# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Font: Get Hide Flags
haystackProgrammer: Font.hideFlags (get)
favoriteKey: UnityEngine.Font.hideFlags@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b08c1292-6d6f-4d0a-bc6b-36f9fc03b48c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Font: Set Hide Flags
haystackProgrammer: Font.hideFlags (set)
favoriteKey: UnityEngine.Font.hideFlags@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"aa86ae14-bae1-4d45-a46c-ed5cc7c1a964","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Paint (Grid Layout, Brush Target, Position)
labelProgrammer: Paint (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Paint
haystackProgrammer: GridBrushBase.Paint
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Paint(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Paint","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"f7653676-bdf0-4c62-95a1-ed94d8c3eceb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Erase (Grid Layout, Brush Target, Position)
labelProgrammer: Erase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Erase
haystackProgrammer: GridBrushBase.Erase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Erase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Erase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"fa229348-3712-4818-ab98-a0399f6a4aaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Grid Layout, Brush Target, Position)
labelProgrammer: BoxFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Fill
haystackProgrammer: GridBrushBase.BoxFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"BoxFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"b8b0e46c-e3d9-4368-aa65-41ffbfad351b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Erase (Grid Layout, Brush Target, Position)
labelProgrammer: BoxErase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Erase
haystackProgrammer: GridBrushBase.BoxErase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxErase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"BoxErase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"7f2f7cc7-ea57-433c-afc0-74d778b32c3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select (Grid Layout, Brush Target, Position)
labelProgrammer: Select (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Select
haystackProgrammer: GridBrushBase.Select
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Select(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"Select","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"9b9b1712-2fc0-4967-a351-5c41baf85b5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Grid Layout, Brush Target, Position)
labelProgrammer: FloodFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Flood Fill
haystackProgrammer: GridBrushBase.FloodFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.FloodFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;FloodFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;FloodFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"FloodFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"9bd3e539-4c4a-4d46-9595-80ad20407434","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Direction, Layout)
labelProgrammer: Rotate (direction, layout)
haystackHuman: Grid Brush Base: Rotate
haystackProgrammer: GridBrushBase.Rotate
tag1: UnityEngine.GridBrushBase
favoriteKey:
UnityEngine.GridBrushBase.Rotate(UnityEngine.GridBrushBase+RotationDirectionUnityEngine.GridLayout+CellLayout)@any

tag2:
UnityEngine.GridBrushBase;Rotate;UnityEngine.GridBrushBase+RotationDirection;UnityEngine.GridLayout+CellLayout

tag3:
UnityEngine.GridBrushBase;Rotate;UnityEngine.GridBrushBase+RotationDirection;UnityEngine.GridLayout+CellLayout

unit:
{"chainable":false,"member":{"name":"Rotate","parameterTypes":["UnityEngine.GridBrushBase+RotationDirection","UnityEngine.GridLayout+CellLayout"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%direction":{"$content":"Clockwise","$type":"UnityEngine.GridBrushBase+RotationDirection"},"%layout":{"$content":"Rectangle","$type":"UnityEngine.GridLayout+CellLayout"}},"position":{"x":0.0,"y":0.0},"guid":"9d46b38f-0d81-44c7-9f93-e8fcfe91b203","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+RotationDirection|UnityEngine.GridLayout+CellLayout


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flip (Flip, Layout)
labelProgrammer: Flip (flip, layout)
haystackHuman: Grid Brush Base: Flip
haystackProgrammer: GridBrushBase.Flip
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
tag3: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+FlipAxis|UnityEngine.GridLayout+CellLayout
favoriteKey:
UnityEngine.GridBrushBase.Flip(UnityEngine.GridBrushBase+FlipAxisUnityEngine.GridLayout+CellLayout)@any

unit:
{"chainable":false,"member":{"name":"Flip","parameterTypes":["UnityEngine.GridBrushBase+FlipAxis","UnityEngine.GridLayout+CellLayout"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%flip":{"$content":"X","$type":"UnityEngine.GridBrushBase+FlipAxis"},"%layout":{"$content":"Rectangle","$type":"UnityEngine.GridLayout+CellLayout"}},"position":{"x":0.0,"y":0.0},"guid":"7033cd85-451f-4861-bb45-18babad85b62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pick (Grid Layout, Brush Target, Position, Pivot)
labelProgrammer: Pick (gridLayout, brushTarget, position, pivot)
haystackHuman: Grid Brush Base: Pick
haystackProgrammer: GridBrushBase.Pick
tag1: UnityEngine.GridBrushBase
favoriteKey:
UnityEngine.GridBrushBase.Pick(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsIntUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Pick;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Pick;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Pick","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"9d4d132c-f20a-4b86-863f-fad457c53289","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt|UnityEngine.Vector3Int


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Grid Layout, Brush Target, From, To)
labelProgrammer: Move (gridLayout, brushTarget, from, to)
haystackHuman: Grid Brush Base: Move
haystackProgrammer: GridBrushBase.Move
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Move(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsIntUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"Move","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"e30158ec-7d52-4225-a533-f8bd95108f12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Start (Grid Layout, Brush Target, Position)
labelProgrammer: MoveStart (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move Start
haystackProgrammer: GridBrushBase.MoveStart
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.MoveStart(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"MoveStart","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"bdd012d9-e9a3-4b75-b214-3b051816fd4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move End (Grid Layout, Brush Target, Position)
labelProgrammer: MoveEnd (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move End
haystackProgrammer: GridBrushBase.MoveEnd
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.MoveEnd(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"MoveEnd","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"5c891b08-36a6-4202-a8c1-fdffac276ad2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Z Position (Change)
labelProgrammer: ChangeZPosition (change)
