# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Render Pipeline Global Settings: Create Instance
haystackProgrammer: RenderPipelineGlobalSettings.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.CreateInstance(System.String)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"852b8525-2fae-47d3-8a25-23553d33e2fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Render Pipeline Global Settings: Create Instance
haystackProgrammer: RenderPipelineGlobalSettings.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.CreateInstance(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"372ac75a-3e4d-4883-981e-37ea3bd56aa4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Render Pipeline Global Settings: Get Instance ID
haystackProgrammer: RenderPipelineGlobalSettings.GetInstanceID
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.GetInstanceID()@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c50729e2-9ad8-452d-ae9c-cbede7535434","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Render Pipeline Global Settings: Get Hash Code
haystackProgrammer: RenderPipelineGlobalSettings.GetHashCode
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.GetHashCode()@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c065679-61fe-4b4c-8327-0c883289b97a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Render Pipeline Global Settings: Equals
haystackProgrammer: RenderPipelineGlobalSettings.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Equals(System.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28ef187c-1ae3-47b2-9352-d4e146b21550","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9999b1a7-5eb0-4a3e-8d32-5e273490b76c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"fc55ef76-b8f1-4f7a-b225-d318ce051212","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"a5a48746-88c1-4c53-955f-728b7ccc9e73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"1d07af4a-0e97-43a0-90b8-7654b0b6ce88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5a93a7f2-29e2-4bb4-b0f5-e9b8403811dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Render Pipeline Global Settings: Destroy
haystackProgrammer: RenderPipelineGlobalSettings.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6292f17c-06c5-429e-869a-697bb23a367f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Render Pipeline Global Settings: Destroy
haystackProgrammer: RenderPipelineGlobalSettings.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1ab6a1d0-1533-440b-8c00-c52eb1e0985f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Render Pipeline Global Settings: Destroy Immediate
haystackProgrammer: RenderPipelineGlobalSettings.DestroyImmediate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;DestroyImmediate;UnityEngine.Object;System.Boolean

unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b78de875-4c61-4675-8d0c-f32b207283cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Render Pipeline Global Settings: Destroy Immediate
haystackProgrammer: RenderPipelineGlobalSettings.DestroyImmediate
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"277526ec-b01f-463d-92d5-bd6037b8171b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Render Pipeline Global Settings: Find Objects Of Type
haystackProgrammer: RenderPipelineGlobalSettings.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8983d5c7-947b-4338-b44f-58412de31714","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Render Pipeline Global Settings: Find Objects Of Type
haystackProgrammer: RenderPipelineGlobalSettings.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8b5e1ad7-c7f1-4d34-9de4-7b3f704350bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Render Pipeline Global Settings: Dont Destroy On Load
haystackProgrammer: RenderPipelineGlobalSettings.DontDestroyOnLoad
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"3c282f71-778f-480d-a251-7061a62a1d4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Render Pipeline Global Settings: Find Object Of Type
haystackProgrammer: RenderPipelineGlobalSettings.FindObjectOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"55c7e7fe-27b1-4275-a03c-aabe229dda32","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Render Pipeline Global Settings: Find Object Of Type
haystackProgrammer: RenderPipelineGlobalSettings.FindObjectOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2cb3bdac-e3ad-400e-b0f1-056998d36bcb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Render Pipeline Global Settings: To String
haystackProgrammer: RenderPipelineGlobalSettings.ToString
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.ToString()@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c560c27-98c1-4fde-8591-84732a2ab098","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Render Pipeline Global Settings: Equals
haystackProgrammer: RenderPipelineGlobalSettings.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ef4d3a4c-e26e-4562-99bb-79c3ee917162","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Render Pipeline Global Settings: Get Type
haystackProgrammer: RenderPipelineGlobalSettings.GetType
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.GetType()@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"169e77ae-0823-4d93-9a47-f864a6e35c47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Render Pipeline Global Settings: Reference Equals
haystackProgrammer: RenderPipelineGlobalSettings.ReferenceEquals
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c74f0b15-a050-4acd-b1f7-080d592ed94e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Render Pipeline Global Settings: Get Name
haystackProgrammer: RenderPipelineGlobalSettings.name (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.name@get
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineGlobalSettings","targetTypeName":"UnityEngine.Rendering.RenderPipelineGlobalSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a6e70d0-1d61-48bb-9080-075753d1f592","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Render Pipeline Global Settings: Set Name
haystackProgrammer: RenderPipelineGlobalSettings.name (set)
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.name@set
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings|System.String
valueOutputTypes: System.String
