# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
tag1: UnityEngine.LensFlare
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"891921a7-d619-463c-9fac-44e595894893","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"b45f534b-8f0d-406c-b0b9-b29224b463c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"68627f01-be4b-42d6-9dd0-2a1f8f1a7cbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2250d256-8650-47b5-9fc7-3ca069522803","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Lens Flare: Destroy
haystackProgrammer: LensFlare.Destroy
favoriteKey: UnityEngine.LensFlare.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6e1e08bf-c8c7-428d-86d6-e38a459331ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Lens Flare: Destroy
haystackProgrammer: LensFlare.Destroy
favoriteKey: UnityEngine.LensFlare.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"45ea2daa-3de3-43e7-a4f4-120194a582a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Lens Flare: Destroy Immediate
haystackProgrammer: LensFlare.DestroyImmediate
favoriteKey: UnityEngine.LensFlare.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"757fc7f2-ef4f-4769-b50d-b2d195b0a3af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Lens Flare: Destroy Immediate
haystackProgrammer: LensFlare.DestroyImmediate
favoriteKey: UnityEngine.LensFlare.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"3fc68265-613d-478d-8cf6-b1cc35d3e07b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Lens Flare: Find Objects Of Type
haystackProgrammer: LensFlare.FindObjectsOfType
favoriteKey: UnityEngine.LensFlare.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"63ee3baf-dc94-4308-836d-f8b81d151e69","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Lens Flare: Find Objects Of Type
haystackProgrammer: LensFlare.FindObjectsOfType
favoriteKey: UnityEngine.LensFlare.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2d248724-9035-47c8-8d5b-8ee95e6a5e7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lens Flare: Dont Destroy On Load
haystackProgrammer: LensFlare.DontDestroyOnLoad
favoriteKey: UnityEngine.LensFlare.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"65d54859-184a-430b-a555-bbbc4b79eecc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Lens Flare: Find Object Of Type
haystackProgrammer: LensFlare.FindObjectOfType
favoriteKey: UnityEngine.LensFlare.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5afa6030-629b-424d-9fda-eb6b7263d238","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Lens Flare: Find Object Of Type
haystackProgrammer: LensFlare.FindObjectOfType
favoriteKey: UnityEngine.LensFlare.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2179d2ce-2e80-47e7-9fc1-8b9ba8be495f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lens Flare: To String
haystackProgrammer: LensFlare.ToString
favoriteKey: UnityEngine.LensFlare.ToString()@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44e45bc1-6f02-4884-b193-0fc3dda3dcc1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lens Flare: Equals
haystackProgrammer: LensFlare.Equals
favoriteKey: UnityEngine.LensFlare.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f2dbe1d-fb58-4287-a80b-3e084dd89e3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lens Flare: Get Type
haystackProgrammer: LensFlare.GetType
favoriteKey: UnityEngine.LensFlare.GetType()@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c72dee96-ec7d-4cc1-b13a-51426dfb0ba1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lens Flare: Reference Equals
haystackProgrammer: LensFlare.ReferenceEquals
favoriteKey: UnityEngine.LensFlare.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c4aeb27-6263-4cc4-b4c3-a531ffcb42ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Lens Flare: Get Brightness
haystackProgrammer: LensFlare.brightness (get)
favoriteKey: UnityEngine.LensFlare.brightness@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;brightness
tag3: UnityEngine.LensFlare;brightness
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Single
unit:
{"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e5c7a14-b016-4482-8006-0f4675bb85cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Lens Flare: Set Brightness
haystackProgrammer: LensFlare.brightness (set)
favoriteKey: UnityEngine.LensFlare.brightness@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;brightness
tag3: UnityEngine.LensFlare;brightness
valueInputTypes: UnityEngine.LensFlare|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bdb5dd95-48b8-40ad-94ee-48c9652ed142","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fade Speed
labelProgrammer: fadeSpeed (get)
haystackHuman: Lens Flare: Get Fade Speed
haystackProgrammer: LensFlare.fadeSpeed (get)
favoriteKey: UnityEngine.LensFlare.fadeSpeed@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;fadeSpeed
tag3: UnityEngine.LensFlare;fadeSpeed
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Single
unit:
{"member":{"name":"fadeSpeed","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"335f83b5-8cbd-4c6d-ada5-939b5469161a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fade Speed
labelProgrammer: fadeSpeed (set)
haystackHuman: Lens Flare: Set Fade Speed
haystackProgrammer: LensFlare.fadeSpeed (set)
favoriteKey: UnityEngine.LensFlare.fadeSpeed@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;fadeSpeed
tag3: UnityEngine.LensFlare;fadeSpeed
valueInputTypes: UnityEngine.LensFlare|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"fadeSpeed","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"28c65567-377c-4f59-a36d-b909e4114215","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Lens Flare: Get Color
haystackProgrammer: LensFlare.color (get)
favoriteKey: UnityEngine.LensFlare.color@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;color
tag3: UnityEngine.LensFlare;color
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"304051d0-c97a-434e-9c52-15e97995fcc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Lens Flare: Set Color
haystackProgrammer: LensFlare.color (set)
favoriteKey: UnityEngine.LensFlare.color@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;color
tag3: UnityEngine.LensFlare;color
valueInputTypes: UnityEngine.LensFlare|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"518eebb1-80a9-4b53-8ad0-8ecee201ebd4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flare
labelProgrammer: flare (get)
haystackHuman: Lens Flare: Get Flare
haystackProgrammer: LensFlare.flare (get)
favoriteKey: UnityEngine.LensFlare.flare@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;flare
tag3: UnityEngine.LensFlare;flare
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Flare
unit:
{"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"574f991f-a080-4091-a288-4f3abb59fd0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flare
labelProgrammer: flare (set)
haystackHuman: Lens Flare: Set Flare
haystackProgrammer: LensFlare.flare (set)
favoriteKey: UnityEngine.LensFlare.flare@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;flare
tag3: UnityEngine.LensFlare;flare
valueInputTypes: UnityEngine.LensFlare|UnityEngine.Flare
valueOutputTypes: UnityEngine.Flare
unit:
{"chainable":false,"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b2682c11-cd54-4bd1-99b8-3526e0cd262e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Lens Flare: Get Enabled
haystackProgrammer: LensFlare.enabled (get)
favoriteKey: UnityEngine.LensFlare.enabled@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;enabled
tag3: UnityEngine.LensFlare;enabled
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86a689d4-482f-46c1-bc9a-c9160862f992","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Lens Flare: Set Enabled
haystackProgrammer: LensFlare.enabled (set)
favoriteKey: UnityEngine.LensFlare.enabled@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;enabled
tag3: UnityEngine.LensFlare;enabled
valueInputTypes: UnityEngine.LensFlare|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Lens Flare: Is Active And Enabled
haystackProgrammer: LensFlare.isActiveAndEnabled (get)
favoriteKey: UnityEngine.LensFlare.isActiveAndEnabled@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;isActiveAndEnabled
tag3: UnityEngine.LensFlare;isActiveAndEnabled
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Lens Flare: Get Transform
haystackProgrammer: LensFlare.transform (get)
favoriteKey: UnityEngine.LensFlare.transform@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;transform
tag3: UnityEngine.Component;transform
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valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Lens Flare: Get Game Object
haystackProgrammer: LensFlare.gameObject (get)
favoriteKey: UnityEngine.LensFlare.gameObject@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Lens Flare: Get Tag
haystackProgrammer: LensFlare.tag (get)
