# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Reflection Probe Event of Reflection Probe Literal
labelProgrammer: ReflectionProbe.ReflectionProbeEvent Literal
haystackHuman: Reflection Probe Event of Reflection Probe Literal
haystackProgrammer: ReflectionProbe.ReflectionProbeEvent Literal
favoriteKey: UnityEngine.ReflectionProbe+ReflectionProbeEvent@literal
tag1: UnityEngine.ReflectionProbe+ReflectionProbeEvent
valueOutputTypes: UnityEngine.ReflectionProbe+ReflectionProbeEvent
unit:
{"type":"UnityEngine.ReflectionProbe+ReflectionProbeEvent","value":{"$content":"ReflectionProbeAdded","$type":"UnityEngine.ReflectionProbe+ReflectionProbeEvent"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab06caf9-4f8f-423f-bd0c-e9ed40052b6e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Reflection Probe Event of Reflection Probe Literal
labelProgrammer: List<ReflectionProbe.ReflectionProbeEvent> Literal
haystackHuman: List of Reflection Probe Event of Reflection Probe Literal
haystackProgrammer: List<ReflectionProbe.ReflectionProbeEvent> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9a632ee-6374-42fc-9c9b-31373e5256f5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Debug
labelProgrammer: Expose Debug
haystackHuman: Expose Debug
haystackProgrammer: Expose Debug
favoriteKey: UnityEngine.Debug@expose
tag1: UnityEngine.Debug
valueOutputTypes: UnityEngine.ILogger|System.Boolean
unit:
{"type":"UnityEngine.Debug","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec3b83fb-2cf8-4f54-bf43-083cde489f5a","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Bounds ()
labelProgrammer: new Bounds ()
haystackHuman: Bounds: Create Bounds
haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds@create
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7a77b05-c7a6-4622-87c0-60ae0f69cec8","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Bounds Literal
labelProgrammer: Bounds Literal
haystackHuman: Bounds Literal
haystackProgrammer: Bounds Literal
favoriteKey: UnityEngine.Bounds@literal
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","value":{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Bounds"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e8adf2d-4761-42a9-9dec-5536df58976f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Bounds Literal
labelProgrammer: List<Bounds> Literal
haystackHuman: List of Bounds Literal
haystackProgrammer: List<Bounds> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"669d994b-9ab7-4cf8-b297-e23a5b5f3433","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Bounds
labelProgrammer: Expose Bounds
haystackHuman: Expose Bounds
haystackProgrammer: Expose Bounds
favoriteKey: UnityEngine.Bounds@expose
tag1: UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Bounds","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f0fa113-c92b-4398-94ef-bc693ee40324","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray ()
labelProgrammer: new Ray ()
haystackHuman: Ray: Create Ray
haystackProgrammer: new Ray
favoriteKey: UnityEngine.Ray@create
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a698b011-a67a-4845-8839-a6b5ff90035d","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray Literal
labelProgrammer: Ray Literal
haystackHuman: Ray Literal
haystackProgrammer: Ray Literal
favoriteKey: UnityEngine.Ray@literal
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","value":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d25b1985-a67b-465d-8c87-cd549924ccd8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray Literal
labelProgrammer: List<Ray> Literal
haystackHuman: List of Ray Literal
haystackProgrammer: List<Ray> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4b9ffd4f-eac4-4671-bb3d-408d2b2da6bd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray
labelProgrammer: Expose Ray
haystackHuman: Expose Ray
haystackProgrammer: Expose Ray
favoriteKey: UnityEngine.Ray@expose
tag1: UnityEngine.Ray
valueInputTypes: UnityEngine.Ray
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Ray","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"83785090-f110-4830-ac72-bb98415b1ae1","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray 2D ()
labelProgrammer: new Ray2D ()
haystackHuman: Ray 2D: Create Ray 2D
haystackProgrammer: new Ray2D
favoriteKey: UnityEngine.Ray2D@create
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa3e11ed-4de0-4eb6-970f-d2a29469aba4","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray 2D Literal
labelProgrammer: Ray2D Literal
haystackHuman: Ray 2D Literal
haystackProgrammer: Ray2D Literal
favoriteKey: UnityEngine.Ray2D@literal
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","value":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1bd0f3a-535d-4c64-841d-ddfad85ba3bf","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray 2D Literal
labelProgrammer: List<Ray2D> Literal
haystackHuman: List of Ray 2D Literal
haystackProgrammer: List<Ray2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30a5751d-a65c-4d24-9037-29e108c3219c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray 2D
labelProgrammer: Expose Ray2D
haystackHuman: Expose Ray 2D
haystackProgrammer: Expose Ray2D
favoriteKey: UnityEngine.Ray2D@expose
tag1: UnityEngine.Ray2D
valueInputTypes: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"type":"UnityEngine.Ray2D","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"}},"position":{"x":0.0,"y":0.0},"guid":"523cf9f6-dff1-4b76-b48c-825fdcd3a07a","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Rect ()
labelProgrammer: new Rect ()
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect@create
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a14d6ac9-6c1f-4d4f-af62-0abbd106e18b","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rect Literal
labelProgrammer: Rect Literal
haystackHuman: Rect Literal
haystackProgrammer: Rect Literal
favoriteKey: UnityEngine.Rect@literal
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","value":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4fa80826-b70c-4909-ba47-5c1b8a0b9982","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rect Literal
labelProgrammer: List<Rect> Literal
haystackHuman: List of Rect Literal
