# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Level
labelProgrammer: surfaceLevel (set)
haystackHuman: Buoyancy Effector 2D: Set Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;surfaceLevel
tag3: UnityEngine.BuoyancyEffector2D;surfaceLevel
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"surfaceLevel","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"95d5befa-4194-479f-a7a5-8e8207d63f55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Buoyancy Effector 2D: Get Density
haystackProgrammer: BuoyancyEffector2D.density (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aebdc7db-3ac0-46d3-a2c7-d489120597cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Buoyancy Effector 2D: Set Density
haystackProgrammer: BuoyancyEffector2D.density (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"25f2e3c7-41be-4d13-b0dc-2e917129a71a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Drag
labelProgrammer: linearDrag (get)
haystackHuman: Buoyancy Effector 2D: Get Linear Drag
haystackProgrammer: BuoyancyEffector2D.linearDrag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDrag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDrag
tag3: UnityEngine.BuoyancyEffector2D;linearDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bfad866-89d3-414b-bf62-9751a1fb5434","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Drag
labelProgrammer: linearDrag (set)
haystackHuman: Buoyancy Effector 2D: Set Linear Drag
haystackProgrammer: BuoyancyEffector2D.linearDrag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDrag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDrag
tag3: UnityEngine.BuoyancyEffector2D;linearDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8aaefbba-4e20-427f-9153-9a907559532a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Buoyancy Effector 2D: Get Angular Drag
haystackProgrammer: BuoyancyEffector2D.angularDrag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDrag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDrag
tag3: UnityEngine.BuoyancyEffector2D;angularDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"117df438-d9d4-42b2-8026-76b965165c97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Buoyancy Effector 2D: Set Angular Drag
haystackProgrammer: BuoyancyEffector2D.angularDrag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDrag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDrag
tag3: UnityEngine.BuoyancyEffector2D;angularDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d3a8b6e-e735-4a99-a071-3c8c283bd692","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Angle
labelProgrammer: flowAngle (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowAngle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10e9b3bd-03d2-4723-bb85-50ba307f0a89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Angle
labelProgrammer: flowAngle (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowAngle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5900be5d-480c-4bd5-bb8d-810f7887d604","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Magnitude
labelProgrammer: flowMagnitude (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowMagnitude","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05437787-182b-4dbc-a2a7-cd2c200a020b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Magnitude
labelProgrammer: flowMagnitude (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowMagnitude","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80ac094c-96cf-473f-80be-89b242e6afaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Variation
labelProgrammer: flowVariation (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e60e6188-580a-4782-a702-dbaf80360664","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Variation
labelProgrammer: flowVariation (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b6128d1d-40ac-425a-b3f6-a047e077e65c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc7cc3b8-075d-4613-8e9f-9e7d9c682d22","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6624d215-b01d-4390-99bd-ee8e0ffa24e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ece4f517-dfab-486a-a38f-cf5ecccd46a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"671e7574-04ac-436e-9f37-f406a793a203","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Buoyancy Effector 2D: Get Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94abb8ce-a062-4b61-9441-c4aa7e865d8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Buoyancy Effector 2D: Set Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"84bd3097-67a1-4b9d-9630-ee23cda78079","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Buoyancy Effector 2D: Is Active And Enabled
haystackProgrammer: BuoyancyEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
tag3: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"395ac346-28d8-46d4-884a-53b469981a65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Buoyancy Effector 2D: Get Transform
haystackProgrammer: BuoyancyEffector2D.transform (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.transform@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3db563c2-2d94-4df9-9bab-78cf7951b0ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Buoyancy Effector 2D: Get Game Object
haystackProgrammer: BuoyancyEffector2D.gameObject (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.gameObject@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f15afcbf-dbcf-4034-b7a1-fe45af576f10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Buoyancy Effector 2D: Get Tag
haystackProgrammer: BuoyancyEffector2D.tag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2bb3eae3-7285-41ac-aaa9-16044e93d8b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Buoyancy Effector 2D: Set Tag
haystackProgrammer: BuoyancyEffector2D.tag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c8deb01e-ae94-40cf-8ac4-32cc3d33d75e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Buoyancy Effector 2D: Get Name
haystackProgrammer: BuoyancyEffector2D.name (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c989857-205a-489c-b0f4-19dbd7d43f0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Buoyancy Effector 2D: Set Name
