# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Sprite Renderer: Set Realtime Lightmap Index
haystackProgrammer: SpriteRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SpriteRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;realtimeLightmapIndex
tag3: UnityEngine.SpriteRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fe4e6cb0-5133-4f55-afe6-2a91c05e20cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Sprite Renderer: Get Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteRenderer.lightmapScaleOffset@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce41f903-9ce1-4f0c-ba9c-61b199fc1c55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Sprite Renderer: Set Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteRenderer.lightmapScaleOffset@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"9c16fe93-6608-4323-a7e4-dfd4f4c7a971","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Sprite Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a95033fd-bb32-431c-b6cc-05c89559d45a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Sprite Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"150129db-cf80-4bec-a19e-889a4689b49c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Sprite Renderer: Get Materials
haystackProgrammer: SpriteRenderer.materials (get)
favoriteKey: UnityEngine.SpriteRenderer.materials@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;materials
tag3: UnityEngine.SpriteRenderer;materials
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf4afa04-b1e5-46ab-803f-d1a6349d224f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Sprite Renderer: Set Materials
haystackProgrammer: SpriteRenderer.materials (set)
favoriteKey: UnityEngine.SpriteRenderer.materials@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;materials
tag3: UnityEngine.SpriteRenderer;materials
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43aaa417-e7bb-4a78-82ff-f05d6f6bdc23","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Sprite Renderer: Get Material
haystackProgrammer: SpriteRenderer.material (get)
favoriteKey: UnityEngine.SpriteRenderer.material@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;material
tag3: UnityEngine.SpriteRenderer;material
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"178e9a1a-659e-4ae5-b185-866c64d9c4bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Sprite Renderer: Set Material
haystackProgrammer: SpriteRenderer.material (set)
favoriteKey: UnityEngine.SpriteRenderer.material@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;material
tag3: UnityEngine.SpriteRenderer;material
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"eae82ff2-58c8-4e6e-9015-8be9b899b6ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Sprite Renderer: Get Shared Material
haystackProgrammer: SpriteRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.SpriteRenderer.sharedMaterial@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sharedMaterial
tag3: UnityEngine.SpriteRenderer;sharedMaterial
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d547d1e-9c38-44c5-8a05-bea0ae943e13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Sprite Renderer: Set Shared Material
haystackProgrammer: SpriteRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.SpriteRenderer.sharedMaterial@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sharedMaterial
tag3: UnityEngine.SpriteRenderer;sharedMaterial
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bb0014e8-ea55-408d-b875-636677a4000f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Sprite Renderer: Get Shared Materials
haystackProgrammer: SpriteRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.SpriteRenderer.sharedMaterials@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sharedMaterials
tag3: UnityEngine.SpriteRenderer;sharedMaterials
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1531d45c-2d09-4934-bace-4608cf07690c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Sprite Renderer: Set Shared Materials
haystackProgrammer: SpriteRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.SpriteRenderer.sharedMaterials@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sharedMaterials
tag3: UnityEngine.SpriteRenderer;sharedMaterials
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"453e7946-0968-4433-872f-12b5b2984232","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sprite Renderer: Get Transform
haystackProgrammer: SpriteRenderer.transform (get)
favoriteKey: UnityEngine.SpriteRenderer.transform@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"791bf4fc-dd9f-4793-bc98-62859ff7cf7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sprite Renderer: Get Game Object
haystackProgrammer: SpriteRenderer.gameObject (get)
favoriteKey: UnityEngine.SpriteRenderer.gameObject@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8860b04-04aa-46df-9c76-2e7e797e0518","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Renderer: Get Tag
haystackProgrammer: SpriteRenderer.tag (get)
favoriteKey: UnityEngine.SpriteRenderer.tag@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdf0b0e4-ceb9-4174-87e8-ae44e36ede79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sprite Renderer: Set Tag
haystackProgrammer: SpriteRenderer.tag (set)
favoriteKey: UnityEngine.SpriteRenderer.tag@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7996d4cb-0253-4f89-a589-97c5faa1be52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Renderer: Get Name
haystackProgrammer: SpriteRenderer.name (get)
favoriteKey: UnityEngine.SpriteRenderer.name@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f10fcc02-d52f-4d82-a4d6-d1125c2c5a08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Renderer: Set Name
haystackProgrammer: SpriteRenderer.name (set)
favoriteKey: UnityEngine.SpriteRenderer.name@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bc282572-f178-4876-90a1-57cc94242d8c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Renderer: Get Hide Flags
haystackProgrammer: SpriteRenderer.hideFlags (get)
favoriteKey: UnityEngine.SpriteRenderer.hideFlags@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4860f5f9-97ca-4f2a-9c05-0a60c13643a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Renderer: Set Hide Flags
haystackProgrammer: SpriteRenderer.hideFlags (set)
favoriteKey: UnityEngine.SpriteRenderer.hideFlags@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"51d2ba5a-46e9-44cb-9e34-8a67a8bb0be8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Physics Shape Count ()
labelProgrammer: GetPhysicsShapeCount ()
haystackHuman: Sprite: Get Physics Shape Count
haystackProgrammer: Sprite.GetPhysicsShapeCount
favoriteKey: UnityEngine.Sprite.GetPhysicsShapeCount()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetPhysicsShapeCount;
tag3: UnityEngine.Sprite;GetPhysicsShapeCount;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetPhysicsShapeCount","parameterTypes":[],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"621fd8d7-eb8a-4d22-9f63-90fbbd46b46c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Physics Shape Point Count (Shape Idx)
labelProgrammer: GetPhysicsShapePointCount (shapeIdx)
haystackHuman: Sprite: Get Physics Shape Point Count
haystackProgrammer: Sprite.GetPhysicsShapePointCount
favoriteKey: UnityEngine.Sprite.GetPhysicsShapePointCount(System.Int32)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetPhysicsShapePointCount;System.Int32
tag3: UnityEngine.Sprite;GetPhysicsShapePointCount;System.Int32
valueInputTypes: UnityEngine.Sprite|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetPhysicsShapePointCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%shapeIdx":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4cd92c55-05fc-4479-806b-04c191fe6282","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Physics Shape (Shape Idx, Physics Shape)
labelProgrammer: GetPhysicsShape (shapeIdx, physicsShape)
haystackHuman: Sprite: Get Physics Shape
haystackProgrammer: Sprite.GetPhysicsShape
tag1: UnityEngine.Sprite
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Sprite.GetPhysicsShape(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Sprite;GetPhysicsShape;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Sprite;GetPhysicsShape;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetPhysicsShape","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"%shapeIdx":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9be7537d-b445-4b27-9ef7-42c551a2a9cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Sprite|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Physics Shape (Physics Shapes)
labelProgrammer: OverridePhysicsShape (physicsShapes)
haystackHuman: Sprite: Override Physics Shape
haystackProgrammer: Sprite.OverridePhysicsShape
tag1: UnityEngine.Sprite
favoriteKey:
UnityEngine.Sprite.OverridePhysicsShape(System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Sprite;OverridePhysicsShape;System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Sprite;OverridePhysicsShape;System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"OverridePhysicsShape","parameterTypes":["System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eeb4e250-9ab7-4ec7-97dd-f1cf4e3eccc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Sprite|System.Collections.Generic.IList`1[[UnityEngine.Vector2[], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Geometry (Vertices, Triangles)
labelProgrammer: OverrideGeometry (vertices, triangles)
haystackHuman: Sprite: Override Geometry
haystackProgrammer: Sprite.OverrideGeometry
favoriteKey: UnityEngine.Sprite.OverrideGeometry(UnityEngine.Vector2[]System.UInt16[])@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;OverrideGeometry;UnityEngine.Vector2[];System.UInt16[]
tag3: UnityEngine.Sprite;OverrideGeometry;UnityEngine.Vector2[];System.UInt16[]
