# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tile Base: Dont Destroy On Load
haystackProgrammer: TileBase.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.TileBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"1ed642e9-10a8-45bd-8ffd-61c01ddebd3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tile Base: Find Object Of Type
haystackProgrammer: TileBase.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"25f3f408-7e35-4bae-a858-025c7c9086b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tile Base: Find Object Of Type
haystackProgrammer: TileBase.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dc1a7603-fb5f-40a3-aef4-3ea1f1361b35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile Base: To String
haystackProgrammer: TileBase.ToString
favoriteKey: UnityEngine.Tilemaps.TileBase.ToString()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abb63ace-7f3e-4c27-b515-228516da81fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2b72707-9b81-441d-ab64-51488e8f261b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tile Base: Get Type
haystackProgrammer: TileBase.GetType
favoriteKey: UnityEngine.Tilemaps.TileBase.GetType()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecf1b555-0f52-4c42-82a1-2912d11b906b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tile Base: Reference Equals
haystackProgrammer: TileBase.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TileBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f5f4cc46-2bf5-429e-8bb3-83ad426adad5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile Base: Get Name
haystackProgrammer: TileBase.name (get)
favoriteKey: UnityEngine.Tilemaps.TileBase.name@get
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc253ed8-4a67-45f1-a973-23b64000c6c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile Base: Set Name
haystackProgrammer: TileBase.name (set)
favoriteKey: UnityEngine.Tilemaps.TileBase.name@set
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c4230a51-db91-47fc-a9cb-45467f1b6fbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile Base: Get Hide Flags
haystackProgrammer: TileBase.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TileBase.hideFlags@get
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f48aab9c-970f-44b5-bdcc-94e5ff34e69d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile Base: Set Hide Flags
haystackProgrammer: TileBase.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TileBase.hideFlags@set
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1a1eda4e-b5b3-4ab9-966a-a8de81604b43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Cell Center Local (Position)
labelProgrammer: GetCellCenterLocal (position)
haystackHuman: Tilemap: Get Cell Center Local
haystackProgrammer: Tilemap.GetCellCenterLocal
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetCellCenterLocal(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetCellCenterLocal;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetCellCenterLocal;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetCellCenterLocal","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d11aad81-b41d-49c5-822c-3978d40f2080","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Cell Center World (Position)
labelProgrammer: GetCellCenterWorld (position)
haystackHuman: Tilemap: Get Cell Center World
haystackProgrammer: Tilemap.GetCellCenterWorld
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetCellCenterWorld(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetCellCenterWorld;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetCellCenterWorld;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetCellCenterWorld","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"132f1541-ad9a-4168-afcc-420668d3f32f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile (Position)
labelProgrammer: GetTile (position)
haystackHuman: Tilemap: Get Tile
haystackProgrammer: Tilemap.GetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileBase
unit:
{"chainable":false,"member":{"name":"GetTile","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bbab90c-2ab7-4dc7-aebd-915600c1192c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Block (Bounds)
labelProgrammer: GetTilesBlock (bounds)
haystackHuman: Tilemap: Get Tiles Block
haystackProgrammer: Tilemap.GetTilesBlock
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTilesBlock(UnityEngine.BoundsInt)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTilesBlock;UnityEngine.BoundsInt
tag3: UnityEngine.Tilemaps.Tilemap;GetTilesBlock;UnityEngine.BoundsInt
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt
valueOutputTypes: UnityEngine.Tilemaps.TileBase[]
unit:
{"chainable":false,"member":{"name":"GetTilesBlock","parameterTypes":["UnityEngine.BoundsInt"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d725d92-e0f1-49b8-97af-44b82398eef4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Block Non Alloc (Bounds, Tiles)
labelProgrammer: GetTilesBlockNonAlloc (bounds, tiles)
haystackHuman: Tilemap: Get Tiles Block Non Alloc
haystackProgrammer: Tilemap.GetTilesBlockNonAlloc
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt|UnityEngine.Tilemaps.TileBase[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Tilemaps.Tilemap.GetTilesBlockNonAlloc(UnityEngine.BoundsIntUnityEngine.Tilemaps.TileBase[])@any

tag2:
UnityEngine.Tilemaps.Tilemap;GetTilesBlockNonAlloc;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]

tag3:
UnityEngine.Tilemaps.Tilemap;GetTilesBlockNonAlloc;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]

unit:
