# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Sync Transforms
labelProgrammer: autoSyncTransforms (set)
haystackHuman: Physics 2D: Set Auto Sync Transforms
haystackProgrammer: Physics2D.autoSyncTransforms (set)
favoriteKey: UnityEngine.Physics2D.autoSyncTransforms@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;autoSyncTransforms
tag3: UnityEngine.Physics2D;autoSyncTransforms
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b278ea36-eea6-47be-b980-7e2d6b164d0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulation Mode
labelProgrammer: simulationMode (get)
haystackHuman: Physics 2D: Get Simulation Mode
haystackProgrammer: Physics2D.simulationMode (get)
favoriteKey: UnityEngine.Physics2D.simulationMode@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;simulationMode
tag3: UnityEngine.Physics2D;simulationMode
valueOutputTypes: UnityEngine.SimulationMode2D
unit:
{"member":{"name":"simulationMode","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7fb83423-1a5a-415a-99c9-0d375b3c387d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulation Mode
labelProgrammer: simulationMode (set)
haystackHuman: Physics 2D: Set Simulation Mode
haystackProgrammer: Physics2D.simulationMode (set)
favoriteKey: UnityEngine.Physics2D.simulationMode@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;simulationMode
tag3: UnityEngine.Physics2D;simulationMode
valueInputTypes: UnityEngine.SimulationMode2D
valueOutputTypes: UnityEngine.SimulationMode2D
unit:
{"chainable":false,"member":{"name":"simulationMode","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"fcfa1148-de10-4e03-b45d-f595a4b2324a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Job Options
labelProgrammer: jobOptions (get)
haystackHuman: Physics 2D: Get Job Options
haystackProgrammer: Physics2D.jobOptions (get)
favoriteKey: UnityEngine.Physics2D.jobOptions@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;jobOptions
tag3: UnityEngine.Physics2D;jobOptions
valueOutputTypes: UnityEngine.PhysicsJobOptions2D
unit:
{"member":{"name":"jobOptions","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9e305c8c-3590-426d-a08a-a2b7583238ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Job Options
labelProgrammer: jobOptions (set)
haystackHuman: Physics 2D: Set Job Options
haystackProgrammer: Physics2D.jobOptions (set)
favoriteKey: UnityEngine.Physics2D.jobOptions@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;jobOptions
tag3: UnityEngine.Physics2D;jobOptions
valueInputTypes: UnityEngine.PhysicsJobOptions2D
valueOutputTypes: UnityEngine.PhysicsJobOptions2D
unit:
{"chainable":false,"member":{"name":"jobOptions","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"780c9588-3202-4130-91db-e6444fc25eab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity Threshold
labelProgrammer: velocityThreshold (get)
haystackHuman: Physics 2D: Get Velocity Threshold
haystackProgrammer: Physics2D.velocityThreshold (get)
favoriteKey: UnityEngine.Physics2D.velocityThreshold@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;velocityThreshold
tag3: UnityEngine.Physics2D;velocityThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"velocityThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06321711-237e-4667-ab70-f37246d5f388","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity Threshold
labelProgrammer: velocityThreshold (set)
haystackHuman: Physics 2D: Set Velocity Threshold
haystackProgrammer: Physics2D.velocityThreshold (set)
favoriteKey: UnityEngine.Physics2D.velocityThreshold@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;velocityThreshold
tag3: UnityEngine.Physics2D;velocityThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"velocityThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7fb6a3af-3a9c-4b24-8888-50563aba3f6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Correction
labelProgrammer: maxLinearCorrection (get)
haystackHuman: Physics 2D: Get Max Linear Correction
haystackProgrammer: Physics2D.maxLinearCorrection (get)
favoriteKey: UnityEngine.Physics2D.maxLinearCorrection@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxLinearCorrection
tag3: UnityEngine.Physics2D;maxLinearCorrection
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e010773f-4c06-42f5-a906-633f6b6d85d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Correction
labelProgrammer: maxLinearCorrection (set)
haystackHuman: Physics 2D: Set Max Linear Correction
haystackProgrammer: Physics2D.maxLinearCorrection (set)
favoriteKey: UnityEngine.Physics2D.maxLinearCorrection@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxLinearCorrection
tag3: UnityEngine.Physics2D;maxLinearCorrection
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d25cd833-3a7f-468b-86a5-07557c868552","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Correction
labelProgrammer: maxAngularCorrection (get)
haystackHuman: Physics 2D: Get Max Angular Correction
haystackProgrammer: Physics2D.maxAngularCorrection (get)
favoriteKey: UnityEngine.Physics2D.maxAngularCorrection@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxAngularCorrection
tag3: UnityEngine.Physics2D;maxAngularCorrection
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47832337-b102-471e-84bc-a3f0f70925e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Correction
labelProgrammer: maxAngularCorrection (set)
haystackHuman: Physics 2D: Set Max Angular Correction
haystackProgrammer: Physics2D.maxAngularCorrection (set)
favoriteKey: UnityEngine.Physics2D.maxAngularCorrection@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxAngularCorrection
tag3: UnityEngine.Physics2D;maxAngularCorrection
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"56da8fb0-a273-4f52-81bd-70300892b950","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Translation Speed
labelProgrammer: maxTranslationSpeed (get)
haystackHuman: Physics 2D: Get Max Translation Speed
haystackProgrammer: Physics2D.maxTranslationSpeed (get)
favoriteKey: UnityEngine.Physics2D.maxTranslationSpeed@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxTranslationSpeed
tag3: UnityEngine.Physics2D;maxTranslationSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxTranslationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d3abf389-f07f-43e6-a575-83eb1d0e0f6a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Translation Speed
labelProgrammer: maxTranslationSpeed (set)
haystackHuman: Physics 2D: Set Max Translation Speed
haystackProgrammer: Physics2D.maxTranslationSpeed (set)
favoriteKey: UnityEngine.Physics2D.maxTranslationSpeed@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxTranslationSpeed
tag3: UnityEngine.Physics2D;maxTranslationSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxTranslationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b1f1c8aa-a450-4b8c-8c24-f3c5db648559","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Rotation Speed
labelProgrammer: maxRotationSpeed (get)
haystackHuman: Physics 2D: Get Max Rotation Speed
haystackProgrammer: Physics2D.maxRotationSpeed (get)
favoriteKey: UnityEngine.Physics2D.maxRotationSpeed@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxRotationSpeed
tag3: UnityEngine.Physics2D;maxRotationSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxRotationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9da1af8a-83e1-4af8-b781-fea90275b801","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Rotation Speed
labelProgrammer: maxRotationSpeed (set)
haystackHuman: Physics 2D: Set Max Rotation Speed
haystackProgrammer: Physics2D.maxRotationSpeed (set)
favoriteKey: UnityEngine.Physics2D.maxRotationSpeed@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxRotationSpeed
tag3: UnityEngine.Physics2D;maxRotationSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxRotationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d7eff319-dad3-4d3d-853a-785fb38a6a39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics 2D: Get Default Contact Offset
haystackProgrammer: Physics2D.defaultContactOffset (get)
favoriteKey: UnityEngine.Physics2D.defaultContactOffset@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultContactOffset
tag3: UnityEngine.Physics2D;defaultContactOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f943aac2-6670-473b-bf66-42c87cab635c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Contact Offset
labelProgrammer: defaultContactOffset (set)
haystackHuman: Physics 2D: Set Default Contact Offset
haystackProgrammer: Physics2D.defaultContactOffset (set)
favoriteKey: UnityEngine.Physics2D.defaultContactOffset@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultContactOffset
tag3: UnityEngine.Physics2D;defaultContactOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b749ad9a-83a0-49d8-af86-eb882133082c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baumgarte Scale
labelProgrammer: baumgarteScale (get)
haystackHuman: Physics 2D: Get Baumgarte Scale
haystackProgrammer: Physics2D.baumgarteScale (get)
favoriteKey: UnityEngine.Physics2D.baumgarteScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteScale
tag3: UnityEngine.Physics2D;baumgarteScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"baumgarteScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"688cc6a4-a099-4c1a-a4cc-b0b014746315","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baumgarte Scale
labelProgrammer: baumgarteScale (set)
haystackHuman: Physics 2D: Set Baumgarte Scale
haystackProgrammer: Physics2D.baumgarteScale (set)
favoriteKey: UnityEngine.Physics2D.baumgarteScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteScale
tag3: UnityEngine.Physics2D;baumgarteScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baumgarteScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e9ee7752-c3a8-4b25-92ec-2bc596aa3235","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baumgarte TOI Scale
labelProgrammer: baumgarteTOIScale (get)
haystackHuman: Physics 2D: Get Baumgarte TOI Scale
haystackProgrammer: Physics2D.baumgarteTOIScale (get)
favoriteKey: UnityEngine.Physics2D.baumgarteTOIScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteTOIScale
tag3: UnityEngine.Physics2D;baumgarteTOIScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"baumgarteTOIScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1ed3909-ad93-4225-9a19-72b2c2d068f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baumgarte TOI Scale
labelProgrammer: baumgarteTOIScale (set)
haystackHuman: Physics 2D: Set Baumgarte TOI Scale
haystackProgrammer: Physics2D.baumgarteTOIScale (set)
favoriteKey: UnityEngine.Physics2D.baumgarteTOIScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteTOIScale
tag3: UnityEngine.Physics2D;baumgarteTOIScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baumgarteTOIScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bc7f1a5d-9989-4402-9336-b3fc54288f7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time To Sleep
labelProgrammer: timeToSleep (get)
haystackHuman: Physics 2D: Get Time To Sleep
haystackProgrammer: Physics2D.timeToSleep (get)
favoriteKey: UnityEngine.Physics2D.timeToSleep@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;timeToSleep
tag3: UnityEngine.Physics2D;timeToSleep
valueOutputTypes: System.Single
unit:
{"member":{"name":"timeToSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c8af0de-c1ba-4615-9068-e668f2268fa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time To Sleep
labelProgrammer: timeToSleep (set)
haystackHuman: Physics 2D: Set Time To Sleep
haystackProgrammer: Physics2D.timeToSleep (set)
favoriteKey: UnityEngine.Physics2D.timeToSleep@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;timeToSleep
tag3: UnityEngine.Physics2D;timeToSleep
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"timeToSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"53824549-c39e-4bdd-ba90-5e38900e3c9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Sleep Tolerance
labelProgrammer: linearSleepTolerance (get)
haystackHuman: Physics 2D: Get Linear Sleep Tolerance
haystackProgrammer: Physics2D.linearSleepTolerance (get)
favoriteKey: UnityEngine.Physics2D.linearSleepTolerance@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;linearSleepTolerance
tag3: UnityEngine.Physics2D;linearSleepTolerance
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b6faad2-fd6d-47dd-8cf1-1ad4ec7786d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Sleep Tolerance
labelProgrammer: linearSleepTolerance (set)
haystackHuman: Physics 2D: Set Linear Sleep Tolerance
haystackProgrammer: Physics2D.linearSleepTolerance (set)
favoriteKey: UnityEngine.Physics2D.linearSleepTolerance@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;linearSleepTolerance
tag3: UnityEngine.Physics2D;linearSleepTolerance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e0dc7a94-354c-4f7a-8e22-da44f8cf994f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Sleep Tolerance
labelProgrammer: angularSleepTolerance (get)
haystackHuman: Physics 2D: Get Angular Sleep Tolerance
haystackProgrammer: Physics2D.angularSleepTolerance (get)
favoriteKey: UnityEngine.Physics2D.angularSleepTolerance@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;angularSleepTolerance
tag3: UnityEngine.Physics2D;angularSleepTolerance
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba518c14-a252-4d5a-9f1c-736c4d2fe403","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Sleep Tolerance
labelProgrammer: angularSleepTolerance (set)
haystackHuman: Physics 2D: Set Angular Sleep Tolerance
haystackProgrammer: Physics2D.angularSleepTolerance (set)
favoriteKey: UnityEngine.Physics2D.angularSleepTolerance@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;angularSleepTolerance
tag3: UnityEngine.Physics2D;angularSleepTolerance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dfaecb4e-4a65-4dc8-a69d-5f2338f0179e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Always Show Colliders
labelProgrammer: alwaysShowColliders (get)
haystackHuman: Physics 2D: Get Always Show Colliders
haystackProgrammer: Physics2D.alwaysShowColliders (get)
favoriteKey: UnityEngine.Physics2D.alwaysShowColliders@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;alwaysShowColliders
tag3: UnityEngine.Physics2D;alwaysShowColliders
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"alwaysShowColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7cc1e454-df73-4c2d-bcb7-3028f237fca2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Always Show Colliders
labelProgrammer: alwaysShowColliders (set)
haystackHuman: Physics 2D: Set Always Show Colliders
haystackProgrammer: Physics2D.alwaysShowColliders (set)
favoriteKey: UnityEngine.Physics2D.alwaysShowColliders@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;alwaysShowColliders
