# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Area Effector 2D: Send Message
haystackProgrammer: AreaEffector2D.SendMessage
favoriteKey: UnityEngine.AreaEffector2D.SendMessage(System.String)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.AreaEffector2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b408406f-d8ab-4244-8d6d-2b45549b2324","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Area Effector 2D: Send Message
haystackProgrammer: AreaEffector2D.SendMessage
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AreaEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.AreaEffector2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3e667d96-2b1d-4bbf-b462-36413adff696","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Area Effector 2D: Send Message
haystackProgrammer: AreaEffector2D.SendMessage
favoriteKey: UnityEngine.AreaEffector2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AreaEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"948ffdd3-bc73-4112-957a-d9894543cf3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Area Effector 2D: Broadcast Message
haystackProgrammer: AreaEffector2D.BroadcastMessage
tag1: UnityEngine.AreaEffector2D
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AreaEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.AreaEffector2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.AreaEffector2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"7a6ce374-8a42-44d3-8c18-57bb02a8d854","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Area Effector 2D: Broadcast Message
haystackProgrammer: AreaEffector2D.BroadcastMessage
favoriteKey: UnityEngine.AreaEffector2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.AreaEffector2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6a2140ac-f8db-4c07-ab4a-3f55f2c699f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Area Effector 2D: Broadcast Message
haystackProgrammer: AreaEffector2D.BroadcastMessage
favoriteKey: UnityEngine.AreaEffector2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.AreaEffector2D|System.String
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8daa2255-1b5a-4b1f-a980-2ac3443d6405","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Area Effector 2D: Broadcast Message
haystackProgrammer: AreaEffector2D.BroadcastMessage
favoriteKey: UnityEngine.AreaEffector2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AreaEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"6d9e0cbb-d0a0-4a56-ad5e-4b694d6a66e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Area Effector 2D: Get Instance ID
haystackProgrammer: AreaEffector2D.GetInstanceID
favoriteKey: UnityEngine.AreaEffector2D.GetInstanceID()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6c3657b-81d9-4308-895c-edb3271bb1ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Area Effector 2D: Get Hash Code
haystackProgrammer: AreaEffector2D.GetHashCode
favoriteKey: UnityEngine.AreaEffector2D.GetHashCode()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"450b5735-020c-4fef-9141-f2237c36bbe2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Area Effector 2D: Equals
haystackProgrammer: AreaEffector2D.Equals
favoriteKey: UnityEngine.AreaEffector2D.Equals(System.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AreaEffector2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be3295ab-f2c8-4361-888d-0d92abde6c55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Area Effector 2D: Instantiate
haystackProgrammer: AreaEffector2D.Instantiate
tag1: UnityEngine.AreaEffector2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AreaEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.AreaEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"284c892f-fbe4-4a24-88ed-9281961f7881","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Area Effector 2D: Instantiate
haystackProgrammer: AreaEffector2D.Instantiate
tag1: UnityEngine.AreaEffector2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AreaEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.AreaEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"28eb5477-a4bc-4cc7-a340-466c8fa8ec3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Area Effector 2D: Instantiate
haystackProgrammer: AreaEffector2D.Instantiate
favoriteKey: UnityEngine.AreaEffector2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"f6350c59-58ab-4c84-b1e0-0e344df6a42a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Area Effector 2D: Instantiate
haystackProgrammer: AreaEffector2D.Instantiate
favoriteKey: UnityEngine.AreaEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"ddd53715-2f94-4150-9d55-b4b58b554c75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Area Effector 2D: Instantiate
haystackProgrammer: AreaEffector2D.Instantiate
favoriteKey: UnityEngine.AreaEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"040c4261-d70b-4412-8454-e02e8831f61c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Area Effector 2D: Destroy
haystackProgrammer: AreaEffector2D.Destroy
favoriteKey: UnityEngine.AreaEffector2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"02b07b82-8dc2-4ebd-9d22-83508ed4534a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Area Effector 2D: Destroy
haystackProgrammer: AreaEffector2D.Destroy
favoriteKey: UnityEngine.AreaEffector2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"f49aa074-f397-4b82-817a-d394caa374c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Area Effector 2D: Destroy Immediate
haystackProgrammer: AreaEffector2D.DestroyImmediate
favoriteKey: UnityEngine.AreaEffector2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e092d3ca-b0ef-448b-8873-9a86d3480f6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Area Effector 2D: Destroy Immediate
haystackProgrammer: AreaEffector2D.DestroyImmediate
favoriteKey: UnityEngine.AreaEffector2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"3ed0b204-e666-43b5-a88a-2e4ab59d2cf6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Area Effector 2D: Find Objects Of Type
haystackProgrammer: AreaEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.AreaEffector2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"41f8d16f-31ea-4395-8dd9-eff6dfaee810","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Area Effector 2D: Find Objects Of Type
haystackProgrammer: AreaEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.AreaEffector2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6325fb18-22b6-4235-bcd1-55f8320ebc6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Area Effector 2D: Dont Destroy On Load
haystackProgrammer: AreaEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.AreaEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"5748b8ff-e35c-43c3-ac18-aef00475f389","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Area Effector 2D: Find Object Of Type
haystackProgrammer: AreaEffector2D.FindObjectOfType
favoriteKey: UnityEngine.AreaEffector2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6bfdb9a1-c0e1-4a26-98c2-0187f8b85fa7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Area Effector 2D: Find Object Of Type
haystackProgrammer: AreaEffector2D.FindObjectOfType
favoriteKey: UnityEngine.AreaEffector2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d942eb5f-4af8-4fe9-89be-5815157d5b4e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Area Effector 2D: To String
haystackProgrammer: AreaEffector2D.ToString
favoriteKey: UnityEngine.AreaEffector2D.ToString()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ab8f647-9788-43d9-b8f5-6f1cf6441ebb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Area Effector 2D: Equals
haystackProgrammer: AreaEffector2D.Equals