haystackProgrammer: BuoyancyEffector2D.name (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9c858b7c-ecc8-4451-93b8-2968fa00adff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Buoyancy Effector 2D: Set Hide Flags
haystackProgrammer: BuoyancyEffector2D.hideFlags (set)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: PointEffector2D.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: PointEffector2D.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: PointEffector2D.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
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labelProgrammer: GetComponentInParent (t)
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haystackProgrammer: PointEffector2D.GetComponentInParent
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labelProgrammer: GetComponentsInParent (t, includeInactive)
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
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labelProgrammer: GetComponents (type)
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labelProgrammer: GetComponents (type, results)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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haystackProgrammer: PointEffector2D.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: SendMessageUpwards (methodName, value)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Point Effector 2D: Reference Equals
haystackProgrammer: PointEffector2D.ReferenceEquals
favoriteKey: UnityEngine.PointEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8de05218-9e4e-46aa-a2f8-a11f947e1024","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Magnitude
labelProgrammer: forceMagnitude (get)
haystackHuman: Point Effector 2D: Get Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (get)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceMagnitude","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78d5be7d-97f0-43f3-b53c-3379e7cf9f28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Magnitude
labelProgrammer: forceMagnitude (set)
haystackHuman: Point Effector 2D: Set Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (set)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceMagnitude","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"afb2ab39-2cb3-4b7a-b1b4-031af9250a5f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Variation
labelProgrammer: forceVariation (get)
haystackHuman: Point Effector 2D: Get Force Variation
haystackProgrammer: PointEffector2D.forceVariation (get)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceVariation","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad482e3b-799d-4a88-8d7c-be39beaf3623","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Variation
labelProgrammer: forceVariation (set)
haystackHuman: Point Effector 2D: Set Force Variation
haystackProgrammer: PointEffector2D.forceVariation (set)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceVariation","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d7a50b4-6efe-47e0-8c2a-125ae7f9c865","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance Scale
labelProgrammer: distanceScale (get)
haystackHuman: Point Effector 2D: Get Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (get)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distanceScale","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9cb33205-7688-4345-b4c5-5d2355acb6b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance Scale
labelProgrammer: distanceScale (set)
haystackHuman: Point Effector 2D: Set Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (set)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distanceScale","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"750db0a1-955a-46ad-849a-7f663c80b1e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Point Effector 2D: Get Drag
haystackProgrammer: PointEffector2D.drag (get)
favoriteKey: UnityEngine.PointEffector2D.drag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;drag
tag3: UnityEngine.PointEffector2D;drag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c00501f-c862-45ea-936c-837a1582c2f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Point Effector 2D: Set Drag
haystackProgrammer: PointEffector2D.drag (set)
favoriteKey: UnityEngine.PointEffector2D.drag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;drag
tag3: UnityEngine.PointEffector2D;drag
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"622eab31-c40a-4329-9f78-59f6f0f3dff0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Point Effector 2D: Get Angular Drag
haystackProgrammer: PointEffector2D.angularDrag (get)
favoriteKey: UnityEngine.PointEffector2D.angularDrag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDrag
tag3: UnityEngine.PointEffector2D;angularDrag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c3f868d-46ed-4051-9f1e-aab42129809f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Point Effector 2D: Set Angular Drag
haystackProgrammer: PointEffector2D.angularDrag (set)
favoriteKey: UnityEngine.PointEffector2D.angularDrag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDrag
tag3: UnityEngine.PointEffector2D;angularDrag
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dffdfd96-5904-4f01-b365-194a934237b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Source
labelProgrammer: forceSource (get)
haystackHuman: Point Effector 2D: Get Force Source
haystackProgrammer: PointEffector2D.forceSource (get)
favoriteKey: UnityEngine.PointEffector2D.forceSource@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"member":{"name":"forceSource","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ed47eda-f51a-420a-9758-3947e20d3e8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Source
labelProgrammer: forceSource (set)
haystackHuman: Point Effector 2D: Set Force Source
haystackProgrammer: PointEffector2D.forceSource (set)
favoriteKey: UnityEngine.PointEffector2D.forceSource@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"chainable":false,"member":{"name":"forceSource","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"}},"position":{"x":0.0,"y":0.0},"guid":"44c445f7-a909-424f-b814-d360b0a84883","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Target
labelProgrammer: forceTarget (get)