tag3: UnityEngine.Physics2D;alwaysShowColliders
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"alwaysShowColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aab0ac13-6a40-4a04-8d90-b1eba74d6427","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Collider Sleep
labelProgrammer: showColliderSleep (get)
haystackHuman: Physics 2D: Get Show Collider Sleep
haystackProgrammer: Physics2D.showColliderSleep (get)
favoriteKey: UnityEngine.Physics2D.showColliderSleep@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderSleep
tag3: UnityEngine.Physics2D;showColliderSleep
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08c44ca9-1616-4ef6-a93d-ee742eaeff8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Collider Sleep
labelProgrammer: showColliderSleep (set)
haystackHuman: Physics 2D: Set Show Collider Sleep
haystackProgrammer: Physics2D.showColliderSleep (set)
favoriteKey: UnityEngine.Physics2D.showColliderSleep@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderSleep
tag3: UnityEngine.Physics2D;showColliderSleep
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2b9d0b5d-69f1-43c8-8027-a8d514097d95","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Collider Contacts
labelProgrammer: showColliderContacts (get)
haystackHuman: Physics 2D: Get Show Collider Contacts
haystackProgrammer: Physics2D.showColliderContacts (get)
favoriteKey: UnityEngine.Physics2D.showColliderContacts@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderContacts
tag3: UnityEngine.Physics2D;showColliderContacts
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderContacts","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"940f6d81-8c2f-439d-a4e8-e40084e1a74f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Collider Contacts
labelProgrammer: showColliderContacts (set)
haystackHuman: Physics 2D: Set Show Collider Contacts
haystackProgrammer: Physics2D.showColliderContacts (set)
favoriteKey: UnityEngine.Physics2D.showColliderContacts@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderContacts
tag3: UnityEngine.Physics2D;showColliderContacts
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderContacts","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e257620-32c8-4df4-9d60-a317a2177454","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Collider AABB
labelProgrammer: showColliderAABB (get)
haystackHuman: Physics 2D: Get Show Collider AABB
haystackProgrammer: Physics2D.showColliderAABB (get)
favoriteKey: UnityEngine.Physics2D.showColliderAABB@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderAABB
tag3: UnityEngine.Physics2D;showColliderAABB
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderAABB","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8713490e-3def-49ff-b061-15ae86482408","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Collider AABB
labelProgrammer: showColliderAABB (set)
haystackHuman: Physics 2D: Set Show Collider AABB
haystackProgrammer: Physics2D.showColliderAABB (set)
favoriteKey: UnityEngine.Physics2D.showColliderAABB@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderAABB
tag3: UnityEngine.Physics2D;showColliderAABB
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderAABB","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e682dbf4-1c0f-4524-a50f-b69d8cd4cdf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Arrow Scale
labelProgrammer: contactArrowScale (get)
haystackHuman: Physics 2D: Get Contact Arrow Scale
haystackProgrammer: Physics2D.contactArrowScale (get)
favoriteKey: UnityEngine.Physics2D.contactArrowScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;contactArrowScale
tag3: UnityEngine.Physics2D;contactArrowScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactArrowScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0ba20feb-fafd-4b3f-9706-611dd64353f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Arrow Scale
labelProgrammer: contactArrowScale (set)
haystackHuman: Physics 2D: Set Contact Arrow Scale
haystackProgrammer: Physics2D.contactArrowScale (set)
favoriteKey: UnityEngine.Physics2D.contactArrowScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;contactArrowScale
tag3: UnityEngine.Physics2D;contactArrowScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactArrowScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4e41ec48-2d65-4696-80e1-05503ae52b5f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Awake Color
labelProgrammer: colliderAwakeColor (get)
haystackHuman: Physics 2D: Get Collider Awake Color
haystackProgrammer: Physics2D.colliderAwakeColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAwakeColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAwakeColor
tag3: UnityEngine.Physics2D;colliderAwakeColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAwakeColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7787a7c-0635-4a0f-a9bc-d027e2d85c3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Awake Color
labelProgrammer: colliderAwakeColor (set)
haystackHuman: Physics 2D: Set Collider Awake Color
haystackProgrammer: Physics2D.colliderAwakeColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAwakeColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAwakeColor
tag3: UnityEngine.Physics2D;colliderAwakeColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAwakeColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"b84cc089-95c9-4e88-afb0-981b1a5f10fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Asleep Color
labelProgrammer: colliderAsleepColor (get)
haystackHuman: Physics 2D: Get Collider Asleep Color
haystackProgrammer: Physics2D.colliderAsleepColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAsleepColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAsleepColor
tag3: UnityEngine.Physics2D;colliderAsleepColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAsleepColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"272c3e57-40d1-4162-a9fa-976c5c4053a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Asleep Color
labelProgrammer: colliderAsleepColor (set)
haystackHuman: Physics 2D: Set Collider Asleep Color
haystackProgrammer: Physics2D.colliderAsleepColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAsleepColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAsleepColor
tag3: UnityEngine.Physics2D;colliderAsleepColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAsleepColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"fffb40bc-6147-46c6-8d71-07e6ba4d877f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Contact Color
labelProgrammer: colliderContactColor (get)
haystackHuman: Physics 2D: Get Collider Contact Color
haystackProgrammer: Physics2D.colliderContactColor (get)
favoriteKey: UnityEngine.Physics2D.colliderContactColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderContactColor
tag3: UnityEngine.Physics2D;colliderContactColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderContactColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f3df78d-c64e-4304-b363-58b86438b815","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Contact Color
labelProgrammer: colliderContactColor (set)
haystackHuman: Physics 2D: Set Collider Contact Color
haystackProgrammer: Physics2D.colliderContactColor (set)
favoriteKey: UnityEngine.Physics2D.colliderContactColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderContactColor
tag3: UnityEngine.Physics2D;colliderContactColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderContactColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"4a2c59cc-4bee-43e2-ad89-56d8b3242162","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider AABB Color
labelProgrammer: colliderAABBColor (get)
haystackHuman: Physics 2D: Get Collider AABB Color
haystackProgrammer: Physics2D.colliderAABBColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAABBColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAABBColor
tag3: UnityEngine.Physics2D;colliderAABBColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAABBColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3154e59-2bb1-4b93-b8ca-458bdeb17d76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider AABB Color
labelProgrammer: colliderAABBColor (set)
haystackHuman: Physics 2D: Set Collider AABB Color
haystackProgrammer: Physics2D.colliderAABBColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAABBColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAABBColor
tag3: UnityEngine.Physics2D;colliderAABBColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAABBColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"09fa0380-dade-4d00-8789-a0295d33c6e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Raycast Layer
labelProgrammer: IgnoreRaycastLayer (get)
haystackHuman: Physics 2D: Get Ignore Raycast Layer
haystackProgrammer: Physics2D.IgnoreRaycastLayer (get)
favoriteKey: UnityEngine.Physics2D.IgnoreRaycastLayer@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;IgnoreRaycastLayer
tag3: UnityEngine.Physics2D;IgnoreRaycastLayer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"IgnoreRaycastLayer","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35c0ff96-486e-494b-be9a-9bc38c583a0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Raycast Layers
labelProgrammer: DefaultRaycastLayers (get)
haystackHuman: Physics 2D: Get Default Raycast Layers
haystackProgrammer: Physics2D.DefaultRaycastLayers (get)
favoriteKey: UnityEngine.Physics2D.DefaultRaycastLayers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;DefaultRaycastLayers
tag3: UnityEngine.Physics2D;DefaultRaycastLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"DefaultRaycastLayers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"246564a2-9d3f-44f7-a535-f0cf591aac6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Layers
labelProgrammer: AllLayers (get)
haystackHuman: Physics 2D: Get All Layers
haystackProgrammer: Physics2D.AllLayers (get)
favoriteKey: UnityEngine.Physics2D.AllLayers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;AllLayers
tag3: UnityEngine.Physics2D;AllLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"AllLayers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f8e0c8d-7793-49e0-be19-2bdf01c7d221","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Polygon Shape Vertices
labelProgrammer: MaxPolygonShapeVertices (get)
haystackHuman: Physics 2D: Get Max Polygon Shape Vertices
haystackProgrammer: Physics2D.MaxPolygonShapeVertices (get)
favoriteKey: UnityEngine.Physics2D.MaxPolygonShapeVertices@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;MaxPolygonShapeVertices
tag3: UnityEngine.Physics2D;MaxPolygonShapeVertices
valueOutputTypes: System.Int32
unit:
{"member":{"name":"MaxPolygonShapeVertices","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6fa56a26-f370-4ae9-b1c4-1e8e2be1738c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Contact Point 2D: Equals
haystackProgrammer: ContactPoint2D.Equals
favoriteKey: UnityEngine.ContactPoint2D.Equals(System.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ContactPoint2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4637b4b4-39b2-4b4f-9abc-3a963f399e8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Contact Point 2D: Get Hash Code
haystackProgrammer: ContactPoint2D.GetHashCode
favoriteKey: UnityEngine.ContactPoint2D.GetHashCode()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c1c3baa-0747-4c92-b447-2326fabfe95a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Contact Point 2D: To String
haystackProgrammer: ContactPoint2D.ToString
favoriteKey: UnityEngine.ContactPoint2D.ToString()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e18314b3-27e5-4448-bba1-67d9f786dc0e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Contact Point 2D: Equals
haystackProgrammer: ContactPoint2D.Equals
favoriteKey: UnityEngine.ContactPoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0f18ed69-7785-40af-8a21-5dffaeac1ba6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Contact Point 2D: Get Type
haystackProgrammer: ContactPoint2D.GetType
favoriteKey: UnityEngine.ContactPoint2D.GetType()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a82a7c90-f38e-4d81-bdca-f0fea533b2b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Contact Point 2D: Reference Equals
haystackProgrammer: ContactPoint2D.ReferenceEquals
favoriteKey: UnityEngine.ContactPoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06eaa7a0-8a12-4ddb-a072-6aeb0e7ab703","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Contact Point 2D: Get Point
haystackProgrammer: ContactPoint2D.point (get)
favoriteKey: UnityEngine.ContactPoint2D.point@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;point
tag3: UnityEngine.ContactPoint2D;point
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6dd3fd96-270d-46ef-a0a2-c5469db4d421","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Contact Point 2D: Get Normal
haystackProgrammer: ContactPoint2D.normal (get)
favoriteKey: UnityEngine.ContactPoint2D.normal@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;normal
tag3: UnityEngine.ContactPoint2D;normal
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41d46649-fc43-4389-b803-770f792e7b6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Separation
labelProgrammer: separation (get)
haystackHuman: Contact Point 2D: Get Separation
haystackProgrammer: ContactPoint2D.separation (get)
favoriteKey: UnityEngine.ContactPoint2D.separation@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;separation
tag3: UnityEngine.ContactPoint2D;separation
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"separation","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"426dd917-9500-4e0f-a4b0-da4e6ab5bbc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Impulse
labelProgrammer: normalImpulse (get)
haystackHuman: Contact Point 2D: Get Normal Impulse
haystackProgrammer: ContactPoint2D.normalImpulse (get)
favoriteKey: UnityEngine.ContactPoint2D.normalImpulse@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;normalImpulse
tag3: UnityEngine.ContactPoint2D;normalImpulse
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalImpulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c5e9468-e942-4fc3-8289-6af6a410a6ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangent Impulse
labelProgrammer: tangentImpulse (get)
haystackHuman: Contact Point 2D: Get Tangent Impulse
haystackProgrammer: ContactPoint2D.tangentImpulse (get)
favoriteKey: UnityEngine.ContactPoint2D.tangentImpulse@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;tangentImpulse
tag3: UnityEngine.ContactPoint2D;tangentImpulse