favoriteKey: UnityEngine.AreaEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea666c17-9573-4857-b369-64bee7a4b21a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Area Effector 2D: Get Type
haystackProgrammer: AreaEffector2D.GetType
favoriteKey: UnityEngine.AreaEffector2D.GetType()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8979cca-2159-4673-ad82-4a315e7eaa66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Area Effector 2D: Reference Equals
haystackProgrammer: AreaEffector2D.ReferenceEquals
favoriteKey: UnityEngine.AreaEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4d806863-b94d-4f3d-be2a-8ff6b721ec22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Angle
labelProgrammer: forceAngle (get)
haystackHuman: Area Effector 2D: Get Force Angle
haystackProgrammer: AreaEffector2D.forceAngle (get)
favoriteKey: UnityEngine.AreaEffector2D.forceAngle@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceAngle
tag3: UnityEngine.AreaEffector2D;forceAngle
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceAngle","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14988514-beb9-42b8-b0b2-7e07c18e2a03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Angle
labelProgrammer: forceAngle (set)
haystackHuman: Area Effector 2D: Set Force Angle
haystackProgrammer: AreaEffector2D.forceAngle (set)
favoriteKey: UnityEngine.AreaEffector2D.forceAngle@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceAngle
tag3: UnityEngine.AreaEffector2D;forceAngle
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceAngle","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c2b28b6a-4814-4903-b322-068a0f906c59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Global Angle
labelProgrammer: useGlobalAngle (get)
haystackHuman: Area Effector 2D: Get Use Global Angle
haystackProgrammer: AreaEffector2D.useGlobalAngle (get)
favoriteKey: UnityEngine.AreaEffector2D.useGlobalAngle@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useGlobalAngle
tag3: UnityEngine.AreaEffector2D;useGlobalAngle
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGlobalAngle","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f731604d-6be2-4510-8c5d-7e8f06fb59ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Global Angle
labelProgrammer: useGlobalAngle (set)
haystackHuman: Area Effector 2D: Set Use Global Angle
haystackProgrammer: AreaEffector2D.useGlobalAngle (set)
favoriteKey: UnityEngine.AreaEffector2D.useGlobalAngle@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useGlobalAngle
tag3: UnityEngine.AreaEffector2D;useGlobalAngle
valueInputTypes: UnityEngine.AreaEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGlobalAngle","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"80ec9c2a-5006-433d-8fa4-14116157199d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Magnitude
labelProgrammer: forceMagnitude (get)
haystackHuman: Area Effector 2D: Get Force Magnitude
haystackProgrammer: AreaEffector2D.forceMagnitude (get)
favoriteKey: UnityEngine.AreaEffector2D.forceMagnitude@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceMagnitude
tag3: UnityEngine.AreaEffector2D;forceMagnitude
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceMagnitude","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0733f4ca-4097-41b4-8135-896bc4b7d53c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Magnitude
labelProgrammer: forceMagnitude (set)
haystackHuman: Area Effector 2D: Set Force Magnitude
haystackProgrammer: AreaEffector2D.forceMagnitude (set)
favoriteKey: UnityEngine.AreaEffector2D.forceMagnitude@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceMagnitude
tag3: UnityEngine.AreaEffector2D;forceMagnitude
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceMagnitude","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f061b801-da3d-464c-8700-bc38301fc5dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Variation
labelProgrammer: forceVariation (get)
haystackHuman: Area Effector 2D: Get Force Variation
haystackProgrammer: AreaEffector2D.forceVariation (get)
favoriteKey: UnityEngine.AreaEffector2D.forceVariation@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceVariation
tag3: UnityEngine.AreaEffector2D;forceVariation
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceVariation","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bd902f8-6285-4f55-8ad3-5c624e1a229e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Variation
labelProgrammer: forceVariation (set)
haystackHuman: Area Effector 2D: Set Force Variation
haystackProgrammer: AreaEffector2D.forceVariation (set)
favoriteKey: UnityEngine.AreaEffector2D.forceVariation@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceVariation
tag3: UnityEngine.AreaEffector2D;forceVariation
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceVariation","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"edde20d0-06e5-4c68-bee1-b200fca1605d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Area Effector 2D: Get Drag
haystackProgrammer: AreaEffector2D.drag (get)
favoriteKey: UnityEngine.AreaEffector2D.drag@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;drag
tag3: UnityEngine.AreaEffector2D;drag
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ac2a68c-df81-4340-87fa-d29a1273f266","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Area Effector 2D: Set Drag
haystackProgrammer: AreaEffector2D.drag (set)
favoriteKey: UnityEngine.AreaEffector2D.drag@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;drag
tag3: UnityEngine.AreaEffector2D;drag
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9551949c-a12d-4caf-bc07-e78696193eb2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Area Effector 2D: Get Angular Drag
haystackProgrammer: AreaEffector2D.angularDrag (get)
favoriteKey: UnityEngine.AreaEffector2D.angularDrag@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;angularDrag
tag3: UnityEngine.AreaEffector2D;angularDrag
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc5ec8bd-103a-4f93-ab23-18649013205a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Area Effector 2D: Set Angular Drag
haystackProgrammer: AreaEffector2D.angularDrag (set)
favoriteKey: UnityEngine.AreaEffector2D.angularDrag@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;angularDrag
tag3: UnityEngine.AreaEffector2D;angularDrag
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a0d8960b-1e92-4f84-b1f8-28ceff6553f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Target
labelProgrammer: forceTarget (get)
haystackHuman: Area Effector 2D: Get Force Target
haystackProgrammer: AreaEffector2D.forceTarget (get)
favoriteKey: UnityEngine.AreaEffector2D.forceTarget@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceTarget
tag3: UnityEngine.AreaEffector2D;forceTarget
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"491abb4b-5bcb-4139-ab94-c766418abb81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Target
labelProgrammer: forceTarget (set)
haystackHuman: Area Effector 2D: Set Force Target
haystackProgrammer: AreaEffector2D.forceTarget (set)
favoriteKey: UnityEngine.AreaEffector2D.forceTarget@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceTarget
tag3: UnityEngine.AreaEffector2D;forceTarget
valueInputTypes: UnityEngine.AreaEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"chainable":false,"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"}},"position":{"x":0.0,"y":0.0},"guid":"1b7acb9b-e142-4c8f-95d5-a351c5f60902","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Area Effector 2D: Get Use Collider Mask
haystackProgrammer: AreaEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.AreaEffector2D.useColliderMask@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useColliderMask
tag3: UnityEngine.AreaEffector2D;useColliderMask