haystackHuman: Grid Brush Base: Change Z Position
haystackProgrammer: GridBrushBase.ChangeZPosition
favoriteKey: UnityEngine.GridBrushBase.ChangeZPosition(System.Int32)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
tag3: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
valueInputTypes: UnityEngine.GridBrushBase|System.Int32
unit:
{"chainable":false,"member":{"name":"ChangeZPosition","parameterTypes":["System.Int32"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%change":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fcc9c639-33cf-42b7-9b0b-dc05f134fff8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Z Position ()
labelProgrammer: ResetZPosition ()
haystackHuman: Grid Brush Base: Reset Z Position
haystackProgrammer: GridBrushBase.ResetZPosition
favoriteKey: UnityEngine.GridBrushBase.ResetZPosition()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ResetZPosition;
tag3: UnityEngine.GridBrushBase;ResetZPosition;
valueInputTypes: UnityEngine.GridBrushBase
unit:
{"chainable":false,"member":{"name":"ResetZPosition","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9657e15-38a4-4148-a4a4-7db3bf92503d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.String)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4a10cf3a-22e6-470c-90a7-db13b988e880","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"eae42cdf-95a9-47bc-80d6-9d0881fc9d8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Grid Brush Base: Get Instance ID
haystackProgrammer: GridBrushBase.GetInstanceID
favoriteKey: UnityEngine.GridBrushBase.GetInstanceID()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4740aea3-2f9c-4cdb-a391-ba6c648cbc56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Grid Brush Base: Get Hash Code
haystackProgrammer: GridBrushBase.GetHashCode
favoriteKey: UnityEngine.GridBrushBase.GetHashCode()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aaadfcd0-8ef3-4e4c-971f-e340472530cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.GridBrushBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5ab2953-f58c-417e-8bf1-6a370aeaddf4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"51ca3d33-73ad-4bce-abc5-36120b06fe75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"7980cbfe-6cd1-47e7-b0cd-57fafc29f7a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Grid Brush Base: Destroy
haystackProgrammer: GridBrushBase.Destroy
favoriteKey: UnityEngine.GridBrushBase.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Grid Brush Base: Destroy
haystackProgrammer: GridBrushBase.Destroy
favoriteKey: UnityEngine.GridBrushBase.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Grid Brush Base: Find Objects Of Type
haystackProgrammer: GridBrushBase.FindObjectsOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Grid Brush Base: Find Objects Of Type
haystackProgrammer: GridBrushBase.FindObjectsOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Grid Brush Base: Dont Destroy On Load
haystackProgrammer: GridBrushBase.DontDestroyOnLoad
favoriteKey: UnityEngine.GridBrushBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Grid Brush Base: Find Object Of Type
haystackProgrammer: GridBrushBase.FindObjectOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Grid Brush Base: Find Object Of Type
haystackProgrammer: GridBrushBase.FindObjectOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Brush Base: To String
haystackProgrammer: GridBrushBase.ToString
favoriteKey: UnityEngine.GridBrushBase.ToString()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Grid Brush Base: Get Type
haystackProgrammer: GridBrushBase.GetType
favoriteKey: UnityEngine.GridBrushBase.GetType()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Grid Brush Base: Reference Equals
haystackProgrammer: GridBrushBase.ReferenceEquals
favoriteKey: UnityEngine.GridBrushBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Grid Brush Base: Get Name
haystackProgrammer: GridBrushBase.name (get)
favoriteKey: UnityEngine.GridBrushBase.name@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Brush Base: Set Name
haystackProgrammer: GridBrushBase.name (set)
favoriteKey: UnityEngine.GridBrushBase.name@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Brush Base: Get Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (get)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Brush Base: Set Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (set)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile: Get Tile Data
haystackProgrammer: Tile.GetTileData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
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tag2:
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tag3:
UnityEngine.Tilemaps.Tile;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile: Refresh Tile
haystackProgrammer: Tile.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tile.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile: Get Tile Animation Data
haystackProgrammer: Tile.GetTileAnimationData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
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tag2:
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tag3:
UnityEngine.Tilemaps.Tile;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile: Start Up
haystackProgrammer: Tile.StartUp
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.Tile.StartUp(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.GameObject)@any

tag2:
UnityEngine.Tilemaps.Tile;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

tag3:
UnityEngine.Tilemaps.Tile;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile: Get Instance ID
haystackProgrammer: Tile.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.Tile.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Tile: Get Hash Code
haystackProgrammer: Tile.GetHashCode
favoriteKey: UnityEngine.Tilemaps.Tile.GetHashCode()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tile: Equals
haystackProgrammer: Tile.Equals
favoriteKey: UnityEngine.Tilemaps.Tile.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.Tile|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Tile: Instantiate
haystackProgrammer: Tile.Instantiate
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.Tile.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Tile: Instantiate
haystackProgrammer: Tile.Instantiate
tag1: UnityEngine.Tilemaps.Tile
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.Tile.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Tile: Instantiate
haystackProgrammer: Tile.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tile.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Tile: Instantiate
haystackProgrammer: Tile.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tile.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Tile: Instantiate
haystackProgrammer: Tile.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tile.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tile: Destroy
haystackProgrammer: Tile.Destroy
favoriteKey: UnityEngine.Tilemaps.Tile.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tile: Destroy
haystackProgrammer: Tile.Destroy
favoriteKey: UnityEngine.Tilemaps.Tile.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tile: Destroy Immediate
haystackProgrammer: Tile.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tile.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tile: Destroy Immediate
