# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider: Reference Equals
haystackProgrammer: Collider.ReferenceEquals
favoriteKey: UnityEngine.Collider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e2a5fe9-681f-44d6-a88f-e61e67382812","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider: Get Enabled
haystackProgrammer: Collider.enabled (get)
favoriteKey: UnityEngine.Collider.enabled@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6829cc11-4706-40fa-bf9e-70f345da7caa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider: Set Enabled
haystackProgrammer: Collider.enabled (set)
favoriteKey: UnityEngine.Collider.enabled@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e2ad2437-77a8-4625-983d-eff5e7b38d8c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider: Get Attached Rigidbody
haystackProgrammer: Collider.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider.attachedRigidbody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedRigidbody
tag3: UnityEngine.Collider;attachedRigidbody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"192e8ac9-db4c-4c38-9502-ffa0d636a80f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Collider: Get Attached Articulation Body
haystackProgrammer: Collider.attachedArticulationBody (get)
favoriteKey: UnityEngine.Collider.attachedArticulationBody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedArticulationBody
tag3: UnityEngine.Collider;attachedArticulationBody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87af1664-c9ae-486e-8927-4e3de70fd2f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider: Is Trigger
haystackProgrammer: Collider.isTrigger (get)
favoriteKey: UnityEngine.Collider.isTrigger@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23b9565b-390c-45ff-940e-0122d42f08b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider: Set Trigger
haystackProgrammer: Collider.isTrigger (set)
favoriteKey: UnityEngine.Collider.isTrigger@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8a3b4bbf-de57-49bd-996b-f25d3145f929","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Collider: Get Contact Offset
haystackProgrammer: Collider.contactOffset (get)
favoriteKey: UnityEngine.Collider.contactOffset@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30cb86dc-28d1-4a5e-a9e7-1759de1ee84f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Collider: Set Contact Offset
haystackProgrammer: Collider.contactOffset (set)
favoriteKey: UnityEngine.Collider.contactOffset@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3a561477-d299-4e26-aebd-abe4c1bac131","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider: Get Bounds
haystackProgrammer: Collider.bounds (get)
favoriteKey: UnityEngine.Collider.bounds@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;bounds
tag3: UnityEngine.Collider;bounds
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13b8e592-0ecb-4196-8b5e-743c6a42efee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Collider: Has Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (get)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bff8979f-a77d-4184-b8c0-49c799e7c479","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Collider: Set Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (set)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2a107062-c76c-41fb-8fd3-dffd6e1dee57","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider: Get Shared Material
haystackProgrammer: Collider.sharedMaterial (get)
favoriteKey: UnityEngine.Collider.sharedMaterial@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c9850e7-80b8-4880-b127-dc4921d44133","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider: Set Shared Material
haystackProgrammer: Collider.sharedMaterial (set)
favoriteKey: UnityEngine.Collider.sharedMaterial@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7bb53860-ab4f-479d-831e-3e84e6de7568","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Collider: Get Material
haystackProgrammer: Collider.material (get)
favoriteKey: UnityEngine.Collider.material@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bb4f3d6-d5ec-4042-ad90-9acf0a79d79f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Collider: Set Material
haystackProgrammer: Collider.material (set)
favoriteKey: UnityEngine.Collider.material@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"5a7afeef-2150-4c96-83c7-ca11f68cd6d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider: Get Transform
haystackProgrammer: Collider.transform (get)
favoriteKey: UnityEngine.Collider.transform@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"215e8f6f-4980-49b5-940b-96c6278068a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider: Get Game Object
haystackProgrammer: Collider.gameObject (get)
favoriteKey: UnityEngine.Collider.gameObject@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f440ff9-59ff-407e-bcb3-bd599859c222","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider: Get Tag
haystackProgrammer: Collider.tag (get)
favoriteKey: UnityEngine.Collider.tag@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c480c94-40f2-4ecb-8607-4fc4f72364e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider: Set Tag
haystackProgrammer: Collider.tag (set)
favoriteKey: UnityEngine.Collider.tag@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"71baed82-1f82-453c-b18c-78ed8ed57b46","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider: Get Name
haystackProgrammer: Collider.name (get)
favoriteKey: UnityEngine.Collider.name@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13c4b279-c624-45fb-96a9-88d267b546d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider: Set Name
haystackProgrammer: Collider.name (set)
favoriteKey: UnityEngine.Collider.name@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9bcebbd0-9441-49ac-a073-2f6446117ea0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider: Get Hide Flags
haystackProgrammer: Collider.hideFlags (get)
favoriteKey: UnityEngine.Collider.hideFlags@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91778d2f-1563-423d-aacf-fcab91186ef0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider: Set Hide Flags
haystackProgrammer: Collider.hideFlags (set)
favoriteKey: UnityEngine.Collider.hideFlags@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8fd57f3e-76d6-42fb-9300-dc6a12e9fa28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Simple Move (Speed)
labelProgrammer: SimpleMove (speed)
haystackHuman: Character Controller: Simple Move
haystackProgrammer: CharacterController.SimpleMove
favoriteKey: UnityEngine.CharacterController.SimpleMove(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"SimpleMove","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"%speed":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e3d35d26-6a6a-47ce-813d-7688055fc510","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Motion)
labelProgrammer: Move (motion)
haystackHuman: Character Controller: Move
haystackProgrammer: CharacterController.Move
favoriteKey: UnityEngine.CharacterController.Move(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Move;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;Move;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.CollisionFlags
unit:
{"chainable":false,"member":{"name":"Move","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"%motion":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"76b96c6a-de40-42e4-9382-45073b5c8220","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Character Controller: Closest Point
haystackProgrammer: CharacterController.ClosestPoint
favoriteKey: UnityEngine.CharacterController.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5922795e-f005-4603-a14c-462ea916147e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Character Controller: Raycast
haystackProgrammer: CharacterController.Raycast
favoriteKey: UnityEngine.CharacterController.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CharacterController;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ce8c6a5b-ecd0-4ddb-845e-3f6cef8c552a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Character Controller: Closest Point On Bounds
