# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To Angle Axis (Angle, Axis)
labelProgrammer: ToAngleAxis (angle, axis)
haystackHuman: Quaternion: To Angle Axis
haystackProgrammer: Quaternion.ToAngleAxis
favoriteKey: UnityEngine.Quaternion.ToAngleAxis(System.Single&UnityEngine.Vector3&)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToAngleAxis;System.Single&;UnityEngine.Vector3&
tag3: UnityEngine.Quaternion;ToAngleAxis;System.Single&;UnityEngine.Vector3&
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"ToAngleAxis","parameterTypes":["System.Single&","UnityEngine.Vector3&"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25f50efd-7f65-40a1-a3c7-0b741124de65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set From To Rotation (From Direction, To Direction)
labelProgrammer: SetFromToRotation (fromDirection, toDirection)
haystackHuman: Quaternion: Set From To Rotation
haystackProgrammer: Quaternion.SetFromToRotation
favoriteKey: UnityEngine.Quaternion.SetFromToRotation(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;SetFromToRotation;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;SetFromToRotation;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"SetFromToRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%fromDirection":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%toDirection":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"368746c2-6a21-42f9-a1f4-c913e11542dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate Towards (From, To, Max Degrees Delta)
labelProgrammer: RotateTowards (from, to, maxDegreesDelta)
haystackHuman: Quaternion: Rotate Towards
haystackProgrammer: Quaternion.RotateTowards
favoriteKey: UnityEngine.Quaternion.RotateTowards(UnityEngine.QuaternionUnityEngine.QuaternionSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;RotateTowards;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
tag3: UnityEngine.Quaternion;RotateTowards;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"RotateTowards","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%maxDegreesDelta":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d8fd67ec-9f64-4e68-bfd5-a13dd3feab13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (Q)
labelProgrammer: Normalize (q)
haystackHuman: Quaternion: Normalize
haystackProgrammer: Quaternion.Normalize
favoriteKey: UnityEngine.Quaternion.Normalize(UnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Normalize;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Normalize;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"Normalize","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1f7083ea-9acc-4a13-b0a3-17c3a84e4999","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Quaternion: Normalize
haystackProgrammer: Quaternion.Normalize
favoriteKey: UnityEngine.Quaternion.Normalize()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Normalize;
tag3: UnityEngine.Quaternion;Normalize;
valueInputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"Normalize","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"961c07a7-20b1-4e94-a2ab-3d9499653f25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Quaternion: Get Hash Code
haystackProgrammer: Quaternion.GetHashCode
favoriteKey: UnityEngine.Quaternion.GetHashCode()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;GetHashCode;
tag3: UnityEngine.Quaternion;GetHashCode;
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae709751-14f2-4434-95db-a3b6c01a2d0f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quaternion: Equals
haystackProgrammer: Quaternion.Equals
favoriteKey: UnityEngine.Quaternion.Equals(System.Object)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Equals;System.Object
tag3: UnityEngine.Quaternion;Equals;System.Object
valueInputTypes: UnityEngine.Quaternion|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e97572e7-5b77-4278-b816-3da239601d25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quaternion: Equals
haystackProgrammer: Quaternion.Equals
favoriteKey: UnityEngine.Quaternion.Equals(UnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Equals;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Equals;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dcbc68b7-b348-4b96-a103-735c87267324","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Quaternion: To String
haystackProgrammer: Quaternion.ToString
favoriteKey: UnityEngine.Quaternion.ToString()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToString;
tag3: UnityEngine.Quaternion;ToString;
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1b09983e-a919-4267-ad63-317f50ebf1b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Quaternion: To String
haystackProgrammer: Quaternion.ToString
favoriteKey: UnityEngine.Quaternion.ToString(System.String)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToString;System.String
tag3: UnityEngine.Quaternion;ToString;System.String
valueInputTypes: UnityEngine.Quaternion|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":["System.String"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6b5b0794-9b6c-4f9e-bc9b-d38b65abf61d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Quaternion: To String
haystackProgrammer: Quaternion.ToString
favoriteKey: UnityEngine.Quaternion.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Quaternion;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Quaternion|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":["System.String","System.IFormatProvider"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"98d51f12-214a-4c85-b941-bf37a9869ba8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Quaternion: Equals
haystackProgrammer: Quaternion.Equals
favoriteKey: UnityEngine.Quaternion.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35f7164e-6ba7-4c53-b326-42b431224271","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Quaternion: Get Type
haystackProgrammer: Quaternion.GetType
favoriteKey: UnityEngine.Quaternion.GetType()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e14434cc-2762-472d-9b4e-b7a64b13d056","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Quaternion: Reference Equals
haystackProgrammer: Quaternion.ReferenceEquals
favoriteKey: UnityEngine.Quaternion.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d903f0b-f875-4089-9818-5b448c93f89b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Quaternion (X, Y, Z, W)
labelProgrammer: new Quaternion (x, y, z, w)
haystackHuman: Quaternion: Create Quaternion
haystackProgrammer: new Quaternion
favoriteKey: UnityEngine.Quaternion..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Quaternion;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%w":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"250ad575-9fca-465d-85c5-b67ced1e2ff3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Identity
labelProgrammer: identity (get)
haystackHuman: Quaternion: Get Identity
haystackProgrammer: Quaternion.identity (get)
favoriteKey: UnityEngine.Quaternion.identity@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;identity
tag3: UnityEngine.Quaternion;identity
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"identity","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b7c3486-3a4d-4a9b-b379-00d80dfa8128","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Quaternion: Get Euler Angles