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haystackHuman: Sorting Group: Equals
haystackProgrammer: SortingGroup.Equals
favoriteKey: UnityEngine.Rendering.SortingGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73c31f62-ce6c-4351-9a45-7042b66c7d42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sorting Group: Get Type
haystackProgrammer: SortingGroup.GetType
favoriteKey: UnityEngine.Rendering.SortingGroup.GetType()@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a3d36bd-9360-4230-a32b-06ae97d99b8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sorting Group: Reference Equals
haystackProgrammer: SortingGroup.ReferenceEquals
favoriteKey: UnityEngine.Rendering.SortingGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77906bf8-078b-48cd-9931-682f355b2beb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sorting Group: Get Sorting Layer Name
haystackProgrammer: SortingGroup.sortingLayerName (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerName@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerName
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerName
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9655f603-f22c-4695-a8d5-011c0ba5169c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sorting Group: Set Sorting Layer Name
haystackProgrammer: SortingGroup.sortingLayerName (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerName@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerName
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerName
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3a42de77-60a4-4b3d-afc5-6a3e0f54cd11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sorting Group: Get Sorting Layer ID
haystackProgrammer: SortingGroup.sortingLayerID (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerID@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerID
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerID
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41deeaed-51ad-4705-96bf-1cc1b2e57f94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sorting Group: Set Sorting Layer ID
haystackProgrammer: SortingGroup.sortingLayerID (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerID@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerID
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerID
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"29c71454-8b4b-4d28-81c3-2d6fd43a358f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sorting Group: Get Sorting Order
haystackProgrammer: SortingGroup.sortingOrder (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingOrder@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingOrder
tag3: UnityEngine.Rendering.SortingGroup;sortingOrder
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f12c612a-8139-4987-904d-856300b57f49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sorting Group: Set Sorting Order
haystackProgrammer: SortingGroup.sortingOrder (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingOrder@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingOrder
tag3: UnityEngine.Rendering.SortingGroup;sortingOrder
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"01639442-2e4b-4538-a026-59e55b17de05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort At Root
labelProgrammer: sortAtRoot (get)
haystackHuman: Sorting Group: Get Sort At Root
haystackProgrammer: SortingGroup.sortAtRoot (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortAtRoot@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortAtRoot
tag3: UnityEngine.Rendering.SortingGroup;sortAtRoot
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"sortAtRoot","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30a39a1b-527c-47bb-b281-0073a1e60001","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort At Root
labelProgrammer: sortAtRoot (set)
haystackHuman: Sorting Group: Set Sort At Root
haystackProgrammer: SortingGroup.sortAtRoot (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortAtRoot@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortAtRoot
tag3: UnityEngine.Rendering.SortingGroup;sortAtRoot
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"sortAtRoot","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5267996a-962a-45bd-8660-8e0c6d2a9262","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sorting Group: Get Enabled
haystackProgrammer: SortingGroup.enabled (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.enabled@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;enabled
tag3: UnityEngine.Rendering.SortingGroup;enabled
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35f17c03-9c34-4d1a-b262-dce2aaf263b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sorting Group: Set Enabled
haystackProgrammer: SortingGroup.enabled (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.enabled@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;enabled
tag3: UnityEngine.Rendering.SortingGroup;enabled
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7885da6f-dd53-446e-83f0-4aac3718978e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Sorting Group: Is Active And Enabled
haystackProgrammer: SortingGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.isActiveAndEnabled@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;isActiveAndEnabled
tag3: UnityEngine.Rendering.SortingGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6501ac5a-82d5-4570-b3e2-0fec7a434d3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sorting Group: Get Transform
haystackProgrammer: SortingGroup.transform (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.transform@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df9b0aee-a6fc-439c-94d2-e813b136e89b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sorting Group: Get Game Object
haystackProgrammer: SortingGroup.gameObject (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.gameObject@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e210d82-e000-4470-a2b4-c2e016e419f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sorting Group: Get Tag
haystackProgrammer: SortingGroup.tag (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.tag@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c21c2046-37a6-494c-b4e2-0869a12c8ba3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sorting Group: Set Tag
