# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.LayerMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27f872ed-deb6-449e-887e-92610fcbd4ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Layer Mask: Get Hash Code
haystackProgrammer: LayerMask.GetHashCode
favoriteKey: UnityEngine.LayerMask.GetHashCode()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a020e180-5ec7-4b6f-a87f-23125acf9705","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layer Mask: To String
haystackProgrammer: LayerMask.ToString
favoriteKey: UnityEngine.LayerMask.ToString()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fef7e3e9-3e2b-448f-81f1-b73969da9c8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"151e71f2-24ba-43e3-8b7a-17e0420c7b32","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layer Mask: Get Type
haystackProgrammer: LayerMask.GetType
favoriteKey: UnityEngine.LayerMask.GetType()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"207583a7-e22e-4e77-83a5-c35543c78a0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layer Mask: Reference Equals
haystackProgrammer: LayerMask.ReferenceEquals
favoriteKey: UnityEngine.LayerMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8deb125-27f4-4788-a225-7e93f1931396","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Layer Mask: Get Value
haystackProgrammer: LayerMask.value (get)
favoriteKey: UnityEngine.LayerMask.value@get
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"32be7a83-7b16-41fa-a41a-817fc1fe5432","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Value
labelProgrammer: value (set)
haystackHuman: Layer Mask: Set Value
haystackProgrammer: LayerMask.value (set)
favoriteKey: UnityEngine.LayerMask.value@set
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"08dfaca3-420a-4c17-83df-dafc67ae1313","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01e25754-a84e-4844-a704-87c6899781c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cbcf3a7-d980-4aac-9be2-fb70357c867f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Mono Behaviour: Invoke
haystackProgrammer: MonoBehaviour.Invoke
favoriteKey: UnityEngine.MonoBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80caa8e7-1f3f-47d5-91ef-3d8695eb2f1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Mono Behaviour: Invoke Repeating
haystackProgrammer: MonoBehaviour.InvokeRepeating
favoriteKey: UnityEngine.MonoBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"031d34d4-3dd5-4be1-b519-c901315370ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9dc6a24e-091d-4209-9d18-f715035a4a79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"51d7c69e-3c61-48d0-b74b-e9e0ce570c3f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"afca2ad7-3383-462f-814e-0598bec41c8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fdfeb264-6d9c-4b0b-a920-d95631308730","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.MonoBehaviour|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c662258b-ff78-4265-bb5d-0a8e2a35575d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.MonoBehaviour|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8088683-e540-426f-a167-50adba2136a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fa7bbd4-2741-43ef-836e-b01f65ba5aba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d80996b2-efd4-4fb6-8434-351ae7e64041","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Mono Behaviour: Stop All Coroutines
haystackProgrammer: MonoBehaviour.StopAllCoroutines
favoriteKey: UnityEngine.MonoBehaviour.StopAllCoroutines()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9398a92-f891-4b42-bd70-e5ba4c710825","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Mono Behaviour: Print
haystackProgrammer: MonoBehaviour.print
favoriteKey: UnityEngine.MonoBehaviour.print(System.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83b442e4-e97a-4dca-a634-0eb4d480aec5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
favoriteKey: UnityEngine.MonoBehaviour.GetComponent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"13bfb016-bee2-4017-9ac9-8ac68eca4c42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mono Behaviour: Try Get Component
haystackProgrammer: MonoBehaviour.TryGetComponent
favoriteKey: UnityEngine.MonoBehaviour.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ed40b96b-616f-4ca9-bc8e-b23d6066dd19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
favoriteKey: UnityEngine.MonoBehaviour.GetComponent(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c6392c13-2413-4584-94c2-6efd269001c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"04f85470-fd21-4050-a20f-45b5244415fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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labelHuman: Find Objects Of Type (Type)
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labelHuman: Dont Destroy On Load (Target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Get Run In Edit Mode
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
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unitType: Unity.VisualScripting.GetMember
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valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mono Behaviour: Get Game Object
haystackProgrammer: MonoBehaviour.gameObject (get)
favoriteKey: UnityEngine.MonoBehaviour.gameObject@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mono Behaviour: Get Tag
haystackProgrammer: MonoBehaviour.tag (get)
favoriteKey: UnityEngine.MonoBehaviour.tag@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mono Behaviour: Set Tag
haystackProgrammer: MonoBehaviour.tag (set)
favoriteKey: UnityEngine.MonoBehaviour.tag@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mono Behaviour: Get Name
haystackProgrammer: MonoBehaviour.name (get)
favoriteKey: UnityEngine.MonoBehaviour.name@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mono Behaviour: Set Name
haystackProgrammer: MonoBehaviour.name (set)
favoriteKey: UnityEngine.MonoBehaviour.name@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mono Behaviour: Get Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (get)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mono Behaviour: Set Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (set)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.String)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Scriptable Object: Get Instance ID
haystackProgrammer: ScriptableObject.GetInstanceID
favoriteKey: UnityEngine.ScriptableObject.GetInstanceID()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetInstanceID;
tag3: UnityEngine.ScriptableObject;GetInstanceID;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scriptable Object: Get Hash Code
haystackProgrammer: ScriptableObject.GetHashCode
favoriteKey: UnityEngine.ScriptableObject.GetHashCode()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetHashCode;
tag3: UnityEngine.ScriptableObject;GetHashCode;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scriptable Object: Equals
haystackProgrammer: ScriptableObject.Equals
favoriteKey: UnityEngine.ScriptableObject.Equals(System.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Equals;System.Object
