# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Pointer Input Module: Equals
haystackProgrammer: PointerInputModule.Equals
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96eacb66-b1f6-4d79-9a0d-6b5d3c1fb32d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Pointer Input Module: Instantiate
haystackProgrammer: PointerInputModule.Instantiate
tag1: UnityEngine.EventSystems.PointerInputModule
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.EventSystems.PointerInputModule;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e2c696b6-0d29-4028-9e7b-44ae7f7affe6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Pointer Input Module: Instantiate
haystackProgrammer: PointerInputModule.Instantiate
tag1: UnityEngine.EventSystems.PointerInputModule
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.EventSystems.PointerInputModule;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"cd25f1f0-7b5b-4aca-b190-6a33b6b8f40a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Pointer Input Module: Instantiate
haystackProgrammer: PointerInputModule.Instantiate
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"9c4c8867-63c1-483c-84ac-2b8f3936c8b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Pointer Input Module: Instantiate
haystackProgrammer: PointerInputModule.Instantiate
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"694a0d6f-f5b6-4ea3-8ee4-43376bc6f6a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Pointer Input Module: Instantiate
haystackProgrammer: PointerInputModule.Instantiate
tag1: UnityEngine.EventSystems.PointerInputModule
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.PointerInputModule;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e9608226-2681-45b2-afc0-714e361f4faf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Pointer Input Module: Destroy
haystackProgrammer: PointerInputModule.Destroy
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"990a521c-573a-40a2-9e00-74000a20d6be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Pointer Input Module: Destroy
haystackProgrammer: PointerInputModule.Destroy
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"0797148b-fae9-46e0-9082-741534ce1a3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Pointer Input Module: Destroy Immediate
haystackProgrammer: PointerInputModule.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PointerInputModule.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4f5ac418-e822-4bb5-943d-f6e31551df9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Pointer Input Module: Destroy Immediate
haystackProgrammer: PointerInputModule.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PointerInputModule.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"81469e67-27ef-4daa-a854-4029d525d4b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Pointer Input Module: Find Objects Of Type
haystackProgrammer: PointerInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a194a84e-b93e-4f4b-8f5a-b0b5f392e046","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Pointer Input Module: Find Objects Of Type
haystackProgrammer: PointerInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1cf2625e-5738-4eae-8782-374c420bb146","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Pointer Input Module: Dont Destroy On Load
haystackProgrammer: PointerInputModule.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.PointerInputModule.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"ed6a1372-5d81-4eec-8666-7182dc526ce5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Pointer Input Module: Find Object Of Type
haystackProgrammer: PointerInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2f2f45a6-607b-40fa-9257-21f2ced684b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Pointer Input Module: Find Object Of Type
haystackProgrammer: PointerInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c97c0a80-cfdc-4646-a97c-59450df52a7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Pointer Input Module: Equals
haystackProgrammer: PointerInputModule.Equals
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3cc01d4d-8f47-4a46-8bc0-f3ff16ebf3a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Pointer Input Module: Get Type
haystackProgrammer: PointerInputModule.GetType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.GetType()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed633cf5-4faa-44e6-8193-55b3f9439b81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Input Module: Reference Equals
haystackProgrammer: PointerInputModule.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7b2896b-c781-4cbd-b0d9-ef2ce596dc67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Pointer Input Module: Get Input
haystackProgrammer: PointerInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.input@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;input
tag3: UnityEngine.EventSystems.PointerInputModule;input
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"input","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2375c64c-dcf9-48dd-a9b1-c4a3d1b1211f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Pointer Input Module: Get Input Override
haystackProgrammer: PointerInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;inputOverride
tag3: UnityEngine.EventSystems.PointerInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd3e8849-f232-4124-9053-488714e1c513","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Pointer Input Module: Set Input Override
haystackProgrammer: PointerInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;inputOverride
tag3: UnityEngine.EventSystems.PointerInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fcf9eb83-ba02-46cf-a1cb-b9ac48421451","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Pointer Input Module: Get Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0c23863-5073-4a0c-86b6-2ca8d4e0e055","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Pointer Input Module: Set Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f02ca117-7cfa-4fee-a374-1645b416250f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Pointer Input Module: Get Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12202fa7-a237-4f86-864b-1be4ccde5f40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Pointer Input Module: Set Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2ec8b1f1-c55a-4cf3-8364-df250d9e51bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Pointer Input Module: Get Enabled
haystackProgrammer: PointerInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c167a0f0-e05d-4950-8893-4f4e762acab3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Pointer Input Module: Set Enabled
haystackProgrammer: PointerInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bd72f6e2-c0ad-4a91-84e8-a1fd56598815","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Pointer Input Module: Is Active And Enabled
haystackProgrammer: PointerInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65dc662c-d6bc-438a-8394-889d4902471c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Pointer Input Module: Get Transform