haystackHuman: Point Effector 2D: Get Force Target
haystackProgrammer: PointEffector2D.forceTarget (get)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afef3b4b-b2eb-4b9e-92ad-f03a64a4a1b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Target
labelProgrammer: forceTarget (set)
haystackHuman: Point Effector 2D: Set Force Target
haystackProgrammer: PointEffector2D.forceTarget (set)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"chainable":false,"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"}},"position":{"x":0.0,"y":0.0},"guid":"738ca47f-848a-4611-99a8-3024a069e9ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mode
labelProgrammer: forceMode (get)
haystackHuman: Point Effector 2D: Get Force Mode
haystackProgrammer: PointEffector2D.forceMode (get)
favoriteKey: UnityEngine.PointEffector2D.forceMode@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
{"member":{"name":"forceMode","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88ec9847-4557-4060-9758-ffc467d4a51d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mode
labelProgrammer: forceMode (set)
haystackHuman: Point Effector 2D: Set Force Mode
haystackProgrammer: PointEffector2D.forceMode (set)
favoriteKey: UnityEngine.PointEffector2D.forceMode@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorForceMode2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
{"chainable":false,"member":{"name":"forceMode","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Constant","$type":"UnityEngine.EffectorForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"fbdf07de-10cc-4c20-959e-fd07027e880e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Point Effector 2D: Get Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a712292-21e3-4aa0-afb2-b7748b66ddd3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Point Effector 2D: Set Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"825aba44-8835-4f41-8c50-8977821f94fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Point Effector 2D: Get Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63a036ba-9b7c-4f17-92c3-77a800f7e701","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Point Effector 2D: Set Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ef6080c6-53b1-44f2-a297-89d08c6dd074","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Point Effector 2D: Get Enabled
haystackProgrammer: PointEffector2D.enabled (get)
favoriteKey: UnityEngine.PointEffector2D.enabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e8c0f84-7e2e-45b4-8782-923e6bcfe58d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Point Effector 2D: Set Enabled
haystackProgrammer: PointEffector2D.enabled (set)
favoriteKey: UnityEngine.PointEffector2D.enabled@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d73ae710-ac9e-432a-b218-d83a8ec8c993","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Point Effector 2D: Is Active And Enabled
haystackProgrammer: PointEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PointEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;isActiveAndEnabled
tag3: UnityEngine.PointEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2a10218-68b1-499f-b692-aac44dfc2246","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Point Effector 2D: Get Transform
haystackProgrammer: PointEffector2D.transform (get)
favoriteKey: UnityEngine.PointEffector2D.transform@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"daa8faf6-5747-4809-9dc4-bf98789064a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Point Effector 2D: Get Game Object
haystackProgrammer: PointEffector2D.gameObject (get)
favoriteKey: UnityEngine.PointEffector2D.gameObject@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5199cce1-6332-4e97-9dc9-8e04962f7159","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Point Effector 2D: Get Tag
haystackProgrammer: PointEffector2D.tag (get)
favoriteKey: UnityEngine.PointEffector2D.tag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85fcf190-bfc6-49c2-ac50-aef3d7eb71b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Point Effector 2D: Set Tag
haystackProgrammer: PointEffector2D.tag (set)
favoriteKey: UnityEngine.PointEffector2D.tag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Point Effector 2D: Get Name
haystackProgrammer: PointEffector2D.name (get)
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tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Point Effector 2D: Set Name
haystackProgrammer: PointEffector2D.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Point Effector 2D: Get Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (get)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Point Effector 2D: Set Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@set
tag1: UnityEngine.PointEffector2D
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tag3: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.Type)@any
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Platform Effector 2D: Try Get Component
haystackProgrammer: PlatformEffector2D.TryGetComponent
favoriteKey: UnityEngine.PlatformEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.String)@any
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tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.Type)@any
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valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.Type)@any
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tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Parent
haystackProgrammer: PlatformEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Platform Effector 2D: Get Components In Parent
haystackProgrammer: PlatformEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInParent(System.Type)@any
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valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Platform Effector 2D: Get Components
haystackProgrammer: PlatformEffector2D.GetComponents
favoriteKey: UnityEngine.PlatformEffector2D.GetComponents(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Platform Effector 2D: Get Components
haystackProgrammer: PlatformEffector2D.GetComponents
tag1: UnityEngine.PlatformEffector2D