haystackProgrammer: SortingGroup.tag (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.tag@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"41a3268a-0d70-482f-ab79-540741c6614b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sorting Group: Get Name
haystackProgrammer: SortingGroup.name (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.name@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35c0b344-9bac-46e9-bc00-4d0ddac642a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sorting Group: Set Name
haystackProgrammer: SortingGroup.name (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.name@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1bf787a8-dabc-43b0-acd1-27da5dabc26d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sorting Group: Get Hide Flags
haystackProgrammer: SortingGroup.hideFlags (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.hideFlags@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d39bd54-9f40-447b-b849-861d0e7ec05c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sorting Group: Set Hide Flags
haystackProgrammer: SortingGroup.hideFlags (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.hideFlags@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.SortingGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d4170f26-d184-4640-9ddd-9b41a28dfcc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Owner)
labelProgrammer: CreatePlayable (graph, owner)
haystackHuman: Playable Asset: Create Playable
haystackProgrammer: PlayableAsset.CreatePlayable
tag1: UnityEngine.Playables.PlayableAsset
valueInputTypes: UnityEngine.Playables.PlayableAsset|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Playables.PlayableAsset.CreatePlayable(UnityEngine.Playables.PlayableGraphUnityEngine.GameObject)@any

tag2:
UnityEngine.Playables.PlayableAsset;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Playables.PlayableAsset;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
{"chainable":false,"member":{"name":"CreatePlayable","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null,"%owner":null},"position":{"x":0.0,"y":0.0},"guid":"cf1abed5-e48d-4697-ae94-b2316a81af1d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Playable Asset: Create Instance
haystackProgrammer: PlayableAsset.CreateInstance
favoriteKey: UnityEngine.Playables.PlayableAsset.CreateInstance(System.String)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"25433a6e-4cae-404f-83f0-19de110458ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Playable Asset: Create Instance
haystackProgrammer: PlayableAsset.CreateInstance
favoriteKey: UnityEngine.Playables.PlayableAsset.CreateInstance(System.Type)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"89e7812e-ecfc-4840-81db-411a0ae366d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Playable Asset: Get Instance ID
haystackProgrammer: PlayableAsset.GetInstanceID
favoriteKey: UnityEngine.Playables.PlayableAsset.GetInstanceID()@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62017f0c-c70b-4184-b760-6ea1813b5ea6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Playable Asset: Get Hash Code
haystackProgrammer: PlayableAsset.GetHashCode
favoriteKey: UnityEngine.Playables.PlayableAsset.GetHashCode()@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff77a123-5574-4b19-9444-28c2ab08cf49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Playable Asset: Equals
haystackProgrammer: PlayableAsset.Equals
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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labelHuman: Instantiate (Original, Parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: PlayableAsset.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: PlayableAsset.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Playable Asset: Destroy Immediate
haystackProgrammer: PlayableAsset.DestroyImmediate
favoriteKey: UnityEngine.Playables.PlayableAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Playable Asset: Destroy Immediate
haystackProgrammer: PlayableAsset.DestroyImmediate
favoriteKey: UnityEngine.Playables.PlayableAsset.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Playables.PlayableAsset;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Playable Asset: Find Objects Of Type
haystackProgrammer: PlayableAsset.FindObjectsOfType
favoriteKey: UnityEngine.Playables.PlayableAsset.FindObjectsOfType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Playable Asset: Find Objects Of Type
haystackProgrammer: PlayableAsset.FindObjectsOfType
favoriteKey: UnityEngine.Playables.PlayableAsset.FindObjectsOfType(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: PlayableAsset.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: PlayableAsset.FindObjectOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: PlayableAsset.FindObjectOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Playable Asset: To String
haystackProgrammer: PlayableAsset.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: PlayableAsset.Equals
favoriteKey: UnityEngine.Playables.PlayableAsset.Equals(System.ObjectSystem.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: PlayableAsset.GetType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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labelHuman: Get Duration
labelProgrammer: duration (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Outputs
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tag2: UnityEngine.Playables.PlayableAsset;outputs
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valueOutputTypes:
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: name (get)
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haystackProgrammer: PlayableAsset.name (get)
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tag2: UnityEngine.Playables.PlayableAsset;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
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haystackProgrammer: PlayableAsset.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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haystackProgrammer: PlayableAsset.hideFlags (get)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Playable Asset: Set Hide Flags
haystackProgrammer: PlayableAsset.hideFlags (set)
