# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"ec5d2447-6fc7-4bf0-a676-45e1b7c0d1d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b171d40b-4ece-4bc7-acb3-296e4428723f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8c10bbaa-a077-4fa9-803d-537b9d51a3be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Surface Effector 2D: Get Components
haystackProgrammer: SurfaceEffector2D.GetComponents
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponents(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4a5e9a96-cb8c-4366-8f0a-4e37407be30b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Surface Effector 2D: Get Components
haystackProgrammer: SurfaceEffector2D.GetComponents
tag1: UnityEngine.SurfaceEffector2D
favoriteKey:
UnityEngine.SurfaceEffector2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SurfaceEffector2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e73aeddd-18ab-41c9-a0bf-8954641d9f5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SurfaceEffector2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Surface Effector 2D: Compare Tag
haystackProgrammer: SurfaceEffector2D.CompareTag
favoriteKey: UnityEngine.SurfaceEffector2D.CompareTag(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a88ecb44-60c2-420d-8430-6b106a481252","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
tag1: UnityEngine.SurfaceEffector2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.SurfaceEffector2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.SurfaceEffector2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"c38f71f8-bffe-43ad-8ca3-acd3cebf79c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.SurfaceEffector2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c6100810-fc0f-4e42-90f7-f1ea31bcfaac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.SurfaceEffector2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8b477e5d-cf7f-4c55-bf70-0302aa6822cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.SurfaceEffector2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"cdf11c05-831a-433e-800d-8b89b864c190","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Surface Effector 2D: Send Message
haystackProgrammer: SurfaceEffector2D.SendMessage
favoriteKey: UnityEngine.SurfaceEffector2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"166b7876-68a8-4c20-ae95-c91d9a8b61c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Surface Effector 2D: Send Message
haystackProgrammer: SurfaceEffector2D.SendMessage
favoriteKey: UnityEngine.SurfaceEffector2D.SendMessage(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7eb2c21a-67b6-4fba-93a7-f24d8dd4eaa5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Surface Effector 2D: Send Message
haystackProgrammer: SurfaceEffector2D.SendMessage
tag1: UnityEngine.SurfaceEffector2D
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.SurfaceEffector2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.SurfaceEffector2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3ed4904a-8a26-497e-a620-803ea5950d6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Surface Effector 2D: Send Message
haystackProgrammer: SurfaceEffector2D.SendMessage
favoriteKey: UnityEngine.SurfaceEffector2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"db801ab8-e09f-493e-910e-f531588bcde1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Surface Effector 2D: Broadcast Message
haystackProgrammer: SurfaceEffector2D.BroadcastMessage
tag1: UnityEngine.SurfaceEffector2D
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.SurfaceEffector2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.SurfaceEffector2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"0a070576-2603-4159-952b-d1ac477b7bc9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Surface Effector 2D: Broadcast Message
haystackProgrammer: SurfaceEffector2D.BroadcastMessage
favoriteKey: UnityEngine.SurfaceEffector2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bd1aa8af-55c0-4a00-9b78-244a8edfa50d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Surface Effector 2D: Broadcast Message
haystackProgrammer: SurfaceEffector2D.BroadcastMessage
favoriteKey: UnityEngine.SurfaceEffector2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d3a9dc16-bd81-4fea-8b5b-a399860bf552","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Surface Effector 2D: Broadcast Message
haystackProgrammer: SurfaceEffector2D.BroadcastMessage
favoriteKey: UnityEngine.SurfaceEffector2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"c2e0e34e-cf3a-4b94-bafd-2ba5cade2d1b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Surface Effector 2D: Get Instance ID
haystackProgrammer: SurfaceEffector2D.GetInstanceID
favoriteKey: UnityEngine.SurfaceEffector2D.GetInstanceID()@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e4de371-6038-486f-bc67-691629a8360e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Surface Effector 2D: Get Hash Code
haystackProgrammer: SurfaceEffector2D.GetHashCode
favoriteKey: UnityEngine.SurfaceEffector2D.GetHashCode()@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4986c09-a812-4f00-a0fa-c6343a7f12eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Surface Effector 2D: Equals
haystackProgrammer: SurfaceEffector2D.Equals
favoriteKey: UnityEngine.SurfaceEffector2D.Equals(System.Object)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca26cdda-e201-46bb-a4f5-8e47b910ff92","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Surface Effector 2D: Instantiate
haystackProgrammer: SurfaceEffector2D.Instantiate
tag1: UnityEngine.SurfaceEffector2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SurfaceEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.SurfaceEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c925db6b-381f-4d93-9483-d148920056b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Surface Effector 2D: Instantiate
haystackProgrammer: SurfaceEffector2D.Instantiate
tag1: UnityEngine.SurfaceEffector2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SurfaceEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SurfaceEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"00b20176-06b8-42d1-b2d9-164da016c60c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: SurfaceEffector2D.Destroy
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labelProgrammer: Destroy (obj)
