# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
tag1: UnityEngine.LensFlare
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"a88cdc09-c33a-4f17-84ed-e144f31b3c5a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"12e70a21-fbf8-4cf5-a829-cc734b925985","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"377df785-32aa-4b97-8c0b-0cee2fbb8039","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d73b7c9c-43b0-49a1-9263-bb8417bde5df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Lens Flare: Destroy
haystackProgrammer: LensFlare.Destroy
favoriteKey: UnityEngine.LensFlare.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bacfb4ca-5da4-4cf1-97e8-df93346a2fb6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Lens Flare: Destroy
haystackProgrammer: LensFlare.Destroy
favoriteKey: UnityEngine.LensFlare.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"843d5c08-d4d6-4735-bc19-716cc1523b51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Lens Flare: Destroy Immediate
haystackProgrammer: LensFlare.DestroyImmediate
favoriteKey: UnityEngine.LensFlare.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d1b8b810-0aa9-499b-9b72-64c11cd3c80b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Lens Flare: Destroy Immediate
haystackProgrammer: LensFlare.DestroyImmediate
favoriteKey: UnityEngine.LensFlare.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c25135cd-d268-49f4-b902-a4e57b61a378","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Lens Flare: Find Objects Of Type
haystackProgrammer: LensFlare.FindObjectsOfType
favoriteKey: UnityEngine.LensFlare.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bdc481a0-9152-437d-896b-fe4815b12d21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Lens Flare: Find Objects Of Type
haystackProgrammer: LensFlare.FindObjectsOfType
favoriteKey: UnityEngine.LensFlare.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"92dccec3-b2e9-42e8-a99a-a2efc2670690","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lens Flare: Dont Destroy On Load
haystackProgrammer: LensFlare.DontDestroyOnLoad
favoriteKey: UnityEngine.LensFlare.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"298a8846-4847-4c43-bdae-4707aede03ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Lens Flare: Find Object Of Type
haystackProgrammer: LensFlare.FindObjectOfType
favoriteKey: UnityEngine.LensFlare.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"797e99ba-06f1-4cf5-9127-c923095b5bdd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Lens Flare: Find Object Of Type
haystackProgrammer: LensFlare.FindObjectOfType
favoriteKey: UnityEngine.LensFlare.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c41c93b1-26d0-4465-990a-b9d1a1745fee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lens Flare: To String
haystackProgrammer: LensFlare.ToString
favoriteKey: UnityEngine.LensFlare.ToString()@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"900fdf75-c710-4f72-81bc-094bf0caacfd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lens Flare: Equals
haystackProgrammer: LensFlare.Equals
favoriteKey: UnityEngine.LensFlare.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f201d835-30e9-4270-beab-7b3fea3651f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lens Flare: Get Type
haystackProgrammer: LensFlare.GetType
favoriteKey: UnityEngine.LensFlare.GetType()@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc5d465b-6dbe-471f-93e1-25d6a3c9b17d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lens Flare: Reference Equals
haystackProgrammer: LensFlare.ReferenceEquals
favoriteKey: UnityEngine.LensFlare.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bab7694c-18dc-417c-98f3-1417b3c02365","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Lens Flare: Get Brightness
haystackProgrammer: LensFlare.brightness (get)
favoriteKey: UnityEngine.LensFlare.brightness@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;brightness
tag3: UnityEngine.LensFlare;brightness
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Single
unit:
{"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a41edca-e41a-484d-ac53-40088b96967e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Lens Flare: Set Brightness
haystackProgrammer: LensFlare.brightness (set)
favoriteKey: UnityEngine.LensFlare.brightness@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;brightness
tag3: UnityEngine.LensFlare;brightness
valueInputTypes: UnityEngine.LensFlare|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"46e2beb0-1a70-46b2-9ffc-a06644ad41b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fade Speed
labelProgrammer: fadeSpeed (get)
haystackHuman: Lens Flare: Get Fade Speed
haystackProgrammer: LensFlare.fadeSpeed (get)
favoriteKey: UnityEngine.LensFlare.fadeSpeed@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;fadeSpeed
tag3: UnityEngine.LensFlare;fadeSpeed
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Single
unit:
{"member":{"name":"fadeSpeed","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d171fbf-4861-4666-bba1-edbf29710cfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fade Speed
labelProgrammer: fadeSpeed (set)
haystackHuman: Lens Flare: Set Fade Speed
haystackProgrammer: LensFlare.fadeSpeed (set)
favoriteKey: UnityEngine.LensFlare.fadeSpeed@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;fadeSpeed
tag3: UnityEngine.LensFlare;fadeSpeed
valueInputTypes: UnityEngine.LensFlare|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"fadeSpeed","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bed25d9b-c3b8-4504-b198-f86a11350273","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Lens Flare: Get Color
haystackProgrammer: LensFlare.color (get)
favoriteKey: UnityEngine.LensFlare.color@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;color
tag3: UnityEngine.LensFlare;color
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0f0b024-0757-4bfc-a9c0-2fe06c7b3800","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Lens Flare: Set Color
haystackProgrammer: LensFlare.color (set)
favoriteKey: UnityEngine.LensFlare.color@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;color
tag3: UnityEngine.LensFlare;color
valueInputTypes: UnityEngine.LensFlare|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"68223d6a-0223-4960-869e-3f5d84589f6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flare
labelProgrammer: flare (get)
haystackHuman: Lens Flare: Get Flare
haystackProgrammer: LensFlare.flare (get)
favoriteKey: UnityEngine.LensFlare.flare@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;flare
tag3: UnityEngine.LensFlare;flare
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Flare
unit:
{"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db5570bb-bef9-48d3-b0fa-42e1abd3f4c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flare
labelProgrammer: flare (set)
haystackHuman: Lens Flare: Set Flare
haystackProgrammer: LensFlare.flare (set)
favoriteKey: UnityEngine.LensFlare.flare@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;flare
tag3: UnityEngine.LensFlare;flare
valueInputTypes: UnityEngine.LensFlare|UnityEngine.Flare
valueOutputTypes: UnityEngine.Flare
unit:
{"chainable":false,"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a5f98df8-79e8-4d87-8a38-e080f7fa9f28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Lens Flare: Get Enabled
haystackProgrammer: LensFlare.enabled (get)
favoriteKey: UnityEngine.LensFlare.enabled@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;enabled
tag3: UnityEngine.LensFlare;enabled
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8e68f06-2b96-4867-a70f-6df1e75187e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Lens Flare: Set Enabled
haystackProgrammer: LensFlare.enabled (set)
favoriteKey: UnityEngine.LensFlare.enabled@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;enabled
tag3: UnityEngine.LensFlare;enabled
valueInputTypes: UnityEngine.LensFlare|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Lens Flare: Is Active And Enabled
haystackProgrammer: LensFlare.isActiveAndEnabled (get)
favoriteKey: UnityEngine.LensFlare.isActiveAndEnabled@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;isActiveAndEnabled
tag3: UnityEngine.LensFlare;isActiveAndEnabled
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Lens Flare: Get Transform
haystackProgrammer: LensFlare.transform (get)
favoriteKey: UnityEngine.LensFlare.transform@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;transform
tag3: UnityEngine.Component;transform
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valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Lens Flare: Get Game Object
haystackProgrammer: LensFlare.gameObject (get)
favoriteKey: UnityEngine.LensFlare.gameObject@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Lens Flare: Get Tag
haystackProgrammer: LensFlare.tag (get)
favoriteKey: UnityEngine.LensFlare.tag@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Lens Flare: Set Tag
