# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Animation Clip: Find Object Of Type
haystackProgrammer: AnimationClip.FindObjectOfType
favoriteKey: UnityEngine.AnimationClip.FindObjectOfType(System.Type)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1ae3d563-52bf-44c6-ba98-7c702da11a51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Animation Clip: Find Object Of Type
haystackProgrammer: AnimationClip.FindObjectOfType
favoriteKey: UnityEngine.AnimationClip.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9156f62e-93dc-4ae2-af25-025668bd789f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animation Clip: To String
haystackProgrammer: AnimationClip.ToString
favoriteKey: UnityEngine.AnimationClip.ToString()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7803c9aa-2b11-4525-8665-ecec01400640","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animation Clip: Equals
haystackProgrammer: AnimationClip.Equals
favoriteKey: UnityEngine.AnimationClip.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a21ab68d-01a5-442b-a344-aaf1237f5597","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animation Clip: Get Type
haystackProgrammer: AnimationClip.GetType
favoriteKey: UnityEngine.AnimationClip.GetType()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5aa6eac7-40c5-49e6-91d1-04b47ec50a73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animation Clip: Reference Equals
haystackProgrammer: AnimationClip.ReferenceEquals
favoriteKey: UnityEngine.AnimationClip.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a688131-871a-4afd-a31c-0866bdcc2aec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Animation Clip ()
labelProgrammer: new AnimationClip ()
haystackHuman: Animation Clip: Create Animation Clip
haystackProgrammer: new AnimationClip
favoriteKey: UnityEngine.AnimationClip..ctor()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;.ctor;
tag3: UnityEngine.AnimationClip;.ctor;
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1482d0b9-a2e7-4904-b80a-fb6e7fa9e3ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animation Clip: Get Length
haystackProgrammer: AnimationClip.length (get)
favoriteKey: UnityEngine.AnimationClip.length@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;length
tag3: UnityEngine.AnimationClip;length
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3cf335d-ebe7-4c86-9834-115a9a27b0b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Rate
labelProgrammer: frameRate (get)
haystackHuman: Animation Clip: Get Frame Rate
haystackProgrammer: AnimationClip.frameRate (get)
favoriteKey: UnityEngine.AnimationClip.frameRate@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48a925c8-c237-4960-ae02-eacc8a9cd460","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frame Rate
labelProgrammer: frameRate (set)
haystackHuman: Animation Clip: Set Frame Rate
haystackProgrammer: AnimationClip.frameRate (set)
favoriteKey: UnityEngine.AnimationClip.frameRate@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1d08255-ff8c-40b8-90cc-9c5f3c8b1b30","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation Clip: Get Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (get)
favoriteKey: UnityEngine.AnimationClip.wrapMode@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c26f0cb1-ec2e-417b-98ef-c9d416c75f92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation Clip: Set Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (set)
favoriteKey: UnityEngine.AnimationClip.wrapMode@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"2739b617-50b4-440e-9b2a-a6b6a4553fad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation Clip: Get Local Bounds
haystackProgrammer: AnimationClip.localBounds (get)
favoriteKey: UnityEngine.AnimationClip.localBounds@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fa5954d-74a8-4a5f-8e63-1fdf64415312","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation Clip: Set Local Bounds
haystackProgrammer: AnimationClip.localBounds (set)
favoriteKey: UnityEngine.AnimationClip.localBounds@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1467e17c-f96c-43b7-a3e6-cbdcb94be0e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Animation Clip: Get Legacy
haystackProgrammer: AnimationClip.legacy (get)
favoriteKey: UnityEngine.AnimationClip.legacy@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e23cc0c-ef5c-4dd0-8fd4-84064cbe73d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Legacy
labelProgrammer: legacy (set)
haystackHuman: Animation Clip: Set Legacy
haystackProgrammer: AnimationClip.legacy (set)
favoriteKey: UnityEngine.AnimationClip.legacy@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a702148f-c364-4c06-927a-713e030df3ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Motion
labelProgrammer: humanMotion (get)
haystackHuman: Animation Clip: Get Human Motion
haystackProgrammer: AnimationClip.humanMotion (get)
favoriteKey: UnityEngine.AnimationClip.humanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;humanMotion
tag3: UnityEngine.AnimationClip;humanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"humanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f13ef9be-0be8-4a89-af39-84d9cdbcfc8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Empty
labelProgrammer: empty (get)
haystackHuman: Animation Clip: Get Empty
haystackProgrammer: AnimationClip.empty (get)
favoriteKey: UnityEngine.AnimationClip.empty@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;empty
tag3: UnityEngine.AnimationClip;empty
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"empty","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4ab2948-8653-4ee1-be14-7d7201937044","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Generic Root Transform
labelProgrammer: hasGenericRootTransform (get)
haystackHuman: Animation Clip: Has Generic Root Transform
haystackProgrammer: AnimationClip.hasGenericRootTransform (get)
favoriteKey: UnityEngine.AnimationClip.hasGenericRootTransform@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasGenericRootTransform
tag3: UnityEngine.AnimationClip;hasGenericRootTransform
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasGenericRootTransform","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5131ba19-403e-4ace-9c8c-62dc9d3020c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Float Curves
labelProgrammer: hasMotionFloatCurves (get)
haystackHuman: Animation Clip: Has Motion Float Curves
haystackProgrammer: AnimationClip.hasMotionFloatCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionFloatCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionFloatCurves
tag3: UnityEngine.AnimationClip;hasMotionFloatCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionFloatCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8aa96ea-c598-4bf1-8d97-a95fe8c43869","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Curves
labelProgrammer: hasMotionCurves (get)
haystackHuman: Animation Clip: Has Motion Curves
haystackProgrammer: AnimationClip.hasMotionCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionCurves
tag3: UnityEngine.AnimationClip;hasMotionCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a134a947-31c0-4364-90ee-af008d317385","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Root Curves
labelProgrammer: hasRootCurves (get)
haystackHuman: Animation Clip: Has Root Curves
haystackProgrammer: AnimationClip.hasRootCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasRootCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasRootCurves
tag3: UnityEngine.AnimationClip;hasRootCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasRootCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9402b37e-d5af-4a3c-a58d-b021501fdaf2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Events
labelProgrammer: events (get)
haystackHuman: Animation Clip: Get Events
haystackProgrammer: AnimationClip.events (get)
favoriteKey: UnityEngine.AnimationClip.events@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a0b9bdf-8a21-4667-aa50-a90c3282239b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Events
labelProgrammer: events (set)
haystackHuman: Animation Clip: Set Events
haystackProgrammer: AnimationClip.events (set)
favoriteKey: UnityEngine.AnimationClip.events@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent[]
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"chainable":false,"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38b73afc-7f9f-4ab2-873a-f71fe33d6bbe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Animation Clip: Get Average Duration
haystackProgrammer: AnimationClip.averageDuration (get)
favoriteKey: UnityEngine.AnimationClip.averageDuration@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageDuration
tag3: UnityEngine.AnimationClip;averageDuration
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageDuration","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76b474d7-bfc5-4622-85ca-3ee3ee49a343","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Animation Clip: Get Average Angular Speed
haystackProgrammer: AnimationClip.averageAngularSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageAngularSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageAngularSpeed
tag3: UnityEngine.AnimationClip;averageAngularSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a8ecb7d-d639-48f4-960a-82971816a181","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Animation Clip: Get Average Speed
haystackProgrammer: AnimationClip.averageSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageSpeed
tag3: UnityEngine.AnimationClip;averageSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"averageSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f244598-b802-411b-b6b9-14b8f317cfb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Animation Clip: Get Apparent Speed
haystackProgrammer: AnimationClip.apparentSpeed (get)
favoriteKey: UnityEngine.AnimationClip.apparentSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;apparentSpeed
tag3: UnityEngine.AnimationClip;apparentSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"apparentSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"932b262a-c0bc-41de-a47e-0d8a9490988f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Animation Clip: Is Looping
haystackProgrammer: AnimationClip.isLooping (get)
favoriteKey: UnityEngine.AnimationClip.isLooping@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isLooping
tag3: UnityEngine.AnimationClip;isLooping
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLooping","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46430de2-af1a-4d5e-906b-aead749f6a52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Animation Clip: Is Human Motion
haystackProgrammer: AnimationClip.isHumanMotion (get)
favoriteKey: UnityEngine.AnimationClip.isHumanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isHumanMotion
tag3: UnityEngine.AnimationClip;isHumanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHumanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a5cec6c-7830-44ef-96af-4702bc696485","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation Clip: Get Name
haystackProgrammer: AnimationClip.name (get)
favoriteKey: UnityEngine.AnimationClip.name@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"424cbece-e01f-4948-824e-dcdfcf3fa498","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation Clip: Set Name
haystackProgrammer: AnimationClip.name (set)
favoriteKey: UnityEngine.AnimationClip.name@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"39ac4899-9661-4568-887c-705f464bdad0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation Clip: Get Hide Flags
haystackProgrammer: AnimationClip.hideFlags (get)
favoriteKey: UnityEngine.AnimationClip.hideFlags@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20476725-d154-406f-b796-820a9711cb43","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation Clip: Set Hide Flags
haystackProgrammer: AnimationClip.hideFlags (set)
favoriteKey: UnityEngine.AnimationClip.hideFlags@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0f09f943-457d-4266-ab97-f74c487d64ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Name (Name)
labelProgrammer: IsName (name)
haystackHuman: Animator State Info: Is Name
haystackProgrammer: AnimatorStateInfo.IsName
favoriteKey: UnityEngine.AnimatorStateInfo.IsName(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsName;System.String
tag3: UnityEngine.AnimatorStateInfo;IsName;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsName","parameterTypes":["System.String"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8a5d97c-4262-4721-9768-2ef89f6a05f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Tag (Tag)
labelProgrammer: IsTag (tag)
haystackHuman: Animator State Info: Is Tag
haystackProgrammer: AnimatorStateInfo.IsTag
favoriteKey: UnityEngine.AnimatorStateInfo.IsTag(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsTag;System.String
tag3: UnityEngine.AnimatorStateInfo;IsTag;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTag","parameterTypes":["System.String"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d2f4e3d4-20c3-4e68-b1cc-587512ee6cfc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorStateInfo|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator State Info: Get Hash Code
haystackProgrammer: AnimatorStateInfo.GetHashCode
favoriteKey: UnityEngine.AnimatorStateInfo.GetHashCode()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animator State Info: To String
haystackProgrammer: AnimatorStateInfo.ToString
favoriteKey: UnityEngine.AnimatorStateInfo.ToString()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a08fb1d-d0eb-4a48-9abd-a0461cb9a747","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f95c944f-ce2d-495f-b6ac-8a3dc1b6e048","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animator State Info: Get Type
haystackProgrammer: AnimatorStateInfo.GetType
favoriteKey: UnityEngine.AnimatorStateInfo.GetType()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97bedd59-af07-4a80-8645-c805319ad9ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animator State Info: Reference Equals
haystackProgrammer: AnimatorStateInfo.ReferenceEquals
favoriteKey: UnityEngine.AnimatorStateInfo.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0db481a-9a23-4605-9dad-2932b42f848e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Path Hash
labelProgrammer: fullPathHash (get)
haystackHuman: Animator State Info: Get Full Path Hash
haystackProgrammer: AnimatorStateInfo.fullPathHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.fullPathHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;fullPathHash
tag3: UnityEngine.AnimatorStateInfo;fullPathHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fullPathHash","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1fe1b823-08a4-4e6a-949b-edc545733537","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Short Name Hash
labelProgrammer: shortNameHash (get)
