# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Nav Mesh: Equals
haystackProgrammer: NavMesh.Equals
favoriteKey: UnityEngine.AI.NavMesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f9a0920-9f45-45e9-be75-70c1c9b97e24","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Nav Mesh: Get Hash Code
haystackProgrammer: NavMesh.GetHashCode
favoriteKey: UnityEngine.AI.NavMesh.GetHashCode()@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.AI.NavMesh
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b97aec0a-e650-4e8d-bbb3-c8796793eb54","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Nav Mesh: Get Type
haystackProgrammer: NavMesh.GetType
favoriteKey: UnityEngine.AI.NavMesh.GetType()@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AI.NavMesh
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"df93cf86-70a0-4348-8934-9a75766fd93f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Nav Mesh: To String
haystackProgrammer: NavMesh.ToString
favoriteKey: UnityEngine.AI.NavMesh.ToString()@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.AI.NavMesh
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91418666-3bf1-4c1c-9f0b-712c006d75cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Nav Mesh: Reference Equals
haystackProgrammer: NavMesh.ReferenceEquals
favoriteKey: UnityEngine.AI.NavMesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6634e6f7-63c9-4a75-8c3b-bd93f8bbefaf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Avoidance Prediction Time
labelProgrammer: avoidancePredictionTime (get)
haystackHuman: Nav Mesh: Get Avoidance Prediction Time
haystackProgrammer: NavMesh.avoidancePredictionTime (get)
favoriteKey: UnityEngine.AI.NavMesh.avoidancePredictionTime@get
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;avoidancePredictionTime
tag3: UnityEngine.AI.NavMesh;avoidancePredictionTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"avoidancePredictionTime","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6ce6e5b2-3708-4a0b-8bb7-1542bddb831b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Avoidance Prediction Time
labelProgrammer: avoidancePredictionTime (set)
haystackHuman: Nav Mesh: Set Avoidance Prediction Time
haystackProgrammer: NavMesh.avoidancePredictionTime (set)
favoriteKey: UnityEngine.AI.NavMesh.avoidancePredictionTime@set
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;avoidancePredictionTime
tag3: UnityEngine.AI.NavMesh;avoidancePredictionTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"avoidancePredictionTime","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"58cc22a4-a991-4e33-8754-39dac2cd2ffa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pathfinding Iterations Per Frame
labelProgrammer: pathfindingIterationsPerFrame (get)
haystackHuman: Nav Mesh: Get Pathfinding Iterations Per Frame
haystackProgrammer: NavMesh.pathfindingIterationsPerFrame (get)
favoriteKey: UnityEngine.AI.NavMesh.pathfindingIterationsPerFrame@get
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;pathfindingIterationsPerFrame
tag3: UnityEngine.AI.NavMesh;pathfindingIterationsPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pathfindingIterationsPerFrame","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1fe9452-aff2-483e-b65c-0e7701d9bc68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pathfinding Iterations Per Frame
labelProgrammer: pathfindingIterationsPerFrame (set)
haystackHuman: Nav Mesh: Set Pathfinding Iterations Per Frame
haystackProgrammer: NavMesh.pathfindingIterationsPerFrame (set)
favoriteKey: UnityEngine.AI.NavMesh.pathfindingIterationsPerFrame@set
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;pathfindingIterationsPerFrame
tag3: UnityEngine.AI.NavMesh;pathfindingIterationsPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pathfindingIterationsPerFrame","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4eaacdb6-c9f8-4bbf-aa49-ada405509ca4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Areas
labelProgrammer: AllAreas (get)
haystackHuman: Nav Mesh: Get All Areas
haystackProgrammer: NavMesh.AllAreas (get)
favoriteKey: UnityEngine.AI.NavMesh.AllAreas@get
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;AllAreas
tag3: UnityEngine.AI.NavMesh;AllAreas
valueOutputTypes: System.Int32
unit:
{"member":{"name":"AllAreas","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97a2e319-2ab3-4798-8fc2-3aee4c8e3592","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Pre Update
labelProgrammer: onPreUpdate (get)
haystackHuman: Nav Mesh: Get On Pre Update
haystackProgrammer: NavMesh.onPreUpdate (get)
favoriteKey: UnityEngine.AI.NavMesh.onPreUpdate@get
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;onPreUpdate
tag3: UnityEngine.AI.NavMesh;onPreUpdate
valueOutputTypes: UnityEngine.AI.NavMesh+OnNavMeshPreUpdate
unit:
{"member":{"name":"onPreUpdate","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c0c5761d-e004-47c5-8f79-2ecce32ec87b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set On Pre Update
labelProgrammer: onPreUpdate (set)
haystackHuman: Nav Mesh: Set On Pre Update
haystackProgrammer: NavMesh.onPreUpdate (set)
favoriteKey: UnityEngine.AI.NavMesh.onPreUpdate@set
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;onPreUpdate
tag3: UnityEngine.AI.NavMesh;onPreUpdate
valueInputTypes: UnityEngine.AI.NavMesh+OnNavMeshPreUpdate
valueOutputTypes: UnityEngine.AI.NavMesh+OnNavMeshPreUpdate
unit:
{"chainable":false,"member":{"name":"onPreUpdate","parameterTypes":null,"targetType":"UnityEngine.AI.NavMesh","targetTypeName":"UnityEngine.AI.NavMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4131a628-c405-4e03-874c-cca192969f11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Float (Name)
labelProgrammer: GetFloat (name)
haystackHuman: Animator: Get Float
haystackProgrammer: Animator.GetFloat
favoriteKey: UnityEngine.Animator.GetFloat(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetFloat;System.String
tag3: UnityEngine.Animator;GetFloat;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetFloat","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f95af1bc-4b19-4dc6-88db-e789e30311fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Float (Id)
labelProgrammer: GetFloat (id)
haystackHuman: Animator: Get Float
haystackProgrammer: Animator.GetFloat
favoriteKey: UnityEngine.Animator.GetFloat(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetFloat;System.Int32
tag3: UnityEngine.Animator;GetFloat;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetFloat","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"40b09d47-8689-439a-bab4-4332e23bc73c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name, Value)
labelProgrammer: SetFloat (name, value)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.StringSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.String;System.Single
tag3: UnityEngine.Animator;SetFloat;System.String;System.Single
valueInputTypes: UnityEngine.Animator|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"SetFloat","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e83443d4-58e7-4f76-9fc3-6dc1ef182039","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name, Value, Damp Time, Delta Time)
labelProgrammer: SetFloat (name, value, dampTime, deltaTime)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.StringSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.String;System.Single;System.Single;System.Single
tag3: UnityEngine.Animator;SetFloat;System.String;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Animator|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"SetFloat","parameterTypes":["System.String","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"73de4d6c-aab0-43e1-90e0-d69743928335","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Id, Value)
labelProgrammer: SetFloat (id, value)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.Int32System.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.Int32;System.Single
tag3: UnityEngine.Animator;SetFloat;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
unit:
{"chainable":false,"member":{"name":"SetFloat","parameterTypes":["System.Int32","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1248e489-be8a-4c50-90c9-940b81fc046c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Id, Value, Damp Time, Delta Time)
labelProgrammer: SetFloat (id, value, dampTime, deltaTime)
haystackHuman: Animator: Set Float
haystackProgrammer: Animator.SetFloat
favoriteKey: UnityEngine.Animator.SetFloat(System.Int32System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetFloat;System.Int32;System.Single;System.Single;System.Single
tag3: UnityEngine.Animator;SetFloat;System.Int32;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
unit:
{"chainable":false,"member":{"name":"SetFloat","parameterTypes":["System.Int32","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0.0,"$type":"System.Single"},"%dampTime":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2af1fda8-dce7-4ed5-9585-89daaf225966","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bool (Name)
labelProgrammer: GetBool (name)
haystackHuman: Animator: Get Bool
haystackProgrammer: Animator.GetBool
favoriteKey: UnityEngine.Animator.GetBool(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetBool;System.String
tag3: UnityEngine.Animator;GetBool;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetBool","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e9954c32-ca07-418b-890b-e4a1cbc12506","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bool (Id)
labelProgrammer: GetBool (id)
haystackHuman: Animator: Get Bool
haystackProgrammer: Animator.GetBool
favoriteKey: UnityEngine.Animator.GetBool(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetBool;System.Int32