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentImpulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1eb58123-319d-4b9a-8b02-0307647fe73a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Relative Velocity
labelProgrammer: relativeVelocity (get)
haystackHuman: Contact Point 2D: Get Relative Velocity
haystackProgrammer: ContactPoint2D.relativeVelocity (get)
favoriteKey: UnityEngine.ContactPoint2D.relativeVelocity@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;relativeVelocity
tag3: UnityEngine.ContactPoint2D;relativeVelocity
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"relativeVelocity","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea84142b-a9cb-4533-91a3-d91dff3ee1b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Contact Point 2D: Get Collider
haystackProgrammer: ContactPoint2D.collider (get)
favoriteKey: UnityEngine.ContactPoint2D.collider@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;collider
tag3: UnityEngine.ContactPoint2D;collider
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9d9f7e8-56f8-4309-8f6b-ca3e6452517e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Other Collider
labelProgrammer: otherCollider (get)
haystackHuman: Contact Point 2D: Get Other Collider
haystackProgrammer: ContactPoint2D.otherCollider (get)
favoriteKey: UnityEngine.ContactPoint2D.otherCollider@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;otherCollider
tag3: UnityEngine.ContactPoint2D;otherCollider
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"otherCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3af551e-8167-4c3e-a813-6c6c74b1c0a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Contact Point 2D: Get Rigidbody
haystackProgrammer: ContactPoint2D.rigidbody (get)
favoriteKey: UnityEngine.ContactPoint2D.rigidbody@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;rigidbody
tag3: UnityEngine.ContactPoint2D;rigidbody
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"640c2a51-bfd3-4774-8719-4dfb0c77ab18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Other Rigidbody
labelProgrammer: otherRigidbody (get)
haystackHuman: Contact Point 2D: Get Other Rigidbody
haystackProgrammer: ContactPoint2D.otherRigidbody (get)
favoriteKey: UnityEngine.ContactPoint2D.otherRigidbody@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;otherRigidbody
tag3: UnityEngine.ContactPoint2D;otherRigidbody
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"otherRigidbody","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c4900f49-81e0-4339-880f-0e3a0f6a5796","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Contact Point 2D: Get Enabled
haystackProgrammer: ContactPoint2D.enabled (get)
favoriteKey: UnityEngine.ContactPoint2D.enabled@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;enabled
tag3: UnityEngine.ContactPoint2D;enabled
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"14597a01-78b7-46c2-95f7-06db0ca7171f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare To (Other)
labelProgrammer: CompareTo (other)
haystackHuman: Raycast Hit 2D: Compare To
haystackProgrammer: RaycastHit2D.CompareTo
favoriteKey: UnityEngine.RaycastHit2D.CompareTo(UnityEngine.RaycastHit2D)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;CompareTo;UnityEngine.RaycastHit2D
tag3: UnityEngine.RaycastHit2D;CompareTo;UnityEngine.RaycastHit2D
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"CompareTo","parameterTypes":["UnityEngine.RaycastHit2D"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e3dab286-86a9-4ea6-a64b-f11da8997ad4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit 2D: Equals
haystackProgrammer: RaycastHit2D.Equals
favoriteKey: UnityEngine.RaycastHit2D.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db15c909-80e3-4f14-a7d0-79626cf2a5e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit 2D: Get Hash Code
haystackProgrammer: RaycastHit2D.GetHashCode
favoriteKey: UnityEngine.RaycastHit2D.GetHashCode()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"05d31ef6-b8b3-4cbc-ac2f-d38f6237b8e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit 2D: To String
haystackProgrammer: RaycastHit2D.ToString
favoriteKey: UnityEngine.RaycastHit2D.ToString()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2dafa613-31bf-4422-9267-8cc85e1475ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit 2D: Equals
haystackProgrammer: RaycastHit2D.Equals
favoriteKey: UnityEngine.RaycastHit2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"622236d7-3866-4a39-9e3a-a46995a209c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit 2D: Get Type
haystackProgrammer: RaycastHit2D.GetType
favoriteKey: UnityEngine.RaycastHit2D.GetType()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0e9805b-cb39-4fde-9f48-566522f0c8fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit 2D: Reference Equals
haystackProgrammer: RaycastHit2D.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2da1aa9f-9526-40e9-ade9-c4ede5f22e92","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Centroid
labelProgrammer: centroid (get)
haystackHuman: Raycast Hit 2D: Get Centroid
haystackProgrammer: RaycastHit2D.centroid (get)
favoriteKey: UnityEngine.RaycastHit2D.centroid@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;centroid
tag3: UnityEngine.RaycastHit2D;centroid
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"centroid","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"597cac96-f75f-490e-b7e1-bd5deb0bb084","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Centroid
labelProgrammer: centroid (set)
haystackHuman: Raycast Hit 2D: Set Centroid
haystackProgrammer: RaycastHit2D.centroid (set)
favoriteKey: UnityEngine.RaycastHit2D.centroid@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;centroid
tag3: UnityEngine.RaycastHit2D;centroid
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"centroid","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b9c0b71f-ad75-4877-b377-0d66ddfb1eee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit 2D: Get Point
haystackProgrammer: RaycastHit2D.point (get)
favoriteKey: UnityEngine.RaycastHit2D.point@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;point
tag3: UnityEngine.RaycastHit2D;point
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6ce5b8c-4ce9-4433-a919-ec5e05d7ffcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit 2D: Set Point
haystackProgrammer: RaycastHit2D.point (set)
favoriteKey: UnityEngine.RaycastHit2D.point@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;point
tag3: UnityEngine.RaycastHit2D;point
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"a10c9d29-e29d-4255-9c1b-411636f08366","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit 2D: Get Normal
haystackProgrammer: RaycastHit2D.normal (get)
favoriteKey: UnityEngine.RaycastHit2D.normal@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;normal
tag3: UnityEngine.RaycastHit2D;normal
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5d1b6f9e-3fdb-4720-a9e6-6ae59a3ff38d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit 2D: Set Normal
haystackProgrammer: RaycastHit2D.normal (set)
favoriteKey: UnityEngine.RaycastHit2D.normal@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;normal
tag3: UnityEngine.RaycastHit2D;normal
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0d2c16c4-6d1f-4964-9cd3-7bfb904660e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit 2D: Get Distance
haystackProgrammer: RaycastHit2D.distance (get)
favoriteKey: UnityEngine.RaycastHit2D.distance@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;distance
tag3: UnityEngine.RaycastHit2D;distance
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"470ed2bb-cf6d-43e6-8f65-bef73bda2ca5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit 2D: Set Distance
haystackProgrammer: RaycastHit2D.distance (set)
favoriteKey: UnityEngine.RaycastHit2D.distance@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;distance
tag3: UnityEngine.RaycastHit2D;distance
valueInputTypes: UnityEngine.RaycastHit2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80e63b19-a7f9-461b-aa9c-5d1f1e9f5dad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fraction
labelProgrammer: fraction (get)
haystackHuman: Raycast Hit 2D: Get Fraction
haystackProgrammer: RaycastHit2D.fraction (get)
favoriteKey: UnityEngine.RaycastHit2D.fraction@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;fraction
tag3: UnityEngine.RaycastHit2D;fraction
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"fraction","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db877b37-0289-4ba2-b63f-04ea5bf6aaea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fraction
labelProgrammer: fraction (set)
haystackHuman: Raycast Hit 2D: Set Fraction
haystackProgrammer: RaycastHit2D.fraction (set)
favoriteKey: UnityEngine.RaycastHit2D.fraction@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;fraction
tag3: UnityEngine.RaycastHit2D;fraction
valueInputTypes: UnityEngine.RaycastHit2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"fraction","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d1c941f-7e97-47fa-a7a7-441bee2090c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit 2D: Get Collider
haystackProgrammer: RaycastHit2D.collider (get)
favoriteKey: UnityEngine.RaycastHit2D.collider@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;collider
tag3: UnityEngine.RaycastHit2D;collider
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1c7dade-9dea-48ab-b7ad-6361d274486b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit 2D: Get Rigidbody
haystackProgrammer: RaycastHit2D.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit2D.rigidbody@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;rigidbody
tag3: UnityEngine.RaycastHit2D;rigidbody
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"61918db2-f0a2-4935-b8c1-c792bfee5833","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit 2D: Get Transform
haystackProgrammer: RaycastHit2D.transform (get)
favoriteKey: UnityEngine.RaycastHit2D.transform@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;transform
tag3: UnityEngine.RaycastHit2D;transform
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b6e13e0-2571-40a6-93f9-b0d1ae54d293","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Rotation (Angle)
labelProgrammer: SetRotation (angle)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.SetRotation
favoriteKey: UnityEngine.Rigidbody2D.SetRotation(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SetRotation;System.Single
tag3: UnityEngine.Rigidbody2D;SetRotation;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"member":{"name":"SetRotation","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3a5cf4e2-7deb-42ed-8bf2-af1a9f525969","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Rotation (Rotation)
labelProgrammer: SetRotation (rotation)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.SetRotation
favoriteKey: UnityEngine.Rigidbody2D.SetRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SetRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody2D;SetRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"SetRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96c1835c-fab4-40d2-a830-10098883fe1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody 2D: Move Position
haystackProgrammer: Rigidbody2D.MovePosition
favoriteKey: UnityEngine.Rigidbody2D.MovePosition(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MovePosition;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;MovePosition;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"MovePosition","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3925c637-9d9d-4f79-b828-031d34bdf402","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Angle)
labelProgrammer: MoveRotation (angle)
haystackHuman: Rigidbody 2D: Move Rotation
haystackProgrammer: Rigidbody2D.MoveRotation
favoriteKey: UnityEngine.Rigidbody2D.MoveRotation(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MoveRotation;System.Single
tag3: UnityEngine.Rigidbody2D;MoveRotation;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"member":{"name":"MoveRotation","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7bda80e5-6adc-4c3f-9cf8-de24843e2562","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Rotation)
labelProgrammer: MoveRotation (rotation)
haystackHuman: Rigidbody 2D: Move Rotation
haystackProgrammer: Rigidbody2D.MoveRotation
favoriteKey: UnityEngine.Rigidbody2D.MoveRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MoveRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody2D;MoveRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"MoveRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a4e3041-73c7-4496-90ca-1126ca20a3f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody 2D: Is Sleeping
haystackProgrammer: Rigidbody2D.IsSleeping
favoriteKey: UnityEngine.Rigidbody2D.IsSleeping()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsSleeping;
tag3: UnityEngine.Rigidbody2D;IsSleeping;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsSleeping","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01528dc9-5b0c-4f4d-929d-e96bb0bef87e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Awake ()
labelProgrammer: IsAwake ()
haystackHuman: Rigidbody 2D: Is Awake
haystackProgrammer: Rigidbody2D.IsAwake
favoriteKey: UnityEngine.Rigidbody2D.IsAwake()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsAwake;
tag3: UnityEngine.Rigidbody2D;IsAwake;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsAwake","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eafa6834-73b7-43e0-9818-3c49a207726a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody 2D: Sleep
haystackProgrammer: Rigidbody2D.Sleep
favoriteKey: UnityEngine.Rigidbody2D.Sleep()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Sleep;
tag3: UnityEngine.Rigidbody2D;Sleep;
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"Sleep","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b506aae-be3c-4445-9259-27a8d8885a78","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody 2D: Wake Up
haystackProgrammer: Rigidbody2D.WakeUp
favoriteKey: UnityEngine.Rigidbody2D.WakeUp()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;WakeUp;
tag3: UnityEngine.Rigidbody2D;WakeUp;
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"WakeUp","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7dca2bda-b850-443f-af75-48d7521b1893","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"f9410fa5-3bc6-400a-8a26-397552838190","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"3c67ce50-69f7-4db3-b9a7-c9622b12d823","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43b4cd5e-c35d-43df-abbd-af6c590d815e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Rigidbody 2D: Is Touching Layers
