# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

tag3:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1f4e2c90-0b4b-4173-b6d4-4702b938be2b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth, Max Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth, maxDepth)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8e3abd09-a6e0-42e6-a03a-1ef2878e79e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"74251e99-e02f-471e-89ee-bbe924f7891c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c7b2afb5-c14d-49ec-bb58-eadca912f208","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Custom Collider 2D: Raycast
haystackProgrammer: CustomCollider2D.Raycast
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.CustomCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7bfafa90-8706-4538-b3e7-1317f5f360de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Custom Collider 2D: Closest Point
haystackProgrammer: CustomCollider2D.ClosestPoint
favoriteKey: UnityEngine.CustomCollider2D.ClosestPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClosestPoint;UnityEngine.Vector2
tag3: UnityEngine.CustomCollider2D;ClosestPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8e892e1d-be5d-4b03-923b-2ea1c289d234","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Custom Collider 2D: Get Component
haystackProgrammer: CustomCollider2D.GetComponent
favoriteKey: UnityEngine.CustomCollider2D.GetComponent(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"63e52e5b-a7b5-4cfa-985c-4c4024d8b5b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Custom Collider 2D: Try Get Component
haystackProgrammer: CustomCollider2D.TryGetComponent
favoriteKey: UnityEngine.CustomCollider2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"29948844-34fd-437d-afb9-7da2fc7e57d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Custom Collider 2D: Get Component
haystackProgrammer: CustomCollider2D.GetComponent
favoriteKey: UnityEngine.CustomCollider2D.GetComponent(System.String)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7e398eaa-8501-4855-8873-032e72815d0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Component In Children
haystackProgrammer: CustomCollider2D.GetComponentInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"70543ad4-429c-4630-aff3-3f7ccb7d1d2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Custom Collider 2D: Get Component In Children
haystackProgrammer: CustomCollider2D.GetComponentInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"2a714247-8e41-4001-8864-31cbd08b73a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Components In Children
haystackProgrammer: CustomCollider2D.GetComponentsInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2fd0cbe8-0195-473c-b7ba-eb18ee4f9cb7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Custom Collider 2D: Get Components In Children
haystackProgrammer: CustomCollider2D.GetComponentsInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8df26a88-3b42-4a46-8b2d-06784a399bc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Component In Parent
haystackProgrammer: CustomCollider2D.GetComponentInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d02608ec-515b-4116-98ad-a1133ebee07c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Custom Collider 2D: Get Component In Parent
haystackProgrammer: CustomCollider2D.GetComponentInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"935f57eb-dc98-4972-adcd-a3ad5dc3f818","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Components In Parent
haystackProgrammer: CustomCollider2D.GetComponentsInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fa0c6bc4-8ccf-4b9c-af36-281b8994545e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Custom Collider 2D: Get Components In Parent
haystackProgrammer: CustomCollider2D.GetComponentsInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"97dbe200-8851-4818-933a-d8ce3a73a3c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Custom Collider 2D: Get Components
haystackProgrammer: CustomCollider2D.GetComponents
favoriteKey: UnityEngine.CustomCollider2D.GetComponents(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7bedd5e5-fc6a-44c5-b196-cac02c9cab2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Custom Collider 2D: Get Components
haystackProgrammer: CustomCollider2D.GetComponents
tag1: UnityEngine.CustomCollider2D
favoriteKey:
UnityEngine.CustomCollider2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"392b5d85-2421-43b3-b4c9-e391e690b07e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Custom Collider 2D: Compare Tag
haystackProgrammer: CustomCollider2D.CompareTag
favoriteKey: UnityEngine.CustomCollider2D.CompareTag(System.String)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6120a324-40c1-4ddc-960e-3c3117304a93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Custom Collider 2D: Send Message Upwards
haystackProgrammer: CustomCollider2D.SendMessageUpwards
tag1: UnityEngine.CustomCollider2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.CustomCollider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.CustomCollider2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.CustomCollider2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Custom Collider 2D: Find Objects Of Type
haystackProgrammer: CustomCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.CustomCollider2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Custom Collider 2D: Find Objects Of Type
haystackProgrammer: CustomCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.CustomCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.CustomCollider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Custom Collider 2D: Dont Destroy On Load
haystackProgrammer: CustomCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.CustomCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Custom Collider 2D: Find Object Of Type
haystackProgrammer: CustomCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CustomCollider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Custom Collider 2D: Find Object Of Type
haystackProgrammer: CustomCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CustomCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Custom Collider 2D: To String
haystackProgrammer: CustomCollider2D.ToString
favoriteKey: UnityEngine.CustomCollider2D.ToString()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Custom Collider 2D: Equals