haystackHuman: Animator State Info: Get Short Name Hash
haystackProgrammer: AnimatorStateInfo.shortNameHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.shortNameHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;shortNameHash
tag3: UnityEngine.AnimatorStateInfo;shortNameHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shortNameHash","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71afe599-f807-4230-a550-46942bfa9be5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized Time
labelProgrammer: normalizedTime (get)
haystackHuman: Animator State Info: Get Normalized Time
haystackProgrammer: AnimatorStateInfo.normalizedTime (get)
favoriteKey: UnityEngine.AnimatorStateInfo.normalizedTime@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;normalizedTime
tag3: UnityEngine.AnimatorStateInfo;normalizedTime
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalizedTime","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d548b48d-05c6-4235-85a3-da503cfd999c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animator State Info: Get Length
haystackProgrammer: AnimatorStateInfo.length (get)
favoriteKey: UnityEngine.AnimatorStateInfo.length@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;length
tag3: UnityEngine.AnimatorStateInfo;length
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7e43ffd-7aec-43fd-b98d-0313e1a57620","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator State Info: Get Speed
haystackProgrammer: AnimatorStateInfo.speed (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speed@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speed
tag3: UnityEngine.AnimatorStateInfo;speed
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03f564b2-5548-478e-85c6-221d3895c163","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Multiplier
labelProgrammer: speedMultiplier (get)
haystackHuman: Animator State Info: Get Speed Multiplier
haystackProgrammer: AnimatorStateInfo.speedMultiplier (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speedMultiplier@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speedMultiplier
tag3: UnityEngine.AnimatorStateInfo;speedMultiplier
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
{"member":{"name":"speedMultiplier","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2b10701-a277-4ae7-9c50-4cbbb1d02067","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag Hash
labelProgrammer: tagHash (get)
haystackHuman: Animator State Info: Get Tag Hash
haystackProgrammer: AnimatorStateInfo.tagHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.tagHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;tagHash
tag3: UnityEngine.AnimatorStateInfo;tagHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
{"member":{"name":"tagHash","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6ee27a6e-3b3c-4595-9200-934c7804ebfc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Loop
labelProgrammer: loop (get)
haystackHuman: Animator State Info: Get Loop
haystackProgrammer: AnimatorStateInfo.loop (get)
favoriteKey: UnityEngine.AnimatorStateInfo.loop@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;loop
tag3: UnityEngine.AnimatorStateInfo;loop
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"loop","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e70a6a79-dfd7-4d78-b297-13a66813f637","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Overrides (Overrides)
labelProgrammer: GetOverrides (overrides)
haystackHuman: Animator Override Controller: Get Overrides
haystackProgrammer: AnimatorOverrideController.GetOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
UnityEngine.AnimatorOverrideController.GetOverrides(System.Collections.Generic.List`1[[System.Collections.Generic.KeyValuePair`2[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
UnityEngine.AnimatorOverrideController;GetOverrides;System.Collections.Generic.List`1[[System.Collections.Generic.KeyValuePair`2[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
UnityEngine.AnimatorOverrideController;GetOverrides;System.Collections.Generic.List`1[[System.Collections.Generic.KeyValuePair`2[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply Overrides (Overrides)
labelProgrammer: ApplyOverrides (overrides)
haystackHuman: Animator Override Controller: Apply Overrides
haystackProgrammer: AnimatorOverrideController.ApplyOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
UnityEngine.AnimatorOverrideController.ApplyOverrides(System.Collections.Generic.IList`1[[System.Collections.Generic.KeyValuePair`2[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]])@any

tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animator Override Controller: Get Instance ID
haystackProgrammer: AnimatorOverrideController.GetInstanceID
favoriteKey: UnityEngine.AnimatorOverrideController.GetInstanceID()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator Override Controller: Get Hash Code
haystackProgrammer: AnimatorOverrideController.GetHashCode
favoriteKey: UnityEngine.AnimatorOverrideController.GetHashCode()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animator Override Controller: Equals
haystackProgrammer: AnimatorOverrideController.Equals
favoriteKey: UnityEngine.AnimatorOverrideController.Equals(System.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorOverrideController|System.Object
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: AnimatorOverrideController.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: AnimatorOverrideController.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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haystackProgrammer: AnimatorOverrideController.ToString
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: runtimeAnimatorController (set)
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labelHuman: Get Overrides Count
labelProgrammer: overridesCount (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator Override Controller: Get Name
haystackProgrammer: AnimatorOverrideController.name (get)
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tag1: UnityEngine.AnimatorOverrideController
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tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator Override Controller: Set Name
haystackProgrammer: AnimatorOverrideController.name (set)
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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tag1: UnityEngine.Avatar
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Avatar.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: Avatar.Destroy
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tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
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labelProgrammer: FindObjectOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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tag2: UnityEngine.Avatar;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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tag2: UnityEngine.Avatar;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Avatar.GetType
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tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: Avatar.ReferenceEquals
favoriteKey: UnityEngine.Avatar.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Avatar;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Valid
labelProgrammer: isValid (get)
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tag2: UnityEngine.Avatar;isValid