haystackProgrammer: LensFlare.tag (set)
favoriteKey: UnityEngine.LensFlare.tag@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LensFlare|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lens Flare: Get Name
haystackProgrammer: LensFlare.name (get)
favoriteKey: UnityEngine.LensFlare.name@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lens Flare: Set Name
haystackProgrammer: LensFlare.name (set)
favoriteKey: UnityEngine.LensFlare.name@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LensFlare|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lens Flare: Get Hide Flags
haystackProgrammer: LensFlare.hideFlags (get)
favoriteKey: UnityEngine.LensFlare.hideFlags@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lens Flare: Set Hide Flags
haystackProgrammer: LensFlare.hideFlags (set)
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valueInputTypes: UnityEngine.LensFlare|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Light: Reset
haystackProgrammer: Light.Reset
favoriteKey: UnityEngine.Light.Reset()@any
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tag2: UnityEngine.Light;Reset;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Light Dirty ()
labelProgrammer: SetLightDirty ()
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haystackProgrammer: Light.SetLightDirty
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tag2: UnityEngine.Light;SetLightDirty;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer (Evt, Buffer)
labelProgrammer: AddCommandBuffer (evt, buffer)
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valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent|UnityEngine.Rendering.CommandBuffer
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer (Evt, Buffer, Shadow Pass Mask)
labelProgrammer: AddCommandBuffer (evt, buffer, shadowPassMask)
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haystackProgrammer: Light.AddCommandBuffer
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favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer Async (Evt, Buffer, Queue Type)
labelProgrammer: AddCommandBufferAsync (evt, buffer, queueType)
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer Async (Evt, Buffer, Shadow Pass Mask, Queue Type)
labelProgrammer: AddCommandBufferAsync (evt, buffer, shadowPassMask, queueType)
haystackHuman: Light: Add Command Buffer Async
haystackProgrammer: Light.AddCommandBufferAsync
tag1: UnityEngine.Light
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Command Buffer (Evt, Buffer)
labelProgrammer: RemoveCommandBuffer (evt, buffer)
haystackHuman: Light: Remove Command Buffer
haystackProgrammer: Light.RemoveCommandBuffer
tag1: UnityEngine.Light
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent|UnityEngine.Rendering.CommandBuffer
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Command Buffers (Evt)
labelProgrammer: RemoveCommandBuffers (evt)
haystackHuman: Light: Remove Command Buffers
haystackProgrammer: Light.RemoveCommandBuffers
favoriteKey: UnityEngine.Light.RemoveCommandBuffers(UnityEngine.Rendering.LightEvent)@any
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valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove All Command Buffers ()
labelProgrammer: RemoveAllCommandBuffers ()
haystackHuman: Light: Remove All Command Buffers
haystackProgrammer: Light.RemoveAllCommandBuffers
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tag2: UnityEngine.Light;RemoveAllCommandBuffers;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Command Buffers (Evt)
labelProgrammer: GetCommandBuffers (evt)
haystackHuman: Light: Get Command Buffers
haystackProgrammer: Light.GetCommandBuffers
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valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent
valueOutputTypes: UnityEngine.Rendering.CommandBuffer[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Lights (Type, Layer)
labelProgrammer: GetLights (type, layer)
haystackHuman: Light: Get Lights
haystackProgrammer: Light.GetLights
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valueOutputTypes: UnityEngine.Light[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light: Get Component
haystackProgrammer: Light.GetComponent
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tag2: UnityEngine.Light;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light: Try Get Component
haystackProgrammer: Light.TryGetComponent
favoriteKey: UnityEngine.Light.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: UnityEngine.Light;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light: Get Component
haystackProgrammer: Light.GetComponent
favoriteKey: UnityEngine.Light.GetComponent(System.String)@any
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tag2: UnityEngine.Light;GetComponent;System.String
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light: Get Component In Children
haystackProgrammer: Light.GetComponentInChildren
favoriteKey: UnityEngine.Light.GetComponentInChildren(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Light: Get Component In Children
haystackProgrammer: Light.GetComponentInChildren
favoriteKey: UnityEngine.Light.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Light|System.Type
valueOutputTypes: UnityEngine.Component
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UnityEngine.Light;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Light: Instantiate
haystackProgrammer: Light.Instantiate
favoriteKey: UnityEngine.Light.Instantiate(UnityEngine.Object)@any
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tag2: UnityEngine.Light;Instantiate;UnityEngine.Object
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: Light.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Light.Instantiate
favoriteKey: UnityEngine.Light.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag2: UnityEngine.Light;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light: Destroy
haystackProgrammer: Light.Destroy
favoriteKey: UnityEngine.Light.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Light: Destroy
haystackProgrammer: Light.Destroy
favoriteKey: UnityEngine.Light.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light: Destroy Immediate
haystackProgrammer: Light.DestroyImmediate
favoriteKey: UnityEngine.Light.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.Light;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light: Destroy Immediate
haystackProgrammer: Light.DestroyImmediate
favoriteKey: UnityEngine.Light.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light: Find Objects Of Type
haystackProgrammer: Light.FindObjectsOfType
favoriteKey: UnityEngine.Light.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light: Find Objects Of Type
haystackProgrammer: Light.FindObjectsOfType
favoriteKey: UnityEngine.Light.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light: Dont Destroy On Load
haystackProgrammer: Light.DontDestroyOnLoad
favoriteKey: UnityEngine.Light.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light: Find Object Of Type
haystackProgrammer: Light.FindObjectOfType
favoriteKey: UnityEngine.Light.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light: Find Object Of Type
haystackProgrammer: Light.FindObjectOfType
favoriteKey: UnityEngine.Light.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light: To String
haystackProgrammer: Light.ToString
favoriteKey: UnityEngine.Light.ToString()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light: Equals
haystackProgrammer: Light.Equals
favoriteKey: UnityEngine.Light.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light: Get Type
haystackProgrammer: Light.GetType
favoriteKey: UnityEngine.Light.GetType()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light: Reference Equals
haystackProgrammer: Light.ReferenceEquals
favoriteKey: UnityEngine.Light.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Type
labelProgrammer: type (get)
haystackHuman: Light: Get Type
haystackProgrammer: Light.type (get)
favoriteKey: UnityEngine.Light.type@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;type
tag3: UnityEngine.Light;type
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Type
labelProgrammer: type (set)
haystackHuman: Light: Set Type
haystackProgrammer: Light.type (set)
favoriteKey: UnityEngine.Light.type@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;type
tag3: UnityEngine.Light;type
valueInputTypes: UnityEngine.Light|UnityEngine.LightType
valueOutputTypes: UnityEngine.LightType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Light: Get Shape
haystackProgrammer: Light.shape (get)
favoriteKey: UnityEngine.Light.shape@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shape
tag3: UnityEngine.Light;shape
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShape
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shape
labelProgrammer: shape (set)
haystackHuman: Light: Set Shape
haystackProgrammer: Light.shape (set)