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haystackProgrammer: SurfaceEffector2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: SurfaceEffector2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Surface Effector 2D: Destroy Immediate
haystackProgrammer: SurfaceEffector2D.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Surface Effector 2D: Find Objects Of Type
haystackProgrammer: SurfaceEffector2D.FindObjectsOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Surface Effector 2D: Find Objects Of Type
haystackProgrammer: SurfaceEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.SurfaceEffector2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Surface Effector 2D: Dont Destroy On Load
haystackProgrammer: SurfaceEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.SurfaceEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: SurfaceEffector2D.FindObjectOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: SurfaceEffector2D.FindObjectOfType
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Surface Effector 2D: To String
haystackProgrammer: SurfaceEffector2D.ToString
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: SurfaceEffector2D.Equals
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Surface Effector 2D: Get Type
haystackProgrammer: SurfaceEffector2D.GetType
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valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: SurfaceEffector2D.ReferenceEquals
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tag2: UnityEngine.SurfaceEffector2D;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Surface Effector 2D: Get Speed
haystackProgrammer: SurfaceEffector2D.speed (get)
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tag2: UnityEngine.SurfaceEffector2D;speed
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Surface Effector 2D: Set Speed
haystackProgrammer: SurfaceEffector2D.speed (set)
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tag2: UnityEngine.SurfaceEffector2D;speed
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Speed Variation
labelProgrammer: speedVariation (get)
haystackHuman: Surface Effector 2D: Get Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (get)
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valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed Variation
labelProgrammer: speedVariation (set)
haystackHuman: Surface Effector 2D: Set Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (set)
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valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Scale
labelProgrammer: forceScale (get)
haystackHuman: Surface Effector 2D: Get Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (get)
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tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Scale
labelProgrammer: forceScale (set)
haystackHuman: Surface Effector 2D: Set Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (set)
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tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Contact Force
labelProgrammer: useContactForce (get)
haystackHuman: Surface Effector 2D: Get Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@get
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tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Contact Force
labelProgrammer: useContactForce (set)
haystackHuman: Surface Effector 2D: Set Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@set
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tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Friction
labelProgrammer: useFriction (get)
haystackHuman: Surface Effector 2D: Get Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@get
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tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Friction
labelProgrammer: useFriction (set)
haystackHuman: Surface Effector 2D: Set Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@set
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tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounce
labelProgrammer: useBounce (get)
haystackHuman: Surface Effector 2D: Get Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58b89fe4-0697-4c91-8330-ef2f895814bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounce
labelProgrammer: useBounce (set)
haystackHuman: Surface Effector 2D: Set Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Surface Effector 2D: Get Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f01582ed-a0ac-4982-8d5a-8b7fa41cec12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Surface Effector 2D: Set Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Surface Effector 2D: Get Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c26234b0-0499-4b89-9b22-3ad93e0d184a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Surface Effector 2D: Set Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d13a11c7-47dc-49c1-b58c-bd50576714ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Surface Effector 2D: Get Enabled
haystackProgrammer: SurfaceEffector2D.enabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af9bf9e5-9318-4215-a554-f146615820c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Surface Effector 2D: Set Enabled
haystackProgrammer: SurfaceEffector2D.enabled (set)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0953312e-e0c6-4da1-ac12-4b9af3eb70cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Surface Effector 2D: Is Active And Enabled
haystackProgrammer: SurfaceEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
tag3: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"301c70a5-ecea-43b6-aa55-31d2d7528858","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Surface Effector 2D: Get Transform
haystackProgrammer: SurfaceEffector2D.transform (get)
favoriteKey: UnityEngine.SurfaceEffector2D.transform@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7af25631-a296-49a5-8fe5-5581d92ec761","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Surface Effector 2D: Get Game Object
haystackProgrammer: SurfaceEffector2D.gameObject (get)
favoriteKey: UnityEngine.SurfaceEffector2D.gameObject@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ff61868-977a-4c34-8d4f-505d42d69634","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Surface Effector 2D: Get Tag