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"786c4da2-81ce-4a19-bb39-1010c46afd9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Area Effector 2D: Set Use Collider Mask
haystackProgrammer: AreaEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.AreaEffector2D.useColliderMask@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useColliderMask
tag3: UnityEngine.AreaEffector2D;useColliderMask
valueInputTypes: UnityEngine.AreaEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24740c44-a9db-4ef1-ae43-2dc26e4dfafc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Area Effector 2D: Get Collider Mask
haystackProgrammer: AreaEffector2D.colliderMask (get)
favoriteKey: UnityEngine.AreaEffector2D.colliderMask@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;colliderMask
tag3: UnityEngine.AreaEffector2D;colliderMask
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afe9b1c4-33d6-4ab5-ab0f-2b42dbb96c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Area Effector 2D: Set Collider Mask
haystackProgrammer: AreaEffector2D.colliderMask (set)
favoriteKey: UnityEngine.AreaEffector2D.colliderMask@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;colliderMask
tag3: UnityEngine.AreaEffector2D;colliderMask
valueInputTypes: UnityEngine.AreaEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fa83c705-cbe8-4f89-b182-fd5af2b8488b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Area Effector 2D: Get Enabled
haystackProgrammer: AreaEffector2D.enabled (get)
favoriteKey: UnityEngine.AreaEffector2D.enabled@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;enabled
tag3: UnityEngine.AreaEffector2D;enabled
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca7a0e32-f084-4bc8-ad02-6215d9935fe4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Area Effector 2D: Set Enabled
haystackProgrammer: AreaEffector2D.enabled (set)
favoriteKey: UnityEngine.AreaEffector2D.enabled@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;enabled
tag3: UnityEngine.AreaEffector2D;enabled
valueInputTypes: UnityEngine.AreaEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7bad1338-d337-4519-adb0-ba37fedd8837","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Area Effector 2D: Is Active And Enabled
haystackProgrammer: AreaEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AreaEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;isActiveAndEnabled
tag3: UnityEngine.AreaEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a999aa5f-f1e7-4c94-8c72-ee65564460ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Area Effector 2D: Get Transform
haystackProgrammer: AreaEffector2D.transform (get)
favoriteKey: UnityEngine.AreaEffector2D.transform@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9288df2d-953f-49b6-ad2a-14b6c1073503","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Area Effector 2D: Get Game Object
haystackProgrammer: AreaEffector2D.gameObject (get)
favoriteKey: UnityEngine.AreaEffector2D.gameObject@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
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labelProgrammer: tag (get)
haystackHuman: Area Effector 2D: Get Tag
haystackProgrammer: AreaEffector2D.tag (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Area Effector 2D: Set Tag
haystackProgrammer: AreaEffector2D.tag (set)
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labelProgrammer: name (get)
haystackHuman: Area Effector 2D: Get Name
haystackProgrammer: AreaEffector2D.name (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Area Effector 2D: Set Name
haystackProgrammer: AreaEffector2D.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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haystackProgrammer: AreaEffector2D.hideFlags (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: AreaEffector2D.hideFlags (set)
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labelProgrammer: GetComponent (type)
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelProgrammer: GetComponentInParent (t, includeInactive)
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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labelProgrammer: GetComponentsInParent (t, includeInactive)
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Buoyancy Effector 2D: Get Components In Parent
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message Upwards (Method Name, Value)
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Buoyancy Effector 2D: Send Message
haystackProgrammer: BuoyancyEffector2D.SendMessage
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labelProgrammer: SendMessage (methodName)
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labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Buoyancy Effector 2D: Get Instance ID
haystackProgrammer: BuoyancyEffector2D.GetInstanceID
favoriteKey: UnityEngine.BuoyancyEffector2D.GetInstanceID()@any
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Buoyancy Effector 2D: Get Hash Code
haystackProgrammer: BuoyancyEffector2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Buoyancy Effector 2D: Equals
haystackProgrammer: BuoyancyEffector2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelProgrammer: Instantiate (original)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Buoyancy Effector 2D: Destroy
haystackProgrammer: BuoyancyEffector2D.Destroy
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labelProgrammer: Destroy (obj)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Buoyancy Effector 2D: Destroy Immediate
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Buoyancy Effector 2D: Find Objects Of Type
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labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Buoyancy Effector 2D: Find Objects Of Type
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valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Buoyancy Effector 2D: Dont Destroy On Load
haystackProgrammer: BuoyancyEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.BuoyancyEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Buoyancy Effector 2D: Find Object Of Type
haystackProgrammer: BuoyancyEffector2D.FindObjectOfType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Buoyancy Effector 2D: Find Object Of Type
haystackProgrammer: BuoyancyEffector2D.FindObjectOfType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Buoyancy Effector 2D: To String
haystackProgrammer: BuoyancyEffector2D.ToString
favoriteKey: UnityEngine.BuoyancyEffector2D.ToString()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Buoyancy Effector 2D: Equals
haystackProgrammer: BuoyancyEffector2D.Equals
favoriteKey: UnityEngine.BuoyancyEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04fcf3de-f8db-49b1-a986-8db6d6b6ad7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Buoyancy Effector 2D: Get Type
haystackProgrammer: BuoyancyEffector2D.GetType
favoriteKey: UnityEngine.BuoyancyEffector2D.GetType()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Buoyancy Effector 2D: Reference Equals
haystackProgrammer: BuoyancyEffector2D.ReferenceEquals
favoriteKey: UnityEngine.BuoyancyEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c482692b-b7b1-4c8d-96b7-219e377e63a6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Surface Level
labelProgrammer: surfaceLevel (get)
haystackHuman: Buoyancy Effector 2D: Get Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;surfaceLevel
tag3: UnityEngine.BuoyancyEffector2D;surfaceLevel
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"surfaceLevel","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"efe73de8-98f2-4487-b4c0-b0f0001dc7e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Level
labelProgrammer: surfaceLevel (set)
haystackHuman: Buoyancy Effector 2D: Set Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;surfaceLevel