tag3: UnityEngine.Avatar;isValid
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human
labelProgrammer: isHuman (get)
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haystackProgrammer: Avatar.isHuman (get)
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tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isHuman
tag3: UnityEngine.Avatar;isHuman
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Description
labelProgrammer: humanDescription (get)
haystackHuman: Avatar: Get Human Description
haystackProgrammer: Avatar.humanDescription (get)
favoriteKey: UnityEngine.Avatar.humanDescription@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;humanDescription
tag3: UnityEngine.Avatar;humanDescription
valueInputTypes: UnityEngine.Avatar
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar: Get Name
haystackProgrammer: Avatar.name (get)
favoriteKey: UnityEngine.Avatar.name@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar: Set Name
haystackProgrammer: Avatar.name (set)
favoriteKey: UnityEngine.Avatar.name@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3165c4ff-88f2-4f2e-a000-c4513fcd3a26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar: Get Hide Flags
haystackProgrammer: Avatar.hideFlags (get)
favoriteKey: UnityEngine.Avatar.hideFlags@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3aa2ec08-bf8f-4110-9a78-497600e20eaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar: Set Hide Flags
haystackProgrammer: Avatar.hideFlags (set)
favoriteKey: UnityEngine.Avatar.hideFlags@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d4fca2fa-c8ea-4ca2-aca5-48d0226994a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Humanoid Body Part Active (Index)
labelProgrammer: GetHumanoidBodyPartActive (index)
haystackHuman: Avatar Mask: Get Humanoid Body Part Active
haystackProgrammer: AvatarMask.GetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
tag3: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetHumanoidBodyPartActive","parameterTypes":["UnityEngine.AvatarMaskBodyPart"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":"Root","$type":"UnityEngine.AvatarMaskBodyPart"}},"position":{"x":0.0,"y":0.0},"guid":"413d5971-da78-46bc-85a0-bcbe94b8401a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Humanoid Body Part Active (Index, Value)
labelProgrammer: SetHumanoidBodyPartActive (index, value)
haystackHuman: Avatar Mask: Set Humanoid Body Part Active
haystackProgrammer: AvatarMask.SetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.SetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPartSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
tag3: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetHumanoidBodyPartActive","parameterTypes":["UnityEngine.AvatarMaskBodyPart","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":"Root","$type":"UnityEngine.AvatarMaskBodyPart"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fbb240b7-dc69-4ee1-9db4-69b0badeb1e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform)
labelProgrammer: AddTransformPath (transform)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform
tag3: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"AddTransformPath","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null},"position":{"x":0.0,"y":0.0},"guid":"d5a15cd3-4829-46d3-a5dc-5e7b5b2638c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform, Recursive)
labelProgrammer: AddTransformPath (transform, recursive)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform|System.Boolean
unit:
{"chainable":false,"member":{"name":"AddTransformPath","parameterTypes":["UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null,"%recursive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"274206e2-fc30-4531-83bb-f4a3ba4b6113","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Transform Path (Transform)
labelProgrammer: RemoveTransformPath (transform)
haystackHuman: Avatar Mask: Remove Transform Path
haystackProgrammer: AvatarMask.RemoveTransformPath
favoriteKey: UnityEngine.AvatarMask.RemoveTransformPath(UnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform
tag3: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"RemoveTransformPath","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null},"position":{"x":0.0,"y":0.0},"guid":"41c7b160-342d-40af-a467-e2bf978cb4b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Transform Path (Transform, Recursive)
labelProgrammer: RemoveTransformPath (transform, recursive)
haystackHuman: Avatar Mask: Remove Transform Path
haystackProgrammer: AvatarMask.RemoveTransformPath
favoriteKey: UnityEngine.AvatarMask.RemoveTransformPath(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform|System.Boolean
unit:
{"chainable":false,"member":{"name":"RemoveTransformPath","parameterTypes":["UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null,"%recursive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fd9ec93c-b4ea-4995-9001-f8d10f1d9aef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Path (Index)
labelProgrammer: GetTransformPath (index)
haystackHuman: Avatar Mask: Get Transform Path
haystackProgrammer: AvatarMask.GetTransformPath
favoriteKey: UnityEngine.AvatarMask.GetTransformPath(System.Int32)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetTransformPath;System.Int32
tag3: UnityEngine.AvatarMask;GetTransformPath;System.Int32
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"GetTransformPath","parameterTypes":["System.Int32"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f691f932-e2dc-4a6a-ae1f-c54f9553cb98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Path (Index, Path)
labelProgrammer: SetTransformPath (index, path)
haystackHuman: Avatar Mask: Set Transform Path
haystackProgrammer: AvatarMask.SetTransformPath
favoriteKey: UnityEngine.AvatarMask.SetTransformPath(System.Int32System.String)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetTransformPath;System.Int32;System.String
tag3: UnityEngine.AvatarMask;SetTransformPath;System.Int32;System.String
valueInputTypes: UnityEngine.AvatarMask|System.Int32|System.String
unit:
{"chainable":false,"member":{"name":"SetTransformPath","parameterTypes":["System.Int32","System.String"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"},"%path":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"870320c4-d801-4df0-81c4-a800a8bfbd41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Active (Index)
labelProgrammer: GetTransformActive (index)
haystackHuman: Avatar Mask: Get Transform Active
haystackProgrammer: AvatarMask.GetTransformActive
favoriteKey: UnityEngine.AvatarMask.GetTransformActive(System.Int32)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetTransformActive;System.Int32
tag3: UnityEngine.AvatarMask;GetTransformActive;System.Int32
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetTransformActive","parameterTypes":["System.Int32"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0d7c3304-e978-4bd3-a105-cbe5bc574a3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Active (Index, Value)
labelProgrammer: SetTransformActive (index, value)
haystackHuman: Avatar Mask: Set Transform Active
haystackProgrammer: AvatarMask.SetTransformActive
favoriteKey: UnityEngine.AvatarMask.SetTransformActive(System.Int32System.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetTransformActive;System.Int32;System.Boolean