{"chainable":false,"member":{"name":"GetTilesBlockNonAlloc","parameterTypes":["UnityEngine.BoundsInt","UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be9b822c-bfd9-4f1e-8412-8de5d79135d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Range Count (Start Position, End Position)
labelProgrammer: GetTilesRangeCount (startPosition, endPosition)
haystackHuman: Tilemap: Get Tiles Range Count
haystackProgrammer: Tilemap.GetTilesRangeCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTilesRangeCount(UnityEngine.Vector3IntUnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTilesRangeCount;UnityEngine.Vector3Int;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTilesRangeCount;UnityEngine.Vector3Int;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetTilesRangeCount","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18445355-6e4d-4637-8119-aaac8011e004","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tiles Range Non Alloc (Start Position, End Position, Positions, Tiles)
labelProgrammer: GetTilesRangeNonAlloc (startPosition, endPosition, positions, tiles)
haystackHuman: Tilemap: Get Tiles Range Non Alloc
haystackProgrammer: Tilemap.GetTilesRangeNonAlloc
tag1: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Tilemaps.Tilemap.GetTilesRangeNonAlloc(UnityEngine.Vector3IntUnityEngine.Vector3IntUnityEngine.Vector3Int[]UnityEngine.Tilemaps.TileBase[])@any

tag2:
UnityEngine.Tilemaps.Tilemap;GetTilesRangeNonAlloc;UnityEngine.Vector3Int;UnityEngine.Vector3Int;UnityEngine.Vector3Int[];UnityEngine.Tilemaps.TileBase[]

tag3:
UnityEngine.Tilemaps.Tilemap;GetTilesRangeNonAlloc;UnityEngine.Vector3Int;UnityEngine.Vector3Int;UnityEngine.Vector3Int[];UnityEngine.Tilemaps.TileBase[]

unit:
{"chainable":false,"member":{"name":"GetTilesRangeNonAlloc","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Vector3Int","UnityEngine.Vector3Int[]","UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff39cd21-4633-415d-904a-25d9b16d8e79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Vector3Int[]|UnityEngine.Tilemaps.TileBase[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Position, Tile)
labelProgrammer: SetTile (position, tile)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
unit:
{"chainable":false,"member":{"name":"SetTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileBase"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%tile":null},"position":{"x":0.0,"y":0.0},"guid":"de094b0a-cd26-441c-9695-e764caea48cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Position Array, Tile Array)
labelProgrammer: SetTiles (positionArray, tileArray)
haystackHuman: Tilemap: Set Tiles
haystackProgrammer: Tilemap.SetTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTiles(UnityEngine.Vector3Int[]UnityEngine.Tilemaps.TileBase[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Vector3Int[];UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Vector3Int[];UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int[]|UnityEngine.Tilemaps.TileBase[]
unit:
{"chainable":false,"member":{"name":"SetTiles","parameterTypes":["UnityEngine.Vector3Int[]","UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"deb5a544-3d24-4a10-b554-fb2f9bb4278a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles Block (Position, Tile Array)
labelProgrammer: SetTilesBlock (position, tileArray)
haystackHuman: Tilemap: Set Tiles Block
haystackProgrammer: Tilemap.SetTilesBlock
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTilesBlock;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;SetTilesBlock;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt|UnityEngine.Tilemaps.TileBase[]
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SetTilesBlock(UnityEngine.BoundsIntUnityEngine.Tilemaps.TileBase[])@any

unit:
{"chainable":false,"member":{"name":"SetTilesBlock","parameterTypes":["UnityEngine.BoundsInt","UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"579f60e2-b57d-48ee-ae94-7affd72f7fad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Tile Change Data, Ignore Lock Flags)
labelProgrammer: SetTile (tileChangeData, ignoreLockFlags)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTile(UnityEngine.Tilemaps.TileChangeDataSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Tilemaps.TileChangeData;System.Boolean
tag3: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Tilemaps.TileChangeData;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileChangeData|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTile","parameterTypes":["UnityEngine.Tilemaps.TileChangeData","System.Boolean"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%ignoreLockFlags":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fe9fa0bf-44a1-4144-bf10-5e2dae461157","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Tile Change Data Array, Ignore Lock Flags)
labelProgrammer: SetTiles (tileChangeDataArray, ignoreLockFlags)
haystackHuman: Tilemap: Set Tiles
haystackProgrammer: Tilemap.SetTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTiles(UnityEngine.Tilemaps.TileChangeData[]System.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Tilemaps.TileChangeData[];System.Boolean
tag3: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Tilemaps.TileChangeData[];System.Boolean
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileChangeData[]|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTiles","parameterTypes":["UnityEngine.Tilemaps.TileChangeData[]","System.Boolean"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%ignoreLockFlags":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"56cee13d-6469-41ad-abd7-a54441c9fa53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Tile (Position)
labelProgrammer: HasTile (position)
haystackHuman: Tilemap: Has Tile
