bd-0b01b7742275","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Rect Transform: Get Euler Angles
haystackProgrammer: RectTransform.eulerAngles (get)
favoriteKey: UnityEngine.RectTransform.eulerAngles@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;eulerAngles
tag3: UnityEngine.RectTransform;eulerAngles
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acf32fd8-05bf-48f6-a1c8-f1d5a6d46dd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Rect Transform: Set Euler Angles
haystackProgrammer: RectTransform.eulerAngles (set)
favoriteKey: UnityEngine.RectTransform.eulerAngles@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;eulerAngles
tag3: UnityEngine.RectTransform;eulerAngles
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1762b189-fd97-4dd8-ab62-bdd7752be314","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Euler Angles
labelProgrammer: localEulerAngles (get)
haystackHuman: Rect Transform: Get Local Euler Angles
haystackProgrammer: RectTransform.localEulerAngles (get)
favoriteKey: UnityEngine.RectTransform.localEulerAngles@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localEulerAngles
tag3: UnityEngine.RectTransform;localEulerAngles
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localEulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bffa8f0-0bda-41a8-836b-94c10e7e64ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Euler Angles
labelProgrammer: localEulerAngles (set)
haystackHuman: Rect Transform: Set Local Euler Angles
haystackProgrammer: RectTransform.localEulerAngles (set)
favoriteKey: UnityEngine.RectTransform.localEulerAngles@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localEulerAngles
tag3: UnityEngine.RectTransform;localEulerAngles
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localEulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c77a5cfb-9abf-4fa9-85b8-713e93f03a76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Rect Transform: Get Right
haystackProgrammer: RectTransform.right (get)
favoriteKey: UnityEngine.RectTransform.right@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;right
tag3: UnityEngine.RectTransform;right
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"087be0d5-e499-4409-8d12-0132dcab3061","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right
labelProgrammer: right (set)
haystackHuman: Rect Transform: Set Right
haystackProgrammer: RectTransform.right (set)
favoriteKey: UnityEngine.RectTransform.right@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;right
tag3: UnityEngine.RectTransform;right
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3072190a-b5dd-4586-8284-5989bcd89d85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Rect Transform: Get Up
haystackProgrammer: RectTransform.up (get)
favoriteKey: UnityEngine.RectTransform.up@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;up
tag3: UnityEngine.RectTransform;up
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8c09e9c-ddff-45e9-afd1-45b7faaef6d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up
labelProgrammer: up (set)
haystackHuman: Rect Transform: Set Up
haystackProgrammer: RectTransform.up (set)
favoriteKey: UnityEngine.RectTransform.up@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;up
tag3: UnityEngine.RectTransform;up
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3c69325e-198e-4f84-b819-c6d3e7110966","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward
labelProgrammer: forward (get)
haystackHuman: Rect Transform: Get Forward
haystackProgrammer: RectTransform.forward (get)
favoriteKey: UnityEngine.RectTransform.forward@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;forward
tag3: UnityEngine.RectTransform;forward
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b086dad-4af5-47d9-9908-c39d6e1db695","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward
labelProgrammer: forward (set)
haystackHuman: Rect Transform: Set Forward
haystackProgrammer: RectTransform.forward (set)
favoriteKey: UnityEngine.RectTransform.forward@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;forward
tag3: UnityEngine.RectTransform;forward
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9adc04b5-8957-40fb-9c86-4d717b588003","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rect Transform: Get Rotation
haystackProgrammer: RectTransform.rotation (get)
favoriteKey: UnityEngine.RectTransform.rotation@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rotation
tag3: UnityEngine.RectTransform;rotation
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9762f7f6-a572-499a-8e92-e34252e4980d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rect Transform: Set Rotation
haystackProgrammer: RectTransform.rotation (set)
favoriteKey: UnityEngine.RectTransform.rotation@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rotation
tag3: UnityEngine.RectTransform;rotation
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d6d382a-b2d5-4995-b436-604fb6a79cf4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Rotation
labelProgrammer: localRotation (get)
haystackHuman: Rect Transform: Get Local Rotation
haystackProgrammer: RectTransform.localRotation (get)
favoriteKey: UnityEngine.RectTransform.localRotation@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localRotation
tag3: UnityEngine.RectTransform;localRotation
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"769b8a72-2d0f-406d-9488-3c0133cd759c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Rotation
labelProgrammer: localRotation (set)
haystackHuman: Rect Transform: Set Local Rotation
haystackProgrammer: RectTransform.localRotation (set)
favoriteKey: UnityEngine.RectTransform.localRotation@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localRotation