haystackProgrammer: Tile.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tile.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tile: Find Objects Of Type
haystackProgrammer: Tile.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tile.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tile: Find Objects Of Type
haystackProgrammer: Tile.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tile.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tile: Dont Destroy On Load
haystackProgrammer: Tile.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.Tile.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tile: Find Object Of Type
haystackProgrammer: Tile.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tile.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tile: Find Object Of Type
haystackProgrammer: Tile.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tile.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile: To String
haystackProgrammer: Tile.ToString
favoriteKey: UnityEngine.Tilemaps.Tile.ToString()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tile: Equals
haystackProgrammer: Tile.Equals
favoriteKey: UnityEngine.Tilemaps.Tile.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tile: Get Type
haystackProgrammer: Tile.GetType
favoriteKey: UnityEngine.Tilemaps.Tile.GetType()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tile: Reference Equals
haystackProgrammer: Tile.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.Tile.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Tile: Get Sprite
haystackProgrammer: Tile.sprite (get)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Sprite
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Tile: Set Sprite
haystackProgrammer: Tile.sprite (set)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tile: Get Color
haystackProgrammer: Tile.color (get)
favoriteKey: UnityEngine.Tilemaps.Tile.color@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tile: Set Color
haystackProgrammer: Tile.color (set)
favoriteKey: UnityEngine.Tilemaps.Tile.color@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tile: Get Transform
haystackProgrammer: Tile.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform
labelProgrammer: transform (set)
haystackHuman: Tile: Set Transform
haystackProgrammer: Tile.transform (set)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbc64535-444c-4f9d-a590-fb50ccaec8e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tile: Get Game Object
haystackProgrammer: Tile.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53924ceb-a387-416d-95b3-0322cf28f83e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Game Object
labelProgrammer: gameObject (set)
haystackHuman: Tile: Set Game Object
haystackProgrammer: Tile.gameObject (set)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"348e6076-5248-4728-867e-4ed69d5b416d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flags
labelProgrammer: flags (get)
haystackHuman: Tile: Get Flags
haystackProgrammer: Tile.flags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1effddb0-8ea0-44f7-a0df-141dce22d4f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flags
labelProgrammer: flags (set)
haystackHuman: Tile: Set Flags
haystackProgrammer: Tile.flags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c5908b5d-b414-421b-9e49-7637b581806b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Type
labelProgrammer: colliderType (get)
haystackHuman: Tile: Get Collider Type
haystackProgrammer: Tile.colliderType (get)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68de87fe-98c0-443e-b335-25aa2538eb40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Type
labelProgrammer: colliderType (set)
haystackHuman: Tile: Set Collider Type
haystackProgrammer: Tile.colliderType (set)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"chainable":false,"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"}},"position":{"x":0.0,"y":0.0},"guid":"04a7e22b-45c9-4168-8b35-42ad1bfd2a2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile: Get Name
haystackProgrammer: Tile.name (get)
favoriteKey: UnityEngine.Tilemaps.Tile.name@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8c0fb73-5a6d-4f3e-b2e2-ede7efc2853f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile: Set Name
haystackProgrammer: Tile.name (set)
favoriteKey: UnityEngine.Tilemaps.Tile.name@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ecbf82a1-259b-4ce1-b324-8117857faeaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile: Get Hide Flags
haystackProgrammer: Tile.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64135283-2714-4d54-9970-7184d21cd527","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile: Set Hide Flags
haystackProgrammer: Tile.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"75dbebb2-67b0-41a0-9d67-de2e69542051","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile Base: Refresh Tile
haystackProgrammer: TileBase.RefreshTile
favoriteKey: UnityEngine.Tilemaps.TileBase.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
{"chainable":false,"member":{"name":"RefreshTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c189d5a-7a55-4503-83f2-dcac81ee9655","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile Base: Get Tile Data
haystackProgrammer: TileBase.GetTileData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
{"chainable":false,"member":{"name":"GetTileData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b85c15ea-c724-4b56-b190-9cbbc09a3453","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile Base: Get Tile Animation Data
haystackProgrammer: TileBase.GetTileAnimationData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileAnimationData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileAnimationData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
{"chainable":false,"member":{"name":"GetTileAnimationData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileAnimationData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bbd31dd-bb64-43d4-b8bd-db58d4c58be6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileAnimationData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile Base: Start Up
haystackProgrammer: TileBase.StartUp
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TileBase.StartUp(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.GameObject)@any

tag2:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

tag3:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

unit:
{"chainable":false,"member":{"name":"StartUp","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.GameObject"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"a05cda35-2196-45dd-a3c6-a4fd1e2795ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.GameObject


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2ef10e61-e230-4c8c-9f36-584bc6a80596","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b334c4f1-220d-4591-9b90-bb4d30b4f588","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile Base: Get Instance ID
haystackProgrammer: TileBase.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.TileBase.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f24be45c-9a6f-4b85-b675-5fa60143b987","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Tile Base: Get Hash Code
haystackProgrammer: TileBase.GetHashCode