valueInputTypes: UnityEngine.Sprite|UnityEngine.Vector2[]|System.UInt16[]
unit:
{"chainable":false,"member":{"name":"OverrideGeometry","parameterTypes":["UnityEngine.Vector2[]","System.UInt16[]"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4bc3b31-e6ed-4e50-a026-e7964394ecfb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Sprite: Create
haystackProgrammer: Sprite.Create
tag1: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
labelHuman:
Create (Texture, Rect, Pivot, Pixels Per Unit, Extrude, Mesh Type, Border, Generate Fallback Physics Shape)

labelProgrammer:
Create (texture, rect, pivot, pixelsPerUnit, extrude, meshType, border, generateFallbackPhysicsShape)

favoriteKey:
UnityEngine.Sprite.Create(UnityEngine.Texture2DUnityEngine.RectUnityEngine.Vector2System.SingleSystem.UInt32UnityEngine.SpriteMeshTypeUnityEngine.Vector4System.Boolean)@any

tag2:
UnityEngine.Sprite;Create;UnityEngine.Texture2D;UnityEngine.Rect;UnityEngine.Vector2;System.Single;System.UInt32;UnityEngine.SpriteMeshType;UnityEngine.Vector4;System.Boolean

tag3:
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haystackHuman: Sprite: Find Object Of Type
haystackProgrammer: Sprite.FindObjectOfType
favoriteKey: UnityEngine.Sprite.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a6aeb866-997b-469a-b1e9-240f77ab6523","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite: To String
haystackProgrammer: Sprite.ToString
favoriteKey: UnityEngine.Sprite.ToString()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38dbdc09-e755-4e65-a036-b75d361df7f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite: Equals
haystackProgrammer: Sprite.Equals
favoriteKey: UnityEngine.Sprite.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf01f973-c931-4e44-a6f1-f162eff2ed18","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite: Get Type
haystackProgrammer: Sprite.GetType
favoriteKey: UnityEngine.Sprite.GetType()@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecb5ed58-781b-4adb-a8e5-ff86db5dfde9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite: Reference Equals
haystackProgrammer: Sprite.ReferenceEquals
favoriteKey: UnityEngine.Sprite.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4261acdf-9b6a-4980-99b8-e825d9e99216","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite: Get Bounds
haystackProgrammer: Sprite.bounds (get)
favoriteKey: UnityEngine.Sprite.bounds@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;bounds
tag3: UnityEngine.Sprite;bounds
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd5b9e28-4be7-4061-aae7-2a3af4577f6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rect
labelProgrammer: rect (get)
haystackHuman: Sprite: Get Rect
haystackProgrammer: Sprite.rect (get)
favoriteKey: UnityEngine.Sprite.rect@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;rect
tag3: UnityEngine.Sprite;rect
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"rect","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05d9c351-af67-495c-abc4-e5031609bd23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Border
labelProgrammer: border (get)
haystackHuman: Sprite: Get Border
haystackProgrammer: Sprite.border (get)
favoriteKey: UnityEngine.Sprite.border@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;border
tag3: UnityEngine.Sprite;border
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"border","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6602e3b4-808a-4194-8f18-c12e25671646","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture
labelProgrammer: texture (get)
haystackHuman: Sprite: Get Texture
haystackProgrammer: Sprite.texture (get)
favoriteKey: UnityEngine.Sprite.texture@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;texture
tag3: UnityEngine.Sprite;texture
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"texture","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32d616fa-280b-4628-bb6c-741fb132246b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixels Per Unit
labelProgrammer: pixelsPerUnit (get)
haystackHuman: Sprite: Get Pixels Per Unit
haystackProgrammer: Sprite.pixelsPerUnit (get)
favoriteKey: UnityEngine.Sprite.pixelsPerUnit@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;pixelsPerUnit
tag3: UnityEngine.Sprite;pixelsPerUnit
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Single
unit:
{"member":{"name":"pixelsPerUnit","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd4e2fbe-28d2-47c6-91de-a72087fc4412","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Atlas Texture Scale
labelProgrammer: spriteAtlasTextureScale (get)
haystackHuman: Sprite: Get Sprite Atlas Texture Scale
haystackProgrammer: Sprite.spriteAtlasTextureScale (get)
favoriteKey: UnityEngine.Sprite.spriteAtlasTextureScale@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;spriteAtlasTextureScale
tag3: UnityEngine.Sprite;spriteAtlasTextureScale
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Single
unit:
{"member":{"name":"spriteAtlasTextureScale","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d86a2023-c7ca-4402-887c-cd201b3697c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Associated Alpha Split Texture
labelProgrammer: associatedAlphaSplitTexture (get)
haystackHuman: Sprite: Get Associated Alpha Split Texture
haystackProgrammer: Sprite.associatedAlphaSplitTexture (get)
favoriteKey: UnityEngine.Sprite.associatedAlphaSplitTexture@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;associatedAlphaSplitTexture
tag3: UnityEngine.Sprite;associatedAlphaSplitTexture
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"associatedAlphaSplitTexture","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a00cb13b-1bdb-4023-9aa0-21f7891b6e9e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Sprite: Get Pivot
haystackProgrammer: Sprite.pivot (get)
favoriteKey: UnityEngine.Sprite.pivot@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;pivot
tag3: UnityEngine.Sprite;pivot
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cf03f78-233f-4ebb-b92f-72714321555c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packed
labelProgrammer: packed (get)
haystackHuman: Sprite: Get Packed
haystackProgrammer: Sprite.packed (get)
favoriteKey: UnityEngine.Sprite.packed@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;packed
tag3: UnityEngine.Sprite;packed
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"packed","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d25f69c0-c996-48d1-bbb9-d5023d4e94fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packing Mode
labelProgrammer: packingMode (get)
haystackHuman: Sprite: Get Packing Mode
haystackProgrammer: Sprite.packingMode (get)
favoriteKey: UnityEngine.Sprite.packingMode@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;packingMode
tag3: UnityEngine.Sprite;packingMode
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.SpritePackingMode
unit:
{"member":{"name":"packingMode","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9234b602-24d6-4e71-86ab-8564fad79398","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packing Rotation
labelProgrammer: packingRotation (get)
haystackHuman: Sprite: Get Packing Rotation
haystackProgrammer: Sprite.packingRotation (get)
favoriteKey: UnityEngine.Sprite.packingRotation@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;packingRotation
tag3: UnityEngine.Sprite;packingRotation
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.SpritePackingRotation
unit:
{"member":{"name":"packingRotation","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20b55b87-f5a5-47c2-8cf9-242db97ec455","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Rect
labelProgrammer: textureRect (get)
haystackHuman: Sprite: Get Texture Rect
haystackProgrammer: Sprite.textureRect (get)
favoriteKey: UnityEngine.Sprite.textureRect@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;textureRect
tag3: UnityEngine.Sprite;textureRect
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"textureRect","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b1de21a-0d8d-4a6c-901d-4ea7914f9a7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Rect Offset
labelProgrammer: textureRectOffset (get)
haystackHuman: Sprite: Get Texture Rect Offset
haystackProgrammer: Sprite.textureRectOffset (get)
favoriteKey: UnityEngine.Sprite.textureRectOffset@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;textureRectOffset
tag3: UnityEngine.Sprite;textureRectOffset
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"textureRectOffset","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da9b0979-05d0-497b-885b-70c18ab849f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertices
labelProgrammer: vertices (get)
haystackHuman: Sprite: Get Vertices
haystackProgrammer: Sprite.vertices (get)
favoriteKey: UnityEngine.Sprite.vertices@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;vertices
tag3: UnityEngine.Sprite;vertices
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"vertices","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c279bcd4-8661-4758-97c4-43680006addd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangles
labelProgrammer: triangles (get)
haystackHuman: Sprite: Get Triangles
haystackProgrammer: Sprite.triangles (get)
favoriteKey: UnityEngine.Sprite.triangles@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;triangles
tag3: UnityEngine.Sprite;triangles
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.UInt16[]
unit:
{"member":{"name":"triangles","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c2ebe2e-aa06-4620-a723-b8c2ec8e596b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv
labelProgrammer: uv (get)
haystackHuman: Sprite: Get Uv
haystackProgrammer: Sprite.uv (get)
favoriteKey: UnityEngine.Sprite.uv@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;uv
tag3: UnityEngine.Sprite;uv