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Platform Effector 2D: Compare Tag
haystackProgrammer: PlatformEffector2D.CompareTag
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
tag1: UnityEngine.PlatformEffector2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.PlatformEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.PlatformEffector2D.SendMessageUpwards(System.String)@any
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tag2: UnityEngine.PlatformEffector2D;SendMessageUpwards;System.String
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labelProgrammer: SendMessageUpwards (methodName, options)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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favoriteKey: UnityEngine.PlatformEffector2D.ToString()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"497fc01d-b9fa-45ea-b721-5e56ee6c7f05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Platform Effector 2D: Equals
haystackProgrammer: PlatformEffector2D.Equals
favoriteKey: UnityEngine.PlatformEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"12ea40fc-3d68-4fe9-b080-fb451fe5a89f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Platform Effector 2D: Get Type
haystackProgrammer: PlatformEffector2D.GetType
favoriteKey: UnityEngine.PlatformEffector2D.GetType()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6f721c7-c57b-4331-b215-aec033b0a913","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Platform Effector 2D: Reference Equals
haystackProgrammer: PlatformEffector2D.ReferenceEquals
favoriteKey: UnityEngine.PlatformEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aaf20105-2f34-42d0-b374-7cb80c21dfaf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use One Way
labelProgrammer: useOneWay (get)
haystackHuman: Platform Effector 2D: Get Use One Way
haystackProgrammer: PlatformEffector2D.useOneWay (get)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWay@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWay
tag3: UnityEngine.PlatformEffector2D;useOneWay
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useOneWay","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b22e7c6d-03c4-41e6-9999-3240b780b4a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use One Way
labelProgrammer: useOneWay (set)
haystackHuman: Platform Effector 2D: Set Use One Way
haystackProgrammer: PlatformEffector2D.useOneWay (set)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWay@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWay
tag3: UnityEngine.PlatformEffector2D;useOneWay
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useOneWay","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"651a3ac5-df18-42cc-b24b-ddb906fff834","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use One Way Grouping
labelProgrammer: useOneWayGrouping (get)
haystackHuman: Platform Effector 2D: Get Use One Way Grouping
haystackProgrammer: PlatformEffector2D.useOneWayGrouping (get)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWayGrouping@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWayGrouping
tag3: UnityEngine.PlatformEffector2D;useOneWayGrouping
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useOneWayGrouping","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21861dff-e7b9-4e6f-866a-e4ada03d3601","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use One Way Grouping
labelProgrammer: useOneWayGrouping (set)
haystackHuman: Platform Effector 2D: Set Use One Way Grouping
haystackProgrammer: PlatformEffector2D.useOneWayGrouping (set)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWayGrouping@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWayGrouping
tag3: UnityEngine.PlatformEffector2D;useOneWayGrouping
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useOneWayGrouping","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9c1388b1-5336-4a9a-9c03-1bbd6bdae8be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Side Friction
labelProgrammer: useSideFriction (get)
haystackHuman: Platform Effector 2D: Get Use Side Friction
haystackProgrammer: PlatformEffector2D.useSideFriction (get)
favoriteKey: UnityEngine.PlatformEffector2D.useSideFriction@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideFriction
tag3: UnityEngine.PlatformEffector2D;useSideFriction
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useSideFriction","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2160a3ef-16c6-4263-83b6-a8d8f39705b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Side Friction
labelProgrammer: useSideFriction (set)
haystackHuman: Platform Effector 2D: Set Use Side Friction
haystackProgrammer: PlatformEffector2D.useSideFriction (set)
favoriteKey: UnityEngine.PlatformEffector2D.useSideFriction@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideFriction
tag3: UnityEngine.PlatformEffector2D;useSideFriction
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useSideFriction","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e9422e1a-fd01-469e-80c5-7670ed1a288e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Side Bounce
labelProgrammer: useSideBounce (get)
haystackHuman: Platform Effector 2D: Get Use Side Bounce
haystackProgrammer: PlatformEffector2D.useSideBounce (get)
favoriteKey: UnityEngine.PlatformEffector2D.useSideBounce@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideBounce
tag3: UnityEngine.PlatformEffector2D;useSideBounce
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useSideBounce","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84939727-874a-4466-b111-b2a3a4d58278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Side Bounce
labelProgrammer: useSideBounce (set)
haystackHuman: Platform Effector 2D: Set Use Side Bounce
haystackProgrammer: PlatformEffector2D.useSideBounce (set)
favoriteKey: UnityEngine.PlatformEffector2D.useSideBounce@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideBounce
tag3: UnityEngine.PlatformEffector2D;useSideBounce
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useSideBounce","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f7f5a2e9-59ab-4de4-b8f2-5831b78f06a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Surface Arc
labelProgrammer: surfaceArc (get)