haystackProgrammer: Tilemap.HasTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.HasTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;HasTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;HasTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasTile","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44639dcb-a4ee-4e7c-9b65-a5eeafda3072","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position)
labelProgrammer: RefreshTile (position)
haystackHuman: Tilemap: Refresh Tile
haystackProgrammer: Tilemap.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RefreshTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;RefreshTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh All Tiles ()
labelProgrammer: RefreshAllTiles ()
haystackHuman: Tilemap: Refresh All Tiles
haystackProgrammer: Tilemap.RefreshAllTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshAllTiles()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RefreshAllTiles;
tag3: UnityEngine.Tilemaps.Tilemap;RefreshAllTiles;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Swap Tile (Change Tile, New Tile)
labelProgrammer: SwapTile (changeTile, newTile)
haystackHuman: Tilemap: Swap Tile
haystackProgrammer: Tilemap.SwapTile
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains Tile (Tile Asset)
labelProgrammer: ContainsTile (tileAsset)
haystackHuman: Tilemap: Contains Tile
haystackProgrammer: Tilemap.ContainsTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.ContainsTile(UnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Count ()
labelProgrammer: GetUsedTilesCount ()
haystackHuman: Tilemap: Get Used Tiles Count
haystackProgrammer: Tilemap.GetUsedTilesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesCount()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedTilesCount;
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedTilesCount;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Count ()
labelProgrammer: GetUsedSpritesCount ()
haystackHuman: Tilemap: Get Used Sprites Count
haystackProgrammer: Tilemap.GetUsedSpritesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesCount()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Non Alloc (Used Tiles)
labelProgrammer: GetUsedTilesNonAlloc (usedTiles)
haystackHuman: Tilemap: Get Used Tiles Non Alloc
haystackProgrammer: Tilemap.GetUsedTilesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesNonAlloc(UnityEngine.Tilemaps.TileBase[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedTilesNonAlloc;UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedTilesNonAlloc;UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Non Alloc (Used Sprites)
labelProgrammer: GetUsedSpritesNonAlloc (usedSprites)
haystackHuman: Tilemap: Get Used Sprites Non Alloc
haystackProgrammer: Tilemap.GetUsedSpritesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesNonAlloc(UnityEngine.Sprite[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesNonAlloc;UnityEngine.Sprite[]
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesNonAlloc;UnityEngine.Sprite[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Sprite[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sprite (Position)
labelProgrammer: GetSprite (position)
haystackHuman: Tilemap: Get Sprite
haystackProgrammer: Tilemap.GetSprite
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetSprite(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetSprite;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetSprite;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Sprite
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Matrix (Position)
labelProgrammer: GetTransformMatrix (position)
haystackHuman: Tilemap: Get Transform Matrix
haystackProgrammer: Tilemap.GetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTransformMatrix(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Matrix (Position, Transform)
labelProgrammer: SetTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Transform Matrix
haystackProgrammer: Tilemap.SetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
tag3: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color (Position)
labelProgrammer: GetColor (position)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.GetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColor(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Position, Color)
labelProgrammer: SetColor (position, color)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.SetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetColor(UnityEngine.Vector3IntUnityEngine.Color)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
tag3: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Flags (Position)
labelProgrammer: GetTileFlags (position)
haystackHuman: Tilemap: Get Tile Flags
haystackProgrammer: Tilemap.GetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileFlags(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Flags (Position, Flags)
labelProgrammer: SetTileFlags (position, flags)
haystackHuman: Tilemap: Set Tile Flags
haystackProgrammer: Tilemap.SetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Flags (Position, Flags)
labelProgrammer: AddTileFlags (position, flags)
haystackHuman: Tilemap: Add Tile Flags
haystackProgrammer: Tilemap.AddTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.AddTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Flags (Position, Flags)
labelProgrammer: RemoveTileFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Flags
haystackProgrammer: Tilemap.RemoveTileFlags
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instantiated Object (Position)
labelProgrammer: GetInstantiatedObject (position)