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tag1: UnityEngine.Playables.PlayableAsset
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name ID, Val)
labelProgrammer: SetFloat (nameID, val)
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haystackProgrammer: RayTracingShader.SetFloat
favoriteKey: UnityEngine.Experimental.Rendering.RayTracingShader.SetFloat(System.Int32System.Single)@any
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: RayTracingShader.Destroy
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labelProgrammer: Destroy (obj)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: RayTracingShader.FindObjectsOfType
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: RayTracingShader.DontDestroyOnLoad
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: RayTracingShader.FindObjectOfType
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ray Tracing Shader: To String
haystackProgrammer: RayTracingShader.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: RayTracingShader.Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Recursion Depth
labelProgrammer: maxRecursionDepth (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Ray Tracing Shader: Get Name
haystackProgrammer: RayTracingShader.name (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
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haystackProgrammer: RayTracingShader.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelHuman: Set Hide Flags
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labelHuman: Deferred Evaluate ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (Asset)
labelProgrammer: Play (asset)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Play (asset, mode)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: PlayableDirector.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: PlayableDirector.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: PlayableDirector.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Playable Director: Find Object Of Type
haystackProgrammer: PlayableDirector.FindObjectOfType
favoriteKey: UnityEngine.Playables.PlayableDirector.FindObjectOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Playable Director: Find Object Of Type
haystackProgrammer: PlayableDirector.FindObjectOfType
favoriteKey: UnityEngine.Playables.PlayableDirector.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Playable Director: To String
haystackProgrammer: PlayableDirector.ToString
favoriteKey: UnityEngine.Playables.PlayableDirector.ToString()@any
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tag2: UnityEngine.Playables.PlayableDirector;ToString;
tag3: UnityEngine.Object;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Playable Director: Equals
haystackProgrammer: PlayableDirector.Equals
favoriteKey: UnityEngine.Playables.PlayableDirector.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Playables.PlayableDirector;Equals;System.Object;System.Object
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Playable Director: Get Type
haystackProgrammer: PlayableDirector.GetType
favoriteKey: UnityEngine.Playables.PlayableDirector.GetType()@any
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Playable Director: Reference Equals
haystackProgrammer: PlayableDirector.ReferenceEquals
favoriteKey: UnityEngine.Playables.PlayableDirector.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: state (get)
haystackHuman: Playable Director: Get State
haystackProgrammer: PlayableDirector.state (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.state@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;state
tag3: UnityEngine.Playables.PlayableDirector;state
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.PlayState
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extrapolation Mode
labelProgrammer: extrapolationMode (get)
haystackHuman: Playable Director: Get Extrapolation Mode
haystackProgrammer: PlayableDirector.extrapolationMode (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.extrapolationMode@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;extrapolationMode
tag3: UnityEngine.Playables.PlayableDirector;extrapolationMode
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.DirectorWrapMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extrapolation Mode
labelProgrammer: extrapolationMode (set)
haystackHuman: Playable Director: Set Extrapolation Mode
haystackProgrammer: PlayableDirector.extrapolationMode (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.extrapolationMode@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;extrapolationMode
tag3: UnityEngine.Playables.PlayableDirector;extrapolationMode
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.Playables.DirectorWrapMode
valueOutputTypes: UnityEngine.Playables.DirectorWrapMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Asset
labelProgrammer: playableAsset (get)
haystackHuman: Playable Director: Get Playable Asset
haystackProgrammer: PlayableDirector.playableAsset (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.playableAsset@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playableAsset
tag3: UnityEngine.Playables.PlayableDirector;playableAsset
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playable Asset
labelProgrammer: playableAsset (set)
haystackHuman: Playable Director: Set Playable Asset
haystackProgrammer: PlayableDirector.playableAsset (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.playableAsset@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playableAsset
tag3: UnityEngine.Playables.PlayableDirector;playableAsset
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.Playables.PlayableAsset
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Graph
labelProgrammer: playableGraph (get)
haystackHuman: Playable Director: Get Playable Graph
haystackProgrammer: PlayableDirector.playableGraph (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.playableGraph@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playableGraph
tag3: UnityEngine.Playables.PlayableDirector;playableGraph
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.PlayableGraph
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Play On Awake
labelProgrammer: playOnAwake (get)
haystackHuman: Playable Director: Get Play On Awake