haystackProgrammer: Quaternion.eulerAngles (get)
favoriteKey: UnityEngine.Quaternion.eulerAngles@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1dc074b9-f81b-4fcd-af36-e2298f837f33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Quaternion: Set Euler Angles
haystackProgrammer: Quaternion.eulerAngles (set)
favoriteKey: UnityEngine.Quaternion.eulerAngles@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0eb0ed8b-9370-4152-86b7-d863e1e5e968","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Quaternion: Get Normalized
haystackProgrammer: Quaternion.normalized (get)
favoriteKey: UnityEngine.Quaternion.normalized@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;normalized
tag3: UnityEngine.Quaternion;normalized
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ad54388a-455c-4d80-bc4b-9036a2968ccd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Quaternion: Get X
haystackProgrammer: Quaternion.x (get)
favoriteKey: UnityEngine.Quaternion.x@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2f6fc74-12b7-43bb-a03e-e3a0ccf62a97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Quaternion: Set X
haystackProgrammer: Quaternion.x (set)
favoriteKey: UnityEngine.Quaternion.x@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"95fa9d81-257e-4025-ae84-e4660622dd61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Quaternion: Get Y
haystackProgrammer: Quaternion.y (get)
favoriteKey: UnityEngine.Quaternion.y@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2fe1bf53-4480-44e4-b4ec-ea13335bfd51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Quaternion: Set Y
haystackProgrammer: Quaternion.y (set)
favoriteKey: UnityEngine.Quaternion.y@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7eebc11d-d679-42b6-917c-f7216899d210","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Quaternion: Get Z
haystackProgrammer: Quaternion.z (get)
favoriteKey: UnityEngine.Quaternion.z@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3feba212-ca2c-4d38-9c2e-aaef5e3fdf6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Quaternion: Set Z
haystackProgrammer: Quaternion.z (set)
favoriteKey: UnityEngine.Quaternion.z@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6e09fa49-a254-4061-b30f-c2aeef4f80ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Quaternion: Get W
haystackProgrammer: Quaternion.w (get)
favoriteKey: UnityEngine.Quaternion.w@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7c72252-0f0b-43a1-8413-2012a78d9c24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Quaternion: Set W
haystackProgrammer: Quaternion.w (set)
favoriteKey: UnityEngine.Quaternion.w@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5b18f89d-1449-451a-96a7-750283459ba3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Quaternion: Get K Epsilon
haystackProgrammer: Quaternion.kEpsilon (get)
favoriteKey: UnityEngine.Quaternion.kEpsilon@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;kEpsilon
tag3: UnityEngine.Quaternion;kEpsilon
valueOutputTypes: System.Single
unit:
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haystackProgrammer: Mathf.SmoothDampAngle
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labelHuman: Smooth Damp Angle (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDampAngle (current, target, currentVelocity, smoothTime)
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haystackProgrammer: Mathf.SmoothDampAngle
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labelHuman: Smooth Damp Angle (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDampAngle (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Repeat (T, Length)
labelProgrammer: Repeat (t, length)
haystackHuman: Mathf: Repeat
haystackProgrammer: Mathf.Repeat
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tag2: UnityEngine.Mathf;Repeat;System.Single;System.Single
tag3: UnityEngine.Mathf;Repeat;System.Single;System.Single
valueInputTypes: System.Single
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labelHuman: Ping Pong (T, Length)
labelProgrammer: PingPong (t, length)
haystackHuman: Mathf: Ping Pong
haystackProgrammer: Mathf.PingPong
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tag3: UnityEngine.Mathf;PingPong;System.Single;System.Single
valueInputTypes: System.Single
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labelHuman: Inverse Lerp (A, B, Value)
labelProgrammer: InverseLerp (a, b, value)
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labelHuman: Delta Angle (Current, Target)
labelProgrammer: DeltaAngle (current, target)
haystackHuman: Mathf: Delta Angle
haystackProgrammer: Mathf.DeltaAngle
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tag2: UnityEngine.Mathf;DeltaAngle;System.Single;System.Single
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labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Mathf: Equals
haystackProgrammer: Mathf.Equals
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valueInputTypes: UnityEngine.Mathf|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Mathf: Get Hash Code
haystackProgrammer: Mathf.GetHashCode
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mathf: To String
haystackProgrammer: Mathf.ToString
favoriteKey: UnityEngine.Mathf.ToString()@any
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labelHuman: Equals (Obj A, Obj B)
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haystackHuman: Mathf: Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Mathf.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
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haystackHuman: Mathf: Reference Equals
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labelHuman: Get PI
labelProgrammer: PI (get)
haystackHuman: Mathf: Get PI
haystackProgrammer: Mathf.PI (get)
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tag2: UnityEngine.Mathf;PI
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Infinity
labelProgrammer: Infinity (get)
haystackHuman: Mathf: Get Infinity
haystackProgrammer: Mathf.Infinity (get)
favoriteKey: UnityEngine.Mathf.Infinity@get
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tag2: UnityEngine.Mathf;Infinity
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: NegativeInfinity (get)
haystackHuman: Mathf: Get Negative Infinity
haystackProgrammer: Mathf.NegativeInfinity (get)
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tag2: UnityEngine.Mathf;NegativeInfinity
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labelHuman: Get Deg 2 Rad
labelProgrammer: Deg2Rad (get)
haystackHuman: Mathf: Get Deg 2 Rad
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labelHuman: Get Rad 2 Deg
labelProgrammer: Rad2Deg (get)
haystackHuman: Mathf: Get Rad 2 Deg
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labelHuman: Get Epsilon
labelProgrammer: Epsilon (get)
haystackHuman: Mathf: Get Epsilon
haystackProgrammer: Mathf.Epsilon (get)
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tag2: UnityEngine.Mathf;Epsilon
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valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y)
labelProgrammer: Set (newX, newY)
haystackHuman: Vector 2: Set
haystackProgrammer: Vector2.Set
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tag2: UnityEngine.Vector2;Set;System.Single;System.Single