favoriteKey: UnityEngine.LensFlare.tag@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Lens Flare: Set Tag
haystackProgrammer: LensFlare.tag (set)
favoriteKey: UnityEngine.LensFlare.tag@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LensFlare|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lens Flare: Get Name
haystackProgrammer: LensFlare.name (get)
favoriteKey: UnityEngine.LensFlare.name@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lens Flare: Set Name
haystackProgrammer: LensFlare.name (set)
favoriteKey: UnityEngine.LensFlare.name@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LensFlare|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lens Flare: Get Hide Flags
haystackProgrammer: LensFlare.hideFlags (get)
favoriteKey: UnityEngine.LensFlare.hideFlags@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lens Flare: Set Hide Flags
haystackProgrammer: LensFlare.hideFlags (set)
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tag2: UnityEngine.LensFlare;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LensFlare|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Light: Reset
haystackProgrammer: Light.Reset
favoriteKey: UnityEngine.Light.Reset()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Reset;
tag3: UnityEngine.Light;Reset;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Light Dirty ()
labelProgrammer: SetLightDirty ()
haystackHuman: Light: Set Light Dirty
haystackProgrammer: Light.SetLightDirty
favoriteKey: UnityEngine.Light.SetLightDirty()@any
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tag2: UnityEngine.Light;SetLightDirty;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer (Evt, Buffer)
labelProgrammer: AddCommandBuffer (evt, buffer)
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haystackProgrammer: Light.AddCommandBuffer
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valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent|UnityEngine.Rendering.CommandBuffer
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer (Evt, Buffer, Shadow Pass Mask)
labelProgrammer: AddCommandBuffer (evt, buffer, shadowPassMask)
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tag1: UnityEngine.Light
favoriteKey:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer Async (Evt, Buffer, Queue Type)
labelProgrammer: AddCommandBufferAsync (evt, buffer, queueType)
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haystackProgrammer: Light.AddCommandBufferAsync
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer Async (Evt, Buffer, Shadow Pass Mask, Queue Type)
labelProgrammer: AddCommandBufferAsync (evt, buffer, shadowPassMask, queueType)
haystackHuman: Light: Add Command Buffer Async
haystackProgrammer: Light.AddCommandBufferAsync
tag1: UnityEngine.Light
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Command Buffer (Evt, Buffer)
labelProgrammer: RemoveCommandBuffer (evt, buffer)
haystackHuman: Light: Remove Command Buffer
haystackProgrammer: Light.RemoveCommandBuffer
tag1: UnityEngine.Light
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent|UnityEngine.Rendering.CommandBuffer
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Command Buffers (Evt)
labelProgrammer: RemoveCommandBuffers (evt)
haystackHuman: Light: Remove Command Buffers
haystackProgrammer: Light.RemoveCommandBuffers
favoriteKey: UnityEngine.Light.RemoveCommandBuffers(UnityEngine.Rendering.LightEvent)@any
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valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove All Command Buffers ()
labelProgrammer: RemoveAllCommandBuffers ()
haystackHuman: Light: Remove All Command Buffers
haystackProgrammer: Light.RemoveAllCommandBuffers
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tag2: UnityEngine.Light;RemoveAllCommandBuffers;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Command Buffers (Evt)
labelProgrammer: GetCommandBuffers (evt)
haystackHuman: Light: Get Command Buffers
haystackProgrammer: Light.GetCommandBuffers
favoriteKey: UnityEngine.Light.GetCommandBuffers(UnityEngine.Rendering.LightEvent)@any
tag1: UnityEngine.Light
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valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent
valueOutputTypes: UnityEngine.Rendering.CommandBuffer[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Lights (Type, Layer)
labelProgrammer: GetLights (type, layer)
haystackHuman: Light: Get Lights
haystackProgrammer: Light.GetLights
favoriteKey: UnityEngine.Light.GetLights(UnityEngine.LightTypeSystem.Int32)@any
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valueOutputTypes: UnityEngine.Light[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light: Get Component
haystackProgrammer: Light.GetComponent
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tag2: UnityEngine.Light;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light: Try Get Component
haystackProgrammer: Light.TryGetComponent
favoriteKey: UnityEngine.Light.TryGetComponent(System.TypeUnityEngine.Component&)@any
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light: Get Component
haystackProgrammer: Light.GetComponent
favoriteKey: UnityEngine.Light.GetComponent(System.String)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponent;System.String
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light: Get Component In Children
haystackProgrammer: Light.GetComponentInChildren
favoriteKey: UnityEngine.Light.GetComponentInChildren(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Light;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Light: Get Component In Children
haystackProgrammer: Light.GetComponentInChildren
favoriteKey: UnityEngine.Light.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Light|System.Type
valueOutputTypes: UnityEngine.Component
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UnityEngine.Light;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Light: Instantiate
haystackProgrammer: Light.Instantiate
favoriteKey: UnityEngine.Light.Instantiate(UnityEngine.Object)@any
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tag2: UnityEngine.Light;Instantiate;UnityEngine.Object
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: Light.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Light.Instantiate
favoriteKey: UnityEngine.Light.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light: Destroy
haystackProgrammer: Light.Destroy
favoriteKey: UnityEngine.Light.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.Light;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Light: Destroy
haystackProgrammer: Light.Destroy
favoriteKey: UnityEngine.Light.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light: Destroy Immediate
haystackProgrammer: Light.DestroyImmediate
favoriteKey: UnityEngine.Light.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.Light;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light: Destroy Immediate
haystackProgrammer: Light.DestroyImmediate
favoriteKey: UnityEngine.Light.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light: Find Objects Of Type
haystackProgrammer: Light.FindObjectsOfType
favoriteKey: UnityEngine.Light.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light: Find Objects Of Type
haystackProgrammer: Light.FindObjectsOfType
favoriteKey: UnityEngine.Light.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light: Dont Destroy On Load
haystackProgrammer: Light.DontDestroyOnLoad
favoriteKey: UnityEngine.Light.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light: Find Object Of Type
haystackProgrammer: Light.FindObjectOfType
favoriteKey: UnityEngine.Light.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light: Find Object Of Type
haystackProgrammer: Light.FindObjectOfType
favoriteKey: UnityEngine.Light.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light: To String
haystackProgrammer: Light.ToString
favoriteKey: UnityEngine.Light.ToString()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light: Equals
haystackProgrammer: Light.Equals
favoriteKey: UnityEngine.Light.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light: Get Type
haystackProgrammer: Light.GetType
favoriteKey: UnityEngine.Light.GetType()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light: Reference Equals
haystackProgrammer: Light.ReferenceEquals
favoriteKey: UnityEngine.Light.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Type
labelProgrammer: type (get)
haystackHuman: Light: Get Type
haystackProgrammer: Light.type (get)
favoriteKey: UnityEngine.Light.type@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;type
tag3: UnityEngine.Light;type
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Type
labelProgrammer: type (set)
haystackHuman: Light: Set Type
haystackProgrammer: Light.type (set)
favoriteKey: UnityEngine.Light.type@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;type
tag3: UnityEngine.Light;type
valueInputTypes: UnityEngine.Light|UnityEngine.LightType