haystackProgrammer: PlayableDirector.playOnAwake (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.playOnAwake@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playOnAwake
tag3: UnityEngine.Playables.PlayableDirector;playOnAwake
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Play On Awake
labelProgrammer: playOnAwake (set)
haystackHuman: Playable Director: Set Play On Awake
haystackProgrammer: PlayableDirector.playOnAwake (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.playOnAwake@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playOnAwake
tag3: UnityEngine.Playables.PlayableDirector;playOnAwake
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Update Mode
labelProgrammer: timeUpdateMode (get)
haystackHuman: Playable Director: Get Time Update Mode
haystackProgrammer: PlayableDirector.timeUpdateMode (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.timeUpdateMode@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;timeUpdateMode
tag3: UnityEngine.Playables.PlayableDirector;timeUpdateMode
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.DirectorUpdateMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Update Mode
labelProgrammer: timeUpdateMode (set)
haystackHuman: Playable Director: Set Time Update Mode
haystackProgrammer: PlayableDirector.timeUpdateMode (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.timeUpdateMode@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;timeUpdateMode
tag3: UnityEngine.Playables.PlayableDirector;timeUpdateMode
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.Playables.DirectorUpdateMode
valueOutputTypes: UnityEngine.Playables.DirectorUpdateMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Playable Director: Get Time
haystackProgrammer: PlayableDirector.time (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.time@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;time
tag3: UnityEngine.Playables.PlayableDirector;time
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time
labelProgrammer: time (set)
haystackHuman: Playable Director: Set Time
haystackProgrammer: PlayableDirector.time (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.time@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;time
tag3: UnityEngine.Playables.PlayableDirector;time
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Double
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Initial Time
labelProgrammer: initialTime (get)
haystackHuman: Playable Director: Get Initial Time
haystackProgrammer: PlayableDirector.initialTime (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.initialTime@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;initialTime
tag3: UnityEngine.Playables.PlayableDirector;initialTime
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Initial Time
labelProgrammer: initialTime (set)
haystackHuman: Playable Director: Set Initial Time
haystackProgrammer: PlayableDirector.initialTime (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.initialTime@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;initialTime
tag3: UnityEngine.Playables.PlayableDirector;initialTime
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Double
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Duration
labelProgrammer: duration (get)
haystackHuman: Playable Director: Get Duration
haystackProgrammer: PlayableDirector.duration (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.duration@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;duration
tag3: UnityEngine.Playables.PlayableDirector;duration
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Playable Director: Get Enabled
haystackProgrammer: PlayableDirector.enabled (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.enabled@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;enabled
tag3: UnityEngine.Playables.PlayableDirector;enabled
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Playable Director: Set Enabled
haystackProgrammer: PlayableDirector.enabled (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.enabled@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;enabled
tag3: UnityEngine.Playables.PlayableDirector;enabled
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Playable Director: Is Active And Enabled
haystackProgrammer: PlayableDirector.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.isActiveAndEnabled@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;isActiveAndEnabled
tag3: UnityEngine.Playables.PlayableDirector;isActiveAndEnabled
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Playable Director: Get Transform
haystackProgrammer: PlayableDirector.transform (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.transform@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Playable Director: Get Game Object
haystackProgrammer: PlayableDirector.gameObject (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.gameObject@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Playable Director: Get Tag
haystackProgrammer: PlayableDirector.tag (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.tag@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Playable Director: Set Tag
haystackProgrammer: PlayableDirector.tag (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.tag@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Playable Director: Get Name
haystackProgrammer: PlayableDirector.name (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.name@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Playable Director: Set Name
haystackProgrammer: PlayableDirector.name (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.name@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Playable Director: Get Hide Flags
haystackProgrammer: PlayableDirector.hideFlags (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.hideFlags@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Playable Director: Set Hide Flags
haystackProgrammer: PlayableDirector.hideFlags (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.hideFlags@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Next Control Name (Name)
labelProgrammer: SetNextControlName (name)
haystackHuman: GUI: Set Next Control Name
haystackProgrammer: GUI.SetNextControlName