tag3: UnityEngine.ScriptableObject;Equals;System.Object
valueInputTypes: UnityEngine.ScriptableObject|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Scriptable Object: Destroy Immediate
haystackProgrammer: ScriptableObject.DestroyImmediate
favoriteKey: UnityEngine.ScriptableObject.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.ScriptableObject;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Scriptable Object: Destroy Immediate
haystackProgrammer: ScriptableObject.DestroyImmediate
favoriteKey: UnityEngine.ScriptableObject.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Scriptable Object: Find Objects Of Type
haystackProgrammer: ScriptableObject.FindObjectsOfType
favoriteKey: UnityEngine.ScriptableObject.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;FindObjectsOfType;System.Type
tag3: UnityEngine.ScriptableObject;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Scriptable Object: Find Objects Of Type
haystackProgrammer: ScriptableObject.FindObjectsOfType
favoriteKey: UnityEngine.ScriptableObject.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.ScriptableObject;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Scriptable Object: Dont Destroy On Load
haystackProgrammer: ScriptableObject.DontDestroyOnLoad
favoriteKey: UnityEngine.ScriptableObject.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.ScriptableObject;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Scriptable Object: Find Object Of Type
haystackProgrammer: ScriptableObject.FindObjectOfType
favoriteKey: UnityEngine.ScriptableObject.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;FindObjectOfType;System.Type
tag3: UnityEngine.ScriptableObject;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Scriptable Object: Find Object Of Type
haystackProgrammer: ScriptableObject.FindObjectOfType
favoriteKey: UnityEngine.ScriptableObject.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.ScriptableObject;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scriptable Object: To String
haystackProgrammer: ScriptableObject.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Asset: Reference Equals
haystackProgrammer: TextAsset.ReferenceEquals
favoriteKey: UnityEngine.TextAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset ()
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haystackProgrammer: new TextAsset
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tag2: UnityEngine.TextAsset;.ctor;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Text)
labelProgrammer: new TextAsset (text)
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
favoriteKey: UnityEngine.TextAsset..ctor(System.String)@any
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valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bytes
labelProgrammer: bytes (get)
haystackHuman: Text Asset: Get Bytes
haystackProgrammer: TextAsset.bytes (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;bytes
tag3: UnityEngine.TextAsset;bytes
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Byte[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Asset: Get Text
haystackProgrammer: TextAsset.text (get)
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tag2: UnityEngine.TextAsset;text
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Size
labelProgrammer: dataSize (get)
haystackHuman: Text Asset: Get Data Size
haystackProgrammer: TextAsset.dataSize (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;dataSize
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Asset: Get Name
haystackProgrammer: TextAsset.name (get)
favoriteKey: UnityEngine.TextAsset.name@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Asset: Set Name
haystackProgrammer: TextAsset.name (set)
favoriteKey: UnityEngine.TextAsset.name@set
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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haystackProgrammer: TextAsset.hideFlags (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: TextAsset.hideFlags (set)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Unity Object: Get Hash Code
haystackProgrammer: Object.GetHashCode
favoriteKey: UnityEngine.Object.GetHashCode()@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;GetHashCode;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Unity Object: Equals
haystackProgrammer: Object.Equals
favoriteKey: UnityEngine.Object.Equals(System.Object)@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Object|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: Object.Instantiate
favoriteKey: UnityEngine.Object.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
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tag2: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Object.Instantiate
tag1: UnityEngine.Object
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Object.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
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haystackProgrammer: Object.Instantiate
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
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haystackHuman: Unity Object: Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Object.Instantiate
favoriteKey: UnityEngine.Object.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag2: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Unity Object: Destroy
haystackProgrammer: Object.Destroy
favoriteKey: UnityEngine.Object.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Unity Object: Destroy
haystackProgrammer: Object.Destroy
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Unity Object: Destroy Immediate
haystackProgrammer: Object.DestroyImmediate
favoriteKey: UnityEngine.Object.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Unity Object: Destroy Immediate
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tag2: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Unity Object: Find Objects Of Type
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Unity Object: Find Objects Of Type
haystackProgrammer: Object.FindObjectsOfType
favoriteKey: UnityEngine.Object.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Unity Object: Dont Destroy On Load
haystackProgrammer: Object.DontDestroyOnLoad
favoriteKey: UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Unity Object: Find Object Of Type
haystackProgrammer: Object.FindObjectOfType
favoriteKey: UnityEngine.Object.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Unity Object: Find Object Of Type
haystackProgrammer: Object.FindObjectOfType
favoriteKey: UnityEngine.Object.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Unity Object: To String
haystackProgrammer: Object.ToString
favoriteKey: UnityEngine.Object.ToString()@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Object
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Unity Object: Equals
haystackProgrammer: Object.Equals
favoriteKey: UnityEngine.Object.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;Equals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Unity Object: Get Type
haystackProgrammer: Object.GetType
favoriteKey: UnityEngine.Object.GetType()@any
