# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
tag1: UnityEngine.ArticulationBody
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3bdeb0d1-b347-4ece-9b87-6cd591dfda2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
tag1: UnityEngine.ArticulationBody
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"ccd8ac42-e21f-4e7d-9c58-c5178e3a3578","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
favoriteKey: UnityEngine.ArticulationBody.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"86590ed2-6d2e-46ef-bc11-5aacc3e4d29a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
favoriteKey: UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"df29d768-03df-427b-b451-026ebec11341","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Articulation Body: Instantiate
haystackProgrammer: ArticulationBody.Instantiate
favoriteKey: UnityEngine.ArticulationBody.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"493ce5df-753e-4735-9aff-f6ae55214950","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Articulation Body: Destroy
haystackProgrammer: ArticulationBody.Destroy
favoriteKey: UnityEngine.ArticulationBody.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"788b284a-d1af-4087-8cce-90bafc4a12ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Articulation Body: Destroy
haystackProgrammer: ArticulationBody.Destroy
favoriteKey: UnityEngine.ArticulationBody.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"89e9419f-fce4-4eec-bdfe-3d9594edb189","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Articulation Body: Destroy Immediate
haystackProgrammer: ArticulationBody.DestroyImmediate
favoriteKey: UnityEngine.ArticulationBody.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4ebc850b-3a82-4714-b021-43e45e011124","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Articulation Body: Destroy Immediate
haystackProgrammer: ArticulationBody.DestroyImmediate
favoriteKey: UnityEngine.ArticulationBody.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c3458a25-63fe-4ff6-b1f8-b6329dfa77f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Articulation Body: Find Objects Of Type
haystackProgrammer: ArticulationBody.FindObjectsOfType
favoriteKey: UnityEngine.ArticulationBody.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"af831786-8f04-4fd8-a99a-0ec7adfff017","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Articulation Body: Find Objects Of Type
haystackProgrammer: ArticulationBody.FindObjectsOfType
favoriteKey: UnityEngine.ArticulationBody.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0f2d502d-1c1d-4949-839f-961ae40dc971","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Articulation Body: Dont Destroy On Load
haystackProgrammer: ArticulationBody.DontDestroyOnLoad
favoriteKey: UnityEngine.ArticulationBody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f0c2e363-d9f7-4913-92dc-4cf5c9222698","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Articulation Body: Find Object Of Type
haystackProgrammer: ArticulationBody.FindObjectOfType
favoriteKey: UnityEngine.ArticulationBody.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"278c35c0-0de5-462a-a0e2-30d3ea1c10ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Articulation Body: Find Object Of Type
haystackProgrammer: ArticulationBody.FindObjectOfType
favoriteKey: UnityEngine.ArticulationBody.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9fb9cbd3-98bf-4f95-9e68-fc9f856c9c61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Articulation Body: To String
haystackProgrammer: ArticulationBody.ToString
favoriteKey: UnityEngine.ArticulationBody.ToString()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41ab9477-02f8-4975-a132-f82d99de4099","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Articulation Body: Equals
haystackProgrammer: ArticulationBody.Equals
favoriteKey: UnityEngine.ArticulationBody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"837ab81f-d7fa-4e53-a30e-acf1d0842018","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Articulation Body: Get Type
haystackProgrammer: ArticulationBody.GetType
favoriteKey: UnityEngine.ArticulationBody.GetType()@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87b8d34f-1365-4e19-9e87-b9ef3b89155b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Articulation Body: Reference Equals
haystackProgrammer: ArticulationBody.ReferenceEquals
favoriteKey: UnityEngine.ArticulationBody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c26c036-79b5-4c0e-870d-bf7dddfce17b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Type
labelProgrammer: jointType (get)
haystackHuman: Articulation Body: Get Joint Type
haystackProgrammer: ArticulationBody.jointType (get)
favoriteKey: UnityEngine.ArticulationBody.jointType@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointType
tag3: UnityEngine.ArticulationBody;jointType
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"member":{"name":"jointType","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d32cbf24-e99e-4385-ac30-af0e56661eaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Type
labelProgrammer: jointType (set)
haystackHuman: Articulation Body: Set Joint Type
haystackProgrammer: ArticulationBody.jointType (set)
favoriteKey: UnityEngine.ArticulationBody.jointType@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointType
tag3: UnityEngine.ArticulationBody;jointType
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationJointType
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"chainable":false,"member":{"name":"jointType","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"FixedJoint","$type":"UnityEngine.ArticulationJointType"}},"position":{"x":0.0,"y":0.0},"guid":"d2c0c801-9384-43ee-8867-89c9f1c619ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Position
labelProgrammer: anchorPosition (get)
haystackHuman: Articulation Body: Get Anchor Position
haystackProgrammer: ArticulationBody.anchorPosition (get)
favoriteKey: UnityEngine.ArticulationBody.anchorPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorPosition
tag3: UnityEngine.ArticulationBody;anchorPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31c6a1d3-3dd3-473d-9454-0ae1d80476a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Position
labelProgrammer: anchorPosition (set)
haystackHuman: Articulation Body: Set Anchor Position
haystackProgrammer: ArticulationBody.anchorPosition (set)
favoriteKey: UnityEngine.ArticulationBody.anchorPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorPosition
tag3: UnityEngine.ArticulationBody;anchorPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"77fe60e7-693f-476e-acc1-1a804429640b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Anchor Position
labelProgrammer: parentAnchorPosition (get)
haystackHuman: Articulation Body: Get Parent Anchor Position
haystackProgrammer: ArticulationBody.parentAnchorPosition (get)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorPosition
tag3: UnityEngine.ArticulationBody;parentAnchorPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"parentAnchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"452c4909-8368-4d35-bfa0-8e45b9882d62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent Anchor Position
labelProgrammer: parentAnchorPosition (set)
haystackHuman: Articulation Body: Set Parent Anchor Position
haystackProgrammer: ArticulationBody.parentAnchorPosition (set)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorPosition
tag3: UnityEngine.ArticulationBody;parentAnchorPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"parentAnchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"98deaf78-84a0-4ff6-893b-3d5dbfcfa21f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Rotation
labelProgrammer: anchorRotation (get)
haystackHuman: Articulation Body: Get Anchor Rotation
haystackProgrammer: ArticulationBody.anchorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.anchorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorRotation
tag3: UnityEngine.ArticulationBody;anchorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"anchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8cb128a-a494-4b4a-9b50-8cc93b71a86d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Rotation
labelProgrammer: anchorRotation (set)
haystackHuman: Articulation Body: Set Anchor Rotation
haystackProgrammer: ArticulationBody.anchorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.anchorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorRotation
tag3: UnityEngine.ArticulationBody;anchorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"anchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af1faef4-36ec-4f95-b46b-c5b0ffa09630","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Anchor Rotation
labelProgrammer: parentAnchorRotation (get)
haystackHuman: Articulation Body: Get Parent Anchor Rotation
haystackProgrammer: ArticulationBody.parentAnchorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorRotation
tag3: UnityEngine.ArticulationBody;parentAnchorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"parentAnchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"808dca31-acb1-4f71-890e-fb6e7505145c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent Anchor Rotation
labelProgrammer: parentAnchorRotation (set)
haystackHuman: Articulation Body: Set Parent Anchor Rotation
haystackProgrammer: ArticulationBody.parentAnchorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorRotation
tag3: UnityEngine.ArticulationBody;parentAnchorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"parentAnchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"901e8f18-e989-4572-a5ab-0c683b0ec661","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Root
labelProgrammer: isRoot (get)
haystackHuman: Articulation Body: Is Root
haystackProgrammer: ArticulationBody.isRoot (get)
favoriteKey: UnityEngine.ArticulationBody.isRoot@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;isRoot
tag3: UnityEngine.ArticulationBody;isRoot
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isRoot","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"916f35b1-710c-4455-9788-d9a3d2ca68c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Match Anchors
labelProgrammer: matchAnchors (get)
haystackHuman: Articulation Body: Get Match Anchors
haystackProgrammer: ArticulationBody.matchAnchors (get)
favoriteKey: UnityEngine.ArticulationBody.matchAnchors@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;matchAnchors
tag3: UnityEngine.ArticulationBody;matchAnchors
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"matchAnchors","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e6fe974-62a5-4d21-a7bd-8fb131925940","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Match Anchors
labelProgrammer: matchAnchors (set)
haystackHuman: Articulation Body: Set Match Anchors
haystackProgrammer: ArticulationBody.matchAnchors (set)
favoriteKey: UnityEngine.ArticulationBody.matchAnchors@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;matchAnchors
tag3: UnityEngine.ArticulationBody;matchAnchors
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"matchAnchors","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ede2ccc9-6f9f-4696-b8cb-789665c9e13e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock X
labelProgrammer: linearLockX (get)
haystackHuman: Articulation Body: Get Linear Lock X
haystackProgrammer: ArticulationBody.linearLockX (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockX@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockX
tag3: UnityEngine.ArticulationBody;linearLockX
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockX","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19b05e61-dbf9-49db-b0bb-9997d28ea28d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock X
labelProgrammer: linearLockX (set)
haystackHuman: Articulation Body: Set Linear Lock X
haystackProgrammer: ArticulationBody.linearLockX (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockX@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockX
tag3: UnityEngine.ArticulationBody;linearLockX
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockX","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"ecaa0ba3-13f2-48d7-a8e1-ddb87b59d06b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock Y
labelProgrammer: linearLockY (get)
haystackHuman: Articulation Body: Get Linear Lock Y
haystackProgrammer: ArticulationBody.linearLockY (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockY@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockY
tag3: UnityEngine.ArticulationBody;linearLockY
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockY","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfa3f1e6-ccc3-4fa9-b2fd-1123dfeee349","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock Y
labelProgrammer: linearLockY (set)
haystackHuman: Articulation Body: Set Linear Lock Y
haystackProgrammer: ArticulationBody.linearLockY (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockY@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockY
tag3: UnityEngine.ArticulationBody;linearLockY
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockY","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"9c0e4f46-928d-4588-8114-683ae7dfc399","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock Z
labelProgrammer: linearLockZ (get)
haystackHuman: Articulation Body: Get Linear Lock Z
haystackProgrammer: ArticulationBody.linearLockZ (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockZ@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockZ
tag3: UnityEngine.ArticulationBody;linearLockZ
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockZ","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a2fc3b9-409d-4b79-9d09-c8ec0e6fb9b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock Z
labelProgrammer: linearLockZ (set)
haystackHuman: Articulation Body: Set Linear Lock Z
haystackProgrammer: ArticulationBody.linearLockZ (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockZ@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockZ
tag3: UnityEngine.ArticulationBody;linearLockZ
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockZ","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"3d29686b-f24c-4404-81d7-b43a9c056a4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Swing Y Lock
labelProgrammer: swingYLock (get)
haystackHuman: Articulation Body: Get Swing Y Lock
haystackProgrammer: ArticulationBody.swingYLock (get)
favoriteKey: UnityEngine.ArticulationBody.swingYLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingYLock
tag3: UnityEngine.ArticulationBody;swingYLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"swingYLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e351a312-6aa7-4a68-8256-e5f966f815a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Swing Y Lock
labelProgrammer: swingYLock (set)
haystackHuman: Articulation Body: Set Swing Y Lock
haystackProgrammer: ArticulationBody.swingYLock (set)
favoriteKey: UnityEngine.ArticulationBody.swingYLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingYLock
tag3: UnityEngine.ArticulationBody;swingYLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"swingYLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"80d74c69-7a49-40bb-a1a2-c8b59fb73350","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Swing Z Lock
labelProgrammer: swingZLock (get)
haystackHuman: Articulation Body: Get Swing Z Lock
haystackProgrammer: ArticulationBody.swingZLock (get)
favoriteKey: UnityEngine.ArticulationBody.swingZLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingZLock
tag3: UnityEngine.ArticulationBody;swingZLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"swingZLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56fa0b0e-bca2-4ea5-bb41-02d9177bb029","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Swing Z Lock
labelProgrammer: swingZLock (set)
haystackHuman: Articulation Body: Set Swing Z Lock
haystackProgrammer: ArticulationBody.swingZLock (set)
favoriteKey: UnityEngine.ArticulationBody.swingZLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingZLock
tag3: UnityEngine.ArticulationBody;swingZLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"swingZLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"c9b99b0d-311c-487d-8533-fd219317ff87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist Lock
labelProgrammer: twistLock (get)
haystackHuman: Articulation Body: Get Twist Lock
haystackProgrammer: ArticulationBody.twistLock (get)
favoriteKey: UnityEngine.ArticulationBody.twistLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;twistLock
tag3: UnityEngine.ArticulationBody;twistLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"twistLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79a37eca-126b-4093-a702-5d3b5c0ed00a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist Lock
labelProgrammer: twistLock (set)
haystackHuman: Articulation Body: Set Twist Lock
haystackProgrammer: ArticulationBody.twistLock (set)
favoriteKey: UnityEngine.ArticulationBody.twistLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;twistLock