haystackProgrammer: PointerInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.transform@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6528fca0-1c4d-40db-9bd4-1399f061ff29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Pointer Input Module: Get Game Object
haystackProgrammer: PointerInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.gameObject@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a8e8297-4e93-4fd2-a326-1d8dee164bcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Pointer Input Module: Get Tag
haystackProgrammer: PointerInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf5d2251-dd3b-4cb8-931c-aca44c0a5b75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Pointer Input Module: Set Tag
haystackProgrammer: PointerInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"731bc97c-3639-4bd2-9331-5d52fa346fb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Pointer Input Module: Get Name
haystackProgrammer: PointerInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a48f07a-3dec-4b8f-bf92-2e377a1ba9e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Pointer Input Module: Set Name
haystackProgrammer: PointerInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3f13f0a1-880a-47cb-b805-868a6741d882","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Pointer Input Module: Get Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2042baed-6749-4d38-a029-104bee6e715d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Pointer Input Module: Set Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"05acd5c2-ad3b-45c4-a9ab-07cd045c1424","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Pointer Input Module: Get K Mouse Left Id
haystackProgrammer: PointerInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6f4d39bc-9d7a-4897-9f0f-806dd1c38e2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Pointer Input Module: Get K Mouse Right Id
haystackProgrammer: PointerInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea10657d-2454-4031-b971-415d888d24ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Pointer Input Module: Get K Mouse Middle Id
haystackProgrammer: PointerInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"045aeee2-d6d3-417a-b3a5-9f0009de63ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Pointer Input Module: Get K Fake Touches Id
haystackProgrammer: PointerInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ef41281-f787-4ade-b2f0-106c7f981261","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Standalone Input Module: Update Module
haystackProgrammer: StandaloneInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"UpdateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1fcf831-4061-4cb6-a993-24185802c62a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Standalone Input Module: Should Activate Module
haystackProgrammer: StandaloneInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ShouldActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ff8f0e2-1a98-4285-b995-19ec210ec6f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Standalone Input Module: Activate Module
haystackProgrammer: StandaloneInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"ActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc526f8e-3ca9-454d-a0c4-91138c89e1c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Standalone Input Module: Deactivate Module
haystackProgrammer: StandaloneInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"DeactivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34ef48b4-7019-4773-833a-d6a47036e4b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Standalone Input Module: Process
haystackProgrammer: StandaloneInputModule.Process
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Process()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Process;
tag3: UnityEngine.EventSystems.StandaloneInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"member":{"name":"Process","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57e30420-b417-4962-b5f1-a77aab5ad38e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Standalone Input Module: Is Pointer Over Game Object
haystackProgrammer: StandaloneInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"859e6955-f7a5-4779-a279-d9517fa595e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Standalone Input Module: To String
haystackProgrammer: StandaloneInputModule.ToString
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ToString()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ToString;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ToString;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a904d70-5110-4dee-9963-2224ca75ae2b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Standalone Input Module: Is Module Supported
haystackProgrammer: StandaloneInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsModuleSupported","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc081af4-bb6e-45e1-b15d-bca16a5ca960","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Standalone Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: StandaloneInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.StandaloneInputModule
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"member":{"name":"ConvertUIToolkitPointerId","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78b24bab-6e50-4e3b-b386-e38a9d9bdc30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Standalone Input Module: Is Active
haystackProgrammer: StandaloneInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9b6741b-7ec6-497d-88a2-9ca399987120","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Standalone Input Module: Is Destroyed
haystackProgrammer: StandaloneInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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tag2:
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Standalone Input Module: Instantiate
haystackProgrammer: StandaloneInputModule.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Standalone Input Module: Instantiate
haystackProgrammer: StandaloneInputModule.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Standalone Input Module: Instantiate
haystackProgrammer: StandaloneInputModule.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Standalone Input Module: Destroy
haystackProgrammer: StandaloneInputModule.Destroy
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Destroy(UnityEngine.ObjectSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Standalone Input Module: Destroy
haystackProgrammer: StandaloneInputModule.Destroy
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Standalone Input Module: Destroy Immediate
haystackProgrammer: StandaloneInputModule.DestroyImmediate
tag1: UnityEngine.EventSystems.StandaloneInputModule
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Standalone Input Module: Destroy Immediate
haystackProgrammer: StandaloneInputModule.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Standalone Input Module: Find Objects Of Type
haystackProgrammer: StandaloneInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Standalone Input Module: Find Objects Of Type
haystackProgrammer: StandaloneInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Standalone Input Module: Dont Destroy On Load