haystackProgrammer: CharacterController.ClosestPointOnBounds
favoriteKey: UnityEngine.CharacterController.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: BroadcastMessage (methodName, options)
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haystackProgrammer: CharacterController.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
haystackHuman: Character Controller: Get Instance ID
haystackProgrammer: CharacterController.GetInstanceID
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Character Controller: Get Hash Code
haystackProgrammer: CharacterController.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Character Controller: Equals
haystackProgrammer: CharacterController.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: CharacterController.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: CharacterController.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Character Controller: Instantiate
haystackProgrammer: CharacterController.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Character Controller: Instantiate
haystackProgrammer: CharacterController.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Character Controller: Instantiate
haystackProgrammer: CharacterController.Instantiate
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Character Controller: Destroy
haystackProgrammer: CharacterController.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Character Controller: Destroy
haystackProgrammer: CharacterController.Destroy
favoriteKey: UnityEngine.CharacterController.Destroy(UnityEngine.Object)@any
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tag2: UnityEngine.CharacterController;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Character Controller: Destroy Immediate
haystackProgrammer: CharacterController.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Character Controller: Destroy Immediate
haystackProgrammer: CharacterController.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Character Controller: Find Objects Of Type
haystackProgrammer: CharacterController.FindObjectsOfType
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: CharacterController.FindObjectsOfType
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: CharacterController.FindObjectOfType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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haystackProgrammer: CharacterController.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: CharacterController.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: CharacterController.GetType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: CharacterController.ReferenceEquals
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Character Controller: Get Velocity
haystackProgrammer: CharacterController.velocity (get)
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tag2: UnityEngine.CharacterController;velocity
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Grounded
labelProgrammer: isGrounded (get)
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haystackProgrammer: CharacterController.isGrounded (get)
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tag2: UnityEngine.CharacterController;isGrounded
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Flags
labelProgrammer: collisionFlags (get)
haystackHuman: Character Controller: Get Collision Flags
haystackProgrammer: CharacterController.collisionFlags (get)
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tag2: UnityEngine.CharacterController;collisionFlags
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valueOutputTypes: UnityEngine.CollisionFlags
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Character Controller: Get Radius
haystackProgrammer: CharacterController.radius (get)
favoriteKey: UnityEngine.CharacterController.radius@get
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tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Character Controller: Set Radius
haystackProgrammer: CharacterController.radius (set)
favoriteKey: UnityEngine.CharacterController.radius@set
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tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"df63d918-8690-459a-9e45-bd2c30e61ff9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Character Controller: Get Height
haystackProgrammer: CharacterController.height (get)
favoriteKey: UnityEngine.CharacterController.height@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2027eff0-0d0a-4834-8ffb-df908fed303c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Character Controller: Set Height
haystackProgrammer: CharacterController.height (set)
favoriteKey: UnityEngine.CharacterController.height@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e85478d1-6ee7-4fe4-a0cc-da27409aff62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Character Controller: Get Center
haystackProgrammer: CharacterController.center (get)
favoriteKey: UnityEngine.CharacterController.center@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea390992-5004-407e-aa7e-9e4eb2127d00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Character Controller: Set Center
haystackProgrammer: CharacterController.center (set)
favoriteKey: UnityEngine.CharacterController.center@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4d8bfd53-7330-433e-a202-9a7fa62e7d66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Slope Limit
labelProgrammer: slopeLimit (get)
haystackHuman: Character Controller: Get Slope Limit
haystackProgrammer: CharacterController.slopeLimit (get)
favoriteKey: UnityEngine.CharacterController.slopeLimit@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"829bf834-0c47-4f77-8fd3-cecace14f248","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Slope Limit
labelProgrammer: slopeLimit (set)
haystackHuman: Character Controller: Set Slope Limit
haystackProgrammer: CharacterController.slopeLimit (set)
favoriteKey: UnityEngine.CharacterController.slopeLimit@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"06a0b5e2-8ed1-4294-9fa6-a0262893ad0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Step Offset
labelProgrammer: stepOffset (get)
haystackHuman: Character Controller: Get Step Offset
haystackProgrammer: CharacterController.stepOffset (get)
favoriteKey: UnityEngine.CharacterController.stepOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3b83b55-3832-4488-ba80-14ebdb298811","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Step Offset
labelProgrammer: stepOffset (set)
haystackHuman: Character Controller: Set Step Offset
haystackProgrammer: CharacterController.stepOffset (set)
favoriteKey: UnityEngine.CharacterController.stepOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6bf86766-92ed-4efa-a620-d135dbe96bfc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Width
labelProgrammer: skinWidth (get)
haystackHuman: Character Controller: Get Skin Width
haystackProgrammer: CharacterController.skinWidth (get)
favoriteKey: UnityEngine.CharacterController.skinWidth@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abbd55fc-0b60-4600-9ade-680e28e1ab40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Width
labelProgrammer: skinWidth (set)
haystackHuman: Character Controller: Set Skin Width
haystackProgrammer: CharacterController.skinWidth (set)
favoriteKey: UnityEngine.CharacterController.skinWidth@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"96dd13c1-50b8-4040-9105-d0391b1d6e62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Move Distance
labelProgrammer: minMoveDistance (get)
haystackHuman: Character Controller: Get Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (get)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"130e19fa-c6bb-4a49-a2d6-b86e6d721d26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Move Distance
labelProgrammer: minMoveDistance (set)
haystackHuman: Character Controller: Set Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (set)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cd25fbc8-a2f4-44dd-b27f-f8062742a4fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Character Controller: Get Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (get)