tag3: UnityEngine.ArticulationBody;twistLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"twistLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"db4be4e1-255b-484c-bb3a-b8c405507b82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Drive
labelProgrammer: xDrive (get)
haystackHuman: Articulation Body: Get X Drive
haystackProgrammer: ArticulationBody.xDrive (get)
favoriteKey: UnityEngine.ArticulationBody.xDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;xDrive
tag3: UnityEngine.ArticulationBody;xDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"xDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad3a72d4-7f79-4ea2-ae18-ba5db5660fdd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Drive
labelProgrammer: xDrive (set)
haystackHuman: Articulation Body: Set X Drive
haystackProgrammer: ArticulationBody.xDrive (set)
favoriteKey: UnityEngine.ArticulationBody.xDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;xDrive
tag3: UnityEngine.ArticulationBody;xDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"xDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"981a8b81-5867-48f2-ba8d-658873fc1b89","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Drive
labelProgrammer: yDrive (get)
haystackHuman: Articulation Body: Get Y Drive
haystackProgrammer: ArticulationBody.yDrive (get)
favoriteKey: UnityEngine.ArticulationBody.yDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;yDrive
tag3: UnityEngine.ArticulationBody;yDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"yDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a3e2e61-74b3-4ca0-9e0d-8e9a8b19432c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Drive
labelProgrammer: yDrive (set)
haystackHuman: Articulation Body: Set Y Drive
haystackProgrammer: ArticulationBody.yDrive (set)
favoriteKey: UnityEngine.ArticulationBody.yDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;yDrive
tag3: UnityEngine.ArticulationBody;yDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"yDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a97414a-6c42-484f-ac53-a6435d5665ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z Drive
labelProgrammer: zDrive (get)
haystackHuman: Articulation Body: Get Z Drive
haystackProgrammer: ArticulationBody.zDrive (get)
favoriteKey: UnityEngine.ArticulationBody.zDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;zDrive
tag3: UnityEngine.ArticulationBody;zDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"zDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14ff4e71-636d-43a8-96b5-aa6f4fdbb7ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z Drive
labelProgrammer: zDrive (set)
haystackHuman: Articulation Body: Set Z Drive
haystackProgrammer: ArticulationBody.zDrive (set)
favoriteKey: UnityEngine.ArticulationBody.zDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;zDrive
tag3: UnityEngine.ArticulationBody;zDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"zDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a98e99f-2810-4a1a-9940-eaca935b0f7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Immovable
labelProgrammer: immovable (get)
haystackHuman: Articulation Body: Get Immovable
haystackProgrammer: ArticulationBody.immovable (get)
favoriteKey: UnityEngine.ArticulationBody.immovable@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;immovable
tag3: UnityEngine.ArticulationBody;immovable
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"immovable","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6686dcb-7cce-40a2-a2dc-493116e3f7ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Immovable
labelProgrammer: immovable (set)
haystackHuman: Articulation Body: Set Immovable
haystackProgrammer: ArticulationBody.immovable (set)
favoriteKey: UnityEngine.ArticulationBody.immovable@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;immovable
tag3: UnityEngine.ArticulationBody;immovable
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"immovable","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6b19e03d-7b38-463c-86e1-47e6fadb4b7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Articulation Body: Get Use Gravity
haystackProgrammer: ArticulationBody.useGravity (get)
favoriteKey: UnityEngine.ArticulationBody.useGravity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;useGravity
tag3: UnityEngine.ArticulationBody;useGravity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"235c2ce8-c16f-4433-8888-802032b32940","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Articulation Body: Set Use Gravity
haystackProgrammer: ArticulationBody.useGravity (set)
favoriteKey: UnityEngine.ArticulationBody.useGravity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;useGravity
tag3: UnityEngine.ArticulationBody;useGravity
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"18ee7007-5762-44fb-84dd-82156686590a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Articulation Body: Get Linear Damping
haystackProgrammer: ArticulationBody.linearDamping (get)
favoriteKey: UnityEngine.ArticulationBody.linearDamping@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearDamping
tag3: UnityEngine.ArticulationBody;linearDamping
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf6fa775-511b-4fea-a8d9-4c440596aa2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Articulation Body: Set Linear Damping
haystackProgrammer: ArticulationBody.linearDamping (set)
favoriteKey: UnityEngine.ArticulationBody.linearDamping@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearDamping
tag3: UnityEngine.ArticulationBody;linearDamping
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1cb41e96-be6b-4c26-9dde-08489e2df198","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Articulation Body: Get Angular Damping
haystackProgrammer: ArticulationBody.angularDamping (get)
favoriteKey: UnityEngine.ArticulationBody.angularDamping@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularDamping
tag3: UnityEngine.ArticulationBody;angularDamping
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4549ce2-7e48-4e7c-bbc1-48d8802f1b3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Articulation Body: Set Angular Damping
haystackProgrammer: ArticulationBody.angularDamping (set)
favoriteKey: UnityEngine.ArticulationBody.angularDamping@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularDamping
tag3: UnityEngine.ArticulationBody;angularDamping
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"23a3b072-a556-49fb-a632-af2ea3b0565c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Friction
labelProgrammer: jointFriction (get)
haystackHuman: Articulation Body: Get Joint Friction
haystackProgrammer: ArticulationBody.jointFriction (get)
favoriteKey: UnityEngine.ArticulationBody.jointFriction@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointFriction
tag3: UnityEngine.ArticulationBody;jointFriction
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointFriction","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcd593cf-3212-4cc2-bd43-95393c070de4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Friction
labelProgrammer: jointFriction (set)
haystackHuman: Articulation Body: Set Joint Friction
haystackProgrammer: ArticulationBody.jointFriction (set)
favoriteKey: UnityEngine.ArticulationBody.jointFriction@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointFriction
tag3: UnityEngine.ArticulationBody;jointFriction
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"jointFriction","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"07713c7b-dce2-44f4-8a6a-afcc327b5874","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Articulation Body: Get Velocity
haystackProgrammer: ArticulationBody.velocity (get)
favoriteKey: UnityEngine.ArticulationBody.velocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;velocity
tag3: UnityEngine.ArticulationBody;velocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cd79e60-50a7-4cd1-974a-6e4c092eff41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Articulation Body: Set Velocity
haystackProgrammer: ArticulationBody.velocity (set)
favoriteKey: UnityEngine.ArticulationBody.velocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;velocity
tag3: UnityEngine.ArticulationBody;velocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5c1a4954-c1bf-4125-8408-2469513c48c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Articulation Body: Get Angular Velocity
haystackProgrammer: ArticulationBody.angularVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.angularVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularVelocity
tag3: UnityEngine.ArticulationBody;angularVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ef960c4-f6fc-4061-b2d5-317a67c36ea1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Articulation Body: Set Angular Velocity
haystackProgrammer: ArticulationBody.angularVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.angularVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularVelocity
tag3: UnityEngine.ArticulationBody;angularVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"74e37f27-5d42-40df-8480-bc0fd8c6e5b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Articulation Body: Get Mass
haystackProgrammer: ArticulationBody.mass (get)
favoriteKey: UnityEngine.ArticulationBody.mass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;mass
tag3: UnityEngine.ArticulationBody;mass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"963acbea-6dca-4452-9f95-2ec01f473629","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Articulation Body: Set Mass
haystackProgrammer: ArticulationBody.mass (set)
favoriteKey: UnityEngine.ArticulationBody.mass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;mass
tag3: UnityEngine.ArticulationBody;mass
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b5997fe7-3492-4da0-8f0f-987adfd665a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Articulation Body: Get Center Of Mass
haystackProgrammer: ArticulationBody.centerOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.centerOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;centerOfMass
tag3: UnityEngine.ArticulationBody;centerOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2cd7319-c5b0-423b-9a57-9dd8be265bb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Articulation Body: Set Center Of Mass
haystackProgrammer: ArticulationBody.centerOfMass (set)
favoriteKey: UnityEngine.ArticulationBody.centerOfMass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;centerOfMass
tag3: UnityEngine.ArticulationBody;centerOfMass
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8cf027cf-7220-4b29-a619-8c4595d85afa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Articulation Body: Get World Center Of Mass
haystackProgrammer: ArticulationBody.worldCenterOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.worldCenterOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;worldCenterOfMass
tag3: UnityEngine.ArticulationBody;worldCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"376171f4-a061-4a8d-9c67-d48675c01aad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Articulation Body: Get Inertia Tensor
haystackProgrammer: ArticulationBody.inertiaTensor (get)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensor@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensor
tag3: UnityEngine.ArticulationBody;inertiaTensor
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f0d3b98-e36a-4e82-acf2-9a18fb0317c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Articulation Body: Set Inertia Tensor
haystackProgrammer: ArticulationBody.inertiaTensor (set)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensor@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensor
tag3: UnityEngine.ArticulationBody;inertiaTensor
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"da9ad700-85e7-425e-b4fc-36f8d6fa1938","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Articulation Body: Get Inertia Tensor Rotation
haystackProgrammer: ArticulationBody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensorRotation
tag3: UnityEngine.ArticulationBody;inertiaTensorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4a3c47c-f157-43d0-ba5f-44c115873edd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Articulation Body: Set Inertia Tensor Rotation
haystackProgrammer: ArticulationBody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensorRotation
tag3: UnityEngine.ArticulationBody;inertiaTensorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66d718d8-5ff0-4e5a-accf-38fe5747e499","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Articulation Body: Get Sleep Threshold
haystackProgrammer: ArticulationBody.sleepThreshold (get)
favoriteKey: UnityEngine.ArticulationBody.sleepThreshold@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;sleepThreshold
tag3: UnityEngine.ArticulationBody;sleepThreshold
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86de83fd-4f43-4f9f-9711-4cca13805cc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Articulation Body: Set Sleep Threshold
haystackProgrammer: ArticulationBody.sleepThreshold (set)
favoriteKey: UnityEngine.ArticulationBody.sleepThreshold@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;sleepThreshold
tag3: UnityEngine.ArticulationBody;sleepThreshold
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b221cd34-8e7f-4b53-a421-9da1b985efb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Articulation Body: Get Solver Iterations
haystackProgrammer: ArticulationBody.solverIterations (get)
favoriteKey: UnityEngine.ArticulationBody.solverIterations@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverIterations
tag3: UnityEngine.ArticulationBody;solverIterations
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54e2e405-0915-4126-bad3-6cf12f5eaf23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Articulation Body: Set Solver Iterations
haystackProgrammer: ArticulationBody.solverIterations (set)
favoriteKey: UnityEngine.ArticulationBody.solverIterations@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverIterations
tag3: UnityEngine.ArticulationBody;solverIterations
valueInputTypes: UnityEngine.ArticulationBody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5dcc83f5-96fb-4c90-9800-374b6ca050d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Articulation Body: Get Solver Velocity Iterations
haystackProgrammer: ArticulationBody.solverVelocityIterations (get)
favoriteKey: UnityEngine.ArticulationBody.solverVelocityIterations@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverVelocityIterations
tag3: UnityEngine.ArticulationBody;solverVelocityIterations
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d52fa977-3bdf-4ec2-9802-44b2ed7de7df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Articulation Body: Set Solver Velocity Iterations
haystackProgrammer: ArticulationBody.solverVelocityIterations (set)
favoriteKey: UnityEngine.ArticulationBody.solverVelocityIterations@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverVelocityIterations
tag3: UnityEngine.ArticulationBody;solverVelocityIterations
valueInputTypes: UnityEngine.ArticulationBody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3c3a0040-90f9-4a06-b91b-107a05a1f172","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Articulation Body: Get Max Angular Velocity
haystackProgrammer: ArticulationBody.maxAngularVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxAngularVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxAngularVelocity
tag3: UnityEngine.ArticulationBody;maxAngularVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99078269-040f-412b-81c5-c4ecda2cb5a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Articulation Body: Set Max Angular Velocity
haystackProgrammer: ArticulationBody.maxAngularVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxAngularVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxAngularVelocity
tag3: UnityEngine.ArticulationBody;maxAngularVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"975cf731-4c9e-44bb-95be-5e25cb7a5bef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Velocity
labelProgrammer: maxLinearVelocity (get)
haystackHuman: Articulation Body: Get Max Linear Velocity
haystackProgrammer: ArticulationBody.maxLinearVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxLinearVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxLinearVelocity
tag3: UnityEngine.ArticulationBody;maxLinearVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"374152f6-2ba2-4386-a8c6-64184d84fd9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Velocity
labelProgrammer: maxLinearVelocity (set)
haystackHuman: Articulation Body: Set Max Linear Velocity
haystackProgrammer: ArticulationBody.maxLinearVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxLinearVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxLinearVelocity
tag3: UnityEngine.ArticulationBody;maxLinearVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"79c07e12-a92d-4b8f-a251-91aaa2df6be3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Joint Velocity
labelProgrammer: maxJointVelocity (get)