haystackProgrammer: SurfaceEffector2D.tag (get)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9f7c02e-9c15-46d5-ae0e-acebc01c34db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Surface Effector 2D: Set Tag
haystackProgrammer: SurfaceEffector2D.tag (set)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a818b010-577f-475c-9867-9b984d1645fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Surface Effector 2D: Get Name
haystackProgrammer: SurfaceEffector2D.name (get)
favoriteKey: UnityEngine.SurfaceEffector2D.name@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"623cad07-d129-41e4-a365-819448ba3d49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Surface Effector 2D: Set Name
haystackProgrammer: SurfaceEffector2D.name (set)
favoriteKey: UnityEngine.SurfaceEffector2D.name@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4d91ae79-f2d2-4434-9c21-4dc21bc06a51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Surface Effector 2D: Get Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (get)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2205184-4be5-43e2-a945-3e649f035490","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Surface Effector 2D: Set Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (set)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bae1a49b-a7d7-4a9a-a4a5-0e72c8759003","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0cded87a-563a-42c4-a464-1a4320ab3b75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Physics Update Behaviour 2D: Try Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.TryGetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"79b160b3-338f-42d3-9c0d-e7b8504f44b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.String)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"89d315d1-8203-4799-a23e-fee7bb95fb16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7e32f56e-a5c0-465d-a7b8-ccd341d50005","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"4f28dd53-48af-4dc5-8a98-b7c8385c64b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Components In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Physics Update Behaviour 2D: Get Components In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e3afd15e-c325-4b9d-a7d7-2018531c22d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Physics Update Behaviour 2D: Get Component In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e4bf503b-56a1-4e16-ae80-5ebe27793a96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


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labelProgrammer: Instantiate (original)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
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UnityEngine.PhysicsUpdateBehaviour2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

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UnityEngine.PhysicsUpdateBehaviour2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Update Behaviour 2D: Destroy
haystackProgrammer: PhysicsUpdateBehaviour2D.Destroy
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Update Behaviour 2D: Destroy
haystackProgrammer: PhysicsUpdateBehaviour2D.Destroy
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Update Behaviour 2D: Destroy Immediate
haystackProgrammer: PhysicsUpdateBehaviour2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Update Behaviour 2D: Destroy Immediate
haystackProgrammer: PhysicsUpdateBehaviour2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics Update Behaviour 2D: Find Objects Of Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectsOfType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Find Objects Of Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectsOfType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Update Behaviour 2D: Dont Destroy On Load
haystackProgrammer: PhysicsUpdateBehaviour2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics Update Behaviour 2D: Find Object Of Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectOfType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Find Object Of Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectOfType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Update Behaviour 2D: To String
haystackProgrammer: PhysicsUpdateBehaviour2D.ToString
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ToString()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.Equals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Update Behaviour 2D: Get Type
haystackProgrammer: PhysicsUpdateBehaviour2D.GetType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetType()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Reference Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.ReferenceEquals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Update Behaviour 2D: Get Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Update Behaviour 2D: Set Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Update Behaviour 2D: Is Active And Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.isActiveAndEnabled@get
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tag2: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform
haystackProgrammer: PhysicsUpdateBehaviour2D.transform (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transform@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Update Behaviour 2D: Get Game Object
haystackProgrammer: PhysicsUpdateBehaviour2D.gameObject (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.gameObject@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Update Behaviour 2D: Get Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Update Behaviour 2D: Set Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Update Behaviour 2D: Get Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Update Behaviour 2D: Set Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Update Behaviour 2D: Get Hide Flags
haystackProgrammer: PhysicsUpdateBehaviour2D.hideFlags (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.hideFlags@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
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{"member":{"name":"force","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ca66e7f-b684-439e-8cce-c1d61bc2bdb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force