favoriteKey: UnityEngine.CharacterController.detectCollisions@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ef6e7b2-069b-4e04-9376-5c5982a8581a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Character Controller: Set Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (set)
favoriteKey: UnityEngine.CharacterController.detectCollisions@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"21119ede-1ce0-455c-b4ae-88c1c1d76bdc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (get)
haystackHuman: Character Controller: Get Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (get)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43df9109-0f96-455c-86a2-5c504c6178b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (set)
haystackHuman: Character Controller: Set Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (set)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7ee8da55-ab6a-40f3-81fb-fc5ed59793fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Character Controller: Get Enabled
haystackProgrammer: CharacterController.enabled (get)
favoriteKey: UnityEngine.CharacterController.enabled@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06c4acd5-491f-4745-946b-ae22fb3358e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Character Controller: Set Enabled
haystackProgrammer: CharacterController.enabled (set)
favoriteKey: UnityEngine.CharacterController.enabled@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"068363b4-c788-4181-916e-859756a0d80e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Character Controller: Get Attached Rigidbody
haystackProgrammer: CharacterController.attachedRigidbody (get)
favoriteKey: UnityEngine.CharacterController.attachedRigidbody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedRigidbody
tag3: UnityEngine.CharacterController;attachedRigidbody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5099e927-a5a2-4931-b6e5-5b5b3ddd1a81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Character Controller: Get Attached Articulation Body
haystackProgrammer: CharacterController.attachedArticulationBody (get)
favoriteKey: UnityEngine.CharacterController.attachedArticulationBody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedArticulationBody
tag3: UnityEngine.CharacterController;attachedArticulationBody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0aaa74f2-79fe-41cb-bf9b-d86cd1193c8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Character Controller: Is Trigger
haystackProgrammer: CharacterController.isTrigger (get)
favoriteKey: UnityEngine.CharacterController.isTrigger@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e19d9c75-fb3f-4565-b002-375c0d66d619","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Character Controller: Set Trigger
haystackProgrammer: CharacterController.isTrigger (set)
favoriteKey: UnityEngine.CharacterController.isTrigger@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8f3ad709-e1da-4cc3-9d36-8301312d6857","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Character Controller: Get Contact Offset
haystackProgrammer: CharacterController.contactOffset (get)
favoriteKey: UnityEngine.CharacterController.contactOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d24e1668-cd2c-4f14-9d73-916c3c13c985","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Character Controller: Set Contact Offset
haystackProgrammer: CharacterController.contactOffset (set)
favoriteKey: UnityEngine.CharacterController.contactOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e277ddf5-58a7-45fa-8d91-0f2f999a0f94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Character Controller: Get Bounds
haystackProgrammer: CharacterController.bounds (get)
favoriteKey: UnityEngine.CharacterController.bounds@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;bounds
tag3: UnityEngine.CharacterController;bounds
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a90f811-2ff6-4458-b599-4a419a4ad4c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Character Controller: Has Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (get)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ded5805-24cb-41ec-9208-ad4efe50170a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Character Controller: Set Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (set)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f5e02a14-f081-49fd-82a5-9819c9623266","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Character Controller: Get Shared Material
haystackProgrammer: CharacterController.sharedMaterial (get)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b744640-bc03-40bd-866d-e41a52aab720","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Character Controller: Set Shared Material
haystackProgrammer: CharacterController.sharedMaterial (set)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0be3bf6a-fa97-47d7-b4f4-63009e07feaf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Character Controller: Get Material
haystackProgrammer: CharacterController.material (get)
favoriteKey: UnityEngine.CharacterController.material@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Character Controller: Set Material
haystackProgrammer: CharacterController.material (set)
favoriteKey: UnityEngine.CharacterController.material@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Character Controller: Get Transform
haystackProgrammer: CharacterController.transform (get)
favoriteKey: UnityEngine.CharacterController.transform@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Character Controller: Get Game Object
haystackProgrammer: CharacterController.gameObject (get)
favoriteKey: UnityEngine.CharacterController.gameObject@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Character Controller: Get Tag
haystackProgrammer: CharacterController.tag (get)
favoriteKey: UnityEngine.CharacterController.tag@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Character Controller: Set Tag
haystackProgrammer: CharacterController.tag (set)
favoriteKey: UnityEngine.CharacterController.tag@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Character Controller: Get Name
haystackProgrammer: CharacterController.name (get)
favoriteKey: UnityEngine.CharacterController.name@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Character Controller: Set Name
haystackProgrammer: CharacterController.name (set)
favoriteKey: UnityEngine.CharacterController.name@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Character Controller: Get Hide Flags
haystackProgrammer: CharacterController.hideFlags (get)
favoriteKey: UnityEngine.CharacterController.hideFlags@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Character Controller: Set Hide Flags
haystackProgrammer: CharacterController.hideFlags (set)
favoriteKey: UnityEngine.CharacterController.hideFlags@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Mesh Collider: Closest Point
haystackProgrammer: MeshCollider.ClosestPoint
favoriteKey: UnityEngine.MeshCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Mesh Collider: Raycast
haystackProgrammer: MeshCollider.Raycast
favoriteKey: UnityEngine.MeshCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Mesh Collider: Closest Point On Bounds
haystackProgrammer: MeshCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.MeshCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Collider: Try Get Component
haystackProgrammer: MeshCollider.TryGetComponent
favoriteKey: UnityEngine.MeshCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.String)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Mesh Collider: Get Components
haystackProgrammer: MeshCollider.GetComponents
favoriteKey: UnityEngine.MeshCollider.GetComponents(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Mesh Collider: Get Components
haystackProgrammer: MeshCollider.GetComponents
tag1: UnityEngine.MeshCollider
favoriteKey:
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tag2:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Mesh Collider: Compare Tag
