# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reentered
labelProgrammer: reentered (set)
haystackHuman: Pointer Event Data: Set Reentered
haystackProgrammer: PointerEventData.reentered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"edb7eb2c-60af-457e-ad01-166bb085d71d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enter Event Camera
labelProgrammer: enterEventCamera (get)
haystackHuman: Pointer Event Data: Get Enter Event Camera
haystackProgrammer: PointerEventData.enterEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.enterEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;enterEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;enterEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"enterEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ddab4685-40be-4ce0-8fb1-cd433cd8f1f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Event Camera
labelProgrammer: pressEventCamera (get)
haystackHuman: Pointer Event Data: Get Press Event Camera
haystackProgrammer: PointerEventData.pressEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;pressEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"pressEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"221cd591-66fa-468e-8e37-3236bb2a94c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press
labelProgrammer: pointerPress (get)
haystackHuman: Pointer Event Data: Get Pointer Press
haystackProgrammer: PointerEventData.pointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9bab556e-debd-4b29-938b-463d26dc8058","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press
labelProgrammer: pointerPress (set)
haystackHuman: Pointer Event Data: Set Pointer Press
haystackProgrammer: PointerEventData.pointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"0ed20005-8657-437c-ba56-c90fb9d7f054","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Pointer Event Data: Get Current Input Module
haystackProgrammer: PointerEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ce104ede-a790-4746-a6e9-5a830d751ebc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Pointer Event Data: Get Selected Object
haystackProgrammer: PointerEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"967ebe0d-158e-4d39-8836-19b8b4457d5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Pointer Event Data: Set Selected Object
haystackProgrammer: PointerEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"b3c1ab22-33c5-4709-b2d5-8d0b2ed8b6ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Pointer Event Data: Get Used
haystackProgrammer: PointerEventData.used (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.used@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"used","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27b6f52d-19d2-4042-b5b9-2e27c2c28b81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hovered
labelProgrammer: hovered (get)
haystackHuman: Pointer Event Data: Get Hovered
haystackProgrammer: PointerEventData.hovered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"member":{"name":"hovered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1c2c3153-025b-450d-8671-3af778375f4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hovered
labelProgrammer: hovered (set)
haystackHuman: Pointer Event Data: Set Hovered
haystackProgrammer: PointerEventData.hovered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
unit:
{"chainable":false,"member":{"name":"hovered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cb86d278-5bc3-420a-941e-387f4ee41ac6","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Modules ()
labelProgrammer: UpdateModules ()
haystackHuman: Event System: Update Modules
haystackProgrammer: EventSystem.UpdateModules
favoriteKey: UnityEngine.EventSystems.EventSystem.UpdateModules()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;UpdateModules;
tag3: UnityEngine.EventSystems.EventSystem;UpdateModules;
valueInputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"UpdateModules","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ffa8045-6a85-4810-9e57-20068be6f024","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected, Pointer)
labelProgrammer: SetSelectedGameObject (selected, pointer)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject|UnityEngine.EventSystems.BaseEventData
favoriteKey:
UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObjectUnityEngine.EventSystems.BaseEventData)@any

tag2:
UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject;UnityEngine.EventSystems.BaseEventData

tag3:
UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject;UnityEngine.EventSystems.BaseEventData

unit:
{"chainable":false,"member":{"name":"SetSelectedGameObject","parameterTypes":["UnityEngine.GameObject","UnityEngine.EventSystems.BaseEventData"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null,"%selected":null},"position":{"x":0.0,"y":0.0},"guid":"8e86a0a6-1ac3-4af3-89fc-fa5140dbd680","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected)
labelProgrammer: SetSelectedGameObject (selected)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObject)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
tag3: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"SetSelectedGameObject","parameterTypes":["UnityEngine.GameObject"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null,"%selected":null},"position":{"x":0.0,"y":0.0},"guid":"747444bf-01dc-4b95-beff-a2e35da9a004","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast All (Event Data, Raycast Results)
labelProgrammer: RaycastAll (eventData, raycastResults)
haystackHuman: Event System: Raycast All
haystackProgrammer: EventSystem.RaycastAll
tag1: UnityEngine.EventSystems.EventSystem
favoriteKey:
UnityEngine.EventSystems.EventSystem.RaycastAll(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.EventSystem;RaycastAll;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.EventSystem;RaycastAll;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"RaycastAll","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c316348-19db-44a7-82d4-f4c8123d32a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.EventSystem|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object ()
labelProgrammer: IsPointerOverGameObject ()
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
tag3: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPointerOverGameObject","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fe4da65-0bea-4853-b179-3c628392d645","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ab733790-ca8e-4dd0-a96d-b7d7a880e025","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetUITookitEventSystemOverride (activeEventSystem, sendEvents, createPanelGameObjectsOnStart)
haystackHuman: Event System: Set UI Tookit Event System Override