tag3: UnityEngine.AvatarMask;SetTransformActive;System.Int32;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTransformActive","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"912bc4d4-a066-4f7b-ad99-95059383aec1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Avatar Mask: Get Instance ID
haystackProgrammer: AvatarMask.GetInstanceID
favoriteKey: UnityEngine.AvatarMask.GetInstanceID()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"635cc1cb-1c07-4e23-920f-133a5e0e02db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar Mask: Get Hash Code
haystackProgrammer: AvatarMask.GetHashCode
favoriteKey: UnityEngine.AvatarMask.GetHashCode()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"036f2786-366b-4755-974f-238aa394f750","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AvatarMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e87f4aa8-b83e-4d7e-a47e-c7c9694687cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"86aaf414-4c61-42e1-a77f-11da5386db73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
tag1: UnityEngine.AvatarMask
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Avatar Mask: Destroy
haystackProgrammer: AvatarMask.Destroy
favoriteKey: UnityEngine.AvatarMask.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Avatar Mask: Destroy
haystackProgrammer: AvatarMask.Destroy
favoriteKey: UnityEngine.AvatarMask.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Avatar Mask: Destroy Immediate
haystackProgrammer: AvatarMask.DestroyImmediate
favoriteKey: UnityEngine.AvatarMask.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Avatar Mask: Destroy Immediate
haystackProgrammer: AvatarMask.DestroyImmediate
favoriteKey: UnityEngine.AvatarMask.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Avatar Mask: Find Objects Of Type
haystackProgrammer: AvatarMask.FindObjectsOfType
favoriteKey: UnityEngine.AvatarMask.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Avatar Mask: Find Objects Of Type
haystackProgrammer: AvatarMask.FindObjectsOfType
favoriteKey: UnityEngine.AvatarMask.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Avatar Mask: Dont Destroy On Load
haystackProgrammer: AvatarMask.DontDestroyOnLoad
favoriteKey: UnityEngine.AvatarMask.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Avatar Mask: Find Object Of Type
haystackProgrammer: AvatarMask.FindObjectOfType
favoriteKey: UnityEngine.AvatarMask.FindObjectOfType(System.Type)@any
tag1: UnityEngine.AvatarMask
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Avatar Mask: Find Object Of Type
haystackProgrammer: AvatarMask.FindObjectOfType
favoriteKey: UnityEngine.AvatarMask.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Avatar Mask: To String
haystackProgrammer: AvatarMask.ToString
favoriteKey: UnityEngine.AvatarMask.ToString()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Avatar Mask: Get Type
haystackProgrammer: AvatarMask.GetType
favoriteKey: UnityEngine.AvatarMask.GetType()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Avatar Mask: Reference Equals
haystackProgrammer: AvatarMask.ReferenceEquals
favoriteKey: UnityEngine.AvatarMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Avatar Mask ()
labelProgrammer: new AvatarMask ()
haystackHuman: Avatar Mask: Create Avatar Mask
haystackProgrammer: new AvatarMask
favoriteKey: UnityEngine.AvatarMask..ctor()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;.ctor;
tag3: UnityEngine.AvatarMask;.ctor;
valueOutputTypes: UnityEngine.AvatarMask
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Count
labelProgrammer: transformCount (get)
haystackHuman: Avatar Mask: Get Transform Count
haystackProgrammer: AvatarMask.transformCount (get)
favoriteKey: UnityEngine.AvatarMask.transformCount@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform Count
labelProgrammer: transformCount (set)
haystackHuman: Avatar Mask: Set Transform Count
haystackProgrammer: AvatarMask.transformCount (set)
favoriteKey: UnityEngine.AvatarMask.transformCount@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar Mask: Get Name
haystackProgrammer: AvatarMask.name (get)
favoriteKey: UnityEngine.AvatarMask.name@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar Mask: Set Name
haystackProgrammer: AvatarMask.name (set)
favoriteKey: UnityEngine.AvatarMask.name@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar Mask: Get Hide Flags
haystackProgrammer: AvatarMask.hideFlags (get)
favoriteKey: UnityEngine.AvatarMask.hideFlags@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar Mask: Set Hide Flags
haystackProgrammer: AvatarMask.hideFlags (set)
favoriteKey: UnityEngine.AvatarMask.hideFlags@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Motion: Get Instance ID
haystackProgrammer: Motion.GetInstanceID
favoriteKey: UnityEngine.Motion.GetInstanceID()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Motion: Get Hash Code
haystackProgrammer: Motion.GetHashCode
favoriteKey: UnityEngine.Motion.GetHashCode()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Motion|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
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tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
tag1: UnityEngine.Motion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
favoriteKey: UnityEngine.Motion.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
favoriteKey: UnityEngine.Motion.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Motion: Find Objects Of Type
haystackProgrammer: Motion.FindObjectsOfType
favoriteKey: UnityEngine.Motion.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Motion: Find Objects Of Type
haystackProgrammer: Motion.FindObjectsOfType
favoriteKey: UnityEngine.Motion.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Motion: Dont Destroy On Load
haystackProgrammer: Motion.DontDestroyOnLoad
favoriteKey: UnityEngine.Motion.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Motion: Find Object Of Type
haystackProgrammer: Motion.FindObjectOfType
favoriteKey: UnityEngine.Motion.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Motion: Find Object Of Type
haystackProgrammer: Motion.FindObjectOfType
favoriteKey: UnityEngine.Motion.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Motion: To String
haystackProgrammer: Motion.ToString
favoriteKey: UnityEngine.Motion.ToString()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Motion: Get Type
haystackProgrammer: Motion.GetType
favoriteKey: UnityEngine.Motion.GetType()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Motion: Reference Equals
haystackProgrammer: Motion.ReferenceEquals
favoriteKey: UnityEngine.Motion.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Motion: Get Average Duration
haystackProgrammer: Motion.averageDuration (get)
favoriteKey: UnityEngine.Motion.averageDuration@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageDuration
tag3: UnityEngine.Motion;averageDuration
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Motion: Get Average Angular Speed
haystackProgrammer: Motion.averageAngularSpeed (get)
favoriteKey: UnityEngine.Motion.averageAngularSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageAngularSpeed
tag3: UnityEngine.Motion;averageAngularSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Motion: Get Average Speed
haystackProgrammer: Motion.averageSpeed (get)
favoriteKey: UnityEngine.Motion.averageSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageSpeed
tag3: UnityEngine.Motion;averageSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Motion: Get Apparent Speed
haystackProgrammer: Motion.apparentSpeed (get)
favoriteKey: UnityEngine.Motion.apparentSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;apparentSpeed