tag3: UnityEngine.Animator;GetBool;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetBool","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"69874fdb-0556-4f98-b2c8-43902e42588c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Name, Value)
labelProgrammer: SetBool (name, value)
haystackHuman: Animator: Set Bool
haystackProgrammer: Animator.SetBool
favoriteKey: UnityEngine.Animator.SetBool(System.StringSystem.Boolean)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetBool;System.String;System.Boolean
tag3: UnityEngine.Animator;SetBool;System.String;System.Boolean
valueInputTypes: UnityEngine.Animator|System.String|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetBool","parameterTypes":["System.String","System.Boolean"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"603e7840-71e7-40e1-968a-02ade47f4b57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Id, Value)
labelProgrammer: SetBool (id, value)
haystackHuman: Animator: Set Bool
haystackProgrammer: Animator.SetBool
favoriteKey: UnityEngine.Animator.SetBool(System.Int32System.Boolean)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetBool;System.Int32;System.Boolean
tag3: UnityEngine.Animator;SetBool;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Animator|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetBool","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d8f320c-ae9b-4a76-8c61-a2e1746137a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Integer (Name)
labelProgrammer: GetInteger (name)
haystackHuman: Animator: Get Integer
haystackProgrammer: Animator.GetInteger
favoriteKey: UnityEngine.Animator.GetInteger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetInteger;System.String
tag3: UnityEngine.Animator;GetInteger;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInteger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b70c5e9f-6bf2-4754-8fe4-f912683cfc9d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Integer (Id)
labelProgrammer: GetInteger (id)
haystackHuman: Animator: Get Integer
haystackProgrammer: Animator.GetInteger
favoriteKey: UnityEngine.Animator.GetInteger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetInteger;System.Int32
tag3: UnityEngine.Animator;GetInteger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInteger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"768630cc-fe23-443b-8386-05bcf5cd694b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Integer (Name, Value)
labelProgrammer: SetInteger (name, value)
haystackHuman: Animator: Set Integer
haystackProgrammer: Animator.SetInteger
favoriteKey: UnityEngine.Animator.SetInteger(System.StringSystem.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetInteger;System.String;System.Int32
tag3: UnityEngine.Animator;SetInteger;System.String;System.Int32
valueInputTypes: UnityEngine.Animator|System.String|System.Int32
unit:
{"chainable":false,"member":{"name":"SetInteger","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"73b4b4fd-e6c5-4fe8-b2b7-b0e0e99640fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Integer (Id, Value)
labelProgrammer: SetInteger (id, value)
haystackHuman: Animator: Set Integer
haystackProgrammer: Animator.SetInteger
favoriteKey: UnityEngine.Animator.SetInteger(System.Int32System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetInteger;System.Int32;System.Int32
tag3: UnityEngine.Animator;SetInteger;System.Int32;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"member":{"name":"SetInteger","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"30202c26-3e27-421c-a565-8ef9bebc6214","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Trigger (Name)
labelProgrammer: SetTrigger (name)
haystackHuman: Animator: Set Trigger
haystackProgrammer: Animator.SetTrigger
favoriteKey: UnityEngine.Animator.SetTrigger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetTrigger;System.String
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labelProgrammer: SetTrigger (id)
haystackHuman: Animator: Set Trigger
haystackProgrammer: Animator.SetTrigger
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labelProgrammer: ResetTrigger (name)
haystackHuman: Animator: Reset Trigger
haystackProgrammer: Animator.ResetTrigger
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labelProgrammer: ResetTrigger (id)
haystackHuman: Animator: Reset Trigger
haystackProgrammer: Animator.ResetTrigger
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labelHuman: Is Parameter Controlled By Curve (Name)
labelProgrammer: IsParameterControlledByCurve (name)
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haystackProgrammer: Animator.IsParameterControlledByCurve
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labelProgrammer: IsParameterControlledByCurve (id)
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haystackProgrammer: Animator.IsParameterControlledByCurve
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labelHuman: Get IK Position (Goal)
labelProgrammer: GetIKPosition (goal)
haystackHuman: Animator: Get IK Position
haystackProgrammer: Animator.GetIKPosition
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labelProgrammer: SetIKPosition (goal, goalPosition)
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labelProgrammer: GetIKRotation (goal)
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labelProgrammer: SetIKRotation (goal, goalRotation)
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labelHuman: Get IK Position Weight (Goal)
labelProgrammer: GetIKPositionWeight (goal)
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haystackProgrammer: Animator.GetIKPositionWeight
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labelProgrammer: SetIKPositionWeight (goal, value)
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labelProgrammer: GetIKRotationWeight (goal)
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labelHuman: Get IK Hint Position (Hint)
labelProgrammer: GetIKHintPosition (hint)
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labelProgrammer: GetIKHintPositionWeight (hint)
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labelProgrammer: SetLookAtPosition (lookAtPosition)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Weight (Weight, Body Weight, Head Weight, Eyes Weight, Clamp Weight)
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UnityEngine.Animator.SetLookAtWeight(System.SingleSystem.SingleSystem.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single;System.Single;System.Single

tag3:
UnityEngine.Animator;SetLookAtWeight;System.Single;System.Single;System.Single;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bone Local Rotation (Human Bone Id, Rotation)
labelProgrammer: SetBoneLocalRotation (humanBoneId, rotation)
haystackHuman: Animator: Set Bone Local Rotation
haystackProgrammer: Animator.SetBoneLocalRotation
favoriteKey: UnityEngine.Animator.SetBoneLocalRotation(UnityEngine.HumanBodyBonesUnityEngine.Quaternion)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetBoneLocalRotation;UnityEngine.HumanBodyBones;UnityEngine.Quaternion
tag3: UnityEngine.Animator;SetBoneLocalRotation;UnityEngine.HumanBodyBones;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Animator|UnityEngine.HumanBodyBones|UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Behaviours (Full Path Hash, Layer Index)
labelProgrammer: GetBehaviours (fullPathHash, layerIndex)
haystackHuman: Animator: Get Behaviours
haystackProgrammer: Animator.GetBehaviours
favoriteKey: UnityEngine.Animator.GetBehaviours(System.Int32System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetBehaviours;System.Int32;System.Int32
tag3: UnityEngine.Animator;GetBehaviours;System.Int32;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.StateMachineBehaviour[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layer Name (Layer Index)
labelProgrammer: GetLayerName (layerIndex)
haystackHuman: Animator: Get Layer Name
haystackProgrammer: Animator.GetLayerName
favoriteKey: UnityEngine.Animator.GetLayerName(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetLayerName;System.Int32
tag3: UnityEngine.Animator;GetLayerName;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layer Index (Layer Name)
labelProgrammer: GetLayerIndex (layerName)
haystackHuman: Animator: Get Layer Index
haystackProgrammer: Animator.GetLayerIndex
favoriteKey: UnityEngine.Animator.GetLayerIndex(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetLayerIndex;System.String
tag3: UnityEngine.Animator;GetLayerIndex;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layer Weight (Layer Index)
labelProgrammer: GetLayerWeight (layerIndex)
haystackHuman: Animator: Get Layer Weight
haystackProgrammer: Animator.GetLayerWeight
favoriteKey: UnityEngine.Animator.GetLayerWeight(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetLayerWeight;System.Int32
tag3: UnityEngine.Animator;GetLayerWeight;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layer Weight (Layer Index, Weight)
labelProgrammer: SetLayerWeight (layerIndex, weight)
haystackHuman: Animator: Set Layer Weight
haystackProgrammer: Animator.SetLayerWeight
favoriteKey: UnityEngine.Animator.SetLayerWeight(System.Int32System.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetLayerWeight;System.Int32;System.Single
tag3: UnityEngine.Animator;SetLayerWeight;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Current Animator State Info (Layer Index)
labelProgrammer: GetCurrentAnimatorStateInfo (layerIndex)
haystackHuman: Animator: Get Current Animator State Info
haystackProgrammer: Animator.GetCurrentAnimatorStateInfo
favoriteKey: UnityEngine.Animator.GetCurrentAnimatorStateInfo(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetCurrentAnimatorStateInfo;System.Int32
tag3: UnityEngine.Animator;GetCurrentAnimatorStateInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorStateInfo
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Next Animator State Info (Layer Index)
labelProgrammer: GetNextAnimatorStateInfo (layerIndex)
haystackHuman: Animator: Get Next Animator State Info
haystackProgrammer: Animator.GetNextAnimatorStateInfo
favoriteKey: UnityEngine.Animator.GetNextAnimatorStateInfo(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetNextAnimatorStateInfo;System.Int32
tag3: UnityEngine.Animator;GetNextAnimatorStateInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorStateInfo
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animator Transition Info (Layer Index)
labelProgrammer: GetAnimatorTransitionInfo (layerIndex)
haystackHuman: Animator: Get Animator Transition Info
haystackProgrammer: Animator.GetAnimatorTransitionInfo
favoriteKey: UnityEngine.Animator.GetAnimatorTransitionInfo(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetAnimatorTransitionInfo;System.Int32
tag3: UnityEngine.Animator;GetAnimatorTransitionInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorTransitionInfo
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Current Animator Clip Info Count (Layer Index)
labelProgrammer: GetCurrentAnimatorClipInfoCount (layerIndex)
haystackHuman: Animator: Get Current Animator Clip Info Count
haystackProgrammer: Animator.GetCurrentAnimatorClipInfoCount
favoriteKey: UnityEngine.Animator.GetCurrentAnimatorClipInfoCount(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetCurrentAnimatorClipInfoCount;System.Int32
tag3: UnityEngine.Animator;GetCurrentAnimatorClipInfoCount;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Next Animator Clip Info Count (Layer Index)
labelProgrammer: GetNextAnimatorClipInfoCount (layerIndex)
haystackHuman: Animator: Get Next Animator Clip Info Count
haystackProgrammer: Animator.GetNextAnimatorClipInfoCount
favoriteKey: UnityEngine.Animator.GetNextAnimatorClipInfoCount(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetNextAnimatorClipInfoCount;System.Int32
tag3: UnityEngine.Animator;GetNextAnimatorClipInfoCount;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Current Animator Clip Info (Layer Index)
labelProgrammer: GetCurrentAnimatorClipInfo (layerIndex)
haystackHuman: Animator: Get Current Animator Clip Info
haystackProgrammer: Animator.GetCurrentAnimatorClipInfo
favoriteKey: UnityEngine.Animator.GetCurrentAnimatorClipInfo(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetCurrentAnimatorClipInfo;System.Int32
tag3: UnityEngine.Animator;GetCurrentAnimatorClipInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorClipInfo[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Next Animator Clip Info (Layer Index)
labelProgrammer: GetNextAnimatorClipInfo (layerIndex)
haystackHuman: Animator: Get Next Animator Clip Info
haystackProgrammer: Animator.GetNextAnimatorClipInfo
favoriteKey: UnityEngine.Animator.GetNextAnimatorClipInfo(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetNextAnimatorClipInfo;System.Int32
tag3: UnityEngine.Animator;GetNextAnimatorClipInfo;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorClipInfo[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Current Animator Clip Info (Layer Index, Clips)
labelProgrammer: GetCurrentAnimatorClipInfo (layerIndex, clips)
haystackHuman: Animator: Get Current Animator Clip Info
haystackProgrammer: Animator.GetCurrentAnimatorClipInfo
tag1: UnityEngine.Animator
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Next Animator Clip Info (Layer Index, Clips)
labelProgrammer: GetNextAnimatorClipInfo (layerIndex, clips)
haystackHuman: Animator: Get Next Animator Clip Info
haystackProgrammer: Animator.GetNextAnimatorClipInfo
tag1: UnityEngine.Animator
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is In Transition (Layer Index)
labelProgrammer: IsInTransition (layerIndex)
haystackHuman: Animator: Is In Transition
haystackProgrammer: Animator.IsInTransition
favoriteKey: UnityEngine.Animator.IsInTransition(System.Int32)@any
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tag2: UnityEngine.Animator;IsInTransition;System.Int32
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valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Parameter (Index)
labelProgrammer: GetParameter (index)
haystackHuman: Animator: Get Parameter
haystackProgrammer: Animator.GetParameter
favoriteKey: UnityEngine.Animator.GetParameter(System.Int32)@any
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tag2: UnityEngine.Animator;GetParameter;System.Int32
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valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: UnityEngine.AnimatorControllerParameter
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Match Target (Match Position, Match Rotation, Target Body Part, Weight Mask, Start Normalized Time)
labelProgrammer: MatchTarget (matchPosition, matchRotation, targetBodyPart, weightMask, startNormalizedTime)
haystackHuman: Animator: Match Target
haystackProgrammer: Animator.MatchTarget
tag1: UnityEngine.Animator
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Animator: Match Target
haystackProgrammer: Animator.MatchTarget
tag1: UnityEngine.Animator
labelHuman:
Match Target (Match Position, Match Rotation, Target Body Part, Weight Mask, Start Normalized Time, Target Normalized Time)

labelProgrammer:
MatchTarget (matchPosition, matchRotation, targetBodyPart, weightMask, startNormalizedTime, targetNormalizedTime)

favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Animator: Match Target
haystackProgrammer: Animator.MatchTarget
tag1: UnityEngine.Animator
labelHuman:
Match Target (Match Position, Match Rotation, Target Body Part, Weight Mask, Start Normalized Time, Target Normalized Time, Complete Match)

labelProgrammer:
MatchTarget (matchPosition, matchRotation, targetBodyPart, weightMask, startNormalizedTime, targetNormalizedTime, completeMatch)

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labelHuman: Get Velocity
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Animator: Get Angular Velocity
haystackProgrammer: Animator.angularVelocity (get)
favoriteKey: UnityEngine.Animator.angularVelocity@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;angularVelocity
tag3: UnityEngine.Animator;angularVelocity
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0890248d-090f-4545-8d80-1092b7e5133e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Position
labelProgrammer: rootPosition (get)
haystackHuman: Animator: Get Root Position
haystackProgrammer: Animator.rootPosition (get)
favoriteKey: UnityEngine.Animator.rootPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootPosition
tag3: UnityEngine.Animator;rootPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rootPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"701387d9-088a-462b-bca2-cc754ea36d39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Position
labelProgrammer: rootPosition (set)
haystackHuman: Animator: Set Root Position
haystackProgrammer: Animator.rootPosition (set)
favoriteKey: UnityEngine.Animator.rootPosition@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootPosition
tag3: UnityEngine.Animator;rootPosition
valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rootPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"05bdc587-2b06-482c-8b8e-2e567a7a56fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Rotation
labelProgrammer: rootRotation (get)
haystackHuman: Animator: Get Root Rotation
haystackProgrammer: Animator.rootRotation (get)
favoriteKey: UnityEngine.Animator.rootRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootRotation
tag3: UnityEngine.Animator;rootRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rootRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de37d211-f481-4da8-8b73-1884119cc2c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Rotation
labelProgrammer: rootRotation (set)
haystackHuman: Animator: Set Root Rotation
haystackProgrammer: Animator.rootRotation (set)
favoriteKey: UnityEngine.Animator.rootRotation@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootRotation
tag3: UnityEngine.Animator;rootRotation
valueInputTypes: UnityEngine.Animator|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rootRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad375344-9b57-41fb-a0a5-4524fcfff6e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apply Root Motion
labelProgrammer: applyRootMotion (get)
haystackHuman: Animator: Get Apply Root Motion
haystackProgrammer: Animator.applyRootMotion (get)
favoriteKey: UnityEngine.Animator.applyRootMotion@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;applyRootMotion
tag3: UnityEngine.Animator;applyRootMotion
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"applyRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"910b6692-dc64-4979-b3c1-b5191ed7789e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Apply Root Motion
labelProgrammer: applyRootMotion (set)
haystackHuman: Animator: Set Apply Root Motion
haystackProgrammer: Animator.applyRootMotion (set)
favoriteKey: UnityEngine.Animator.applyRootMotion@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;applyRootMotion
tag3: UnityEngine.Animator;applyRootMotion
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"applyRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5eb84416-3753-4cba-8d7a-d7af61bc06f0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Mode
labelProgrammer: updateMode (get)
haystackHuman: Animator: Get Update Mode
haystackProgrammer: Animator.updateMode (get)
favoriteKey: UnityEngine.Animator.updateMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;updateMode
tag3: UnityEngine.Animator;updateMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorUpdateMode
unit:
{"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2354c5e2-084c-4b8a-ba76-c508840ff8a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Mode
labelProgrammer: updateMode (set)
haystackHuman: Animator: Set Update Mode
haystackProgrammer: Animator.updateMode (set)
favoriteKey: UnityEngine.Animator.updateMode@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;updateMode
tag3: UnityEngine.Animator;updateMode
valueInputTypes: UnityEngine.Animator|UnityEngine.AnimatorUpdateMode
valueOutputTypes: UnityEngine.AnimatorUpdateMode
unit:
{"chainable":false,"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.AnimatorUpdateMode"}},"position":{"x":0.0,"y":0.0},"guid":"8c058fe7-fb54-4c43-8b43-880494eb5b52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Transform Hierarchy
labelProgrammer: hasTransformHierarchy (get)
haystackHuman: Animator: Has Transform Hierarchy
haystackProgrammer: Animator.hasTransformHierarchy (get)
favoriteKey: UnityEngine.Animator.hasTransformHierarchy@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasTransformHierarchy
tag3: UnityEngine.Animator;hasTransformHierarchy
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasTransformHierarchy","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf6243fe-b902-4e06-afd4-12b48ee15e68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Weight
labelProgrammer: gravityWeight (get)
haystackHuman: Animator: Get Gravity Weight
haystackProgrammer: Animator.gravityWeight (get)
favoriteKey: UnityEngine.Animator.gravityWeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;gravityWeight
tag3: UnityEngine.Animator;gravityWeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityWeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c769e167-8ac5-49de-a0a0-e778a56a5ed0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Position
labelProgrammer: bodyPosition (get)
haystackHuman: Animator: Get Body Position
haystackProgrammer: Animator.bodyPosition (get)
favoriteKey: UnityEngine.Animator.bodyPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyPosition
tag3: UnityEngine.Animator;bodyPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"bodyPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f27f2c9-8105-46df-865e-b209ae721c61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Position
labelProgrammer: bodyPosition (set)
haystackHuman: Animator: Set Body Position
haystackProgrammer: Animator.bodyPosition (set)
favoriteKey: UnityEngine.Animator.bodyPosition@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyPosition
tag3: UnityEngine.Animator;bodyPosition
valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"bodyPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f71bb6c6-5e18-46ae-8489-82426f4f528d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Rotation
labelProgrammer: bodyRotation (get)
haystackHuman: Animator: Get Body Rotation
haystackProgrammer: Animator.bodyRotation (get)
favoriteKey: UnityEngine.Animator.bodyRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyRotation
tag3: UnityEngine.Animator;bodyRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"bodyRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b0e5bb0-1ab9-4dd2-bc7e-d58152a28027","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Rotation
labelProgrammer: bodyRotation (set)
haystackHuman: Animator: Set Body Rotation
haystackProgrammer: Animator.bodyRotation (set)
favoriteKey: UnityEngine.Animator.bodyRotation@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyRotation
tag3: UnityEngine.Animator;bodyRotation
valueInputTypes: UnityEngine.Animator|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"bodyRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f1b77b1-5046-4c41-8c80-a0fc0bc4131d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stabilize Feet
labelProgrammer: stabilizeFeet (get)
haystackHuman: Animator: Get Stabilize Feet
haystackProgrammer: Animator.stabilizeFeet (get)
favoriteKey: UnityEngine.Animator.stabilizeFeet@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;stabilizeFeet
tag3: UnityEngine.Animator;stabilizeFeet
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"stabilizeFeet","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42b54976-52fe-43a8-ba54-19828ae887ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stabilize Feet
labelProgrammer: stabilizeFeet (set)
haystackHuman: Animator: Set Stabilize Feet
haystackProgrammer: Animator.stabilizeFeet (set)
favoriteKey: UnityEngine.Animator.stabilizeFeet@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;stabilizeFeet
tag3: UnityEngine.Animator;stabilizeFeet
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"stabilizeFeet","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"59a4fa7f-a9a9-44de-96c1-91be0258356d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Count
labelProgrammer: layerCount (get)
haystackHuman: Animator: Get Layer Count
haystackProgrammer: Animator.layerCount (get)
favoriteKey: UnityEngine.Animator.layerCount@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layerCount
tag3: UnityEngine.Animator;layerCount
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerCount","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be8cf2a5-6a87-49be-9eaf-424ab4f62b54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parameters
labelProgrammer: parameters (get)
haystackHuman: Animator: Get Parameters
haystackProgrammer: Animator.parameters (get)
favoriteKey: UnityEngine.Animator.parameters@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;parameters
tag3: UnityEngine.Animator;parameters
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorControllerParameter[]
unit:
{"member":{"name":"parameters","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6877b1c0-fddf-4f24-a79c-e2501a552fb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parameter Count
labelProgrammer: parameterCount (get)
haystackHuman: Animator: Get Parameter Count
haystackProgrammer: Animator.parameterCount (get)
favoriteKey: UnityEngine.Animator.parameterCount@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;parameterCount
tag3: UnityEngine.Animator;parameterCount
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Int32
unit:
{"member":{"name":"parameterCount","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd4f4f74-1548-4d35-8342-926a25f0faff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Feet Pivot Active
labelProgrammer: feetPivotActive (get)
haystackHuman: Animator: Get Feet Pivot Active
haystackProgrammer: Animator.feetPivotActive (get)
favoriteKey: UnityEngine.Animator.feetPivotActive@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;feetPivotActive
tag3: UnityEngine.Animator;feetPivotActive
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"feetPivotActive","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b27ab787-c2b6-4dfa-bfd9-97beced71e81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Feet Pivot Active
labelProgrammer: feetPivotActive (set)
haystackHuman: Animator: Set Feet Pivot Active
haystackProgrammer: Animator.feetPivotActive (set)
favoriteKey: UnityEngine.Animator.feetPivotActive@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;feetPivotActive
tag3: UnityEngine.Animator;feetPivotActive
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"feetPivotActive","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"75677db5-51c3-4fe4-bc2a-86181a58d811","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot Weight
labelProgrammer: pivotWeight (get)
haystackHuman: Animator: Get Pivot Weight
haystackProgrammer: Animator.pivotWeight (get)
favoriteKey: UnityEngine.Animator.pivotWeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;pivotWeight
tag3: UnityEngine.Animator;pivotWeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"pivotWeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53d9b7c6-963f-4e6a-b6fa-33871b19ada9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot Position
labelProgrammer: pivotPosition (get)
haystackHuman: Animator: Get Pivot Position
haystackProgrammer: Animator.pivotPosition (get)
favoriteKey: UnityEngine.Animator.pivotPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;pivotPosition
tag3: UnityEngine.Animator;pivotPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"pivotPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b753136f-ddd8-41f2-a833-231041d52407","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Matching Target
labelProgrammer: isMatchingTarget (get)
haystackHuman: Animator: Is Matching Target
haystackProgrammer: Animator.isMatchingTarget (get)
favoriteKey: UnityEngine.Animator.isMatchingTarget@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isMatchingTarget
tag3: UnityEngine.Animator;isMatchingTarget
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isMatchingTarget","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2157b047-1f87-4127-a9fc-8440ddafe1f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator: Get Speed
haystackProgrammer: Animator.speed (get)
favoriteKey: UnityEngine.Animator.speed@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;speed
tag3: UnityEngine.Animator;speed
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b21904c-6f45-4aca-ba2f-5cc6f763e265","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Animator: Set Speed
haystackProgrammer: Animator.speed (set)
favoriteKey: UnityEngine.Animator.speed@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;speed
tag3: UnityEngine.Animator;speed
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"30117d6a-e906-4272-82c4-0e20b99bcda7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Position
labelProgrammer: targetPosition (get)
haystackHuman: Animator: Get Target Position
haystackProgrammer: Animator.targetPosition (get)
favoriteKey: UnityEngine.Animator.targetPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;targetPosition