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valueInputTypes: UnityEngine.Vector2|System.Single
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labelHuman: Lerp (A, B, T)
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haystackHuman: Vector 2: Lerp
haystackProgrammer: Vector2.Lerp
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labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 2: Lerp Unclamped
haystackProgrammer: Vector2.LerpUnclamped
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 2: Move Towards
haystackProgrammer: Vector2.MoveTowards
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valueInputTypes: UnityEngine.Vector2|System.Single
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Normalize ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ToString (format)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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tag2: UnityEngine.Vector2;GetHashCode;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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favoriteKey: UnityEngine.Vector2.Equals(System.Object)@any
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tag2: UnityEngine.Vector2;Equals;System.Object
tag3: UnityEngine.Vector2;Equals;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
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favoriteKey: UnityEngine.Vector2.Equals(UnityEngine.Vector2)@any
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tag2: UnityEngine.Vector2;Equals;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Equals;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reflect (In Direction, In Normal)
labelProgrammer: Reflect (inDirection, inNormal)
haystackHuman: Vector 2: Reflect
haystackProgrammer: Vector2.Reflect
favoriteKey: UnityEngine.Vector2.Reflect(UnityEngine.Vector2UnityEngine.Vector2)@any
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tag2: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perpendicular (In Direction)
labelProgrammer: Perpendicular (inDirection)
haystackHuman: Vector 2: Perpendicular
haystackProgrammer: Vector2.Perpendicular
favoriteKey: UnityEngine.Vector2.Perpendicular(UnityEngine.Vector2)@any
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tag2: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (Lhs, Rhs)
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valueInputTypes: UnityEngine.Vector2
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: Vector2.SmoothDamp
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valueOutputTypes: UnityEngine.Vector2
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime)
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valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: Vector2.SmoothDamp
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valueOutputTypes: UnityEngine.Vector2
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UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"02e72191-ef71-4dfe-8494-05a31848b5a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"63c006ab-4f2a-4122-8f4c-49d55643bcde","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 2: Get Type
haystackProgrammer: Vector2.GetType
favoriteKey: UnityEngine.Vector2.GetType()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"834056b6-a3b9-48a3-92b9-d843b017fc9d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 2: Reference Equals
haystackProgrammer: Vector2.ReferenceEquals
favoriteKey: UnityEngine.Vector2.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81ac04cb-04dd-41e7-9e89-6266e860ff2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 2 (X, Y)
labelProgrammer: new Vector2 (x, y)
haystackHuman: Vector 2: Create Vector 2
haystackProgrammer: new Vector2
favoriteKey: UnityEngine.Vector2..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector2;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"51b32a61-e6ec-4c3c-9aef-836efca14f9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 2: Get Normalized
haystackProgrammer: Vector2.normalized (get)
favoriteKey: UnityEngine.Vector2.normalized@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;normalized
tag3: UnityEngine.Vector2;normalized
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b6ae4683-8648-41e1-8739-6e36915733c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 2: Get Magnitude
haystackProgrammer: Vector2.magnitude (get)
favoriteKey: UnityEngine.Vector2.magnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;magnitude
tag3: UnityEngine.Vector2;magnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"5ddd78ce-112f-4e49-9f0a-a19f347d45a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 2: Get Sqr Magnitude
haystackProgrammer: Vector2.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector2.sqrMagnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;sqrMagnitude
tag3: UnityEngine.Vector2;sqrMagnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"43127082-df85-44d3-97e9-a8521f8c0ef5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 2: Get Zero
haystackProgrammer: Vector2.zero (get)
favoriteKey: UnityEngine.Vector2.zero@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;zero
tag3: UnityEngine.Vector2;zero
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d93bae8d-6ae7-433d-b368-2d09c022309d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 2: Get One
haystackProgrammer: Vector2.one (get)
favoriteKey: UnityEngine.Vector2.one@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;one
tag3: UnityEngine.Vector2;one
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fde193fb-8a20-428e-888e-79cfae16ab97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Vector 2: Get Up
haystackProgrammer: Vector2.up (get)
favoriteKey: UnityEngine.Vector2.up@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;up
tag3: UnityEngine.Vector2;up
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7b9ebc4-5ed8-4a3e-b8da-45ba5dc32628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Down
labelProgrammer: down (get)
haystackHuman: Vector 2: Get Down
haystackProgrammer: Vector2.down (get)
favoriteKey: UnityEngine.Vector2.down@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;down
tag3: UnityEngine.Vector2;down
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"down","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"34c00c37-c3d4-458e-9da5-19729b3754ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left
labelProgrammer: left (get)
haystackHuman: Vector 2: Get Left
haystackProgrammer: Vector2.left (get)
favoriteKey: UnityEngine.Vector2.left@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;left
tag3: UnityEngine.Vector2;left
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"left","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"116f1524-c2ef-4c72-bb00-cd9e2c7e5e98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Vector 2: Get Right
haystackProgrammer: Vector2.right (get)
favoriteKey: UnityEngine.Vector2.right@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;right
tag3: UnityEngine.Vector2;right
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d634b863-c7b4-4123-ae8f-2ac70f0ee8d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 2: Get Positive Infinity
haystackProgrammer: Vector2.positiveInfinity (get)
favoriteKey: UnityEngine.Vector2.positiveInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;positiveInfinity