tag3: UnityEngine.Motion;apparentSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Motion: Is Looping
haystackProgrammer: Motion.isLooping (get)
favoriteKey: UnityEngine.Motion.isLooping@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isLooping
tag3: UnityEngine.Motion;isLooping
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Motion: Get Legacy
haystackProgrammer: Motion.legacy (get)
favoriteKey: UnityEngine.Motion.legacy@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;legacy
tag3: UnityEngine.Motion;legacy
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Motion: Is Human Motion
haystackProgrammer: Motion.isHumanMotion (get)
favoriteKey: UnityEngine.Motion.isHumanMotion@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isHumanMotion
tag3: UnityEngine.Motion;isHumanMotion
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Motion: Get Name
haystackProgrammer: Motion.name (get)
favoriteKey: UnityEngine.Motion.name@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Motion: Set Name
haystackProgrammer: Motion.name (set)
favoriteKey: UnityEngine.Motion.name@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Motion: Get Hide Flags
haystackProgrammer: Motion.hideFlags (get)
favoriteKey: UnityEngine.Motion.hideFlags@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Motion: Set Hide Flags
haystackProgrammer: Motion.hideFlags (set)
favoriteKey: UnityEngine.Motion.hideFlags@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Runtime Animator Controller: Get Instance ID
haystackProgrammer: RuntimeAnimatorController.GetInstanceID
favoriteKey: UnityEngine.RuntimeAnimatorController.GetInstanceID()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Runtime Animator Controller: Get Hash Code
haystackProgrammer: RuntimeAnimatorController.GetHashCode
favoriteKey: UnityEngine.RuntimeAnimatorController.GetHashCode()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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labelProgrammer: Destroy (obj, t)
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haystackProgrammer: RuntimeAnimatorController.Destroy
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labelProgrammer: Destroy (obj)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
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labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Runtime Animator Controller: To String
haystackProgrammer: RuntimeAnimatorController.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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labelHuman: Reference Equals (Obj A, Obj B)
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labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
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valueOutputTypes: UnityEngine.AnimationClip[]
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Runtime Animator Controller: Get Name
haystackProgrammer: RuntimeAnimatorController.name (get)
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tag1: UnityEngine.RuntimeAnimatorController
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Runtime Animator Controller: Set Name
haystackProgrammer: RuntimeAnimatorController.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Runtime Animator Controller: Get Hide Flags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Runtime Animator Controller: Set Hide Flags
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labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
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labelProgrammer: SetSources (sources)
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labelProgrammer: RemoveSource (index)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: BroadcastMessage (methodName)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: weight (set)
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tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c1655234-c770-4683-8365-db7283f48c5e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Aim Constraint: Get Constraint Active
haystackProgrammer: AimConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4d03cc9-bdff-4710-b26a-b9db9aa70d8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Aim Constraint: Set Constraint Active
haystackProgrammer: AimConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c9c81ee-75e9-482c-abbf-4a11be3fbfa0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Aim Constraint: Get Locked
haystackProgrammer: AimConstraint.locked (get)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45eca8b3-e024-470c-bca0-cd4e588807e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Aim Constraint: Set Locked
haystackProgrammer: AimConstraint.locked (set)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fd02d3c8-4849-4bbe-b118-55452bf73ba5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Aim Constraint: Get Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d63125b5-e2e5-4e49-96bf-8bc365a5d159","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Aim Constraint: Set Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"906da7df-3507-43f2-8509-668e996650a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Aim Constraint: Get Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"987aaf61-60d0-4f58-870e-6ac7afdc38e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Aim Constraint: Set Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"41a6bc24-a60c-4982-8a6e-8b051088e137","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Aim Constraint: Get Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"240ac337-51d8-4af6-8233-83c480380517","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Aim Constraint: Set Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"3a9e365b-295e-4b53-8d51-22187578920e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Vector
labelProgrammer: aimVector (get)
haystackHuman: Aim Constraint: Get Aim Vector
haystackProgrammer: AimConstraint.aimVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed0ed549-4144-4932-a94b-37d29b5d7ab4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Vector
labelProgrammer: aimVector (set)
haystackHuman: Aim Constraint: Set Aim Vector
haystackProgrammer: AimConstraint.aimVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"213038f0-0f19-480a-8ad2-5bf4d132a49c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up Vector
labelProgrammer: upVector (get)
haystackHuman: Aim Constraint: Get Up Vector
haystackProgrammer: AimConstraint.upVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"026a7953-519d-4081-b06e-58874d75ba04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up Vector
labelProgrammer: upVector (set)
haystackHuman: Aim Constraint: Set Up Vector
haystackProgrammer: AimConstraint.upVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d8bd22ad-dfe8-4469-8d07-37b39f1117c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Vector
labelProgrammer: worldUpVector (get)
haystackHuman: Aim Constraint: Get World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aeb60b63-e6b9-4566-89f0-d50bdee7db96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Vector
labelProgrammer: worldUpVector (set)
haystackHuman: Aim Constraint: Set World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7b18f4e8-a5aa-4a2b-bbf0-ff5d7b11467e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Object
labelProgrammer: worldUpObject (get)
haystackHuman: Aim Constraint: Get World Up Object