valueOutputTypes: UnityEngine.LightType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Light: Get Shape
haystackProgrammer: Light.shape (get)
favoriteKey: UnityEngine.Light.shape@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shape
tag3: UnityEngine.Light;shape
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShape
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shape
labelProgrammer: shape (set)
haystackHuman: Light: Set Shape
haystackProgrammer: Light.shape (set)
favoriteKey: UnityEngine.Light.shape@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shape
tag3: UnityEngine.Light;shape
valueInputTypes: UnityEngine.Light|UnityEngine.LightShape
valueOutputTypes: UnityEngine.LightShape
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spot Angle
labelProgrammer: spotAngle (get)
haystackHuman: Light: Get Spot Angle
haystackProgrammer: Light.spotAngle (get)
favoriteKey: UnityEngine.Light.spotAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;spotAngle
tag3: UnityEngine.Light;spotAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spot Angle
labelProgrammer: spotAngle (set)
haystackHuman: Light: Set Spot Angle
haystackProgrammer: Light.spotAngle (set)
favoriteKey: UnityEngine.Light.spotAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;spotAngle
tag3: UnityEngine.Light;spotAngle
valueInputTypes: UnityEngine.Light|System.Single
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inner Spot Angle
labelProgrammer: innerSpotAngle (get)
haystackHuman: Light: Get Inner Spot Angle
haystackProgrammer: Light.innerSpotAngle (get)
favoriteKey: UnityEngine.Light.innerSpotAngle@get
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tag2: UnityEngine.Light;innerSpotAngle
tag3: UnityEngine.Light;innerSpotAngle
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inner Spot Angle
labelProgrammer: innerSpotAngle (set)
haystackHuman: Light: Set Inner Spot Angle
haystackProgrammer: Light.innerSpotAngle (set)
favoriteKey: UnityEngine.Light.innerSpotAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;innerSpotAngle
tag3: UnityEngine.Light;innerSpotAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Light: Get Color
haystackProgrammer: Light.color (get)
favoriteKey: UnityEngine.Light.color@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;color
tag3: UnityEngine.Light;color
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Light: Set Color
haystackProgrammer: Light.color (set)
favoriteKey: UnityEngine.Light.color@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;color
tag3: UnityEngine.Light;color
valueInputTypes: UnityEngine.Light|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color Temperature
labelProgrammer: colorTemperature (get)
haystackHuman: Light: Get Color Temperature
haystackProgrammer: Light.colorTemperature (get)
favoriteKey: UnityEngine.Light.colorTemperature@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;colorTemperature
tag3: UnityEngine.Light;colorTemperature
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color Temperature
labelProgrammer: colorTemperature (set)
haystackHuman: Light: Set Color Temperature
haystackProgrammer: Light.colorTemperature (set)
favoriteKey: UnityEngine.Light.colorTemperature@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;colorTemperature
tag3: UnityEngine.Light;colorTemperature
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Color Temperature
labelProgrammer: useColorTemperature (get)
haystackHuman: Light: Get Use Color Temperature
haystackProgrammer: Light.useColorTemperature (get)
favoriteKey: UnityEngine.Light.useColorTemperature@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useColorTemperature
tag3: UnityEngine.Light;useColorTemperature
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c80f261-9148-49cb-a33e-021471aaff23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Color Temperature
labelProgrammer: useColorTemperature (set)
haystackHuman: Light: Set Use Color Temperature
haystackProgrammer: Light.useColorTemperature (set)
favoriteKey: UnityEngine.Light.useColorTemperature@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useColorTemperature
tag3: UnityEngine.Light;useColorTemperature
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cb0e7388-f286-4ef4-921d-b70f8435fe09","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Intensity
labelProgrammer: intensity (get)
haystackHuman: Light: Get Intensity
haystackProgrammer: Light.intensity (get)
favoriteKey: UnityEngine.Light.intensity@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;intensity
tag3: UnityEngine.Light;intensity
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"intensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0e668a5-4a1d-4282-84aa-f3af963e181a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Intensity
labelProgrammer: intensity (set)
haystackHuman: Light: Set Intensity
haystackProgrammer: Light.intensity (set)
favoriteKey: UnityEngine.Light.intensity@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;intensity
tag3: UnityEngine.Light;intensity
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"intensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f6ea0918-55ed-4c70-bf7b-36adb334c148","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Intensity
labelProgrammer: bounceIntensity (get)
haystackHuman: Light: Get Bounce Intensity
haystackProgrammer: Light.bounceIntensity (get)
favoriteKey: UnityEngine.Light.bounceIntensity@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bounceIntensity
tag3: UnityEngine.Light;bounceIntensity
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounceIntensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13218a15-290a-4a1f-8024-ca4e1ae1bb48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Intensity
labelProgrammer: bounceIntensity (set)
haystackHuman: Light: Set Bounce Intensity
haystackProgrammer: Light.bounceIntensity (set)
favoriteKey: UnityEngine.Light.bounceIntensity@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bounceIntensity
tag3: UnityEngine.Light;bounceIntensity
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounceIntensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"81c90108-070e-4f31-85e2-1b1b70276cad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounding Sphere Override
labelProgrammer: useBoundingSphereOverride (get)
haystackHuman: Light: Get Use Bounding Sphere Override
haystackProgrammer: Light.useBoundingSphereOverride (get)
favoriteKey: UnityEngine.Light.useBoundingSphereOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useBoundingSphereOverride
tag3: UnityEngine.Light;useBoundingSphereOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBoundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6247fd95-08e8-4e0f-9a9f-eb368c078378","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounding Sphere Override
labelProgrammer: useBoundingSphereOverride (set)
haystackHuman: Light: Set Use Bounding Sphere Override
haystackProgrammer: Light.useBoundingSphereOverride (set)
favoriteKey: UnityEngine.Light.useBoundingSphereOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useBoundingSphereOverride
tag3: UnityEngine.Light;useBoundingSphereOverride
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useBoundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c55e0d84-a0be-47e5-9033-c3881dfbed4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounding Sphere Override
labelProgrammer: boundingSphereOverride (get)
haystackHuman: Light: Get Bounding Sphere Override
haystackProgrammer: Light.boundingSphereOverride (get)
favoriteKey: UnityEngine.Light.boundingSphereOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;boundingSphereOverride
tag3: UnityEngine.Light;boundingSphereOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"boundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb6e0e99-58b8-4a60-9e88-44a27e79b3d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounding Sphere Override
labelProgrammer: boundingSphereOverride (set)
haystackHuman: Light: Set Bounding Sphere Override
haystackProgrammer: Light.boundingSphereOverride (set)
favoriteKey: UnityEngine.Light.boundingSphereOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;boundingSphereOverride
tag3: UnityEngine.Light;boundingSphereOverride
valueInputTypes: UnityEngine.Light|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"boundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8e8b572a-6af5-48a3-96c0-9e1f6bb33eae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use View Frustum For Shadow Caster Cull
labelProgrammer: useViewFrustumForShadowCasterCull (get)
haystackHuman: Light: Get Use View Frustum For Shadow Caster Cull
haystackProgrammer: Light.useViewFrustumForShadowCasterCull (get)
favoriteKey: UnityEngine.Light.useViewFrustumForShadowCasterCull@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useViewFrustumForShadowCasterCull