labelProgrammer: force (set)
haystackHuman: Constant Force 2D: Set Force
haystackProgrammer: ConstantForce2D.force (set)
favoriteKey: UnityEngine.ConstantForce2D.force@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;force
tag3: UnityEngine.ConstantForce2D;force
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"force","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"bad78ec9-9b38-4481-a765-31fecf19236f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Relative Force
labelProgrammer: relativeForce (get)
haystackHuman: Constant Force 2D: Get Relative Force
haystackProgrammer: ConstantForce2D.relativeForce (get)
favoriteKey: UnityEngine.ConstantForce2D.relativeForce@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;relativeForce
tag3: UnityEngine.ConstantForce2D;relativeForce
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"relativeForce","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78300e8e-cbfc-40cf-bc48-2e1b674bc02a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Relative Force
labelProgrammer: relativeForce (set)
haystackHuman: Constant Force 2D: Set Relative Force
haystackProgrammer: ConstantForce2D.relativeForce (set)
favoriteKey: UnityEngine.ConstantForce2D.relativeForce@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;relativeForce
tag3: UnityEngine.ConstantForce2D;relativeForce
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"relativeForce","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c3751dab-77fe-4e26-aba8-28e96c0538f0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Torque
labelProgrammer: torque (get)
haystackHuman: Constant Force 2D: Get Torque
haystackProgrammer: ConstantForce2D.torque (get)
favoriteKey: UnityEngine.ConstantForce2D.torque@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;torque
tag3: UnityEngine.ConstantForce2D;torque
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"torque","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eca0ec12-f79d-405d-bee1-d6a43c5d2e3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Torque
labelProgrammer: torque (set)
haystackHuman: Constant Force 2D: Set Torque
haystackProgrammer: ConstantForce2D.torque (set)
favoriteKey: UnityEngine.ConstantForce2D.torque@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;torque
tag3: UnityEngine.ConstantForce2D;torque
valueInputTypes: UnityEngine.ConstantForce2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"torque","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7553e39d-fb88-4ed4-be9d-23f54a9c9fc8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Constant Force 2D: Get Enabled
haystackProgrammer: ConstantForce2D.enabled (get)
favoriteKey: UnityEngine.ConstantForce2D.enabled@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;enabled
tag3: UnityEngine.ConstantForce2D;enabled
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b65fb16-8740-409a-9c34-3527ccc51021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Constant Force 2D: Set Enabled
haystackProgrammer: ConstantForce2D.enabled (set)
favoriteKey: UnityEngine.ConstantForce2D.enabled@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;enabled
tag3: UnityEngine.ConstantForce2D;enabled
valueInputTypes: UnityEngine.ConstantForce2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f91eb379-2734-46a1-8538-8cec29be776d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Constant Force 2D: Is Active And Enabled
haystackProgrammer: ConstantForce2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ConstantForce2D.isActiveAndEnabled@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;isActiveAndEnabled
tag3: UnityEngine.ConstantForce2D;isActiveAndEnabled
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee6fdcec-9566-4cfc-9e99-31cdb632ba24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Constant Force 2D: Get Transform
haystackProgrammer: ConstantForce2D.transform (get)
favoriteKey: UnityEngine.ConstantForce2D.transform@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c6380e9-d9cc-4e1a-b2dc-d7d9bcbccc37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Constant Force 2D: Get Game Object
haystackProgrammer: ConstantForce2D.gameObject (get)
favoriteKey: UnityEngine.ConstantForce2D.gameObject@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af891d93-a92a-49c5-ac49-ae433a3e5102","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Constant Force 2D: Get Tag
haystackProgrammer: ConstantForce2D.tag (get)
favoriteKey: UnityEngine.ConstantForce2D.tag@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"147342dd-8cf9-4717-bf3b-5986c846f372","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Constant Force 2D: Set Tag
haystackProgrammer: ConstantForce2D.tag (set)
favoriteKey: UnityEngine.ConstantForce2D.tag@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ef4669c0-289a-4905-b9a9-ad10415360de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Constant Force 2D: Get Name
haystackProgrammer: ConstantForce2D.name (get)
favoriteKey: UnityEngine.ConstantForce2D.name@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c07ebe10-5435-4a7c-a8fc-ebf605c79d0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Constant Force 2D: Set Name
haystackProgrammer: ConstantForce2D.name (set)
favoriteKey: UnityEngine.ConstantForce2D.name@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f8763064-cc7b-40a5-9025-010e15c419d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Constant Force 2D: Get Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (get)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5237b11e-13ba-4e74-9462-74310519d224","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Constant Force 2D: Set Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (set)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5da94397-265a-4d5a-8d14-edfb87a11f7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physics Material 2D: Get Instance ID
haystackProgrammer: PhysicsMaterial2D.GetInstanceID
favoriteKey: UnityEngine.PhysicsMaterial2D.GetInstanceID()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Material 2D: Get Hash Code
haystackProgrammer: PhysicsMaterial2D.GetHashCode
favoriteKey: UnityEngine.PhysicsMaterial2D.GetHashCode()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Material 2D: Equals