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b5c9f2c-2b72-46a3-bf1e-fece4f5c955a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite: Get Name
haystackProgrammer: Sprite.name (get)
favoriteKey: UnityEngine.Sprite.name@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ac89522-c21b-4da8-8051-0aafb8e9ae2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite: Set Name
haystackProgrammer: Sprite.name (set)
favoriteKey: UnityEngine.Sprite.name@set
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Sprite|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"790a32db-e473-4e17-8c16-9dc6693a49c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite: Get Hide Flags
haystackProgrammer: Sprite.hideFlags (get)
favoriteKey: UnityEngine.Sprite.hideFlags@get
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Sprite
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2ddb9af-5b60-4211-a6e8-25b50f25be23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite: Set Hide Flags
haystackProgrammer: Sprite.hideFlags (set)
favoriteKey: UnityEngine.Sprite.hideFlags@set
tag1: UnityEngine.Sprite
tag2: UnityEngine.Sprite;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Sprite|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Sprite","targetTypeName":"UnityEngine.Sprite","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8b6cff1a-3a3c-4a2b-955b-01c4414f4d91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Light 2D Base: Is Invoking
haystackProgrammer: Light2DBase.IsInvoking
favoriteKey: UnityEngine.U2D.Light2DBase.IsInvoking()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ae62a4d-2404-408f-ab71-13e0e4dd8bff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Light 2D Base: Cancel Invoke
haystackProgrammer: Light2DBase.CancelInvoke
favoriteKey: UnityEngine.U2D.Light2DBase.CancelInvoke()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.U2D.Light2DBase
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"518334bc-7842-4bad-b6b0-b5a22e8de585","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Light 2D Base: Invoke
haystackProgrammer: Light2DBase.Invoke
favoriteKey: UnityEngine.U2D.Light2DBase.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5ef95443-bf20-45a7-84c1-4d8719ee77c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Light 2D Base: Invoke Repeating
haystackProgrammer: Light2DBase.InvokeRepeating
favoriteKey: UnityEngine.U2D.Light2DBase.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80dfb5a1-eb56-46f7-ab09-8801d9e6e252","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Light 2D Base: Cancel Invoke
haystackProgrammer: Light2DBase.CancelInvoke
favoriteKey: UnityEngine.U2D.Light2DBase.CancelInvoke(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
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tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light 2D Base: Destroy Immediate
haystackProgrammer: Light2DBase.DestroyImmediate
favoriteKey: UnityEngine.U2D.Light2DBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light 2D Base: Destroy Immediate
haystackProgrammer: Light2DBase.DestroyImmediate
favoriteKey: UnityEngine.U2D.Light2DBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light 2D Base: Find Objects Of Type
haystackProgrammer: Light2DBase.FindObjectsOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"00b4fb14-9225-4a93-b46a-f2675226ca89","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light 2D Base: Find Objects Of Type
haystackProgrammer: Light2DBase.FindObjectsOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1cc9311f-176a-4419-b338-bdaed21c66a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light 2D Base: Dont Destroy On Load
haystackProgrammer: Light2DBase.DontDestroyOnLoad
favoriteKey: UnityEngine.U2D.Light2DBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"1ea5581c-e3d4-4276-a66a-fcf8cba8152c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light 2D Base: Find Object Of Type
haystackProgrammer: Light2DBase.FindObjectOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8b7e8ebe-9aca-4b21-b0e7-17b40719dde9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light 2D Base: Find Object Of Type
haystackProgrammer: Light2DBase.FindObjectOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d030815c-b58a-4739-b8c2-128ffd58a141","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light 2D Base: To String
haystackProgrammer: Light2DBase.ToString
favoriteKey: UnityEngine.U2D.Light2DBase.ToString()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"296756cd-b059-4441-932a-b139a309d48d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light 2D Base: Equals
haystackProgrammer: Light2DBase.Equals
favoriteKey: UnityEngine.U2D.Light2DBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11c3767f-2002-487d-b916-7af1ce306a37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light 2D Base: Get Type
haystackProgrammer: Light2DBase.GetType
favoriteKey: UnityEngine.U2D.Light2DBase.GetType()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bd24625-e936-4eaa-a4d2-3fb50a4bbcb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light 2D Base: Reference Equals
haystackProgrammer: Light2DBase.ReferenceEquals
favoriteKey: UnityEngine.U2D.Light2DBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c86acee3-c424-4077-8b96-2a1049b3c481","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Light 2D Base: Get Use GUI Layout
haystackProgrammer: Light2DBase.useGUILayout (get)
favoriteKey: UnityEngine.U2D.Light2DBase.useGUILayout@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bc9c102-f5f3-4465-b861-5028cd6352ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Light 2D Base: Set Use GUI Layout
haystackProgrammer: Light2DBase.useGUILayout (set)
favoriteKey: UnityEngine.U2D.Light2DBase.useGUILayout@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"af56e12e-f9ed-42dd-b5b9-eda298608a59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Light 2D Base: Get Run In Edit Mode
haystackProgrammer: Light2DBase.runInEditMode (get)
favoriteKey: UnityEngine.U2D.Light2DBase.runInEditMode@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e54208a8-8d3a-4da3-860d-8813294b4a88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Light 2D Base: Set Run In Edit Mode
haystackProgrammer: Light2DBase.runInEditMode (set)
favoriteKey: UnityEngine.U2D.Light2DBase.runInEditMode@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9a6e2a3f-026f-4f73-ad5e-0dad3a8446e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light 2D Base: Get Enabled
haystackProgrammer: Light2DBase.enabled (get)
favoriteKey: UnityEngine.U2D.Light2DBase.enabled@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;enabled
tag3: UnityEngine.U2D.Light2DBase;enabled
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba494210-7ba0-4f49-be01-223b7508232c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light 2D Base: Set Enabled
haystackProgrammer: Light2DBase.enabled (set)
favoriteKey: UnityEngine.U2D.Light2DBase.enabled@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;enabled
tag3: UnityEngine.U2D.Light2DBase;enabled
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6e31c9f9-791c-40e9-b80d-150f42898918","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light 2D Base: Is Active And Enabled
haystackProgrammer: Light2DBase.isActiveAndEnabled (get)
favoriteKey: UnityEngine.U2D.Light2DBase.isActiveAndEnabled@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;isActiveAndEnabled
tag3: UnityEngine.U2D.Light2DBase;isActiveAndEnabled
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ece67225-daa1-4b21-b4a6-4cb70bd491d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light 2D Base: Get Transform
haystackProgrammer: Light2DBase.transform (get)
favoriteKey: UnityEngine.U2D.Light2DBase.transform@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"450f4b09-4431-4e36-b188-aab71effd496","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light 2D Base: Get Game Object
haystackProgrammer: Light2DBase.gameObject (get)
favoriteKey: UnityEngine.U2D.Light2DBase.gameObject@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"545824bc-16f8-468c-bfe3-fdf146cd668c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light 2D Base: Get Tag
haystackProgrammer: Light2DBase.tag (get)
favoriteKey: UnityEngine.U2D.Light2DBase.tag@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"269d4ac4-3c68-49de-b877-bc0c8ccdde13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light 2D Base: Set Tag
haystackProgrammer: Light2DBase.tag (set)
favoriteKey: UnityEngine.U2D.Light2DBase.tag@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a3f89895-8f9f-4cb3-950e-e079128ec18f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light 2D Base: Get Name
haystackProgrammer: Light2DBase.name (get)
favoriteKey: UnityEngine.U2D.Light2DBase.name@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dabe49e9-dc21-4d24-bf7e-bf2fef9607e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light 2D Base: Set Name
haystackProgrammer: Light2DBase.name (set)
favoriteKey: UnityEngine.U2D.Light2DBase.name@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"325e288e-c832-4980-8fbc-572feef36fe4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light 2D Base: Get Hide Flags
haystackProgrammer: Light2DBase.hideFlags (get)
favoriteKey: UnityEngine.U2D.Light2DBase.hideFlags@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2c83b97-3529-4ca6-9c15-d359aa87d809","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light 2D Base: Set Hide Flags
haystackProgrammer: Light2DBase.hideFlags (set)
favoriteKey: UnityEngine.U2D.Light2DBase.hideFlags@set
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labelProgrammer: CanBindTo (sprite)
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labelProgrammer: GetSprite (name)