haystackHuman: Tilemap: Get Instantiated Object
haystackProgrammer: Tilemap.GetInstantiatedObject
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetInstantiatedObject(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object To Instantiate (Position)
labelProgrammer: GetObjectToInstantiate (position)
haystackHuman: Tilemap: Get Object To Instantiate
haystackProgrammer: Tilemap.GetObjectToInstantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetObjectToInstantiate(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Collider Type (Position, Collider Type)
labelProgrammer: SetColliderType (position, colliderType)
haystackHuman: Tilemap: Set Collider Type
haystackProgrammer: Tilemap.SetColliderType
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tile+ColliderType
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tilemap;SetColliderType;UnityEngine.Vector3Int;UnityEngine.Tilemaps.Tile+ColliderType

tag3:
UnityEngine.Tilemaps.Tilemap;SetColliderType;UnityEngine.Vector3Int;UnityEngine.Tilemaps.Tile+ColliderType

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Collider Type (Position)
labelProgrammer: GetColliderType (position)
haystackHuman: Tilemap: Get Collider Type
haystackProgrammer: Tilemap.GetColliderType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColliderType(UnityEngine.Vector3Int)@any
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tag2: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame Count (Position)
labelProgrammer: GetAnimationFrameCount (position)
haystackHuman: Tilemap: Get Animation Frame Count
haystackProgrammer: Tilemap.GetAnimationFrameCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrameCount(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame (Position)
labelProgrammer: GetAnimationFrame (position)
haystackHuman: Tilemap: Get Animation Frame
haystackProgrammer: Tilemap.GetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrame(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Frame (Position, Frame)
labelProgrammer: SetAnimationFrame (position, frame)
haystackHuman: Tilemap: Set Animation Frame
haystackProgrammer: Tilemap.SetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationFrame(UnityEngine.Vector3IntSystem.Int32)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetAnimationFrame;UnityEngine.Vector3Int;System.Int32
tag3: UnityEngine.Tilemaps.Tilemap;SetAnimationFrame;UnityEngine.Vector3Int;System.Int32
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labelProgrammer: FloodFill (position, tile)
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labelProgrammer: InsertCells (position, insertCells)
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labelProgrammer: InsertCells (position, numColumns, numRows, numLayers)
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haystackProgrammer: Tilemap.InsertCells
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labelHuman: Delete Cells (Position, Delete Cells)
labelProgrammer: DeleteCells (position, deleteCells)
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labelHuman: Delete Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: DeleteCells (position, numColumns, numRows, numLayers)
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labelHuman: Clear All Tiles ()
labelProgrammer: ClearAllTiles ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tilemap: Destroy
haystackProgrammer: Tilemap.Destroy
favoriteKey: UnityEngine.Tilemaps.Tilemap.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tilemap: Destroy
haystackProgrammer: Tilemap.Destroy
favoriteKey: UnityEngine.Tilemaps.Tilemap.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tilemap: Destroy Immediate
haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tilemap: Destroy Immediate
haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tilemap: Find Objects Of Type
haystackProgrammer: Tilemap.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tilemap: Find Objects Of Type
haystackProgrammer: Tilemap.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tilemap: Dont Destroy On Load
haystackProgrammer: Tilemap.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.Tilemap.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tilemap: Find Object Of Type
haystackProgrammer: Tilemap.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tilemap: Find Object Of Type
haystackProgrammer: Tilemap.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap: To String
haystackProgrammer: Tilemap.ToString
favoriteKey: UnityEngine.Tilemaps.Tilemap.ToString()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf2571b5-0257-433a-958e-70d66f6e2db1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap: Equals
haystackProgrammer: Tilemap.Equals
favoriteKey: UnityEngine.Tilemaps.Tilemap.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0cab0730-835a-408b-af11-a6dd2dee133c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap: Get Type
haystackProgrammer: Tilemap.GetType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetType()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8c23449-ca4f-498a-891d-8c498daef684","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap: Reference Equals
haystackProgrammer: Tilemap.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.Tilemap.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Grid
labelProgrammer: layoutGrid (get)
haystackHuman: Tilemap: Get Layout Grid
haystackProgrammer: Tilemap.layoutGrid (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.layoutGrid@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;layoutGrid
tag3: UnityEngine.Tilemaps.Tilemap;layoutGrid
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Grid