tag3: UnityEngine.RectTransform;localRotation
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a0386b7-15c4-4dc6-b1d1-60e1f9b77692","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Rect Transform: Get Local Scale
haystackProgrammer: RectTransform.localScale (get)
favoriteKey: UnityEngine.RectTransform.localScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b04902ea-f068-4819-99c5-1853e7b253ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Rect Transform: Set Local Scale
haystackProgrammer: RectTransform.localScale (set)
favoriteKey: UnityEngine.RectTransform.localScale@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a6767834-9f71-42a8-a26c-8f902aa430e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Rect Transform: Get Parent
haystackProgrammer: RectTransform.parent (get)
favoriteKey: UnityEngine.RectTransform.parent@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52cfed13-1cd2-4c27-8395-af20fca2e048","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.parent (set)
favoriteKey: UnityEngine.RectTransform.parent@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"5f5fa8a5-8ec2-4232-b17b-4d4dc1450ae3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Rect Transform: Get World To Local Matrix
haystackProgrammer: RectTransform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.RectTransform.worldToLocalMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;worldToLocalMatrix
tag3: UnityEngine.RectTransform;worldToLocalMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86b68283-5bde-4669-a276-01db1c7a0aa8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Rect Transform: Get Local To World Matrix
haystackProgrammer: RectTransform.localToWorldMatrix (get)
favoriteKey: UnityEngine.RectTransform.localToWorldMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localToWorldMatrix
tag3: UnityEngine.RectTransform;localToWorldMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f443cac1-d7a3-41a4-ae5e-96c8fccd871c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Rect Transform: Get Root
haystackProgrammer: RectTransform.root (get)
favoriteKey: UnityEngine.RectTransform.root@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;root
tag3: UnityEngine.RectTransform;root
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"root","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bedd65cf-886f-4baf-9aca-954779309309","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Rect Transform: Get Child Count
haystackProgrammer: RectTransform.childCount (get)
favoriteKey: UnityEngine.RectTransform.childCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;childCount
tag3: UnityEngine.RectTransform;childCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"childCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a237a7b-dd95-4c73-99f0-6123588ab506","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Rect Transform: Get Lossy Scale
haystackProgrammer: RectTransform.lossyScale (get)
favoriteKey: UnityEngine.RectTransform.lossyScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;lossyScale
tag3: UnityEngine.RectTransform;lossyScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"lossyScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d22fa6d0-8621-49aa-886e-89632503d4b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Rect Transform: Has Changed
haystackProgrammer: RectTransform.hasChanged (get)
favoriteKey: UnityEngine.RectTransform.hasChanged@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ac94d52-ec97-42f5-9e5f-1bf86ad49ead","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Rect Transform: Set Changed
haystackProgrammer: RectTransform.hasChanged (set)
favoriteKey: UnityEngine.RectTransform.hasChanged@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d267429-93e1-4d49-b490-40598fc6a41d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Rect Transform: Get Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6f347c0-391c-4f2f-b79f-88038dabbf83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Rect Transform: Set Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (set)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"26015a46-a1ee-443c-b6f4-80ea0e9d2332","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Rect Transform: Get Hierarchy Count
haystackProgrammer: RectTransform.hierarchyCount (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCount
tag3: UnityEngine.RectTransform;hierarchyCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d4f5349-9c22-48cd-a9a1-b43a41374f9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rect Transform: Get Transform
haystackProgrammer: RectTransform.transform (get)
favoriteKey: UnityEngine.RectTransform.transform@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4079a279-5801-4c33-b826-9f3ed034ae5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rect Transform: Get Game Object
haystackProgrammer: RectTransform.gameObject (get)
favoriteKey: UnityEngine.RectTransform.gameObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53c17f80-7501-49fa-af48-ed16a8aad74f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rect Transform: Get Tag
haystackProgrammer: RectTransform.tag (get)
favoriteKey: UnityEngine.RectTransform.tag@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10dd5698-54cb-459d-a556-3b6a502eb091","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rect Transform: Set Tag
haystackProgrammer: RectTransform.tag (set)
favoriteKey: UnityEngine.RectTransform.tag@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e3fe7a98-2dba-483b-abc1-f1e4777bf432","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rect Transform: Get Name