favoriteKey: UnityEngine.Light.shape@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shape
tag3: UnityEngine.Light;shape
valueInputTypes: UnityEngine.Light|UnityEngine.LightShape
valueOutputTypes: UnityEngine.LightShape
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spot Angle
labelProgrammer: spotAngle (get)
haystackHuman: Light: Get Spot Angle
haystackProgrammer: Light.spotAngle (get)
favoriteKey: UnityEngine.Light.spotAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;spotAngle
tag3: UnityEngine.Light;spotAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spot Angle
labelProgrammer: spotAngle (set)
haystackHuman: Light: Set Spot Angle
haystackProgrammer: Light.spotAngle (set)
favoriteKey: UnityEngine.Light.spotAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;spotAngle
tag3: UnityEngine.Light;spotAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inner Spot Angle
labelProgrammer: innerSpotAngle (get)
haystackHuman: Light: Get Inner Spot Angle
haystackProgrammer: Light.innerSpotAngle (get)
favoriteKey: UnityEngine.Light.innerSpotAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;innerSpotAngle
tag3: UnityEngine.Light;innerSpotAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inner Spot Angle
labelProgrammer: innerSpotAngle (set)
haystackHuman: Light: Set Inner Spot Angle
haystackProgrammer: Light.innerSpotAngle (set)
favoriteKey: UnityEngine.Light.innerSpotAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;innerSpotAngle
tag3: UnityEngine.Light;innerSpotAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Light: Get Color
haystackProgrammer: Light.color (get)
favoriteKey: UnityEngine.Light.color@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;color
tag3: UnityEngine.Light;color
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Light: Set Color
haystackProgrammer: Light.color (set)
favoriteKey: UnityEngine.Light.color@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;color
tag3: UnityEngine.Light;color
valueInputTypes: UnityEngine.Light|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color Temperature
labelProgrammer: colorTemperature (get)
haystackHuman: Light: Get Color Temperature
haystackProgrammer: Light.colorTemperature (get)
favoriteKey: UnityEngine.Light.colorTemperature@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;colorTemperature
tag3: UnityEngine.Light;colorTemperature
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color Temperature
labelProgrammer: colorTemperature (set)
haystackHuman: Light: Set Color Temperature
haystackProgrammer: Light.colorTemperature (set)
favoriteKey: UnityEngine.Light.colorTemperature@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;colorTemperature
tag3: UnityEngine.Light;colorTemperature
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Color Temperature
labelProgrammer: useColorTemperature (get)
haystackHuman: Light: Get Use Color Temperature
haystackProgrammer: Light.useColorTemperature (get)
favoriteKey: UnityEngine.Light.useColorTemperature@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useColorTemperature
tag3: UnityEngine.Light;useColorTemperature
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9000da2b-3b90-4471-ae8b-cc8dd8d0f2be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Color Temperature
labelProgrammer: useColorTemperature (set)
haystackHuman: Light: Set Use Color Temperature
haystackProgrammer: Light.useColorTemperature (set)
favoriteKey: UnityEngine.Light.useColorTemperature@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useColorTemperature
tag3: UnityEngine.Light;useColorTemperature
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0cede622-b801-4480-8cf7-fd036b2a537a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Intensity
labelProgrammer: intensity (get)
haystackHuman: Light: Get Intensity
haystackProgrammer: Light.intensity (get)
favoriteKey: UnityEngine.Light.intensity@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;intensity
tag3: UnityEngine.Light;intensity
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"intensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d0bf273-0dc1-42f8-b1fd-a958e0542875","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Intensity
labelProgrammer: intensity (set)
haystackHuman: Light: Set Intensity
haystackProgrammer: Light.intensity (set)
favoriteKey: UnityEngine.Light.intensity@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;intensity
tag3: UnityEngine.Light;intensity
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"intensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"347068e4-35f6-4500-9442-98a67f7548a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Intensity
labelProgrammer: bounceIntensity (get)
haystackHuman: Light: Get Bounce Intensity
haystackProgrammer: Light.bounceIntensity (get)
favoriteKey: UnityEngine.Light.bounceIntensity@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bounceIntensity
tag3: UnityEngine.Light;bounceIntensity
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounceIntensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d742a104-4785-459a-81ac-d7524ef6a9ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Intensity
labelProgrammer: bounceIntensity (set)
haystackHuman: Light: Set Bounce Intensity
haystackProgrammer: Light.bounceIntensity (set)
favoriteKey: UnityEngine.Light.bounceIntensity@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bounceIntensity
tag3: UnityEngine.Light;bounceIntensity
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounceIntensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f5aaa8b7-c798-464c-b344-6fd29924bcf2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounding Sphere Override
labelProgrammer: useBoundingSphereOverride (get)
haystackHuman: Light: Get Use Bounding Sphere Override
haystackProgrammer: Light.useBoundingSphereOverride (get)
favoriteKey: UnityEngine.Light.useBoundingSphereOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useBoundingSphereOverride
tag3: UnityEngine.Light;useBoundingSphereOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBoundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae5561c2-5207-4d4c-876c-2929d27d8636","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounding Sphere Override
labelProgrammer: useBoundingSphereOverride (set)
haystackHuman: Light: Set Use Bounding Sphere Override
haystackProgrammer: Light.useBoundingSphereOverride (set)
favoriteKey: UnityEngine.Light.useBoundingSphereOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useBoundingSphereOverride
tag3: UnityEngine.Light;useBoundingSphereOverride
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useBoundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d371d5d6-d55b-47cf-84d6-d220b0314cac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounding Sphere Override
labelProgrammer: boundingSphereOverride (get)
haystackHuman: Light: Get Bounding Sphere Override
haystackProgrammer: Light.boundingSphereOverride (get)
favoriteKey: UnityEngine.Light.boundingSphereOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;boundingSphereOverride
tag3: UnityEngine.Light;boundingSphereOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"boundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d77aa6c-2227-453c-b53d-f3fdc250d6c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounding Sphere Override
labelProgrammer: boundingSphereOverride (set)
haystackHuman: Light: Set Bounding Sphere Override
haystackProgrammer: Light.boundingSphereOverride (set)
favoriteKey: UnityEngine.Light.boundingSphereOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;boundingSphereOverride
tag3: UnityEngine.Light;boundingSphereOverride
valueInputTypes: UnityEngine.Light|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"boundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"a6beee3f-a8c6-4c93-933d-020abed4525a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use View Frustum For Shadow Caster Cull
labelProgrammer: useViewFrustumForShadowCasterCull (get)
haystackHuman: Light: Get Use View Frustum For Shadow Caster Cull
haystackProgrammer: Light.useViewFrustumForShadowCasterCull (get)
favoriteKey: UnityEngine.Light.useViewFrustumForShadowCasterCull@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useViewFrustumForShadowCasterCull
tag3: UnityEngine.Light;useViewFrustumForShadowCasterCull
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useViewFrustumForShadowCasterCull","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f69e70c5-4746-4d4e-a11b-1ad6e86e4175","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use View Frustum For Shadow Caster Cull
labelProgrammer: useViewFrustumForShadowCasterCull (set)
haystackHuman: Light: Set Use View Frustum For Shadow Caster Cull
haystackProgrammer: Light.useViewFrustumForShadowCasterCull (set)
favoriteKey: UnityEngine.Light.useViewFrustumForShadowCasterCull@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useViewFrustumForShadowCasterCull