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labelHuman: Get Sprites (Sprites)
labelProgrammer: GetSprites (sprites)
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labelHuman: Get Sprites (Sprites, Name)
labelProgrammer: GetSprites (sprites, name)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Atlas: Get Type
haystackProgrammer: SpriteAtlas.GetType
favoriteKey: UnityEngine.U2D.SpriteAtlas.GetType()@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7214f2e6-a734-44a6-bed7-78cfc8842f91","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Atlas: Reference Equals
haystackProgrammer: SpriteAtlas.ReferenceEquals
favoriteKey: UnityEngine.U2D.SpriteAtlas.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ffc80f9d-6ed5-4f18-a02c-581a93751481","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Sprite Atlas ()
labelProgrammer: new SpriteAtlas ()
haystackHuman: Sprite Atlas: Create Sprite Atlas
haystackProgrammer: new SpriteAtlas
favoriteKey: UnityEngine.U2D.SpriteAtlas..ctor()@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;.ctor;
tag3: UnityEngine.U2D.SpriteAtlas;.ctor;
valueOutputTypes: UnityEngine.U2D.SpriteAtlas
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"955b70d9-543f-4fd5-88a7-82bb3651ec86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Variant
labelProgrammer: isVariant (get)
haystackHuman: Sprite Atlas: Is Variant
haystackProgrammer: SpriteAtlas.isVariant (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.isVariant@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;isVariant
tag3: UnityEngine.U2D.SpriteAtlas;isVariant
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVariant","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28f983e1-9a19-4de9-9b7b-f7fe9d86aafa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Atlas: Get Tag
haystackProgrammer: SpriteAtlas.tag (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.tag@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;tag
tag3: UnityEngine.U2D.SpriteAtlas;tag
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"caf6f10e-00d1-41db-9a84-c0f5d277f08f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Count
labelProgrammer: spriteCount (get)
haystackHuman: Sprite Atlas: Get Sprite Count
haystackProgrammer: SpriteAtlas.spriteCount (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.spriteCount@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;spriteCount
tag3: UnityEngine.U2D.SpriteAtlas;spriteCount
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Int32
unit:
{"member":{"name":"spriteCount","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6cccf40-3d37-40b1-9773-d02e9991ea48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Atlas: Get Name
haystackProgrammer: SpriteAtlas.name (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.name@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cde1588e-04ad-4044-93a7-b474ddbff96f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Atlas: Set Name
haystackProgrammer: SpriteAtlas.name (set)
favoriteKey: UnityEngine.U2D.SpriteAtlas.name@set
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.SpriteAtlas|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cbba1e0d-0d1e-4815-8ac1-83a7c095b201","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Atlas: Get Hide Flags
haystackProgrammer: SpriteAtlas.hideFlags (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.hideFlags@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37a9f4e8-b7ac-44a5-a947-52ca04868ffe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Atlas: Set Hide Flags
haystackProgrammer: SpriteAtlas.hideFlags (set)
favoriteKey: UnityEngine.U2D.SpriteAtlas.hideFlags@set
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.SpriteAtlas|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b65c0337-dc8a-4f3f-a7d1-9fd15c64c517","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Valid ()
labelProgrammer: IsValid ()
haystackHuman: Scene: Is Valid
haystackProgrammer: Scene.IsValid
favoriteKey: UnityEngine.SceneManagement.Scene.IsValid()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;IsValid;
tag3: UnityEngine.SceneManagement.Scene;IsValid;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsValid","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"035410aa-9df2-44fa-91a5-ee80b379b804","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects ()
labelProgrammer: GetRootGameObjects ()
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
favoriteKey: UnityEngine.SceneManagement.Scene.GetRootGameObjects()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
tag3: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.GameObject[]
unit:
{"chainable":false,"member":{"name":"GetRootGameObjects","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b5433506-0b86-46f7-b0ff-60c8935b7a10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects (Root Game Objects)
labelProgrammer: GetRootGameObjects (rootGameObjects)
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
tag1: UnityEngine.SceneManagement.Scene
favoriteKey:
UnityEngine.SceneManagement.Scene.GetRootGameObjects(System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetRootGameObjects","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36534937-4859-4cb9-ad28-e59560d08a09","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SceneManagement.Scene|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scene: Get Hash Code
haystackProgrammer: Scene.GetHashCode
favoriteKey: UnityEngine.SceneManagement.Scene.GetHashCode()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetHashCode;
tag3: UnityEngine.SceneManagement.Scene;GetHashCode;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a29b3e5d-f937-4dfd-9e94-6a9de5429875","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object
tag3: UnityEngine.SceneManagement.Scene;Equals;System.Object
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d163bb92-77ae-49e1-a1fd-796de95cc89a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scene: To String
haystackProgrammer: Scene.ToString
favoriteKey: UnityEngine.SceneManagement.Scene.ToString()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"95033012-2b14-48f8-8722-cde81a6d35bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"600d45ea-7f5d-4f4b-86a2-2dcb94255b49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Scene: Get Type
haystackProgrammer: Scene.GetType
favoriteKey: UnityEngine.SceneManagement.Scene.GetType()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"354a479f-01d5-47cb-9953-bfd89d026b25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Scene: Reference Equals
haystackProgrammer: Scene.ReferenceEquals
favoriteKey: UnityEngine.SceneManagement.Scene.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"99a6247d-b866-4af7-802b-ffe16397b92f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Handle
labelProgrammer: handle (get)
haystackHuman: Scene: Get Handle
haystackProgrammer: Scene.handle (get)
favoriteKey: UnityEngine.SceneManagement.Scene.handle@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;handle
tag3: UnityEngine.SceneManagement.Scene;handle
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"handle","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2ddad208-3057-4d1d-b013-c94cbb4c1716","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path
labelProgrammer: path (get)
haystackHuman: Scene: Get Path
haystackProgrammer: Scene.path (get)
favoriteKey: UnityEngine.SceneManagement.Scene.path@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;path
tag3: UnityEngine.SceneManagement.Scene;path
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"member":{"name":"path","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2ad22f6-5ff4-4937-8e5f-a55942f74f03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Scene: Get Name
haystackProgrammer: Scene.name (get)
favoriteKey: UnityEngine.SceneManagement.Scene.name@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2bbf9fcc-381e-411c-a659-2a80ef1376b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scene: Set Name
haystackProgrammer: Scene.name (set)
favoriteKey: UnityEngine.SceneManagement.Scene.name@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1eb8c63a-bde3-45eb-9a88-dff5b7551e62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Loaded
labelProgrammer: isLoaded (get)
haystackHuman: Scene: Is Loaded
haystackProgrammer: Scene.isLoaded (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isLoaded@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isLoaded
tag3: UnityEngine.SceneManagement.Scene;isLoaded
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLoaded","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"493e213c-6ce3-4d41-a85a-88c84b9587a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Build Index
labelProgrammer: buildIndex (get)
haystackHuman: Scene: Get Build Index
haystackProgrammer: Scene.buildIndex (get)
favoriteKey: UnityEngine.SceneManagement.Scene.buildIndex@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;buildIndex
tag3: UnityEngine.SceneManagement.Scene;buildIndex
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"buildIndex","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3583112e-1647-4fbf-862a-09c6196894fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Dirty
labelProgrammer: isDirty (get)
haystackHuman: Scene: Is Dirty
haystackProgrammer: Scene.isDirty (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isDirty@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isDirty
tag3: UnityEngine.SceneManagement.Scene;isDirty
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDirty","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1b1833f0-342e-4b77-93b5-f777c0e8daaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Count
labelProgrammer: rootCount (get)
haystackHuman: Scene: Get Root Count