haystackProgrammer: RectTransform.name (get)
favoriteKey: UnityEngine.RectTransform.name@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56d679f4-3983-44c5-a51a-18cd757528bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rect Transform: Set Name
haystackProgrammer: RectTransform.name (set)
favoriteKey: UnityEngine.RectTransform.name@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0ad766eb-2be2-4fda-adda-838a010f6787","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rect Transform: Get Hide Flags
haystackProgrammer: RectTransform.hideFlags (get)
favoriteKey: UnityEngine.RectTransform.hideFlags@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"888e4198-61ae-46cb-b27c-11785ded5800","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rect Transform: Set Hide Flags
haystackProgrammer: RectTransform.hideFlags (set)
favoriteKey: UnityEngine.RectTransform.hideFlags@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RectTransform|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c4d319e1-d202-412b-82f6-d50b2c0ff6dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
favoriteKey: UnityEngine.Transform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform
tag3: UnityEngine.Transform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"SetParent","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%p":null},"position":{"x":0.0,"y":0.0},"guid":"8ad8f22f-ac48-46aa-a698-a98e33f23910","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
favoriteKey: UnityEngine.Transform.SetParent(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Transform;SetParent;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Transform|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetParent","parameterTypes":["UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%parent":null,"%worldPositionStays":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"737504e6-c950-4126-8bee-2f844c53d060","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
haystackHuman: Transform: Set Position And Rotation
haystackProgrammer: Transform.SetPositionAndRotation
favoriteKey: UnityEngine.Transform.SetPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Transform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"SetPositionAndRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"18f0ac5f-0afb-4c83-b493-90a1b64a3797","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: SetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Transform: Set Local Position And Rotation
haystackProgrammer: Transform.SetLocalPositionAndRotation
favoriteKey: UnityEngine.Transform.SetLocalPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Transform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"SetLocalPositionAndRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%localPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d9a9c8d4-9aa2-4721-bf15-bf5ac9a76c31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(UnityEngine.Vector3UnityEngine.Space)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;UnityEngine.Vector3;UnityEngine.Space
tag3: UnityEngine.Transform;Translate;UnityEngine.Vector3;UnityEngine.Space
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Space
unit:
{"chainable":false,"member":{"name":"Translate","parameterTypes":["UnityEngine.Vector3","UnityEngine.Space"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%translation":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%relativeTo":{"$content":"World","$type":"UnityEngine.Space"}},"position":{"x":0.0,"y":0.0},"guid":"91f32b57-04ee-4260-80bd-8ac30bf682f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation)
labelProgrammer: Translate (translation)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(UnityEngine.Vector3)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;UnityEngine.Vector3
tag3: UnityEngine.Transform;Translate;UnityEngine.Vector3
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"Translate","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%translation":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"64f4a202-7236-4272-986a-864ec1523642","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z, Relative To)
labelProgrammer: Translate (x, y, z, relativeTo)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(System.SingleSystem.SingleSystem.SingleUnityEngine.Space)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
tag3: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
valueInputTypes: UnityEngine.Transform|System.Single|UnityEngine.Space
unit:
{"chainable":false,"member":{"name":"Translate","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.Space"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%relativeTo":{"$content":"World","$type":"UnityEngine.Space"}},"position":{"x":0.0,"y":0.0},"guid":"15c3a539-aae4-4e38-86c8-0ee507fb4670","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z)
labelProgrammer: Translate (x, y, z)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single
tag3: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Transform|System.Single
unit:
{"chainable":false,"member":{"name":"Translate","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8e6f4c84-7957-4eb9-8df2-7f5f29ae1066","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(UnityEngine.Vector3UnityEngine.Transform)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;UnityEngine.Vector3;UnityEngine.Transform
tag3: UnityEngine.Transform;Translate;UnityEngine.Vector3;UnityEngine.Transform
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"Translate","parameterTypes":["UnityEngine.Vector3","UnityEngine.Transform"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%translation":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%relativeTo":null},"position":{"x":0.0,"y":0.0},"guid":"832bb2a3-64fe-4b92-99a4-3721e563d8e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z, Relative To)