tag3: UnityEngine.Light;useViewFrustumForShadowCasterCull
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useViewFrustumForShadowCasterCull","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5f4335b9-67d1-4d05-ad9b-ce0d0a0e323c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Custom Resolution
labelProgrammer: shadowCustomResolution (get)
haystackHuman: Light: Get Shadow Custom Resolution
haystackProgrammer: Light.shadowCustomResolution (get)
favoriteKey: UnityEngine.Light.shadowCustomResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowCustomResolution
tag3: UnityEngine.Light;shadowCustomResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shadowCustomResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcd70ff6-0816-4e0f-96ca-947f5f2358a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Custom Resolution
labelProgrammer: shadowCustomResolution (set)
haystackHuman: Light: Set Shadow Custom Resolution
haystackProgrammer: Light.shadowCustomResolution (set)
favoriteKey: UnityEngine.Light.shadowCustomResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowCustomResolution
tag3: UnityEngine.Light;shadowCustomResolution
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"shadowCustomResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"79a34f78-65f6-40f2-b575-e90d137fecdd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Bias
labelProgrammer: shadowBias (get)
haystackHuman: Light: Get Shadow Bias
haystackProgrammer: Light.shadowBias (get)
favoriteKey: UnityEngine.Light.shadowBias@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowBias
tag3: UnityEngine.Light;shadowBias
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"286ce5be-47cc-404a-8fe7-e8086d174c3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Bias
labelProgrammer: shadowBias (set)
haystackHuman: Light: Set Shadow Bias
haystackProgrammer: Light.shadowBias (set)
favoriteKey: UnityEngine.Light.shadowBias@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowBias
tag3: UnityEngine.Light;shadowBias
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f4976540-8ad7-483f-97b0-b8e7e20b0fea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Normal Bias
labelProgrammer: shadowNormalBias (get)
haystackHuman: Light: Get Shadow Normal Bias
haystackProgrammer: Light.shadowNormalBias (get)
favoriteKey: UnityEngine.Light.shadowNormalBias@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNormalBias
tag3: UnityEngine.Light;shadowNormalBias
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNormalBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5398f3e-a580-4dda-828d-21f880555bf4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Normal Bias
labelProgrammer: shadowNormalBias (set)
haystackHuman: Light: Set Shadow Normal Bias
haystackProgrammer: Light.shadowNormalBias (set)
favoriteKey: UnityEngine.Light.shadowNormalBias@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNormalBias
tag3: UnityEngine.Light;shadowNormalBias
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNormalBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"574b49d0-61dd-4bdc-a7e8-b299cb77f999","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane
labelProgrammer: shadowNearPlane (get)
haystackHuman: Light: Get Shadow Near Plane
haystackProgrammer: Light.shadowNearPlane (get)
favoriteKey: UnityEngine.Light.shadowNearPlane@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNearPlane
tag3: UnityEngine.Light;shadowNearPlane
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlane","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c21e7d8-23c2-49d6-9dba-c6d2c0b22a42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane
labelProgrammer: shadowNearPlane (set)
haystackHuman: Light: Set Shadow Near Plane
haystackProgrammer: Light.shadowNearPlane (set)
favoriteKey: UnityEngine.Light.shadowNearPlane@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNearPlane
tag3: UnityEngine.Light;shadowNearPlane
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlane","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5b6f4fca-4ebe-464e-ae62-216417223571","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Shadow Matrix Override
labelProgrammer: useShadowMatrixOverride (get)
haystackHuman: Light: Get Use Shadow Matrix Override
haystackProgrammer: Light.useShadowMatrixOverride (get)
favoriteKey: UnityEngine.Light.useShadowMatrixOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useShadowMatrixOverride
tag3: UnityEngine.Light;useShadowMatrixOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useShadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1872589-1e0c-4011-b634-5806379866fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Shadow Matrix Override
labelProgrammer: useShadowMatrixOverride (set)
haystackHuman: Light: Set Use Shadow Matrix Override
haystackProgrammer: Light.useShadowMatrixOverride (set)
favoriteKey: UnityEngine.Light.useShadowMatrixOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useShadowMatrixOverride
tag3: UnityEngine.Light;useShadowMatrixOverride
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useShadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ee820772-940c-4465-87ad-ab75e609398a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Matrix Override
labelProgrammer: shadowMatrixOverride (get)
haystackHuman: Light: Get Shadow Matrix Override
haystackProgrammer: Light.shadowMatrixOverride (get)
favoriteKey: UnityEngine.Light.shadowMatrixOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowMatrixOverride
tag3: UnityEngine.Light;shadowMatrixOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"shadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2df881a7-5eb2-4ddc-9ce2-c7be4ced752f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Matrix Override
labelProgrammer: shadowMatrixOverride (set)
haystackHuman: Light: Set Shadow Matrix Override
haystackProgrammer: Light.shadowMatrixOverride (set)
favoriteKey: UnityEngine.Light.shadowMatrixOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowMatrixOverride
tag3: UnityEngine.Light;shadowMatrixOverride
valueInputTypes: UnityEngine.Light|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"shadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e10b2cdf-d523-4759-9659-47b4654e895c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Range
labelProgrammer: range (get)
haystackHuman: Light: Get Range
haystackProgrammer: Light.range (get)
favoriteKey: UnityEngine.Light.range@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;range
tag3: UnityEngine.Light;range
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"range","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a9daa88-5578-4c3b-b1f4-45bd0b3f39ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Range
labelProgrammer: range (set)
haystackHuman: Light: Set Range
haystackProgrammer: Light.range (set)
favoriteKey: UnityEngine.Light.range@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;range
tag3: UnityEngine.Light;range
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"range","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7a5f8943-9bdf-42bc-bd41-431820aa3ba8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flare
labelProgrammer: flare (get)
haystackHuman: Light: Get Flare
haystackProgrammer: Light.flare (get)
favoriteKey: UnityEngine.Light.flare@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;flare
tag3: UnityEngine.Light;flare
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Flare
unit:
{"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f4c7fb4-6107-4f0a-ac5d-e75a67f49844","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flare
labelProgrammer: flare (set)
haystackHuman: Light: Set Flare
haystackProgrammer: Light.flare (set)
favoriteKey: UnityEngine.Light.flare@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;flare
tag3: UnityEngine.Light;flare
valueInputTypes: UnityEngine.Light|UnityEngine.Flare
valueOutputTypes: UnityEngine.Flare
unit:
{"chainable":false,"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d5332623-b53d-4da8-999c-c1c9a9a8c75c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baking Output
labelProgrammer: bakingOutput (get)
haystackHuman: Light: Get Baking Output
haystackProgrammer: Light.bakingOutput (get)
favoriteKey: UnityEngine.Light.bakingOutput@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bakingOutput
tag3: UnityEngine.Light;bakingOutput
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightBakingOutput
unit:
{"member":{"name":"bakingOutput","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe979584-0f60-457f-a9a8-44bcad37184a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baking Output
labelProgrammer: bakingOutput (set)
haystackHuman: Light: Set Baking Output
haystackProgrammer: Light.bakingOutput (set)
favoriteKey: UnityEngine.Light.bakingOutput@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bakingOutput
tag3: UnityEngine.Light;bakingOutput