haystackProgrammer: Rigidbody2D.IsTouchingLayers
favoriteKey: UnityEngine.Rigidbody2D.IsTouchingLayers()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouchingLayers;
tag3: UnityEngine.Rigidbody2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"328d99af-35ec-4df1-9a50-3eb0e89748ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Rigidbody 2D: Is Touching Layers
haystackProgrammer: Rigidbody2D.IsTouchingLayers
favoriteKey: UnityEngine.Rigidbody2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Rigidbody2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Rigidbody2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"664986af-22d1-4b20-89ba-49933caa76c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Rigidbody 2D: Overlap Point
haystackProgrammer: Rigidbody2D.OverlapPoint
favoriteKey: UnityEngine.Rigidbody2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9eca4f6e-1790-402a-95dd-2487784b5a48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Rigidbody 2D: Distance
haystackProgrammer: Rigidbody2D.Distance
favoriteKey: UnityEngine.Rigidbody2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Rigidbody2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"40bc2efe-9fb6-44a2-8b7c-9200d026066e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Rigidbody 2D: Closest Point
haystackProgrammer: Rigidbody2D.ClosestPoint
favoriteKey: UnityEngine.Rigidbody2D.ClosestPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;ClosestPoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;ClosestPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"85254807-5120-4b24-bd41-9c278a789213","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Rigidbody 2D: Add Force
haystackProgrammer: Rigidbody2D.AddForce
favoriteKey: UnityEngine.Rigidbody2D.AddForce(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"4389766b-40e4-485d-90a4-c4e22662b35b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody 2D: Add Force
haystackProgrammer: Rigidbody2D.AddForce
favoriteKey: UnityEngine.Rigidbody2D.AddForce(UnityEngine.Vector2UnityEngine.ForceMode2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
tag3: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ForceMode2D
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector2","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"fffccc38-abb3-4bbe-8b11-63cf2e959371","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Relative Force)
labelProgrammer: AddRelativeForce (relativeForce)
haystackHuman: Rigidbody 2D: Add Relative Force
haystackProgrammer: Rigidbody2D.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody2D.AddRelativeForce(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativeForce":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"df1cdedd-f6ae-4c00-a325-d94f952291d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Relative Force, Mode)
labelProgrammer: AddRelativeForce (relativeForce, mode)
haystackHuman: Rigidbody 2D: Add Relative Force
haystackProgrammer: Rigidbody2D.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody2D.AddRelativeForce(UnityEngine.Vector2UnityEngine.ForceMode2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
tag3: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ForceMode2D
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector2","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativeForce":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"03d80386-3f03-4990-90e7-f362a5012f1b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Rigidbody 2D: Add Force At Position
haystackProgrammer: Rigidbody2D.AddForceAtPosition
favoriteKey: UnityEngine.Rigidbody2D.AddForceAtPosition(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1142344a-aab4-4ab0-b955-a7edc3109c4f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Rigidbody 2D: Add Force At Position
haystackProgrammer: Rigidbody2D.AddForceAtPosition
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ForceMode2D
favoriteKey:
UnityEngine.Rigidbody2D.AddForceAtPosition(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.ForceMode2D)@any

tag2:
UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.ForceMode2D

tag3:
UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.ForceMode2D

unit:
{"chainable":false,"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"11a14a82-5aa8-459f-a99a-d21d92cd1280","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
haystackHuman: Rigidbody 2D: Add Torque
haystackProgrammer: Rigidbody2D.AddTorque
favoriteKey: UnityEngine.Rigidbody2D.AddTorque(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddTorque;System.Single
tag3: UnityEngine.Rigidbody2D;AddTorque;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%torque":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"10e18f7d-2103-43b2-be52-8902357ae6db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Rigidbody 2D: Add Torque
haystackProgrammer: Rigidbody2D.AddTorque
favoriteKey: UnityEngine.Rigidbody2D.AddTorque(System.SingleUnityEngine.ForceMode2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddTorque;System.Single;UnityEngine.ForceMode2D
tag3: UnityEngine.Rigidbody2D;AddTorque;System.Single;UnityEngine.ForceMode2D
valueInputTypes: UnityEngine.Rigidbody2D|System.Single|UnityEngine.ForceMode2D
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["System.Single","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%torque":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"84107b77-fd37-42c4-bee3-543bbdb53d59","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point (Point)
labelProgrammer: GetPoint (point)
haystackHuman: Rigidbody 2D: Get Point
haystackProgrammer: Rigidbody2D.GetPoint
favoriteKey: UnityEngine.Rigidbody2D.GetPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetPoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2fb3731c-5e6d-4fc2-a99e-4872ad160b30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point (Relative Point)
labelProgrammer: GetRelativePoint (relativePoint)
haystackHuman: Rigidbody 2D: Get Relative Point
haystackProgrammer: Rigidbody2D.GetRelativePoint
favoriteKey: UnityEngine.Rigidbody2D.GetRelativePoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetRelativePoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetRelativePoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetRelativePoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"fe01b3dd-af90-4f19-b1f7-1f3ca85499c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vector (Vector)
labelProgrammer: GetVector (vector)
haystackHuman: Rigidbody 2D: Get Vector
haystackProgrammer: Rigidbody2D.GetVector
favoriteKey: UnityEngine.Rigidbody2D.GetVector(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetVector;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetVector;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetVector","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%vector":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"26566832-0482-4483-9a3f-2cc0712132d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Vector (Relative Vector)
labelProgrammer: GetRelativeVector (relativeVector)
haystackHuman: Rigidbody 2D: Get Relative Vector
haystackProgrammer: Rigidbody2D.GetRelativeVector
favoriteKey: UnityEngine.Rigidbody2D.GetRelativeVector(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetRelativeVector;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetRelativeVector;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetRelativeVector","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativeVector":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1dc52a04-20b3-415c-84f4-1f4a77515557","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (Point)
labelProgrammer: GetPointVelocity (point)
haystackHuman: Rigidbody 2D: Get Point Velocity
haystackProgrammer: Rigidbody2D.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody2D.GetPointVelocity(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetPointVelocity;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetPointVelocity;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetPointVelocity","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"5c69dcb5-e380-45f3-937a-fad91dd6b006","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody 2D: Get Relative Point Velocity
haystackProgrammer: Rigidbody2D.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody2D.GetRelativePointVelocity(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetRelativePointVelocity;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetRelativePointVelocity;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetRelativePointVelocity","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"ff778fdb-977f-40bf-9207-e5e51576fadf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Rigidbody 2D: Overlap Collider
haystackProgrammer: Rigidbody2D.OverlapCollider
favoriteKey: UnityEngine.Rigidbody2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32|UnityEngine.Collider2D[]
unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbefb86b-80e4-48cb-afd4-9aa90a269795","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Rigidbody 2D: Overlap Collider
haystackProgrammer: Rigidbody2D.OverlapCollider
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd13e02d-06f1-4aed-b992-fae74b55473e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"997db2f0-18d3-45d9-860b-acd34078aaa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfbc45ca-2817-4e3b-a0cd-2e7d133a53fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2115ab87-4f13-4633-bdb7-933020043f5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8de4cd76-b048-4359-8567-e50aac99f132","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"516b78fc-c799-44e8-ba86-687018ccaa62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2473c93d-7180-41de-b061-03b6bd412a88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4132920-bc5f-43bc-b77c-73eac939cd20","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a53b1a0e-45aa-4b0e-9def-88d26d2f58ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Attached Colliders (Results)
labelProgrammer: GetAttachedColliders (results)
haystackHuman: Rigidbody 2D: Get Attached Colliders
haystackProgrammer: Rigidbody2D.GetAttachedColliders
favoriteKey: UnityEngine.Rigidbody2D.GetAttachedColliders(UnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetAttachedColliders;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;GetAttachedColliders;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32|UnityEngine.Collider2D[]
unit:
{"chainable":false,"member":{"name":"GetAttachedColliders","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"037a9d24-173e-4ca7-a8af-430ad229c742","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Attached Colliders (Results)
labelProgrammer: GetAttachedColliders (results)
haystackHuman: Rigidbody 2D: Get Attached Colliders
haystackProgrammer: Rigidbody2D.GetAttachedColliders
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetAttachedColliders(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetAttachedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetAttachedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetAttachedColliders","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"104f8746-bb7f-48c8-9451-ae5bca40f75d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
favoriteKey: UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b92d6b66-87fc-46cc-b8bb-0308fde3ebe5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
favoriteKey: UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a16bc6bb-a82d-400d-b3d9-09ba1ccb9470","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2809549f-5605-4fbc-830b-abed93afaa5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.Vector2|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3169b475-0a2a-4a56-bc66-3d6a8e1b4594","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e10beb00-bd43-4a9e-89df-728ba9c61159","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"221dc75b-77d6-48fc-8cae-18ed02f7c037","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Rigidbody 2D: Get Shapes
haystackProgrammer: Rigidbody2D.GetShapes
favoriteKey: UnityEngine.Rigidbody2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Rigidbody2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c2d54b3-bfce-46e3-9892-6d6d84599532","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rigidbody 2D: Get Component
haystackProgrammer: Rigidbody2D.GetComponent
favoriteKey: UnityEngine.Rigidbody2D.GetComponent(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"cb3356df-c8fa-4a62-8564-8f6267b05ac6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Rigidbody 2D: Try Get Component
haystackProgrammer: Rigidbody2D.TryGetComponent
favoriteKey: UnityEngine.Rigidbody2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ccbfff06-c371-4fe1-bf8c-f25eaa463000","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rigidbody 2D: Get Component
haystackProgrammer: Rigidbody2D.GetComponent
favoriteKey: UnityEngine.Rigidbody2D.GetComponent(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"19fe2373-a252-4e1b-915e-9cdc6cd45e43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Component In Children
haystackProgrammer: Rigidbody2D.GetComponentInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"de08b9fc-ac4b-49dd-94c6-7af7410e08fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Rigidbody 2D: Get Component In Children
haystackProgrammer: Rigidbody2D.GetComponentInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"35acb4f1-4ef2-46e2-9d5e-9d9d9f4def5a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Components In Children
haystackProgrammer: Rigidbody2D.GetComponentsInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d6280f3a-f108-4d62-a645-87a5d320c214","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Rigidbody 2D: Get Components In Children
haystackProgrammer: Rigidbody2D.GetComponentsInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"cb9afa47-2c91-4c89-a6f1-487c13883c3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Component In Parent
haystackProgrammer: Rigidbody2D.GetComponentInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0fc9f1f2-06d0-4387-b8f5-2303ccf15f54","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Rigidbody 2D: Get Component In Parent
haystackProgrammer: Rigidbody2D.GetComponentInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"d09dd3df-bcb1-4341-a9b4-8ef98724c398","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Components In Parent