favoriteKey: UnityEngine.Tilemaps.TileBase.GetHashCode()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08238fd2-78e1-4d38-b2a0-424ed313718a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26828a27-64f8-4c82-96f8-7f835910350c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3081d8f3-6064-4dcf-a3e8-27b2d618a2f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"30bb4e3d-e15b-49c1-9910-b3560963b434","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
favoriteKey: UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"313c2f5b-2bae-46d2-a5aa-36f5dcfcc90e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
favoriteKey: UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"09777219-33eb-4fab-bb37-14f024cdd04e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3ccc89eb-6371-4701-9b70-ab946cf28090","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tile Base: Destroy
haystackProgrammer: TileBase.Destroy
favoriteKey: UnityEngine.Tilemaps.TileBase.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: TileBase.FindObjectOfType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: TileBase.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectOfType(System.TypeSystem.Boolean)@any
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile Base: To String
haystackProgrammer: TileBase.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.ObjectSystem.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: TileBase.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TileBase.ReferenceEquals(System.ObjectSystem.Object)@any
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile Base: Get Name
haystackProgrammer: TileBase.name (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile Base: Set Name
haystackProgrammer: TileBase.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelHuman: Get Cell Center Local (Position)
labelProgrammer: GetCellCenterLocal (position)
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labelProgrammer: GetTilesRangeCount (startPosition, endPosition)
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labelProgrammer: GetTilesRangeNonAlloc (startPosition, endPosition, positions, tiles)
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labelHuman: Set Tile (Position, Tile)
labelProgrammer: SetTile (position, tile)
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haystackProgrammer: Tilemap.SetTile
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetTiles (positionArray, tileArray)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles Block (Position, Tile Array)
labelProgrammer: SetTilesBlock (position, tileArray)
haystackHuman: Tilemap: Set Tiles Block
haystackProgrammer: Tilemap.SetTilesBlock
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tag2: UnityEngine.Tilemaps.Tilemap;SetTilesBlock;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Tile Change Data, Ignore Lock Flags)
labelProgrammer: SetTile (tileChangeData, ignoreLockFlags)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Tile Change Data Array, Ignore Lock Flags)
labelProgrammer: SetTiles (tileChangeDataArray, ignoreLockFlags)
haystackHuman: Tilemap: Set Tiles
haystackProgrammer: Tilemap.SetTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTiles(UnityEngine.Tilemaps.TileChangeData[]System.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Tile (Position)
labelProgrammer: HasTile (position)
haystackHuman: Tilemap: Has Tile
haystackProgrammer: Tilemap.HasTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.HasTile(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position)
labelProgrammer: RefreshTile (position)
haystackHuman: Tilemap: Refresh Tile
haystackProgrammer: Tilemap.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshTile(UnityEngine.Vector3Int)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh All Tiles ()
labelProgrammer: RefreshAllTiles ()
haystackHuman: Tilemap: Refresh All Tiles
haystackProgrammer: Tilemap.RefreshAllTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshAllTiles()@any
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tag2: UnityEngine.Tilemaps.Tilemap;RefreshAllTiles;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Swap Tile (Change Tile, New Tile)
labelProgrammer: SwapTile (changeTile, newTile)
haystackHuman: Tilemap: Swap Tile
haystackProgrammer: Tilemap.SwapTile
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains Tile (Tile Asset)
labelProgrammer: ContainsTile (tileAsset)
haystackHuman: Tilemap: Contains Tile
haystackProgrammer: Tilemap.ContainsTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.ContainsTile(UnityEngine.Tilemaps.TileBase)@any
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tag3: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Count ()
labelProgrammer: GetUsedTilesCount ()
haystackHuman: Tilemap: Get Used Tiles Count
haystackProgrammer: Tilemap.GetUsedTilesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesCount()@any
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valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Count ()
labelProgrammer: GetUsedSpritesCount ()
haystackHuman: Tilemap: Get Used Sprites Count
haystackProgrammer: Tilemap.GetUsedSpritesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesCount()@any
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tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Non Alloc (Used Tiles)
labelProgrammer: GetUsedTilesNonAlloc (usedTiles)
haystackHuman: Tilemap: Get Used Tiles Non Alloc
haystackProgrammer: Tilemap.GetUsedTilesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesNonAlloc(UnityEngine.Tilemaps.TileBase[])@any
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Non Alloc (Used Sprites)
labelProgrammer: GetUsedSpritesNonAlloc (usedSprites)
haystackHuman: Tilemap: Get Used Sprites Non Alloc
haystackProgrammer: Tilemap.GetUsedSpritesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesNonAlloc(UnityEngine.Sprite[])@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sprite (Position)
labelProgrammer: GetSprite (position)
haystackHuman: Tilemap: Get Sprite
haystackProgrammer: Tilemap.GetSprite
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetSprite(UnityEngine.Vector3Int)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Matrix (Position)
labelProgrammer: GetTransformMatrix (position)
haystackHuman: Tilemap: Get Transform Matrix
haystackProgrammer: Tilemap.GetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTransformMatrix(UnityEngine.Vector3Int)@any
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valueOutputTypes: UnityEngine.Matrix4x4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Matrix (Position, Transform)
labelProgrammer: SetTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Transform Matrix
haystackProgrammer: Tilemap.SetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color (Position)
labelProgrammer: GetColor (position)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.GetColor
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valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Position, Color)
labelProgrammer: SetColor (position, color)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.SetColor
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Flags (Position)
labelProgrammer: GetTileFlags (position)
haystackHuman: Tilemap: Get Tile Flags