unit:
{"member":{"name":"layoutGrid","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eee247b9-5cd9-4901-982b-480f7f5bcd45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Bounds
labelProgrammer: cellBounds (get)
haystackHuman: Tilemap: Get Cell Bounds
haystackProgrammer: Tilemap.cellBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellBounds
tag3: UnityEngine.Tilemaps.Tilemap;cellBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.BoundsInt
unit:
{"member":{"name":"cellBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28b2014e-9630-4030-be1c-9d929536458e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap: Get Local Bounds
haystackProgrammer: Tilemap.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.localBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;localBounds
tag3: UnityEngine.Tilemaps.Tilemap;localBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Frame Rate
labelProgrammer: animationFrameRate (get)
haystackHuman: Tilemap: Get Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Frame Rate
labelProgrammer: animationFrameRate (set)
haystackHuman: Tilemap: Set Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.color (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.color (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Tilemap: Get Origin
haystackProgrammer: Tilemap.origin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71ba6747-0595-4dee-b9e0-5ed3d10c3ae0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin
labelProgrammer: origin (set)
haystackHuman: Tilemap: Set Origin
haystackProgrammer: Tilemap.origin (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Tilemap: Get Size
haystackProgrammer: Tilemap.size (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e77591ce-4f68-45bd-8755-3dda8c7cf2bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Tilemap: Set Size
haystackProgrammer: Tilemap.size (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Anchor
labelProgrammer: tileAnchor (get)
haystackHuman: Tilemap: Get Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54ac460c-9474-480d-ad59-1338c4a959c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Anchor
labelProgrammer: tileAnchor (set)
haystackHuman: Tilemap: Set Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"081c5057-09f8-430f-a7a6-57c6ad2dd06d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Tilemap: Get Orientation
haystackProgrammer: Tilemap.orientation (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18bfbdd1-89eb-49e4-8b07-e1f1f76004b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Tilemap: Set Orientation
haystackProgrammer: Tilemap.orientation (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"}},"position":{"x":0.0,"y":0.0},"guid":"82f69e48-d2c1-48b9-90b2-d404d1a4cd0a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation Matrix
labelProgrammer: orientationMatrix (get)
haystackHuman: Tilemap: Get Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8835e340-ce79-4dcc-b0ee-5ca33bdf6135","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation Matrix
labelProgrammer: orientationMatrix (set)
haystackHuman: Tilemap: Set Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1685919d-eccf-4391-9e6f-4c6d83ceabae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Origin
labelProgrammer: editorPreviewOrigin (get)
haystackHuman: Tilemap: Get Editor Preview Origin
haystackProgrammer: Tilemap.editorPreviewOrigin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewOrigin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewOrigin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc0fca9d-5bdd-485f-ba9b-69ac222e75b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Size
labelProgrammer: editorPreviewSize (get)
haystackHuman: Tilemap: Get Editor Preview Size
haystackProgrammer: Tilemap.editorPreviewSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71ed5397-51c3-40a6-aa33-86e3656dbcb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Tilemap: Get Cell Size
haystackProgrammer: Tilemap.cellSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSize
tag3: UnityEngine.Tilemaps.Tilemap;cellSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c5290ea-48ef-41a1-895c-008529147152","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Gap
labelProgrammer: cellGap (get)
haystackHuman: Tilemap: Get Cell Gap
haystackProgrammer: Tilemap.cellGap (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellGap@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellGap
tag3: UnityEngine.Tilemaps.Tilemap;cellGap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellGap","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22b29bac-d003-4a8c-a687-a60bb6657b18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Layout
labelProgrammer: cellLayout (get)
haystackHuman: Tilemap: Get Cell Layout
haystackProgrammer: Tilemap.cellLayout (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellLayout@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellLayout
tag3: UnityEngine.Tilemaps.Tilemap;cellLayout
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellLayout
unit:
{"member":{"name":"cellLayout","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"344cf345-0218-413c-94e3-791fb5dc3415","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Swizzle
labelProgrammer: cellSwizzle (get)
haystackHuman: Tilemap: Get Cell Swizzle
haystackProgrammer: Tilemap.cellSwizzle (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSwizzle@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSwizzle
tag3: UnityEngine.Tilemaps.Tilemap;cellSwizzle
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellSwizzle
unit:
{"member":{"name":"cellSwizzle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8f05892-a96a-472c-b2d3-5b29f3e7d608","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap: Get Enabled
haystackProgrammer: Tilemap.enabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9ba799d-0bba-463e-b5dc-35c8af8fc278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap: Set Enabled
haystackProgrammer: Tilemap.enabled (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f1e013f0-8716-4d7c-9b45-55339388cee8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap: Is Active And Enabled
haystackProgrammer: Tilemap.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3754b795-11cc-4ed1-a422-8f8723fa7928","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap: Get Transform
haystackProgrammer: Tilemap.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.transform@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9da10cad-a4de-45db-b00e-9ba0541fa511","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap: Get Game Object
haystackProgrammer: Tilemap.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.gameObject@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74420480-6ec9-4bc9-a81f-ce94c52508ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap: Get Tag
haystackProgrammer: Tilemap.tag (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78712a43-7b09-4052-827f-0e178f1c7cf0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap: Set Tag
haystackProgrammer: Tilemap.tag (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ac26a1c-f494-42b6-8c9b-b3fa17c8d3ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap: Get Name
haystackProgrammer: Tilemap.name (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34f47ca9-1945-403c-89d6-e7ac678566f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap: Set Name
haystackProgrammer: Tilemap.name (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"062e20cf-23b5-482e-ac10-e1f0f6f498e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap: Get Hide Flags
haystackProgrammer: Tilemap.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9f27d34-d450-43f5-aee9-be695fa09a0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap: Set Hide Flags
haystackProgrammer: Tilemap.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"41b94d20-0e5c-488a-9420-f174593b3252","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Tilemap Renderer: Reset Bounds
haystackProgrammer: TilemapRenderer.ResetBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"chainable":false,"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd2e43a2-460d-4255-a33c-b0735a7d7023","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Tilemap Renderer: Reset Local Bounds
haystackProgrammer: TilemapRenderer.ResetLocalBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetLocalBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetLocalBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"chainable":false,"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ca2ab7b-1750-488c-b704-3166ae467333","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Tilemap Renderer: Has Property Block
haystackProgrammer: TilemapRenderer.HasPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.HasPropertyBlock()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;HasPropertyBlock;
tag3: UnityEngine.Tilemaps.TilemapRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85d34ab4-6d93-4bda-82d4-e88ffbf4833f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Tilemap Renderer: Set Property Block
haystackProgrammer: TilemapRenderer.SetPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13266044-6644-4d72-a68c-c4538b40871a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Tilemap Renderer: Set Property Block
haystackProgrammer: TilemapRenderer.SetPropertyBlock
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

unit:
{"chainable":false,"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"275112e3-be07-4826-93f7-b2b2bdfe9407","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Tilemap Renderer: Get Property Block
haystackProgrammer: TilemapRenderer.GetPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b75a49a0-be25-4d89-9f71-456eac28b1de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Tilemap Renderer: Get Property Block
haystackProgrammer: TilemapRenderer.GetPropertyBlock
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: FindObjectOfType (type)
haystackHuman: Tilemap Renderer: Find Object Of Type
haystackProgrammer: TilemapRenderer.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tilemap Renderer: Find Object Of Type
haystackProgrammer: TilemapRenderer.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap Renderer: To String
haystackProgrammer: TilemapRenderer.ToString
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ToString()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap Renderer: Equals
haystackProgrammer: TilemapRenderer.Equals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap Renderer: Get Type
haystackProgrammer: TilemapRenderer.GetType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetType()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap Renderer: Reference Equals
haystackProgrammer: TilemapRenderer.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Size
labelProgrammer: chunkSize (get)
haystackHuman: Tilemap Renderer: Get Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Size
labelProgrammer: chunkSize (set)
haystackHuman: Tilemap Renderer: Set Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Chunk Count
labelProgrammer: maxChunkCount (get)
haystackHuman: Tilemap Renderer: Get Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Chunk Count