tag3: UnityEngine.BuoyancyEffector2D;surfaceLevel
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"surfaceLevel","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"09111639-97c5-42a4-a1cc-44bdf910725e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Buoyancy Effector 2D: Get Density
haystackProgrammer: BuoyancyEffector2D.density (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63a4571f-8ed7-46d1-b2bb-16c6ca3a5706","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Buoyancy Effector 2D: Set Density
haystackProgrammer: BuoyancyEffector2D.density (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6bc84e35-aa21-4ed7-869b-d8f4cc87f2e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Drag
labelProgrammer: linearDrag (get)
haystackHuman: Buoyancy Effector 2D: Get Linear Drag
haystackProgrammer: BuoyancyEffector2D.linearDrag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDrag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDrag
tag3: UnityEngine.BuoyancyEffector2D;linearDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e70e76f6-99f0-4d37-8ab6-bd3bb37658ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Drag
labelProgrammer: linearDrag (set)
haystackHuman: Buoyancy Effector 2D: Set Linear Drag
haystackProgrammer: BuoyancyEffector2D.linearDrag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDrag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDrag
tag3: UnityEngine.BuoyancyEffector2D;linearDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c85926fe-6fa8-48de-8296-a3b0feae6e10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Buoyancy Effector 2D: Get Angular Drag
haystackProgrammer: BuoyancyEffector2D.angularDrag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDrag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDrag
tag3: UnityEngine.BuoyancyEffector2D;angularDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5646a37e-51f5-44b2-b3da-2b5489c9ce35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Buoyancy Effector 2D: Set Angular Drag
haystackProgrammer: BuoyancyEffector2D.angularDrag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDrag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDrag
tag3: UnityEngine.BuoyancyEffector2D;angularDrag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"eae10d97-dd9a-4644-ac98-f5cc22d9f2d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Angle
labelProgrammer: flowAngle (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowAngle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f7b8f76-1314-4dd9-b857-05f768e446bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Angle
labelProgrammer: flowAngle (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowAngle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f3787610-fed6-409e-b484-e55d9da1d9a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Magnitude
labelProgrammer: flowMagnitude (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowMagnitude","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3cd6a5b-0f9f-4089-bb95-8ae22ae98ebb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Magnitude
labelProgrammer: flowMagnitude (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Variation
labelProgrammer: flowVariation (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef573e5c-c52f-42f4-8e16-8ee7a956e9f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Variation
labelProgrammer: flowVariation (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"851ff4ab-dcd5-43e1-b112-e942e17f9ee7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80d75b90-9b83-44d2-97a8-34c754ff91a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9b1cc4e4-ea55-4d71-8b69-bb95b96118b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a453099-9026-452e-a462-5d5bd032b5f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Buoyancy Effector 2D: Get Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Buoyancy Effector 2D: Set Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Buoyancy Effector 2D: Is Active And Enabled
haystackProgrammer: BuoyancyEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
tag3: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Buoyancy Effector 2D: Get Transform
haystackProgrammer: BuoyancyEffector2D.transform (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.transform@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Buoyancy Effector 2D: Get Game Object
haystackProgrammer: BuoyancyEffector2D.gameObject (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.gameObject@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Buoyancy Effector 2D: Get Tag
haystackProgrammer: BuoyancyEffector2D.tag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Buoyancy Effector 2D: Set Tag
haystackProgrammer: BuoyancyEffector2D.tag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Buoyancy Effector 2D: Get Name
haystackProgrammer: BuoyancyEffector2D.name (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Buoyancy Effector 2D: Set Name
haystackProgrammer: BuoyancyEffector2D.name (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Buoyancy Effector 2D: Get Hide Flags
haystackProgrammer: BuoyancyEffector2D.hideFlags (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.hideFlags@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Buoyancy Effector 2D: Set Hide Flags
haystackProgrammer: BuoyancyEffector2D.hideFlags (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.hideFlags@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BuoyancyEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Point Effector 2D: Get Component
haystackProgrammer: PointEffector2D.GetComponent
favoriteKey: UnityEngine.PointEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Point Effector 2D: Try Get Component
haystackProgrammer: PointEffector2D.TryGetComponent
favoriteKey: UnityEngine.PointEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Point Effector 2D: Get Component
haystackProgrammer: PointEffector2D.GetComponent
favoriteKey: UnityEngine.PointEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Point Effector 2D: Get Component In Children
haystackProgrammer: PointEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PointEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Point Effector 2D: Get Component In Children
haystackProgrammer: PointEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Point Effector 2D: Get Components In Children
haystackProgrammer: PointEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PointEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Point Effector 2D: Get Components In Children
haystackProgrammer: PointEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Point Effector 2D: Get Component In Parent
haystackProgrammer: PointEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PointEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PointEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Point Effector 2D: Get Component In Parent
haystackProgrammer: PointEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PointEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Point Effector 2D: Get Components In Parent
haystackProgrammer: PointEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PointEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PointEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Point Effector 2D: Get Components In Parent
haystackProgrammer: PointEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PointEffector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Point Effector 2D: Get Components
haystackProgrammer: PointEffector2D.GetComponents
favoriteKey: UnityEngine.PointEffector2D.GetComponents(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Point Effector 2D: Get Components