tag3: UnityEngine.Vector2;positiveInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f25f498-45d5-443b-8494-b8a5a4154c07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 2: Get Negative Infinity
haystackProgrammer: Vector2.negativeInfinity (get)
favoriteKey: UnityEngine.Vector2.negativeInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;negativeInfinity
tag3: UnityEngine.Vector2;negativeInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"574b7e21-e464-4cf9-af78-d2ae1b7f734e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 2: Get X
haystackProgrammer: Vector2.x (get)
favoriteKey: UnityEngine.Vector2.x@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9975d236-ddf8-4bcf-9b16-c0f0ad6714b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 2: Set X
haystackProgrammer: Vector2.x (set)
favoriteKey: UnityEngine.Vector2.x@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0d72e5e8-1088-41bb-af56-6824722656b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 2: Get Y
haystackProgrammer: Vector2.y (get)
favoriteKey: UnityEngine.Vector2.y@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"fa60cd77-baa7-4a47-884d-99ad1a248d4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 2: Set Y
haystackProgrammer: Vector2.y (set)
favoriteKey: UnityEngine.Vector2.y@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"655e18a2-9151-4fe9-9508-1f7d190017b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 2: Get K Epsilon
haystackProgrammer: Vector2.kEpsilon (get)
favoriteKey: UnityEngine.Vector2.kEpsilon@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilon
tag3: UnityEngine.Vector2;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53c12b5a-3ca7-4913-9219-32a772772e45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon Normal Sqrt
labelProgrammer: kEpsilonNormalSqrt (get)
haystackHuman: Vector 2: Get K Epsilon Normal Sqrt
haystackProgrammer: Vector2.kEpsilonNormalSqrt (get)
favoriteKey: UnityEngine.Vector2.kEpsilonNormalSqrt@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilonNormalSqrt
tag3: UnityEngine.Vector2;kEpsilonNormalSqrt
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilonNormalSqrt","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f53e2b3-8c9c-4819-b0ff-bea4c0f660f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y, New Z, New W)
labelProgrammer: Set (newX, newY, newZ, newW)
haystackHuman: Vector 4: Set
haystackProgrammer: Vector4.Set
favoriteKey: UnityEngine.Vector4.Set(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
unit:
{"chainable":false,"member":{"name":"Set","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%newX":{"$content":0.0,"$type":"System.Single"},"%newY":{"$content":0.0,"$type":"System.Single"},"%newZ":{"$content":0.0,"$type":"System.Single"},"%newW":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9b290138-bb4e-4649-90c7-b3626bc5878c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 4: Lerp
haystackProgrammer: Vector4.Lerp
favoriteKey: UnityEngine.Vector4.Lerp(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"Lerp","parameterTypes":["UnityEngine.Vector4","UnityEngine.Vector4","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%b":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"697afeca-dab7-4825-9874-38cd153cc2f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 4: Lerp Unclamped
haystackProgrammer: Vector4.LerpUnclamped
favoriteKey: UnityEngine.Vector4.LerpUnclamped(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"LerpUnclamped","parameterTypes":["UnityEngine.Vector4","UnityEngine.Vector4","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%b":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c7d0d80f-410b-4f00-ac29-5d9df7d78c23","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 4: Move Towards
haystackProgrammer: Vector4.MoveTowards
favoriteKey: UnityEngine.Vector4.MoveTowards(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"MoveTowards","parameterTypes":["UnityEngine.Vector4","UnityEngine.Vector4","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%maxDistanceDelta":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c1c0d8d9-3b8f-46d9-8e1b-fecd995e7cff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"Scale","parameterTypes":["UnityEngine.Vector4","UnityEngine.Vector4"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%b":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"28f744ab-86b4-4262-a1cb-46886669fe9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 4: Get Hash Code
haystackProgrammer: Vector4.GetHashCode
favoriteKey: UnityEngine.Vector4.GetHashCode()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetHashCode;
tag3: UnityEngine.Vector4;GetHashCode;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object
tag3: UnityEngine.Vector4;Equals;System.Object
valueInputTypes: UnityEngine.Vector4|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Equals;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (A)
labelProgrammer: Normalize (a)
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;
tag3: UnityEngine.Vector4;Normalize;
valueInputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (A, B)
labelProgrammer: Dot (a, b)
haystackHuman: Vector 4: Dot
haystackProgrammer: Vector4.Dot
favoriteKey: UnityEngine.Vector4.Dot(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Project (A, B)
labelProgrammer: Project (a, b)
haystackHuman: Vector 4: Project
haystackProgrammer: Vector4.Project
favoriteKey: UnityEngine.Vector4.Project(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 4: Distance
haystackProgrammer: Vector4.Distance
favoriteKey: UnityEngine.Vector4.Distance(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Magnitude (A)
labelProgrammer: Magnitude (a)
haystackHuman: Vector 4: Magnitude
haystackProgrammer: Vector4.Magnitude
favoriteKey: UnityEngine.Vector4.Magnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 4: Min
haystackProgrammer: Vector4.Min
favoriteKey: UnityEngine.Vector4.Min(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 4: Max
haystackProgrammer: Vector4.Max
favoriteKey: UnityEngine.Vector4.Max(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;
tag3: UnityEngine.Vector4;ToString;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.String)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String
tag3: UnityEngine.Vector4;ToString;System.String
valueInputTypes: UnityEngine.Vector4|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector4|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;
tag3: UnityEngine.Vector4;SqrMagnitude;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 4: Get Type
haystackProgrammer: Vector4.GetType
favoriteKey: UnityEngine.Vector4.GetType()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 4: Reference Equals
haystackProgrammer: Vector4.ReferenceEquals
favoriteKey: UnityEngine.Vector4.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z, W)
labelProgrammer: new Vector4 (x, y, z, w)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z)
labelProgrammer: new Vector4 (x, y, z)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y)
labelProgrammer: new Vector4 (x, y)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 4: Get Normalized
haystackProgrammer: Vector4.normalized (get)
favoriteKey: UnityEngine.Vector4.normalized@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;normalized