haystackProgrammer: Tilemap.GetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileFlags(UnityEngine.Vector3Int)@any
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valueOutputTypes: UnityEngine.Tilemaps.TileFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Flags (Position, Flags)
labelProgrammer: SetTileFlags (position, flags)
haystackHuman: Tilemap: Set Tile Flags
haystackProgrammer: Tilemap.SetTileFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Flags (Position, Flags)
labelProgrammer: AddTileFlags (position, flags)
haystackHuman: Tilemap: Add Tile Flags
haystackProgrammer: Tilemap.AddTileFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Flags (Position, Flags)
labelProgrammer: RemoveTileFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Flags
haystackProgrammer: Tilemap.RemoveTileFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instantiated Object (Position)
labelProgrammer: GetInstantiatedObject (position)
haystackHuman: Tilemap: Get Instantiated Object
haystackProgrammer: Tilemap.GetInstantiatedObject
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetInstantiatedObject(UnityEngine.Vector3Int)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object To Instantiate (Position)
labelProgrammer: GetObjectToInstantiate (position)
haystackHuman: Tilemap: Get Object To Instantiate
haystackProgrammer: Tilemap.GetObjectToInstantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetObjectToInstantiate(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
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labelProgrammer: GetColliderType (position)
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labelProgrammer: GetAnimationFrameCount (position)
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labelProgrammer: GetAnimationFrame (position)
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labelHuman: Flood Fill (Position, Tile)
labelProgrammer: FloodFill (position, tile)
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labelHuman: Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
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labelHuman: Insert Cells (Position, Insert Cells)
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labelHuman: Insert Cells (Position, Num Columns, Num Rows, Num Layers)
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labelHuman: Delete Cells (Position, Delete Cells)
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labelHuman: Delete Cells (Position, Num Columns, Num Rows, Num Layers)
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labelHuman: Clear All Tiles ()
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labelHuman: Resize Bounds ()
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labelHuman: Get Editor Preview Tile (Position)
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labelProgrammer: GetEditorPreviewTransformMatrix (position)
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labelHuman: Set Editor Preview Transform Matrix (Position, Transform)
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labelHuman: Get Editor Preview Color (Position)
labelProgrammer: GetEditorPreviewColor (position)
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haystackProgrammer: Tilemap.GetEditorPreviewColor
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Editor Preview Color (Position, Color)
labelProgrammer: SetEditorPreviewColor (position, color)
haystackHuman: Tilemap: Set Editor Preview Color
haystackProgrammer: Tilemap.SetEditorPreviewColor
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Editor Preview Tile Flags (Position)
labelProgrammer: GetEditorPreviewTileFlags (position)
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haystackProgrammer: Tilemap.GetEditorPreviewTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTileFlags(UnityEngine.Vector3Int)@any
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valueOutputTypes: UnityEngine.Tilemaps.TileFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Editor Preview Flood Fill (Position, Tile)
labelProgrammer: EditorPreviewFloodFill (position, tile)
haystackHuman: Tilemap: Editor Preview Flood Fill
haystackProgrammer: Tilemap.EditorPreviewFloodFill
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
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labelHuman: Editor Preview Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: EditorPreviewBoxFill (position, tile, startX, startY, endX, endY)
haystackHuman: Tilemap: Editor Preview Box Fill
haystackProgrammer: Tilemap.EditorPreviewBoxFill
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear All Editor Preview Tiles ()
labelProgrammer: ClearAllEditorPreviewTiles ()
haystackHuman: Tilemap: Clear All Editor Preview Tiles
haystackProgrammer: Tilemap.ClearAllEditorPreviewTiles
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labelHuman: Get Bounds Local (Cell Position)
labelProgrammer: GetBoundsLocal (cellPosition)
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haystackProgrammer: Tilemap.GetBoundsLocal
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labelHuman: Get Bounds Local (Origin, Size)
labelProgrammer: GetBoundsLocal (origin, size)
haystackHuman: Tilemap: Get Bounds Local
haystackProgrammer: Tilemap.GetBoundsLocal
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labelHuman: Cell To Local (Cell Position)
labelProgrammer: CellToLocal (cellPosition)
haystackHuman: Tilemap: Cell To Local
haystackProgrammer: Tilemap.CellToLocal
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labelHuman: Local To Cell (Local Position)
labelProgrammer: LocalToCell (localPosition)
haystackHuman: Tilemap: Local To Cell
haystackProgrammer: Tilemap.LocalToCell
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labelHuman: Cell To Local Interpolated (Cell Position)
labelProgrammer: CellToLocalInterpolated (cellPosition)
haystackHuman: Tilemap: Cell To Local Interpolated
haystackProgrammer: Tilemap.CellToLocalInterpolated
favoriteKey: UnityEngine.Tilemaps.Tilemap.CellToLocalInterpolated(UnityEngine.Vector3)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Local To Cell Interpolated (Local Position)
labelProgrammer: LocalToCellInterpolated (localPosition)
haystackHuman: Tilemap: Local To Cell Interpolated
haystackProgrammer: Tilemap.LocalToCellInterpolated
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cell To World (Cell Position)
labelProgrammer: CellToWorld (cellPosition)
haystackHuman: Tilemap: Cell To World
haystackProgrammer: Tilemap.CellToWorld
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labelHuman: World To Cell (World Position)
labelProgrammer: WorldToCell (worldPosition)
haystackHuman: Tilemap: World To Cell
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labelHuman: Local To World (Local Position)
labelProgrammer: LocalToWorld (localPosition)
haystackHuman: Tilemap: Local To World
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labelHuman: World To Local (World Position)
labelProgrammer: WorldToLocal (worldPosition)
haystackHuman: Tilemap: World To Local
haystackProgrammer: Tilemap.WorldToLocal
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labelHuman: Get Layout Cell Center ()
labelProgrammer: GetLayoutCellCenter ()
haystackHuman: Tilemap: Get Layout Cell Center
haystackProgrammer: Tilemap.GetLayoutCellCenter
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tilemap: Get Component