haystackProgrammer: MeshCollider.CompareTag
favoriteKey: UnityEngine.MeshCollider.CompareTag(System.String)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.MeshCollider|System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Collider: Dont Destroy On Load
haystackProgrammer: MeshCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"37d31bbb-f020-4187-99c7-71f003c5e3bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"028101c1-7461-4190-868f-0f5d72be321d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e9c3b00a-66af-4209-be92-30a41fc3deec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Collider: To String
haystackProgrammer: MeshCollider.ToString
favoriteKey: UnityEngine.MeshCollider.ToString()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3716cc9e-1576-49ae-84c8-a5472058c83d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Collider: Equals
haystackProgrammer: MeshCollider.Equals
favoriteKey: UnityEngine.MeshCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e695abb8-d7d2-416d-aa40-937269625024","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Collider: Get Type
haystackProgrammer: MeshCollider.GetType
favoriteKey: UnityEngine.MeshCollider.GetType()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9da29882-a8a6-45f8-b680-937fb5ab4718","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Collider: Reference Equals
haystackProgrammer: MeshCollider.ReferenceEquals
favoriteKey: UnityEngine.MeshCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4cd2db30-bdf0-47c8-b43c-7828e943246d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Collider: Get Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (get)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af50e8c2-83b0-473f-bd03-93c09c184ff0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Collider: Set Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (set)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"dd2da2ca-67e2-4ccf-b640-347de7e6635c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Convex
labelProgrammer: convex (get)
haystackHuman: Mesh Collider: Get Convex
haystackProgrammer: MeshCollider.convex (get)
favoriteKey: UnityEngine.MeshCollider.convex@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"convex","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1933a11c-748d-450f-9402-840a453bd776","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Convex
labelProgrammer: convex (set)
haystackHuman: Mesh Collider: Set Convex
haystackProgrammer: MeshCollider.convex (set)
favoriteKey: UnityEngine.MeshCollider.convex@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"convex","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dabac913-02cb-47b1-b80f-7d5ea80865c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cooking Options
labelProgrammer: cookingOptions (get)
haystackHuman: Mesh Collider: Get Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (get)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"member":{"name":"cookingOptions","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24accd91-157f-468e-b3e1-d889f01b09eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cooking Options
labelProgrammer: cookingOptions (set)
haystackHuman: Mesh Collider: Set Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (set)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"chainable":false,"member":{"name":"cookingOptions","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.MeshColliderCookingOptions"}},"position":{"x":0.0,"y":0.0},"guid":"82a3c757-630c-43e0-9bf3-e1e4004f50af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Collider: Get Enabled
haystackProgrammer: MeshCollider.enabled (get)
favoriteKey: UnityEngine.MeshCollider.enabled@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fee1edf0-776b-4c95-886f-1da0cca97014","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Collider: Set Enabled
haystackProgrammer: MeshCollider.enabled (set)
favoriteKey: UnityEngine.MeshCollider.enabled@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"39a39801-41de-44cd-882d-98899337c79d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Mesh Collider: Get Attached Rigidbody
haystackProgrammer: MeshCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.MeshCollider.attachedRigidbody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedRigidbody
tag3: UnityEngine.MeshCollider;attachedRigidbody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14ccd8b7-7665-4158-9ad4-20a4978ffbb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Mesh Collider: Get Attached Articulation Body
haystackProgrammer: MeshCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.MeshCollider.attachedArticulationBody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedArticulationBody
tag3: UnityEngine.MeshCollider;attachedArticulationBody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e235d86e-7a24-4a0a-b0e3-e2ea88a283e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Mesh Collider: Is Trigger
haystackProgrammer: MeshCollider.isTrigger (get)
favoriteKey: UnityEngine.MeshCollider.isTrigger@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38eedad8-29d8-41d6-b207-bc02a5a7f3a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Mesh Collider: Set Trigger
haystackProgrammer: MeshCollider.isTrigger (set)
favoriteKey: UnityEngine.MeshCollider.isTrigger@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c53e33b1-e201-4fab-8a35-14ed39a79ce3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Mesh Collider: Get Contact Offset
haystackProgrammer: MeshCollider.contactOffset (get)
favoriteKey: UnityEngine.MeshCollider.contactOffset@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01a65d60-6d73-4997-b0c9-75b8286a1b42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Mesh Collider: Set Contact Offset
haystackProgrammer: MeshCollider.contactOffset (set)
favoriteKey: UnityEngine.MeshCollider.contactOffset@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dac33c0e-166c-4287-a87c-bf321dcefe79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Collider: Get Bounds
haystackProgrammer: MeshCollider.bounds (get)
favoriteKey: UnityEngine.MeshCollider.bounds@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;bounds
tag3: UnityEngine.MeshCollider;bounds
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23d37e91-5ba2-45f0-87d6-bc5bc9158e96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Mesh Collider: Has Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ee5e0d1-1d9d-40f3-82ea-4ffbed503075","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Mesh Collider: Set Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d43fcbac-febb-4800-87fa-c18157f93c45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Collider: Get Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (get)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfd0ba05-f711-4eea-bb5f-d194ed686a4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Collider: Set Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (set)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9e5141d2-e64a-4831-ae27-b243f94cba6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Collider: Get Material
haystackProgrammer: MeshCollider.material (get)
favoriteKey: UnityEngine.MeshCollider.material@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Collider: Set Material
haystackProgrammer: MeshCollider.material (set)
favoriteKey: UnityEngine.MeshCollider.material@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Collider: Get Transform
haystackProgrammer: MeshCollider.transform (get)
favoriteKey: UnityEngine.MeshCollider.transform@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Collider: Get Game Object
haystackProgrammer: MeshCollider.gameObject (get)
favoriteKey: UnityEngine.MeshCollider.gameObject@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Collider: Get Tag
haystackProgrammer: MeshCollider.tag (get)
favoriteKey: UnityEngine.MeshCollider.tag@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Collider: Set Tag
haystackProgrammer: MeshCollider.tag (set)