valueInputTypes: UnityEngine.Light|UnityEngine.LightBakingOutput
valueOutputTypes: UnityEngine.LightBakingOutput
unit:
{"chainable":false,"member":{"name":"bakingOutput","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22a1c349-97f9-4419-95fe-95501ba43792","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Mask
labelProgrammer: cullingMask (get)
haystackHuman: Light: Get Culling Mask
haystackProgrammer: Light.cullingMask (get)
favoriteKey: UnityEngine.Light.cullingMask@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cullingMask
tag3: UnityEngine.Light;cullingMask
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"cullingMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c47c96cd-ed85-4bb0-a32a-750e332f0034","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Mask
labelProgrammer: cullingMask (set)
haystackHuman: Light: Set Culling Mask
haystackProgrammer: Light.cullingMask (set)
favoriteKey: UnityEngine.Light.cullingMask@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cullingMask
tag3: UnityEngine.Light;cullingMask
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"cullingMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d7cfa5b5-7126-4e3f-bdcf-0202cc9b566d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Light: Get Rendering Layer Mask
haystackProgrammer: Light.renderingLayerMask (get)
favoriteKey: UnityEngine.Light.renderingLayerMask@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderingLayerMask
tag3: UnityEngine.Light;renderingLayerMask
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a879e407-0d22-4fe1-9b03-e8e4a3cda96d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Light: Set Rendering Layer Mask
haystackProgrammer: Light.renderingLayerMask (set)
favoriteKey: UnityEngine.Light.renderingLayerMask@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderingLayerMask
tag3: UnityEngine.Light;renderingLayerMask
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e9fc3acb-9fb4-46ce-8469-447a24530d5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Shadow Caster Mode
labelProgrammer: lightShadowCasterMode (get)
haystackHuman: Light: Get Light Shadow Caster Mode
haystackProgrammer: Light.lightShadowCasterMode (get)
favoriteKey: UnityEngine.Light.lightShadowCasterMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightShadowCasterMode
tag3: UnityEngine.Light;lightShadowCasterMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadowCasterMode
unit:
{"member":{"name":"lightShadowCasterMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8bfbf11d-8d86-403e-ba42-d789398874b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Shadow Caster Mode
labelProgrammer: lightShadowCasterMode (set)
haystackHuman: Light: Set Light Shadow Caster Mode
haystackProgrammer: Light.lightShadowCasterMode (set)
favoriteKey: UnityEngine.Light.lightShadowCasterMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightShadowCasterMode
tag3: UnityEngine.Light;lightShadowCasterMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadowCasterMode
valueOutputTypes: UnityEngine.LightShadowCasterMode
unit:
{"chainable":false,"member":{"name":"lightShadowCasterMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.LightShadowCasterMode"}},"position":{"x":0.0,"y":0.0},"guid":"e2c6dbe6-87df-4446-83a5-8e37a7581e64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Radius
labelProgrammer: shadowRadius (get)
haystackHuman: Light: Get Shadow Radius
haystackProgrammer: Light.shadowRadius (get)
favoriteKey: UnityEngine.Light.shadowRadius@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowRadius
tag3: UnityEngine.Light;shadowRadius
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowRadius","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8d323a6-39ce-4eb2-a316-b75bce8f0be8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Radius
labelProgrammer: shadowRadius (set)
haystackHuman: Light: Set Shadow Radius
haystackProgrammer: Light.shadowRadius (set)
favoriteKey: UnityEngine.Light.shadowRadius@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowRadius
tag3: UnityEngine.Light;shadowRadius
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowRadius","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a2824588-a88c-4508-9086-ca23f91504b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Angle
labelProgrammer: shadowAngle (get)
haystackHuman: Light: Get Shadow Angle
haystackProgrammer: Light.shadowAngle (get)
favoriteKey: UnityEngine.Light.shadowAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78462e09-087f-4b90-b6f7-678901e6e03f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Angle
labelProgrammer: shadowAngle (set)
haystackHuman: Light: Set Shadow Angle
haystackProgrammer: Light.shadowAngle (set)
favoriteKey: UnityEngine.Light.shadowAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"94a5c847-9c7c-4a0d-aef1-587a23bfd931","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Light: Get Shadows
haystackProgrammer: Light.shadows (get)
favoriteKey: UnityEngine.Light.shadows@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadows
unit:
{"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13a4cfb7-2f9e-4262-8e27-8c73ea1a4b99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Light: Set Shadows
haystackProgrammer: Light.shadows (set)
favoriteKey: UnityEngine.Light.shadows@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadows
valueOutputTypes: UnityEngine.LightShadows
unit:
{"chainable":false,"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightShadows"}},"position":{"x":0.0,"y":0.0},"guid":"1032d2cb-8b1b-47c9-83eb-a254b737be13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Strength
labelProgrammer: shadowStrength (get)
haystackHuman: Light: Get Shadow Strength
haystackProgrammer: Light.shadowStrength (get)
favoriteKey: UnityEngine.Light.shadowStrength@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"445a44f3-6c92-4f7b-ac90-f927c78744b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Strength
labelProgrammer: shadowStrength (set)
haystackHuman: Light: Set Shadow Strength
haystackProgrammer: Light.shadowStrength (set)
favoriteKey: UnityEngine.Light.shadowStrength@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fb86d395-62f3-4f15-a50e-4346153046fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Light: Get Shadow Resolution
haystackProgrammer: Light.shadowResolution (get)
favoriteKey: UnityEngine.Light.shadowResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da95186c-e86d-493d-93c7-2ff931234795","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Light: Set Shadow Resolution
haystackProgrammer: Light.shadowResolution (set)
favoriteKey: UnityEngine.Light.shadowResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightShadowResolution
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Low","$type":"UnityEngine.Rendering.LightShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"ed020f3a-1e9e-4703-84f8-993b78b3d8af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (get)
haystackHuman: Light: Get Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (get)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single[]
unit:
{"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45c4a855-1e5f-4666-9ed8-06291c2d4be6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (set)
haystackHuman: Light: Set Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (set)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light|System.Single[]
valueOutputTypes: System.Single[]
unit:
{"chainable":false,"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3357e754-1a0c-4d5e-8208-3ac183b28dee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie Size
labelProgrammer: cookieSize (get)
haystackHuman: Light: Get Cookie Size
haystackProgrammer: Light.cookieSize (get)
favoriteKey: UnityEngine.Light.cookieSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize
tag3: UnityEngine.Light;cookieSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"cookieSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d648d3a1-5e68-4974-8b07-33a3e11254c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie Size
labelProgrammer: cookieSize (set)
haystackHuman: Light: Set Cookie Size
haystackProgrammer: Light.cookieSize (set)
favoriteKey: UnityEngine.Light.cookieSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize
tag3: UnityEngine.Light;cookieSize
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"cookieSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9330c649-c8f1-4998-8ec8-a6175392d5b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie
labelProgrammer: cookie (get)
haystackHuman: Light: Get Cookie
haystackProgrammer: Light.cookie (get)
favoriteKey: UnityEngine.Light.cookie@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a2936c7-ef39-4c51-af55-ee2929372219","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie
labelProgrammer: cookie (set)
haystackHuman: Light: Set Cookie
haystackProgrammer: Light.cookie (set)