haystackProgrammer: StandaloneInputModule.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Standalone Input Module: Find Object Of Type
haystackProgrammer: StandaloneInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectOfType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Standalone Input Module: Find Object Of Type
haystackProgrammer: StandaloneInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectOfType(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Standalone Input Module: Equals
haystackProgrammer: StandaloneInputModule.Equals
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Equals(System.ObjectSystem.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Standalone Input Module: Get Type
haystackProgrammer: StandaloneInputModule.GetType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.GetType()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Standalone Input Module: Reference Equals
haystackProgrammer: StandaloneInputModule.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Actions Per Second
labelProgrammer: inputActionsPerSecond (get)
haystackHuman: Standalone Input Module: Get Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
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valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Actions Per Second
labelProgrammer: inputActionsPerSecond (set)
haystackHuman: Standalone Input Module: Set Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@set
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Repeat Delay
labelProgrammer: repeatDelay (get)
haystackHuman: Standalone Input Module: Get Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
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valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Repeat Delay
labelProgrammer: repeatDelay (set)
haystackHuman: Standalone Input Module: Set Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
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valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Axis
labelProgrammer: horizontalAxis (get)
haystackHuman: Standalone Input Module: Get Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Axis
labelProgrammer: horizontalAxis (set)
haystackHuman: Standalone Input Module: Set Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Axis
labelProgrammer: verticalAxis (get)
haystackHuman: Standalone Input Module: Get Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Axis
labelProgrammer: verticalAxis (set)
haystackHuman: Standalone Input Module: Set Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Submit Button
labelProgrammer: submitButton (get)
haystackHuman: Standalone Input Module: Get Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bca3a9d2-96d5-4eda-917f-63ad84864bbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Submit Button
labelProgrammer: submitButton (set)
haystackHuman: Standalone Input Module: Set Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d5c365b0-112e-40e2-b422-3376711ca258","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cancel Button
labelProgrammer: cancelButton (get)
haystackHuman: Standalone Input Module: Get Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6d5ced6-5322-43b3-aa9b-46e21ddb1dd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cancel Button
labelProgrammer: cancelButton (set)
haystackHuman: Standalone Input Module: Set Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"57df20b7-6f58-4fa4-9db5-20204be7516e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Standalone Input Module: Get Input
haystackProgrammer: StandaloneInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.input@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;input
tag3: UnityEngine.EventSystems.StandaloneInputModule;input
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"input","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc18c37e-8449-4602-b619-5a99f19fe2bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Standalone Input Module: Get Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d9e5f19-dc80-4bac-b153-66152cbdfbdf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Standalone Input Module: Set Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b865c198-683f-403b-95c8-89af91a03a33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Standalone Input Module: Get Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f34a6f5-1af0-439a-80b8-e2979e5b4a0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Standalone Input Module: Set Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ca8a0824-a6e5-4592-92a9-bea4b672e0b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Standalone Input Module: Get Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa12b1be-f18d-43be-aef0-2b9e29062f1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Standalone Input Module: Set Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e1a3a3b9-5aa9-4a28-a054-3bde4b43a8e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Standalone Input Module: Get Enabled
haystackProgrammer: StandaloneInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d24c501a-300e-4a08-a95f-bbaf3d1817d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Standalone Input Module: Set Enabled
haystackProgrammer: StandaloneInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e1b9db65-f5ca-4393-b9a6-1c27fafa68f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Standalone Input Module: Is Active And Enabled
haystackProgrammer: StandaloneInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0ca2e9f-b9db-4e7e-848f-4a62dadfc581","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Standalone Input Module: Get Transform
haystackProgrammer: StandaloneInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.transform@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26fe4baf-41ce-4b23-b0c0-58ef057aefb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Standalone Input Module: Get Game Object
haystackProgrammer: StandaloneInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.gameObject@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e341b1d-c571-4e31-8638-c978b122c9df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Standalone Input Module: Get Tag
haystackProgrammer: StandaloneInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c928d10e-f317-4505-8dcd-3236413a79b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Standalone Input Module: Set Tag
haystackProgrammer: StandaloneInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f5b0f230-26ab-4044-9f94-cf4e47fafe2c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Standalone Input Module: Get Name
haystackProgrammer: StandaloneInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"020f0011-031a-4949-8ce1-565f8d45b9a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Standalone Input Module: Set Name