tag3: UnityEngine.Animator;targetPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"targetPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcea03c3-b6ee-48e8-8a40-1a4a35550cfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Rotation
labelProgrammer: targetRotation (get)
haystackHuman: Animator: Get Target Rotation
haystackProgrammer: Animator.targetRotation (get)
favoriteKey: UnityEngine.Animator.targetRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;targetRotation
tag3: UnityEngine.Animator;targetRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"targetRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fc4330b-9fde-4837-bf25-c99fe74620bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Mode
labelProgrammer: cullingMode (get)
haystackHuman: Animator: Get Culling Mode
haystackProgrammer: Animator.cullingMode (get)
favoriteKey: UnityEngine.Animator.cullingMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;cullingMode
tag3: UnityEngine.Animator;cullingMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorCullingMode
unit:
{"member":{"name":"cullingMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63590015-7c99-437a-969f-bedcf28ffe89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Mode
labelProgrammer: cullingMode (set)
haystackHuman: Animator: Set Culling Mode
haystackProgrammer: Animator.cullingMode (set)
favoriteKey: UnityEngine.Animator.cullingMode@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;cullingMode
tag3: UnityEngine.Animator;cullingMode
valueInputTypes: UnityEngine.Animator|UnityEngine.AnimatorCullingMode
valueOutputTypes: UnityEngine.AnimatorCullingMode
unit:
{"chainable":false,"member":{"name":"cullingMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimatorCullingMode"}},"position":{"x":0.0,"y":0.0},"guid":"5182bbc3-fbaa-4164-85d0-c4965e74f265","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Time
labelProgrammer: playbackTime (get)
haystackHuman: Animator: Get Playback Time
haystackProgrammer: Animator.playbackTime (get)
favoriteKey: UnityEngine.Animator.playbackTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playbackTime
tag3: UnityEngine.Animator;playbackTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"playbackTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41a5e7ae-273e-4355-92e7-c21d30a3bde9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Time
labelProgrammer: playbackTime (set)
haystackHuman: Animator: Set Playback Time
haystackProgrammer: Animator.playbackTime (set)
favoriteKey: UnityEngine.Animator.playbackTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playbackTime
tag3: UnityEngine.Animator;playbackTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"playbackTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d3ecf9a3-fbc3-428e-9455-0cae8076981c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Start Time
labelProgrammer: recorderStartTime (get)
haystackHuman: Animator: Get Recorder Start Time
haystackProgrammer: Animator.recorderStartTime (get)
favoriteKey: UnityEngine.Animator.recorderStartTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStartTime
tag3: UnityEngine.Animator;recorderStartTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"recorderStartTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10ff4507-62c2-42f4-ab93-e7e43347c4f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Recorder Start Time
labelProgrammer: recorderStartTime (set)
haystackHuman: Animator: Set Recorder Start Time
haystackProgrammer: Animator.recorderStartTime (set)
favoriteKey: UnityEngine.Animator.recorderStartTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStartTime
tag3: UnityEngine.Animator;recorderStartTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"recorderStartTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bacbab2f-4054-480a-ae4e-7c8a6ffcd9f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Stop Time
labelProgrammer: recorderStopTime (get)
haystackHuman: Animator: Get Recorder Stop Time
haystackProgrammer: Animator.recorderStopTime (get)
favoriteKey: UnityEngine.Animator.recorderStopTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStopTime
tag3: UnityEngine.Animator;recorderStopTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"recorderStopTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55f88a04-63d6-407a-967d-62b0fd76bf45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Recorder Stop Time
labelProgrammer: recorderStopTime (set)
haystackHuman: Animator: Set Recorder Stop Time
haystackProgrammer: Animator.recorderStopTime (set)
favoriteKey: UnityEngine.Animator.recorderStopTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStopTime
tag3: UnityEngine.Animator;recorderStopTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"recorderStopTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dadd471c-f432-4960-9af4-dcff8c9adabb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Mode
labelProgrammer: recorderMode (get)
haystackHuman: Animator: Get Recorder Mode
haystackProgrammer: Animator.recorderMode (get)
favoriteKey: UnityEngine.Animator.recorderMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderMode
tag3: UnityEngine.Animator;recorderMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorRecorderMode
unit:
{"member":{"name":"recorderMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c260d43-8c17-40c2-8777-fadec3a53f63","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (get)
haystackHuman: Animator: Get Runtime Animator Controller
haystackProgrammer: Animator.runtimeAnimatorController (get)
favoriteKey: UnityEngine.Animator.runtimeAnimatorController@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;runtimeAnimatorController
tag3: UnityEngine.Animator;runtimeAnimatorController
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a50c412-a3d8-4cae-a480-2c56f10d19a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (set)
haystackHuman: Animator: Set Runtime Animator Controller
haystackProgrammer: Animator.runtimeAnimatorController (set)
favoriteKey: UnityEngine.Animator.runtimeAnimatorController@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;runtimeAnimatorController
tag3: UnityEngine.Animator;runtimeAnimatorController
valueInputTypes: UnityEngine.Animator|UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"chainable":false,"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f29f9ad8-3323-4b8d-87c8-62a1e1f8cd65","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Bound Playables
labelProgrammer: hasBoundPlayables (get)
haystackHuman: Animator: Has Bound Playables
haystackProgrammer: Animator.hasBoundPlayables (get)
favoriteKey: UnityEngine.Animator.hasBoundPlayables@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasBoundPlayables
tag3: UnityEngine.Animator;hasBoundPlayables
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasBoundPlayables","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09bd7499-3946-41cf-8aec-2e645108af0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Avatar
labelProgrammer: avatar (get)
haystackHuman: Animator: Get Avatar
haystackProgrammer: Animator.avatar (get)
favoriteKey: UnityEngine.Animator.avatar@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatar
tag3: UnityEngine.Animator;avatar
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Avatar
unit:
{"member":{"name":"avatar","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41e04824-bf59-48d8-8635-7e2869827f2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Avatar
labelProgrammer: avatar (set)
haystackHuman: Animator: Set Avatar
haystackProgrammer: Animator.avatar (set)
favoriteKey: UnityEngine.Animator.avatar@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatar
tag3: UnityEngine.Animator;avatar
valueInputTypes: UnityEngine.Animator|UnityEngine.Avatar
valueOutputTypes: UnityEngine.Avatar
unit:
{"chainable":false,"member":{"name":"avatar","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bd1f2605-8bf8-4508-aafa-2b38cd6e3af1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Graph
labelProgrammer: playableGraph (get)
haystackHuman: Animator: Get Playable Graph
haystackProgrammer: Animator.playableGraph (get)
favoriteKey: UnityEngine.Animator.playableGraph@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playableGraph
tag3: UnityEngine.Animator;playableGraph
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Playables.PlayableGraph
unit:
{"member":{"name":"playableGraph","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39ff9339-2635-4ba5-bfaa-ecbfc119189c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layers Affect Mass Center
labelProgrammer: layersAffectMassCenter (get)
haystackHuman: Animator: Get Layers Affect Mass Center
haystackProgrammer: Animator.layersAffectMassCenter (get)
favoriteKey: UnityEngine.Animator.layersAffectMassCenter@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layersAffectMassCenter
tag3: UnityEngine.Animator;layersAffectMassCenter
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"layersAffectMassCenter","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"205e7b23-7961-4c56-b285-4e68f6bda302","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layers Affect Mass Center
labelProgrammer: layersAffectMassCenter (set)
haystackHuman: Animator: Set Layers Affect Mass Center
haystackProgrammer: Animator.layersAffectMassCenter (set)
favoriteKey: UnityEngine.Animator.layersAffectMassCenter@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layersAffectMassCenter
tag3: UnityEngine.Animator;layersAffectMassCenter
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"layersAffectMassCenter","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"05873112-b3c9-40f5-8d6e-e415ddbf31bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Feet Bottom Height
labelProgrammer: leftFeetBottomHeight (get)