haystackHuman: Platform Effector 2D: Get Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"surfaceArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"941ca9e3-f763-46df-84fe-ca8580868b45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Arc
labelProgrammer: surfaceArc (set)
haystackHuman: Platform Effector 2D: Set Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"surfaceArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9924a3d2-6a6c-4ecc-9881-f1bd77586a64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Side Arc
labelProgrammer: sideArc (get)
haystackHuman: Platform Effector 2D: Get Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"sideArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"446ae209-3692-470b-88d3-a99ff43f280e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Side Arc
labelProgrammer: sideArc (set)
haystackHuman: Platform Effector 2D: Set Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sideArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ea242185-81fd-4234-882e-1137fbd8f144","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotational Offset
labelProgrammer: rotationalOffset (get)
haystackHuman: Platform Effector 2D: Get Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (get)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"rotationalOffset","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bd88b2f-090f-4fa2-bc68-fa1411e5b628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotational Offset
labelProgrammer: rotationalOffset (set)
haystackHuman: Platform Effector 2D: Set Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (set)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"rotationalOffset","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6b5a6bb5-8d9b-4eb2-98e6-550ac026c123","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Platform Effector 2D: Get Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa321816-9a68-4596-adc7-4d97c2843a6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Platform Effector 2D: Set Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"45e5c01c-caa1-4231-b3a9-c27cb235ab53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Platform Effector 2D: Get Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc298fc9-9c9f-46d9-b981-28172edfcf00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Platform Effector 2D: Set Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b602476c-89e1-4fca-92ae-76a5e91418c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Platform Effector 2D: Get Enabled
haystackProgrammer: PlatformEffector2D.enabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ab33b94-2504-48b9-a82a-accdbd856a9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Platform Effector 2D: Set Enabled
haystackProgrammer: PlatformEffector2D.enabled (set)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d7c10a7b-70dd-4c37-a4b8-56c8c3dc2231","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Platform Effector 2D: Is Active And Enabled
haystackProgrammer: PlatformEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;isActiveAndEnabled
tag3: UnityEngine.PlatformEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3a077fc-c9cb-438b-b5de-510ad18e49d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Platform Effector 2D: Get Transform
haystackProgrammer: PlatformEffector2D.transform (get)
favoriteKey: UnityEngine.PlatformEffector2D.transform@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a98cc38f-470c-4051-b777-77390a0f02aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Platform Effector 2D: Get Game Object
haystackProgrammer: PlatformEffector2D.gameObject (get)
favoriteKey: UnityEngine.PlatformEffector2D.gameObject@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75c0f5e4-4c09-4af9-ab3e-752e6b83b0b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Platform Effector 2D: Get Tag
haystackProgrammer: PlatformEffector2D.tag (get)
favoriteKey: UnityEngine.PlatformEffector2D.tag@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Platform Effector 2D: Set Tag
haystackProgrammer: PlatformEffector2D.tag (set)
favoriteKey: UnityEngine.PlatformEffector2D.tag@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
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valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Platform Effector 2D: Get Name
haystackProgrammer: PlatformEffector2D.name (get)
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tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Platform Effector 2D: Set Name
haystackProgrammer: PlatformEffector2D.name (set)
favoriteKey: UnityEngine.PlatformEffector2D.name@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
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valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Platform Effector 2D: Get Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Platform Effector 2D: Set Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.Type)@any
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tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Surface Effector 2D: Try Get Component
haystackProgrammer: SurfaceEffector2D.TryGetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
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tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.Type)@any
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tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.Type)@any
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tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.Type)@any
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tag2: UnityEngine.SurfaceEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.SurfaceEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.Type)@any
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tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Surface Effector 2D: Get Components
haystackProgrammer: SurfaceEffector2D.GetComponents
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponents(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
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tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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haystackProgrammer: SurfaceEffector2D.GetComponents