haystackProgrammer: PhysicsMaterial2D.Equals
favoriteKey: UnityEngine.PhysicsMaterial2D.Equals(System.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.PhysicsMaterial2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fb4699c-b489-4610-80c9-7803a087012c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f984a0c8-802b-419d-848b-d5e21eac5cc9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
favoriteKey: UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
favoriteKey: UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"46d3854c-4f9a-4326-9b5c-e8d9a17d808c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Material 2D: Destroy
haystackProgrammer: PhysicsMaterial2D.Destroy
favoriteKey: UnityEngine.PhysicsMaterial2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Material 2D: Destroy
haystackProgrammer: PhysicsMaterial2D.Destroy
favoriteKey: UnityEngine.PhysicsMaterial2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c08c3500-04b5-4711-a804-93dd8ab3ae37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Material 2D: Destroy Immediate
haystackProgrammer: PhysicsMaterial2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsMaterial2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: PhysicsMaterial2D.FindObjectsOfType
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: PhysicsMaterial2D.FindObjectsOfType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Material 2D: Dont Destroy On Load
haystackProgrammer: PhysicsMaterial2D.DontDestroyOnLoad
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics Material 2D: Find Object Of Type
haystackProgrammer: PhysicsMaterial2D.FindObjectOfType
favoriteKey: UnityEngine.PhysicsMaterial2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PhysicsMaterial2D
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: PhysicsMaterial2D.FindObjectOfType
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valueOutputTypes: UnityEngine.Object
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Material 2D: To String
haystackProgrammer: PhysicsMaterial2D.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Material 2D: Equals
haystackProgrammer: PhysicsMaterial2D.Equals
favoriteKey: UnityEngine.PhysicsMaterial2D.Equals(System.ObjectSystem.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Material 2D: Get Type
haystackProgrammer: PhysicsMaterial2D.GetType
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tag1: UnityEngine.PhysicsMaterial2D
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valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Material 2D: Reference Equals
haystackProgrammer: PhysicsMaterial2D.ReferenceEquals
favoriteKey: UnityEngine.PhysicsMaterial2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physics Material 2D ()
labelProgrammer: new PhysicsMaterial2D ()
haystackHuman: Physics Material 2D: Create Physics Material 2D
haystackProgrammer: new PhysicsMaterial2D
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physics Material 2D (Name)
labelProgrammer: new PhysicsMaterial2D (name)
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haystackProgrammer: new PhysicsMaterial2D
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.PhysicsMaterial2D
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Physics Material 2D: Get Bounciness
haystackProgrammer: PhysicsMaterial2D.bounciness (get)
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tag2: UnityEngine.PhysicsMaterial2D;bounciness
tag3: UnityEngine.PhysicsMaterial2D;bounciness
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounciness
labelProgrammer: bounciness (set)
haystackHuman: Physics Material 2D: Set Bounciness
haystackProgrammer: PhysicsMaterial2D.bounciness (set)
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valueInputTypes: UnityEngine.PhysicsMaterial2D|System.Single
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labelHuman: Get Friction
labelProgrammer: friction (get)
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haystackProgrammer: PhysicsMaterial2D.friction (get)
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valueOutputTypes: System.Single
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labelHuman: Set Friction
labelProgrammer: friction (set)
haystackHuman: Physics Material 2D: Set Friction
haystackProgrammer: PhysicsMaterial2D.friction (set)
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Material 2D: Get Name
haystackProgrammer: PhysicsMaterial2D.name (get)
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tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Material 2D: Set Name
haystackProgrammer: PhysicsMaterial2D.name (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelProgrammer: ResetBounds ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Mask: Has Property Block
haystackProgrammer: SpriteMask.HasPropertyBlock
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
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haystackProgrammer: SpriteMask.SetPropertyBlock
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valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
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labelProgrammer: SetPropertyBlock (properties, materialIndex)
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labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
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haystackProgrammer: SpriteMask.GetPropertyBlock
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valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
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labelProgrammer: GetPropertyBlock (properties, materialIndex)
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haystackProgrammer: SpriteMask.GetPropertyBlock
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"57c1ae68-eb84-4cde-a560-17ce9138964c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Mask: Get Type
haystackProgrammer: SpriteMask.GetType
favoriteKey: UnityEngine.SpriteMask.GetType()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"518e26c4-ac56-4bb8-b3ac-771ecf2c1c6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Mask: Reference Equals
haystackProgrammer: SpriteMask.ReferenceEquals