tag3: UnityEngine.Light;useViewFrustumForShadowCasterCull
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useViewFrustumForShadowCasterCull","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b57e4043-98a4-491b-8742-dadc2aa5698e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use View Frustum For Shadow Caster Cull
labelProgrammer: useViewFrustumForShadowCasterCull (set)
haystackHuman: Light: Set Use View Frustum For Shadow Caster Cull
haystackProgrammer: Light.useViewFrustumForShadowCasterCull (set)
favoriteKey: UnityEngine.Light.useViewFrustumForShadowCasterCull@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useViewFrustumForShadowCasterCull
tag3: UnityEngine.Light;useViewFrustumForShadowCasterCull
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useViewFrustumForShadowCasterCull","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dc8ded36-d0a4-4500-a61c-63a489c13579","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Custom Resolution
labelProgrammer: shadowCustomResolution (get)
haystackHuman: Light: Get Shadow Custom Resolution
haystackProgrammer: Light.shadowCustomResolution (get)
favoriteKey: UnityEngine.Light.shadowCustomResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowCustomResolution
tag3: UnityEngine.Light;shadowCustomResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shadowCustomResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99419f3f-03ba-4623-8d5e-b28128f2ce5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Custom Resolution
labelProgrammer: shadowCustomResolution (set)
haystackHuman: Light: Set Shadow Custom Resolution
haystackProgrammer: Light.shadowCustomResolution (set)
favoriteKey: UnityEngine.Light.shadowCustomResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowCustomResolution
tag3: UnityEngine.Light;shadowCustomResolution
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"shadowCustomResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"db63dc79-acb3-42ed-a4ca-f079f698d58a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Bias
labelProgrammer: shadowBias (get)
haystackHuman: Light: Get Shadow Bias
haystackProgrammer: Light.shadowBias (get)
favoriteKey: UnityEngine.Light.shadowBias@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowBias
tag3: UnityEngine.Light;shadowBias
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21b69583-d53d-41e6-8256-68abc36cc1fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Bias
labelProgrammer: shadowBias (set)
haystackHuman: Light: Set Shadow Bias
haystackProgrammer: Light.shadowBias (set)
favoriteKey: UnityEngine.Light.shadowBias@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowBias
tag3: UnityEngine.Light;shadowBias
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a784525-2437-49c6-ba9a-ca5674d3509f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Normal Bias
labelProgrammer: shadowNormalBias (get)
haystackHuman: Light: Get Shadow Normal Bias
haystackProgrammer: Light.shadowNormalBias (get)
favoriteKey: UnityEngine.Light.shadowNormalBias@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNormalBias
tag3: UnityEngine.Light;shadowNormalBias
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNormalBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61899b64-1c94-4ba0-86cc-1696862b833b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Normal Bias
labelProgrammer: shadowNormalBias (set)
haystackHuman: Light: Set Shadow Normal Bias
haystackProgrammer: Light.shadowNormalBias (set)
favoriteKey: UnityEngine.Light.shadowNormalBias@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNormalBias
tag3: UnityEngine.Light;shadowNormalBias
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNormalBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d583141b-acc4-4dd0-ae88-cc08fcbd6f0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane
labelProgrammer: shadowNearPlane (get)
haystackHuman: Light: Get Shadow Near Plane
haystackProgrammer: Light.shadowNearPlane (get)
favoriteKey: UnityEngine.Light.shadowNearPlane@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNearPlane
tag3: UnityEngine.Light;shadowNearPlane
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlane","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d929480-89ad-44f8-84bb-cea54b97cf92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane
labelProgrammer: shadowNearPlane (set)
haystackHuman: Light: Set Shadow Near Plane
haystackProgrammer: Light.shadowNearPlane (set)
favoriteKey: UnityEngine.Light.shadowNearPlane@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNearPlane
tag3: UnityEngine.Light;shadowNearPlane
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlane","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a5808d41-99b6-43ee-af39-0ef6335c5100","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Shadow Matrix Override
labelProgrammer: useShadowMatrixOverride (get)
haystackHuman: Light: Get Use Shadow Matrix Override
haystackProgrammer: Light.useShadowMatrixOverride (get)
favoriteKey: UnityEngine.Light.useShadowMatrixOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useShadowMatrixOverride
tag3: UnityEngine.Light;useShadowMatrixOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useShadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ef6f7b4-91e8-4c35-85ff-cd2b8069b5e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Shadow Matrix Override
labelProgrammer: useShadowMatrixOverride (set)
haystackHuman: Light: Set Use Shadow Matrix Override
haystackProgrammer: Light.useShadowMatrixOverride (set)
favoriteKey: UnityEngine.Light.useShadowMatrixOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useShadowMatrixOverride
tag3: UnityEngine.Light;useShadowMatrixOverride
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useShadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a7bc5a11-84c3-42f4-b85f-4133607132fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Matrix Override
labelProgrammer: shadowMatrixOverride (get)
haystackHuman: Light: Get Shadow Matrix Override
haystackProgrammer: Light.shadowMatrixOverride (get)
favoriteKey: UnityEngine.Light.shadowMatrixOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowMatrixOverride
tag3: UnityEngine.Light;shadowMatrixOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"shadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5365e3b5-c59e-432d-a28e-1a5c12ac9692","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Matrix Override
labelProgrammer: shadowMatrixOverride (set)
haystackHuman: Light: Set Shadow Matrix Override
haystackProgrammer: Light.shadowMatrixOverride (set)
favoriteKey: UnityEngine.Light.shadowMatrixOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowMatrixOverride
tag3: UnityEngine.Light;shadowMatrixOverride
valueInputTypes: UnityEngine.Light|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"shadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ca671d1-5a62-4b1e-a5f0-eb5c692d82bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Range
labelProgrammer: range (get)
haystackHuman: Light: Get Range
haystackProgrammer: Light.range (get)
favoriteKey: UnityEngine.Light.range@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;range
tag3: UnityEngine.Light;range
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"range","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a5211b9-c81f-4619-a029-6732689ac2cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Range
labelProgrammer: range (set)
haystackHuman: Light: Set Range
haystackProgrammer: Light.range (set)
favoriteKey: UnityEngine.Light.range@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;range
tag3: UnityEngine.Light;range
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"range","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1144d82f-2e2c-40b1-8deb-8d9badeb5708","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flare
labelProgrammer: flare (get)
haystackHuman: Light: Get Flare
haystackProgrammer: Light.flare (get)
favoriteKey: UnityEngine.Light.flare@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;flare
tag3: UnityEngine.Light;flare
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Flare
unit:
{"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3548f48b-a2f0-410a-b93f-c1b5d3fadeae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flare
labelProgrammer: flare (set)
haystackHuman: Light: Set Flare
haystackProgrammer: Light.flare (set)
favoriteKey: UnityEngine.Light.flare@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;flare
tag3: UnityEngine.Light;flare
valueInputTypes: UnityEngine.Light|UnityEngine.Flare
valueOutputTypes: UnityEngine.Flare
unit:
{"chainable":false,"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"8ddc1c7e-3601-40a1-bec0-32e81da49f5e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baking Output
labelProgrammer: bakingOutput (get)
haystackHuman: Light: Get Baking Output
