# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Component: Find Object Of Type
haystackProgrammer: Component.FindObjectOfType
favoriteKey: UnityEngine.Component.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Component;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7c44ea7-1478-4e85-b2c7-1b2787f76c07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Component: To String
haystackProgrammer: Component.ToString
favoriteKey: UnityEngine.Component.ToString()@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;ToString;
tag3: UnityEngine.Component;ToString;
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bd08240-40b6-4a0c-9d21-20f4416dc939","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Component: Equals
haystackProgrammer: Component.Equals
favoriteKey: UnityEngine.Component.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;Equals;System.Object;System.Object
tag3: UnityEngine.Component;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"87badd26-1c7b-4f94-ba6d-6c2256c58302","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Component: Get Type
haystackProgrammer: Component.GetType
favoriteKey: UnityEngine.Component.GetType()@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetType;
tag3: UnityEngine.Component;GetType;
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c99e2279-5bf3-4d9f-894e-c55eea7e6c16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Component: Reference Equals
haystackProgrammer: Component.ReferenceEquals
favoriteKey: UnityEngine.Component.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4d674479-00e8-4435-a2c3-61eadbc25e75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Component: Get Transform
haystackProgrammer: Component.transform (get)
favoriteKey: UnityEngine.Component.transform@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"350175db-cb25-4fd3-bf83-08b00c46426f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Component: Get Game Object
haystackProgrammer: Component.gameObject (get)
favoriteKey: UnityEngine.Component.gameObject@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f84f5898-b179-463d-ad21-1201a57b740f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Component: Get Tag
haystackProgrammer: Component.tag (get)
favoriteKey: UnityEngine.Component.tag@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2849bcb9-74b3-4255-ba41-448654238239","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"afcc8078-62ee-4f3e-ba66-5308c4885a27","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"129d464f-d8ea-4675-bef5-7091f1e890c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6020dd3b-90a3-46b2-8f90-f40fb31f10f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
favoriteKey: UnityEngine.Component.hideFlags@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc0f539b-0afc-4d35-9f37-2c84a75048a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Component: Set Hide Flags
haystackProgrammer: Component.hideFlags (set)
favoriteKey: UnityEngine.Component.hideFlags@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"50c1c699-682a-4952-88a8-03c152241c50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Type)
labelProgrammer: CreatePrimitive (type)
haystackHuman: Game Object: Create Primitive
haystackProgrammer: GameObject.CreatePrimitive
favoriteKey: UnityEngine.GameObject.CreatePrimitive(UnityEngine.PrimitiveType)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
tag3: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
valueInputTypes: UnityEngine.PrimitiveType
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"CreatePrimitive","parameterTypes":["UnityEngine.PrimitiveType"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":{"$content":"Sphere","$type":"UnityEngine.PrimitiveType"}},"position":{"x":0.0,"y":0.0},"guid":"c3c1a98b-8b7b-4d13-8579-088e143c056e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.Type
tag3: UnityEngine.GameObject;GetComponent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ce56fbc9-dd7f-436b-9f58-425d9e8470ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.String
tag3: UnityEngine.GameObject;GetComponent;System.String
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"044c595e-8361-4103-b3fd-8b08ea96e993","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type, Include Inactive)
labelProgrammer: GetComponentInChildren (type, includeInactive)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d847289-355f-4bb1-a974-7f6c6b8408d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type)
labelProgrammer: GetComponentInChildren (type)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"68ed5931-ca9f-433d-8428-2df01e38f7b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type, Include Inactive)
labelProgrammer: GetComponentInParent (type, includeInactive)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a6b21652-8c11-4ccb-bc08-16f518c7e4ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type)
labelProgrammer: GetComponentInParent (type)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7ee5ee31-532a-499f-8ef0-376f6f74ea38","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
favoriteKey: UnityEngine.GameObject.GetComponents(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponents;System.Type