haystackProgrammer: StandaloneInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8bc9db9-cfff-4d7e-bb90-8447a2dcc6ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Standalone Input Module: Get Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eaa2f039-66fc-4560-bdd0-79f9dece9373","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Standalone Input Module: Set Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9947c98f-c318-4e36-849d-97ad4af94b90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Standalone Input Module: Get K Mouse Left Id
haystackProgrammer: StandaloneInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25a2cf55-7e7c-4794-af1b-8353324c7e16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Standalone Input Module: Get K Mouse Right Id
haystackProgrammer: StandaloneInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a36bbc5-10ce-4b7f-8c5c-4dba41291579","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Standalone Input Module: Get K Mouse Middle Id
haystackProgrammer: StandaloneInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"146fcd0b-bfa8-4d26-957e-e7f1f6db9fec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Standalone Input Module: Get K Fake Touches Id
haystackProgrammer: StandaloneInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: BaseRaycaster.Destroy
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: BaseRaycaster.Destroy
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Raycaster: Destroy Immediate
haystackProgrammer: BaseRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Raycaster: Destroy Immediate
haystackProgrammer: BaseRaycaster.DestroyImmediate
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tag2: UnityEngine.EventSystems.BaseRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: BaseRaycaster.FindObjectsOfType
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type, includeInactive)
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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tag3: System.Object;Equals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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valueOutputTypes: System.Boolean
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labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
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tag2: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Base Raycaster: Get Render Order Priority
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tag2: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Base Raycaster: Get Root Raycaster
haystackProgrammer: BaseRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.rootRaycaster@get
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tag2: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Raycaster: Get Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@get
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tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Raycaster: Set Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (set)
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tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Raycaster: Get Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Raycaster: Set Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Raycaster: Get Enabled
haystackProgrammer: BaseRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Raycaster: Set Enabled
haystackProgrammer: BaseRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Raycaster: Is Active And Enabled
haystackProgrammer: BaseRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"006e6171-39e0-4798-9299-2a1ae1468fda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Raycaster: Get Transform
haystackProgrammer: BaseRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.transform@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35577792-6b93-473d-bb07-286a21dd1007","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Raycaster: Get Game Object
haystackProgrammer: BaseRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f224c7e4-20b5-4db4-96b7-ca222802aac1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Raycaster: Get Tag
haystackProgrammer: BaseRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79e59dd1-47d3-4ad6-9bd5-b5bcc606d845","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Raycaster: Set Tag
haystackProgrammer: BaseRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"250ebdc4-9561-49eb-bc24-6dd353fbeca1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Raycaster: Get Name
haystackProgrammer: BaseRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c30d7478-3f27-4c92-bcd9-7ee1a5856118","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Raycaster: Set Name
haystackProgrammer: BaseRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1bc953a7-607d-4643-bb8c-d53491f668f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Raycaster: Get Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01bf9ce1-52ab-425d-9d2d-089ad4ee15e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Raycaster: Set Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0cd0a5d0-6ea6-41c9-95f0-050c4c4a0c24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics 2D Raycaster: Raycast
haystackProgrammer: Physics2DRaycaster.Raycast
tag1: UnityEngine.EventSystems.Physics2DRaycaster
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.Physics2DRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3667f55e-2a6b-4c45-8295-7597fa9a6e1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics 2D Raycaster: To String
haystackProgrammer: Physics2DRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;ToString;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27a1df79-d0b0-4c57-80da-0ef43ebbfe2c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics 2D Raycaster: Is Active
haystackProgrammer: Physics2DRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsActive;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e1c5c01-ac99-4d58-b983-bf08929f1a51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics 2D Raycaster: Is Destroyed
haystackProgrammer: Physics2DRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics 2D Raycaster: Is Invoking
haystackProgrammer: Physics2DRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Physics 2D Raycaster: Cancel Invoke
haystackProgrammer: Physics2DRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Physics 2D Raycaster: Invoke
haystackProgrammer: Physics2DRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Physics 2D Raycaster: Invoke Repeating
haystackProgrammer: Physics2DRaycaster.InvokeRepeating
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"076d1bc5-9406-4492-96e7-a60d5b09c050","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Physics 2D Raycaster: Cancel Invoke
haystackProgrammer: Physics2DRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Physics 2D Raycaster: Is Invoking
haystackProgrammer: Physics2DRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Physics 2D Raycaster: Start Coroutine
haystackProgrammer: Physics2DRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"02c1043b-9ab8-49a1-bff0-3e3813737646","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Physics 2D Raycaster: Start Coroutine
haystackProgrammer: Physics2DRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Physics 2D Raycaster: Find Objects Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Physics 2D Raycaster: Find Objects Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics 2D Raycaster: Dont Destroy On Load