haystackHuman: Animator: Get Left Feet Bottom Height
haystackProgrammer: Animator.leftFeetBottomHeight (get)
favoriteKey: UnityEngine.Animator.leftFeetBottomHeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;leftFeetBottomHeight
tag3: UnityEngine.Animator;leftFeetBottomHeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"leftFeetBottomHeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c540d8fe-6ea8-47ea-8b2d-f4dd66a2dca1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Feet Bottom Height
labelProgrammer: rightFeetBottomHeight (get)
haystackHuman: Animator: Get Right Feet Bottom Height
haystackProgrammer: Animator.rightFeetBottomHeight (get)
favoriteKey: UnityEngine.Animator.rightFeetBottomHeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rightFeetBottomHeight
tag3: UnityEngine.Animator;rightFeetBottomHeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"rightFeetBottomHeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9f392b7-be80-47d7-8fc8-73e6c65c8be0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Log Warnings
labelProgrammer: logWarnings (get)
haystackHuman: Animator: Get Log Warnings
haystackProgrammer: Animator.logWarnings (get)
favoriteKey: UnityEngine.Animator.logWarnings@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;logWarnings
tag3: UnityEngine.Animator;logWarnings
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"logWarnings","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2467b62-ae10-43c2-bc38-4d0d80dd9ce4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Log Warnings
labelProgrammer: logWarnings (set)
haystackHuman: Animator: Set Log Warnings
haystackProgrammer: Animator.logWarnings (set)
favoriteKey: UnityEngine.Animator.logWarnings@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;logWarnings
tag3: UnityEngine.Animator;logWarnings
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"logWarnings","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e6cb8c0a-80e8-4087-88f0-bfc0db6e90d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fire Events
labelProgrammer: fireEvents (get)
haystackHuman: Animator: Get Fire Events
haystackProgrammer: Animator.fireEvents (get)
favoriteKey: UnityEngine.Animator.fireEvents@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;fireEvents
tag3: UnityEngine.Animator;fireEvents
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fireEvents","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee68ad41-59f7-426f-bc21-5cdd207c1d5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fire Events
labelProgrammer: fireEvents (set)
haystackHuman: Animator: Set Fire Events
haystackProgrammer: Animator.fireEvents (set)
favoriteKey: UnityEngine.Animator.fireEvents@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;fireEvents
tag3: UnityEngine.Animator;fireEvents
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fireEvents","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7bc7fe6f-7028-45a2-a54b-b82cc0da3beb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Animator Controller State On Disable
labelProgrammer: keepAnimatorControllerStateOnDisable (get)
haystackHuman: Animator: Get Keep Animator Controller State On Disable
haystackProgrammer: Animator.keepAnimatorControllerStateOnDisable (get)
favoriteKey: UnityEngine.Animator.keepAnimatorControllerStateOnDisable@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;keepAnimatorControllerStateOnDisable
tag3: UnityEngine.Animator;keepAnimatorControllerStateOnDisable
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepAnimatorControllerStateOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f385bba5-197b-438e-803e-ec4c82d3b7d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Animator Controller State On Disable
labelProgrammer: keepAnimatorControllerStateOnDisable (set)
haystackHuman: Animator: Set Keep Animator Controller State On Disable
haystackProgrammer: Animator.keepAnimatorControllerStateOnDisable (set)
favoriteKey: UnityEngine.Animator.keepAnimatorControllerStateOnDisable@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;keepAnimatorControllerStateOnDisable
tag3: UnityEngine.Animator;keepAnimatorControllerStateOnDisable
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepAnimatorControllerStateOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c4d619be-96c5-4ea1-9cf5-66cdaa5e6dbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animator: Get Enabled
haystackProgrammer: Animator.enabled (get)
favoriteKey: UnityEngine.Animator.enabled@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;enabled
tag3: UnityEngine.Animator;enabled
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b15f340f-5ffb-449f-bc28-7d11a2094300","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animator: Set Enabled
haystackProgrammer: Animator.enabled (set)
favoriteKey: UnityEngine.Animator.enabled@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;enabled
tag3: UnityEngine.Animator;enabled
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"be287903-7068-4abe-af37-8a99009e7755","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animator: Is Active And Enabled
haystackProgrammer: Animator.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animator.isActiveAndEnabled@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isActiveAndEnabled
tag3: UnityEngine.Animator;isActiveAndEnabled
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b8ce027-d059-4e23-bbe0-ade870a57268","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animator: Get Transform
haystackProgrammer: Animator.transform (get)
favoriteKey: UnityEngine.Animator.transform@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a57241e-e867-4d9b-b1c4-9e063d468975","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animator: Get Game Object
haystackProgrammer: Animator.gameObject (get)
favoriteKey: UnityEngine.Animator.gameObject@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animator: Get Tag
haystackProgrammer: Animator.tag (get)
favoriteKey: UnityEngine.Animator.tag@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animator: Set Tag
haystackProgrammer: Animator.tag (set)
favoriteKey: UnityEngine.Animator.tag@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animator|System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator: Get Name
haystackProgrammer: Animator.name (get)
favoriteKey: UnityEngine.Animator.name@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator: Set Name
haystackProgrammer: Animator.name (set)
favoriteKey: UnityEngine.Animator.name@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator: Get Hide Flags
haystackProgrammer: Animator.hideFlags (get)
favoriteKey: UnityEngine.Animator.hideFlags@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator: Set Hide Flags
haystackProgrammer: Animator.hideFlags (set)
favoriteKey: UnityEngine.Animator.hideFlags@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animator|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Enter (Animator, State Info, Layer Index)
labelProgrammer: OnStateEnter (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Enter
haystackProgrammer: StateMachineBehaviour.OnStateEnter
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Update (Animator, State Info, Layer Index)
labelProgrammer: OnStateUpdate (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Update
haystackProgrammer: StateMachineBehaviour.OnStateUpdate
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Exit (Animator, State Info, Layer Index)
labelProgrammer: OnStateExit (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Exit
haystackProgrammer: StateMachineBehaviour.OnStateExit
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Move (Animator, State Info, Layer Index)
labelProgrammer: OnStateMove (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Move
haystackProgrammer: StateMachineBehaviour.OnStateMove
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State IK (Animator, State Info, Layer Index)
labelProgrammer: OnStateIK (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State IK
haystackProgrammer: StateMachineBehaviour.OnStateIK
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Enter (Animator, State Machine Path Hash)
labelProgrammer: OnStateMachineEnter (animator, stateMachinePathHash)
haystackHuman: State Machine Behaviour: On State Machine Enter
haystackProgrammer: StateMachineBehaviour.OnStateMachineEnter
favoriteKey: UnityEngine.StateMachineBehaviour.OnStateMachineEnter(UnityEngine.AnimatorSystem.Int32)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;OnStateMachineEnter;UnityEngine.Animator;System.Int32
tag3: UnityEngine.StateMachineBehaviour;OnStateMachineEnter;UnityEngine.Animator;System.Int32
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Exit (Animator, State Machine Path Hash)
labelProgrammer: OnStateMachineExit (animator, stateMachinePathHash)
haystackHuman: State Machine Behaviour: On State Machine Exit
haystackProgrammer: StateMachineBehaviour.OnStateMachineExit
favoriteKey: UnityEngine.StateMachineBehaviour.OnStateMachineExit(UnityEngine.AnimatorSystem.Int32)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;OnStateMachineExit;UnityEngine.Animator;System.Int32
tag3: UnityEngine.StateMachineBehaviour;OnStateMachineExit;UnityEngine.Animator;System.Int32
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Enter (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateEnter (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Enter
haystackProgrammer: StateMachineBehaviour.OnStateEnter
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Update (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateUpdate (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Update
haystackProgrammer: StateMachineBehaviour.OnStateUpdate