tag1: UnityEngine.SurfaceEffector2D
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Surface Effector 2D: Compare Tag
haystackProgrammer: SurfaceEffector2D.CompareTag
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valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
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tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
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valueInputTypes: UnityEngine.SurfaceEffector2D|System.String|System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Surface Effector 2D: Send Message Upwards
haystackProgrammer: SurfaceEffector2D.SendMessageUpwards
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Surface Effector 2D: Send Message Upwards
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4c7dab39-08da-4da6-943d-f506dc7f38ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Surface Effector 2D: To String
haystackProgrammer: SurfaceEffector2D.ToString
favoriteKey: UnityEngine.SurfaceEffector2D.ToString()@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d75d7f49-336b-4cb5-b877-da18221a8f1b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Surface Effector 2D: Equals
haystackProgrammer: SurfaceEffector2D.Equals
favoriteKey: UnityEngine.SurfaceEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"21756a5f-b340-4907-9f08-e6e58e4f9dc8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Surface Effector 2D: Get Type
haystackProgrammer: SurfaceEffector2D.GetType
favoriteKey: UnityEngine.SurfaceEffector2D.GetType()@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ad3db44-7317-42f3-8519-ace4806ba865","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Surface Effector 2D: Reference Equals
haystackProgrammer: SurfaceEffector2D.ReferenceEquals
favoriteKey: UnityEngine.SurfaceEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"705d1474-9d00-44f1-bd4b-526e663a5d66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Surface Effector 2D: Get Speed
haystackProgrammer: SurfaceEffector2D.speed (get)
favoriteKey: UnityEngine.SurfaceEffector2D.speed@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speed
tag3: UnityEngine.SurfaceEffector2D;speed
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e19508bd-aeca-4e3c-8fef-d1159f3e7c25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Surface Effector 2D: Set Speed
haystackProgrammer: SurfaceEffector2D.speed (set)
favoriteKey: UnityEngine.SurfaceEffector2D.speed@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speed
tag3: UnityEngine.SurfaceEffector2D;speed
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4b9f1334-75fb-47b3-a848-16438832f5c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Variation
labelProgrammer: speedVariation (get)
haystackHuman: Surface Effector 2D: Get Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (get)
favoriteKey: UnityEngine.SurfaceEffector2D.speedVariation@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speedVariation
tag3: UnityEngine.SurfaceEffector2D;speedVariation
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"speedVariation","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d4cb594-5c5d-41b7-98d1-3ec6c342d849","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed Variation
labelProgrammer: speedVariation (set)
haystackHuman: Surface Effector 2D: Set Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (set)
favoriteKey: UnityEngine.SurfaceEffector2D.speedVariation@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speedVariation
tag3: UnityEngine.SurfaceEffector2D;speedVariation
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speedVariation","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"47d385a2-6286-48b5-89b2-0415d86bc9da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Scale
labelProgrammer: forceScale (get)
haystackHuman: Surface Effector 2D: Get Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (get)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceScale","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f21b9e5-af93-44bf-b503-5180c324d0e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Scale
labelProgrammer: forceScale (set)
haystackHuman: Surface Effector 2D: Set Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (set)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceScale","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6cd7b0e0-81ac-4345-8b2d-83df4febc9a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Contact Force
labelProgrammer: useContactForce (get)
haystackHuman: Surface Effector 2D: Get Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useContactForce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"954f1e96-a8d2-4141-808a-d3073185e6fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Contact Force
labelProgrammer: useContactForce (set)
haystackHuman: Surface Effector 2D: Set Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useContactForce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4ebf8c15-1f56-45f4-9751-c5e9a42e5d27","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Friction
labelProgrammer: useFriction (get)
haystackHuman: Surface Effector 2D: Get Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFriction","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c70d6f9-72ad-4dac-82dc-a0956bf3fcad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Friction
labelProgrammer: useFriction (set)
haystackHuman: Surface Effector 2D: Set Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFriction","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"36d85867-2d26-4318-a3f3-5f42708b1e3b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounce
labelProgrammer: useBounce (get)
haystackHuman: Surface Effector 2D: Get Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49e1f029-2694-4587-af07-068a285d70fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounce
labelProgrammer: useBounce (set)