haystackProgrammer: Physics2DRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Physics 2D Raycaster: Find Object Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"50076c62-40d1-4846-bb9a-0b4ad1549fb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics 2D Raycaster: Find Object Of Type
haystackProgrammer: Physics2DRaycaster.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c4094579-9ca5-4818-b3ce-d07e65251f49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics 2D Raycaster: Equals
haystackProgrammer: Physics2DRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"af5cc8c0-6ea2-49e3-8475-66fd6486d644","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics 2D Raycaster: Get Type
haystackProgrammer: Physics2DRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f72b7c8-e5e4-463f-b66a-193c3c4f5de9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics 2D Raycaster: Reference Equals
haystackProgrammer: Physics2DRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"013d6f69-b4a8-4f23-83d7-3beb9e4b093b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics 2D Raycaster: Get Event Camera
haystackProgrammer: Physics2DRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventCamera
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"eventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58563321-927c-4d8c-9418-223c8f02f73f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics 2D Raycaster: Get Depth
haystackProgrammer: Physics2DRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.depth@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;depth
tag3: UnityEngine.EventSystems.Physics2DRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"depth","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c167aa42-6265-46f6-a92e-28e655172923","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics 2D Raycaster: Get Final Event Mask
haystackProgrammer: Physics2DRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"finalEventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6931424-b556-4309-9a6a-12cb6d523504","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics 2D Raycaster: Get Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"eventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2454829-3a4b-4e2e-808d-3ced166b0992","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics 2D Raycaster: Set Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"eventMask","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a49ef079-33f4-43c0-8813-a482be21429b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics 2D Raycaster: Get Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxRayIntersections","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"065fdc3b-8a30-4978-8a6d-284ec4732e94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics 2D Raycaster: Set Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Sort Order Priority
haystackProgrammer: Physics2DRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Render Order Priority
haystackProgrammer: Physics2DRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics 2D Raycaster: Get Root Raycaster
haystackProgrammer: Physics2DRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"932606f7-99e6-4eef-859c-392b9efe8ad9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics 2D Raycaster: Get Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d98e1461-f8fe-44f5-b20b-687dd838f578","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics 2D Raycaster: Set Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ce2d18dc-3931-4f9a-b3ce-405d8e9f1dcd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics 2D Raycaster: Get Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4b3437f-df0e-4bbb-9379-7659982c21ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics 2D Raycaster: Set Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fe500e64-df19-4354-9724-9f64e575494b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics 2D Raycaster: Get Enabled
haystackProgrammer: Physics2DRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics 2D Raycaster: Set Enabled
haystackProgrammer: Physics2DRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics 2D Raycaster: Is Active And Enabled
haystackProgrammer: Physics2DRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics 2D Raycaster: Get Transform
haystackProgrammer: Physics2DRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.transform@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics 2D Raycaster: Get Game Object
haystackProgrammer: Physics2DRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics 2D Raycaster: Get Tag
haystackProgrammer: Physics2DRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3e886cd-7d43-4939-bfb6-152bd8b5890b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics 2D Raycaster: Set Tag
haystackProgrammer: Physics2DRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics 2D Raycaster: Get Name
haystackProgrammer: Physics2DRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics 2D Raycaster: Set Name
haystackProgrammer: Physics2DRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics 2D Raycaster: Get Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics 2D Raycaster: Set Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics Raycaster: Raycast
haystackProgrammer: PhysicsRaycaster.Raycast
tag1: UnityEngine.EventSystems.PhysicsRaycaster
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Raycaster: To String
haystackProgrammer: PhysicsRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics Raycaster: Is Active
haystackProgrammer: PhysicsRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics Raycaster: Is Destroyed
haystackProgrammer: PhysicsRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics Raycaster: Is Invoking
haystackProgrammer: PhysicsRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Physics Raycaster: Cancel Invoke
haystackProgrammer: PhysicsRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Physics Raycaster: Invoke
haystackProgrammer: PhysicsRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Physics Raycaster: Invoke Repeating
haystackProgrammer: PhysicsRaycaster.InvokeRepeating
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Physics Raycaster: Cancel Invoke
haystackProgrammer: PhysicsRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Physics Raycaster: Is Invoking
haystackProgrammer: PhysicsRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Physics Raycaster: Start Coroutine
haystackProgrammer: PhysicsRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Physics Raycaster: Start Coroutine
haystackProgrammer: PhysicsRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Physics Raycaster: Start Coroutine
haystackProgrammer: PhysicsRaycaster.StartCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Physics Raycaster: Stop Coroutine
haystackProgrammer: PhysicsRaycaster.StopCoroutine
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physics Raycaster: Get Instance ID
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