haystackHuman: Articulation Body: Get Max Joint Velocity
haystackProgrammer: ArticulationBody.maxJointVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxJointVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxJointVelocity
tag3: UnityEngine.ArticulationBody;maxJointVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxJointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97c2a78f-2fe1-4ad2-bc4f-7a30984383b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Joint Velocity
labelProgrammer: maxJointVelocity (set)
haystackHuman: Articulation Body: Set Max Joint Velocity
haystackProgrammer: ArticulationBody.maxJointVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxJointVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxJointVelocity
tag3: UnityEngine.ArticulationBody;maxJointVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxJointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8f71a7c2-874b-4026-baec-389490dda515","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Articulation Body: Get Max Depenetration Velocity
haystackProgrammer: ArticulationBody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxDepenetrationVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxDepenetrationVelocity
tag3: UnityEngine.ArticulationBody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"384353bb-62cf-45af-9576-0e10fe3a38a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Articulation Body: Set Max Depenetration Velocity
haystackProgrammer: ArticulationBody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxDepenetrationVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxDepenetrationVelocity
tag3: UnityEngine.ArticulationBody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1ff15488-a934-4322-bd4d-63b748d86ae3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Position
labelProgrammer: jointPosition (get)
haystackHuman: Articulation Body: Get Joint Position
haystackProgrammer: ArticulationBody.jointPosition (get)
favoriteKey: UnityEngine.ArticulationBody.jointPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointPosition
tag3: UnityEngine.ArticulationBody;jointPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e89a5299-1cab-4ffe-b521-0e584777e885","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Position
labelProgrammer: jointPosition (set)
haystackHuman: Articulation Body: Set Joint Position
haystackProgrammer: ArticulationBody.jointPosition (set)
favoriteKey: UnityEngine.ArticulationBody.jointPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointPosition
tag3: UnityEngine.ArticulationBody;jointPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf7562c4-1205-4b59-965a-87664956cdeb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Velocity
labelProgrammer: jointVelocity (get)
haystackHuman: Articulation Body: Get Joint Velocity
haystackProgrammer: ArticulationBody.jointVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.jointVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointVelocity
tag3: UnityEngine.ArticulationBody;jointVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"129dba48-2a09-4780-8c57-3bbe50c63f98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Velocity
labelProgrammer: jointVelocity (set)
haystackHuman: Articulation Body: Set Joint Velocity
haystackProgrammer: ArticulationBody.jointVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.jointVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointVelocity
tag3: UnityEngine.ArticulationBody;jointVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59728434-873a-4c98-b727-434265258487","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Acceleration
labelProgrammer: jointAcceleration (get)
haystackHuman: Articulation Body: Get Joint Acceleration
haystackProgrammer: ArticulationBody.jointAcceleration (get)
favoriteKey: UnityEngine.ArticulationBody.jointAcceleration@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointAcceleration
tag3: UnityEngine.ArticulationBody;jointAcceleration
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointAcceleration","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7da600d-f162-4e60-bc32-a9d2a7e42fa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Acceleration
labelProgrammer: jointAcceleration (set)
haystackHuman: Articulation Body: Set Joint Acceleration
haystackProgrammer: ArticulationBody.jointAcceleration (set)
favoriteKey: UnityEngine.ArticulationBody.jointAcceleration@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointAcceleration
tag3: UnityEngine.ArticulationBody;jointAcceleration
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointAcceleration","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40cb2219-7d06-45b8-8665-073cabf8835d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Force
labelProgrammer: jointForce (get)
haystackHuman: Articulation Body: Get Joint Force
haystackProgrammer: ArticulationBody.jointForce (get)
favoriteKey: UnityEngine.ArticulationBody.jointForce@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointForce
tag3: UnityEngine.ArticulationBody;jointForce
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d692e950-7130-44d8-87d8-0e37c5fec122","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Force
labelProgrammer: jointForce (set)
haystackHuman: Articulation Body: Set Joint Force
haystackProgrammer: ArticulationBody.jointForce (set)
favoriteKey: UnityEngine.ArticulationBody.jointForce@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointForce
tag3: UnityEngine.ArticulationBody;jointForce
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3ab361b-6389-4d07-90d8-cb46bab8e91e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dof Count
labelProgrammer: dofCount (get)
haystackHuman: Articulation Body: Get Dof Count
haystackProgrammer: ArticulationBody.dofCount (get)
favoriteKey: UnityEngine.ArticulationBody.dofCount@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;dofCount
tag3: UnityEngine.ArticulationBody;dofCount
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"dofCount","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc35ae63-ea8d-4b61-abd2-d07cc14db454","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index
labelProgrammer: index (get)
haystackHuman: Articulation Body: Get Index
haystackProgrammer: ArticulationBody.index (get)
favoriteKey: UnityEngine.ArticulationBody.index@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;index
tag3: UnityEngine.ArticulationBody;index
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"index","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5424f424-029b-4e51-9278-d58db3101144","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Articulation Body: Get Collision Detection Mode
haystackProgrammer: ArticulationBody.collisionDetectionMode (get)
favoriteKey: UnityEngine.ArticulationBody.collisionDetectionMode@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;collisionDetectionMode
tag3: UnityEngine.ArticulationBody;collisionDetectionMode
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b310197e-a2b4-432d-a958-5d36b0ab20aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Articulation Body: Set Collision Detection Mode
haystackProgrammer: ArticulationBody.collisionDetectionMode (set)
favoriteKey: UnityEngine.ArticulationBody.collisionDetectionMode@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;collisionDetectionMode
tag3: UnityEngine.ArticulationBody;collisionDetectionMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"6fe1ced4-3ff0-4070-a68c-02c5c9db0ca5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Articulation Body: Get Enabled
haystackProgrammer: ArticulationBody.enabled (get)
favoriteKey: UnityEngine.ArticulationBody.enabled@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;enabled
tag3: UnityEngine.ArticulationBody;enabled
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33280ad6-0771-4bf7-80f1-d0e4f9eac843","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Articulation Body: Set Enabled
haystackProgrammer: ArticulationBody.enabled (set)
favoriteKey: UnityEngine.ArticulationBody.enabled@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;enabled
tag3: UnityEngine.ArticulationBody;enabled
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"27e35b0b-8cdc-471e-9f15-becc701262dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Articulation Body: Is Active And Enabled
haystackProgrammer: ArticulationBody.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ArticulationBody.isActiveAndEnabled@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;isActiveAndEnabled