tag3: UnityEngine.GameObject;GetComponents;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d5444b75-b837-434b-a3c9-ab064c36dbc8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5ec9d7b6-3d19-4107-89d8-df3a6d4565c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GameObject|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bbfa8d1f-1074-45a4-9e71-7ee9f5a269a4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type, Include Inactive)
labelProgrammer: GetComponentsInChildren (type, includeInactive)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6d41c499-6d0f-47fe-a20d-87a37e8d0851","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type)
labelProgrammer: GetComponentsInParent (type)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6b748cdf-08d4-45ac-812b-151cf4b468ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type, Include Inactive)
labelProgrammer: GetComponentsInParent (type, includeInactive)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cbab3033-132e-436b-9674-ebd51ddf7ef3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Game Object: Try Get Component
haystackProgrammer: GameObject.TryGetComponent
favoriteKey: UnityEngine.GameObject.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"752e7d12-fe7a-40bc-b32f-478125b39218","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find With Tag (Tag)
labelProgrammer: FindWithTag (tag)
haystackHuman: Game Object: Find With Tag
haystackProgrammer: GameObject.FindWithTag
favoriteKey: UnityEngine.GameObject.FindWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindWithTag;System.String
tag3: UnityEngine.GameObject;FindWithTag;System.String
valueInputTypes: System.String
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message Upwards (Method Name, Value)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Game Object: Instantiate
haystackProgrammer: GameObject.Instantiate
favoriteKey: UnityEngine.GameObject.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Game Object: Destroy
haystackProgrammer: GameObject.Destroy
favoriteKey: UnityEngine.GameObject.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.GameObject;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Game Object: Destroy
haystackProgrammer: GameObject.Destroy
favoriteKey: UnityEngine.GameObject.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Destroy;UnityEngine.Object
tag3: UnityEngine.GameObject;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Game Object: Destroy Immediate
haystackProgrammer: GameObject.DestroyImmediate
favoriteKey: UnityEngine.GameObject.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Game Object: Destroy Immediate
haystackProgrammer: GameObject.DestroyImmediate
favoriteKey: UnityEngine.GameObject.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Game Object: Find Objects Of Type
haystackProgrammer: GameObject.FindObjectsOfType
favoriteKey: UnityEngine.GameObject.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectsOfType;System.Type
tag3: UnityEngine.GameObject;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Game Object: Find Objects Of Type
haystackProgrammer: GameObject.FindObjectsOfType
favoriteKey: UnityEngine.GameObject.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.GameObject;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Game Object: Dont Destroy On Load
haystackProgrammer: GameObject.DontDestroyOnLoad
favoriteKey: UnityEngine.GameObject.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Game Object: Find Object Of Type
haystackProgrammer: GameObject.FindObjectOfType
favoriteKey: UnityEngine.GameObject.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectOfType;System.Type
tag3: UnityEngine.GameObject;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Game Object: Find Object Of Type
haystackProgrammer: GameObject.FindObjectOfType
favoriteKey: UnityEngine.GameObject.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.GameObject;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Game Object: To String
haystackProgrammer: GameObject.ToString
favoriteKey: UnityEngine.GameObject.ToString()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ToString;
tag3: UnityEngine.GameObject;ToString;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Game Object: Equals
haystackProgrammer: GameObject.Equals
favoriteKey: UnityEngine.GameObject.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Equals;System.Object;System.Object
tag3: UnityEngine.GameObject;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Game Object: Get Type
haystackProgrammer: GameObject.GetType
favoriteKey: UnityEngine.GameObject.GetType()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetType;
tag3: UnityEngine.GameObject;GetType;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Game Object: Reference Equals
haystackProgrammer: GameObject.ReferenceEquals
favoriteKey: UnityEngine.GameObject.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
labelProgrammer: new GameObject (name)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String
tag3: UnityEngine.GameObject;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cc80ade2-b0bd-4d28-9605-8f286eec562b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
labelProgrammer: new GameObject ()
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;
tag3: UnityEngine.GameObject;.ctor;
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
labelProgrammer: new GameObject (name, components)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.StringSystem.Type[])@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String;System.Type[]