haystackProgrammer: Scene.rootCount (get)
favoriteKey: UnityEngine.SceneManagement.Scene.rootCount@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;rootCount
tag3: UnityEngine.SceneManagement.Scene;rootCount
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rootCount","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3b21581c-869f-479b-a9af-1e6a8673b3c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Scene
labelProgrammer: isSubScene (get)
haystackHuman: Scene: Is Sub Scene
haystackProgrammer: Scene.isSubScene (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: isSubScene (set)
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haystackProgrammer: Scene.isSubScene (set)
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labelProgrammer: GetActiveScene ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Set Active Scene (Scene)
labelProgrammer: SetActiveScene (scene)
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labelHuman: Get Scene By Path (Scene Path)
labelProgrammer: GetSceneByPath (scenePath)
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haystackProgrammer: SceneManager.GetSceneByPath
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: GetSceneByName (name)
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labelHuman: Get Scene By Build Index (Build Index)
labelProgrammer: GetSceneByBuildIndex (buildIndex)
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labelProgrammer: GetSceneAt (index)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Create Scene (Scene Name, Parameters)
labelProgrammer: CreateScene (sceneName, parameters)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Merge Scenes (Source Scene, Destination Scene)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Move Game Object To Scene (Go, Scene)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Scene (Scene Name, Mode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Player Connection: Equals
haystackProgrammer: PlayerConnection.Equals
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Player Connection: Get Type
haystackProgrammer: PlayerConnection.GetType
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.GetType()@any
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;GetType;
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valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Player Connection: Reference Equals
haystackProgrammer: PlayerConnection.ReferenceEquals
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Player Connection: Get Instance
haystackProgrammer: PlayerConnection.instance (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.instance@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;instance
tag3: UnityEngine.Networking.PlayerConnection.PlayerConnection;instance
valueOutputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Connected
labelProgrammer: isConnected (get)
haystackHuman: Player Connection: Is Connected
haystackProgrammer: PlayerConnection.isConnected (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.isConnected@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;isConnected
tag3: UnityEngine.Networking.PlayerConnection.PlayerConnection;isConnected
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Player Connection: Get Name
haystackProgrammer: PlayerConnection.name (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.name@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Player Connection: Set Name
haystackProgrammer: PlayerConnection.name (set)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.name@set
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Player Connection: Get Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.hideFlags@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Player Connection: Set Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (set)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.hideFlags@set
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Shader Define (Tier, Define Hash)
labelProgrammer: HasShaderDefine (tier, defineHash)
haystackHuman: Graphics Settings: Has Shader Define
haystackProgrammer: GraphicsSettings.HasShaderDefine
tag1: UnityEngine.Rendering.GraphicsSettings
valueInputTypes: UnityEngine.Rendering.GraphicsTier|UnityEngine.Rendering.BuiltinShaderDefine
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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tag3:
UnityEngine.Rendering.GraphicsSettings;HasShaderDefine;UnityEngine.Rendering.GraphicsTier;UnityEngine.Rendering.BuiltinShaderDefine

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Shader Define (Define Hash)
labelProgrammer: HasShaderDefine (defineHash)
haystackHuman: Graphics Settings: Has Shader Define
haystackProgrammer: GraphicsSettings.HasShaderDefine
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;HasShaderDefine;UnityEngine.Rendering.BuiltinShaderDefine
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valueInputTypes: UnityEngine.Rendering.BuiltinShaderDefine
valueOutputTypes: System.Boolean
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Graphics Settings ()
labelProgrammer: GetGraphicsSettings ()
haystackHuman: Graphics Settings: Get Graphics Settings
haystackProgrammer: GraphicsSettings.GetGraphicsSettings
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tag1: UnityEngine.Rendering.GraphicsSettings
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shader Mode (Type, Mode)
labelProgrammer: SetShaderMode (type, mode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shader Mode (Type)
labelProgrammer: GetShaderMode (type)
haystackHuman: Graphics Settings: Get Shader Mode
haystackProgrammer: GraphicsSettings.GetShaderMode
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tag3: UnityEngine.Rendering.GraphicsSettings;GetShaderMode;UnityEngine.Rendering.BuiltinShaderType
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valueOutputTypes: UnityEngine.Rendering.BuiltinShaderMode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shader (Type, Shader)
labelProgrammer: SetCustomShader (type, shader)
haystackHuman: Graphics Settings: Set Custom Shader
haystackProgrammer: GraphicsSettings.SetCustomShader
tag1: UnityEngine.Rendering.GraphicsSettings
valueInputTypes: UnityEngine.Rendering.BuiltinShaderType|UnityEngine.Shader
favoriteKey:
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tag2:
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tag3:
UnityEngine.Rendering.GraphicsSettings;SetCustomShader;UnityEngine.Rendering.BuiltinShaderType;UnityEngine.Shader

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shader (Type)
labelProgrammer: GetCustomShader (type)
haystackHuman: Graphics Settings: Get Custom Shader
haystackProgrammer: GraphicsSettings.GetCustomShader
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tag3: UnityEngine.Rendering.GraphicsSettings;GetCustomShader;UnityEngine.Rendering.BuiltinShaderType
valueInputTypes: UnityEngine.Rendering.BuiltinShaderType
valueOutputTypes: UnityEngine.Shader
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Graphics Settings: Get Instance ID
haystackProgrammer: GraphicsSettings.GetInstanceID
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tag2: UnityEngine.Rendering.GraphicsSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Graphics Settings: Get Hash Code
haystackProgrammer: GraphicsSettings.GetHashCode
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tag2: UnityEngine.Rendering.GraphicsSettings;GetHashCode;
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valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Graphics Settings: Equals
haystackProgrammer: GraphicsSettings.Equals
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Equals(System.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
tag1: UnityEngine.Rendering.GraphicsSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
tag1: UnityEngine.Rendering.GraphicsSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Rendering.GraphicsSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
tag1: UnityEngine.Rendering.GraphicsSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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labelProgrammer: Destroy (obj, t)
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haystackProgrammer: GraphicsSettings.Destroy
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labelProgrammer: Destroy (obj)
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haystackProgrammer: GraphicsSettings.Destroy
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Graphics Settings: Destroy Immediate
haystackProgrammer: GraphicsSettings.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Graphics Settings: Destroy Immediate
haystackProgrammer: GraphicsSettings.DestroyImmediate
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Graphics Settings: Find Objects Of Type
haystackProgrammer: GraphicsSettings.FindObjectsOfType
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Graphics Settings: Find Objects Of Type
haystackProgrammer: GraphicsSettings.FindObjectsOfType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Graphics Settings: Dont Destroy On Load
haystackProgrammer: GraphicsSettings.DontDestroyOnLoad
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Graphics Settings: Find Object Of Type
haystackProgrammer: GraphicsSettings.FindObjectOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Graphics Settings: Find Object Of Type
haystackProgrammer: GraphicsSettings.FindObjectOfType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Graphics Settings: To String
haystackProgrammer: GraphicsSettings.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Graphics Settings: Equals
haystackProgrammer: GraphicsSettings.Equals
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Rendering.GraphicsSettings;Equals;System.Object;System.Object