favoriteKey: UnityEngine.SpriteMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"00b47ef0-0b1b-4240-8789-36d2cf030681","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (get)
haystackHuman: Sprite Mask: Get Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"259083b9-fc9c-4441-9fde-ef343cb615c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (set)
haystackHuman: Sprite Mask: Set Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ef1a475b-3551-4476-b6fb-c3449580ac9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Order
labelProgrammer: frontSortingOrder (get)
haystackHuman: Sprite Mask: Get Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c266159-2175-4dae-b1f9-7b840b8df3c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Order
labelProgrammer: frontSortingOrder (set)
haystackHuman: Sprite Mask: Set Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e023034d-6595-4c0f-bf7e-e0a056ab5817","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Layer ID
labelProgrammer: backSortingLayerID (get)
haystackHuman: Sprite Mask: Get Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec9e5119-fc2e-4765-9be1-be76b8d91db5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Layer ID
labelProgrammer: backSortingLayerID (set)
haystackHuman: Sprite Mask: Set Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ff5294b3-7035-4ce2-9b5e-c3ed14513e9b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Order
labelProgrammer: backSortingOrder (get)
haystackHuman: Sprite Mask: Get Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec1de018-8fc8-4095-a532-0ec03d8a6033","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Order
labelProgrammer: backSortingOrder (set)
haystackHuman: Sprite Mask: Set Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d4d35fbc-3d2b-4dde-a1ca-4863bd439b53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha Cutoff
labelProgrammer: alphaCutoff (get)
haystackHuman: Sprite Mask: Get Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (get)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Single
unit:
{"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7780bc52-1ec8-40cb-977c-52e19ac51196","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha Cutoff
labelProgrammer: alphaCutoff (set)
haystackHuman: Sprite Mask: Set Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (set)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4fdbaf3b-af4a-4647-b485-45a7c619ea8b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Sprite Mask: Get Sprite
haystackProgrammer: SpriteMask.sprite (get)
favoriteKey: UnityEngine.SpriteMask.sprite@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c4ed1d5-236e-4e7e-a4e2-fff8375e90ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Sprite Mask: Set Sprite
haystackProgrammer: SpriteMask.sprite (set)
favoriteKey: UnityEngine.SpriteMask.sprite@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0c26c782-3fea-4cf4-97b7-2f4608f27714","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Custom Range Active
labelProgrammer: isCustomRangeActive (get)
haystackHuman: Sprite Mask: Is Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (get)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdb03a88-a96a-4994-90d0-9666579f02ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Custom Range Active
labelProgrammer: isCustomRangeActive (set)
haystackHuman: Sprite Mask: Set Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (set)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19fb256f-0965-4958-89cd-73340c7b1f46","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Sort Point
labelProgrammer: spriteSortPoint (get)
haystackHuman: Sprite Mask: Get Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (get)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8382016e-c65f-4525-a98a-d32146d35893","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite Sort Point
labelProgrammer: spriteSortPoint (set)
haystackHuman: Sprite Mask: Set Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (set)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteSortPoint
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"chainable":false,"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Center","$type":"UnityEngine.SpriteSortPoint"}},"position":{"x":0.0,"y":0.0},"guid":"7f4c3f81-66f2-4e56-873d-f334107a8805","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite Mask: Get Bounds
haystackProgrammer: SpriteMask.bounds (get)
favoriteKey: UnityEngine.SpriteMask.bounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a4f7bb5-84bb-4b15-b477-26c1d3ffd5e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Sprite Mask: Set Bounds
haystackProgrammer: SpriteMask.bounds (set)
favoriteKey: UnityEngine.SpriteMask.bounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1734688-5061-4c11-b6d6-ccccbbed4e3f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Sprite Mask: Get Local Bounds
haystackProgrammer: SpriteMask.localBounds (get)
favoriteKey: UnityEngine.SpriteMask.localBounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d0c651b-a18e-4e0e-8120-bfa271b514bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Sprite Mask: Set Local Bounds
haystackProgrammer: SpriteMask.localBounds (set)
favoriteKey: UnityEngine.SpriteMask.localBounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4886a209-c576-4eca-aa9b-0721b19c3d58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sprite Mask: Get Enabled
haystackProgrammer: SpriteMask.enabled (get)
favoriteKey: UnityEngine.SpriteMask.enabled@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1b58170-2602-4fcb-a631-a88c3019652a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sprite Mask: Set Enabled
haystackProgrammer: SpriteMask.enabled (set)
favoriteKey: UnityEngine.SpriteMask.enabled@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d21615ff-391c-4860-a5b0-bb2982f80831","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Sprite Mask: Is Visible
haystackProgrammer: SpriteMask.isVisible (get)
favoriteKey: UnityEngine.SpriteMask.isVisible@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isVisible
tag3: UnityEngine.SpriteMask;isVisible