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Exit (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateExit (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Exit
haystackProgrammer: StateMachineBehaviour.OnStateExit
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Move (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateMove (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Move
haystackProgrammer: StateMachineBehaviour.OnStateMove
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State IK (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateIK (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State IK
haystackProgrammer: StateMachineBehaviour.OnStateIK
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Enter (Animator, State Machine Path Hash, Controller)
labelProgrammer: OnStateMachineEnter (animator, stateMachinePathHash, controller)
haystackHuman: State Machine Behaviour: On State Machine Enter
haystackProgrammer: StateMachineBehaviour.OnStateMachineEnter
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Exit (Animator, State Machine Path Hash, Controller)
labelProgrammer: OnStateMachineExit (animator, stateMachinePathHash, controller)
haystackHuman: State Machine Behaviour: On State Machine Exit
haystackProgrammer: StateMachineBehaviour.OnStateMachineExit
tag1: UnityEngine.StateMachineBehaviour
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: State Machine Behaviour: Create Instance
haystackProgrammer: StateMachineBehaviour.CreateInstance
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tag2: UnityEngine.StateMachineBehaviour;CreateInstance;System.String
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valueInputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: State Machine Behaviour: Create Instance
haystackProgrammer: StateMachineBehaviour.CreateInstance
favoriteKey: UnityEngine.StateMachineBehaviour.CreateInstance(System.Type)@any
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tag2: UnityEngine.StateMachineBehaviour;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: State Machine Behaviour: Get Instance ID
haystackProgrammer: StateMachineBehaviour.GetInstanceID
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: State Machine Behaviour: Get Hash Code
haystackProgrammer: StateMachineBehaviour.GetHashCode
favoriteKey: UnityEngine.StateMachineBehaviour.GetHashCode()@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: State Machine Behaviour: Equals
haystackProgrammer: StateMachineBehaviour.Equals
favoriteKey: UnityEngine.StateMachineBehaviour.Equals(System.Object)@any
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tag2: UnityEngine.StateMachineBehaviour;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.StateMachineBehaviour|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: State Machine Behaviour: Instantiate
haystackProgrammer: StateMachineBehaviour.Instantiate
tag1: UnityEngine.StateMachineBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: StateMachineBehaviour.Instantiate
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: State Machine Behaviour: Instantiate
haystackProgrammer: StateMachineBehaviour.Instantiate
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: State Machine Behaviour: Instantiate
haystackProgrammer: StateMachineBehaviour.Instantiate
favoriteKey: UnityEngine.StateMachineBehaviour.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: State Machine Behaviour: Instantiate
haystackProgrammer: StateMachineBehaviour.Instantiate
tag1: UnityEngine.StateMachineBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: State Machine Behaviour: Destroy
haystackProgrammer: StateMachineBehaviour.Destroy
favoriteKey: UnityEngine.StateMachineBehaviour.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: State Machine Behaviour: Destroy
haystackProgrammer: StateMachineBehaviour.Destroy
favoriteKey: UnityEngine.StateMachineBehaviour.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: State Machine Behaviour: Destroy Immediate
haystackProgrammer: StateMachineBehaviour.DestroyImmediate
favoriteKey: UnityEngine.StateMachineBehaviour.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: State Machine Behaviour: Destroy Immediate
haystackProgrammer: StateMachineBehaviour.DestroyImmediate
favoriteKey: UnityEngine.StateMachineBehaviour.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: State Machine Behaviour: Find Objects Of Type
haystackProgrammer: StateMachineBehaviour.FindObjectsOfType
favoriteKey: UnityEngine.StateMachineBehaviour.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: State Machine Behaviour: Find Objects Of Type
haystackProgrammer: StateMachineBehaviour.FindObjectsOfType
favoriteKey: UnityEngine.StateMachineBehaviour.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.StateMachineBehaviour;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: StateMachineBehaviour.DontDestroyOnLoad
favoriteKey: UnityEngine.StateMachineBehaviour.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: State Machine Behaviour: Find Object Of Type
haystackProgrammer: StateMachineBehaviour.FindObjectOfType
favoriteKey: UnityEngine.StateMachineBehaviour.FindObjectOfType(System.Type)@any
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tag2: UnityEngine.StateMachineBehaviour;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: State Machine Behaviour: Find Object Of Type
haystackProgrammer: StateMachineBehaviour.FindObjectOfType
favoriteKey: UnityEngine.StateMachineBehaviour.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: State Machine Behaviour: To String
haystackProgrammer: StateMachineBehaviour.ToString
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tag2: UnityEngine.StateMachineBehaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.StateMachineBehaviour
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Machine Behaviour: Equals
haystackProgrammer: StateMachineBehaviour.Equals
favoriteKey: UnityEngine.StateMachineBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Machine Behaviour: Get Type
haystackProgrammer: StateMachineBehaviour.GetType
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tag2: UnityEngine.StateMachineBehaviour;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Machine Behaviour: Reference Equals
haystackProgrammer: StateMachineBehaviour.ReferenceEquals
favoriteKey: UnityEngine.StateMachineBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.StateMachineBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Machine Behaviour: Get Name
haystackProgrammer: StateMachineBehaviour.name (get)
favoriteKey: UnityEngine.StateMachineBehaviour.name@get
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.StateMachineBehaviour
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Machine Behaviour: Set Name
haystackProgrammer: StateMachineBehaviour.name (set)
favoriteKey: UnityEngine.StateMachineBehaviour.name@set
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.StateMachineBehaviour|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Machine Behaviour: Get Hide Flags
haystackProgrammer: StateMachineBehaviour.hideFlags (get)
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tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.StateMachineBehaviour
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: State Machine Behaviour: Set Hide Flags
haystackProgrammer: StateMachineBehaviour.hideFlags (set)
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tag2: UnityEngine.StateMachineBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop ()
labelProgrammer: Stop ()
haystackHuman: Animation: Stop
haystackProgrammer: Animation.Stop
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tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Stop;
tag3: UnityEngine.Animation;Stop;
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haystackHuman: Animation: Reference Equals
haystackProgrammer: Animation.ReferenceEquals
favoriteKey: UnityEngine.Animation.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b2d9b207-de89-4daa-8d76-58edeb75b70d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Clip
labelProgrammer: clip (get)
haystackHuman: Animation: Get Clip
haystackProgrammer: Animation.clip (get)
favoriteKey: UnityEngine.Animation.clip@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;clip
tag3: UnityEngine.Animation;clip
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"member":{"name":"clip","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"810efe23-be6c-4a39-8f9a-19d0b3dcded3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Clip
labelProgrammer: clip (set)
haystackHuman: Animation: Set Clip
haystackProgrammer: Animation.clip (set)
favoriteKey: UnityEngine.Animation.clip@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;clip
tag3: UnityEngine.Animation;clip
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"member":{"name":"clip","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"85e31af0-80c9-453a-9194-d096a18c2268","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Play Automatically
labelProgrammer: playAutomatically (get)
haystackHuman: Animation: Get Play Automatically
haystackProgrammer: Animation.playAutomatically (get)
favoriteKey: UnityEngine.Animation.playAutomatically@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"playAutomatically","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c08acb7-bfc8-44e1-964b-0f115c4de9a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Play Automatically
labelProgrammer: playAutomatically (set)
haystackHuman: Animation: Set Play Automatically
haystackProgrammer: Animation.playAutomatically (set)
favoriteKey: UnityEngine.Animation.playAutomatically@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"playAutomatically","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d41bf5b9-c093-4998-a8b9-2931f4802e1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation: Get Wrap Mode