haystackProgrammer: EventSystem.SetUITookitEventSystemOverride
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
labelHuman:
Set UI Tookit Event System Override (Active Event System, Send Events, Create Panel Game Objects On Start)

favoriteKey:
UnityEngine.EventSystems.EventSystem.SetUITookitEventSystemOverride(UnityEngine.EventSystems.EventSystemSystem.BooleanSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.EventSystem;SetUITookitEventSystemOverride;UnityEngine.EventSystems.EventSystem;System.Boolean;System.Boolean

tag3:
UnityEngine.EventSystems.EventSystem;SetUITookitEventSystemOverride;UnityEngine.EventSystems.EventSystem;System.Boolean;System.Boolean

unit:
{"chainable":false,"member":{"name":"SetUITookitEventSystemOverride","parameterTypes":["UnityEngine.EventSystems.EventSystem","System.Boolean","System.Boolean"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"%activeEventSystem":null,"%sendEvents":{"$content":true,"$type":"System.Boolean"},"%createPanelGameObjectsOnStart":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7c4a00d4-723e-497a-9ee1-b8c596cf6fba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Event System: To String
haystackProgrammer: EventSystem.ToString
favoriteKey: UnityEngine.EventSystems.EventSystem.ToString()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;ToString;
tag3: UnityEngine.EventSystems.EventSystem;ToString;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc91101f-0938-44cc-a000-cb736e7086e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Event System: Is Active
haystackProgrammer: EventSystem.IsActive
favoriteKey: UnityEngine.EventSystems.EventSystem.IsActive()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsActive;
tag3: UnityEngine.EventSystems.EventSystem;IsActive;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9259c2d9-8d0e-48c2-9159-3045e41b1fb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Event System: Is Destroyed
haystackProgrammer: EventSystem.IsDestroyed
favoriteKey: UnityEngine.EventSystems.EventSystem.IsDestroyed()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsDestroyed;
tag3: UnityEngine.EventSystems.EventSystem;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0ba5275-b0c5-4154-b911-7558edc7fa75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event System: Is Invoking
haystackProgrammer: EventSystem.IsInvoking
favoriteKey: UnityEngine.EventSystems.EventSystem.IsInvoking()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59e69a2d-d696-45ff-95fc-e57a2e2deeb7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event System: Cancel Invoke
haystackProgrammer: EventSystem.CancelInvoke
favoriteKey: UnityEngine.EventSystems.EventSystem.CancelInvoke()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"738a16a0-09e8-44b8-a993-f93719422545","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event System: Invoke
haystackProgrammer: EventSystem.Invoke
favoriteKey: UnityEngine.EventSystems.EventSystem.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4889a795-7da3-4ea5-9e22-26e0c8459638","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Event System: Invoke Repeating
haystackProgrammer: EventSystem.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.EventSystem.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Event System: Destroy Immediate
haystackProgrammer: EventSystem.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.EventSystem.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Event System: Find Objects Of Type
haystackProgrammer: EventSystem.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Event System: Find Objects Of Type
haystackProgrammer: EventSystem.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Event System: Dont Destroy On Load
haystackProgrammer: EventSystem.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.EventSystem.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Event System: Find Object Of Type
haystackProgrammer: EventSystem.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Event System: Find Object Of Type
haystackProgrammer: EventSystem.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Event System: Equals
haystackProgrammer: EventSystem.Equals
favoriteKey: UnityEngine.EventSystems.EventSystem.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Event System: Get Type
haystackProgrammer: EventSystem.GetType
favoriteKey: UnityEngine.EventSystems.EventSystem.GetType()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Event System: Reference Equals
haystackProgrammer: EventSystem.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.EventSystem.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Event System: Get Current
haystackProgrammer: EventSystem.current (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.current@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;current
tag3: UnityEngine.EventSystems.EventSystem;current
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d637bae-6d53-4fb1-b10a-c79ddfe2bfe8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Event System: Set Current
haystackProgrammer: EventSystem.current (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.current@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;current
tag3: UnityEngine.EventSystems.EventSystem;current
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"52c01f42-387a-4873-9524-9538345b9ca0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Event System: Get Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.sendNavigationEvents@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
tag3: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"sendNavigationEvents","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c2f9512-add0-4bdd-adf2-cab97167441b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Event System: Set Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.sendNavigationEvents@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
tag3: UnityEngine.EventSystems.EventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Event System: Get Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.pixelDragThreshold@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
tag3: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pixelDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c85d4124-374a-44b3-9932-161f040cd3ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Event System: Set Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.pixelDragThreshold@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
tag3: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Event System: Get Current Input Module