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86e646b5-5a87-4e8f-854a-be37541bd57a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Sprite Mask: Get Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (get)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccd27520-8604-4bdc-abfa-b35949ce4c1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Sprite Mask: Set Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (set)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"96413520-3f1d-42a1-8090-c576a2fb5fed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Sprite Mask: Get Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (get)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"416866a0-db33-41da-81b0-b52352f75ca3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Sprite Mask: Set Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (set)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4b392f6-a0bb-439a-b1c1-685c99f270a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Sprite Mask: Get Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (get)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87a4b2bb-029d-4983-9f40-126f8bc958c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Sprite Mask: Set Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (set)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf6748a7-92a0-4a03-8962-fb2f88cefe04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Sprite Mask: Get Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (get)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83d5d51b-25e6-41da-99a0-54ace3c0df26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Sprite Mask: Set Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (set)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4de8fa54-b863-4cc5-ab90-8b40ac018c95","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Sprite Mask: Get Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adac7eca-8ffb-4038-b32e-25e8504edbdf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Sprite Mask: Set Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"ef91e8f7-9db0-4625-ad3b-53015eaa87c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Sprite Mask: Get Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8622deb-0836-494c-a207-f31b17de0931","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Sprite Mask: Set Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"661f05cc-32ce-4f12-b97e-b91862e102eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Sprite Mask: Get Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6821fa3-37e6-44c2-9251-fc441df81bda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Sprite Mask: Set Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"030b4256-d61e-4eaf-8727-962bcf3b1253","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Sprite Mask: Get Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (get)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a1f9d4e-8991-4adb-bead-cf09e755a3cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Sprite Mask: Set Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (set)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"a5bb605b-6c62-4865-8a31-3abbd99f3034","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Sprite Mask: Get Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (get)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23f6da64-a4f9-4e1b-8953-28ae3a4fa135","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Sprite Mask: Set Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (set)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5b74a2c8-128a-4d26-915b-ad66f07731da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Sprite Mask: Get Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"662bd6a1-73d8-4412-9d85-91870afde431","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Sprite Mask: Set Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"35d99f62-d732-47f5-b45c-d3a001df1259","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sprite Mask: Get Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b355737-10ab-467c-8806-cf375e576840","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sprite Mask: Set Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ecfe2dd-754a-45b7-ad95-6418cfaf2be4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sprite Mask: Get Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86101c93-24a2-429d-9ffe-47fdde79493b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sprite Mask: Set Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"26a8abfe-dc5b-41ad-8a0b-c3c1580271ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sprite Mask: Get Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1848748c-3be4-4a8f-be9d-bc4bb09e23ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sprite Mask: Set Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c3da5f38-810f-4e18-b8ad-b133c7bd40af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Sprite Mask: Get Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"103bacd5-8055-437d-a398-2c808f121c94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Sprite Mask: Set Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d538b21a-ffb7-4e7e-bbc7-742f2b76e17c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Sprite Mask: Is Part Of Static Batch
haystackProgrammer: SpriteMask.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.SpriteMask.isPartOfStaticBatch@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isPartOfStaticBatch
tag3: UnityEngine.SpriteMask;isPartOfStaticBatch
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e0bd710-3c97-464f-a1a8-cb50eafe9783","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Sprite Mask: Get World To Local Matrix
haystackProgrammer: SpriteMask.worldToLocalMatrix (get)
favoriteKey: UnityEngine.SpriteMask.worldToLocalMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;worldToLocalMatrix
tag3: UnityEngine.SpriteMask;worldToLocalMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2eb82035-4b74-4028-8232-281dadeeb909","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Sprite Mask: Get Local To World Matrix
haystackProgrammer: SpriteMask.localToWorldMatrix (get)
favoriteKey: UnityEngine.SpriteMask.localToWorldMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localToWorldMatrix