tag3: UnityEngine.ArticulationBody;isActiveAndEnabled
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e767627f-fba9-42de-a155-ac724636422b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Articulation Body: Get Transform
haystackProgrammer: ArticulationBody.transform (get)
favoriteKey: UnityEngine.ArticulationBody.transform@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7365fbc8-8905-4205-8109-ab1aeef5e694","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Articulation Body: Get Game Object
haystackProgrammer: ArticulationBody.gameObject (get)
favoriteKey: UnityEngine.ArticulationBody.gameObject@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ec9da77-4976-4490-860b-be79b35d48a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Articulation Body: Get Tag
haystackProgrammer: ArticulationBody.tag (get)
favoriteKey: UnityEngine.ArticulationBody.tag@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d00d2843-d249-4bc4-af7b-72a211dff8eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Articulation Body: Set Tag
haystackProgrammer: ArticulationBody.tag (set)
favoriteKey: UnityEngine.ArticulationBody.tag@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4e9a60a2-97b5-4d88-8614-0585019c7240","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Articulation Body: Get Name
haystackProgrammer: ArticulationBody.name (get)
favoriteKey: UnityEngine.ArticulationBody.name@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e50b24c-0856-4c7b-90d4-e9e22b1b7493","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Articulation Body: Set Name
haystackProgrammer: ArticulationBody.name (set)
favoriteKey: UnityEngine.ArticulationBody.name@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5e91a9bb-d5ad-41f1-9ec6-afcf3afc8219","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Articulation Body: Get Hide Flags
haystackProgrammer: ArticulationBody.hideFlags (get)
favoriteKey: UnityEngine.ArticulationBody.hideFlags@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.HideFlags
unit:
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tag3: UnityEngine.Physics;.ctor;
valueOutputTypes: UnityEngine.Physics
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"222dfb10-a1be-4897-b262-66c9803d3578","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Physics: Get Gravity
haystackProgrammer: Physics.gravity (get)
favoriteKey: UnityEngine.Physics.gravity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;gravity
tag3: UnityEngine.Physics;gravity
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bc2533f7-63ef-412e-891a-3b6bfb00899c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Physics: Set Gravity
haystackProgrammer: Physics.gravity (set)
favoriteKey: UnityEngine.Physics.gravity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;gravity
tag3: UnityEngine.Physics;gravity
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"eee7f984-9b7f-4b1b-a055-37a5abc74384","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics: Get Default Contact Offset
haystackProgrammer: Physics.defaultContactOffset (get)
favoriteKey: UnityEngine.Physics.defaultContactOffset@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultContactOffset
tag3: UnityEngine.Physics;defaultContactOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3379df85-f5d8-45a5-83c7-12e98c921ce4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Contact Offset
labelProgrammer: defaultContactOffset (set)
haystackHuman: Physics: Set Default Contact Offset
haystackProgrammer: Physics.defaultContactOffset (set)
favoriteKey: UnityEngine.Physics.defaultContactOffset@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultContactOffset
tag3: UnityEngine.Physics;defaultContactOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e538476-cc53-45aa-8d00-48e6a7eacfcb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Physics: Get Sleep Threshold
haystackProgrammer: Physics.sleepThreshold (get)
favoriteKey: UnityEngine.Physics.sleepThreshold@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;sleepThreshold
tag3: UnityEngine.Physics;sleepThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"22cd6fc7-926c-4f65-8c86-035d6e44c2bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Physics: Set Sleep Threshold
haystackProgrammer: Physics.sleepThreshold (set)
favoriteKey: UnityEngine.Physics.sleepThreshold@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;sleepThreshold
tag3: UnityEngine.Physics;sleepThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5f0f0bc1-6edf-4828-b90f-8f11dd251e56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Queries Hit Triggers
labelProgrammer: queriesHitTriggers (get)
haystackHuman: Physics: Get Queries Hit Triggers
haystackProgrammer: Physics.queriesHitTriggers (get)
favoriteKey: UnityEngine.Physics.queriesHitTriggers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitTriggers
tag3: UnityEngine.Physics;queriesHitTriggers
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"993443a2-8959-4c76-b53b-cd6864903a3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Queries Hit Triggers
labelProgrammer: queriesHitTriggers (set)
haystackHuman: Physics: Set Queries Hit Triggers
haystackProgrammer: Physics.queriesHitTriggers (set)
favoriteKey: UnityEngine.Physics.queriesHitTriggers@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitTriggers
tag3: UnityEngine.Physics;queriesHitTriggers
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"459f4b7c-3cfe-4bf6-8cc3-98c96e2703d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (get)
haystackHuman: Physics: Get Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (get)
favoriteKey: UnityEngine.Physics.queriesHitBackfaces@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitBackfaces
tag3: UnityEngine.Physics;queriesHitBackfaces
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesHitBackfaces","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf95d68c-12d3-46ab-bb4b-ca34e832d160","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (set)
haystackHuman: Physics: Set Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (set)
favoriteKey: UnityEngine.Physics.queriesHitBackfaces@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitBackfaces
tag3: UnityEngine.Physics;queriesHitBackfaces
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitBackfaces","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"99a81a4a-4d46-488d-b477-d7b2738e02f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Threshold
labelProgrammer: bounceThreshold (get)
haystackHuman: Physics: Get Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (get)
favoriteKey: UnityEngine.Physics.bounceThreshold@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;bounceThreshold
tag3: UnityEngine.Physics;bounceThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounceThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"60f297ee-9872-4ac4-a809-fc35184cc54c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Threshold
labelProgrammer: bounceThreshold (set)
haystackHuman: Physics: Set Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (set)
favoriteKey: UnityEngine.Physics.bounceThreshold@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;bounceThreshold
tag3: UnityEngine.Physics;bounceThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounceThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"657d6a91-1aae-4838-8e13-2727010eb856","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (get)
haystackHuman: Physics: Get Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Physics.defaultMaxDepenetrationVelocity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxDepenetrationVelocity
tag3: UnityEngine.Physics;defaultMaxDepenetrationVelocity
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"370e5c93-1aef-4f50-83e4-23a9c164a1ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (set)
haystackHuman: Physics: Set Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Physics.defaultMaxDepenetrationVelocity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxDepenetrationVelocity
tag3: UnityEngine.Physics;defaultMaxDepenetrationVelocity
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3e60d972-b38b-4259-91cb-142640f923a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Iterations
labelProgrammer: defaultSolverIterations (get)
haystackHuman: Physics: Get Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverIterations
tag3: UnityEngine.Physics;defaultSolverIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dfaa5c64-a7cf-4cb8-882f-705b6d694aa1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Iterations