haystackProgrammer: Light.bakingOutput (get)
favoriteKey: UnityEngine.Light.bakingOutput@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bakingOutput
tag3: UnityEngine.Light;bakingOutput
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightBakingOutput
unit:
{"member":{"name":"bakingOutput","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ae27a2d-6862-471f-85c8-f9840593ac89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baking Output
labelProgrammer: bakingOutput (set)
haystackHuman: Light: Set Baking Output
haystackProgrammer: Light.bakingOutput (set)
favoriteKey: UnityEngine.Light.bakingOutput@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bakingOutput
tag3: UnityEngine.Light;bakingOutput
valueInputTypes: UnityEngine.Light|UnityEngine.LightBakingOutput
valueOutputTypes: UnityEngine.LightBakingOutput
unit:
{"chainable":false,"member":{"name":"bakingOutput","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1118ee9-797a-4c42-9763-408100435543","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Mask
labelProgrammer: cullingMask (get)
haystackHuman: Light: Get Culling Mask
haystackProgrammer: Light.cullingMask (get)
favoriteKey: UnityEngine.Light.cullingMask@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cullingMask
tag3: UnityEngine.Light;cullingMask
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"cullingMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc603078-aecf-425e-b075-947bb139c8e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Mask
labelProgrammer: cullingMask (set)
haystackHuman: Light: Set Culling Mask
haystackProgrammer: Light.cullingMask (set)
favoriteKey: UnityEngine.Light.cullingMask@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cullingMask
tag3: UnityEngine.Light;cullingMask
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"cullingMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b5bf209b-122e-4c1f-956a-9b341d773048","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Light: Get Rendering Layer Mask
haystackProgrammer: Light.renderingLayerMask (get)
favoriteKey: UnityEngine.Light.renderingLayerMask@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderingLayerMask
tag3: UnityEngine.Light;renderingLayerMask
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc1d1e00-92ac-4735-9ea2-a8a66d4c5744","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Light: Set Rendering Layer Mask
haystackProgrammer: Light.renderingLayerMask (set)
favoriteKey: UnityEngine.Light.renderingLayerMask@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderingLayerMask
tag3: UnityEngine.Light;renderingLayerMask
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"65069434-81aa-46d7-b7ed-fedfaa2ef86f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Shadow Caster Mode
labelProgrammer: lightShadowCasterMode (get)
haystackHuman: Light: Get Light Shadow Caster Mode
haystackProgrammer: Light.lightShadowCasterMode (get)
favoriteKey: UnityEngine.Light.lightShadowCasterMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightShadowCasterMode
tag3: UnityEngine.Light;lightShadowCasterMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadowCasterMode
unit:
{"member":{"name":"lightShadowCasterMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e78195b8-1b05-4627-a95b-ab494135bb0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Shadow Caster Mode
labelProgrammer: lightShadowCasterMode (set)
haystackHuman: Light: Set Light Shadow Caster Mode
haystackProgrammer: Light.lightShadowCasterMode (set)
favoriteKey: UnityEngine.Light.lightShadowCasterMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightShadowCasterMode
tag3: UnityEngine.Light;lightShadowCasterMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadowCasterMode
valueOutputTypes: UnityEngine.LightShadowCasterMode
unit:
{"chainable":false,"member":{"name":"lightShadowCasterMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.LightShadowCasterMode"}},"position":{"x":0.0,"y":0.0},"guid":"79f18254-3950-4a46-b2f7-9b0443f56e49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Radius
labelProgrammer: shadowRadius (get)
haystackHuman: Light: Get Shadow Radius
haystackProgrammer: Light.shadowRadius (get)
favoriteKey: UnityEngine.Light.shadowRadius@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowRadius
tag3: UnityEngine.Light;shadowRadius
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowRadius","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"918023f7-fa83-4202-9a9a-0c509871ff40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Radius
labelProgrammer: shadowRadius (set)
haystackHuman: Light: Set Shadow Radius
haystackProgrammer: Light.shadowRadius (set)
favoriteKey: UnityEngine.Light.shadowRadius@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowRadius
tag3: UnityEngine.Light;shadowRadius
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowRadius","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ae509597-9958-4a27-b461-02d424aa3e8a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Angle
labelProgrammer: shadowAngle (get)
haystackHuman: Light: Get Shadow Angle
haystackProgrammer: Light.shadowAngle (get)
favoriteKey: UnityEngine.Light.shadowAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"624742d9-e97b-4d08-bbdf-dade9471bdb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Angle
labelProgrammer: shadowAngle (set)
haystackHuman: Light: Set Shadow Angle
haystackProgrammer: Light.shadowAngle (set)
favoriteKey: UnityEngine.Light.shadowAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7bf94a93-ef1d-41bb-9381-e5704de64ad0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Light: Get Shadows
haystackProgrammer: Light.shadows (get)
favoriteKey: UnityEngine.Light.shadows@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadows
unit:
{"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbc8e531-31e1-4aa8-9c8c-1ec9a286c1cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Light: Set Shadows
haystackProgrammer: Light.shadows (set)
favoriteKey: UnityEngine.Light.shadows@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadows
valueOutputTypes: UnityEngine.LightShadows
unit:
{"chainable":false,"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightShadows"}},"position":{"x":0.0,"y":0.0},"guid":"07d1b8df-a960-4be2-aec4-8c3405b6be50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Strength
labelProgrammer: shadowStrength (get)
haystackHuman: Light: Get Shadow Strength
haystackProgrammer: Light.shadowStrength (get)
favoriteKey: UnityEngine.Light.shadowStrength@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ca4dff7-98eb-4e06-9ba9-e8f65f4d1cc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Strength
labelProgrammer: shadowStrength (set)
haystackHuman: Light: Set Shadow Strength
haystackProgrammer: Light.shadowStrength (set)
favoriteKey: UnityEngine.Light.shadowStrength@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0beb67a1-1187-4e07-a61c-104026a72766","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Light: Get Shadow Resolution
haystackProgrammer: Light.shadowResolution (get)
favoriteKey: UnityEngine.Light.shadowResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51465551-7d94-487e-b346-49ff1c183a30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Light: Set Shadow Resolution
haystackProgrammer: Light.shadowResolution (set)
favoriteKey: UnityEngine.Light.shadowResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightShadowResolution
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Low","$type":"UnityEngine.Rendering.LightShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"aeac1baf-65b3-48c2-a2b0-dcdd91b3f8e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (get)
haystackHuman: Light: Get Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (get)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single[]
unit:
{"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c67ee783-9557-430c-92de-60d0afdaa1e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (set)
haystackHuman: Light: Set Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (set)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light|System.Single[]
valueOutputTypes: System.Single[]
unit:
{"chainable":false,"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"705ddea8-e5c8-4200-8ea6-4c978c6397ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie Size
labelProgrammer: cookieSize (get)
haystackHuman: Light: Get Cookie Size
haystackProgrammer: Light.cookieSize (get)
favoriteKey: UnityEngine.Light.cookieSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize
tag3: UnityEngine.Light;cookieSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"cookieSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ed00b7f-d490-4cf8-b92a-f62e69adb776","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie Size
labelProgrammer: cookieSize (set)
haystackHuman: Light: Set Cookie Size