tag3: UnityEngine.GameObject;.ctor;System.String;System.Type[]
valueInputTypes: System.String|System.Type[]
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Game Object: Get Transform
haystackProgrammer: GameObject.transform (get)
favoriteKey: UnityEngine.GameObject.transform@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transform
tag3: UnityEngine.GameObject;transform
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
haystackHuman: Game Object: Get Layer
haystackProgrammer: GameObject.layer (get)
favoriteKey: UnityEngine.GameObject.layer@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
haystackHuman: Game Object: Set Layer
haystackProgrammer: GameObject.layer (set)
favoriteKey: UnityEngine.GameObject.layer@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
haystackHuman: Game Object: Get Active Self
haystackProgrammer: GameObject.activeSelf (get)
favoriteKey: UnityEngine.GameObject.activeSelf@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeSelf
tag3: UnityEngine.GameObject;activeSelf
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
labelProgrammer: activeInHierarchy (get)
haystackHuman: Game Object: Get Active In Hierarchy
haystackProgrammer: GameObject.activeInHierarchy (get)
favoriteKey: UnityEngine.GameObject.activeInHierarchy@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeInHierarchy
tag3: UnityEngine.GameObject;activeInHierarchy
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
labelProgrammer: isStatic (get)
haystackHuman: Game Object: Is Static
haystackProgrammer: GameObject.isStatic (get)
favoriteKey: UnityEngine.GameObject.isStatic@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"656debd1-897d-418c-bf08-d2612812b1ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a81fe16-2e36-43b2-80a8-59c45441d6ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1a706a7-2c13-467e-be32-7076ad25b7a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Layer To Name (Layer)
labelProgrammer: LayerToName (layer)
haystackHuman: Layer Mask: Layer To Name
haystackProgrammer: LayerMask.LayerToName
favoriteKey: UnityEngine.LayerMask.LayerToName(System.Int32)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;LayerToName;System.Int32
tag3: UnityEngine.LayerMask;LayerToName;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Name To Layer (Layer Name)
labelProgrammer: NameToLayer (layerName)
haystackHuman: Layer Mask: Name To Layer
haystackProgrammer: LayerMask.NameToLayer
favoriteKey: UnityEngine.LayerMask.NameToLayer(System.String)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;NameToLayer;System.String
tag3: UnityEngine.LayerMask;NameToLayer;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mask (Layer Names)
labelProgrammer: GetMask (layerNames)
haystackHuman: Layer Mask: Get Mask
haystackProgrammer: LayerMask.GetMask
favoriteKey: UnityEngine.LayerMask.GetMask(System.String[])@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetMask;System.String[]
tag3: UnityEngine.LayerMask;GetMask;System.String[]
valueInputTypes: System.String[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.LayerMask|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Layer Mask: Get Hash Code
haystackProgrammer: LayerMask.GetHashCode
favoriteKey: UnityEngine.LayerMask.GetHashCode()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layer Mask: To String
haystackProgrammer: LayerMask.ToString
favoriteKey: UnityEngine.LayerMask.ToString()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layer Mask: Get Type
haystackProgrammer: LayerMask.GetType
favoriteKey: UnityEngine.LayerMask.GetType()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layer Mask: Reference Equals
haystackProgrammer: LayerMask.ReferenceEquals
favoriteKey: UnityEngine.LayerMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Layer Mask: Get Value
haystackProgrammer: LayerMask.value (get)
favoriteKey: UnityEngine.LayerMask.value@get
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Value
labelProgrammer: value (set)
haystackHuman: Layer Mask: Set Value
haystackProgrammer: LayerMask.value (set)
favoriteKey: UnityEngine.LayerMask.value@set
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Mono Behaviour: Invoke
haystackProgrammer: MonoBehaviour.Invoke
favoriteKey: UnityEngine.MonoBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Mono Behaviour: Invoke Repeating
haystackProgrammer: MonoBehaviour.InvokeRepeating
favoriteKey: UnityEngine.MonoBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;System.String
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valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking(System.String)@any
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tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
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tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.StringSystem.Object)@any
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valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Mono Behaviour: Start Coroutine
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Mono Behaviour: Stop Coroutine
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valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"182f5f11-fa3a-438d-9407-8677311ac4d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Mono Behaviour: Get Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (get)