haystackProgrammer: EventSystem.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.currentInputModule@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;currentInputModule
tag3: UnityEngine.EventSystems.EventSystem;currentInputModule
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4eea5d26-efe9-4280-a797-f60bc1af55c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Event System: Get First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.firstSelectedGameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1184b17-51b9-4a35-b9a0-01cfab3db49d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
haystackHuman: Event System: Set First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.firstSelectedGameObject@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Event System: Get Current Selected Game Object
haystackProgrammer: EventSystem.currentSelectedGameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.currentSelectedGameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;currentSelectedGameObject
tag3: UnityEngine.EventSystems.EventSystem;currentSelectedGameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Event System: Is Focused
haystackProgrammer: EventSystem.isFocused (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isFocused@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;isFocused
tag3: UnityEngine.EventSystems.EventSystem;isFocused
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Event System: Get Already Selecting
haystackProgrammer: EventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.alreadySelecting@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;alreadySelecting
tag3: UnityEngine.EventSystems.EventSystem;alreadySelecting
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event System: Get Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.useGUILayout@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bb630db-3df2-4189-9d41-409eb20a155c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event System: Set Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.useGUILayout@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event System: Get Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c38dcc38-3c43-4313-84ea-056051a92668","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event System: Set Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event System: Get Enabled
haystackProgrammer: EventSystem.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb04f04d-23b8-4763-b63f-5ae6dcff00c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event System: Set Enabled
haystackProgrammer: EventSystem.enabled (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event System: Is Active And Enabled
haystackProgrammer: EventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isActiveAndEnabled@get
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labelProgrammer: transform (get)
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labelProgrammer: gameObject (get)
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event System: Get Tag
haystackProgrammer: EventSystem.tag (get)
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labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event System: Set Tag
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event System: Get Name
haystackProgrammer: EventSystem.name (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Name
labelProgrammer: name (set)
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haystackProgrammer: EventSystem.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event System: Get Hide Flags
haystackProgrammer: EventSystem.hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
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labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
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labelHuman: On Drag (Event Data)
labelProgrammer: OnDrag (eventData)
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haystackProgrammer: EventTrigger.OnDrag
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labelHuman: On Drop (Event Data)
labelProgrammer: OnDrop (eventData)
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labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
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labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
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labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
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labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
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haystackProgrammer: EventTrigger.OnSelect
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labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
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haystackProgrammer: EventTrigger.OnDeselect
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labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
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haystackProgrammer: EventTrigger.OnScroll
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labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
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labelHuman: On Update Selected (Event Data)
labelProgrammer: OnUpdateSelected (eventData)
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labelHuman: On Initialize Potential Drag (Event Data)
labelProgrammer: OnInitializePotentialDrag (eventData)
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labelProgrammer: OnBeginDrag (eventData)
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labelHuman: On End Drag (Event Data)
labelProgrammer: OnEndDrag (eventData)
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labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
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haystackProgrammer: EventTrigger.OnSubmit
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Event Trigger: On Cancel
haystackProgrammer: EventTrigger.OnCancel
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
favoriteKey: UnityEngine.EventSystems.EventTrigger.IsInvoking()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
favoriteKey: UnityEngine.EventSystems.EventTrigger.CancelInvoke()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event Trigger: Invoke
haystackProgrammer: EventTrigger.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Event Trigger: Invoke Repeating
haystackProgrammer: EventTrigger.InvokeRepeating
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Event Trigger: Start Coroutine
haystackProgrammer: EventTrigger.StartCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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haystackProgrammer: EventTrigger.StopAllCoroutines