haystackProgrammer: Tilemap.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: Tilemap.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: Tilemap.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: Tilemap.GetComponentInChildren
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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haystackProgrammer: Tilemap.GetComponentInChildren
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tilemap: Get Components In Children
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haystackProgrammer: Tilemap.Instantiate
tag1: UnityEngine.Tilemaps.Tilemap
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Tilemap.Instantiate
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Tilemap: Instantiate
haystackProgrammer: Tilemap.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Tilemap: Instantiate
haystackProgrammer: Tilemap.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Tilemap: Instantiate
haystackProgrammer: Tilemap.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tilemap: Destroy
haystackProgrammer: Tilemap.Destroy
favoriteKey: UnityEngine.Tilemaps.Tilemap.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tilemap: Destroy
haystackProgrammer: Tilemap.Destroy
favoriteKey: UnityEngine.Tilemaps.Tilemap.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tilemap: Destroy Immediate
haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tilemap: Destroy Immediate
haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tilemap: Find Objects Of Type
haystackProgrammer: Tilemap.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tilemap: Find Objects Of Type
haystackProgrammer: Tilemap.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tilemap: Dont Destroy On Load
haystackProgrammer: Tilemap.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.Tilemap.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tilemap: Find Object Of Type
haystackProgrammer: Tilemap.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tilemap: Find Object Of Type
haystackProgrammer: Tilemap.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap: To String
haystackProgrammer: Tilemap.ToString
favoriteKey: UnityEngine.Tilemaps.Tilemap.ToString()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap: Equals
haystackProgrammer: Tilemap.Equals
favoriteKey: UnityEngine.Tilemaps.Tilemap.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap: Get Type
haystackProgrammer: Tilemap.GetType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetType()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap: Reference Equals
haystackProgrammer: Tilemap.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.Tilemap.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Grid
labelProgrammer: layoutGrid (get)
haystackHuman: Tilemap: Get Layout Grid
haystackProgrammer: Tilemap.layoutGrid (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.layoutGrid@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;layoutGrid
tag3: UnityEngine.Tilemaps.Tilemap;layoutGrid
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Grid
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Bounds
labelProgrammer: cellBounds (get)
haystackHuman: Tilemap: Get Cell Bounds
haystackProgrammer: Tilemap.cellBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellBounds
tag3: UnityEngine.Tilemaps.Tilemap;cellBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.BoundsInt
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap: Get Local Bounds
haystackProgrammer: Tilemap.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.localBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;localBounds
tag3: UnityEngine.Tilemaps.Tilemap;localBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Frame Rate
labelProgrammer: animationFrameRate (get)
haystackHuman: Tilemap: Get Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Frame Rate
labelProgrammer: animationFrameRate (set)
haystackHuman: Tilemap: Set Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.color (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.color (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Tilemap: Get Origin
haystackProgrammer: Tilemap.origin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin
labelProgrammer: origin (set)
haystackHuman: Tilemap: Set Origin
haystackProgrammer: Tilemap.origin (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ad16cba-8132-4f9a-a54b-0413b63660e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Tilemap: Get Size
haystackProgrammer: Tilemap.size (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d05b116-565b-4542-917f-f0bd40ff3e13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Tilemap: Set Size
haystackProgrammer: Tilemap.size (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddbc5c10-8e22-4aae-9391-47f669b89d81","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Anchor
labelProgrammer: tileAnchor (get)
haystackHuman: Tilemap: Get Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7842328-0bdd-4e4a-90ea-cf6a6b6e64b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Anchor
labelProgrammer: tileAnchor (set)
haystackHuman: Tilemap: Set Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a933c68b-ea62-4150-90d6-4efcf81232e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Tilemap: Get Orientation
haystackProgrammer: Tilemap.orientation (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02fb6ba1-a1fb-4814-8852-87a8754be133","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Tilemap: Set Orientation
haystackProgrammer: Tilemap.orientation (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"}},"position":{"x":0.0,"y":0.0},"guid":"d9661b8f-c873-460e-b816-c3c400972367","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation Matrix
labelProgrammer: orientationMatrix (get)
haystackHuman: Tilemap: Get Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa3cdc80-24b4-4b53-b7f9-c5866cae9361","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation Matrix
labelProgrammer: orientationMatrix (set)
haystackHuman: Tilemap: Set Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0967fd4-e940-4f8c-87ac-f3fc32732d67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Origin
labelProgrammer: editorPreviewOrigin (get)
haystackHuman: Tilemap: Get Editor Preview Origin
haystackProgrammer: Tilemap.editorPreviewOrigin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewOrigin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewOrigin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c716b95f-3d8f-45ce-8981-cfe2b3527d3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Size
labelProgrammer: editorPreviewSize (get)
haystackHuman: Tilemap: Get Editor Preview Size
haystackProgrammer: Tilemap.editorPreviewSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea357539-f6c8-4709-aad2-3e0ee36c118a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Tilemap: Get Cell Size
haystackProgrammer: Tilemap.cellSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSize
tag3: UnityEngine.Tilemaps.Tilemap;cellSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6c1f096-a1e6-44c7-a6b7-18017867412d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Gap
labelProgrammer: cellGap (get)
haystackHuman: Tilemap: Get Cell Gap