favoriteKey: UnityEngine.MonoBehaviour.useGUILayout@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd7a1f5f-3882-42e6-8470-cd266c5ccb4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Mono Behaviour: Set Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (set)
favoriteKey: UnityEngine.MonoBehaviour.useGUILayout@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0f3fa9f2-65c8-4816-a305-e29d6942b732","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Mono Behaviour: Get Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7359f65a-9ba6-4a31-a61e-fa1c5113f6cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Mono Behaviour: Set Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f5d9f8cc-d93d-4754-bee2-b53390ad5175","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mono Behaviour: Get Enabled
haystackProgrammer: MonoBehaviour.enabled (get)
favoriteKey: UnityEngine.MonoBehaviour.enabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53450875-72ff-4495-a8b7-2c5a18f87f55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mono Behaviour: Set Enabled
haystackProgrammer: MonoBehaviour.enabled (set)
favoriteKey: UnityEngine.MonoBehaviour.enabled@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1ee6cb68-f405-4957-aac1-ae7a25f84271","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Mono Behaviour: Is Active And Enabled
haystackProgrammer: MonoBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.MonoBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;isActiveAndEnabled
tag3: UnityEngine.MonoBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a84a365-4db9-4811-acdf-66447f912f3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mono Behaviour: Get Transform
haystackProgrammer: MonoBehaviour.transform (get)
favoriteKey: UnityEngine.MonoBehaviour.transform@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b81e551f-a2d3-465e-af1d-3e59ce46ce85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mono Behaviour: Get Game Object
haystackProgrammer: MonoBehaviour.gameObject (get)
favoriteKey: UnityEngine.MonoBehaviour.gameObject@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccc970f1-4618-417f-a9db-a63c2c373039","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mono Behaviour: Get Tag
haystackProgrammer: MonoBehaviour.tag (get)
favoriteKey: UnityEngine.MonoBehaviour.tag@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d792658-4c04-454c-93e8-556d1576056f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mono Behaviour: Set Tag
haystackProgrammer: MonoBehaviour.tag (set)
favoriteKey: UnityEngine.MonoBehaviour.tag@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b173d6dc-6d13-4421-9c7a-e52be331ba63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mono Behaviour: Get Name
haystackProgrammer: MonoBehaviour.name (get)
favoriteKey: UnityEngine.MonoBehaviour.name@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1c1343d-e02e-49f5-8173-2ad5baa5c72d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mono Behaviour: Set Name
haystackProgrammer: MonoBehaviour.name (set)
favoriteKey: UnityEngine.MonoBehaviour.name@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2844eb8c-086d-45d1-b6c3-b983ad5ca6ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mono Behaviour: Get Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (get)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3048c27b-cac0-42cc-af43-092272bc632b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mono Behaviour: Set Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (set)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"241597fd-432d-4ff5-82b3-7e53cf20ead7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.String)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7e551412-fe76-4709-ad37-732a57bb3778","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2629a844-5ddd-4832-bbf5-3f6818a48a28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Scriptable Object: Get Instance ID
haystackProgrammer: ScriptableObject.GetInstanceID
favoriteKey: UnityEngine.ScriptableObject.GetInstanceID()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetInstanceID;
tag3: UnityEngine.ScriptableObject;GetInstanceID;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c34ff183-551a-404a-9dd3-3d50ffdac8e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scriptable Object: Get Hash Code
haystackProgrammer: ScriptableObject.GetHashCode
favoriteKey: UnityEngine.ScriptableObject.GetHashCode()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetHashCode;
tag3: UnityEngine.ScriptableObject;GetHashCode;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f890fe99-d342-4941-a69b-aafa002f0ca8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scriptable Object: Equals
haystackProgrammer: ScriptableObject.Equals
favoriteKey: UnityEngine.ScriptableObject.Equals(System.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Equals;System.Object
tag3: UnityEngine.ScriptableObject;Equals;System.Object
valueInputTypes: UnityEngine.ScriptableObject|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6e68625-9155-46eb-8f28-6692feaa7d21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b45fe3c8-4d60-489d-b76d-f5972ccb8987","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b7c89f23-f9bc-40b3-8b8d-37cb7b2ad5c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"8bb80110-14a9-4187-872b-89eefcf0d808","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"be29e993-3aa9-47e3-ba3c-e312dec6a2dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f8997238-f0e6-40b7-92c6-87ae71b3336a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8e5485f4-7790-41a9-a32d-9d88bf75f28d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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labelHuman: Get Hide Flags