labelProgrammer: Translate (x, y, z, relativeTo)
haystackHuman: Transform: Translate
haystackProgrammer: Transform.Translate
favoriteKey: UnityEngine.Transform.Translate(System.SingleSystem.SingleSystem.SingleUnityEngine.Transform)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single;UnityEngine.Transform
tag3: UnityEngine.Transform;Translate;System.Single;System.Single;System.Single;UnityEngine.Transform
valueInputTypes: UnityEngine.Transform|System.Single
unit:
{"chainable":false,"member":{"name":"Translate","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.Transform"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%relativeTo":null},"position":{"x":0.0,"y":0.0},"guid":"40558df7-e433-4f56-8e6e-e64e167bafdb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Eulers, Relative To)
labelProgrammer: Rotate (eulers, relativeTo)
haystackHuman: Transform: Rotate
haystackProgrammer: Transform.Rotate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Transform: Get Type
haystackProgrammer: Transform.GetType
favoriteKey: UnityEngine.Transform.GetType()@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Transform: Reference Equals
haystackProgrammer: Transform.ReferenceEquals
favoriteKey: UnityEngine.Transform.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Transform: Get Position
haystackProgrammer: Transform.position (get)
favoriteKey: UnityEngine.Transform.position@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;position
tag3: UnityEngine.Transform;position
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Transform: Set Position
haystackProgrammer: Transform.position (set)
favoriteKey: UnityEngine.Transform.position@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;position
tag3: UnityEngine.Transform;position
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Position
labelProgrammer: localPosition (get)
haystackHuman: Transform: Get Local Position
haystackProgrammer: Transform.localPosition (get)
favoriteKey: UnityEngine.Transform.localPosition@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localPosition
tag3: UnityEngine.Transform;localPosition
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Position
labelProgrammer: localPosition (set)
haystackHuman: Transform: Set Local Position
haystackProgrammer: Transform.localPosition (set)
favoriteKey: UnityEngine.Transform.localPosition@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localPosition
tag3: UnityEngine.Transform;localPosition
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Transform: Get Euler Angles
haystackProgrammer: Transform.eulerAngles (get)
favoriteKey: UnityEngine.Transform.eulerAngles@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;eulerAngles
tag3: UnityEngine.Transform;eulerAngles
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Transform: Set Euler Angles
haystackProgrammer: Transform.eulerAngles (set)
favoriteKey: UnityEngine.Transform.eulerAngles@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;eulerAngles
tag3: UnityEngine.Transform;eulerAngles
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Euler Angles
labelProgrammer: localEulerAngles (get)
haystackHuman: Transform: Get Local Euler Angles
haystackProgrammer: Transform.localEulerAngles (get)
favoriteKey: UnityEngine.Transform.localEulerAngles@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localEulerAngles
tag3: UnityEngine.Transform;localEulerAngles
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Euler Angles
labelProgrammer: localEulerAngles (set)
haystackHuman: Transform: Set Local Euler Angles
haystackProgrammer: Transform.localEulerAngles (set)
favoriteKey: UnityEngine.Transform.localEulerAngles@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localEulerAngles
tag3: UnityEngine.Transform;localEulerAngles
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Transform: Get Right
haystackProgrammer: Transform.right (get)
favoriteKey: UnityEngine.Transform.right@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;right
tag3: UnityEngine.Transform;right
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right
labelProgrammer: right (set)
haystackHuman: Transform: Set Right
haystackProgrammer: Transform.right (set)
favoriteKey: UnityEngine.Transform.right@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;right
tag3: UnityEngine.Transform;right
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Transform: Get Up
haystackProgrammer: Transform.up (get)
favoriteKey: UnityEngine.Transform.up@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;up
tag3: UnityEngine.Transform;up
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up
labelProgrammer: up (set)
haystackHuman: Transform: Set Up
haystackProgrammer: Transform.up (set)
favoriteKey: UnityEngine.Transform.up@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;up
tag3: UnityEngine.Transform;up
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward
labelProgrammer: forward (get)
haystackHuman: Transform: Get Forward
haystackProgrammer: Transform.forward (get)
favoriteKey: UnityEngine.Transform.forward@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;forward
tag3: UnityEngine.Transform;forward
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward
labelProgrammer: forward (set)
haystackHuman: Transform: Set Forward
haystackProgrammer: Transform.forward (set)
favoriteKey: UnityEngine.Transform.forward@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;forward
tag3: UnityEngine.Transform;forward