tag3: UnityEngine.Vector4;normalized
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 4: Get Magnitude
haystackProgrammer: Vector4.magnitude (get)
favoriteKey: UnityEngine.Vector4.magnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;magnitude
tag3: UnityEngine.Vector4;magnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 4: Get Sqr Magnitude
haystackProgrammer: Vector4.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector4.sqrMagnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;sqrMagnitude
tag3: UnityEngine.Vector4;sqrMagnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"eb957876-8a24-4ad0-87d6-14e6cb6091d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 4: Get Zero
haystackProgrammer: Vector4.zero (get)
favoriteKey: UnityEngine.Vector4.zero@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;zero
tag3: UnityEngine.Vector4;zero
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cfd05d69-9050-4c38-87d3-1b91783e6686","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 4: Get One
haystackProgrammer: Vector4.one (get)
favoriteKey: UnityEngine.Vector4.one@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;one
tag3: UnityEngine.Vector4;one
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7931534-95c8-4dce-9b71-e4c89f919898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 4: Get Positive Infinity
haystackProgrammer: Vector4.positiveInfinity (get)
favoriteKey: UnityEngine.Vector4.positiveInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;positiveInfinity
tag3: UnityEngine.Vector4;positiveInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b4c7ab7e-b776-459d-8541-f42bd5248cd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 4: Get Negative Infinity
haystackProgrammer: Vector4.negativeInfinity (get)
favoriteKey: UnityEngine.Vector4.negativeInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;negativeInfinity
tag3: UnityEngine.Vector4;negativeInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25dcd32e-a107-4e03-af59-9627d19360c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 4: Get K Epsilon
haystackProgrammer: Vector4.kEpsilon (get)
favoriteKey: UnityEngine.Vector4.kEpsilon@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;kEpsilon
tag3: UnityEngine.Vector4;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e324e1ac-c37b-4e3d-88b3-f62cfd7e8706","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 4: Get X
haystackProgrammer: Vector4.x (get)
favoriteKey: UnityEngine.Vector4.x@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"2df96029-7cf2-4035-aad7-2bca7e701827","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 4: Set X
haystackProgrammer: Vector4.x (set)
favoriteKey: UnityEngine.Vector4.x@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cd3d11b0-d5cd-41bb-b268-953d4e777032","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 4: Get Y
haystackProgrammer: Vector4.y (get)
favoriteKey: UnityEngine.Vector4.y@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"311f2a78-648f-497e-bd0f-9d8b2fda07a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 4: Set Y
haystackProgrammer: Vector4.y (set)
favoriteKey: UnityEngine.Vector4.y@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a3e09fc8-48d2-4153-a311-3c12af0a03b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Vector 4: Get Z
haystackProgrammer: Vector4.z (get)
favoriteKey: UnityEngine.Vector4.z@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"0aa4e805-6fc5-47df-a87d-b68bd360f68f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Vector 4: Set Z
haystackProgrammer: Vector4.z (set)
favoriteKey: UnityEngine.Vector4.z@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a437c4d7-a46e-4bb7-9d8e-402ceb54008b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Vector 4: Get W
haystackProgrammer: Vector4.w (get)
favoriteKey: UnityEngine.Vector4.w@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8699a30e-0782-49f7-9a9d-d9bf8037ceb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Vector 4: Set W
haystackProgrammer: Vector4.w (set)
favoriteKey: UnityEngine.Vector4.w@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2b6aa913-8fdb-4a44-bc40-591ede9fb336","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Init State (Seed)
labelProgrammer: InitState (seed)
haystackHuman: Random: Init State
haystackProgrammer: Random.InitState
favoriteKey: UnityEngine.Random.InitState(System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;InitState;System.Int32
tag3: UnityEngine.Random;InitState;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"InitState","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%seed":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6e8f4787-58f6-4a43-9a99-5cc15c0e7843","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Inclusive)
labelProgrammer: Range (minInclusive, maxInclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Single;System.Single
tag3: UnityEngine.Random;Range;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Range","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0.0,"$type":"System.Single"},"%maxInclusive":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"97bccdc8-b650-4092-bc36-a82106961182","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Exclusive)
labelProgrammer: Range (minInclusive, maxExclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.Int32System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Int32;System.Int32
tag3: UnityEngine.Random;Range;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Range","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0,"$type":"System.Int32"},"%maxExclusive":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a2ae2574-1ad2-4909-95e2-85afef0c31fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV ()
labelProgrammer: ColorHSV ()
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;
tag3: UnityEngine.Random;ColorHSV;
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"ColorHSV","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d6b587a6-0b5f-493a-9184-dcf2f33b230b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max)
labelProgrammer: ColorHSV (hueMin, hueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"ColorHSV","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%hueMin":{"$content":0.0,"$type":"System.Single"},"%hueMax":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"77610515-0c7e-4372-9b22-d92b4531d32a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"ColorHSV","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%hueMin":{"$content":0.0,"$type":"System.Single"},"%hueMax":{"$content":0.0,"$type":"System.Single"},"%saturationMin":{"$content":0.0,"$type":"System.Single"},"%saturationMax":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4de91496-8393-48ce-bc18-577590b36ea6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
favoriteKey:
UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single

tag3:
UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"ColorHSV","parameterTypes":["System.Single","System.Single","System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%hueMin":{"$content":0.0,"$type":"System.Single"},"%hueMax":{"$content":0.0,"$type":"System.Single"},"%saturationMin":{"$content":0.0,"$type":"System.Single"},"%saturationMax":{"$content":0.0,"$type":"System.Single"},"%valueMin":{"$content":0.0,"$type":"System.Single"},"%valueMax":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"87b3cb16-b85f-40e8-81e2-196e70d2bb20","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax, alphaMin, alphaMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