labelProgrammer: defaultSolverIterations (set)
haystackHuman: Physics: Set Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverIterations
tag3: UnityEngine.Physics;defaultSolverIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ec2e8787-a170-4e85-97b5-263916dcbc46","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (get)
haystackHuman: Physics: Get Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8eb3c348-c9cc-4084-8dff-8f876861421f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (set)
haystackHuman: Physics: Set Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"59deb3e6-cfe0-41be-9915-12311b7778ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (get)
haystackHuman: Physics: Get Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (get)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b528c98-6654-41ec-a90f-f163383940d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (set)
haystackHuman: Physics: Set Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (set)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"94aca968-34e4-4067-b938-94cc2aa08b9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Improved Patch Friction
labelProgrammer: improvedPatchFriction (get)
haystackHuman: Physics: Get Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (get)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dca726c9-9563-454c-995c-7b22ee20991a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Improved Patch Friction
labelProgrammer: improvedPatchFriction (set)
haystackHuman: Physics: Set Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (set)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cfd9aad7-11a4-4556-99e5-bee83bc5aaaf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Physics Scene
labelProgrammer: defaultPhysicsScene (get)
haystackHuman: Physics: Get Default Physics Scene
haystackProgrammer: Physics.defaultPhysicsScene (get)
favoriteKey: UnityEngine.Physics.defaultPhysicsScene@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultPhysicsScene
tag3: UnityEngine.Physics;defaultPhysicsScene
valueOutputTypes: UnityEngine.PhysicsScene
unit:
{"member":{"name":"defaultPhysicsScene","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5c6e563-c8eb-47b4-bdc2-ef9a371a431f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Simulation
labelProgrammer: autoSimulation (get)
haystackHuman: Physics: Get Auto Simulation
haystackProgrammer: Physics.autoSimulation (get)
favoriteKey: UnityEngine.Physics.autoSimulation@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSimulation
tag3: UnityEngine.Physics;autoSimulation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSimulation","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"33b4ffd4-db75-42d7-a421-487749c588be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Simulation
labelProgrammer: autoSimulation (set)
haystackHuman: Physics: Set Auto Simulation
haystackProgrammer: Physics.autoSimulation (set)
favoriteKey: UnityEngine.Physics.autoSimulation@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSimulation
tag3: UnityEngine.Physics;autoSimulation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSimulation","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"df4880ae-76f2-46fa-9295-188c024e285d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Sync Transforms
labelProgrammer: autoSyncTransforms (get)
haystackHuman: Physics: Get Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (get)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ce77d03a-5620-4397-8ecf-ff0898e81f16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Sync Transforms
labelProgrammer: autoSyncTransforms (set)
haystackHuman: Physics: Set Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (set)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7d06c5f8-a1ca-47ac-b4a1-7da122c788d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (get)
haystackHuman: Physics: Get Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f536184-a47f-495f-8ae2-f9be172ed866","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (set)
haystackHuman: Physics: Set Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f125e96-bde3-4b99-ba8d-f4f2a276ffff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Distance
labelProgrammer: interCollisionDistance (get)
haystackHuman: Physics: Get Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (get)
favoriteKey: UnityEngine.Physics.interCollisionDistance@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Distance
labelProgrammer: interCollisionDistance (set)
haystackHuman: Physics: Set Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (set)
favoriteKey: UnityEngine.Physics.interCollisionDistance@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (get)
haystackHuman: Physics: Get Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (get)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (set)
haystackHuman: Physics: Set Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (set)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (get)
haystackHuman: Physics: Get Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (get)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (set)
haystackHuman: Physics: Set Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (set)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloth Gravity
labelProgrammer: clothGravity (get)
haystackHuman: Physics: Get Cloth Gravity
haystackProgrammer: Physics.clothGravity (get)
favoriteKey: UnityEngine.Physics.clothGravity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloth Gravity
labelProgrammer: clothGravity (set)
haystackHuman: Physics: Set Cloth Gravity
haystackProgrammer: Physics.clothGravity (set)
favoriteKey: UnityEngine.Physics.clothGravity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Raycast Layer
labelProgrammer: IgnoreRaycastLayer (get)
haystackHuman: Physics: Get Ignore Raycast Layer
haystackProgrammer: Physics.IgnoreRaycastLayer (get)
favoriteKey: UnityEngine.Physics.IgnoreRaycastLayer@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreRaycastLayer
tag3: UnityEngine.Physics;IgnoreRaycastLayer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Raycast Layers
labelProgrammer: DefaultRaycastLayers (get)
haystackHuman: Physics: Get Default Raycast Layers
haystackProgrammer: Physics.DefaultRaycastLayers (get)
favoriteKey: UnityEngine.Physics.DefaultRaycastLayers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;DefaultRaycastLayers
tag3: UnityEngine.Physics;DefaultRaycastLayers
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Layers
labelProgrammer: AllLayers (get)
haystackHuman: Physics: Get All Layers
haystackProgrammer: Physics.AllLayers (get)
favoriteKey: UnityEngine.Physics.AllLayers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;AllLayers
tag3: UnityEngine.Physics;AllLayers
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physic Material: Get Instance ID
haystackProgrammer: PhysicMaterial.GetInstanceID
favoriteKey: UnityEngine.PhysicMaterial.GetInstanceID()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physic Material: Get Hash Code
haystackProgrammer: PhysicMaterial.GetHashCode
favoriteKey: UnityEngine.PhysicMaterial.GetHashCode()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physic Material: Equals
haystackProgrammer: PhysicMaterial.Equals
favoriteKey: UnityEngine.PhysicMaterial.Equals(System.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.PhysicMaterial|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
tag1: UnityEngine.PhysicMaterial
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
tag1: UnityEngine.PhysicMaterial
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
favoriteKey: UnityEngine.PhysicMaterial.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
favoriteKey: UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physic Material: Instantiate
haystackProgrammer: PhysicMaterial.Instantiate
favoriteKey: UnityEngine.PhysicMaterial.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physic Material: Destroy
haystackProgrammer: PhysicMaterial.Destroy
favoriteKey: UnityEngine.PhysicMaterial.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physic Material: Destroy
haystackProgrammer: PhysicMaterial.Destroy
favoriteKey: UnityEngine.PhysicMaterial.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physic Material: Destroy Immediate
haystackProgrammer: PhysicMaterial.DestroyImmediate
favoriteKey: UnityEngine.PhysicMaterial.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physic Material: Destroy Immediate