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: FindObjectOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: FindObjectOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: TextAsset.Equals
favoriteKey: UnityEngine.TextAsset.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.TextAsset;Equals;System.Object;System.Object
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Type ()
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haystackProgrammer: TextAsset.GetType
favoriteKey: UnityEngine.TextAsset.GetType()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: TextAsset.ReferenceEquals
favoriteKey: UnityEngine.TextAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Text)
labelProgrammer: new TextAsset (text)
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
favoriteKey: UnityEngine.TextAsset..ctor(System.String)@any
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tag2: UnityEngine.TextAsset;.ctor;System.String
tag3: UnityEngine.TextAsset;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bytes
labelProgrammer: bytes (get)
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haystackProgrammer: TextAsset.bytes (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;bytes
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valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Byte[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Asset: Get Text
haystackProgrammer: TextAsset.text (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;text
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valueInputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Size
labelProgrammer: dataSize (get)
haystackHuman: Text Asset: Get Data Size
haystackProgrammer: TextAsset.dataSize (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Asset: Get Name
haystackProgrammer: TextAsset.name (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Asset: Set Name
haystackProgrammer: TextAsset.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
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tag2: UnityEngine.TextAsset;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Asset: Set Hide Flags
haystackProgrammer: TextAsset.hideFlags (set)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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haystackHuman: Unity Object: Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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labelHuman: To String ()
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haystackHuman: Unity Object: To String
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labelProgrammer: GetType ()
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labelHuman: Create Unity Object ()
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labelHuman: Get Name
labelProgrammer: name (get)
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haystackProgrammer: Object.name (get)
favoriteKey: UnityEngine.Object.name@get
tag1: UnityEngine.Object
tag2: UnityEngine.Object;name
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Unity Object: Set Name
haystackProgrammer: Object.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Unity Object: Set Hide Flags
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valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
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tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
favoriteKey: UnityEngine.ComputeShader.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
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tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader|System.String[]
valueOutputTypes: System.String[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@set
tag1: UnityEngine.ComputeShader
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tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword[]
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
favoriteKey: UnityEngine.ComputeShader.hideFlags@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
favoriteKey: UnityEngine.ComputeShader.hideFlags@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
haystackProgrammer: ShaderVariantCollection.Clear
favoriteKey: UnityEngine.ShaderVariantCollection.Clear()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Clear;
tag3: UnityEngine.ShaderVariantCollection;Clear;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
haystackHuman: Shader Variant Collection: Warm Up
haystackProgrammer: ShaderVariantCollection.WarmUp
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUp()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUp;
tag3: UnityEngine.ShaderVariantCollection;WarmUp;
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Variant Count
labelProgrammer: variantCount (get)
haystackHuman: Shader Variant Collection: Get Variant Count
haystackProgrammer: ShaderVariantCollection.variantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.variantCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;variantCount
tag3: UnityEngine.ShaderVariantCollection;variantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Warmed Up