haystackProgrammer: Tilemap.cellGap (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellGap@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellGap
tag3: UnityEngine.Tilemaps.Tilemap;cellGap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellGap","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2dcdc46-87f0-48ca-8e0d-57a207f206f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Layout
labelProgrammer: cellLayout (get)
haystackHuman: Tilemap: Get Cell Layout
haystackProgrammer: Tilemap.cellLayout (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellLayout@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellLayout
tag3: UnityEngine.Tilemaps.Tilemap;cellLayout
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellLayout
unit:
{"member":{"name":"cellLayout","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8596396c-4c65-48a7-ab98-b362f1ffe461","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Swizzle
labelProgrammer: cellSwizzle (get)
haystackHuman: Tilemap: Get Cell Swizzle
haystackProgrammer: Tilemap.cellSwizzle (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSwizzle@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSwizzle
tag3: UnityEngine.Tilemaps.Tilemap;cellSwizzle
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellSwizzle
unit:
{"member":{"name":"cellSwizzle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0269090e-b5cb-42a3-9ace-9b8dec310bb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap: Get Enabled
haystackProgrammer: Tilemap.enabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c892a50d-941c-42be-8229-e7607009cf71","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap: Set Enabled
haystackProgrammer: Tilemap.enabled (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"494a72cc-00d8-4882-9153-a175a0b27c11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap: Is Active And Enabled
haystackProgrammer: Tilemap.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e65e224-67df-4e28-8ca9-edb2a490daa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap: Get Transform
haystackProgrammer: Tilemap.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.transform@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98db5bc6-0cb8-48be-a8fc-d4a43acd8426","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap: Get Game Object
haystackProgrammer: Tilemap.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.gameObject@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"793c1b10-abb9-47fa-ad86-b9ccf964c074","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap: Get Tag
haystackProgrammer: Tilemap.tag (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03b12737-389d-4838-94f9-552b911a460e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap: Set Tag
haystackProgrammer: Tilemap.tag (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"62356004-7618-47e7-aff9-d2716748000b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap: Get Name
haystackProgrammer: Tilemap.name (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1dc347d9-8af5-4620-9c7b-671fc9e55953","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap: Set Name
haystackProgrammer: Tilemap.name (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e405326b-ed81-4b5c-9543-5fae45973bd0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap: Get Hide Flags
haystackProgrammer: Tilemap.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d54dff33-acdb-4402-9e5b-f2edfa050b0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap: Set Hide Flags
haystackProgrammer: Tilemap.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"52d17eb9-d8e9-4982-9c61-ae77086be7f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Tilemap Renderer: Reset Bounds
haystackProgrammer: TilemapRenderer.ResetBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"chainable":false,"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eea16946-5f0c-4918-abb5-fbe5506531e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Tilemap Renderer: Reset Local Bounds
haystackProgrammer: TilemapRenderer.ResetLocalBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetLocalBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetLocalBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"chainable":false,"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f64721cb-82a0-4b44-a522-77573cb934e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Tilemap Renderer: Has Property Block
haystackProgrammer: TilemapRenderer.HasPropertyBlock
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.HasPropertyBlock()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;HasPropertyBlock;
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tilemap Renderer: Destroy Immediate
haystackProgrammer: TilemapRenderer.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Tilemaps.TilemapRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tilemap Renderer: Find Objects Of Type
haystackProgrammer: TilemapRenderer.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectsOfType(System.Type)@any
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tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tilemap Renderer: Find Objects Of Type
haystackProgrammer: TilemapRenderer.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tilemap Renderer: Dont Destroy On Load
haystackProgrammer: TilemapRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Tilemaps.TilemapRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tilemap Renderer: Find Object Of Type
haystackProgrammer: TilemapRenderer.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tilemap Renderer: Find Object Of Type
haystackProgrammer: TilemapRenderer.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap Renderer: To String
haystackProgrammer: TilemapRenderer.ToString
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ToString()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap Renderer: Equals
haystackProgrammer: TilemapRenderer.Equals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap Renderer: Get Type
haystackProgrammer: TilemapRenderer.GetType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetType()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap Renderer: Reference Equals
haystackProgrammer: TilemapRenderer.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Size
labelProgrammer: chunkSize (get)
haystackHuman: Tilemap Renderer: Get Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Size
labelProgrammer: chunkSize (set)
haystackHuman: Tilemap Renderer: Set Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Chunk Count
labelProgrammer: maxChunkCount (get)
haystackHuman: Tilemap Renderer: Get Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Chunk Count
labelProgrammer: maxChunkCount (set)
haystackHuman: Tilemap Renderer: Set Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Frame Age
labelProgrammer: maxFrameAge (get)
haystackHuman: Tilemap Renderer: Get Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Frame Age
labelProgrammer: maxFrameAge (set)
haystackHuman: Tilemap Renderer: Set Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order
labelProgrammer: sortOrder (get)
haystackHuman: Tilemap Renderer: Get Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Order
labelProgrammer: sortOrder (set)
haystackHuman: Tilemap Renderer: Set Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Tilemap Renderer: Get Mode