haystackProgrammer: PointEffector2D.GetComponents
tag1: UnityEngine.PointEffector2D
favoriteKey:
UnityEngine.PointEffector2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PointEffector2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Point Effector 2D: Compare Tag
haystackProgrammer: PointEffector2D.CompareTag
favoriteKey: UnityEngine.PointEffector2D.CompareTag(System.String)@any
tag1: UnityEngine.PointEffector2D
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Point Effector 2D: Destroy Immediate
haystackProgrammer: PointEffector2D.DestroyImmediate
favoriteKey: UnityEngine.PointEffector2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Point Effector 2D: Find Objects Of Type
haystackProgrammer: PointEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.PointEffector2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Point Effector 2D: Find Objects Of Type
haystackProgrammer: PointEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.PointEffector2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Point Effector 2D: Dont Destroy On Load
haystackProgrammer: PointEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PointEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Point Effector 2D: Find Object Of Type
haystackProgrammer: PointEffector2D.FindObjectOfType
favoriteKey: UnityEngine.PointEffector2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Point Effector 2D: Find Object Of Type
haystackProgrammer: PointEffector2D.FindObjectOfType
favoriteKey: UnityEngine.PointEffector2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Point Effector 2D: To String
haystackProgrammer: PointEffector2D.ToString
favoriteKey: UnityEngine.PointEffector2D.ToString()@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Point Effector 2D: Equals
haystackProgrammer: PointEffector2D.Equals
favoriteKey: UnityEngine.PointEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Point Effector 2D: Get Type
haystackProgrammer: PointEffector2D.GetType
favoriteKey: UnityEngine.PointEffector2D.GetType()@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Point Effector 2D: Reference Equals
haystackProgrammer: PointEffector2D.ReferenceEquals
favoriteKey: UnityEngine.PointEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Magnitude
labelProgrammer: forceMagnitude (get)
haystackHuman: Point Effector 2D: Get Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (get)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Magnitude
labelProgrammer: forceMagnitude (set)
haystackHuman: Point Effector 2D: Set Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (set)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Variation
labelProgrammer: forceVariation (get)
haystackHuman: Point Effector 2D: Get Force Variation
haystackProgrammer: PointEffector2D.forceVariation (get)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Variation
labelProgrammer: forceVariation (set)
haystackHuman: Point Effector 2D: Set Force Variation
haystackProgrammer: PointEffector2D.forceVariation (set)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance Scale
labelProgrammer: distanceScale (get)
haystackHuman: Point Effector 2D: Get Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (get)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance Scale
labelProgrammer: distanceScale (set)
haystackHuman: Point Effector 2D: Set Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (set)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Point Effector 2D: Get Drag
haystackProgrammer: PointEffector2D.drag (get)
favoriteKey: UnityEngine.PointEffector2D.drag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;drag
tag3: UnityEngine.PointEffector2D;drag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Point Effector 2D: Set Drag
haystackProgrammer: PointEffector2D.drag (set)
favoriteKey: UnityEngine.PointEffector2D.drag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;drag
tag3: UnityEngine.PointEffector2D;drag
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Point Effector 2D: Get Angular Drag
haystackProgrammer: PointEffector2D.angularDrag (get)
favoriteKey: UnityEngine.PointEffector2D.angularDrag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDrag
tag3: UnityEngine.PointEffector2D;angularDrag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Point Effector 2D: Set Angular Drag
haystackProgrammer: PointEffector2D.angularDrag (set)
favoriteKey: UnityEngine.PointEffector2D.angularDrag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDrag
tag3: UnityEngine.PointEffector2D;angularDrag
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Source
labelProgrammer: forceSource (get)
haystackHuman: Point Effector 2D: Get Force Source
haystackProgrammer: PointEffector2D.forceSource (get)
favoriteKey: UnityEngine.PointEffector2D.forceSource@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Source
labelProgrammer: forceSource (set)
haystackHuman: Point Effector 2D: Set Force Source
haystackProgrammer: PointEffector2D.forceSource (set)
favoriteKey: UnityEngine.PointEffector2D.forceSource@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Target
labelProgrammer: forceTarget (get)
haystackHuman: Point Effector 2D: Get Force Target
haystackProgrammer: PointEffector2D.forceTarget (get)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Target
labelProgrammer: forceTarget (set)
haystackHuman: Point Effector 2D: Set Force Target
haystackProgrammer: PointEffector2D.forceTarget (set)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mode
labelProgrammer: forceMode (get)
haystackHuman: Point Effector 2D: Get Force Mode
haystackProgrammer: PointEffector2D.forceMode (get)
favoriteKey: UnityEngine.PointEffector2D.forceMode@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mode
labelProgrammer: forceMode (set)
haystackHuman: Point Effector 2D: Set Force Mode
haystackProgrammer: PointEffector2D.forceMode (set)
favoriteKey: UnityEngine.PointEffector2D.forceMode@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorForceMode2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Point Effector 2D: Get Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52729044-0dfe-4fe7-8829-fbc1582875e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Point Effector 2D: Set Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Point Effector 2D: Get Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Point Effector 2D: Set Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Point Effector 2D: Get Enabled
haystackProgrammer: PointEffector2D.enabled (get)
favoriteKey: UnityEngine.PointEffector2D.enabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Point Effector 2D: Set Enabled
haystackProgrammer: PointEffector2D.enabled (set)
favoriteKey: UnityEngine.PointEffector2D.enabled@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6243c64a-e191-41f9-8880-48303130a2c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Point Effector 2D: Is Active And Enabled
haystackProgrammer: PointEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PointEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;isActiveAndEnabled
tag3: UnityEngine.PointEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Point Effector 2D: Get Transform
haystackProgrammer: PointEffector2D.transform (get)
favoriteKey: UnityEngine.PointEffector2D.transform@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20058ca6-2f1d-41af-afdf-fd4ef2e267fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Point Effector 2D: Get Game Object
haystackProgrammer: PointEffector2D.gameObject (get)
favoriteKey: UnityEngine.PointEffector2D.gameObject@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bb5c154-6d90-4882-9969-9ab58c94e95b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Point Effector 2D: Get Tag