favoriteKey: UnityEngine.Light.cookie@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light|UnityEngine.Texture
valueOutputTypes: UnityEngine.Texture
unit:
{"chainable":false,"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"133aaefe-efe6-46f4-8eb7-1944dc8c3b5e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Mode
labelProgrammer: renderMode (get)
haystackHuman: Light: Get Render Mode
haystackProgrammer: Light.renderMode (get)
favoriteKey: UnityEngine.Light.renderMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b73c78b3-713d-4490-b7cf-5dd30b14f6c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Mode
labelProgrammer: renderMode (set)
haystackHuman: Light: Set Render Mode
haystackProgrammer: Light.renderMode (set)
favoriteKey: UnityEngine.Light.renderMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightRenderMode
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"chainable":false,"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.LightRenderMode"}},"position":{"x":0.0,"y":0.0},"guid":"e6650bdf-c268-4dd4-8319-33268939e10d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Area Size
labelProgrammer: areaSize (get)
haystackHuman: Light: Get Area Size
haystackProgrammer: Light.areaSize (get)
favoriteKey: UnityEngine.Light.areaSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d426aba-96c0-408f-a687-b5bd4d994d11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Area Size
labelProgrammer: areaSize (set)
haystackHuman: Light: Set Area Size
haystackProgrammer: Light.areaSize (set)
favoriteKey: UnityEngine.Light.areaSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f8d81717-3591-4636-819a-170a6754de3a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Bake Type
labelProgrammer: lightmapBakeType (get)
haystackHuman: Light: Get Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (get)
favoriteKey: UnityEngine.Light.lightmapBakeType@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f63de9d6-20d8-4642-8b90-0ead6860ed3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Bake Type
labelProgrammer: lightmapBakeType (set)
haystackHuman: Light: Set Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (set)
favoriteKey: UnityEngine.Light.lightmapBakeType@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light|UnityEngine.LightmapBakeType
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"chainable":false,"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Mixed","$type":"UnityEngine.LightmapBakeType"}},"position":{"x":0.0,"y":0.0},"guid":"e62bd647-293c-4915-a3b3-e66a16de9827","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Command Buffer Count
labelProgrammer: commandBufferCount (get)
haystackHuman: Light: Get Command Buffer Count
haystackProgrammer: Light.commandBufferCount (get)
favoriteKey: UnityEngine.Light.commandBufferCount@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;commandBufferCount
tag3: UnityEngine.Light;commandBufferCount
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"commandBufferCount","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d1c7adf-0f9a-40da-8bf1-c5681e10aaea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light: Get Enabled
haystackProgrammer: Light.enabled (get)
favoriteKey: UnityEngine.Light.enabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4055200c-b92b-437f-a516-69408c9fe04d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light: Set Enabled
haystackProgrammer: Light.enabled (set)
favoriteKey: UnityEngine.Light.enabled@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light: Is Active And Enabled
haystackProgrammer: Light.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Light.isActiveAndEnabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;isActiveAndEnabled
tag3: UnityEngine.Light;isActiveAndEnabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light: Get Transform
haystackProgrammer: Light.transform (get)
favoriteKey: UnityEngine.Light.transform@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light: Get Game Object
haystackProgrammer: Light.gameObject (get)
favoriteKey: UnityEngine.Light.gameObject@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light: Get Tag
haystackProgrammer: Light.tag (get)
favoriteKey: UnityEngine.Light.tag@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light: Set Tag
haystackProgrammer: Light.tag (set)
favoriteKey: UnityEngine.Light.tag@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light: Get Name
haystackProgrammer: Light.name (get)
favoriteKey: UnityEngine.Light.name@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light: Set Name
haystackProgrammer: Light.name (set)
favoriteKey: UnityEngine.Light.name@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light: Get Hide Flags
haystackProgrammer: Light.hideFlags (get)
favoriteKey: UnityEngine.Light.hideFlags@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light: Set Hide Flags
haystackProgrammer: Light.hideFlags (set)
favoriteKey: UnityEngine.Light.hideFlags@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Light|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skybox: Get Component
haystackProgrammer: Skybox.GetComponent
favoriteKey: UnityEngine.Skybox.GetComponent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skybox: Try Get Component
haystackProgrammer: Skybox.TryGetComponent
favoriteKey: UnityEngine.Skybox.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skybox: Get Component
haystackProgrammer: Skybox.GetComponent
favoriteKey: UnityEngine.Skybox.GetComponent(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Skybox: Get Component In Children
haystackProgrammer: Skybox.GetComponentInChildren
favoriteKey: UnityEngine.Skybox.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Skybox: Get Component In Children
haystackProgrammer: Skybox.GetComponentInChildren
favoriteKey: UnityEngine.Skybox.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Skybox: Get Components In Children
haystackProgrammer: Skybox.GetComponentsInChildren
favoriteKey: UnityEngine.Skybox.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Skybox: Get Components In Children
haystackProgrammer: Skybox.GetComponentsInChildren
favoriteKey: UnityEngine.Skybox.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Skybox: Get Component In Parent
haystackProgrammer: Skybox.GetComponentInParent
favoriteKey: UnityEngine.Skybox.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Skybox: Get Component In Parent
haystackProgrammer: Skybox.GetComponentInParent
favoriteKey: UnityEngine.Skybox.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Skybox: Get Components In Parent
haystackProgrammer: Skybox.GetComponentsInParent
favoriteKey: UnityEngine.Skybox.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Skybox: Get Components In Parent
haystackProgrammer: Skybox.GetComponentsInParent
favoriteKey: UnityEngine.Skybox.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Skybox: Get Components
haystackProgrammer: Skybox.GetComponents
favoriteKey: UnityEngine.Skybox.GetComponents(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Skybox: Get Components
haystackProgrammer: Skybox.GetComponents
tag1: UnityEngine.Skybox
favoriteKey:
UnityEngine.Skybox.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Skybox;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Skybox|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Skybox: Compare Tag
haystackProgrammer: Skybox.CompareTag
favoriteKey: UnityEngine.Skybox.CompareTag(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Skybox|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Skybox|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Skybox|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Skybox: To String
haystackProgrammer: Skybox.ToString
favoriteKey: UnityEngine.Skybox.ToString()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Skybox: Equals
haystackProgrammer: Skybox.Equals
favoriteKey: UnityEngine.Skybox.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Skybox: Get Type
haystackProgrammer: Skybox.GetType
favoriteKey: UnityEngine.Skybox.GetType()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7374c9c5-58b7-452d-bfe4-fbcd64c77254","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Skybox: Reference Equals
haystackProgrammer: Skybox.ReferenceEquals
favoriteKey: UnityEngine.Skybox.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Skybox: Get Material
haystackProgrammer: Skybox.material (get)
favoriteKey: UnityEngine.Skybox.material@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Skybox: Set Material
haystackProgrammer: Skybox.material (set)
favoriteKey: UnityEngine.Skybox.material@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Skybox: Get Enabled
haystackProgrammer: Skybox.enabled (get)
favoriteKey: UnityEngine.Skybox.enabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Skybox: Set Enabled
haystackProgrammer: Skybox.enabled (set)