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Graphics Settings: Get Type
haystackProgrammer: GraphicsSettings.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Graphics Settings: Reference Equals
haystackProgrammer: GraphicsSettings.ReferenceEquals
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labelHuman: Get Transparency Sort Mode
labelProgrammer: transparencySortMode (get)
haystackHuman: Graphics Settings: Get Transparency Sort Mode
haystackProgrammer: GraphicsSettings.transparencySortMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortMode@get
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labelHuman: Set Transparency Sort Mode
labelProgrammer: transparencySortMode (set)
haystackHuman: Graphics Settings: Set Transparency Sort Mode
haystackProgrammer: GraphicsSettings.transparencySortMode (set)
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labelHuman: Get Transparency Sort Axis
labelProgrammer: transparencySortAxis (get)
haystackHuman: Graphics Settings: Get Transparency Sort Axis
haystackProgrammer: GraphicsSettings.transparencySortAxis (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortAxis@get
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labelHuman: Set Transparency Sort Axis
labelProgrammer: transparencySortAxis (set)
haystackHuman: Graphics Settings: Set Transparency Sort Axis
haystackProgrammer: GraphicsSettings.transparencySortAxis (set)
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labelHuman: Get Realtime Direct Rectangular Area Lights
labelProgrammer: realtimeDirectRectangularAreaLights (get)
haystackHuman: Graphics Settings: Get Realtime Direct Rectangular Area Lights
haystackProgrammer: GraphicsSettings.realtimeDirectRectangularAreaLights (get)
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valueOutputTypes: System.Boolean
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labelHuman: Set Realtime Direct Rectangular Area Lights
labelProgrammer: realtimeDirectRectangularAreaLights (set)
haystackHuman: Graphics Settings: Set Realtime Direct Rectangular Area Lights
haystackProgrammer: GraphicsSettings.realtimeDirectRectangularAreaLights (set)
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labelHuman: Get Lights Use Linear Intensity
labelProgrammer: lightsUseLinearIntensity (get)
haystackHuman: Graphics Settings: Get Lights Use Linear Intensity
haystackProgrammer: GraphicsSettings.lightsUseLinearIntensity (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseLinearIntensity@get
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labelHuman: Set Lights Use Linear Intensity
labelProgrammer: lightsUseLinearIntensity (set)
haystackHuman: Graphics Settings: Set Lights Use Linear Intensity
haystackProgrammer: GraphicsSettings.lightsUseLinearIntensity (set)
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labelHuman: Get Lights Use Color Temperature
labelProgrammer: lightsUseColorTemperature (get)
haystackHuman: Graphics Settings: Get Lights Use Color Temperature
haystackProgrammer: GraphicsSettings.lightsUseColorTemperature (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature@get
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tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
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valueOutputTypes: System.Boolean
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labelHuman: Set Lights Use Color Temperature
labelProgrammer: lightsUseColorTemperature (set)
haystackHuman: Graphics Settings: Set Lights Use Color Temperature
haystackProgrammer: GraphicsSettings.lightsUseColorTemperature (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature@set
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tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
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valueInputTypes: System.Boolean
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labelHuman: Get Default Rendering Layer Mask
labelProgrammer: defaultRenderingLayerMask (get)
haystackHuman: Graphics Settings: Get Default Rendering Layer Mask
haystackProgrammer: GraphicsSettings.defaultRenderingLayerMask (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderingLayerMask@get
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tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
valueOutputTypes: System.UInt32
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Rendering Layer Mask
labelProgrammer: defaultRenderingLayerMask (set)
haystackHuman: Graphics Settings: Set Default Rendering Layer Mask
haystackProgrammer: GraphicsSettings.defaultRenderingLayerMask (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderingLayerMask@set
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tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
valueInputTypes: System.UInt32
valueOutputTypes: System.UInt32
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labelHuman: Get Use Scriptable Render Pipeline Batching
labelProgrammer: useScriptableRenderPipelineBatching (get)
haystackHuman: Graphics Settings: Get Use Scriptable Render Pipeline Batching
haystackProgrammer: GraphicsSettings.useScriptableRenderPipelineBatching (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.useScriptableRenderPipelineBatching@get
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tag2: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
tag3: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Scriptable Render Pipeline Batching
labelProgrammer: useScriptableRenderPipelineBatching (set)
haystackHuman: Graphics Settings: Set Use Scriptable Render Pipeline Batching
haystackProgrammer: GraphicsSettings.useScriptableRenderPipelineBatching (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.useScriptableRenderPipelineBatching@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
tag3: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useScriptableRenderPipelineBatching","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"154812c1-9a00-4b92-8793-10d1ae25d05f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Log When Shader Is Compiled
labelProgrammer: logWhenShaderIsCompiled (get)
haystackHuman: Graphics Settings: Get Log When Shader Is Compiled
haystackProgrammer: GraphicsSettings.logWhenShaderIsCompiled (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.logWhenShaderIsCompiled@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
tag3: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"logWhenShaderIsCompiled","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"62c69d31-21fd-426f-93a0-2c42a0eb066c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Log When Shader Is Compiled
labelProgrammer: logWhenShaderIsCompiled (set)
haystackHuman: Graphics Settings: Set Log When Shader Is Compiled
haystackProgrammer: GraphicsSettings.logWhenShaderIsCompiled (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.logWhenShaderIsCompiled@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
tag3: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"logWhenShaderIsCompiled","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8a302db7-b1cc-4e89-aa29-a2ea42b2b051","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Disable Builtin Custom Render Texture Update
labelProgrammer: disableBuiltinCustomRenderTextureUpdate (get)
haystackHuman: Graphics Settings: Get Disable Builtin Custom Render Texture Update
haystackProgrammer: GraphicsSettings.disableBuiltinCustomRenderTextureUpdate (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.disableBuiltinCustomRenderTextureUpdate@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
tag3: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"disableBuiltinCustomRenderTextureUpdate","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b4f327c5-ea1a-45c9-bd0d-83aaf1893750","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Disable Builtin Custom Render Texture Update
labelProgrammer: disableBuiltinCustomRenderTextureUpdate (set)
haystackHuman: Graphics Settings: Set Disable Builtin Custom Render Texture Update
haystackProgrammer: GraphicsSettings.disableBuiltinCustomRenderTextureUpdate (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.disableBuiltinCustomRenderTextureUpdate@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
tag3: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"disableBuiltinCustomRenderTextureUpdate","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"423d3abe-583e-4fc3-960d-76eb8e981e58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Video Shaders Include Mode
labelProgrammer: videoShadersIncludeMode (get)
haystackHuman: Graphics Settings: Get Video Shaders Include Mode
haystackProgrammer: GraphicsSettings.videoShadersIncludeMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.videoShadersIncludeMode@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
tag3: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
valueOutputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
unit:
{"member":{"name":"videoShadersIncludeMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"351357ca-ea08-4378-863b-5698768be3d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Video Shaders Include Mode
labelProgrammer: videoShadersIncludeMode (set)
haystackHuman: Graphics Settings: Set Video Shaders Include Mode
haystackProgrammer: GraphicsSettings.videoShadersIncludeMode (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.videoShadersIncludeMode@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
tag3: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
valueInputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
valueOutputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
unit:
{"chainable":false,"member":{"name":"videoShadersIncludeMode","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":{"$content":"Never","$type":"UnityEngine.Rendering.VideoShadersIncludeMode"}},"position":{"x":0.0,"y":0.0},"guid":"e529591d-b0a8-4caf-b1e0-eb654bd6f907","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Render Pipeline
labelProgrammer: currentRenderPipeline (get)
haystackHuman: Graphics Settings: Get Current Render Pipeline
haystackProgrammer: GraphicsSettings.currentRenderPipeline (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.currentRenderPipeline@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;currentRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;currentRenderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"currentRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89431a00-f2f3-494b-9968-b6bd4077b8ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline Asset
labelProgrammer: renderPipelineAsset (get)
haystackHuman: Graphics Settings: Get Render Pipeline Asset
haystackProgrammer: GraphicsSettings.renderPipelineAsset (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
tag3: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipelineAsset","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab2b28fb-74c1-4459-9849-d5e8b2a0d678","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline Asset
labelProgrammer: renderPipelineAsset (set)
haystackHuman: Graphics Settings: Set Render Pipeline Asset
haystackProgrammer: GraphicsSettings.renderPipelineAsset (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
tag3: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipelineAsset","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"0a495987-6887-45f9-b233-4251a4dbe687","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Render Pipeline
labelProgrammer: defaultRenderPipeline (get)
haystackHuman: Graphics Settings: Get Default Render Pipeline
haystackProgrammer: GraphicsSettings.defaultRenderPipeline (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderPipeline@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"defaultRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4aaf4ae7-d633-4d2f-9170-22b19b2e0d7b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Render Pipeline
labelProgrammer: defaultRenderPipeline (set)
haystackHuman: Graphics Settings: Set Default Render Pipeline
haystackProgrammer: GraphicsSettings.defaultRenderPipeline (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderPipeline@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"defaultRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"f781445f-6fb9-458e-8acf-74c1c035c2c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Configured Render Pipelines
labelProgrammer: allConfiguredRenderPipelines (get)
haystackHuman: Graphics Settings: Get All Configured Render Pipelines
haystackProgrammer: GraphicsSettings.allConfiguredRenderPipelines (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.allConfiguredRenderPipelines@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;allConfiguredRenderPipelines
tag3: UnityEngine.Rendering.GraphicsSettings;allConfiguredRenderPipelines
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset[]
unit:
{"member":{"name":"allConfiguredRenderPipelines","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d4c9b73-6890-4451-87b2-b587bbe18d08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Graphics Settings: Get Name
haystackProgrammer: GraphicsSettings.name (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.name@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3e361d0-3966-49d4-9a8a-301bb17eabfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Graphics Settings: Set Name
haystackProgrammer: GraphicsSettings.name (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.name@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8e15d62f-233f-4a12-bd5a-fead69fe1819","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Graphics Settings: Get Hide Flags
haystackProgrammer: GraphicsSettings.hideFlags (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.hideFlags@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11b73fa4-cc36-4012-8288-0efd854857fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Graphics Settings: Set Hide Flags
haystackProgrammer: GraphicsSettings.hideFlags (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.hideFlags@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"994b45cb-fdbd-48e4-98bf-33e362bbd957","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Render Pipeline Asset: Create Instance
haystackProgrammer: RenderPipelineAsset.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.CreateInstance(System.String)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f948dec7-5ea0-420d-bbfb-32c0c0b7f529","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Render Pipeline Asset: Create Instance
haystackProgrammer: RenderPipelineAsset.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.CreateInstance(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5c7dabb2-53df-416b-8c9d-13e5a57dc852","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Render Pipeline Asset: Get Instance ID
haystackProgrammer: RenderPipelineAsset.GetInstanceID
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetInstanceID()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02d1573e-fb9d-4ad7-96ee-6b47acf006b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Render Pipeline Asset: Get Hash Code
haystackProgrammer: RenderPipelineAsset.GetHashCode
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetHashCode()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Render Pipeline Asset: Equals
haystackProgrammer: RenderPipelineAsset.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Equals(System.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91182039-9020-4fda-9131-ed0e872831cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e294e50e-1b17-447e-a933-11266ecfe648","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c81b1277-f530-46da-af80-6ebdd75e5c6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Render Pipeline Asset: Destroy
haystackProgrammer: RenderPipelineAsset.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.Rendering.RenderPipelineAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Render Pipeline Asset: Destroy
haystackProgrammer: RenderPipelineAsset.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Render Pipeline Asset: Destroy Immediate
haystackProgrammer: RenderPipelineAsset.DestroyImmediate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.Rendering.RenderPipelineAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Render Pipeline Asset: Destroy Immediate
haystackProgrammer: RenderPipelineAsset.DestroyImmediate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Rendering.RenderPipelineAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Render Pipeline Asset: Find Objects Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Render Pipeline Asset: Find Objects Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Render Pipeline Asset: Dont Destroy On Load
haystackProgrammer: RenderPipelineAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Render Pipeline Asset: Find Object Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Render Pipeline Asset: Find Object Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Render Pipeline Asset: To String
haystackProgrammer: RenderPipelineAsset.ToString
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.ToString()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Render Pipeline Asset: Equals
haystackProgrammer: RenderPipelineAsset.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Render Pipeline Asset: Get Type
haystackProgrammer: RenderPipelineAsset.GetType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetType()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Render Pipeline Asset: Reference Equals
haystackProgrammer: RenderPipelineAsset.ReferenceEquals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Brush Pass Index
labelProgrammer: terrainBrushPassIndex (get)
haystackHuman: Render Pipeline Asset: Get Terrain Brush Pass Index
haystackProgrammer: RenderPipelineAsset.terrainBrushPassIndex (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainBrushPassIndex@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainBrushPassIndex
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainBrushPassIndex
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask Names
labelProgrammer: renderingLayerMaskNames (get)
haystackHuman: Render Pipeline Asset: Get Rendering Layer Mask Names
haystackProgrammer: RenderPipelineAsset.renderingLayerMaskNames (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.renderingLayerMaskNames@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;renderingLayerMaskNames
tag3: UnityEngine.Rendering.RenderPipelineAsset;renderingLayerMaskNames
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Prefixed Rendering Layer Mask Names
labelProgrammer: prefixedRenderingLayerMaskNames (get)
haystackHuman: Render Pipeline Asset: Get Prefixed Rendering Layer Mask Names
haystackProgrammer: RenderPipelineAsset.prefixedRenderingLayerMaskNames (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.prefixedRenderingLayerMaskNames@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;prefixedRenderingLayerMaskNames
tag3: UnityEngine.Rendering.RenderPipelineAsset;prefixedRenderingLayerMaskNames
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Material
labelProgrammer: defaultMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Material
haystackProgrammer: RenderPipelineAsset.defaultMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autodesk Interactive Shader
labelProgrammer: autodeskInteractiveShader (get)
haystackHuman: Render Pipeline Asset: Get Autodesk Interactive Shader