haystackProgrammer: Light.cookieSize (set)
favoriteKey: UnityEngine.Light.cookieSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize
tag3: UnityEngine.Light;cookieSize
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"cookieSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"41981fb1-c565-48cb-890d-f62b71e58d93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie
labelProgrammer: cookie (get)
haystackHuman: Light: Get Cookie
haystackProgrammer: Light.cookie (get)
favoriteKey: UnityEngine.Light.cookie@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bf061c3-0e75-45c4-911b-3aa618304704","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie
labelProgrammer: cookie (set)
haystackHuman: Light: Set Cookie
haystackProgrammer: Light.cookie (set)
favoriteKey: UnityEngine.Light.cookie@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light|UnityEngine.Texture
valueOutputTypes: UnityEngine.Texture
unit:
{"chainable":false,"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3caecdac-9674-4b1f-8eae-6d94eb1ff2b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Mode
labelProgrammer: renderMode (get)
haystackHuman: Light: Get Render Mode
haystackProgrammer: Light.renderMode (get)
favoriteKey: UnityEngine.Light.renderMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd3c9e2f-0b9f-4cc6-ad8d-5051df098810","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Mode
labelProgrammer: renderMode (set)
haystackHuman: Light: Set Render Mode
haystackProgrammer: Light.renderMode (set)
favoriteKey: UnityEngine.Light.renderMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightRenderMode
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"chainable":false,"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.LightRenderMode"}},"position":{"x":0.0,"y":0.0},"guid":"85df2909-1058-40e5-a781-4e9b3be64e3d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Area Size
labelProgrammer: areaSize (get)
haystackHuman: Light: Get Area Size
haystackProgrammer: Light.areaSize (get)
favoriteKey: UnityEngine.Light.areaSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5cc2561c-4ef9-48b5-9998-676b5ec3451a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Area Size
labelProgrammer: areaSize (set)
haystackHuman: Light: Set Area Size
haystackProgrammer: Light.areaSize (set)
favoriteKey: UnityEngine.Light.areaSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3ea76b80-77b3-418f-9a3e-2ace1537a420","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Bake Type
labelProgrammer: lightmapBakeType (get)
haystackHuman: Light: Get Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (get)
favoriteKey: UnityEngine.Light.lightmapBakeType@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4441f59d-726a-4d1e-86f9-b3946f42f0c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Bake Type
labelProgrammer: lightmapBakeType (set)
haystackHuman: Light: Set Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (set)
favoriteKey: UnityEngine.Light.lightmapBakeType@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light|UnityEngine.LightmapBakeType
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"chainable":false,"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Mixed","$type":"UnityEngine.LightmapBakeType"}},"position":{"x":0.0,"y":0.0},"guid":"6bf96135-a2d1-4aa3-915c-fcd4ea77ef34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Command Buffer Count
labelProgrammer: commandBufferCount (get)
haystackHuman: Light: Get Command Buffer Count
haystackProgrammer: Light.commandBufferCount (get)
favoriteKey: UnityEngine.Light.commandBufferCount@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;commandBufferCount
tag3: UnityEngine.Light;commandBufferCount
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"commandBufferCount","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"968d2c11-78a3-42f8-bbef-e197a341d142","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light: Get Enabled
haystackProgrammer: Light.enabled (get)
favoriteKey: UnityEngine.Light.enabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light: Set Enabled
haystackProgrammer: Light.enabled (set)
favoriteKey: UnityEngine.Light.enabled@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light: Is Active And Enabled
haystackProgrammer: Light.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Light.isActiveAndEnabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;isActiveAndEnabled
tag3: UnityEngine.Light;isActiveAndEnabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light: Get Transform
haystackProgrammer: Light.transform (get)
favoriteKey: UnityEngine.Light.transform@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light: Get Game Object
haystackProgrammer: Light.gameObject (get)
favoriteKey: UnityEngine.Light.gameObject@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light: Get Tag
haystackProgrammer: Light.tag (get)
favoriteKey: UnityEngine.Light.tag@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60a5bf5c-be4a-4de1-bb93-39c42610fa91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light: Set Tag
haystackProgrammer: Light.tag (set)
favoriteKey: UnityEngine.Light.tag@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light: Get Name
haystackProgrammer: Light.name (get)
favoriteKey: UnityEngine.Light.name@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31070df0-1dec-4ac3-9cb4-962ee0388719","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light: Set Name
haystackProgrammer: Light.name (set)
favoriteKey: UnityEngine.Light.name@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light: Get Hide Flags
haystackProgrammer: Light.hideFlags (get)
favoriteKey: UnityEngine.Light.hideFlags@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light: Set Hide Flags
haystackProgrammer: Light.hideFlags (set)
favoriteKey: UnityEngine.Light.hideFlags@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Light|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skybox: Get Component
haystackProgrammer: Skybox.GetComponent
favoriteKey: UnityEngine.Skybox.GetComponent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skybox: Try Get Component
haystackProgrammer: Skybox.TryGetComponent
favoriteKey: UnityEngine.Skybox.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skybox: Get Component
haystackProgrammer: Skybox.GetComponent
favoriteKey: UnityEngine.Skybox.GetComponent(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Skybox: Get Component In Children
haystackProgrammer: Skybox.GetComponentInChildren
favoriteKey: UnityEngine.Skybox.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Skybox: Get Component In Children
haystackProgrammer: Skybox.GetComponentInChildren
favoriteKey: UnityEngine.Skybox.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Skybox: Get Components In Children
haystackProgrammer: Skybox.GetComponentsInChildren
favoriteKey: UnityEngine.Skybox.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Skybox: Get Components In Children
haystackProgrammer: Skybox.GetComponentsInChildren
favoriteKey: UnityEngine.Skybox.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Skybox: Get Component In Parent
haystackProgrammer: Skybox.GetComponentInParent
favoriteKey: UnityEngine.Skybox.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Skybox: Get Component In Parent
haystackProgrammer: Skybox.GetComponentInParent
favoriteKey: UnityEngine.Skybox.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Skybox: Get Components In Parent
haystackProgrammer: Skybox.GetComponentsInParent
favoriteKey: UnityEngine.Skybox.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Skybox: Get Components In Parent
haystackProgrammer: Skybox.GetComponentsInParent
favoriteKey: UnityEngine.Skybox.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Skybox: Get Components
haystackProgrammer: Skybox.GetComponents
favoriteKey: UnityEngine.Skybox.GetComponents(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Skybox: Get Components
haystackProgrammer: Skybox.GetComponents
tag1: UnityEngine.Skybox
favoriteKey:
UnityEngine.Skybox.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Skybox;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Skybox|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Skybox: Compare Tag
haystackProgrammer: Skybox.CompareTag
favoriteKey: UnityEngine.Skybox.CompareTag(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6a2cc401-3d97-4930-9f2f-e17b4d8e9840","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Skybox|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Skybox|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
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labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: Skybox.FindObjectOfType
favoriteKey: UnityEngine.Skybox.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Skybox: To String
haystackProgrammer: Skybox.ToString