haystackProgrammer: PointEffector2D.tag (get)
favoriteKey: UnityEngine.PointEffector2D.tag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9cf8424-514e-4363-b112-201f3f3f9424","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Point Effector 2D: Set Tag
haystackProgrammer: PointEffector2D.tag (set)
favoriteKey: UnityEngine.PointEffector2D.tag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Point Effector 2D: Get Name
haystackProgrammer: PointEffector2D.name (get)
favoriteKey: UnityEngine.PointEffector2D.name@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9015fded-e7e6-4766-a08e-9365de89e8da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Point Effector 2D: Set Name
haystackProgrammer: PointEffector2D.name (set)
favoriteKey: UnityEngine.PointEffector2D.name@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Point Effector 2D: Get Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5be72b6-86bd-4120-9a84-2fc8f2d2eee7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Point Effector 2D: Set Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f241edb6-8b58-4cd8-b4e5-c3744b106e71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Platform Effector 2D: Try Get Component
haystackProgrammer: PlatformEffector2D.TryGetComponent
favoriteKey: UnityEngine.PlatformEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3df237ad-abeb-4288-9ac2-eecc0775a700","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Parent
haystackProgrammer: PlatformEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Platform Effector 2D: Get Components In Parent
haystackProgrammer: PlatformEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"7e13f8f6-979b-4f60-891c-ed2d7cbd2ccc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Platform Effector 2D: Get Components
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Platform Effector 2D: Destroy
haystackProgrammer: PlatformEffector2D.Destroy
favoriteKey: UnityEngine.PlatformEffector2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Platform Effector 2D: Destroy
haystackProgrammer: PlatformEffector2D.Destroy
favoriteKey: UnityEngine.PlatformEffector2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PlatformEffector2D
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Platform Effector 2D: Destroy Immediate
haystackProgrammer: PlatformEffector2D.DestroyImmediate
favoriteKey: UnityEngine.PlatformEffector2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Platform Effector 2D: Destroy Immediate
haystackProgrammer: PlatformEffector2D.DestroyImmediate
favoriteKey: UnityEngine.PlatformEffector2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Platform Effector 2D: Find Objects Of Type
haystackProgrammer: PlatformEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.PlatformEffector2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Platform Effector 2D: Find Objects Of Type
haystackProgrammer: PlatformEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.PlatformEffector2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Platform Effector 2D: Dont Destroy On Load
haystackProgrammer: PlatformEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PlatformEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Platform Effector 2D: Find Object Of Type
haystackProgrammer: PlatformEffector2D.FindObjectOfType
favoriteKey: UnityEngine.PlatformEffector2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Platform Effector 2D: Find Object Of Type
haystackProgrammer: PlatformEffector2D.FindObjectOfType
favoriteKey: UnityEngine.PlatformEffector2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Platform Effector 2D: To String
haystackProgrammer: PlatformEffector2D.ToString
favoriteKey: UnityEngine.PlatformEffector2D.ToString()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Platform Effector 2D: Equals
haystackProgrammer: PlatformEffector2D.Equals
favoriteKey: UnityEngine.PlatformEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Platform Effector 2D: Get Type
haystackProgrammer: PlatformEffector2D.GetType
favoriteKey: UnityEngine.PlatformEffector2D.GetType()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Platform Effector 2D: Reference Equals
haystackProgrammer: PlatformEffector2D.ReferenceEquals
favoriteKey: UnityEngine.PlatformEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use One Way
labelProgrammer: useOneWay (get)
haystackHuman: Platform Effector 2D: Get Use One Way
haystackProgrammer: PlatformEffector2D.useOneWay (get)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWay@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWay
tag3: UnityEngine.PlatformEffector2D;useOneWay
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use One Way
labelProgrammer: useOneWay (set)
haystackHuman: Platform Effector 2D: Set Use One Way
haystackProgrammer: PlatformEffector2D.useOneWay (set)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWay@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWay
tag3: UnityEngine.PlatformEffector2D;useOneWay
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use One Way Grouping
labelProgrammer: useOneWayGrouping (get)
haystackHuman: Platform Effector 2D: Get Use One Way Grouping
haystackProgrammer: PlatformEffector2D.useOneWayGrouping (get)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWayGrouping@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWayGrouping
tag3: UnityEngine.PlatformEffector2D;useOneWayGrouping
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use One Way Grouping
labelProgrammer: useOneWayGrouping (set)
haystackHuman: Platform Effector 2D: Set Use One Way Grouping
haystackProgrammer: PlatformEffector2D.useOneWayGrouping (set)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWayGrouping@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWayGrouping
tag3: UnityEngine.PlatformEffector2D;useOneWayGrouping
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Side Friction
labelProgrammer: useSideFriction (get)
haystackHuman: Platform Effector 2D: Get Use Side Friction
haystackProgrammer: PlatformEffector2D.useSideFriction (get)
favoriteKey: UnityEngine.PlatformEffector2D.useSideFriction@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideFriction
tag3: UnityEngine.PlatformEffector2D;useSideFriction
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Side Friction
labelProgrammer: useSideFriction (set)
haystackHuman: Platform Effector 2D: Set Use Side Friction
haystackProgrammer: PlatformEffector2D.useSideFriction (set)
favoriteKey: UnityEngine.PlatformEffector2D.useSideFriction@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideFriction
tag3: UnityEngine.PlatformEffector2D;useSideFriction
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Side Bounce
labelProgrammer: useSideBounce (get)
haystackHuman: Platform Effector 2D: Get Use Side Bounce
haystackProgrammer: PlatformEffector2D.useSideBounce (get)
favoriteKey: UnityEngine.PlatformEffector2D.useSideBounce@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideBounce
tag3: UnityEngine.PlatformEffector2D;useSideBounce
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Side Bounce
labelProgrammer: useSideBounce (set)
haystackHuman: Platform Effector 2D: Set Use Side Bounce
haystackProgrammer: PlatformEffector2D.useSideBounce (set)
favoriteKey: UnityEngine.PlatformEffector2D.useSideBounce@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideBounce
tag3: UnityEngine.PlatformEffector2D;useSideBounce
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Surface Arc
labelProgrammer: surfaceArc (get)
haystackHuman: Platform Effector 2D: Get Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Arc
labelProgrammer: surfaceArc (set)
haystackHuman: Platform Effector 2D: Set Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Side Arc