haystackProgrammer: CustomCollider2D.Equals
favoriteKey: UnityEngine.CustomCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Custom Collider 2D: Get Type
haystackProgrammer: CustomCollider2D.GetType
favoriteKey: UnityEngine.CustomCollider2D.GetType()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Custom Collider 2D: Reference Equals
haystackProgrammer: CustomCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CustomCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Shape Count
labelProgrammer: customShapeCount (get)
haystackHuman: Custom Collider 2D: Get Custom Shape Count
haystackProgrammer: CustomCollider2D.customShapeCount (get)
favoriteKey: UnityEngine.CustomCollider2D.customShapeCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;customShapeCount
tag3: UnityEngine.CustomCollider2D;customShapeCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Vertex Count
labelProgrammer: customVertexCount (get)
haystackHuman: Custom Collider 2D: Get Custom Vertex Count
haystackProgrammer: CustomCollider2D.customVertexCount (get)
favoriteKey: UnityEngine.CustomCollider2D.customVertexCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;customVertexCount
tag3: UnityEngine.CustomCollider2D;customVertexCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Custom Collider 2D: Get Density
haystackProgrammer: CustomCollider2D.density (get)
favoriteKey: UnityEngine.CustomCollider2D.density@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;density
tag3: UnityEngine.CustomCollider2D;density
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Custom Collider 2D: Set Density
haystackProgrammer: CustomCollider2D.density (set)
favoriteKey: UnityEngine.CustomCollider2D.density@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;density
tag3: UnityEngine.CustomCollider2D;density
valueInputTypes: UnityEngine.CustomCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Custom Collider 2D: Is Trigger
haystackProgrammer: CustomCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CustomCollider2D.isTrigger@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isTrigger
tag3: UnityEngine.CustomCollider2D;isTrigger
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Custom Collider 2D: Set Trigger
haystackProgrammer: CustomCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CustomCollider2D.isTrigger@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isTrigger
tag3: UnityEngine.CustomCollider2D;isTrigger
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Custom Collider 2D: Get Used By Effector
haystackProgrammer: CustomCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CustomCollider2D.usedByEffector@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByEffector
tag3: UnityEngine.CustomCollider2D;usedByEffector
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Custom Collider 2D: Set Used By Effector
haystackProgrammer: CustomCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CustomCollider2D.usedByEffector@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByEffector
tag3: UnityEngine.CustomCollider2D;usedByEffector
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Custom Collider 2D: Get Used By Composite
haystackProgrammer: CustomCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CustomCollider2D.usedByComposite@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByComposite
tag3: UnityEngine.CustomCollider2D;usedByComposite
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Custom Collider 2D: Set Used By Composite
haystackProgrammer: CustomCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CustomCollider2D.usedByComposite@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByComposite
tag3: UnityEngine.CustomCollider2D;usedByComposite
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Custom Collider 2D: Get Composite
haystackProgrammer: CustomCollider2D.composite (get)
favoriteKey: UnityEngine.CustomCollider2D.composite@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;composite
tag3: UnityEngine.CustomCollider2D;composite
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Custom Collider 2D: Get Offset
haystackProgrammer: CustomCollider2D.offset (get)
favoriteKey: UnityEngine.CustomCollider2D.offset@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;offset
tag3: UnityEngine.CustomCollider2D;offset
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Custom Collider 2D: Set Offset
haystackProgrammer: CustomCollider2D.offset (set)
favoriteKey: UnityEngine.CustomCollider2D.offset@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;offset
tag3: UnityEngine.CustomCollider2D;offset
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Custom Collider 2D: Get Attached Rigidbody
haystackProgrammer: CustomCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CustomCollider2D.attachedRigidbody@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;attachedRigidbody
tag3: UnityEngine.CustomCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Custom Collider 2D: Get Shape Count
haystackProgrammer: CustomCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CustomCollider2D.shapeCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;shapeCount
tag3: UnityEngine.CustomCollider2D;shapeCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Custom Collider 2D: Get Bounds
haystackProgrammer: CustomCollider2D.bounds (get)
favoriteKey: UnityEngine.CustomCollider2D.bounds@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounds
tag3: UnityEngine.CustomCollider2D;bounds
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Custom Collider 2D: Get Error State
haystackProgrammer: CustomCollider2D.errorState (get)
favoriteKey: UnityEngine.CustomCollider2D.errorState@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;errorState
tag3: UnityEngine.CustomCollider2D;errorState
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Custom Collider 2D: Get Shared Material
haystackProgrammer: CustomCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CustomCollider2D.sharedMaterial@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;sharedMaterial
tag3: UnityEngine.CustomCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffb3c79a-d29a-46ee-8ba9-badd5b21b4b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Custom Collider 2D: Set Shared Material
haystackProgrammer: CustomCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CustomCollider2D.sharedMaterial@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;sharedMaterial