favoriteKey: UnityEngine.Skybox.enabled@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9d7fc158-f030-46e1-a84b-e6ca132ed531","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Skybox: Is Active And Enabled
haystackProgrammer: Skybox.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Skybox.isActiveAndEnabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;isActiveAndEnabled
tag3: UnityEngine.Skybox;isActiveAndEnabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba49c06d-e1d1-4aad-8972-c4914d937257","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Skybox: Get Transform
haystackProgrammer: Skybox.transform (get)
favoriteKey: UnityEngine.Skybox.transform@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fd32297-4b85-4e3a-9e6a-1293e644a2c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Skybox: Get Game Object
haystackProgrammer: Skybox.gameObject (get)
favoriteKey: UnityEngine.Skybox.gameObject@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a466158a-ebeb-4d9c-a3c4-4535d4ed8c7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Skybox: Get Tag
haystackProgrammer: Skybox.tag (get)
favoriteKey: UnityEngine.Skybox.tag@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f4b653f-5338-4cb3-a7d9-dcfcf9db1c32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Skybox: Set Tag
haystackProgrammer: Skybox.tag (set)
favoriteKey: UnityEngine.Skybox.tag@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d5f20793-362e-4173-9068-3e2c48aad869","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Skybox: Get Name
haystackProgrammer: Skybox.name (get)
favoriteKey: UnityEngine.Skybox.name@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66c22804-d482-430a-896d-60a3d747e7f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Skybox: Set Name
haystackProgrammer: Skybox.name (set)
favoriteKey: UnityEngine.Skybox.name@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Skybox: Get Hide Flags
haystackProgrammer: Skybox.hideFlags (get)
favoriteKey: UnityEngine.Skybox.hideFlags@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"932b159c-06b5-4141-8811-7fffc5e5dfc8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Skybox: Set Hide Flags
haystackProgrammer: Skybox.hideFlags (set)
favoriteKey: UnityEngine.Skybox.hideFlags@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a20e3550-48ed-4230-ace3-d8cad2071789","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Filter: Try Get Component
haystackProgrammer: MeshFilter.TryGetComponent
favoriteKey: UnityEngine.MeshFilter.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.String)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Parent
haystackProgrammer: MeshFilter.GetComponentsInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mesh Filter: Get Components In Parent
haystackProgrammer: MeshFilter.GetComponentsInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Filter: Destroy Immediate
haystackProgrammer: MeshFilter.DestroyImmediate
favoriteKey: UnityEngine.MeshFilter.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Filter: Destroy Immediate
haystackProgrammer: MeshFilter.DestroyImmediate
favoriteKey: UnityEngine.MeshFilter.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Filter: Find Objects Of Type
haystackProgrammer: MeshFilter.FindObjectsOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Filter: Find Objects Of Type
haystackProgrammer: MeshFilter.FindObjectsOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Filter: Dont Destroy On Load
haystackProgrammer: MeshFilter.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshFilter.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Filter: Find Object Of Type
haystackProgrammer: MeshFilter.FindObjectOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Filter: Find Object Of Type
haystackProgrammer: MeshFilter.FindObjectOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Filter: To String
haystackProgrammer: MeshFilter.ToString
favoriteKey: UnityEngine.MeshFilter.ToString()@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Filter: Equals
haystackProgrammer: MeshFilter.Equals
favoriteKey: UnityEngine.MeshFilter.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Filter: Get Type
haystackProgrammer: MeshFilter.GetType
favoriteKey: UnityEngine.MeshFilter.GetType()@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e34f4420-25fa-409d-b053-c4e385058478","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Filter: Reference Equals
haystackProgrammer: MeshFilter.ReferenceEquals
favoriteKey: UnityEngine.MeshFilter.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Filter: Get Shared Mesh
haystackProgrammer: MeshFilter.sharedMesh (get)
favoriteKey: UnityEngine.MeshFilter.sharedMesh@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;sharedMesh
tag3: UnityEngine.MeshFilter;sharedMesh
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"518ae4a6-023d-4edd-b8c4-6286c1c9d2ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Filter: Set Shared Mesh
haystackProgrammer: MeshFilter.sharedMesh (set)
favoriteKey: UnityEngine.MeshFilter.sharedMesh@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;sharedMesh
tag3: UnityEngine.MeshFilter;sharedMesh
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b62c9fbb-8345-4a6c-b71b-b35b4d37aef7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh
labelProgrammer: mesh (get)
haystackHuman: Mesh Filter: Get Mesh
haystackProgrammer: MeshFilter.mesh (get)
favoriteKey: UnityEngine.MeshFilter.mesh@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;mesh
tag3: UnityEngine.MeshFilter;mesh
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f22be7a6-bd59-4137-96fc-8990e85b59cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh
labelProgrammer: mesh (set)
haystackHuman: Mesh Filter: Set Mesh
haystackProgrammer: MeshFilter.mesh (set)
favoriteKey: UnityEngine.MeshFilter.mesh@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;mesh
tag3: UnityEngine.MeshFilter;mesh
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"6d69be9a-54d7-43fd-8008-907665eb5a0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Filter: Get Transform
haystackProgrammer: MeshFilter.transform (get)
favoriteKey: UnityEngine.MeshFilter.transform@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Filter: Get Game Object
haystackProgrammer: MeshFilter.gameObject (get)
favoriteKey: UnityEngine.MeshFilter.gameObject@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"405b17ce-85c3-4236-b5e0-304d25cd41a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Filter: Get Tag
haystackProgrammer: MeshFilter.tag (get)
favoriteKey: UnityEngine.MeshFilter.tag@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce4cbc6c-3b0e-4a16-84db-6e1d774ff47a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Filter: Set Tag
haystackProgrammer: MeshFilter.tag (set)
favoriteKey: UnityEngine.MeshFilter.tag@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Filter: Get Name
haystackProgrammer: MeshFilter.name (get)
favoriteKey: UnityEngine.MeshFilter.name@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Filter: Set Name
haystackProgrammer: MeshFilter.name (set)
favoriteKey: UnityEngine.MeshFilter.name@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Filter: Get Hide Flags
haystackProgrammer: MeshFilter.hideFlags (get)
favoriteKey: UnityEngine.MeshFilter.hideFlags@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Filter: Set Hide Flags
haystackProgrammer: MeshFilter.hideFlags (set)
favoriteKey: UnityEngine.MeshFilter.hideFlags@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update ()
labelProgrammer: Update ()
haystackHuman: Light Probe Proxy Volume: Update
haystackProgrammer: LightProbeProxyVolume.Update
favoriteKey: UnityEngine.LightProbeProxyVolume.Update()@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;Update;
tag3: UnityEngine.LightProbeProxyVolume;Update;
valueInputTypes: UnityEngine.LightProbeProxyVolume
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.Type)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light Probe Proxy Volume: Try Get Component
haystackProgrammer: LightProbeProxyVolume.TryGetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.String)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light Probe Proxy Volume: Get Component In Children
haystackProgrammer: LightProbeProxyVolume.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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haystackProgrammer: LightProbeProxyVolume.probeDensity (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelProgrammer: probeDensity (set)
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haystackProgrammer: LightProbeProxyVolume.probeDensity (set)
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Grid Resolution X
labelProgrammer: gridResolutionX (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution X
haystackProgrammer: LightProbeProxyVolume.gridResolutionX (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution X
labelProgrammer: gridResolutionX (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution X