labelProgrammer: sideArc (get)
haystackHuman: Platform Effector 2D: Get Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Side Arc
labelProgrammer: sideArc (set)
haystackHuman: Platform Effector 2D: Set Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotational Offset
labelProgrammer: rotationalOffset (get)
haystackHuman: Platform Effector 2D: Get Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (get)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotational Offset
labelProgrammer: rotationalOffset (set)
haystackHuman: Platform Effector 2D: Set Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (set)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Platform Effector 2D: Get Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Platform Effector 2D: Set Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Platform Effector 2D: Get Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Platform Effector 2D: Set Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Platform Effector 2D: Get Enabled
haystackProgrammer: PlatformEffector2D.enabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0df3e8c-eded-42c8-b8f2-25cda0348ca9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Platform Effector 2D: Set Enabled
haystackProgrammer: PlatformEffector2D.enabled (set)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d87bff43-a6da-4d5e-a944-e6270202a59e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Platform Effector 2D: Is Active And Enabled
haystackProgrammer: PlatformEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;isActiveAndEnabled
tag3: UnityEngine.PlatformEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"851255e7-af0c-4460-8544-d76a2fbaf80f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Platform Effector 2D: Get Transform
haystackProgrammer: PlatformEffector2D.transform (get)
favoriteKey: UnityEngine.PlatformEffector2D.transform@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e956d26b-50e9-44cd-b5a8-d4c77c48e0e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Platform Effector 2D: Get Game Object
haystackProgrammer: PlatformEffector2D.gameObject (get)
favoriteKey: UnityEngine.PlatformEffector2D.gameObject@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"397c9a07-0e8e-443f-b8bc-94e39e3153f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Platform Effector 2D: Get Tag
haystackProgrammer: PlatformEffector2D.tag (get)
favoriteKey: UnityEngine.PlatformEffector2D.tag@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e066440b-46a5-4401-ba21-9c31863e5c1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Platform Effector 2D: Set Tag
haystackProgrammer: PlatformEffector2D.tag (set)
favoriteKey: UnityEngine.PlatformEffector2D.tag@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f39c6e6f-f04f-4008-a137-efa6ae71f27f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Platform Effector 2D: Get Name
haystackProgrammer: PlatformEffector2D.name (get)
favoriteKey: UnityEngine.PlatformEffector2D.name@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d334fe3-d807-4477-8ba8-11c27669e591","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Platform Effector 2D: Set Name
haystackProgrammer: PlatformEffector2D.name (set)
favoriteKey: UnityEngine.PlatformEffector2D.name@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Platform Effector 2D: Get Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99224843-d3cc-43fd-8ea5-25fbceaea63a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Platform Effector 2D: Set Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7eb95d3e-1956-4fca-ae23-e32b28505ff5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Surface Effector 2D: Try Get Component
haystackProgrammer: SurfaceEffector2D.TryGetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
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UnityEngine.SurfaceEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Surface Effector 2D: Destroy
haystackProgrammer: SurfaceEffector2D.Destroy
favoriteKey: UnityEngine.SurfaceEffector2D.Destroy(UnityEngine.ObjectSystem.Single)@any
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labelProgrammer: Destroy (obj)
haystackHuman: Surface Effector 2D: Destroy
haystackProgrammer: SurfaceEffector2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Surface Effector 2D: Destroy Immediate
haystackProgrammer: SurfaceEffector2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Surface Effector 2D: Destroy Immediate
haystackProgrammer: SurfaceEffector2D.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Surface Effector 2D: Find Objects Of Type
haystackProgrammer: SurfaceEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.SurfaceEffector2D.FindObjectsOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Surface Effector 2D: Find Objects Of Type
haystackProgrammer: SurfaceEffector2D.FindObjectsOfType
favoriteKey: UnityEngine.SurfaceEffector2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Surface Effector 2D: Dont Destroy On Load
haystackProgrammer: SurfaceEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.SurfaceEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Surface Effector 2D: Find Object Of Type
haystackProgrammer: SurfaceEffector2D.FindObjectOfType
favoriteKey: UnityEngine.SurfaceEffector2D.FindObjectOfType(System.Type)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Surface Effector 2D: Find Object Of Type
haystackProgrammer: SurfaceEffector2D.FindObjectOfType
favoriteKey: UnityEngine.SurfaceEffector2D.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Surface Effector 2D: To String
haystackProgrammer: SurfaceEffector2D.ToString
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tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Surface Effector 2D: Equals
haystackProgrammer: SurfaceEffector2D.Equals
favoriteKey: UnityEngine.SurfaceEffector2D.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.SurfaceEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Surface Effector 2D: Get Type
haystackProgrammer: SurfaceEffector2D.GetType
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tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Surface Effector 2D: Reference Equals
haystackProgrammer: SurfaceEffector2D.ReferenceEquals
favoriteKey: UnityEngine.SurfaceEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Surface Effector 2D: Get Speed
haystackProgrammer: SurfaceEffector2D.speed (get)
favoriteKey: UnityEngine.SurfaceEffector2D.speed@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speed
tag3: UnityEngine.SurfaceEffector2D;speed
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Surface Effector 2D: Set Speed
haystackProgrammer: SurfaceEffector2D.speed (set)
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tag2: UnityEngine.SurfaceEffector2D;speed
tag3: UnityEngine.SurfaceEffector2D;speed
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Variation
labelProgrammer: speedVariation (get)
haystackHuman: Surface Effector 2D: Get Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (get)
favoriteKey: UnityEngine.SurfaceEffector2D.speedVariation@get
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tag2: UnityEngine.SurfaceEffector2D;speedVariation
tag3: UnityEngine.SurfaceEffector2D;speedVariation
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed Variation
labelProgrammer: speedVariation (set)
haystackHuman: Surface Effector 2D: Set Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (set)
favoriteKey: UnityEngine.SurfaceEffector2D.speedVariation@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speedVariation
tag3: UnityEngine.SurfaceEffector2D;speedVariation
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Scale
labelProgrammer: forceScale (get)