labelProgrammer: maxChunkCount (set)
haystackHuman: Tilemap Renderer: Set Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e3e3f0e8-9784-40e6-a603-40df53f17ae5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Frame Age
labelProgrammer: maxFrameAge (get)
haystackHuman: Tilemap Renderer: Get Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbe3b4ff-79dc-4ac7-a9a0-fa1ce7950dde","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Frame Age
labelProgrammer: maxFrameAge (set)
haystackHuman: Tilemap Renderer: Set Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c16d3d16-72b5-404d-a06c-b8b5f92cdcec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order
labelProgrammer: sortOrder (get)
haystackHuman: Tilemap Renderer: Get Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db2f5fa6-589b-400f-b826-1ee40fe6400d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Order
labelProgrammer: sortOrder (set)
haystackHuman: Tilemap Renderer: Set Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"chainable":false,"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"BottomLeft","$type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder"}},"position":{"x":0.0,"y":0.0},"guid":"7f83c166-e059-4d92-8204-743c7bbc114f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Tilemap Renderer: Get Mode
haystackProgrammer: TilemapRenderer.mode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea067f22-d1ec-4678-b60c-5a1ec51fe329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Tilemap Renderer: Set Mode
haystackProgrammer: TilemapRenderer.mode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"chainable":false,"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Chunk","$type":"UnityEngine.Tilemaps.TilemapRenderer+Mode"}},"position":{"x":0.0,"y":0.0},"guid":"f423a59d-77b7-4d5c-b179-a38925a6dc56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Tilemap Renderer: Get Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Tilemap Renderer: Set Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Tilemap Renderer: Get Bounds
haystackProgrammer: TilemapRenderer.bounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6d892a5-49e2-4747-a808-87db850b9023","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Tilemap Renderer: Set Bounds
haystackProgrammer: TilemapRenderer.bounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56025e36-9caf-4bfc-9cc3-f72b04a5ddb8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap Renderer: Get Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fb01730-885a-45dd-97d5-38332704154b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Tilemap Renderer: Set Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"335aba8b-9c8d-4aec-8a12-e705ed6b0181","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap Renderer: Get Enabled
haystackProgrammer: TilemapRenderer.enabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"add889f1-4f8e-441c-91bd-c7f2193a6813","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap Renderer: Set Enabled
haystackProgrammer: TilemapRenderer.enabled (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5a3e1c2-c1f3-47b1-9c63-abeb80605344","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Tilemap Renderer: Is Visible
haystackProgrammer: TilemapRenderer.isVisible (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isVisible@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isVisible
tag3: UnityEngine.Tilemaps.TilemapRenderer;isVisible
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58634911-c93b-4516-b965-cbfde328d95d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Tilemap Renderer: Get Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ab94d30-fca0-452d-86ab-abb260826f8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Tilemap Renderer: Set Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"8049692c-2358-49ba-bc4e-42a3585c0036","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Tilemap Renderer: Get Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c583dff-9e9b-4f73-9106-a8cbb7016896","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Tilemap Renderer: Set Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d614b20c-5440-4212-89f8-081b44859948","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Tilemap Renderer: Get Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a92401c-0104-46ea-a624-0aa43d644548","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Tilemap Renderer: Set Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"034712eb-0662-48dd-b915-b63c62990d60","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Tilemap Renderer: Get Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b482960d-9297-431b-a61f-2511c666efff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Tilemap Renderer: Set Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e3ab98c1-a8ed-43ae-964d-df1e21a2800e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Tilemap Renderer: Get Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b72ed21-5e34-465e-86fe-dd00c49710c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Tilemap Renderer: Set Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"ddb768ce-b21e-466a-afda-6338248cf262","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08037d22-213a-4c06-8944-9e63b05bd049","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"59cea307-7d9f-49f7-bb24-bcf230f9f0ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcd7a472-83d6-4d15-8ca9-50e43a6f3888","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"8ce9bf0c-b829-4666-b016-7c25ddf98025","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Tilemap Renderer: Get Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79148485-d39f-43f3-9f35-dee6d44d82cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Tilemap Renderer: Set Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"843a162c-a9ef-4846-a876-4fe9d67e462b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Tilemap Renderer: Get Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee8a9f3b-0a3e-4085-a32a-cb42946dcc0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Tilemap Renderer: Set Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3537a1c2-710c-41cc-a2f5-c0ca9e30b495","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0de74af2-de46-4122-bc1a-517c5a553345","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"28106eab-8391-4338-bc9f-79b2ff5da43b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6072ebd-cd22-4eeb-9e2a-ec6b594c2321","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"168694a0-55e5-467f-a6b2-67ae9fc8f8b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Tilemap Renderer: Get Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Tilemap Renderer: Set Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Tilemap Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Tilemap Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Tilemap Renderer: Is Part Of Static Batch
haystackProgrammer: TilemapRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
tag3: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Tilemap Renderer: Get World To Local Matrix
haystackProgrammer: TilemapRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.worldToLocalMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Tilemap Renderer: Get Local To World Matrix
haystackProgrammer: TilemapRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localToWorldMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Tilemap Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Tilemap Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Tilemap Renderer: Get Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39b7d23e-4d66-4ed6-b519-4a8e12fea935","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Tilemap Renderer: Set Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38585b39-8933-4ff4-a816-5e3b214c62fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Tilemap Renderer: Get Materials
haystackProgrammer: TilemapRenderer.materials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Tilemap Renderer: Set Materials
haystackProgrammer: TilemapRenderer.materials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Tilemap Renderer: Get Material
haystackProgrammer: TilemapRenderer.material (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Tilemap Renderer: Set Material
haystackProgrammer: TilemapRenderer.material (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Tilemap Renderer: Get Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Tilemap Renderer: Set Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Tilemap Renderer: Get Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Tilemap Renderer: Set Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap Renderer: Get Transform
haystackProgrammer: TilemapRenderer.transform (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.transform@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap Renderer: Get Game Object
haystackProgrammer: TilemapRenderer.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.gameObject@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap Renderer: Get Tag
haystackProgrammer: TilemapRenderer.tag (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap Renderer: Set Tag
haystackProgrammer: TilemapRenderer.tag (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap Renderer: Get Name
haystackProgrammer: TilemapRenderer.name (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap Renderer: Set Name
haystackProgrammer: TilemapRenderer.name (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap Renderer: Get Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap Renderer: Set Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process Tilemap Changes ()
labelProgrammer: ProcessTilemapChanges ()
haystackHuman: Tilemap Collider 2D: Process Tilemap Changes
haystackProgrammer: TilemapCollider2D.ProcessTilemapChanges
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.ProcessTilemapChanges()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Tilemap Collider 2D: Create Mesh
haystackProgrammer: TilemapCollider2D.CreateMesh
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Tilemap Collider 2D: Get Shape Hash
haystackProgrammer: TilemapCollider2D.GetShapeHash
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapeHash()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Tilemap Collider 2D: Is Touching Layers
haystackProgrammer: TilemapCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Tilemap Collider 2D: Is Touching Layers
haystackProgrammer: TilemapCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Tilemap Collider 2D: Overlap Point
haystackProgrammer: TilemapCollider2D.OverlapPoint
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Tilemaps.TilemapCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Tilemap Collider 2D: Distance
haystackProgrammer: TilemapCollider2D.Distance
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Tilemap Collider 2D: Overlap Collider
haystackProgrammer: TilemapCollider2D.OverlapCollider
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.Tilemaps.TilemapCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: OverlapCollider (contactFilter, results)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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