favoriteKey: UnityEngine.Skybox.ToString()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Skybox: Equals
haystackProgrammer: Skybox.Equals
favoriteKey: UnityEngine.Skybox.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Skybox: Get Type
haystackProgrammer: Skybox.GetType
favoriteKey: UnityEngine.Skybox.GetType()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Skybox: Reference Equals
haystackProgrammer: Skybox.ReferenceEquals
favoriteKey: UnityEngine.Skybox.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Skybox: Get Material
haystackProgrammer: Skybox.material (get)
favoriteKey: UnityEngine.Skybox.material@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Skybox: Set Material
haystackProgrammer: Skybox.material (set)
favoriteKey: UnityEngine.Skybox.material@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Skybox: Get Enabled
haystackProgrammer: Skybox.enabled (get)
favoriteKey: UnityEngine.Skybox.enabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Skybox: Set Enabled
haystackProgrammer: Skybox.enabled (set)
favoriteKey: UnityEngine.Skybox.enabled@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Skybox: Is Active And Enabled
haystackProgrammer: Skybox.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Skybox.isActiveAndEnabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;isActiveAndEnabled
tag3: UnityEngine.Skybox;isActiveAndEnabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Skybox: Get Transform
haystackProgrammer: Skybox.transform (get)
favoriteKey: UnityEngine.Skybox.transform@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Skybox: Get Game Object
haystackProgrammer: Skybox.gameObject (get)
favoriteKey: UnityEngine.Skybox.gameObject@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Skybox: Get Tag
haystackProgrammer: Skybox.tag (get)
favoriteKey: UnityEngine.Skybox.tag@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38974b67-3b88-4295-9278-67d0131f73ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Skybox: Set Tag
haystackProgrammer: Skybox.tag (set)
favoriteKey: UnityEngine.Skybox.tag@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"30536d64-0020-49a4-8f06-28770925449b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Skybox: Get Name
haystackProgrammer: Skybox.name (get)
favoriteKey: UnityEngine.Skybox.name@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Skybox: Set Name
haystackProgrammer: Skybox.name (set)
favoriteKey: UnityEngine.Skybox.name@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Skybox: Get Hide Flags
haystackProgrammer: Skybox.hideFlags (get)
favoriteKey: UnityEngine.Skybox.hideFlags@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82d18b55-18ff-4be9-a720-90afe0f12537","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Skybox: Set Hide Flags
haystackProgrammer: Skybox.hideFlags (set)
favoriteKey: UnityEngine.Skybox.hideFlags@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Filter: Try Get Component
haystackProgrammer: MeshFilter.TryGetComponent
favoriteKey: UnityEngine.MeshFilter.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.String)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Parent
haystackProgrammer: MeshFilter.GetComponentsInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mesh Filter: Get Components In Parent
haystackProgrammer: MeshFilter.GetComponentsInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
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favoriteKey: UnityEngine.MeshFilter.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Filter: Destroy Immediate
haystackProgrammer: MeshFilter.DestroyImmediate
favoriteKey: UnityEngine.MeshFilter.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Filter: Destroy Immediate
haystackProgrammer: MeshFilter.DestroyImmediate
favoriteKey: UnityEngine.MeshFilter.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Filter: Find Objects Of Type
haystackProgrammer: MeshFilter.FindObjectsOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Filter: Find Objects Of Type
haystackProgrammer: MeshFilter.FindObjectsOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Filter: Dont Destroy On Load
haystackProgrammer: MeshFilter.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshFilter.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Filter: Find Object Of Type
haystackProgrammer: MeshFilter.FindObjectOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Filter: Find Object Of Type
haystackProgrammer: MeshFilter.FindObjectOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Filter: To String
haystackProgrammer: MeshFilter.ToString
favoriteKey: UnityEngine.MeshFilter.ToString()@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Filter: Equals
haystackProgrammer: MeshFilter.Equals
favoriteKey: UnityEngine.MeshFilter.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Filter: Get Type
haystackProgrammer: MeshFilter.GetType
favoriteKey: UnityEngine.MeshFilter.GetType()@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Filter: Reference Equals
haystackProgrammer: MeshFilter.ReferenceEquals
favoriteKey: UnityEngine.MeshFilter.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Filter: Get Shared Mesh
haystackProgrammer: MeshFilter.sharedMesh (get)
favoriteKey: UnityEngine.MeshFilter.sharedMesh@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;sharedMesh
tag3: UnityEngine.MeshFilter;sharedMesh
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d637e56e-b23f-4d4d-8f6d-9cf9bfdf559b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Filter: Set Shared Mesh
haystackProgrammer: MeshFilter.sharedMesh (set)
favoriteKey: UnityEngine.MeshFilter.sharedMesh@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;sharedMesh
tag3: UnityEngine.MeshFilter;sharedMesh
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh
labelProgrammer: mesh (get)
haystackHuman: Mesh Filter: Get Mesh
haystackProgrammer: MeshFilter.mesh (get)
favoriteKey: UnityEngine.MeshFilter.mesh@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;mesh
tag3: UnityEngine.MeshFilter;mesh
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh
labelProgrammer: mesh (set)
haystackHuman: Mesh Filter: Set Mesh
haystackProgrammer: MeshFilter.mesh (set)
favoriteKey: UnityEngine.MeshFilter.mesh@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;mesh
tag3: UnityEngine.MeshFilter;mesh
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Filter: Get Transform
haystackProgrammer: MeshFilter.transform (get)
favoriteKey: UnityEngine.MeshFilter.transform@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Filter: Get Game Object
haystackProgrammer: MeshFilter.gameObject (get)
favoriteKey: UnityEngine.MeshFilter.gameObject@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f5c1ed0-7297-482f-9eff-623e541a9851","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Filter: Get Tag
haystackProgrammer: MeshFilter.tag (get)
favoriteKey: UnityEngine.MeshFilter.tag@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5838bee-d631-4ea7-8b43-9fe5641ffc3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Filter: Set Tag
haystackProgrammer: MeshFilter.tag (set)
favoriteKey: UnityEngine.MeshFilter.tag@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Filter: Get Name
haystackProgrammer: MeshFilter.name (get)
favoriteKey: UnityEngine.MeshFilter.name@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Filter: Set Name
haystackProgrammer: MeshFilter.name (set)
favoriteKey: UnityEngine.MeshFilter.name@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Filter: Get Hide Flags
haystackProgrammer: MeshFilter.hideFlags (get)
favoriteKey: UnityEngine.MeshFilter.hideFlags@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Filter: Set Hide Flags
haystackProgrammer: MeshFilter.hideFlags (set)
favoriteKey: UnityEngine.MeshFilter.hideFlags@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update ()
labelProgrammer: Update ()
haystackHuman: Light Probe Proxy Volume: Update
haystackProgrammer: LightProbeProxyVolume.Update
favoriteKey: UnityEngine.LightProbeProxyVolume.Update()@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;Update;
tag3: UnityEngine.LightProbeProxyVolume;Update;
valueInputTypes: UnityEngine.LightProbeProxyVolume
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.Type)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light Probe Proxy Volume: Try Get Component
haystackProgrammer: LightProbeProxyVolume.TryGetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.String)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light Probe Proxy Volume: Get Component In Children
haystackProgrammer: LightProbeProxyVolume.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type|System.Boolean
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haystackProgrammer: LightProbeProxyVolume.probeDensity (get)
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labelProgrammer: probeDensity (set)
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labelHuman: Get Grid Resolution X