labelProgrammer: isWarmedUp (get)
haystackHuman: Shader Variant Collection: Is Warmed Up
haystackProgrammer: ShaderVariantCollection.isWarmedUp (get)
favoriteKey: UnityEngine.ShaderVariantCollection.isWarmedUp@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;isWarmedUp
tag3: UnityEngine.ShaderVariantCollection;isWarmedUp
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shader Variant Collection: Get Name
haystackProgrammer: ShaderVariantCollection.name (get)
favoriteKey: UnityEngine.ShaderVariantCollection.name@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9125a1fb-c4cc-4ae6-bbbb-d60571cdd2cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shader Variant Collection: Set Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (set)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Time|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Time: Get Hash Code
haystackProgrammer: Time.GetHashCode
favoriteKey: UnityEngine.Time.GetHashCode()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
favoriteKey: UnityEngine.Time.GetType()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
favoriteKey: UnityEngine.Time.ToString()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c31cd42-aa66-486e-8a16-86199185a990","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
favoriteKey: UnityEngine.Time..ctor()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;.ctor;
tag3: UnityEngine.Time;.ctor;
valueOutputTypes: UnityEngine.Time
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frameCount","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41ca59ed-ed64-4b8f-b2bb-3a74beaaf631","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
unit:
{"member":{"name":"realtimeSinceStartup","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0bd4de7-8fdd-4614-9c3e-f797346ad943","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"realtimeSinceStartupAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f04da908-e6c4-483b-932a-991b9d48b932","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"captureDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a318fb1-9607-43d8-b7ef-d0d158413246","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"captureDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a10baec4-7471-4495-a439-03cd61afc7c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Framerate
labelProgrammer: captureFramerate (get)
haystackHuman: Time: Get Capture Framerate
haystackProgrammer: Time.captureFramerate (get)
favoriteKey: UnityEngine.Time.captureFramerate@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueOutputTypes: System.Int32
unit:
{"member":{"name":"captureFramerate","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"772e02a7-a683-41bd-bda7-8ff59dbd6c19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Framerate
labelProgrammer: captureFramerate (set)
haystackHuman: Time: Set Capture Framerate
haystackProgrammer: Time.captureFramerate (set)
favoriteKey: UnityEngine.Time.captureFramerate@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"captureFramerate","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2df21baa-4ef4-4e87-9e25-0bbada08b635","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get In Fixed Time Step
labelProgrammer: inFixedTimeStep (get)
haystackHuman: Time: Get In Fixed Time Step
haystackProgrammer: Time.inFixedTimeStep (get)
favoriteKey: UnityEngine.Time.inFixedTimeStep@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;inFixedTimeStep
tag3: UnityEngine.Time;inFixedTimeStep
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"inFixedTimeStep","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4358fbde-a2cb-47ad-a266-bddd79e6d532","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Update Rect Transforms ()
labelProgrammer: ForceUpdateRectTransforms ()
haystackHuman: Rect Transform: Force Update Rect Transforms
haystackProgrammer: RectTransform.ForceUpdateRectTransforms
favoriteKey: UnityEngine.RectTransform.ForceUpdateRectTransforms()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ForceUpdateRectTransforms;
tag3: UnityEngine.RectTransform;ForceUpdateRectTransforms;
valueInputTypes: UnityEngine.RectTransform
unit:
{"chainable":false,"member":{"name":"ForceUpdateRectTransforms","parameterTypes":[],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6a7f2bf-46c3-468e-a32e-a4614023b8d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Corners (Four Corners Array)
labelProgrammer: GetLocalCorners (fourCornersArray)
haystackHuman: Rect Transform: Get Local Corners
haystackProgrammer: RectTransform.GetLocalCorners
favoriteKey: UnityEngine.RectTransform.GetLocalCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"GetLocalCorners","parameterTypes":["UnityEngine.Vector3[]"],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d36a66c4-8425-4fc5-97e9-b2a3167f36d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get World Corners (Four Corners Array)
labelProgrammer: GetWorldCorners (fourCornersArray)
haystackHuman: Rect Transform: Get World Corners
haystackProgrammer: RectTransform.GetWorldCorners
favoriteKey: UnityEngine.RectTransform.GetWorldCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"GetWorldCorners","parameterTypes":["UnityEngine.Vector3[]"],"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3d66f95-51d2-4fc5-b411-112edc74d3cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