haystackProgrammer: TilemapRenderer.mode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Tilemap Renderer: Set Mode
haystackProgrammer: TilemapRenderer.mode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Tilemap Renderer: Get Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Tilemap Renderer: Set Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"35ef6117-422b-4e2c-8580-b42f3d096677","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Tilemap Renderer: Get Bounds
haystackProgrammer: TilemapRenderer.bounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0327da0b-d2b1-4987-97d9-502a064d1817","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Tilemap Renderer: Set Bounds
haystackProgrammer: TilemapRenderer.bounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"488e4021-0fc7-4986-bd09-561d9351f809","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap Renderer: Get Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a3e2b6f-17ff-4d74-b97c-2d58777d9268","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Tilemap Renderer: Set Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6b1a61d-1dc7-499c-bf01-316f624502de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap Renderer: Get Enabled
haystackProgrammer: TilemapRenderer.enabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e39974a7-1973-4b57-beba-9db44eca7f4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap Renderer: Set Enabled
haystackProgrammer: TilemapRenderer.enabled (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"37752ee6-7795-442a-95b7-762fa71dabfd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Tilemap Renderer: Is Visible
haystackProgrammer: TilemapRenderer.isVisible (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isVisible@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isVisible
tag3: UnityEngine.Tilemaps.TilemapRenderer;isVisible
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba48d1f5-52ae-48a9-893c-a421cbb12526","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Tilemap Renderer: Get Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d7a3780-1b13-4774-8a21-f8dbc89b3dfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Tilemap Renderer: Set Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"0a714a8d-87a2-41fb-8a85-c932470af21a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Tilemap Renderer: Get Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ab99217-acc2-4401-8f3d-c841d5973a33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Tilemap Renderer: Set Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"90094ae4-6fdc-42df-b7a0-0ec057130e6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Tilemap Renderer: Get Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5339b60e-3b68-4c16-98f6-e94d82ad7bb8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Tilemap Renderer: Set Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fd985a6c-d2a6-43d4-8705-7b2627e71333","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Tilemap Renderer: Get Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1ea979c-9c17-456f-aaf8-032362e9e7a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Tilemap Renderer: Set Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24aea9dd-e77e-44af-af65-b608c7b5e4a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Tilemap Renderer: Get Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69f667e7-2aff-42f1-823b-05a6a603ea0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Tilemap Renderer: Set Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"923257c8-5993-42c3-9741-597b0a3bda6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd12fdb4-e742-461d-a52c-38dc9eaa37c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"add602cf-5eb3-45f3-9119-da0678dd8499","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09b770e1-3463-4de2-84fb-e82615b56a17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"dd189c9b-d2b2-47a5-bc54-03e720b5b4f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Tilemap Renderer: Get Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc64f7ab-d21e-4a0d-8e38-38e91e5b2337","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Tilemap Renderer: Set Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"e20db7e4-661d-4728-8310-f9a8f0545127","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Tilemap Renderer: Get Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3ef40e5-779d-4614-abd6-6d3944e78527","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Tilemap Renderer: Set Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e7d70eef-b6f8-411a-9deb-89aa0fce79ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f91df687-5ce5-410e-bf1f-87bea6f8d0d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"acbf2f09-b63d-4c6e-b16a-554e81ef3d2c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10c3c837-37ae-46c2-9b6c-ce7d5aed4f85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"98dba183-f3b4-4bcd-98ed-37285a56b28c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28d475e2-c4eb-4151-b8ee-7c5fbcc6429a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8d1798f6-ad7e-47e5-a3d8-d224792b236d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Tilemap Renderer: Get Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe005086-de24-4b62-b7e0-b541d0cb865b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Tilemap Renderer: Set Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c0102f92-d518-4b7f-a5f3-b63e328917b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Tilemap Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40fb86ea-ee93-489b-939e-ed9c3e62bfa0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Tilemap Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e5be8872-3f7a-494a-8042-392dddaa0588","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Tilemap Renderer: Is Part Of Static Batch
haystackProgrammer: TilemapRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
tag3: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fd0cf83-d799-49e8-a729-881fcf765537","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Tilemap Renderer: Get World To Local Matrix
haystackProgrammer: TilemapRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.worldToLocalMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcaf478e-da70-44a7-9e98-2e4514dfbec2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Tilemap Renderer: Get Local To World Matrix
haystackProgrammer: TilemapRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localToWorldMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e677369d-4dc0-48c3-a580-6d9b4b51b961","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Tilemap Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ffd1da7-49d5-484f-9788-c4de50f72a48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Tilemap Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"328651a8-e87a-473e-9591-c5e5d7c4c592","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Tilemap Renderer: Get Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50befb5a-b132-4c90-9259-8bd22cff4d70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Tilemap Renderer: Set Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7f4b3d18-d4e4-471d-ba4b-3be10b3c9929","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fed4653c-56e6-48e9-8550-b4014d16623a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