haystackProgrammer: List<Rect> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"56f637f9-4b42-470f-8d5b-f98f9fc21bcf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rect
labelProgrammer: Expose Rect
haystackHuman: Expose Rect
haystackProgrammer: Expose Rect
favoriteKey: UnityEngine.Rect@expose
tag1: UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single|UnityEngine.Vector2|UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","instance":true,"static":true,"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"3c0719f6-81fe-4180-9d0a-c51ebccf3caa","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lighting Settings Literal
labelProgrammer: LightingSettings Literal
haystackHuman: Lighting Settings Literal
haystackProgrammer: LightingSettings Literal
favoriteKey: UnityEngine.LightingSettings@literal
tag1: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9851d27-2fbe-4bd2-a809-38114e599540","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lighting Settings Literal
labelProgrammer: List<LightingSettings> Literal
haystackHuman: List of Lighting Settings Literal
haystackProgrammer: List<LightingSettings> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee6fc2b0-6fd4-42c7-8e97-1229bd26ace9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Lighting Settings
labelProgrammer: Expose LightingSettings
haystackHuman: Expose Lighting Settings
haystackProgrammer: Expose LightingSettings
favoriteKey: UnityEngine.LightingSettings@expose
tag1: UnityEngine.LightingSettings
valueInputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29e35931-d1fa-4508-a620-e0d289831a36","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.MixedLightingMode|System.Single|UnityEngine.LightingSettings+Lightmapper|System.Int32|UnityEngine.LightmapCompression|UnityEngine.LightmapsMode|System.String|UnityEngine.LightingSettings+Sampling|UnityEngine.LightingSettings+FilterMode|UnityEngine.LightingSettings+DenoiserType|UnityEngine.LightingSettings+FilterType|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lightmapper of Lighting Settings Literal
labelProgrammer: LightingSettings.Lightmapper Literal
haystackHuman: Lightmapper of Lighting Settings Literal
haystackProgrammer: LightingSettings.Lightmapper Literal
favoriteKey: UnityEngine.LightingSettings+Lightmapper@literal
tag1: UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"type":"UnityEngine.LightingSettings+Lightmapper","value":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bcd9cda8-45e0-4f61-8588-713aa0ce3573","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lightmapper of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Lightmapper> Literal
haystackHuman: List of Lightmapper of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Lightmapper> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5bec0221-5c74-4b4b-a2f5-2bd98f0f3e8f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sampling of Lighting Settings Literal
labelProgrammer: LightingSettings.Sampling Literal
haystackHuman: Sampling of Lighting Settings Literal
haystackProgrammer: LightingSettings.Sampling Literal
favoriteKey: UnityEngine.LightingSettings+Sampling@literal
tag1: UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
{"type":"UnityEngine.LightingSettings+Sampling","value":{"$content":"Auto","$type":"UnityEngine.LightingSettings+Sampling"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"afa6a18d-cfd2-47e5-97fe-b4d62328b580","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sampling of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Sampling> Literal
haystackHuman: List of Sampling of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Sampling> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3bfa72a5-e94e-4117-b4fb-80f5cf39ffb2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Mode of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterMode Literal
haystackHuman: Filter Mode of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterMode Literal
favoriteKey: UnityEngine.LightingSettings+FilterMode@literal
tag1: UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
{"type":"UnityEngine.LightingSettings+FilterMode","value":{"$content":"None","$type":"UnityEngine.LightingSettings+FilterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"af9a9cf7-a9c3-4931-acc4-8ce0d5aa78c4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Filter Mode of Lighting Settings Literal
labelProgrammer: List<LightingSettings.FilterMode> Literal
haystackHuman: List of Filter Mode of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.FilterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ff96a256-08a2-4aac-a392-0266f4f597d2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Denoiser Type of Lighting Settings Literal
labelProgrammer: LightingSettings.DenoiserType Literal
haystackHuman: Denoiser Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.DenoiserType Literal
favoriteKey: UnityEngine.LightingSettings+DenoiserType@literal
tag1: UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
{"type":"UnityEngine.LightingSettings+DenoiserType","value":{"$content":"None","$type":"UnityEngine.LightingSettings+DenoiserType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cee00bea-7ed4-40fb-9e00-d4d6f777e3f4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Denoiser Type of Lighting Settings Literal
labelProgrammer: List<LightingSettings.DenoiserType> Literal
haystackHuman: List of Denoiser Type of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.DenoiserType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5a13d120-187d-4431-83d0-387c8976db60","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Type of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterType Literal
haystackHuman: Filter Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterType Literal
favoriteKey: UnityEngine.LightingSettings+FilterType@literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Key Code Literal
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unitType: Unity.VisualScripting.Literal
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labelProgrammer: ADBannerView.Layout Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Color Literal
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