haystackProgrammer: PhysicMaterial.DestroyImmediate
favoriteKey: UnityEngine.PhysicMaterial.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physic Material: Find Objects Of Type
haystackProgrammer: PhysicMaterial.FindObjectsOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physic Material: Find Objects Of Type
haystackProgrammer: PhysicMaterial.FindObjectsOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physic Material: Dont Destroy On Load
haystackProgrammer: PhysicMaterial.DontDestroyOnLoad
favoriteKey: UnityEngine.PhysicMaterial.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physic Material: Find Object Of Type
haystackProgrammer: PhysicMaterial.FindObjectOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physic Material: Find Object Of Type
haystackProgrammer: PhysicMaterial.FindObjectOfType
favoriteKey: UnityEngine.PhysicMaterial.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physic Material: To String
haystackProgrammer: PhysicMaterial.ToString
favoriteKey: UnityEngine.PhysicMaterial.ToString()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physic Material: Equals
haystackProgrammer: PhysicMaterial.Equals
favoriteKey: UnityEngine.PhysicMaterial.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physic Material: Get Type
haystackProgrammer: PhysicMaterial.GetType
favoriteKey: UnityEngine.PhysicMaterial.GetType()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8718ea02-ed78-4601-b2d9-edddfb767de4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physic Material: Reference Equals
haystackProgrammer: PhysicMaterial.ReferenceEquals
favoriteKey: UnityEngine.PhysicMaterial.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material ()
labelProgrammer: new PhysicMaterial ()
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;
tag3: UnityEngine.PhysicMaterial;.ctor;
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bbf1eeb5-e41d-47c5-9e32-9b08956c6b13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material (Name)
labelProgrammer: new PhysicMaterial (name)
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor(System.String)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;System.String
tag3: UnityEngine.PhysicMaterial;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"edb77fa3-daa0-4c4a-b948-27c78d1c6f61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Physic Material: Get Bounciness
haystackProgrammer: PhysicMaterial.bounciness (get)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8dd46f7-8635-4d3a-8280-42768c1e46cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounciness
labelProgrammer: bounciness (set)
haystackHuman: Physic Material: Set Bounciness
haystackProgrammer: PhysicMaterial.bounciness (set)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c255f2c8-4842-41c7-9ea4-eed76440464c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic Friction
labelProgrammer: dynamicFriction (get)
haystackHuman: Physic Material: Get Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ed76494-d60f-4c68-b39e-dd9c8b5d889d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dynamic Friction
labelProgrammer: dynamicFriction (set)
haystackHuman: Physic Material: Set Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"71885899-2b70-4db7-ac34-5e13768b5d71","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Friction
labelProgrammer: staticFriction (get)
haystackHuman: Physic Material: Get Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1399fb11-1a9d-43a3-beec-0204f9b08a7a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Friction
labelProgrammer: staticFriction (set)
haystackHuman: Physic Material: Set Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2a1f08bb-7b61-4989-b865-81635ae56400","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Physic Material: Get Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a676162-5d64-413f-b78d-67686fdb1088","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction Combine
labelProgrammer: frictionCombine (set)
haystackHuman: Physic Material: Set Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"79e92326-130e-4697-b655-a1630c5625de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Physic Material: Get Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c828e99-6f9a-4da0-a928-08125e6a87d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Combine
labelProgrammer: bounceCombine (set)
haystackHuman: Physic Material: Set Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"6e8e3308-c883-42be-ae7b-1631e6376125","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physic Material: Get Name
haystackProgrammer: PhysicMaterial.name (get)
favoriteKey: UnityEngine.PhysicMaterial.name@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75251006-94a9-4114-a176-cc6b2f410bb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physic Material: Set Name
haystackProgrammer: PhysicMaterial.name (set)
favoriteKey: UnityEngine.PhysicMaterial.name@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c6c2575a-6f01-49fd-8bf9-9fe78e1ad972","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physic Material: Get Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (get)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae273e5b-264e-4dff-8f09-700309451c50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physic Material: Set Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (set)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9aeed29d-04fd-4d7a-9922-26dae3a74187","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bd867456-ed18-4c4a-ad45-5337601389d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit: Get Hash Code
haystackProgrammer: RaycastHit.GetHashCode
favoriteKey: UnityEngine.RaycastHit.GetHashCode()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5689a154-9db0-4069-a006-70bf0b85a723","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit: To String
haystackProgrammer: RaycastHit.ToString
favoriteKey: UnityEngine.RaycastHit.ToString()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2041aafb-c6a5-493c-b08b-92d8168fb6f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0056b27e-0249-4e6e-95fb-819ca36a1f5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit: Get Type
haystackProgrammer: RaycastHit.GetType
favoriteKey: UnityEngine.RaycastHit.GetType()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa2cefdf-23bc-41cf-80f0-43fe0b5ed9de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit: Reference Equals
haystackProgrammer: RaycastHit.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"59c23638-dec6-489a-baa1-26f564c26741","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit: Get Collider
haystackProgrammer: RaycastHit.collider (get)
favoriteKey: UnityEngine.RaycastHit.collider@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;collider
tag3: UnityEngine.RaycastHit;collider
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"367efc88-b435-41ae-8ef1-24e5f19923bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Instance ID
labelProgrammer: colliderInstanceID (get)
haystackHuman: Raycast Hit: Get Collider Instance ID
haystackProgrammer: RaycastHit.colliderInstanceID (get)
favoriteKey: UnityEngine.RaycastHit.colliderInstanceID@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;colliderInstanceID
tag3: UnityEngine.RaycastHit;colliderInstanceID
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderInstanceID","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9a48c7a-e9b7-4379-b546-8c305bd8320e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit: Get Point
haystackProgrammer: RaycastHit.point (get)
favoriteKey: UnityEngine.RaycastHit.point@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8dfe7bad-812e-47da-9eb6-a95c5cf818da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit: Set Point
haystackProgrammer: RaycastHit.point (set)
favoriteKey: UnityEngine.RaycastHit.point@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2f9d5340-22b6-4c63-8f85-a8b2a77503d5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit: Get Normal
haystackProgrammer: RaycastHit.normal (get)
favoriteKey: UnityEngine.RaycastHit.normal@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a1847c4-705b-4881-a952-1bf9d4e3bb97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit: Set Normal
haystackProgrammer: RaycastHit.normal (set)
favoriteKey: UnityEngine.RaycastHit.normal@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9ae891e4-4def-43a1-ba1a-e6c0fd125c4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