haystackProgrammer: Rigidbody2D.GetComponentsInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"27b688e9-3fe8-4332-8a31-c3588395d4fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Rigidbody 2D: Get Components In Parent
haystackProgrammer: Rigidbody2D.GetComponentsInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"b6e665d1-6828-4450-abd7-705817a46088","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Rigidbody 2D: Get Components
haystackProgrammer: Rigidbody2D.GetComponents
favoriteKey: UnityEngine.Rigidbody2D.GetComponents(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e10cea36-60fd-4410-8564-7e7a0c10e7f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Rigidbody 2D: Get Components
haystackProgrammer: Rigidbody2D.GetComponents
tag1: UnityEngine.Rigidbody2D
favoriteKey:
UnityEngine.Rigidbody2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8cab4ee2-7e6e-42ae-9f9b-2bc33919b6df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Rigidbody 2D: Compare Tag
haystackProgrammer: Rigidbody2D.CompareTag
favoriteKey: UnityEngine.Rigidbody2D.CompareTag(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9c20b505-9109-40e6-9bd0-afeb7c0b7c56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
tag1: UnityEngine.Rigidbody2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Rigidbody2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.Rigidbody2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"aa89f90e-6420-4e77-bd2c-0bb7c5100aef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
favoriteKey: UnityEngine.Rigidbody2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fbb64094-68b4-416e-8ca6-93e7af23784c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
favoriteKey: UnityEngine.Rigidbody2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"644d6c3d-51d3-45e9-88eb-55721e1fe84d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
favoriteKey: UnityEngine.Rigidbody2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b0d62bef-34c0-4fd5-b653-525feff767e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a1666fce-e27f-4b6d-8cc4-a0baf077198b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5b70a6c3-ed11-42d8-a045-f278f547967e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"8ddb97c2-cc59-490b-879f-dda9f3e1e12b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"375fd364-f35d-487a-84a0-521c09909ac8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Rigidbody2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"da0bed7a-4b21-4987-8f0c-8de24a9662f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
favoriteKey: UnityEngine.Rigidbody2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8c4b4a3b-b843-4d60-a0e2-c6aefc338de4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
favoriteKey: UnityEngine.Rigidbody2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"96bffba3-23d7-46b0-9b56-e481d1aaf283","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
favoriteKey: UnityEngine.Rigidbody2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e751bc30-d5f4-4687-9bbc-ef9c7901a383","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Rigidbody 2D: Get Instance ID
haystackProgrammer: Rigidbody2D.GetInstanceID
favoriteKey: UnityEngine.Rigidbody2D.GetInstanceID()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b92259e-1dd1-4bf0-91cd-b9798be0ec2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Rigidbody 2D: Get Hash Code
haystackProgrammer: Rigidbody2D.GetHashCode
favoriteKey: UnityEngine.Rigidbody2D.GetHashCode()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"404ec162-0488-4840-b112-8c6408e3abc8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Rigidbody 2D: Equals
haystackProgrammer: Rigidbody2D.Equals
favoriteKey: UnityEngine.Rigidbody2D.Equals(System.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b5d82e3-9522-4be2-844b-42e863383561","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3660e21f-93ef-41da-b933-fd7565fd560b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"898e6038-c1f1-474d-9b9a-39ddedfc572e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
favoriteKey: UnityEngine.Rigidbody2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"15207833-43c7-4a7e-b468-3301658365e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
favoriteKey: UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"cee6c397-25e4-44c4-a16a-a2b130f5580e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
favoriteKey: UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"369dcb50-05fe-4cc0-b9fa-05a5432ee1ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Rigidbody 2D: Destroy
haystackProgrammer: Rigidbody2D.Destroy
favoriteKey: UnityEngine.Rigidbody2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"26bd9b55-1db3-4acc-bcf4-7b2500d30dfc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Rigidbody 2D: Destroy
haystackProgrammer: Rigidbody2D.Destroy
favoriteKey: UnityEngine.Rigidbody2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"0ffdb758-26ce-45b6-9bad-db01503f982f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Rigidbody 2D: Destroy Immediate
haystackProgrammer: Rigidbody2D.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"838a4a73-f746-42a2-9fbf-ea45625d5eb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Rigidbody 2D: Destroy Immediate
haystackProgrammer: Rigidbody2D.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"9f39d1f8-a6ad-47c1-96ea-2ba8086c11bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Rigidbody 2D: Find Objects Of Type
haystackProgrammer: Rigidbody2D.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5e8d1b0f-413a-4381-b01e-524615d8e11f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Rigidbody 2D: Find Objects Of Type
haystackProgrammer: Rigidbody2D.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1e20e054-7686-44b9-b1ba-54683e2e1ed8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody 2D: Dont Destroy On Load
haystackProgrammer: Rigidbody2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"378a67b5-9b98-4199-b4d1-b8a14a9197d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rigidbody 2D: Find Object Of Type
haystackProgrammer: Rigidbody2D.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"679a23aa-3331-41d2-9543-91bc9e714695","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody 2D: Find Object Of Type
haystackProgrammer: Rigidbody2D.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c1058cce-fc50-4751-8cf7-4afc5fa0acad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody 2D: To String
haystackProgrammer: Rigidbody2D.ToString
favoriteKey: UnityEngine.Rigidbody2D.ToString()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6e99f79-a6f1-4591-9022-2c7ed4174b25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody 2D: Equals
haystackProgrammer: Rigidbody2D.Equals
favoriteKey: UnityEngine.Rigidbody2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"87eef7aa-8938-4060-b6e2-518b65049f99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody 2D: Get Type
haystackProgrammer: Rigidbody2D.GetType
favoriteKey: UnityEngine.Rigidbody2D.GetType()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5e49909-4c1e-4697-86fb-2fad184f1598","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody 2D: Reference Equals
haystackProgrammer: Rigidbody2D.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c824a75-bac4-40a5-8a91-2a34ed75a41b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody 2D: Get Position
haystackProgrammer: Rigidbody2D.position (get)
favoriteKey: UnityEngine.Rigidbody2D.position@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;position
tag3: UnityEngine.Rigidbody2D;position
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77702bfe-c131-4f3e-b438-d9cd025da6af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody 2D: Set Position
haystackProgrammer: Rigidbody2D.position (set)
favoriteKey: UnityEngine.Rigidbody2D.position@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;position
tag3: UnityEngine.Rigidbody2D;position
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8ae07438-2756-4d8f-9617-1d5f1ec049f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody 2D: Get Rotation
haystackProgrammer: Rigidbody2D.rotation (get)
favoriteKey: UnityEngine.Rigidbody2D.rotation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;rotation
tag3: UnityEngine.Rigidbody2D;rotation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7af61d7f-31f4-4e02-bba1-3b2460418ee8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.rotation (set)
favoriteKey: UnityEngine.Rigidbody2D.rotation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;rotation
tag3: UnityEngine.Rigidbody2D;rotation
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6a459a9d-52fa-4b67-a72e-fe427528a530","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody 2D: Get Velocity
haystackProgrammer: Rigidbody2D.velocity (get)
favoriteKey: UnityEngine.Rigidbody2D.velocity@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;velocity
tag3: UnityEngine.Rigidbody2D;velocity
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac2fbbcd-8ec2-4619-ab9c-b8ac3990515e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody 2D: Set Velocity
haystackProgrammer: Rigidbody2D.velocity (set)
favoriteKey: UnityEngine.Rigidbody2D.velocity@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;velocity
tag3: UnityEngine.Rigidbody2D;velocity
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c9fc1635-b4ba-4921-baf9-b7d984f7c99a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody 2D: Get Angular Velocity
haystackProgrammer: Rigidbody2D.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody2D.angularVelocity@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularVelocity
tag3: UnityEngine.Rigidbody2D;angularVelocity
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bef3f0f-f9b2-450a-a29b-e6a88a48fde0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody 2D: Set Angular Velocity
haystackProgrammer: Rigidbody2D.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody2D.angularVelocity@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularVelocity
tag3: UnityEngine.Rigidbody2D;angularVelocity
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bd3d26b5-ff65-44e0-9a17-9b08bebe2d24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Auto Mass
labelProgrammer: useAutoMass (get)
haystackHuman: Rigidbody 2D: Get Use Auto Mass
haystackProgrammer: Rigidbody2D.useAutoMass (get)
favoriteKey: UnityEngine.Rigidbody2D.useAutoMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useAutoMass
tag3: UnityEngine.Rigidbody2D;useAutoMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAutoMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"196094ca-4246-4db4-b9d5-dffb66ebf2b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Auto Mass
labelProgrammer: useAutoMass (set)
haystackHuman: Rigidbody 2D: Set Use Auto Mass
haystackProgrammer: Rigidbody2D.useAutoMass (set)
favoriteKey: UnityEngine.Rigidbody2D.useAutoMass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useAutoMass
tag3: UnityEngine.Rigidbody2D;useAutoMass
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAutoMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e515501b-967d-4a40-949d-98d658acfb50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody 2D: Get Mass
haystackProgrammer: Rigidbody2D.mass (get)
favoriteKey: UnityEngine.Rigidbody2D.mass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;mass
tag3: UnityEngine.Rigidbody2D;mass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c565c173-d243-499e-a1dc-95ceb63fc0fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody 2D: Set Mass
haystackProgrammer: Rigidbody2D.mass (set)
favoriteKey: UnityEngine.Rigidbody2D.mass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;mass
tag3: UnityEngine.Rigidbody2D;mass
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ae5bf24d-f4c4-4024-9a2d-bd8cd2c7acd4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Rigidbody 2D: Get Shared Material
haystackProgrammer: Rigidbody2D.sharedMaterial (get)
favoriteKey: UnityEngine.Rigidbody2D.sharedMaterial@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sharedMaterial
tag3: UnityEngine.Rigidbody2D;sharedMaterial
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c15faaaf-bfa7-4bad-9acd-a92afc8a599c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Rigidbody 2D: Set Shared Material
haystackProgrammer: Rigidbody2D.sharedMaterial (set)
favoriteKey: UnityEngine.Rigidbody2D.sharedMaterial@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sharedMaterial
tag3: UnityEngine.Rigidbody2D;sharedMaterial
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7918687b-3852-42cc-89ed-42cf9ca5f549","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody 2D: Get Center Of Mass
haystackProgrammer: Rigidbody2D.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody2D.centerOfMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;centerOfMass
tag3: UnityEngine.Rigidbody2D;centerOfMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18e4284b-c01f-4f07-95e7-5248724e783c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody 2D: Set Center Of Mass
haystackProgrammer: Rigidbody2D.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody2D.centerOfMass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;centerOfMass
tag3: UnityEngine.Rigidbody2D;centerOfMass
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"37ecd008-d408-4a80-a8c4-32786ef73eb7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody 2D: Get World Center Of Mass
haystackProgrammer: Rigidbody2D.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody2D.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;worldCenterOfMass
tag3: UnityEngine.Rigidbody2D;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0af97a98-0695-486b-a2d2-b3b2a6f48027","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia
labelProgrammer: inertia (get)
haystackHuman: Rigidbody 2D: Get Inertia
haystackProgrammer: Rigidbody2D.inertia (get)
favoriteKey: UnityEngine.Rigidbody2D.inertia@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;inertia
tag3: UnityEngine.Rigidbody2D;inertia
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"inertia","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e7deeb7-04a5-405a-bac7-d61b510b8a94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia
labelProgrammer: inertia (set)
haystackHuman: Rigidbody 2D: Set Inertia
haystackProgrammer: Rigidbody2D.inertia (set)
favoriteKey: UnityEngine.Rigidbody2D.inertia@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;inertia
tag3: UnityEngine.Rigidbody2D;inertia
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"inertia","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"721e5246-3189-4bbb-951a-b6a735804833","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody 2D: Get Drag