labelProgrammer: gridResolutionX (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution X
haystackProgrammer: LightProbeProxyVolume.gridResolutionX (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution X
labelProgrammer: gridResolutionX (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution X
haystackProgrammer: LightProbeProxyVolume.gridResolutionX (set)
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labelHuman: Get Grid Resolution Y
labelProgrammer: gridResolutionY (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Y
haystackProgrammer: LightProbeProxyVolume.gridResolutionY (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution Y
labelProgrammer: gridResolutionY (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Y
haystackProgrammer: LightProbeProxyVolume.gridResolutionY (set)
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Grid Resolution Z
labelProgrammer: gridResolutionZ (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@get
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tag3: UnityEngine.LightProbeProxyVolume;gridResolutionZ
valueInputTypes: UnityEngine.LightProbeProxyVolume
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution Z
labelProgrammer: gridResolutionZ (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@set
tag1: UnityEngine.LightProbeProxyVolume
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valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Bounding Box Mode
labelProgrammer: boundingBoxMode (get)
haystackHuman: Light Probe Proxy Volume: Get Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (get)
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Bounding Box Mode
labelProgrammer: boundingBoxMode (set)
haystackHuman: Light Probe Proxy Volume: Set Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
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labelHuman: Get Resolution Mode
labelProgrammer: resolutionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Resolution Mode
labelProgrammer: resolutionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Probe Position Mode
labelProgrammer: probePositionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (get)
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tag3: UnityEngine.LightProbeProxyVolume;probePositionMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Probe Position Mode
labelProgrammer: probePositionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+ProbePositionMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Refresh Mode
labelProgrammer: refreshMode (get)
haystackHuman: Light Probe Proxy Volume: Get Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (get)
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
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labelHuman: Set Refresh Mode
labelProgrammer: refreshMode (set)
haystackHuman: Light Probe Proxy Volume: Set Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+RefreshMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Quality Mode
labelProgrammer: qualityMode (get)
haystackHuman: Light Probe Proxy Volume: Get Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Quality Mode
labelProgrammer: qualityMode (set)
haystackHuman: Light Probe Proxy Volume: Set Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Data Format
labelProgrammer: dataFormat (get)
haystackHuman: Light Probe Proxy Volume: Get Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
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labelHuman: Set Data Format
labelProgrammer: dataFormat (set)
haystackHuman: Light Probe Proxy Volume: Set Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+DataFormat
valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light Probe Proxy Volume: Get Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (get)
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light Probe Proxy Volume: Set Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (set)
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tag2: UnityEngine.LightProbeProxyVolume;enabled
tag3: UnityEngine.LightProbeProxyVolume;enabled
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light Probe Proxy Volume: Is Active And Enabled
haystackProgrammer: LightProbeProxyVolume.isActiveAndEnabled (get)
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tag2: UnityEngine.LightProbeProxyVolume;isActiveAndEnabled
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light Probe Proxy Volume: Get Transform
haystackProgrammer: LightProbeProxyVolume.transform (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.transform@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light Probe Proxy Volume: Get Game Object
haystackProgrammer: LightProbeProxyVolume.gameObject (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gameObject@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light Probe Proxy Volume: Get Tag
haystackProgrammer: LightProbeProxyVolume.tag (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light Probe Proxy Volume: Set Tag
haystackProgrammer: LightProbeProxyVolume.tag (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probe Proxy Volume: Get Name
haystackProgrammer: LightProbeProxyVolume.name (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probe Proxy Volume: Set Name
haystackProgrammer: LightProbeProxyVolume.name (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probe Proxy Volume: Get Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probe Proxy Volume: Set Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Weight (Index)
labelProgrammer: GetBlendShapeWeight (index)
haystackHuman: Skinned Mesh Renderer: Get Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.GetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetBlendShapeWeight(System.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Blend Shape Weight (Index, Value)
labelProgrammer: SetBlendShapeWeight (index, value)
haystackHuman: Skinned Mesh Renderer: Set Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.SetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetBlendShapeWeight(System.Int32System.Single)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
tag3: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bake Mesh (Mesh)
labelProgrammer: BakeMesh (mesh)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bake Mesh (Mesh, Use Scale)
labelProgrammer: BakeMesh (mesh, useScale)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.MeshSystem.Boolean)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh;System.Boolean
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh;System.Boolean
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer ()
labelProgrammer: GetVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Previous Vertex Buffer ()
labelProgrammer: GetPreviousVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Previous Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetPreviousVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPreviousVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetBounds()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ResetBounds;
tag3: UnityEngine.SkinnedMeshRenderer;ResetBounds;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Local Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetLocalBounds()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
tag3: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Skinned Mesh Renderer: Has Property Block
haystackProgrammer: SkinnedMeshRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.HasPropertyBlock()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
tag3: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Materials
haystackProgrammer: SkinnedMeshRenderer.GetMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
UnityEngine.SkinnedMeshRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SkinnedMeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SkinnedMeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Shared Materials
haystackProgrammer: SkinnedMeshRenderer.GetSharedMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
UnityEngine.SkinnedMeshRenderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SkinnedMeshRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SkinnedMeshRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Skinned Mesh Renderer: Get Closest Reflection Probes
haystackProgrammer: SkinnedMeshRenderer.GetClosestReflectionProbes
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skinned Mesh Renderer: Get Component
haystackProgrammer: SkinnedMeshRenderer.GetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetComponent(System.Type)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skinned Mesh Renderer: Try Get Component
haystackProgrammer: SkinnedMeshRenderer.TryGetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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