favoriteKey: UnityEngine.MeshCollider.tag@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Collider: Get Name
haystackProgrammer: MeshCollider.name (get)
favoriteKey: UnityEngine.MeshCollider.name@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Collider: Set Name
haystackProgrammer: MeshCollider.name (set)
favoriteKey: UnityEngine.MeshCollider.name@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Collider: Get Hide Flags
haystackProgrammer: MeshCollider.hideFlags (get)
favoriteKey: UnityEngine.MeshCollider.hideFlags@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Collider: Set Hide Flags
haystackProgrammer: MeshCollider.hideFlags (set)
favoriteKey: UnityEngine.MeshCollider.hideFlags@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Capsule Collider: Closest Point
haystackProgrammer: CapsuleCollider.ClosestPoint
favoriteKey: UnityEngine.CapsuleCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Capsule Collider: Raycast
haystackProgrammer: CapsuleCollider.Raycast
favoriteKey: UnityEngine.CapsuleCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Capsule Collider: Closest Point On Bounds
haystackProgrammer: CapsuleCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.CapsuleCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Capsule Collider: Try Get Component
haystackProgrammer: CapsuleCollider.TryGetComponent
favoriteKey: UnityEngine.CapsuleCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.String)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CapsuleCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Components In Children
haystackProgrammer: CapsuleCollider.GetComponentsInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Capsule Collider: Get Components In Children
haystackProgrammer: CapsuleCollider.GetComponentsInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Capsule Collider: Get Component In Parent
haystackProgrammer: CapsuleCollider.GetComponentInParent
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Capsule Collider: Get Component In Parent
haystackProgrammer: CapsuleCollider.GetComponentInParent
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Capsule Collider: Get Components In Parent
haystackProgrammer: CapsuleCollider.GetComponentsInParent
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Capsule Collider: Get Components In Parent
haystackProgrammer: CapsuleCollider.GetComponentsInParent
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Capsule Collider: Get Components
haystackProgrammer: CapsuleCollider.GetComponents
favoriteKey: UnityEngine.CapsuleCollider.GetComponents(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Capsule Collider: Get Components
haystackProgrammer: CapsuleCollider.GetComponents
tag1: UnityEngine.CapsuleCollider
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Capsule Collider: Destroy Immediate
haystackProgrammer: CapsuleCollider.DestroyImmediate
favoriteKey: UnityEngine.CapsuleCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Capsule Collider: Destroy Immediate
haystackProgrammer: CapsuleCollider.DestroyImmediate
favoriteKey: UnityEngine.CapsuleCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Capsule Collider: Find Objects Of Type
haystackProgrammer: CapsuleCollider.FindObjectsOfType
favoriteKey: UnityEngine.CapsuleCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Capsule Collider: Find Objects Of Type
haystackProgrammer: CapsuleCollider.FindObjectsOfType
favoriteKey: UnityEngine.CapsuleCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Capsule Collider: Dont Destroy On Load
haystackProgrammer: CapsuleCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.CapsuleCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"650dc943-ce10-4839-aabb-0a0e98fb0776","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Capsule Collider: Find Object Of Type
haystackProgrammer: CapsuleCollider.FindObjectOfType
favoriteKey: UnityEngine.CapsuleCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d4d64676-fe64-4a9a-860b-85642db45791","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Capsule Collider: Find Object Of Type
haystackProgrammer: CapsuleCollider.FindObjectOfType
favoriteKey: UnityEngine.CapsuleCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a65b4287-f9e2-4841-bafa-6f20100be13c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Capsule Collider: To String
haystackProgrammer: CapsuleCollider.ToString
favoriteKey: UnityEngine.CapsuleCollider.ToString()@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"632c652d-ef95-4758-9803-428d382aa1a6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Capsule Collider: Equals
haystackProgrammer: CapsuleCollider.Equals
favoriteKey: UnityEngine.CapsuleCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e7fadce-f97f-4061-9b9e-9fb7f8fe7f03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Capsule Collider: Get Type
haystackProgrammer: CapsuleCollider.GetType
favoriteKey: UnityEngine.CapsuleCollider.GetType()@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e7fb1c3-ff18-495d-ac2e-6ab0647256b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Capsule Collider: Reference Equals
haystackProgrammer: CapsuleCollider.ReferenceEquals
favoriteKey: UnityEngine.CapsuleCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9dc237b-3329-45a2-b76b-6bc08bf57ff5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Capsule Collider: Get Center
haystackProgrammer: CapsuleCollider.center (get)
favoriteKey: UnityEngine.CapsuleCollider.center@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;center
tag3: UnityEngine.CapsuleCollider;center
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2be1417-24b8-4144-9c48-945170ec3d2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Capsule Collider: Set Center
haystackProgrammer: CapsuleCollider.center (set)
favoriteKey: UnityEngine.CapsuleCollider.center@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;center
tag3: UnityEngine.CapsuleCollider;center
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f81fa545-6853-4412-81ce-88df7c673368","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Capsule Collider: Get Radius
haystackProgrammer: CapsuleCollider.radius (get)
favoriteKey: UnityEngine.CapsuleCollider.radius@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;radius
tag3: UnityEngine.CapsuleCollider;radius
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f503093-aa71-435a-b8d2-9bf7b91276cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Capsule Collider: Set Radius
haystackProgrammer: CapsuleCollider.radius (set)
favoriteKey: UnityEngine.CapsuleCollider.radius@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;radius
tag3: UnityEngine.CapsuleCollider;radius
valueInputTypes: UnityEngine.CapsuleCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"14e6783b-5ec2-4c88-aa6d-cfead44659b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Capsule Collider: Get Height
haystackProgrammer: CapsuleCollider.height (get)
favoriteKey: UnityEngine.CapsuleCollider.height@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;height
tag3: UnityEngine.CapsuleCollider;height
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34caff5b-b85b-403c-aae8-583258956c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Capsule Collider: Set Height
haystackProgrammer: CapsuleCollider.height (set)
favoriteKey: UnityEngine.CapsuleCollider.height@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;height
tag3: UnityEngine.CapsuleCollider;height
valueInputTypes: UnityEngine.CapsuleCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9faf61d1-9c11-4461-8ab3-e47a0a62791f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction
labelProgrammer: direction (get)
haystackHuman: Capsule Collider: Get Direction
haystackProgrammer: CapsuleCollider.direction (get)
favoriteKey: UnityEngine.CapsuleCollider.direction@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;direction
tag3: UnityEngine.CapsuleCollider;direction
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"direction","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0e67a61-bbbf-445d-a571-9e12c913fdd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction
labelProgrammer: direction (set)
haystackHuman: Capsule Collider: Set Direction
haystackProgrammer: CapsuleCollider.direction (set)
favoriteKey: UnityEngine.CapsuleCollider.direction@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;direction
tag3: UnityEngine.CapsuleCollider;direction
valueInputTypes: UnityEngine.CapsuleCollider|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Capsule Collider: Get Enabled
haystackProgrammer: CapsuleCollider.enabled (get)
favoriteKey: UnityEngine.CapsuleCollider.enabled@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;enabled
tag3: UnityEngine.CapsuleCollider;enabled
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc78f238-df3d-490a-a4a6-d35608177318","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Capsule Collider: Set Enabled
haystackProgrammer: CapsuleCollider.enabled (set)
favoriteKey: UnityEngine.CapsuleCollider.enabled@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;enabled
tag3: UnityEngine.CapsuleCollider;enabled
valueInputTypes: UnityEngine.CapsuleCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5ba8ed8-9068-4dcc-9820-de3b86a590c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Capsule Collider: Get Attached Rigidbody
haystackProgrammer: CapsuleCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.CapsuleCollider.attachedRigidbody@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;attachedRigidbody
tag3: UnityEngine.CapsuleCollider;attachedRigidbody
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b668caf-f9f5-4745-8303-51e411356888","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Capsule Collider: Get Attached Articulation Body
haystackProgrammer: CapsuleCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.CapsuleCollider.attachedArticulationBody@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;attachedArticulationBody
tag3: UnityEngine.CapsuleCollider;attachedArticulationBody
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf4fb8ce-2d4c-44da-bf3e-de9258e9dfc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Capsule Collider: Is Trigger
haystackProgrammer: CapsuleCollider.isTrigger (get)
favoriteKey: UnityEngine.CapsuleCollider.isTrigger@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;isTrigger
tag3: UnityEngine.CapsuleCollider;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b59b71b-9696-468a-aac4-1516140f7d1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Capsule Collider: Set Trigger
haystackProgrammer: CapsuleCollider.isTrigger (set)
favoriteKey: UnityEngine.CapsuleCollider.isTrigger@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;isTrigger
tag3: UnityEngine.CapsuleCollider;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f9717f0f-3777-4a41-80b6-fcc819c4a0b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Capsule Collider: Get Contact Offset
haystackProgrammer: CapsuleCollider.contactOffset (get)
favoriteKey: UnityEngine.CapsuleCollider.contactOffset@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;contactOffset
tag3: UnityEngine.CapsuleCollider;contactOffset
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da3b1d5e-30f7-4792-adb8-79a294acc73d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Capsule Collider: Set Contact Offset
haystackProgrammer: CapsuleCollider.contactOffset (set)
favoriteKey: UnityEngine.CapsuleCollider.contactOffset@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;contactOffset
tag3: UnityEngine.CapsuleCollider;contactOffset
valueInputTypes: UnityEngine.CapsuleCollider|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Capsule Collider: Get Bounds
haystackProgrammer: CapsuleCollider.bounds (get)
favoriteKey: UnityEngine.CapsuleCollider.bounds@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;bounds
tag3: UnityEngine.CapsuleCollider;bounds
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Capsule Collider: Has Modifiable Contacts
haystackProgrammer: CapsuleCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.CapsuleCollider.hasModifiableContacts@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hasModifiableContacts
tag3: UnityEngine.CapsuleCollider;hasModifiableContacts
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Capsule Collider: Set Modifiable Contacts
haystackProgrammer: CapsuleCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.CapsuleCollider.hasModifiableContacts@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hasModifiableContacts
tag3: UnityEngine.CapsuleCollider;hasModifiableContacts
valueInputTypes: UnityEngine.CapsuleCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Capsule Collider: Get Shared Material
haystackProgrammer: CapsuleCollider.sharedMaterial (get)
favoriteKey: UnityEngine.CapsuleCollider.sharedMaterial@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;sharedMaterial
tag3: UnityEngine.CapsuleCollider;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Capsule Collider: Set Shared Material
haystackProgrammer: CapsuleCollider.sharedMaterial (set)
favoriteKey: UnityEngine.CapsuleCollider.sharedMaterial@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;sharedMaterial
tag3: UnityEngine.CapsuleCollider;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Capsule Collider: Get Material
haystackProgrammer: CapsuleCollider.material (get)
favoriteKey: UnityEngine.CapsuleCollider.material@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;material
tag3: UnityEngine.CapsuleCollider;material
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Capsule Collider: Set Material
haystackProgrammer: CapsuleCollider.material (set)
favoriteKey: UnityEngine.CapsuleCollider.material@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;material
tag3: UnityEngine.CapsuleCollider;material
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Capsule Collider: Get Transform
haystackProgrammer: CapsuleCollider.transform (get)
favoriteKey: UnityEngine.CapsuleCollider.transform@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Capsule Collider: Get Game Object
haystackProgrammer: CapsuleCollider.gameObject (get)
favoriteKey: UnityEngine.CapsuleCollider.gameObject@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Capsule Collider: Get Tag
haystackProgrammer: CapsuleCollider.tag (get)
favoriteKey: UnityEngine.CapsuleCollider.tag@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Capsule Collider: Set Tag
haystackProgrammer: CapsuleCollider.tag (set)
favoriteKey: UnityEngine.CapsuleCollider.tag@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Capsule Collider: Get Name
haystackProgrammer: CapsuleCollider.name (get)
favoriteKey: UnityEngine.CapsuleCollider.name@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Capsule Collider: Set Name
haystackProgrammer: CapsuleCollider.name (set)
favoriteKey: UnityEngine.CapsuleCollider.name@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Capsule Collider: Get Hide Flags
haystackProgrammer: CapsuleCollider.hideFlags (get)
favoriteKey: UnityEngine.CapsuleCollider.hideFlags@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Capsule Collider: Set Hide Flags
haystackProgrammer: CapsuleCollider.hideFlags (set)
favoriteKey: UnityEngine.CapsuleCollider.hideFlags@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Box Collider: Closest Point
haystackProgrammer: BoxCollider.ClosestPoint
favoriteKey: UnityEngine.BoxCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.BoxCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Box Collider: Raycast
haystackProgrammer: BoxCollider.Raycast
favoriteKey: UnityEngine.BoxCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.BoxCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Box Collider: Closest Point On Bounds
haystackProgrammer: BoxCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.BoxCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.BoxCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Box Collider: Get Component
haystackProgrammer: BoxCollider.GetComponent
favoriteKey: UnityEngine.BoxCollider.GetComponent(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Box Collider: Try Get Component
haystackProgrammer: BoxCollider.TryGetComponent