tag3: UnityEngine.SpriteMask;localToWorldMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21a89afb-cd08-423f-b643-4a0b99f842d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Sprite Mask: Get Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28b33fa8-187a-4e88-a26a-03ccccffc581","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Sprite Mask: Set Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"6e64f2dc-6973-4881-a4d9-40142a4d6e80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Sprite Mask: Get Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (get)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be536733-6a77-4918-91f3-ee3138aa3e65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Sprite Mask: Set Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (set)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1809bf6b-89da-4b7a-a6f9-2bf981b32309","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Sprite Mask: Get Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f76b1436-38d3-4d55-9eaa-0d224ba7c193","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Sprite Mask: Set Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a772841a-e451-48b5-824b-76ee0937200b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9acc20a-4050-4f04-a4e7-6d19cf21e879","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8c0697b0-1755-4211-81e9-8647ecf7bbff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"781ef0c5-c68f-4a74-b1d0-800dcbaba19c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"c6674580-4bc9-468c-a8a8-2889998dae60","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb0701e9-909a-44a7-976f-580844ebccff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"7d7fafaf-6225-4d25-b48a-077e0a4ae9ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.materials (get)
favoriteKey: UnityEngine.SpriteMask.materials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2260fd81-068f-45f5-8e36-0e68c44ce22d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Sprite Mask: Set Materials
haystackProgrammer: SpriteMask.materials (set)
favoriteKey: UnityEngine.SpriteMask.materials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1bb795b-4335-4f11-b8e8-d47ff5977332","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Sprite Mask: Get Material
haystackProgrammer: SpriteMask.material (get)
favoriteKey: UnityEngine.SpriteMask.material@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cb48272-ed98-45f3-99fc-103b0d05010c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Sprite Mask: Set Material
haystackProgrammer: SpriteMask.material (set)
favoriteKey: UnityEngine.SpriteMask.material@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"91a2e0f0-5633-45e8-bf60-be1311b40a38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Sprite Mask: Get Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e40bd714-8c71-482f-8a36-d22b11a2e1d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Sprite Mask: Set Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7146b4fd-03ae-4c7e-82c3-c1faad62285c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b38d1786-1304-47d7-a36a-2f24493d10ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Sprite Mask: Set Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bebc4c47-9cd4-44f5-9ab3-f7e6e951dc31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sprite Mask: Get Transform
haystackProgrammer: SpriteMask.transform (get)
favoriteKey: UnityEngine.SpriteMask.transform@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cea495c7-bfe7-47f4-ba70-e268efddb1b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sprite Mask: Get Game Object
haystackProgrammer: SpriteMask.gameObject (get)
favoriteKey: UnityEngine.SpriteMask.gameObject@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd94b809-1947-41ce-bb22-f923353752ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Mask: Get Tag
haystackProgrammer: SpriteMask.tag (get)
favoriteKey: UnityEngine.SpriteMask.tag@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fd8f3c2-e66e-4a02-9cb0-3432c1087889","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sprite Mask: Set Tag
haystackProgrammer: SpriteMask.tag (set)
favoriteKey: UnityEngine.SpriteMask.tag@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b30e92d7-8536-4a64-8fcd-6fddcd6aa985","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Mask: Get Name
haystackProgrammer: SpriteMask.name (get)
favoriteKey: UnityEngine.SpriteMask.name@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"831d7336-7e89-4992-b4ab-68d6982f3364","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Mask: Set Name
haystackProgrammer: SpriteMask.name (set)
favoriteKey: UnityEngine.SpriteMask.name@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0ed87660-c2c7-44c6-add5-89be7e980491","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Mask: Get Hide Flags
haystackProgrammer: SpriteMask.hideFlags (get)
favoriteKey: UnityEngine.SpriteMask.hideFlags@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"518427dc-870e-4df7-8a3d-e9e950651e6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Mask: Set Hide Flags
haystackProgrammer: SpriteMask.hideFlags (set)
favoriteKey: UnityEngine.SpriteMask.hideFlags@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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labelProgrammer: GetKeepUnusedCameraRenderingResources (cameraInstanceID)
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labelProgrammer: SetKeepUnusedCameraRenderingResources (cameraInstanceID, keepUnused)
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labelProgrammer: GetClosestReflectionProbes (result)
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labelHuman: Sample Height (World Position)
labelProgrammer: SampleHeight (worldPosition)
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labelHuman: Set Neighbors (Left, Top, Right, Bottom)
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labelProgrammer: GetPosition ()
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labelHuman: Flush ()
labelProgrammer: Flush ()
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labelHuman: Set Splat Material Property Block (Properties)
labelProgrammer: SetSplatMaterialPropertyBlock (properties)
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labelHuman: Set Connectivity Dirty ()
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labelHuman: Get Active Terrains (Terrain List)
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