haystackProgrammer: LightProbeProxyVolume.gridResolutionX (set)
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Grid Resolution Y
labelProgrammer: gridResolutionY (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Y
haystackProgrammer: LightProbeProxyVolume.gridResolutionY (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionY@get
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution Y
labelProgrammer: gridResolutionY (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Y
haystackProgrammer: LightProbeProxyVolume.gridResolutionY (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionY@set
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valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Grid Resolution Z
labelProgrammer: gridResolutionZ (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@get
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valueInputTypes: UnityEngine.LightProbeProxyVolume
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution Z
labelProgrammer: gridResolutionZ (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;gridResolutionZ
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valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Bounding Box Mode
labelProgrammer: boundingBoxMode (get)
haystackHuman: Light Probe Proxy Volume: Get Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.boundingBoxMode@get
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Bounding Box Mode
labelProgrammer: boundingBoxMode (set)
haystackHuman: Light Probe Proxy Volume: Set Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+BoundingBoxMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Resolution Mode
labelProgrammer: resolutionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Resolution Mode
labelProgrammer: resolutionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+ResolutionMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Position Mode
labelProgrammer: probePositionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.probePositionMode@get
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tag3: UnityEngine.LightProbeProxyVolume;probePositionMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Probe Position Mode
labelProgrammer: probePositionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+ProbePositionMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Refresh Mode
labelProgrammer: refreshMode (get)
haystackHuman: Light Probe Proxy Volume: Get Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.refreshMode@get
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tag3: UnityEngine.LightProbeProxyVolume;refreshMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Refresh Mode
labelProgrammer: refreshMode (set)
haystackHuman: Light Probe Proxy Volume: Set Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+RefreshMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Quality Mode
labelProgrammer: qualityMode (get)
haystackHuman: Light Probe Proxy Volume: Get Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.qualityMode@get
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Quality Mode
labelProgrammer: qualityMode (set)
haystackHuman: Light Probe Proxy Volume: Set Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Data Format
labelProgrammer: dataFormat (get)
haystackHuman: Light Probe Proxy Volume: Get Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Data Format
labelProgrammer: dataFormat (set)
haystackHuman: Light Probe Proxy Volume: Set Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+DataFormat
valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light Probe Proxy Volume: Get Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (get)
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tag2: UnityEngine.LightProbeProxyVolume;enabled
tag3: UnityEngine.LightProbeProxyVolume;enabled
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light Probe Proxy Volume: Set Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (set)
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tag2: UnityEngine.LightProbeProxyVolume;enabled
tag3: UnityEngine.LightProbeProxyVolume;enabled
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light Probe Proxy Volume: Is Active And Enabled
haystackProgrammer: LightProbeProxyVolume.isActiveAndEnabled (get)
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tag2: UnityEngine.LightProbeProxyVolume;isActiveAndEnabled
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light Probe Proxy Volume: Get Transform
haystackProgrammer: LightProbeProxyVolume.transform (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.transform@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light Probe Proxy Volume: Get Game Object
haystackProgrammer: LightProbeProxyVolume.gameObject (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gameObject@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light Probe Proxy Volume: Get Tag
haystackProgrammer: LightProbeProxyVolume.tag (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light Probe Proxy Volume: Set Tag
haystackProgrammer: LightProbeProxyVolume.tag (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probe Proxy Volume: Get Name
haystackProgrammer: LightProbeProxyVolume.name (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probe Proxy Volume: Set Name
haystackProgrammer: LightProbeProxyVolume.name (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probe Proxy Volume: Get Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probe Proxy Volume: Set Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Weight (Index)
labelProgrammer: GetBlendShapeWeight (index)
haystackHuman: Skinned Mesh Renderer: Get Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.GetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetBlendShapeWeight(System.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Blend Shape Weight (Index, Value)
labelProgrammer: SetBlendShapeWeight (index, value)
haystackHuman: Skinned Mesh Renderer: Set Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.SetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetBlendShapeWeight(System.Int32System.Single)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
tag3: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bake Mesh (Mesh)
labelProgrammer: BakeMesh (mesh)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bake Mesh (Mesh, Use Scale)
labelProgrammer: BakeMesh (mesh, useScale)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.MeshSystem.Boolean)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh;System.Boolean
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh;System.Boolean
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer ()
labelProgrammer: GetVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Previous Vertex Buffer ()
labelProgrammer: GetPreviousVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Previous Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetPreviousVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPreviousVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetBounds()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ResetBounds;
tag3: UnityEngine.SkinnedMeshRenderer;ResetBounds;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Local Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetLocalBounds()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
tag3: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Skinned Mesh Renderer: Has Property Block
haystackProgrammer: SkinnedMeshRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.HasPropertyBlock()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
tag3: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Materials
haystackProgrammer: SkinnedMeshRenderer.GetMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
UnityEngine.SkinnedMeshRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SkinnedMeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SkinnedMeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Shared Materials
haystackProgrammer: SkinnedMeshRenderer.GetSharedMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
UnityEngine.SkinnedMeshRenderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SkinnedMeshRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SkinnedMeshRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Skinned Mesh Renderer: Get Closest Reflection Probes
haystackProgrammer: SkinnedMeshRenderer.GetClosestReflectionProbes
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skinned Mesh Renderer: Get Component
haystackProgrammer: SkinnedMeshRenderer.GetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetComponent(System.Type)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skinned Mesh Renderer: Try Get Component
haystackProgrammer: SkinnedMeshRenderer.TryGetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Type
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