haystackProgrammer: AimConstraint.worldUpObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4751691c-6466-4985-ad79-50966fcf6365","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Object
labelProgrammer: worldUpObject (set)
haystackHuman: Aim Constraint: Set World Up Object
haystackProgrammer: AimConstraint.worldUpObject (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"398e99ed-b24c-48d3-b9cc-6c54f80320ce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Type
labelProgrammer: worldUpType (get)
haystackHuman: Aim Constraint: Get World Up Type
haystackProgrammer: AimConstraint.worldUpType (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b4cce47-1c5c-4dce-8d69-2d4aaa60d44f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Type
labelProgrammer: worldUpType (set)
haystackHuman: Aim Constraint: Set World Up Type
haystackProgrammer: AimConstraint.worldUpType (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.AimConstraint+WorldUpType
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"chainable":false,"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SceneUp","$type":"UnityEngine.Animations.AimConstraint+WorldUpType"}},"position":{"x":0.0,"y":0.0},"guid":"19e84f6d-6782-440d-a445-95ef6a41865b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Aim Constraint: Get Source Count
haystackProgrammer: AimConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.AimConstraint.sourceCount@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;sourceCount
tag3: UnityEngine.Animations.AimConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb5791eb-af35-4827-b393-0809720844c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Aim Constraint: Get Enabled
haystackProgrammer: AimConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"729424f5-867c-489a-a3ab-ec58ccc09eb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Aim Constraint: Set Enabled
haystackProgrammer: AimConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8a22b88d-d497-478d-82bc-4d13af43435a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Aim Constraint: Is Active And Enabled
haystackProgrammer: AimConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63de4e20-e445-4786-8f93-e2ddc41165bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Aim Constraint: Get Transform
haystackProgrammer: AimConstraint.transform (get)
favoriteKey: UnityEngine.Animations.AimConstraint.transform@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e065726-34a0-4751-b6ed-bbd880b9c46d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Aim Constraint: Get Game Object
haystackProgrammer: AimConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.gameObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aca9a511-ab15-4047-a895-f63cf45d7a03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Aim Constraint: Get Tag
haystackProgrammer: AimConstraint.tag (get)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Aim Constraint: Set Tag
haystackProgrammer: AimConstraint.tag (set)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Aim Constraint: Get Name
haystackProgrammer: AimConstraint.name (get)
favoriteKey: UnityEngine.Animations.AimConstraint.name@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Aim Constraint: Set Name
haystackProgrammer: AimConstraint.name (set)
favoriteKey: UnityEngine.Animations.AimConstraint.name@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Aim Constraint: Get Hide Flags
haystackProgrammer: AimConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Aim Constraint: Set Hide Flags
haystackProgrammer: AimConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Position Constraint: Get Sources
haystackProgrammer: PositionConstraint.GetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Position Constraint: Set Sources
haystackProgrammer: PositionConstraint.SetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Position Constraint: Add Source
haystackProgrammer: PositionConstraint.AddSource
favoriteKey: UnityEngine.Animations.PositionConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.PositionConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Position Constraint: Remove Source
haystackProgrammer: PositionConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.PositionConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.PositionConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Position Constraint: Get Source
haystackProgrammer: PositionConstraint.GetSource
favoriteKey: UnityEngine.Animations.PositionConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.PositionConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Position Constraint: Set Source
haystackProgrammer: PositionConstraint.SetSource
tag1: UnityEngine.Animations.PositionConstraint
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position Constraint: Get Component
haystackProgrammer: PositionConstraint.GetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Position Constraint: Try Get Component
haystackProgrammer: PositionConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position Constraint: Get Component
haystackProgrammer: PositionConstraint.GetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Position Constraint: Get Component In Children
haystackProgrammer: PositionConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Position Constraint: Get Component In Children
haystackProgrammer: PositionConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Position Constraint: Get Components In Children
haystackProgrammer: PositionConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Position Constraint: Get Components In Children
haystackProgrammer: PositionConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Position Constraint: Get Component In Parent
haystackProgrammer: PositionConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Position Constraint: Get Component In Parent
haystackProgrammer: PositionConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Position Constraint: Get Components In Parent
haystackProgrammer: PositionConstraint.GetComponentsInParent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Position Constraint: Get Components In Parent
haystackProgrammer: PositionConstraint.GetComponentsInParent
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tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: PositionConstraint.DestroyImmediate
favoriteKey: UnityEngine.Animations.PositionConstraint.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Position Constraint: Destroy Immediate
haystackProgrammer: PositionConstraint.DestroyImmediate
favoriteKey: UnityEngine.Animations.PositionConstraint.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Position Constraint: Find Objects Of Type
haystackProgrammer: PositionConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Position Constraint: Find Objects Of Type
haystackProgrammer: PositionConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Position Constraint: Dont Destroy On Load
haystackProgrammer: PositionConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.PositionConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Position Constraint: Find Object Of Type
haystackProgrammer: PositionConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Position Constraint: Find Object Of Type
haystackProgrammer: PositionConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Position Constraint: To String
haystackProgrammer: PositionConstraint.ToString