favoriteKey: UnityEngine.BoxCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Box Collider: Get Component
haystackProgrammer: BoxCollider.GetComponent
favoriteKey: UnityEngine.BoxCollider.GetComponent(System.String)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.BoxCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Box Collider: Get Component In Children
haystackProgrammer: BoxCollider.GetComponentInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Box Collider: Get Component In Children
haystackProgrammer: BoxCollider.GetComponentInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Box Collider: Get Components In Children
haystackProgrammer: BoxCollider.GetComponentsInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Box Collider: Get Components In Children
haystackProgrammer: BoxCollider.GetComponentsInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Box Collider: Get Component In Parent
haystackProgrammer: BoxCollider.GetComponentInParent
favoriteKey: UnityEngine.BoxCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Box Collider: Destroy Immediate
haystackProgrammer: BoxCollider.DestroyImmediate
favoriteKey: UnityEngine.BoxCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Box Collider: Destroy Immediate
haystackProgrammer: BoxCollider.DestroyImmediate
favoriteKey: UnityEngine.BoxCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Box Collider: Find Objects Of Type
haystackProgrammer: BoxCollider.FindObjectsOfType
favoriteKey: UnityEngine.BoxCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Box Collider: Find Objects Of Type
haystackProgrammer: BoxCollider.FindObjectsOfType
favoriteKey: UnityEngine.BoxCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Box Collider: Dont Destroy On Load
haystackProgrammer: BoxCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.BoxCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Box Collider: Find Object Of Type
haystackProgrammer: BoxCollider.FindObjectOfType
favoriteKey: UnityEngine.BoxCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Box Collider: Find Object Of Type
haystackProgrammer: BoxCollider.FindObjectOfType
favoriteKey: UnityEngine.BoxCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Box Collider: To String
haystackProgrammer: BoxCollider.ToString
favoriteKey: UnityEngine.BoxCollider.ToString()@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Box Collider: Equals
haystackProgrammer: BoxCollider.Equals
favoriteKey: UnityEngine.BoxCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Box Collider: Get Type
haystackProgrammer: BoxCollider.GetType
favoriteKey: UnityEngine.BoxCollider.GetType()@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Box Collider: Reference Equals
haystackProgrammer: BoxCollider.ReferenceEquals
favoriteKey: UnityEngine.BoxCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Box Collider: Get Center
haystackProgrammer: BoxCollider.center (get)
favoriteKey: UnityEngine.BoxCollider.center@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;center
tag3: UnityEngine.BoxCollider;center
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Box Collider: Set Center
haystackProgrammer: BoxCollider.center (set)
favoriteKey: UnityEngine.BoxCollider.center@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;center
tag3: UnityEngine.BoxCollider;center
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Box Collider: Get Size
haystackProgrammer: BoxCollider.size (get)
favoriteKey: UnityEngine.BoxCollider.size@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;size
tag3: UnityEngine.BoxCollider;size
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Box Collider: Set Size
haystackProgrammer: BoxCollider.size (set)
favoriteKey: UnityEngine.BoxCollider.size@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;size
tag3: UnityEngine.BoxCollider;size
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider: Get Enabled
haystackProgrammer: BoxCollider.enabled (get)
favoriteKey: UnityEngine.BoxCollider.enabled@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;enabled
tag3: UnityEngine.BoxCollider;enabled
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider: Set Enabled
haystackProgrammer: BoxCollider.enabled (set)
favoriteKey: UnityEngine.BoxCollider.enabled@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;enabled
tag3: UnityEngine.BoxCollider;enabled
valueInputTypes: UnityEngine.BoxCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Box Collider: Get Attached Rigidbody
haystackProgrammer: BoxCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.BoxCollider.attachedRigidbody@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;attachedRigidbody
tag3: UnityEngine.BoxCollider;attachedRigidbody
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Box Collider: Get Attached Articulation Body
haystackProgrammer: BoxCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.BoxCollider.attachedArticulationBody@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;attachedArticulationBody
tag3: UnityEngine.BoxCollider;attachedArticulationBody
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Box Collider: Is Trigger
haystackProgrammer: BoxCollider.isTrigger (get)
favoriteKey: UnityEngine.BoxCollider.isTrigger@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;isTrigger
tag3: UnityEngine.BoxCollider;isTrigger
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Box Collider: Set Trigger
haystackProgrammer: BoxCollider.isTrigger (set)
favoriteKey: UnityEngine.BoxCollider.isTrigger@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;isTrigger
tag3: UnityEngine.BoxCollider;isTrigger
valueInputTypes: UnityEngine.BoxCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Box Collider: Get Contact Offset
haystackProgrammer: BoxCollider.contactOffset (get)
favoriteKey: UnityEngine.BoxCollider.contactOffset@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;contactOffset
tag3: UnityEngine.BoxCollider;contactOffset
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Box Collider: Set Contact Offset
haystackProgrammer: BoxCollider.contactOffset (set)
favoriteKey: UnityEngine.BoxCollider.contactOffset@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;contactOffset
tag3: UnityEngine.BoxCollider;contactOffset
valueInputTypes: UnityEngine.BoxCollider|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Box Collider: Get Bounds
haystackProgrammer: BoxCollider.bounds (get)
favoriteKey: UnityEngine.BoxCollider.bounds@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;bounds
tag3: UnityEngine.BoxCollider;bounds
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"373f565f-1b54-41c6-a393-f20628071068","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Box Collider: Has Modifiable Contacts
haystackProgrammer: BoxCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.BoxCollider.hasModifiableContacts@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;hasModifiableContacts
tag3: UnityEngine.BoxCollider;hasModifiableContacts
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57092bf0-6e22-4ad9-b1d9-9d188b24b70c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Box Collider: Set Modifiable Contacts
haystackProgrammer: BoxCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.BoxCollider.hasModifiableContacts@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;hasModifiableContacts
tag3: UnityEngine.BoxCollider;hasModifiableContacts
valueInputTypes: UnityEngine.BoxCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Box Collider: Get Shared Material
haystackProgrammer: BoxCollider.sharedMaterial (get)
favoriteKey: UnityEngine.BoxCollider.sharedMaterial@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;sharedMaterial
tag3: UnityEngine.BoxCollider;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"292c0033-e105-482c-b605-79df3cf1f420","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Box Collider: Set Shared Material
haystackProgrammer: BoxCollider.sharedMaterial (set)
favoriteKey: UnityEngine.BoxCollider.sharedMaterial@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;sharedMaterial