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labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Event Trigger: Print
haystackProgrammer: EventTrigger.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Event Trigger: Get Component
haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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haystackProgrammer: EventTrigger.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: EventTrigger.GetComponentInChildren
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labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelProgrammer: GetComponentInParent (t, includeInactive)
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: EventTrigger.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: EventTrigger.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: EventTrigger.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: EventTrigger.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: EventTrigger.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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haystackProgrammer: EventTrigger.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triggers
labelProgrammer: triggers (get)
haystackHuman: Event Trigger: Get Triggers
haystackProgrammer: EventTrigger.triggers (get)
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valueOutputTypes:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Triggers
labelProgrammer: triggers (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
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haystackProgrammer: EventTrigger.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@get
tag1: UnityEngine.EventSystems.EventTrigger
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
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haystackProgrammer: EventTrigger.enabled (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event Trigger: Get Transform
haystackProgrammer: EventTrigger.transform (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.transform@get
tag1: UnityEngine.EventSystems.EventTrigger
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event Trigger: Get Game Object
haystackProgrammer: EventTrigger.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.gameObject@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event Trigger: Get Tag
haystackProgrammer: EventTrigger.tag (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58e36a7e-d5c5-4368-ade8-1be45c8e7a30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event Trigger: Set Tag
haystackProgrammer: EventTrigger.tag (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"78874046-1d92-406e-bbd7-01160cd40cda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event Trigger: Get Name
haystackProgrammer: EventTrigger.name (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3db01317-c5ef-4663-989d-734341a4de59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event Trigger: Set Name
haystackProgrammer: EventTrigger.name (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14694558-900f-4fbf-be96-08c54c560291","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event Trigger: Get Hide Flags
haystackProgrammer: EventTrigger.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20218069-d5e0-4ae5-a754-03e4c0ae50e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event Trigger: Set Hide Flags
haystackProgrammer: EventTrigger.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Down (Button)
labelProgrammer: GetMouseButtonDown (button)
haystackHuman: Base Input: Get Mouse Button Down
haystackProgrammer: BaseInput.GetMouseButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonDown(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Up (Button)
labelProgrammer: GetMouseButtonUp (button)
haystackHuman: Base Input: Get Mouse Button Up
haystackProgrammer: BaseInput.GetMouseButtonUp
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonUp(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button (Button)
labelProgrammer: GetMouseButton (button)
haystackHuman: Base Input: Get Mouse Button
haystackProgrammer: BaseInput.GetMouseButton
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButton(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Touch (Index)
labelProgrammer: GetTouch (index)
haystackHuman: Base Input: Get Touch
haystackProgrammer: BaseInput.GetTouch
favoriteKey: UnityEngine.EventSystems.BaseInput.GetTouch(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: UnityEngine.Touch
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Axis Raw (Axis Name)
labelProgrammer: GetAxisRaw (axisName)
haystackHuman: Base Input: Get Axis Raw
haystackProgrammer: BaseInput.GetAxisRaw
favoriteKey: UnityEngine.EventSystems.BaseInput.GetAxisRaw(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetAxisRaw;System.String
tag3: UnityEngine.EventSystems.BaseInput;GetAxisRaw;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button Down (Button Name)
labelProgrammer: GetButtonDown (buttonName)
haystackHuman: Base Input: Get Button Down
haystackProgrammer: BaseInput.GetButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetButtonDown(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetButtonDown;System.String
tag3: UnityEngine.EventSystems.BaseInput;GetButtonDown;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Input: Is Active
haystackProgrammer: BaseInput.IsActive
favoriteKey: UnityEngine.EventSystems.BaseInput.IsActive()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsActive;
tag3: UnityEngine.EventSystems.BaseInput;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Input: Is Destroyed
haystackProgrammer: BaseInput.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseInput.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseInput;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Input: Is Invoking
haystackProgrammer: BaseInput.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseInput.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Input: Cancel Invoke
haystackProgrammer: BaseInput.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseInput.CancelInvoke()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3010091a-336f-4779-a8a6-f045dd608256","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Input: Invoke
haystackProgrammer: BaseInput.Invoke
favoriteKey: UnityEngine.EventSystems.BaseInput.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Input: Invoke Repeating
haystackProgrammer: BaseInput.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.BaseInput.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Input: Cancel Invoke
haystackProgrammer: BaseInput.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseInput.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Input: Is Invoking