labelHuman:
Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max, Alpha Min, Alpha Max)

favoriteKey:
UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.SingleSystem.SingleSystem.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single

tag3:
UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"ColorHSV","parameterTypes":["System.Single","System.Single","System.Single","System.Single","System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%hueMin":{"$content":0.0,"$type":"System.Single"},"%hueMax":{"$content":0.0,"$type":"System.Single"},"%saturationMin":{"$content":0.0,"$type":"System.Single"},"%saturationMax":{"$content":0.0,"$type":"System.Single"},"%valueMin":{"$content":0.0,"$type":"System.Single"},"%valueMax":{"$content":0.0,"$type":"System.Single"},"%alphaMin":{"$content":0.0,"$type":"System.Single"},"%alphaMax":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b1e5d72b-87c1-4732-b236-8c41d1446d8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Random|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea9cc488-de57-4a54-9563-2f9557f23e35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c4ae6fe-1fb7-42fb-8815-9d01272585df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Random: Get Hash Code
haystackProgrammer: Random.GetHashCode
favoriteKey: UnityEngine.Random.GetHashCode()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3aa9ce69-3bc1-4922-af14-682aeaf7f0f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Random: Get Type
haystackProgrammer: Random.GetType
favoriteKey: UnityEngine.Random.GetType()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d6ebc174-3693-41fe-8f3b-7bf642fb75e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Random: To String
haystackProgrammer: Random.ToString
favoriteKey: UnityEngine.Random.ToString()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"88a5c4df-ffa4-4ca8-a5ab-23169246fe4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Instance ID To Object List (Instance I Ds, Objects)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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labelHuman: Destroy Immediate (Obj)
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labelHuman: Find Objects Of Type (Type)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
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tag2: UnityEngine.Behaviour;transform
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unitType: Unity.VisualScripting.GetMember
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labelHuman: Get Tag
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tag2: UnityEngine.Behaviour;tag
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valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Behaviour: Set Tag
haystackProgrammer: Behaviour.tag (set)
favoriteKey: UnityEngine.Behaviour.tag@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Behaviour: Get Name
haystackProgrammer: Behaviour.name (get)
favoriteKey: UnityEngine.Behaviour.name@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Behaviour: Set Name
haystackProgrammer: Behaviour.name (set)
favoriteKey: UnityEngine.Behaviour.name@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Behaviour: Get Hide Flags
haystackProgrammer: Behaviour.hideFlags (get)
favoriteKey: UnityEngine.Behaviour.hideFlags@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Behaviour: Set Hide Flags
haystackProgrammer: Behaviour.hideFlags (set)
favoriteKey: UnityEngine.Behaviour.hideFlags@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Component: Try Get Component
haystackProgrammer: Component.TryGetComponent
favoriteKey: UnityEngine.Component.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Component: Get Components In Children
haystackProgrammer: Component.GetComponentsInChildren
favoriteKey: UnityEngine.Component.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Component: Get Components In Children
haystackProgrammer: Component.GetComponentsInChildren
favoriteKey: UnityEngine.Component.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Component: Get Component In Parent
haystackProgrammer: Component.GetComponentInParent
favoriteKey: UnityEngine.Component.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Component: Get Component In Parent
haystackProgrammer: Component.GetComponentInParent
favoriteKey: UnityEngine.Component.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Component: Get Components In Parent
haystackProgrammer: Component.GetComponentsInParent
favoriteKey: UnityEngine.Component.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Component: Get Components In Parent
haystackProgrammer: Component.GetComponentsInParent
favoriteKey: UnityEngine.Component.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Component: Get Components
haystackProgrammer: Component.GetComponents
favoriteKey: UnityEngine.Component.GetComponents(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Component: Get Components
haystackProgrammer: Component.GetComponents
tag1: UnityEngine.Component
favoriteKey:
UnityEngine.Component.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

unit:
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valueInputTypes:
UnityEngine.Component|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Component: Compare Tag
haystackProgrammer: Component.CompareTag
favoriteKey: UnityEngine.Component.CompareTag(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Component: Send Message Upwards
haystackProgrammer: Component.SendMessageUpwards
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Component|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Component.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Component: Send Message Upwards
haystackProgrammer: Component.SendMessageUpwards
favoriteKey: UnityEngine.Component.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Component|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Component: Send Message Upwards
haystackProgrammer: Component.SendMessageUpwards
favoriteKey: UnityEngine.Component.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Component|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Component: Send Message Upwards
haystackProgrammer: Component.SendMessageUpwards
favoriteKey: UnityEngine.Component.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Component|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Component: Send Message
haystackProgrammer: Component.SendMessage
favoriteKey: UnityEngine.Component.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Component|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Component: Send Message
haystackProgrammer: Component.SendMessage
favoriteKey: UnityEngine.Component.SendMessage(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Component|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Component: Send Message
haystackProgrammer: Component.SendMessage
favoriteKey: UnityEngine.Component.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Component|System.String|System.Object|UnityEngine.SendMessageOptions