haystackHuman: Surface Effector 2D: Set Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"42742c12-c8e2-45d1-83d6-22dbf73605f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Surface Effector 2D: Get Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f733f76-bed2-4724-8c23-cab3402f9cd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Surface Effector 2D: Set Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"058d4289-d5af-46f7-b0af-8c4ecaf934f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Surface Effector 2D: Get Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3502eda2-09e2-45dc-84f3-556ff17afb12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Surface Effector 2D: Set Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1da5e7cb-9583-4513-acf2-906185b947be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Surface Effector 2D: Get Enabled
haystackProgrammer: SurfaceEffector2D.enabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57d1c8d9-f86d-4f0b-97ac-92b08f37c96c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Surface Effector 2D: Set Enabled
haystackProgrammer: SurfaceEffector2D.enabled (set)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2f2f7717-7d3e-4971-afdd-9302ae80ec39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Surface Effector 2D: Is Active And Enabled
haystackProgrammer: SurfaceEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
tag3: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2aa7a9e8-2350-49c9-8d9f-9896b8b97dcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Surface Effector 2D: Get Transform
haystackProgrammer: SurfaceEffector2D.transform (get)
favoriteKey: UnityEngine.SurfaceEffector2D.transform@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"604d7ec4-a49e-4719-b5b5-f0998b647ca8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Surface Effector 2D: Get Game Object
haystackProgrammer: SurfaceEffector2D.gameObject (get)
favoriteKey: UnityEngine.SurfaceEffector2D.gameObject@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9c6f705-c2da-4d02-b6aa-fc0ca50c320f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Surface Effector 2D: Get Tag
haystackProgrammer: SurfaceEffector2D.tag (get)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52a1edae-668f-4a58-acc1-4f4459b1eeb8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Surface Effector 2D: Set Tag
haystackProgrammer: SurfaceEffector2D.tag (set)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Surface Effector 2D: Get Name
haystackProgrammer: SurfaceEffector2D.name (get)
favoriteKey: UnityEngine.SurfaceEffector2D.name@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Surface Effector 2D: Set Name
haystackProgrammer: SurfaceEffector2D.name (set)
favoriteKey: UnityEngine.SurfaceEffector2D.name@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Surface Effector 2D: Get Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (get)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Surface Effector 2D: Set Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (set)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Physics Update Behaviour 2D: Try Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.TryGetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.String)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Components In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Physics Update Behaviour 2D: Get Components In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Physics Update Behaviour 2D: Get Component In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Components In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Physics Update Behaviour 2D: Get Components In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Physics Update Behaviour 2D: Get Components
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponents
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponents(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Physics Update Behaviour 2D: Get Components
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponents
tag1: UnityEngine.PhysicsUpdateBehaviour2D
favoriteKey:
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tag2:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Physics Update Behaviour 2D: Compare Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.CompareTag
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.CompareTag(System.String)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessageUpwards
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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tag2:
UnityEngine.PhysicsUpdateBehaviour2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessageUpwards
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;SendMessageUpwards;System.String;System.Object
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valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String|System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessageUpwards
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.SendMessageUpwards(System.String)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Physics Update Behaviour 2D: Send Message
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tag3: UnityEngine.Component;SendMessage;System.String;System.Object
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labelProgrammer: GetInstanceID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Find Object Of Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectOfType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Update Behaviour 2D: To String
haystackProgrammer: PhysicsUpdateBehaviour2D.ToString
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ToString()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.Equals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Update Behaviour 2D: Get Type
haystackProgrammer: PhysicsUpdateBehaviour2D.GetType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetType()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetType;
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valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Reference Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.ReferenceEquals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Update Behaviour 2D: Get Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Update Behaviour 2D: Set Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Update Behaviour 2D: Is Active And Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.isActiveAndEnabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform
haystackProgrammer: PhysicsUpdateBehaviour2D.transform (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transform@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Update Behaviour 2D: Get Game Object
haystackProgrammer: PhysicsUpdateBehaviour2D.gameObject (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.gameObject@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Update Behaviour 2D: Get Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Update Behaviour 2D: Set Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Update Behaviour 2D: Get Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Update Behaviour 2D: Set Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Update Behaviour 2D: Get Hide Flags
haystackProgrammer: PhysicsUpdateBehaviour2D.hideFlags (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.hideFlags@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Update Behaviour 2D: Set Hide Flags
haystackProgrammer: PhysicsUpdateBehaviour2D.hideFlags (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.hideFlags@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Constant Force 2D: Get Component
haystackProgrammer: ConstantForce2D.GetComponent
favoriteKey: UnityEngine.ConstantForce2D.GetComponent(System.Type)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Constant Force 2D: Try Get Component
haystackProgrammer: ConstantForce2D.TryGetComponent
favoriteKey: UnityEngine.ConstantForce2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: UnityEngine.ConstantForce2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Constant Force 2D: Get Component
haystackProgrammer: ConstantForce2D.GetComponent
favoriteKey: UnityEngine.ConstantForce2D.GetComponent(System.String)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Constant Force 2D: Get Component In Children
haystackProgrammer: ConstantForce2D.GetComponentInChildren
favoriteKey: UnityEngine.ConstantForce2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ConstantForce2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Constant Force 2D: Get Component In Children
haystackProgrammer: ConstantForce2D.GetComponentInChildren
favoriteKey: UnityEngine.ConstantForce2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Constant Force 2D: Get Components In Children
haystackProgrammer: ConstantForce2D.GetComponentsInChildren
favoriteKey: UnityEngine.ConstantForce2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ConstantForce2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Constant Force 2D: Get Components In Children
haystackProgrammer: ConstantForce2D.GetComponentsInChildren
favoriteKey: UnityEngine.ConstantForce2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Constant Force 2D: Get Component In Parent
haystackProgrammer: ConstantForce2D.GetComponentInParent
favoriteKey: UnityEngine.ConstantForce2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ConstantForce2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Constant Force 2D: Get Component In Parent
haystackProgrammer: ConstantForce2D.GetComponentInParent
favoriteKey: UnityEngine.ConstantForce2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Constant Force 2D: Get Components In Parent
haystackProgrammer: ConstantForce2D.GetComponentsInParent
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labelHuman: To String ()
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Constant Force 2D: Get Name
haystackProgrammer: ConstantForce2D.name (get)
favoriteKey: UnityEngine.ConstantForce2D.name@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Constant Force 2D: Set Name
haystackProgrammer: ConstantForce2D.name (set)
favoriteKey: UnityEngine.ConstantForce2D.name@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Constant Force 2D: Get Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (get)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Constant Force 2D: Set Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (set)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physics Material 2D: Get Instance ID
haystackProgrammer: PhysicsMaterial2D.GetInstanceID
favoriteKey: UnityEngine.PhysicsMaterial2D.GetInstanceID()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Material 2D: Get Hash Code
haystackProgrammer: PhysicsMaterial2D.GetHashCode
favoriteKey: UnityEngine.PhysicsMaterial2D.GetHashCode()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Material 2D: Equals
haystackProgrammer: PhysicsMaterial2D.Equals
favoriteKey: UnityEngine.PhysicsMaterial2D.Equals(System.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.PhysicsMaterial2D|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
favoriteKey: UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
favoriteKey: UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"af59faf9-8f43-4569-a307-6c8cfbdf4c1b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cb7bd05c-b36a-4352-88cd-3c882d45e08c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Material 2D: Destroy
haystackProgrammer: PhysicsMaterial2D.Destroy
favoriteKey: UnityEngine.PhysicsMaterial2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Material 2D: Destroy
haystackProgrammer: PhysicsMaterial2D.Destroy
favoriteKey: UnityEngine.PhysicsMaterial2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1aa71dba-25cc-4fa8-a84b-a2cda0fd3ce2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Material 2D: Destroy Immediate
haystackProgrammer: PhysicsMaterial2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsMaterial2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Material 2D: Destroy Immediate
haystackProgrammer: PhysicsMaterial2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsMaterial2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"2b4f0f0b-7442-4f70-8747-36c8e0e62f81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics Material 2D: Find Objects Of Type
haystackProgrammer: PhysicsMaterial2D.FindObjectsOfType
favoriteKey: UnityEngine.PhysicsMaterial2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"be08cb9c-6a9b-4960-8987-d62a98861c75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