favoriteKey: UnityEngine.GUI.SetNextControlName(System.String)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;SetNextControlName;System.String
tag3: UnityEngine.GUI;SetNextControlName;System.String
valueInputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Name Of Focused Control ()
labelProgrammer: GetNameOfFocusedControl ()
haystackHuman: GUI: Get Name Of Focused Control
haystackProgrammer: GUI.GetNameOfFocusedControl
favoriteKey: UnityEngine.GUI.GetNameOfFocusedControl()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;GetNameOfFocusedControl;
tag3: UnityEngine.GUI;GetNameOfFocusedControl;
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Focus Control (Name)
labelProgrammer: FocusControl (name)
haystackHuman: GUI: Focus Control
haystackProgrammer: GUI.FocusControl
favoriteKey: UnityEngine.GUI.FocusControl(System.String)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;FocusControl;System.String
tag3: UnityEngine.GUI;FocusControl;System.String
valueInputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Drag Window (Position)
labelProgrammer: DragWindow (position)
haystackHuman: GUI: Drag Window
haystackProgrammer: GUI.DragWindow
favoriteKey: UnityEngine.GUI.DragWindow(UnityEngine.Rect)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DragWindow;UnityEngine.Rect
tag3: UnityEngine.GUI;DragWindow;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bring Window To Front (Window ID)
labelProgrammer: BringWindowToFront (windowID)
haystackHuman: GUI: Bring Window To Front
haystackProgrammer: GUI.BringWindowToFront
favoriteKey: UnityEngine.GUI.BringWindowToFront(System.Int32)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;BringWindowToFront;System.Int32
tag3: UnityEngine.GUI;BringWindowToFront;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bring Window To Back (Window ID)
labelProgrammer: BringWindowToBack (windowID)
haystackHuman: GUI: Bring Window To Back
haystackProgrammer: GUI.BringWindowToBack
favoriteKey: UnityEngine.GUI.BringWindowToBack(System.Int32)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;BringWindowToBack;System.Int32
tag3: UnityEngine.GUI;BringWindowToBack;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Focus Window (Window ID)
labelProgrammer: FocusWindow (windowID)
haystackHuman: GUI: Focus Window
haystackProgrammer: GUI.FocusWindow
favoriteKey: UnityEngine.GUI.FocusWindow(System.Int32)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;FocusWindow;System.Int32
tag3: UnityEngine.GUI;FocusWindow;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unfocus Window ()
labelProgrammer: UnfocusWindow ()
haystackHuman: GUI: Unfocus Window
haystackProgrammer: GUI.UnfocusWindow
favoriteKey: UnityEngine.GUI.UnfocusWindow()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;UnfocusWindow;
tag3: UnityEngine.GUI;UnfocusWindow;
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Text)
labelProgrammer: Label (position, text)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectSystem.String)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;System.String
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;System.String
valueInputTypes: UnityEngine.Rect|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Image)
labelProgrammer: Label (position, image)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.Texture)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Content)
labelProgrammer: Label (position, content)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.GUIContent)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent
valueInputTypes: UnityEngine.Rect|UnityEngine.GUIContent
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Text, Style)
labelProgrammer: Label (position, text, style)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectSystem.StringUnityEngine.GUIStyle)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;System.String;UnityEngine.GUIStyle
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;System.String;UnityEngine.GUIStyle
valueInputTypes: UnityEngine.Rect|System.String|UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Image, Style)
labelProgrammer: Label (position, image, style)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.TextureUnityEngine.GUIStyle)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.GUIStyle
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.GUIStyle
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Content, Style)
labelProgrammer: Label (position, content, style)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.GUIContentUnityEngine.GUIStyle)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent;UnityEngine.GUIStyle
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent;UnityEngine.GUIStyle
valueInputTypes: UnityEngine.Rect|UnityEngine.GUIContent|UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Texture (Position, Image)
labelProgrammer: DrawTexture (position, image)
haystackHuman: GUI: Draw Texture
haystackProgrammer: GUI.DrawTexture
favoriteKey: UnityEngine.GUI.DrawTexture(UnityEngine.RectUnityEngine.Texture)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture
tag3: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Texture (Position, Image, Scale Mode)
labelProgrammer: DrawTexture (position, image, scaleMode)
haystackHuman: GUI: Draw Texture
haystackProgrammer: GUI.DrawTexture
favoriteKey: UnityEngine.GUI.DrawTexture(UnityEngine.RectUnityEngine.TextureUnityEngine.ScaleMode)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.ScaleMode
tag3: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.ScaleMode
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.ScaleMode
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Texture (Position, Image, Scale Mode, Alpha Blend)
labelProgrammer: DrawTexture (position, image, scaleMode, alphaBlend)
haystackHuman: GUI: Draw Texture
haystackProgrammer: GUI.DrawTexture
tag1: UnityEngine.GUI
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.ScaleMode|System.Boolean
favoriteKey:
UnityEngine.GUI.DrawTexture(UnityEngine.RectUnityEngine.TextureUnityEngine.ScaleModeSystem.Boolean)@any

tag2:
UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.ScaleMode;System.Boolean

tag3:
UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.ScaleMode;System.Boolean

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