haystackProgrammer: Rigidbody2D.drag (get)
favoriteKey: UnityEngine.Rigidbody2D.drag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b53f6c3-4cb5-44d0-bbb0-6c3959769274","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody 2D: Set Drag
haystackProgrammer: Rigidbody2D.drag (set)
favoriteKey: UnityEngine.Rigidbody2D.drag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"256e7391-5cf9-4738-8ef1-7d5de2c179f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody 2D: Get Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0ec8fa2-ecff-4e81-bb49-9efbb7fb2bf3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody 2D: Set Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b8f4bc51-a995-423c-8113-b8a3333d738e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Scale
labelProgrammer: gravityScale (get)
haystackHuman: Rigidbody 2D: Get Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (get)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7dc62ce1-b1c9-42a4-8e63-35035a324c37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Scale
labelProgrammer: gravityScale (set)
haystackHuman: Rigidbody 2D: Set Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (set)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c6795e49-082a-423f-8668-b01cb35f68e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Type
labelProgrammer: bodyType (get)
haystackHuman: Rigidbody 2D: Get Body Type
haystackProgrammer: Rigidbody2D.bodyType (get)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b1af665-4569-4e0f-9868-2f76283e0995","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Type
labelProgrammer: bodyType (set)
haystackHuman: Rigidbody 2D: Set Body Type
haystackProgrammer: Rigidbody2D.bodyType (set)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyType2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"chainable":false,"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Dynamic","$type":"UnityEngine.RigidbodyType2D"}},"position":{"x":0.0,"y":0.0},"guid":"ab5858d5-c600-48d5-88b6-d57c670f344d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (get)
haystackHuman: Rigidbody 2D: Get Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (get)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f6513fe-4e43-4d3b-a0c6-95bcc8a87724","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (set)
haystackHuman: Rigidbody 2D: Set Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (set)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2df51b44-9b7b-4f3c-91c6-a6225fed033f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody 2D: Is Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34901ebe-3991-49e7-abf1-8b5dea160f23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody 2D: Set Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2bab2746-7491-4d81-b7f1-768615dd94ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody 2D: Get Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83058117-1fac-4488-a8bd-722de7c29e67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody 2D: Set Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"447c30a3-496f-4cf7-a863-c1df8b88ae5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody 2D: Get Constraints
haystackProgrammer: Rigidbody2D.constraints (get)
favoriteKey: UnityEngine.Rigidbody2D.constraints@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58892502-b1e7-4575-8bc4-98549501100f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody 2D: Set Constraints
haystackProgrammer: Rigidbody2D.constraints (set)
favoriteKey: UnityEngine.Rigidbody2D.constraints@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyConstraints2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.RigidbodyConstraints2D"}},"position":{"x":0.0,"y":0.0},"guid":"a6f5a56e-d56f-4af8-b743-5f1edbb66744","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulated
labelProgrammer: simulated (get)
haystackHuman: Rigidbody 2D: Get Simulated
haystackProgrammer: Rigidbody2D.simulated (get)
favoriteKey: UnityEngine.Rigidbody2D.simulated@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9bd37a4-7acb-45cd-97bd-7a4def97aebe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulated
labelProgrammer: simulated (set)
haystackHuman: Rigidbody 2D: Set Simulated
haystackProgrammer: Rigidbody2D.simulated (set)
favoriteKey: UnityEngine.Rigidbody2D.simulated@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75fd7a76-2f51-4925-9519-ae6704362302","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody 2D: Get Interpolation
haystackProgrammer: Rigidbody2D.interpolation (get)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b140be4-af33-445a-ba88-02cab7547d25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody 2D: Set Interpolation
haystackProgrammer: Rigidbody2D.interpolation (set)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyInterpolation2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation2D"}},"position":{"x":0.0,"y":0.0},"guid":"09c84226-812b-4aba-92fe-9435d2100b7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Mode
labelProgrammer: sleepMode (get)
haystackHuman: Rigidbody 2D: Get Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (get)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be1fa51b-a491-4175-8967-53d54dc6b7e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Mode
labelProgrammer: sleepMode (set)
haystackHuman: Rigidbody 2D: Set Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (set)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodySleepMode2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"chainable":false,"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"NeverSleep","$type":"UnityEngine.RigidbodySleepMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"76103dbf-6e08-47a7-bddf-86d106304d29","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody 2D: Get Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50524f66-88d8-43e3-9d37-f9e8cc4ab008","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody 2D: Set Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.CollisionDetectionMode2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"eb512c19-4d31-4499-84a8-96f31310b52a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Collider Count
labelProgrammer: attachedColliderCount (get)
haystackHuman: Rigidbody 2D: Get Attached Collider Count
haystackProgrammer: Rigidbody2D.attachedColliderCount (get)
favoriteKey: UnityEngine.Rigidbody2D.attachedColliderCount@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;attachedColliderCount
tag3: UnityEngine.Rigidbody2D;attachedColliderCount
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"attachedColliderCount","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3837abeb-7607-44c7-9c14-b6c728132196","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody 2D: Get Transform
haystackProgrammer: Rigidbody2D.transform (get)
favoriteKey: UnityEngine.Rigidbody2D.transform@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79afadf0-bf37-45c2-9466-254cc129d7f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody 2D: Get Game Object
haystackProgrammer: Rigidbody2D.gameObject (get)
favoriteKey: UnityEngine.Rigidbody2D.gameObject@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc4bdd82-530a-42a5-a7fe-787c91c1cddb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody 2D: Get Tag
haystackProgrammer: Rigidbody2D.tag (get)
favoriteKey: UnityEngine.Rigidbody2D.tag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d21631e5-4f92-44af-a1f3-e26ea55e1060","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody 2D: Set Tag
haystackProgrammer: Rigidbody2D.tag (set)
favoriteKey: UnityEngine.Rigidbody2D.tag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aa48647d-41bd-48e2-864d-c4d34d55cde9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody 2D: Get Name
haystackProgrammer: Rigidbody2D.name (get)
favoriteKey: UnityEngine.Rigidbody2D.name@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b309b44-44a6-4831-ae17-e1f1cc945b4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody 2D: Set Name
haystackProgrammer: Rigidbody2D.name (set)
favoriteKey: UnityEngine.Rigidbody2D.name@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e8b387df-44c9-4c9b-b1d4-91183ee40ddf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody 2D: Get Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bffdab4-01c2-4f06-9f74-c086bad61047","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody 2D: Set Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"dc14158e-49fb-4537-ab6c-489d841e16bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Collider 2D: Create Mesh
haystackProgrammer: Collider2D.CreateMesh
favoriteKey: UnityEngine.Collider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"59efb32f-bf36-4f89-bb2f-b713fa6261fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Collider 2D: Get Shape Hash
haystackProgrammer: Collider2D.GetShapeHash
favoriteKey: UnityEngine.Collider2D.GetShapeHash()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapeHash;
tag3: UnityEngine.Collider2D;GetShapeHash;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71864642-5bfc-4bbd-a025-010c457f8fcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Collider 2D: Get Shapes
haystackProgrammer: Collider2D.GetShapes
favoriteKey: UnityEngine.Collider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd4d9261-0348-4643-b504-fd9333e94ea5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Collider 2D: Get Shapes
haystackProgrammer: Collider2D.GetShapes
favoriteKey: UnityEngine.Collider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"aa57268b-b878-4ef6-b079-aaa31254f0c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"c3335ba0-1c65-4d4b-8a85-32ffe1715e29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"173a381f-fb72-48a5-8590-a896931bfd8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f86e8a95-8b51-4980-80ec-df6e8cd8c902","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;
tag3: UnityEngine.Collider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9d68005-7645-43fc-989a-b42ea4f80a7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Collider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f0e2a004-958f-49eb-a664-8fcef2e954f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Collider 2D: Overlap Point
haystackProgrammer: Collider2D.OverlapPoint
favoriteKey: UnityEngine.Collider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"56c6bef0-04b0-4ab4-8d46-a43af8a1787e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Collider 2D: Distance
haystackProgrammer: Collider2D.Distance
favoriteKey: UnityEngine.Collider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"b8ef6d29-b7fd-44cf-9e27-14218d60b0c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Collider 2D: Overlap Collider
haystackProgrammer: Collider2D.OverlapCollider
favoriteKey: UnityEngine.Collider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8872e454-299a-4965-9206-26189f21b19e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Collider 2D: Overlap Collider
haystackProgrammer: Collider2D.OverlapCollider
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff433046-af09-41ba-9538-07986f9dd7ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7ccc9fa-001d-4eab-be9a-d7986dbeb194","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2db7e05-cdc9-4896-9fcb-8b2d3863296e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31376f90-9a1d-4edb-8124-030a19dbe122","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45f22e6d-0bd3-4c62-aa93-62c4a8dccaca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"423b3a34-dcc1-4cc5-8951-3d58ce4552b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb072e47-d4c1-4acd-a754-5dfb23472722","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f4be094-2530-4a7c-9c58-08fe7e71ad94","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0368efd1-cb28-42b7-8c4d-dbf7cdee4536","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
favoriteKey: UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c3bfd8fe-9559-40b6-8bb3-46527524ac5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
favoriteKey: UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bb53e686-e21e-41fb-b8e2-e29d1189a336","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75fd6739-bd8e-400a-b0ac-7c37d35dc3a4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"cd83a33d-5efa-4014-bb5c-c3ef9d643da1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a79d2dd8-a710-423d-9a90-199eb194bedd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e37db35e-142a-41fb-9509-2a752fa8ce00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7632c20b-bab8-403d-b14b-25c4243f6513","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results)
labelProgrammer: Raycast (direction, results)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
favoriteKey: UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"998a1dac-f089-4fff-bb19-92559bcfe324","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance)
labelProgrammer: Raycast (direction, results, distance)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
favoriteKey: UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fc9e9ba6-3812-46d3-8325-f6f5f24351e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask)
labelProgrammer: Raycast (direction, results, distance, layerMask)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8ca19093-8aa1-491e-8f97-1f929d4d5e60","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"95bbd95b-1007-4cd7-8a7e-573da03bd08e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth, Max Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth, maxDepth)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ac928c29-1149-45b3-a963-dfa4da9f5861","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e0e3954e-52f2-40d8-9d43-61d82de469ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"70053595-36b4-484e-9dca-b6da2a99969f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"60a8bcfb-9ed6-45f8-9949-92be8bf058a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Collider 2D: Closest Point
haystackProgrammer: Collider2D.ClosestPoint
favoriteKey: UnityEngine.Collider2D.ClosestPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ClosestPoint;UnityEngine.Vector2
tag3: UnityEngine.Collider2D;ClosestPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"45e98517-7a34-421b-9d5e-5f112547ab43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider 2D: Get Component
haystackProgrammer: Collider2D.GetComponent
favoriteKey: UnityEngine.Collider2D.GetComponent(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"48722792-bcf7-4e4a-9419-59f4e6df516b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Collider 2D: Try Get Component