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tag2: UnityEngine.Object;GetType;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Unity Object: Reference Equals
haystackProgrammer: Object.ReferenceEquals
favoriteKey: UnityEngine.Object.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Object;ReferenceEquals;System.Object;System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Unity Object ()
labelProgrammer: new Object ()
haystackHuman: Unity Object: Create Unity Object
haystackProgrammer: new Object
favoriteKey: UnityEngine.Object..ctor()@any
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Unity Object: Get Name
haystackProgrammer: Object.name (get)
favoriteKey: UnityEngine.Object.name@get
tag1: UnityEngine.Object
tag2: UnityEngine.Object;name
tag3: UnityEngine.Object;name
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Unity Object: Set Name
haystackProgrammer: Object.name (set)
favoriteKey: UnityEngine.Object.name@set
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Unity Object: Get Hide Flags
haystackProgrammer: Object.hideFlags (get)
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Unity Object: Set Hide Flags
haystackProgrammer: Object.hideFlags (set)
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tag2: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Kernel (Name)
labelProgrammer: FindKernel (name)
haystackHuman: Compute Shader: Find Kernel
haystackProgrammer: ComputeShader.FindKernel
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Kernel (Name)
labelProgrammer: HasKernel (name)
haystackHuman: Compute Shader: Has Kernel
haystackProgrammer: ComputeShader.HasKernel
favoriteKey: UnityEngine.ComputeShader.HasKernel(System.String)@any
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valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name ID, Val)
labelProgrammer: SetFloat (nameID, val)
haystackHuman: Compute Shader: Set Float
haystackProgrammer: ComputeShader.SetFloat
favoriteKey: UnityEngine.ComputeShader.SetFloat(System.Int32System.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Int (Name ID, Val)
labelProgrammer: SetInt (nameID, val)
haystackHuman: Compute Shader: Set Int
haystackProgrammer: ComputeShader.SetInt
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vector (Name ID, Val)
labelProgrammer: SetVector (nameID, val)
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haystackProgrammer: ComputeShader.SetVector
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Matrix (Name ID, Val)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vector Array (Name ID, Values)
labelProgrammer: SetVectorArray (nameID, values)
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haystackProgrammer: ComputeShader.SetVectorArray
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Matrix Array (Name ID, Values)
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haystackProgrammer: ComputeShader.SetMatrixArray
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetTexture (kernelIndex, nameID, texture, mipLevel)
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haystackProgrammer: ComputeShader.SetTexture
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Enable Keyword (Keyword)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: ComputeShader.FindObjectOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: ComputeShader.FindObjectOfType
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
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tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
tag1: UnityEngine.ComputeShader
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tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
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valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
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tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Variant)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Variant)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Variant)
labelProgrammer: Contains (variant)
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haystackProgrammer: ShaderVariantCollection.Contains
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valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Shader Variant Collection: Get Instance ID
haystackProgrammer: ShaderVariantCollection.GetInstanceID
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tag2: UnityEngine.ShaderVariantCollection;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Shader Variant Collection: Get Hash Code
haystackProgrammer: ShaderVariantCollection.GetHashCode
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tag2: UnityEngine.ShaderVariantCollection;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Shader Variant Collection: Equals
haystackProgrammer: ShaderVariantCollection.Equals
favoriteKey: UnityEngine.ShaderVariantCollection.Equals(System.Object)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ShaderVariantCollection|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
favoriteKey: UnityEngine.Time.GetType()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
favoriteKey: UnityEngine.Time.ToString()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
favoriteKey: UnityEngine.Time..ctor()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;.ctor;
tag3: UnityEngine.Time;.ctor;
valueOutputTypes: UnityEngine.Time
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"timeSinceLevelLoadAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"395a56eb-6143-4ba5-97dc-bb7c0ef09991","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"fixedTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89fbef04-20ff-49bb-95db-54f18c086556","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"fixedTimeAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b68467a0-11f8-4712-be4d-37a847fdc10c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"unscaledTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83929adf-d9cf-4347-bddd-76e1933d2fd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"unscaledTimeAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba43df44-a7a3-48f0-a663-5088da9ae566","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"fixedUnscaledTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"67ce7305-cfc7-4fea-b3e4-ccd6d937f75e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"fixedUnscaledTimeAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6effc41e-e8fd-48a7-8c6f-adb5410037dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"unscaledDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3e78e018-7b89-4beb-a84f-4fbec3ec7b7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"fixedUnscaledDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ca7bc269-48a9-41b5-81d3-8326de643b87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"realtimeSinceStartupAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2ca5c335-398c-4707-9a6c-0557f419dc4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"captureDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"666ed213-6593-44ba-a1d2-551aec6cf470","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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