haystackProgrammer: BaseInput.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseInput.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Input: Start Coroutine
haystackProgrammer: BaseInput.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Base Input: Start Coroutine
haystackProgrammer: BaseInput.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Base Input: Start Coroutine
haystackProgrammer: BaseInput.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Input: Stop Coroutine
haystackProgrammer: BaseInput.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Input: Stop Coroutine
haystackProgrammer: BaseInput.StopCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: To String ()
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tag2: UnityEngine.EventSystems.BaseInput;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"39302450-bca6-4701-810f-8c56382ce631","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Input: Get Type
haystackProgrammer: BaseInput.GetType
favoriteKey: UnityEngine.EventSystems.BaseInput.GetType()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b7f8278-761f-4822-a6ce-a90d740d814e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Input: Reference Equals
haystackProgrammer: BaseInput.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseInput.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"66988eab-6219-4568-a01b-3aae28565e6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition String
labelProgrammer: compositionString (get)
haystackHuman: Base Input: Get Composition String
haystackProgrammer: BaseInput.compositionString (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionString@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionString
tag3: UnityEngine.EventSystems.BaseInput;compositionString
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"compositionString","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76b17084-57b1-4ec0-8861-6c6849085671","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ime Composition Mode
labelProgrammer: imeCompositionMode (get)
haystackHuman: Base Input: Get Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
{"member":{"name":"imeCompositionMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa8cc165-b81d-4e1a-8068-eedda3f7bed6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ime Composition Mode
labelProgrammer: imeCompositionMode (set)
haystackHuman: Base Input: Set Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.IMECompositionMode
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
{"chainable":false,"member":{"name":"imeCompositionMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.IMECompositionMode"}},"position":{"x":0.0,"y":0.0},"guid":"84400202-0553-4060-8958-011c1c34cfd5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition Cursor Pos
labelProgrammer: compositionCursorPos (get)
haystackHuman: Base Input: Get Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"compositionCursorPos","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f02fbba5-78a9-47f8-8ef7-30e9b84a9da3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composition Cursor Pos
labelProgrammer: compositionCursorPos (set)
haystackHuman: Base Input: Set Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"compositionCursorPos","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"993a0a42-e167-40cc-92fa-cfcacb81bef1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Present
labelProgrammer: mousePresent (get)
haystackHuman: Base Input: Get Mouse Present
haystackProgrammer: BaseInput.mousePresent (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mousePresent@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mousePresent
tag3: UnityEngine.EventSystems.BaseInput;mousePresent
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"mousePresent","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8d5215c-f18a-4957-894f-f31fa8245da2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Position
labelProgrammer: mousePosition (get)
haystackHuman: Base Input: Get Mouse Position
haystackProgrammer: BaseInput.mousePosition (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mousePosition@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mousePosition
tag3: UnityEngine.EventSystems.BaseInput;mousePosition
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"mousePosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3a9457c-74b3-4132-be80-7eb9a7a35b25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Scroll Delta
labelProgrammer: mouseScrollDelta (get)
haystackHuman: Base Input: Get Mouse Scroll Delta
haystackProgrammer: BaseInput.mouseScrollDelta (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mouseScrollDelta@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mouseScrollDelta
tag3: UnityEngine.EventSystems.BaseInput;mouseScrollDelta
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"mouseScrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a3fbbd9-22e3-4c2c-9d5d-6bdca1e6718b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Supported
labelProgrammer: touchSupported (get)
haystackHuman: Base Input: Get Touch Supported
haystackProgrammer: BaseInput.touchSupported (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.touchSupported@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;touchSupported
tag3: UnityEngine.EventSystems.BaseInput;touchSupported
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"touchSupported","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44cb82a6-a6e0-4bc7-aeb8-e80905c71572","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Count
labelProgrammer: touchCount (get)
haystackHuman: Base Input: Get Touch Count
haystackProgrammer: BaseInput.touchCount (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.touchCount@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;touchCount
tag3: UnityEngine.EventSystems.BaseInput;touchCount
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
unit:
{"member":{"name":"touchCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2013c41e-9b05-4770-b8b4-36263abc8633","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Input: Get Use GUI Layout
haystackProgrammer: BaseInput.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a02fc4e2-b633-4c88-bd4b-a38505ae0d36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Input: Set Use GUI Layout
haystackProgrammer: BaseInput.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9f3f0605-4202-48d6-91d9-a538e5a3ad8a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Input: Get Run In Edit Mode
haystackProgrammer: BaseInput.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b311cbd7-ecc3-4642-8627-b42572e61790","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Input: Set Run In Edit Mode