haystackProgrammer: Collider2D.TryGetComponent
favoriteKey: UnityEngine.Collider2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"844bd9db-95a6-4ee5-b561-fb3ad2077779","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider 2D: Get Component
haystackProgrammer: Collider2D.GetComponent
favoriteKey: UnityEngine.Collider2D.GetComponent(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"82daca53-6eee-4c31-af6a-ff296d36f4b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Collider 2D: Get Component In Children
haystackProgrammer: Collider2D.GetComponentInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ebd2dee2-6066-4aa9-9dbe-ae2d5144266c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Collider 2D: Get Component In Children
haystackProgrammer: Collider2D.GetComponentInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"0cd10e22-0d05-4890-9111-9ce23eb3b30f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Collider 2D: Get Components In Children
haystackProgrammer: Collider2D.GetComponentsInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ecff79fc-9f2b-4845-82c2-d056f3fc66c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Collider 2D: Get Components In Children
haystackProgrammer: Collider2D.GetComponentsInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"fdbfc438-43d5-45dc-aade-1742ca2cc1ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Collider 2D: Get Component In Parent
haystackProgrammer: Collider2D.GetComponentInParent
favoriteKey: UnityEngine.Collider2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3d759055-e2dc-4ad8-a103-a75c930dec85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Collider 2D: Get Component In Parent
haystackProgrammer: Collider2D.GetComponentInParent
favoriteKey: UnityEngine.Collider2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"93f63ec6-d17b-4572-8104-8845899d27cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Collider 2D: Get Components In Parent
haystackProgrammer: Collider2D.GetComponentsInParent
favoriteKey: UnityEngine.Collider2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"57407ef0-ca62-4b5e-891a-26375ae51f03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Collider 2D: Get Components In Parent
haystackProgrammer: Collider2D.GetComponentsInParent
favoriteKey: UnityEngine.Collider2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e6915562-59f5-4142-8272-da6a58057a0e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Collider 2D: Get Components
haystackProgrammer: Collider2D.GetComponents
favoriteKey: UnityEngine.Collider2D.GetComponents(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1b901ad2-0043-4e22-90ba-18c2089c6b38","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Collider 2D: Get Components
haystackProgrammer: Collider2D.GetComponents
tag1: UnityEngine.Collider2D
favoriteKey:
UnityEngine.Collider2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0412266b-dad7-43f1-b036-98a1bc452d2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Collider 2D: Compare Tag
haystackProgrammer: Collider2D.CompareTag
favoriteKey: UnityEngine.Collider2D.CompareTag(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"938d1d65-8781-42c6-8d80-a49c8f4c4d5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
tag1: UnityEngine.Collider2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Collider2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.Collider2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"90dc9d17-d03d-4af5-a65d-59c3d5609947","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
favoriteKey: UnityEngine.Collider2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"61bbce2b-ea68-48a8-aece-1ad51feeac57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
favoriteKey: UnityEngine.Collider2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"03ec0623-5a55-4633-bc12-4f6d10fd7cf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
favoriteKey: UnityEngine.Collider2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"955f29b2-0ada-4dac-8470-fe0e942f44e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4da71905-69bf-4299-8076-96c0311a9564","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6d2dbbb0-5ead-4f37-b4b8-1016ad8893f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"72a52dea-2e75-4da7-aa59-1d7462334b61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"87a3f605-a91c-4dff-b250-5d9c3ca35cfe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Collider2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4d4d696f-dcd6-474f-9e04-37b2803be2c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
favoriteKey: UnityEngine.Collider2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5f324134-50e3-4f28-bb70-ebaa20c27892","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
favoriteKey: UnityEngine.Collider2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c47ec9ad-ca90-4ae0-b01a-86e457046b28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
favoriteKey: UnityEngine.Collider2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f7361681-684f-4c3e-8abc-3e1feea30f28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Collider 2D: Get Instance ID
haystackProgrammer: Collider2D.GetInstanceID
favoriteKey: UnityEngine.Collider2D.GetInstanceID()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d2743da-94cc-41ea-a3d6-dd4eb37ed00f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Collider 2D: Get Hash Code
haystackProgrammer: Collider2D.GetHashCode
favoriteKey: UnityEngine.Collider2D.GetHashCode()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75b978a0-322e-4dec-a3b8-a6ce5d8f514a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Collider 2D: Equals
haystackProgrammer: Collider2D.Equals
favoriteKey: UnityEngine.Collider2D.Equals(System.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Collider2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ff946ae-6a7d-4a6b-b0eb-88e1b6b6d6a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a0eec8cf-1ba8-43b2-a0ab-1f96460fbf97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b7f4ae2e-7c48-48e7-9391-871163a1701b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"f802e5c5-ff06-4550-93a7-09660bca8827","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6dedc2d7-d18b-4793-aec4-b723451613ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d74c10f4-1d8b-4a86-abcc-895af3f22c19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Collider 2D: Destroy
haystackProgrammer: Collider2D.Destroy
favoriteKey: UnityEngine.Collider2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8437b86b-a210-4fd8-968f-6389d9aab228","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Collider 2D: Destroy
haystackProgrammer: Collider2D.Destroy
favoriteKey: UnityEngine.Collider2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"b865141c-488a-44fe-ac58-1330a1def943","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Collider 2D: Destroy Immediate
haystackProgrammer: Collider2D.DestroyImmediate
favoriteKey: UnityEngine.Collider2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ff03ab03-3dc4-4e7d-b52d-864e84b80518","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Collider 2D: Destroy Immediate
haystackProgrammer: Collider2D.DestroyImmediate
favoriteKey: UnityEngine.Collider2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"91b5af7f-45f9-4cf3-a814-94fbb8fc70fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Collider 2D: Find Objects Of Type
haystackProgrammer: Collider2D.FindObjectsOfType
favoriteKey: UnityEngine.Collider2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"92e705c8-0fcb-4d9d-b3d1-865fe5518f12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Collider 2D: Find Objects Of Type
haystackProgrammer: Collider2D.FindObjectsOfType
favoriteKey: UnityEngine.Collider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a0b97a4-08f9-40d5-a83e-007ad5e30085","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Collider 2D: Dont Destroy On Load
haystackProgrammer: Collider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Collider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"36592f49-1ea6-40a1-8d2d-a5decdedbeef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Collider 2D: Find Object Of Type
haystackProgrammer: Collider2D.FindObjectOfType
favoriteKey: UnityEngine.Collider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e449c408-89f9-4fc9-a3e1-732a33d090e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Collider 2D: Find Object Of Type
haystackProgrammer: Collider2D.FindObjectOfType
favoriteKey: UnityEngine.Collider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75eac959-a1f0-4e9a-9cce-fe550971b0b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider 2D: To String
haystackProgrammer: Collider2D.ToString
favoriteKey: UnityEngine.Collider2D.ToString()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39ac19a3-fb31-4674-8e42-cb1c29e53771","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider 2D: Equals
haystackProgrammer: Collider2D.Equals
favoriteKey: UnityEngine.Collider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c9dc5ea-a722-4faa-921f-dafe8baaac78","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider 2D: Get Type
haystackProgrammer: Collider2D.GetType
favoriteKey: UnityEngine.Collider2D.GetType()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb84f904-46d9-478d-9530-3382d8f97b64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider 2D: Reference Equals
haystackProgrammer: Collider2D.ReferenceEquals
favoriteKey: UnityEngine.Collider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fcb8437d-f5f5-471f-af9e-33b322bfbb36","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Collider 2D: Get Density
haystackProgrammer: Collider2D.density (get)
favoriteKey: UnityEngine.Collider2D.density@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6e98778-27c3-4eec-ab2e-6df8b13c6817","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Collider 2D: Set Density
haystackProgrammer: Collider2D.density (set)
favoriteKey: UnityEngine.Collider2D.density@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cbfb6759-32c1-418f-9c25-3591c96cc317","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider 2D: Is Trigger
haystackProgrammer: Collider2D.isTrigger (get)
favoriteKey: UnityEngine.Collider2D.isTrigger@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60218907-8ed2-4756-9d8a-c78b0ce25faa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider 2D: Set Trigger
haystackProgrammer: Collider2D.isTrigger (set)
favoriteKey: UnityEngine.Collider2D.isTrigger@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3c8f1200-1115-4c36-875b-f7b30af25656","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Collider 2D: Get Used By Effector
haystackProgrammer: Collider2D.usedByEffector (get)
favoriteKey: UnityEngine.Collider2D.usedByEffector@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dea29dd7-585f-4b0f-8b2d-5f116e6762a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Collider 2D: Set Used By Effector
haystackProgrammer: Collider2D.usedByEffector (set)
favoriteKey: UnityEngine.Collider2D.usedByEffector@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d7f4ffc4-3ab6-49ee-8097-967e63e25f50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Collider 2D: Get Used By Composite
haystackProgrammer: Collider2D.usedByComposite (get)
favoriteKey: UnityEngine.Collider2D.usedByComposite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b5b1279-a2c2-4b84-9a3a-373447cbd9d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Collider 2D: Set Used By Composite
haystackProgrammer: Collider2D.usedByComposite (set)
favoriteKey: UnityEngine.Collider2D.usedByComposite@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c8a3b6b9-db3a-4c52-a8f0-c544b5c106f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Collider 2D: Get Composite
haystackProgrammer: Collider2D.composite (get)
favoriteKey: UnityEngine.Collider2D.composite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;composite
tag3: UnityEngine.Collider2D;composite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd55e3af-4521-430a-a540-54c0a35a55ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Collider 2D: Get Offset
haystackProgrammer: Collider2D.offset (get)
favoriteKey: UnityEngine.Collider2D.offset@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1da6c07d-a6db-4053-85d1-0495fd4f6905","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Collider 2D: Set Offset
haystackProgrammer: Collider2D.offset (set)
favoriteKey: UnityEngine.Collider2D.offset@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"ee6f61ee-bee4-4b80-b52f-813b0c3b6b97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider 2D: Get Attached Rigidbody
haystackProgrammer: Collider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider2D.attachedRigidbody@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;attachedRigidbody
tag3: UnityEngine.Collider2D;attachedRigidbody
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"562b6e0f-6646-4a4c-a38c-4322cc75b824","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Collider 2D: Get Shape Count
haystackProgrammer: Collider2D.shapeCount (get)
favoriteKey: UnityEngine.Collider2D.shapeCount@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;shapeCount
tag3: UnityEngine.Collider2D;shapeCount
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a336c82e-4eba-488b-a423-524bd8e18b6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider 2D: Get Bounds
haystackProgrammer: Collider2D.bounds (get)
favoriteKey: UnityEngine.Collider2D.bounds@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounds
tag3: UnityEngine.Collider2D;bounds
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e3664ac-ddef-4568-a074-b2cac98c6c6a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Collider 2D: Get Error State
haystackProgrammer: Collider2D.errorState (get)
favoriteKey: UnityEngine.Collider2D.errorState@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;errorState
tag3: UnityEngine.Collider2D;errorState
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c58a3ac-9f1f-45b5-9106-e53fd7851208","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider 2D: Get Shared Material
haystackProgrammer: Collider2D.sharedMaterial (get)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c1d6260-ddb5-49c7-b000-8ee760fe48eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider 2D: Set Shared Material
haystackProgrammer: Collider2D.sharedMaterial (set)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4b0e7f50-8817-4ff4-8ba8-c3652985faef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Collider 2D: Get Friction