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Component: Send Message
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favoriteKey: UnityEngine.Component.gameObject@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cffd24c5-2685-4a30-a32f-6c58f833d01c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Component: Get Tag
haystackProgrammer: Component.tag (get)
favoriteKey: UnityEngine.Component.tag@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"460e564c-44a8-4ce9-b031-83214b70612b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcdb9e4f-c59f-4af8-8c8f-0beabdf60a61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
favoriteKey: UnityEngine.Component.hideFlags@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Component: Set Hide Flags
haystackProgrammer: Component.hideFlags (set)
favoriteKey: UnityEngine.Component.hideFlags@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Type)
labelProgrammer: CreatePrimitive (type)
haystackHuman: Game Object: Create Primitive
haystackProgrammer: GameObject.CreatePrimitive
favoriteKey: UnityEngine.GameObject.CreatePrimitive(UnityEngine.PrimitiveType)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
tag3: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
valueInputTypes: UnityEngine.PrimitiveType
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.Type
tag3: UnityEngine.GameObject;GetComponent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.String
tag3: UnityEngine.GameObject;GetComponent;System.String
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type, Include Inactive)
labelProgrammer: GetComponentInChildren (type, includeInactive)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type)
labelProgrammer: GetComponentInChildren (type)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type, Include Inactive)
labelProgrammer: GetComponentInParent (type, includeInactive)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type)
labelProgrammer: GetComponentInParent (type)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
favoriteKey: UnityEngine.GameObject.GetComponents(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponents;System.Type
tag3: UnityEngine.GameObject;GetComponents;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.GameObject|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type, Include Inactive)
labelProgrammer: GetComponentsInChildren (type, includeInactive)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type)
labelProgrammer: GetComponentsInParent (type)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type, Include Inactive)
labelProgrammer: GetComponentsInParent (type, includeInactive)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Game Object: Try Get Component
haystackProgrammer: GameObject.TryGetComponent
favoriteKey: UnityEngine.GameObject.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find With Tag (Tag)
labelProgrammer: FindWithTag (tag)
haystackHuman: Game Object: Find With Tag
haystackProgrammer: GameObject.FindWithTag
favoriteKey: UnityEngine.GameObject.FindWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindWithTag;System.String
tag3: UnityEngine.GameObject;FindWithTag;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Game Object: Broadcast Message
haystackProgrammer: GameObject.BroadcastMessage
favoriteKey: UnityEngine.GameObject.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Component (Component Type)
labelProgrammer: AddComponent (componentType)
haystackHuman: Game Object: Add Component
haystackProgrammer: GameObject.AddComponent
favoriteKey: UnityEngine.GameObject.AddComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;AddComponent;System.Type
tag3: UnityEngine.GameObject;AddComponent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Active (Value)
labelProgrammer: SetActive (value)
haystackHuman: Game Object: Set Active
haystackProgrammer: GameObject.SetActive
favoriteKey: UnityEngine.GameObject.SetActive(System.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SetActive;System.Boolean
tag3: UnityEngine.GameObject;SetActive;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Boolean
unit:
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labelProgrammer: CompareTag (tag)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindGameObjectsWithTag (tag)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
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haystackProgrammer: GameObject.SendMessageUpwards
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labelProgrammer: SendMessageUpwards (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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haystackProgrammer: GameObject.SendMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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haystackProgrammer: GameObject.BroadcastMessage
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
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valueInputTypes: UnityEngine.GameObject|System.String|System.Object|UnityEngine.SendMessageOptions
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find (Name)
labelProgrammer: Find (name)
haystackHuman: Game Object: Find
haystackProgrammer: GameObject.Find
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tag2: UnityEngine.GameObject;Find;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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haystackProgrammer: GameObject.GetInstanceID
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Game Object: Equals
haystackProgrammer: GameObject.Equals
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tag2: UnityEngine.GameObject;Equals;System.Object
tag3: UnityEngine.GameObject;Equals;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Game Object: Find Objects Of Type
haystackProgrammer: GameObject.FindObjectsOfType
favoriteKey: UnityEngine.GameObject.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectsOfType;System.Type
tag3: UnityEngine.GameObject;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d6f113f2-267e-4c5f-8cd1-7ab78dac92bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Game Object: Find Objects Of Type
haystackProgrammer: GameObject.FindObjectsOfType
favoriteKey: UnityEngine.GameObject.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.GameObject;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b731d279-c8c6-458c-a6f7-ed5fd2175e92","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Game Object: Dont Destroy On Load
haystackProgrammer: GameObject.DontDestroyOnLoad
favoriteKey: UnityEngine.GameObject.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f6519d94-8580-4279-a359-2530071813c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Game Object: Find Object Of Type
haystackProgrammer: GameObject.FindObjectOfType
favoriteKey: UnityEngine.GameObject.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectOfType;System.Type
tag3: UnityEngine.GameObject;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a889e07d-a2de-4f6a-87fc-37e9dc73dadc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Game Object: Find Object Of Type
haystackProgrammer: GameObject.FindObjectOfType
favoriteKey: UnityEngine.GameObject.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.GameObject;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"74c9fb0d-924b-434d-8d1b-45417885363d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Game Object: To String