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Transform: Get Rotation
haystackProgrammer: Transform.rotation (get)
favoriteKey: UnityEngine.Transform.rotation@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;rotation
tag3: UnityEngine.Transform;rotation
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Transform: Set Rotation
haystackProgrammer: Transform.rotation (set)
favoriteKey: UnityEngine.Transform.rotation@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;rotation
tag3: UnityEngine.Transform;rotation
valueInputTypes: UnityEngine.Transform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Rotation
labelProgrammer: localRotation (get)
haystackHuman: Transform: Get Local Rotation
haystackProgrammer: Transform.localRotation (get)
favoriteKey: UnityEngine.Transform.localRotation@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localRotation
tag3: UnityEngine.Transform;localRotation
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Rotation
labelProgrammer: localRotation (set)
haystackHuman: Transform: Set Local Rotation
haystackProgrammer: Transform.localRotation (set)
favoriteKey: UnityEngine.Transform.localRotation@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localRotation
tag3: UnityEngine.Transform;localRotation
valueInputTypes: UnityEngine.Transform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Transform: Get Local Scale
haystackProgrammer: Transform.localScale (get)
favoriteKey: UnityEngine.Transform.localScale@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localScale
tag3: UnityEngine.Transform;localScale
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Transform: Set Local Scale
haystackProgrammer: Transform.localScale (set)
favoriteKey: UnityEngine.Transform.localScale@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localScale
tag3: UnityEngine.Transform;localScale
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Transform: Get Parent
haystackProgrammer: Transform.parent (get)
favoriteKey: UnityEngine.Transform.parent@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;parent
tag3: UnityEngine.Transform;parent
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.parent (set)
favoriteKey: UnityEngine.Transform.parent@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;parent
tag3: UnityEngine.Transform;parent
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Transform: Get World To Local Matrix
haystackProgrammer: Transform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Transform.worldToLocalMatrix@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;worldToLocalMatrix
tag3: UnityEngine.Transform;worldToLocalMatrix
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Transform: Get Local To World Matrix
haystackProgrammer: Transform.localToWorldMatrix (get)
favoriteKey: UnityEngine.Transform.localToWorldMatrix@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;localToWorldMatrix
tag3: UnityEngine.Transform;localToWorldMatrix
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Transform: Get Root
haystackProgrammer: Transform.root (get)
favoriteKey: UnityEngine.Transform.root@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;root
tag3: UnityEngine.Transform;root
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Transform: Get Child Count
haystackProgrammer: Transform.childCount (get)
favoriteKey: UnityEngine.Transform.childCount@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;childCount
tag3: UnityEngine.Transform;childCount
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Transform: Get Lossy Scale
haystackProgrammer: Transform.lossyScale (get)
favoriteKey: UnityEngine.Transform.lossyScale@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;lossyScale
tag3: UnityEngine.Transform;lossyScale
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Transform: Has Changed
haystackProgrammer: Transform.hasChanged (get)
favoriteKey: UnityEngine.Transform.hasChanged@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hasChanged
tag3: UnityEngine.Transform;hasChanged
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Transform: Set Changed
haystackProgrammer: Transform.hasChanged (set)
favoriteKey: UnityEngine.Transform.hasChanged@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hasChanged
tag3: UnityEngine.Transform;hasChanged
valueInputTypes: UnityEngine.Transform|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Transform: Get Hierarchy Capacity
haystackProgrammer: Transform.hierarchyCapacity (get)
favoriteKey: UnityEngine.Transform.hierarchyCapacity@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCapacity
tag3: UnityEngine.Transform;hierarchyCapacity
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Transform: Set Hierarchy Capacity
haystackProgrammer: Transform.hierarchyCapacity (set)
favoriteKey: UnityEngine.Transform.hierarchyCapacity@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCapacity
tag3: UnityEngine.Transform;hierarchyCapacity
valueInputTypes: UnityEngine.Transform|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Transform: Get Hierarchy Count
haystackProgrammer: Transform.hierarchyCount (get)
favoriteKey: UnityEngine.Transform.hierarchyCount@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hierarchyCount
tag3: UnityEngine.Transform;hierarchyCount
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Transform: Get Transform
haystackProgrammer: Transform.transform (get)
favoriteKey: UnityEngine.Transform.transform@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f850eeb-3e6b-41e8-b071-40a368ddbd5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Transform: Get Game Object
haystackProgrammer: Transform.gameObject (get)
favoriteKey: UnityEngine.Transform.gameObject@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Transform: Get Tag