favoriteKey: UnityEngine.Animations.PositionConstraint.ToString()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Position Constraint: Equals
haystackProgrammer: PositionConstraint.Equals
favoriteKey: UnityEngine.Animations.PositionConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position Constraint: Get Type
haystackProgrammer: PositionConstraint.GetType
favoriteKey: UnityEngine.Animations.PositionConstraint.GetType()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position Constraint: Reference Equals
haystackProgrammer: PositionConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.PositionConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Position Constraint: Get Weight
haystackProgrammer: PositionConstraint.weight (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af9be71f-d83a-4019-8b0a-350697d61781","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Position Constraint: Set Weight
haystackProgrammer: PositionConstraint.weight (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation At Rest
labelProgrammer: translationAtRest (get)
haystackHuman: Position Constraint: Get Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation At Rest
labelProgrammer: translationAtRest (set)
haystackHuman: Position Constraint: Set Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Offset
labelProgrammer: translationOffset (get)
haystackHuman: Position Constraint: Get Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Offset
labelProgrammer: translationOffset (set)
haystackHuman: Position Constraint: Set Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Axis
labelProgrammer: translationAxis (get)
haystackHuman: Position Constraint: Get Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAxis@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Axis
labelProgrammer: translationAxis (set)
haystackHuman: Position Constraint: Set Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAxis@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Position Constraint: Get Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.constraintActive@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Position Constraint: Set Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.constraintActive@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Position Constraint: Get Locked
haystackProgrammer: PositionConstraint.locked (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Position Constraint: Set Locked
haystackProgrammer: PositionConstraint.locked (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Position Constraint: Get Source Count
haystackProgrammer: PositionConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.sourceCount@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;sourceCount
tag3: UnityEngine.Animations.PositionConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position Constraint: Get Enabled
haystackProgrammer: PositionConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position Constraint: Set Enabled
haystackProgrammer: PositionConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position Constraint: Is Active And Enabled
haystackProgrammer: PositionConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position Constraint: Get Transform
haystackProgrammer: PositionConstraint.transform (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.transform@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position Constraint: Get Game Object
haystackProgrammer: PositionConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.gameObject@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position Constraint: Get Tag
haystackProgrammer: PositionConstraint.tag (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position Constraint: Set Tag
haystackProgrammer: PositionConstraint.tag (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position Constraint: Get Name
haystackProgrammer: PositionConstraint.name (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position Constraint: Set Name
haystackProgrammer: PositionConstraint.name (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position Constraint: Get Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position Constraint: Set Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Rotation Constraint: Get Sources
haystackProgrammer: RotationConstraint.GetSources
tag1: UnityEngine.Animations.RotationConstraint
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.RotationConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Rotation Constraint: Set Sources
haystackProgrammer: RotationConstraint.SetSources
tag1: UnityEngine.Animations.RotationConstraint
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.RotationConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Rotation Constraint: Add Source
haystackProgrammer: RotationConstraint.AddSource
favoriteKey: UnityEngine.Animations.RotationConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.RotationConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Rotation Constraint: Remove Source
haystackProgrammer: RotationConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.RotationConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.RotationConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Rotation Constraint: Get Source
haystackProgrammer: RotationConstraint.GetSource
favoriteKey: UnityEngine.Animations.RotationConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.RotationConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Rotation Constraint: Set Source
haystackProgrammer: RotationConstraint.SetSource
tag1: UnityEngine.Animations.RotationConstraint
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
UnityEngine.Animations.RotationConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
UnityEngine.Animations.RotationConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rotation Constraint: Get Component
haystackProgrammer: RotationConstraint.GetComponent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Rotation Constraint: Try Get Component
haystackProgrammer: RotationConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.RotationConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rotation Constraint: Get Component
haystackProgrammer: RotationConstraint.GetComponent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Rotation Constraint: Get Component In Children
haystackProgrammer: RotationConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Rotation Constraint: Get Component In Children
haystackProgrammer: RotationConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Rotation Constraint: Get Components In Children
haystackProgrammer: RotationConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Rotation Constraint: Get Components In Children
haystackProgrammer: RotationConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Rotation Constraint: Get Component In Parent
haystackProgrammer: RotationConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Rotation Constraint: Get Component In Parent
haystackProgrammer: RotationConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Rotation Constraint: Get Components In Parent
haystackProgrammer: RotationConstraint.GetComponentsInParent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Rotation Constraint: Get Components In Parent
haystackProgrammer: RotationConstraint.GetComponentsInParent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"9d60f15a-8ba8-4916-a83f-cc7434dd1725","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