haystackProgrammer: RenderPipelineAsset.autodeskInteractiveShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.autodeskInteractiveShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autodesk Interactive Transparent Shader
labelProgrammer: autodeskInteractiveTransparentShader (get)
haystackHuman: Render Pipeline Asset: Get Autodesk Interactive Transparent Shader
haystackProgrammer: RenderPipelineAsset.autodeskInteractiveTransparentShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.autodeskInteractiveTransparentShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveTransparentShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveTransparentShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autodesk Interactive Masked Shader
labelProgrammer: autodeskInteractiveMaskedShader (get)
haystackHuman: Render Pipeline Asset: Get Autodesk Interactive Masked Shader
haystackProgrammer: RenderPipelineAsset.autodeskInteractiveMaskedShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.autodeskInteractiveMaskedShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveMaskedShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveMaskedShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Lit Shader
labelProgrammer: terrainDetailLitShader (get)
haystackHuman: Render Pipeline Asset: Get Terrain Detail Lit Shader
haystackProgrammer: RenderPipelineAsset.terrainDetailLitShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainDetailLitShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailLitShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailLitShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Grass Shader
labelProgrammer: terrainDetailGrassShader (get)
haystackHuman: Render Pipeline Asset: Get Terrain Detail Grass Shader
haystackProgrammer: RenderPipelineAsset.terrainDetailGrassShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainDetailGrassShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Grass Billboard Shader
labelProgrammer: terrainDetailGrassBillboardShader (get)
haystackHuman: Render Pipeline Asset: Get Terrain Detail Grass Billboard Shader
haystackProgrammer: RenderPipelineAsset.terrainDetailGrassBillboardShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainDetailGrassBillboardShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassBillboardShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassBillboardShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Particle Material
labelProgrammer: defaultParticleMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Particle Material
haystackProgrammer: RenderPipelineAsset.defaultParticleMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultParticleMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultParticleMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultParticleMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Line Material
labelProgrammer: defaultLineMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Line Material
haystackProgrammer: RenderPipelineAsset.defaultLineMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultLineMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultLineMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultLineMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"defaultLineMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3aed5bbf-1047-47f8-97ec-92f4241a6a65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Terrain Material
labelProgrammer: defaultTerrainMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Terrain Material
haystackProgrammer: RenderPipelineAsset.defaultTerrainMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultTerrainMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultTerrainMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultTerrainMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"defaultTerrainMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"163d8eb3-2d9f-472f-b9d7-b117e8167f55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default UI Material
labelProgrammer: defaultUIMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default UI Material
haystackProgrammer: RenderPipelineAsset.defaultUIMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultUIMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultUIMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultUIMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"defaultUIMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fbfe8e0-b5d7-4093-a946-794881ffd56d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default UI Overdraw Material
labelProgrammer: defaultUIOverdrawMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default UI Overdraw Material
haystackProgrammer: RenderPipelineAsset.defaultUIOverdrawMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultUIOverdrawMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultUIOverdrawMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultUIOverdrawMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"defaultUIOverdrawMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35e1ecd7-4d81-4550-abae-7a8ec1decf70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default UIETC 1 Supported Material
labelProgrammer: defaultUIETC1SupportedMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default UIETC 1 Supported Material
haystackProgrammer: RenderPipelineAsset.defaultUIETC1SupportedMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultUIETC1SupportedMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultUIETC1SupportedMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultUIETC1SupportedMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"defaultUIETC1SupportedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06f936b6-feb0-4ac4-bbe1-aefe97f7bb86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default 2D Material
labelProgrammer: default2DMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default 2D Material
haystackProgrammer: RenderPipelineAsset.default2DMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.default2DMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;default2DMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;default2DMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"default2DMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d09484fd-2c78-4567-9d06-2a88efc8ce9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default 2D Mask Material
labelProgrammer: default2DMaskMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default 2D Mask Material
haystackProgrammer: RenderPipelineAsset.default2DMaskMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.default2DMaskMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;default2DMaskMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;default2DMaskMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"default2DMaskMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7dae764-af31-442a-816b-be133182d3b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Shader
labelProgrammer: defaultShader (get)
haystackHuman: Render Pipeline Asset: Get Default Shader
haystackProgrammer: RenderPipelineAsset.defaultShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
{"member":{"name":"defaultShader","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4de1233-63e0-4e08-a07f-f8f50736193f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Speed Tree 7 Shader
labelProgrammer: defaultSpeedTree7Shader (get)
haystackHuman: Render Pipeline Asset: Get Default Speed Tree 7 Shader
haystackProgrammer: RenderPipelineAsset.defaultSpeedTree7Shader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultSpeedTree7Shader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree7Shader
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree7Shader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
{"member":{"name":"defaultSpeedTree7Shader","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7bdb8eca-8dbc-43eb-83fa-71859dcd7f9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Speed Tree 8 Shader
labelProgrammer: defaultSpeedTree8Shader (get)
haystackHuman: Render Pipeline Asset: Get Default Speed Tree 8 Shader
haystackProgrammer: RenderPipelineAsset.defaultSpeedTree8Shader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultSpeedTree8Shader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree8Shader
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree8Shader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
{"member":{"name":"defaultSpeedTree8Shader","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b21c576d-a38b-4900-96b5-9edecf867088","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Render Pipeline Asset: Get Name
haystackProgrammer: RenderPipelineAsset.name (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.name@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87d21719-92ab-4b37-8701-2ce7f1ddef14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Render Pipeline Asset: Set Name
haystackProgrammer: RenderPipelineAsset.name (set)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.name@set
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"af9af358-4d41-4542-a965-3b21faab4f51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Render Pipeline Asset: Get Hide Flags
haystackProgrammer: RenderPipelineAsset.hideFlags (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.hideFlags@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7253bf1f-2b10-4e98-af9f-29937d78a2b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Render Pipeline Asset: Set Hide Flags
haystackProgrammer: RenderPipelineAsset.hideFlags (set)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.hideFlags@set
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b41ae9e5-6df1-4252-8261-4e9f409d7f7a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