haystackProgrammer: Transform.tag (get)
favoriteKey: UnityEngine.Transform.tag@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"702e34d6-032b-4fac-8a9b-ac16eac8ebbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Transform: Set Tag
haystackProgrammer: Transform.tag (set)
favoriteKey: UnityEngine.Transform.tag@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Transform|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Transform: Get Name
haystackProgrammer: Transform.name (get)
favoriteKey: UnityEngine.Transform.name@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Transform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a5b3a9d-2f54-472a-a2f5-160f90d5a76a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Transform: Set Name
haystackProgrammer: Transform.name (set)
favoriteKey: UnityEngine.Transform.name@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Transform|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Transform: Get Hide Flags
haystackProgrammer: Transform.hideFlags (get)
favoriteKey: UnityEngine.Transform.hideFlags@get
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Transform: Set Hide Flags
haystackProgrammer: Transform.hideFlags (set)
favoriteKey: UnityEngine.Transform.hideFlags@set
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Transform|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Register Sprite Change Callback (Callback)
labelProgrammer: RegisterSpriteChangeCallback (callback)
haystackHuman: Sprite Renderer: Register Sprite Change Callback
haystackProgrammer: SpriteRenderer.RegisterSpriteChangeCallback
tag1: UnityEngine.SpriteRenderer
favoriteKey:
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tag2:
UnityEngine.SpriteRenderer;RegisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;RegisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"RegisterSpriteChangeCallback","parameterTypes":["UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"915c74eb-f5f3-4ceb-acb4-6d7a0e582de7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteRenderer|UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unregister Sprite Change Callback (Callback)
labelProgrammer: UnregisterSpriteChangeCallback (callback)
haystackHuman: Sprite Renderer: Unregister Sprite Change Callback
haystackProgrammer: SpriteRenderer.UnregisterSpriteChangeCallback
tag1: UnityEngine.SpriteRenderer
favoriteKey:
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tag2:
UnityEngine.SpriteRenderer;UnregisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;UnregisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"UnregisterSpriteChangeCallback","parameterTypes":["UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3e23008-f652-4da0-97c0-61bed7443f3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteRenderer|UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Sprite Renderer: Reset Bounds
haystackProgrammer: SpriteRenderer.ResetBounds
favoriteKey: UnityEngine.SpriteRenderer.ResetBounds()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ResetBounds;
tag3: UnityEngine.SpriteRenderer;ResetBounds;
valueInputTypes: UnityEngine.SpriteRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Renderer: Reset Local Bounds
haystackProgrammer: SpriteRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SpriteRenderer.ResetLocalBounds()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ResetLocalBounds;
tag3: UnityEngine.SpriteRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Renderer: Has Property Block
haystackProgrammer: SpriteRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.HasPropertyBlock()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;HasPropertyBlock;
tag3: UnityEngine.SpriteRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Renderer: Set Property Block
haystackProgrammer: SpriteRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Renderer: Set Property Block
haystackProgrammer: SpriteRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Sprite Renderer: Get Property Block
haystackProgrammer: SpriteRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Renderer: Get Property Block
haystackProgrammer: SpriteRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Sprite Renderer: Get Materials
haystackProgrammer: SpriteRenderer.GetMaterials
tag1: UnityEngine.SpriteRenderer
favoriteKey:
UnityEngine.SpriteRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.SpriteRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Sprite Renderer: Get Shared Materials
haystackProgrammer: SpriteRenderer.GetSharedMaterials
tag1: UnityEngine.SpriteRenderer
favoriteKey:
UnityEngine.SpriteRenderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.SpriteRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Sprite Renderer: Get Closest Reflection Probes
haystackProgrammer: SpriteRenderer.GetClosestReflectionProbes
tag1: UnityEngine.SpriteRenderer
favoriteKey:
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tag2:
UnityEngine.SpriteRenderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.SpriteRenderer|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Renderer: Get Component
haystackProgrammer: SpriteRenderer.GetComponent
favoriteKey: UnityEngine.SpriteRenderer.GetComponent(System.Type)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SpriteRenderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Sprite Renderer: Try Get Component
haystackProgrammer: SpriteRenderer.TryGetComponent
favoriteKey: UnityEngine.SpriteRenderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SpriteRenderer|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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