haystackProgrammer: GameObject.ToString
favoriteKey: UnityEngine.GameObject.ToString()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ToString;
tag3: UnityEngine.GameObject;ToString;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e86f6aa2-94a5-411b-a557-512487a93573","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Game Object: Equals
haystackProgrammer: GameObject.Equals
favoriteKey: UnityEngine.GameObject.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Equals;System.Object;System.Object
tag3: UnityEngine.GameObject;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f95cd9b-46f3-46c4-a1ab-de7d9336b67b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Game Object: Get Type
haystackProgrammer: GameObject.GetType
favoriteKey: UnityEngine.GameObject.GetType()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetType;
tag3: UnityEngine.GameObject;GetType;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2530791b-dd0e-4a6c-9450-6691734a4b0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Game Object: Reference Equals
haystackProgrammer: GameObject.ReferenceEquals
favoriteKey: UnityEngine.GameObject.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3e743b01-8979-424a-890f-e81d2be81210","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
labelProgrammer: new GameObject (name)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String
tag3: UnityEngine.GameObject;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b9490987-6039-46ac-86cd-40434d21bf8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
labelProgrammer: new GameObject ()
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;
tag3: UnityEngine.GameObject;.ctor;
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4b994235-1189-44bd-9caf-f76cc9800e7e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
labelProgrammer: new GameObject (name, components)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.StringSystem.Type[])@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String;System.Type[]
tag3: UnityEngine.GameObject;.ctor;System.String;System.Type[]
valueInputTypes: System.String|System.Type[]
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String","System.Type[]"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"70cd5ab1-ca92-4b63-b6cc-310de226cf55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Game Object: Get Transform
haystackProgrammer: GameObject.transform (get)
favoriteKey: UnityEngine.GameObject.transform@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transform
tag3: UnityEngine.GameObject;transform
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7383cf36-8733-43c1-aa71-8ad8a8176e69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
haystackHuman: Game Object: Get Layer
haystackProgrammer: GameObject.layer (get)
favoriteKey: UnityEngine.GameObject.layer@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2f2d0ef-8e2b-4d41-9fab-68d262b13488","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
haystackHuman: Game Object: Set Layer
haystackProgrammer: GameObject.layer (set)
favoriteKey: UnityEngine.GameObject.layer@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"446d6a5e-45a3-46fa-9be2-d04da1ec6f35","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
haystackHuman: Game Object: Get Active Self
haystackProgrammer: GameObject.activeSelf (get)
favoriteKey: UnityEngine.GameObject.activeSelf@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeSelf
tag3: UnityEngine.GameObject;activeSelf
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeSelf","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81322879-7ff6-43de-83a0-fe482b4cb9d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
labelProgrammer: activeInHierarchy (get)
haystackHuman: Game Object: Get Active In Hierarchy
haystackProgrammer: GameObject.activeInHierarchy (get)
favoriteKey: UnityEngine.GameObject.activeInHierarchy@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeInHierarchy
tag3: UnityEngine.GameObject;activeInHierarchy
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeInHierarchy","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2d5e065-71f5-41db-9223-c0eb9194227a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
labelProgrammer: isStatic (get)
haystackHuman: Game Object: Is Static
haystackProgrammer: GameObject.isStatic (get)
favoriteKey: UnityEngine.GameObject.isStatic@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2e14408-ef82-4fc0-96d8-366ed86a83bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7d9b9663-41e4-43c2-8e72-b0cb1da17748","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8a66ae0-358c-4206-8966-1f5853f33031","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bb716718-42a4-423e-928d-e7b73dd10ba9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fb0e2f9-de83-43ce-9112-3675fdd42f88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13259868-b8f9-4343-a283-ca15425df8e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc493d24-114a-427b-8cd5-23bc78832112","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cdb6406-cf9a-4b0d-93e7-6719b3d6d928","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e3e896eb-8e44-4e88-8a31-890e519793d5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72ccc767-de03-4d9b-852b-86c707574ff8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0fa113ed-0508-4f3a-93d0-93236ba765b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Layer To Name (Layer)
labelProgrammer: LayerToName (layer)
haystackHuman: Layer Mask: Layer To Name
haystackProgrammer: LayerMask.LayerToName
favoriteKey: UnityEngine.LayerMask.LayerToName(System.Int32)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;LayerToName;System.Int32
tag3: UnityEngine.LayerMask;LayerToName;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"LayerToName","parameterTypes":["System.Int32"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0cd27378-6c60-4db3-9fad-b3e66120eb4d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Name To Layer (Layer Name)
labelProgrammer: NameToLayer (layerName)
haystackHuman: Layer Mask: Name To Layer
haystackProgrammer: LayerMask.NameToLayer
favoriteKey: UnityEngine.LayerMask.NameToLayer(System.String)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;NameToLayer;System.String
tag3: UnityEngine.LayerMask;NameToLayer;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"NameToLayer","parameterTypes":["System.String"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layerName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"43f29a07-a1ba-4610-a041-5950a0fb2ace","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mask (Layer Names)
labelProgrammer: GetMask (layerNames)
haystackHuman: Layer Mask: Get Mask
haystackProgrammer: LayerMask.GetMask
favoriteKey: UnityEngine.LayerMask.GetMask(System.String[])@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetMask;System.String[]
tag3: UnityEngine.LayerMask;GetMask;System.String[]
valueInputTypes: System.String[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetMask","parameterTypes":["System.String[]"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"841a98f7-1cf8-4744-a1be-934b7ddcb18d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