haystackProgrammer: Animation.wrapMode (get)
favoriteKey: UnityEngine.Animation.wrapMode@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3777c9f9-c6e1-4f99-b60f-d24ce7c8c65e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation: Set Wrap Mode
haystackProgrammer: Animation.wrapMode (set)
favoriteKey: UnityEngine.Animation.wrapMode@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"1831ac4c-f2ca-4a7b-adaf-37431a66d60a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Playing
labelProgrammer: isPlaying (get)
haystackHuman: Animation: Is Playing
haystackProgrammer: Animation.isPlaying (get)
favoriteKey: UnityEngine.Animation.isPlaying@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isPlaying
tag3: UnityEngine.Animation;isPlaying
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPlaying","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb2a07d8-50bb-417c-bc06-31380e049d9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Physics
labelProgrammer: animatePhysics (get)
haystackHuman: Animation: Get Animate Physics
haystackProgrammer: Animation.animatePhysics (get)
favoriteKey: UnityEngine.Animation.animatePhysics@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df2106f3-3f66-4801-b6ff-cd42b5fe3b85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Physics
labelProgrammer: animatePhysics (set)
haystackHuman: Animation: Set Animate Physics
haystackProgrammer: Animation.animatePhysics (set)
favoriteKey: UnityEngine.Animation.animatePhysics@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c9122e50-7969-47d6-b76b-a46b97adc8ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Type
labelProgrammer: cullingType (get)
haystackHuman: Animation: Get Culling Type
haystackProgrammer: Animation.cullingType (get)
favoriteKey: UnityEngine.Animation.cullingType@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37bfe93f-4a15-46a2-bf14-a63d13e0ec3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Type
labelProgrammer: cullingType (set)
haystackHuman: Animation: Set Culling Type
haystackProgrammer: Animation.cullingType (set)
favoriteKey: UnityEngine.Animation.cullingType@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationCullingType
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"chainable":false,"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimationCullingType"}},"position":{"x":0.0,"y":0.0},"guid":"fa4be626-d270-489c-9bff-50f001f681b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation: Get Local Bounds
haystackProgrammer: Animation.localBounds (get)
favoriteKey: UnityEngine.Animation.localBounds@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6b2a31c-7ff7-4079-b163-a93ca449cb00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation: Set Local Bounds
haystackProgrammer: Animation.localBounds (set)
favoriteKey: UnityEngine.Animation.localBounds@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9985738c-d27f-4e98-996e-8b64a5fed394","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animation: Get Enabled
haystackProgrammer: Animation.enabled (get)
favoriteKey: UnityEngine.Animation.enabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f066d788-321d-4875-95f8-fc2fdab6732e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animation: Set Enabled
haystackProgrammer: Animation.enabled (set)
favoriteKey: UnityEngine.Animation.enabled@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"350cf396-8bff-4539-97ed-587148183d34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animation: Is Active And Enabled
haystackProgrammer: Animation.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animation.isActiveAndEnabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isActiveAndEnabled
tag3: UnityEngine.Animation;isActiveAndEnabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60ada83d-5265-471e-a9e9-f9af6a605590","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animation: Get Transform
haystackProgrammer: Animation.transform (get)
favoriteKey: UnityEngine.Animation.transform@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afd5afc1-1837-4cb1-a3fc-1e74cff23d3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animation: Get Game Object
haystackProgrammer: Animation.gameObject (get)
favoriteKey: UnityEngine.Animation.gameObject@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ae5e79c-74c1-4993-9530-cda34129c8b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animation: Get Tag
haystackProgrammer: Animation.tag (get)
favoriteKey: UnityEngine.Animation.tag@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f2f13c6-e2c4-4236-bfea-0f4f3d2d02fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animation: Set Tag
haystackProgrammer: Animation.tag (set)
favoriteKey: UnityEngine.Animation.tag@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"efe388bb-c054-4376-b718-fa88e33e45b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation: Get Name
haystackProgrammer: Animation.name (get)
favoriteKey: UnityEngine.Animation.name@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"954a49f8-6152-4475-a533-e808d9462aeb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation: Set Name
haystackProgrammer: Animation.name (set)
favoriteKey: UnityEngine.Animation.name@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3aabc0bb-bd38-4df1-b9b7-9ee84bc73003","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation: Get Hide Flags
haystackProgrammer: Animation.hideFlags (get)
favoriteKey: UnityEngine.Animation.hideFlags@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e119f562-cbb1-4269-959c-0efbd3957e0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation: Set Hide Flags
haystackProgrammer: Animation.hideFlags (set)
favoriteKey: UnityEngine.Animation.hideFlags@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e7b6e139-dcb9-4866-b02e-c616d0297e62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Animation (Go, Time)
labelProgrammer: SampleAnimation (go, time)
haystackHuman: Animation Clip: Sample Animation
haystackProgrammer: AnimationClip.SampleAnimation
favoriteKey: UnityEngine.AnimationClip.SampleAnimation(UnityEngine.GameObjectSystem.Single)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
tag3: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.GameObject|System.Single
unit:
{"chainable":false,"member":{"name":"SampleAnimation","parameterTypes":["UnityEngine.GameObject","System.Single"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%go":null,"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6f206b9e-335e-4836-be5b-09b6ec2faa57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Curve (Relative Path, Type, Property Name, Curve)
labelProgrammer: SetCurve (relativePath, type, propertyName, curve)
haystackHuman: Animation Clip: Set Curve
haystackProgrammer: AnimationClip.SetCurve
tag1: UnityEngine.AnimationClip
valueInputTypes: UnityEngine.AnimationClip|System.String|System.Type|UnityEngine.AnimationCurve
favoriteKey:
UnityEngine.AnimationClip.SetCurve(System.StringSystem.TypeSystem.StringUnityEngine.AnimationCurve)@any

tag2:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

tag3:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

unit:
{"chainable":false,"member":{"name":"SetCurve","parameterTypes":["System.String","System.Type","System.String","UnityEngine.AnimationCurve"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%relativePath":{"$content":"","$type":"System.String"},"%type":null,"%propertyName":{"$content":"","$type":"System.String"},"%curve":null},"position":{"x":0.0,"y":0.0},"guid":"8a51df46-27f5-420c-b21b-4d27bf1c62f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ensure Quaternion Continuity ()
labelProgrammer: EnsureQuaternionContinuity ()
haystackHuman: Animation Clip: Ensure Quaternion Continuity
haystackProgrammer: AnimationClip.EnsureQuaternionContinuity
favoriteKey: UnityEngine.AnimationClip.EnsureQuaternionContinuity()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
tag3: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"member":{"name":"EnsureQuaternionContinuity","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf08646b-bdce-4168-947a-7e9e27d89c6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Curves ()
labelProgrammer: ClearCurves ()
haystackHuman: Animation Clip: Clear Curves
haystackProgrammer: AnimationClip.ClearCurves
favoriteKey: UnityEngine.AnimationClip.ClearCurves()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ClearCurves;
tag3: UnityEngine.AnimationClip;ClearCurves;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"member":{"name":"ClearCurves","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27ebe7b6-b1c8-43c3-a94d-9d2a0e57e3d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Event (Evt)
labelProgrammer: AddEvent (evt)
haystackHuman: Animation Clip: Add Event
haystackProgrammer: AnimationClip.AddEvent
favoriteKey: UnityEngine.AnimationClip.AddEvent(UnityEngine.AnimationEvent)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
tag3: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent
unit:
{"chainable":false,"member":{"name":"AddEvent","parameterTypes":["UnityEngine.AnimationEvent"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad2c5b58-5e5b-4bbf-bf66-5de1135c5a75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animation Clip: Get Instance ID
haystackProgrammer: AnimationClip.GetInstanceID
favoriteKey: UnityEngine.AnimationClip.GetInstanceID()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimationClip
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
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unitType: Unity.VisualScripting.InvokeMember
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