tag3: UnityEngine.BoxCollider;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"df323af8-fb21-4b4e-85ac-9bd8a38b271c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Box Collider: Get Material
haystackProgrammer: BoxCollider.material (get)
favoriteKey: UnityEngine.BoxCollider.material@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;material
tag3: UnityEngine.BoxCollider;material
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1f804a4-ca72-45f6-a245-7a0aa46daf9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Box Collider: Set Material
haystackProgrammer: BoxCollider.material (set)
favoriteKey: UnityEngine.BoxCollider.material@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;material
tag3: UnityEngine.BoxCollider;material
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider: Get Transform
haystackProgrammer: BoxCollider.transform (get)
favoriteKey: UnityEngine.BoxCollider.transform@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e212bc48-401b-48d1-ad09-aa1076ea4ba9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider: Get Game Object
haystackProgrammer: BoxCollider.gameObject (get)
favoriteKey: UnityEngine.BoxCollider.gameObject@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65faaf0f-3102-49ce-b35b-11133ebfa200","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider: Get Tag
haystackProgrammer: BoxCollider.tag (get)
favoriteKey: UnityEngine.BoxCollider.tag@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f9de43d-b014-462c-be73-1bcfa7dcb261","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider: Set Tag
haystackProgrammer: BoxCollider.tag (set)
favoriteKey: UnityEngine.BoxCollider.tag@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c66feb17-07af-4f60-a2c6-e75ecbc52de3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider: Get Name
haystackProgrammer: BoxCollider.name (get)
favoriteKey: UnityEngine.BoxCollider.name@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a3292a0-18dc-4dbd-80a5-5e08a016582e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider: Set Name
haystackProgrammer: BoxCollider.name (set)
favoriteKey: UnityEngine.BoxCollider.name@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c3daafdf-02af-4ae1-aca7-9484f4efd764","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider: Get Hide Flags
haystackProgrammer: BoxCollider.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider.hideFlags@get
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e0ac4c1-6610-4853-abac-d0e8db875aa1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider: Set Hide Flags
haystackProgrammer: BoxCollider.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider.hideFlags@set
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a940a6ae-3c3a-4fc4-a6d8-d9c1545e2e2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Sphere Collider: Closest Point
haystackProgrammer: SphereCollider.ClosestPoint
favoriteKey: UnityEngine.SphereCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.SphereCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.SphereCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.SphereCollider","targetTypeName":"UnityEngine.SphereCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"562dd45c-144e-4481-aef0-35ca9286dfa7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Sphere Collider: Raycast
haystackProgrammer: SphereCollider.Raycast
favoriteKey: UnityEngine.SphereCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.SphereCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.SphereCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Sphere Collider: Closest Point On Bounds
haystackProgrammer: SphereCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.SphereCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.SphereCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.SphereCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sphere Collider: Get Component
haystackProgrammer: SphereCollider.GetComponent
favoriteKey: UnityEngine.SphereCollider.GetComponent(System.Type)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SphereCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Sphere Collider: Try Get Component
haystackProgrammer: SphereCollider.TryGetComponent
favoriteKey: UnityEngine.SphereCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SphereCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sphere Collider: Get Component
haystackProgrammer: SphereCollider.GetComponent
favoriteKey: UnityEngine.SphereCollider.GetComponent(System.String)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SphereCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Sphere Collider: Get Component In Children
haystackProgrammer: SphereCollider.GetComponentInChildren
favoriteKey: UnityEngine.SphereCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SphereCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Sphere Collider: Get Component In Children
haystackProgrammer: SphereCollider.GetComponentInChildren
favoriteKey: UnityEngine.SphereCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SphereCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Sphere Collider: Get Components In Children
haystackProgrammer: SphereCollider.GetComponentsInChildren
favoriteKey: UnityEngine.SphereCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SphereCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Sphere Collider: Get Components In Children
haystackProgrammer: SphereCollider.GetComponentsInChildren
favoriteKey: UnityEngine.SphereCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SphereCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SphereCollider","targetTypeName":"UnityEngine.SphereCollider","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"2ec2b44b-2d34-4be0-8d75-483a866bb2d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Sphere Collider: Get Component In Parent
haystackProgrammer: SphereCollider.GetComponentInParent
favoriteKey: UnityEngine.SphereCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SphereCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Sphere Collider: Get Component In Parent
haystackProgrammer: SphereCollider.GetComponentInParent
favoriteKey: UnityEngine.SphereCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SphereCollider|System.Type
valueOutputTypes: UnityEngine.Component
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favoriteKey: UnityEngine.SphereCollider.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
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valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Sphere Collider: Instantiate
haystackProgrammer: SphereCollider.Instantiate
favoriteKey: UnityEngine.SphereCollider.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Sphere Collider: Destroy
haystackProgrammer: SphereCollider.Destroy
favoriteKey: UnityEngine.SphereCollider.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.SphereCollider;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Sphere Collider: Destroy
haystackProgrammer: SphereCollider.Destroy
favoriteKey: UnityEngine.SphereCollider.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SphereCollider
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sphere Collider: Destroy Immediate
haystackProgrammer: SphereCollider.DestroyImmediate
favoriteKey: UnityEngine.SphereCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sphere Collider: Destroy Immediate
haystackProgrammer: SphereCollider.DestroyImmediate
favoriteKey: UnityEngine.SphereCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Sphere Collider: Find Objects Of Type
haystackProgrammer: SphereCollider.FindObjectsOfType
favoriteKey: UnityEngine.SphereCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Sphere Collider: Find Objects Of Type
haystackProgrammer: SphereCollider.FindObjectsOfType
favoriteKey: UnityEngine.SphereCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sphere Collider: Dont Destroy On Load
haystackProgrammer: SphereCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.SphereCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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