haystackHuman: Surface Effector 2D: Get Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (get)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@get
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tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Scale
labelProgrammer: forceScale (set)
haystackHuman: Surface Effector 2D: Set Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (set)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@set
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tag2: UnityEngine.SurfaceEffector2D;forceScale
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valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Contact Force
labelProgrammer: useContactForce (get)
haystackHuman: Surface Effector 2D: Get Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (get)
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tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Contact Force
labelProgrammer: useContactForce (set)
haystackHuman: Surface Effector 2D: Set Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@set
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tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Friction
labelProgrammer: useFriction (get)
haystackHuman: Surface Effector 2D: Get Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (get)
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tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Friction
labelProgrammer: useFriction (set)
haystackHuman: Surface Effector 2D: Set Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@set
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tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounce
labelProgrammer: useBounce (get)
haystackHuman: Surface Effector 2D: Get Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@get
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tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounce
labelProgrammer: useBounce (set)
haystackHuman: Surface Effector 2D: Set Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Surface Effector 2D: Get Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Surface Effector 2D: Set Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Surface Effector 2D: Get Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"154940b1-6606-47c1-adac-8575313d624b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Surface Effector 2D: Set Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Surface Effector 2D: Get Enabled
haystackProgrammer: SurfaceEffector2D.enabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"350ffb94-b6ee-4b4d-9d63-f55eaca427f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Surface Effector 2D: Set Enabled
haystackProgrammer: SurfaceEffector2D.enabled (set)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"583758aa-f6ce-4a17-885a-4fd249ab8d19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Surface Effector 2D: Is Active And Enabled
haystackProgrammer: SurfaceEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
tag3: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"014efff0-0661-4799-9489-f855620d856a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Surface Effector 2D: Get Transform
haystackProgrammer: SurfaceEffector2D.transform (get)
favoriteKey: UnityEngine.SurfaceEffector2D.transform@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d4fd80e-161b-4d06-bb66-2405c27cb94c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Surface Effector 2D: Get Game Object
haystackProgrammer: SurfaceEffector2D.gameObject (get)
favoriteKey: UnityEngine.SurfaceEffector2D.gameObject@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6fb0a5e-2d55-4172-9739-57d0f9cd233e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Surface Effector 2D: Get Tag
haystackProgrammer: SurfaceEffector2D.tag (get)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c80879df-8c76-4c7c-9811-bc571ced0059","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Surface Effector 2D: Set Tag
haystackProgrammer: SurfaceEffector2D.tag (set)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f542f990-e8c6-40ee-8223-a14c9e6585b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Surface Effector 2D: Get Name
haystackProgrammer: SurfaceEffector2D.name (get)
favoriteKey: UnityEngine.SurfaceEffector2D.name@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57feb114-002e-4304-875c-bfe05721e64a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Surface Effector 2D: Set Name
haystackProgrammer: SurfaceEffector2D.name (set)
favoriteKey: UnityEngine.SurfaceEffector2D.name@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Surface Effector 2D: Get Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (get)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4033b400-8609-425a-91a9-8e0d41a58819","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Surface Effector 2D: Set Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (set)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"05924d10-374b-4a94-a008-75ac79b5ab0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2ddd6bd0-b520-492a-927c-7bb8262408c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Physics Update Behaviour 2D: Try Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.TryGetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.String)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Components In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Physics Update Behaviour 2D: Get Components In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Physics Update Behaviour 2D: Get Component In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e95bea63-e490-40ad-be98-7afe554d43c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Components In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Physics Update Behaviour 2D: Get Components In Parent
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentsInParent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"cb24486a-e37c-483b-870a-d4e5edc5c9a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponents
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Physics Update Behaviour 2D: Get Components
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Physics Update Behaviour 2D: Compare Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Physics Update Behaviour 2D: Send Message Upwards
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Physics Update Behaviour 2D: Send Message
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessage
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Physics Update Behaviour 2D: Send Message
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessage
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Physics Update Behaviour 2D: Send Message
haystackProgrammer: PhysicsUpdateBehaviour2D.SendMessage
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Physics Update Behaviour 2D: Broadcast Message
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Physics Update Behaviour 2D: Broadcast Message
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Physics Update Behaviour 2D: Broadcast Message
haystackProgrammer: PhysicsUpdateBehaviour2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Physics Update Behaviour 2D: Broadcast Message
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physics Update Behaviour 2D: Get Instance ID
haystackProgrammer: PhysicsUpdateBehaviour2D.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Update Behaviour 2D: Get Hash Code
haystackProgrammer: PhysicsUpdateBehaviour2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Update Behaviour 2D: Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physics Update Behaviour 2D: Instantiate
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