haystackProgrammer: BaseInput.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1b96705d-34d8-49ff-8530-cb7736cd00ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Input: Get Enabled
haystackProgrammer: BaseInput.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.enabled@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;enabled
tag3: UnityEngine.EventSystems.BaseInput;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73512790-4ed1-46ad-ac00-074057fdddf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Input: Set Enabled
haystackProgrammer: BaseInput.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.enabled@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;enabled
tag3: UnityEngine.EventSystems.BaseInput;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"556c1c14-0dd4-4c02-a041-fd4a00e18bf8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Input: Is Active And Enabled
haystackProgrammer: BaseInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseInput;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b062bcf4-88ec-4abe-8bd8-f12dfbda0c9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Input: Get Transform
haystackProgrammer: BaseInput.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.transform@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36f7d00c-6868-482a-bf17-65abd51aa43d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Input: Get Game Object
haystackProgrammer: BaseInput.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.gameObject@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6330b397-0910-42b5-afb5-de8e0927591f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Input: Get Tag
haystackProgrammer: BaseInput.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.tag@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47c452bd-3535-4d2a-9648-7679324ad609","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Input: Set Tag
haystackProgrammer: BaseInput.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.tag@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5a71b049-b6b9-41ad-b09b-36439fe97bdf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Input: Get Name
haystackProgrammer: BaseInput.name (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.name@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94502ce4-b69d-47a8-bddc-d586c750992e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Input: Set Name
haystackProgrammer: BaseInput.name (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.name@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c0b10f67-6843-44fc-8437-8131047f8685","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Input: Get Hide Flags
haystackProgrammer: BaseInput.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.hideFlags@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84beaf8e-ec3c-477b-b6c5-376f27ebcec4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Input: Set Hide Flags
haystackProgrammer: BaseInput.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.hideFlags@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5f586c7b-11d2-49d7-9768-c129e53ea0ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Base Input Module: Process
haystackProgrammer: BaseInputModule.Process
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
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haystackProgrammer: BaseInputModule.IsPointerOverGameObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
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haystackProgrammer: BaseInputModule.ShouldActivateModule
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
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labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Base Input Module: Is Module Supported
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Base Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: BaseInputModule.ConvertUIToolkitPointerId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Input Module: Is Active
haystackProgrammer: BaseInputModule.IsActive
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Input Module: Is Destroyed
haystackProgrammer: BaseInputModule.IsDestroyed
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Input Module: Is Invoking
haystackProgrammer: BaseInputModule.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Input Module: Cancel Invoke
haystackProgrammer: BaseInputModule.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
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haystackProgrammer: BaseInputModule.Invoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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haystackProgrammer: BaseInputModule.InvokeRepeating
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labelProgrammer: CancelInvoke (methodName)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelProgrammer: StopCoroutine (methodName)
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Base Input Module: Get Input
haystackProgrammer: BaseInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.input@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;input
tag3: UnityEngine.EventSystems.BaseInputModule;input
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"input","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f34fa7f4-3075-4a69-83cc-aa830ca60624","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Base Input Module: Get Input Override
haystackProgrammer: BaseInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;inputOverride
tag3: UnityEngine.EventSystems.BaseInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ffe0ef6-2b55-4608-9dff-803b2360994a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Base Input Module: Set Input Override
haystackProgrammer: BaseInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;inputOverride
tag3: UnityEngine.EventSystems.BaseInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b5c1b55b-d650-4aba-87d8-fd14794bf252","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Input Module: Get Use GUI Layout
haystackProgrammer: BaseInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d04237ee-f39c-4273-a23c-d2f8a6315a4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Input Module: Set Use GUI Layout
haystackProgrammer: BaseInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"855c4f65-aba8-456c-9d7b-a80e3fb2bc22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Input Module: Get Run In Edit Mode
haystackProgrammer: BaseInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"773a73b3-3e21-4b27-b780-e91227dd8e9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