haystackProgrammer: Collider2D.friction (get)
favoriteKey: UnityEngine.Collider2D.friction@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;friction
tag3: UnityEngine.Collider2D;friction
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a3ee10f-519c-4e67-bc32-a1a157bbcabf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Collider 2D: Get Bounciness
haystackProgrammer: Collider2D.bounciness (get)
favoriteKey: UnityEngine.Collider2D.bounciness@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounciness
tag3: UnityEngine.Collider2D;bounciness
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3c2cb03-4a31-4154-9cf8-6313eba439df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider 2D: Get Enabled
haystackProgrammer: Collider2D.enabled (get)
favoriteKey: UnityEngine.Collider2D.enabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b22a7fc-2e2b-47f8-bf6d-49feb14437bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider 2D: Set Enabled
haystackProgrammer: Collider2D.enabled (set)
favoriteKey: UnityEngine.Collider2D.enabled@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6cce77ad-9d95-4ad9-8de0-18ed1278d162","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Collider 2D: Is Active And Enabled
haystackProgrammer: Collider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Collider2D.isActiveAndEnabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isActiveAndEnabled
tag3: UnityEngine.Collider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9981255-5132-4cae-9d03-37f4a6907740","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider 2D: Get Transform
haystackProgrammer: Collider2D.transform (get)
favoriteKey: UnityEngine.Collider2D.transform@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58b9d93c-91e2-4303-879c-f4424006bcf6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider 2D: Get Game Object
haystackProgrammer: Collider2D.gameObject (get)
favoriteKey: UnityEngine.Collider2D.gameObject@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"505f0a18-e703-4847-b90d-0b252a8b9ae8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider 2D: Get Tag
haystackProgrammer: Collider2D.tag (get)
favoriteKey: UnityEngine.Collider2D.tag@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72c3a066-cd92-4a10-a7c1-fc49cd3d0853","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider 2D: Set Tag
haystackProgrammer: Collider2D.tag (set)
favoriteKey: UnityEngine.Collider2D.tag@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e87c143a-97f4-4599-944e-f661d032128b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider 2D: Get Name
haystackProgrammer: Collider2D.name (get)
favoriteKey: UnityEngine.Collider2D.name@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5a99e1d-64a1-42cc-a735-e2dcd4f4cbee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider 2D: Set Name
haystackProgrammer: Collider2D.name (set)
favoriteKey: UnityEngine.Collider2D.name@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b03bbc2e-dcc3-450e-95b3-11000ec46af5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider 2D: Get Hide Flags
haystackProgrammer: Collider2D.hideFlags (get)
favoriteKey: UnityEngine.Collider2D.hideFlags@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b7cad16-b392-4f87-ba07-592a45de3451","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider 2D: Set Hide Flags
haystackProgrammer: Collider2D.hideFlags (set)
favoriteKey: UnityEngine.Collider2D.hideFlags@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d09070b7-1c48-49bc-9f18-2e019428bf3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Physics Shape Group)
labelProgrammer: GetCustomShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.GetCustomShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetCustomShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e8ebf1d-f486-4792-b1fa-f4333f3ef84e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetCustomShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetCustomShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"GetCustomShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"82329fcd-338b-48eb-8c6d-416b89813ca8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Shapes, Vertices)
labelProgrammer: GetCustomShapes (shapes, vertices)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetCustomShapes(Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetCustomShapes","parameterTypes":["Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6617ec43-24a4-4bfd-8d52-987e794a7a4f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shapes (Physics Shape Group)
labelProgrammer: SetCustomShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Set Custom Shapes
haystackProgrammer: CustomCollider2D.SetCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.SetCustomShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SetCustomShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;SetCustomShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
unit:
{"chainable":false,"member":{"name":"SetCustomShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"778f525d-7652-4fb4-a510-b667d87de23b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shapes (Shapes, Vertices)
labelProgrammer: SetCustomShapes (shapes, vertices)
haystackHuman: Custom Collider 2D: Set Custom Shapes
haystackProgrammer: CustomCollider2D.SetCustomShapes
tag1: UnityEngine.CustomCollider2D
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShapes(Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;SetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetCustomShapes","parameterTypes":["Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4caa09f-8cad-4722-bc4c-147cd37571bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shape (Physics Shape Group, Src Shape Index, Dst Shape Index)
labelProgrammer: SetCustomShape (physicsShapeGroup, srcShapeIndex, dstShapeIndex)
haystackHuman: Custom Collider 2D: Set Custom Shape
haystackProgrammer: CustomCollider2D.SetCustomShape
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShape(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShape;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;SetCustomShape;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetCustomShape","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%srcShapeIndex":{"$content":0,"$type":"System.Int32"},"%dstShapeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e72fb738-57da-47c9-b7a3-28fd7a4e9efa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shape (Shapes, Vertices, Src Shape Index, Dst Shape Index)
labelProgrammer: SetCustomShape (shapes, vertices, srcShapeIndex, dstShapeIndex)
haystackHuman: Custom Collider 2D: Set Custom Shape
haystackProgrammer: CustomCollider2D.SetCustomShape
tag1: UnityEngine.CustomCollider2D
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShape(Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShape;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;SetCustomShape;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetCustomShape","parameterTypes":["Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%srcShapeIndex":{"$content":0,"$type":"System.Int32"},"%dstShapeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"66fbb04e-5c67-4c2f-bce1-63d0a41b8c3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Custom Shapes (Shape Index, Shape Count)
labelProgrammer: ClearCustomShapes (shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Clear Custom Shapes
haystackProgrammer: CustomCollider2D.ClearCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.ClearCustomShapes(System.Int32System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClearCustomShapes;System.Int32;System.Int32
tag3: UnityEngine.CustomCollider2D;ClearCustomShapes;System.Int32;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
unit:
{"chainable":false,"member":{"name":"ClearCustomShapes","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a45f1208-a2e8-4bd7-a576-983ca2dca098","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Custom Shapes ()
labelProgrammer: ClearCustomShapes ()
haystackHuman: Custom Collider 2D: Clear Custom Shapes
haystackProgrammer: CustomCollider2D.ClearCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.ClearCustomShapes()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClearCustomShapes;
tag3: UnityEngine.CustomCollider2D;ClearCustomShapes;
valueInputTypes: UnityEngine.CustomCollider2D
unit:
{"chainable":false,"member":{"name":"ClearCustomShapes","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d268c6de-74b0-4cf5-a52b-1f372fb157d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Custom Collider 2D: Create Mesh
haystackProgrammer: CustomCollider2D.CreateMesh
favoriteKey: UnityEngine.CustomCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CustomCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b8f252f5-17f9-49d7-9d92-0bf0186e703a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Custom Collider 2D: Get Shape Hash
haystackProgrammer: CustomCollider2D.GetShapeHash
favoriteKey: UnityEngine.CustomCollider2D.GetShapeHash()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapeHash;
tag3: UnityEngine.CustomCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d23da0c8-c8b6-4664-abd8-9d3128177278","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Get Shapes
haystackProgrammer: CustomCollider2D.GetShapes
favoriteKey: UnityEngine.CustomCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7f75543-e19c-4981-a5a7-474aa2ca7b8b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Get Shapes
haystackProgrammer: CustomCollider2D.GetShapes
favoriteKey: UnityEngine.CustomCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a64b530a-24a9-4f4d-b7a2-1fd5b9e21f8e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"d5f3b1fa-7da1-4917-94a7-63b422491ee8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"743c6c07-c3ec-4ae7-845c-a05897713729","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81c98c0e-48b1-4e3d-aca1-b90bc872cd4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Custom Collider 2D: Is Touching Layers
haystackProgrammer: CustomCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CustomCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouchingLayers;
tag3: UnityEngine.CustomCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b20f521c-ba92-4704-9a08-c44d323b1da6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Custom Collider 2D: Is Touching Layers
haystackProgrammer: CustomCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CustomCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.CustomCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ef71558c-db06-4238-919e-79c938f3d543","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Custom Collider 2D: Overlap Point
haystackProgrammer: CustomCollider2D.OverlapPoint
favoriteKey: UnityEngine.CustomCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.CustomCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"00d2bb3c-e4f1-400e-a9bd-11c491690319","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Custom Collider 2D: Distance
haystackProgrammer: CustomCollider2D.Distance
favoriteKey: UnityEngine.CustomCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.CustomCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"181a3320-3718-4b4f-85b1-36d20d788380","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Custom Collider 2D: Overlap Collider
haystackProgrammer: CustomCollider2D.OverlapCollider
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any

unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2e175e2-b9b5-4bb9-a8f0-0a4c0286986c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Custom Collider 2D: Overlap Collider
haystackProgrammer: CustomCollider2D.OverlapCollider
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a7e8719-e4be-4a7d-adb6-46f589391bfe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
favoriteKey: UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e108ae36-d9d7-445f-bda2-65ddda72ecfa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32da2169-d654-4b95-a998-518174ac4620","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46b2458f-2176-4698-892f-0179ece93ce7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70a25aef-074b-4cc7-a936-2560ace73a83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
favoriteKey: UnityEngine.CustomCollider2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d1d8676-3abd-4ab3-be8b-74f27007d8bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9eca544-19ae-49d6-b250-ce2e5daed652","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
favoriteKey: UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed82616a-8ce5-4d9e-be83-31cf18d3c18c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23a33e65-a8c6-42f0-bfc0-e2827981113a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
favoriteKey: UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"bcb0c374-6e7a-4a4e-bc48-ba9290f98d0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
favoriteKey: UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"56609877-1c0b-4e5d-92c2-eb56dd0e8d6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a7559af0-366b-4f6c-8a6b-5dc662ace20b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"05abc6db-e8cd-4dde-a2cf-1ba8cb49f8ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dde30f0b-cb3d-4135-b75c-32d54b3ac183","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0c29c27d-9980-4940-9958-eeaa9315fe61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Custom Collider 2D: Cast
haystackProgrammer: CustomCollider2D.Cast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.CustomCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7132ea06-3b45-41be-b611-5e0f4998259b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results)
labelProgrammer: Raycast (direction, results)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
favoriteKey: UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"84373868-6107-44cc-8f91-a5344485f7fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance)
labelProgrammer: Raycast (direction, results, distance)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d439f573-7551-4657-b596-ac04a1b15e3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask)
labelProgrammer: Raycast (direction, results, distance, layerMask)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32)@any

tag2:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

tag3:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"db8f6579-b6b6-4c89-95e4-c4f9c4545cc5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