tag3: UnityEngine.CustomCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0edcac11-d0de-4a02-ad49-d0133d3e1530","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Custom Collider 2D: Get Friction
haystackProgrammer: CustomCollider2D.friction (get)
favoriteKey: UnityEngine.CustomCollider2D.friction@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;friction
tag3: UnityEngine.CustomCollider2D;friction
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a54f49e-67e9-4c12-b347-eacb4719db34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Custom Collider 2D: Get Bounciness
haystackProgrammer: CustomCollider2D.bounciness (get)
favoriteKey: UnityEngine.CustomCollider2D.bounciness@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounciness
tag3: UnityEngine.CustomCollider2D;bounciness
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b639d9b8-3900-48bb-9b84-714d8cc45720","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Custom Collider 2D: Get Enabled
haystackProgrammer: CustomCollider2D.enabled (get)
favoriteKey: UnityEngine.CustomCollider2D.enabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a662a793-7d92-4559-a17d-e27f15ff0764","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Custom Collider 2D: Set Enabled
haystackProgrammer: CustomCollider2D.enabled (set)
favoriteKey: UnityEngine.CustomCollider2D.enabled@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e0ca7055-5ca5-4398-9eaa-4623239db85a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Custom Collider 2D: Is Active And Enabled
haystackProgrammer: CustomCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CustomCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isActiveAndEnabled
tag3: UnityEngine.CustomCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6a17706-808b-4190-8350-b54aede92c28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Custom Collider 2D: Get Transform
haystackProgrammer: CustomCollider2D.transform (get)
favoriteKey: UnityEngine.CustomCollider2D.transform@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86e721b0-8385-4507-84a5-ee80c04cd7b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Custom Collider 2D: Get Game Object
haystackProgrammer: CustomCollider2D.gameObject (get)
favoriteKey: UnityEngine.CustomCollider2D.gameObject@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17397e72-f030-46db-9024-069b8fa22d08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Custom Collider 2D: Get Tag
haystackProgrammer: CustomCollider2D.tag (get)
favoriteKey: UnityEngine.CustomCollider2D.tag@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0246bcb2-2c34-4a1f-9bde-a8f527ceb36e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Custom Collider 2D: Set Tag
haystackProgrammer: CustomCollider2D.tag (set)
favoriteKey: UnityEngine.CustomCollider2D.tag@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a40af0a1-cce3-4066-8cae-8b10346ec08d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Custom Collider 2D: Get Name
haystackProgrammer: CustomCollider2D.name (get)
favoriteKey: UnityEngine.CustomCollider2D.name@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"110caac8-0bec-4880-ad4a-4b097a63c3f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Custom Collider 2D: Set Name
haystackProgrammer: CustomCollider2D.name (set)
favoriteKey: UnityEngine.CustomCollider2D.name@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e8151b0d-d2e2-4e5c-b84e-1d226625dec0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Custom Collider 2D: Get Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b515681-0811-423f-a07e-9bfd8b484ba0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Custom Collider 2D: Set Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"61f6926e-85c2-4d8d-a063-c03689be3129","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aa15a97e-c9b2-4b25-96ec-ff1083e399ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Circle Collider 2D: Get Shape Hash
haystackProgrammer: CircleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CircleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapeHash;
tag3: UnityEngine.CircleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39a01839-3c46-455b-a916-43767505c36a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Circle Collider 2D: Get Shapes
haystackProgrammer: CircleCollider2D.GetShapes
favoriteKey: UnityEngine.CircleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d80d4e81-dda5-492e-81a1-48019594f885","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Circle Collider 2D: Get Shapes
haystackProgrammer: CircleCollider2D.GetShapes
favoriteKey: UnityEngine.CircleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bc87928c-7a1f-4ae2-b56b-9c5580bd2f4e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9596a1b8-9bc2-4de9-86d3-693c9fa54060","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CircleCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouchingLayers;
tag3: UnityEngine.CircleCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"777c8b44-a62b-4b24-b09e-7b891e3b3e00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CircleCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.CircleCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2b77c782-eadf-4627-b14b-f186a67636f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Circle Collider 2D: Overlap Point
haystackProgrammer: CircleCollider2D.OverlapPoint
favoriteKey: UnityEngine.CircleCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.CircleCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f8010fa2-577c-43c2-b29e-bf1e092ae498","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Circle Collider 2D: Distance
haystackProgrammer: CircleCollider2D.Distance
favoriteKey: UnityEngine.CircleCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.CircleCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"805c1395-4ebf-47f0-ae41-5722c18e0cc1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
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haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Circle Collider 2D: Destroy
haystackProgrammer: CircleCollider2D.Destroy
favoriteKey: UnityEngine.CircleCollider2D.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Circle Collider 2D: Destroy
haystackProgrammer: CircleCollider2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Circle Collider 2D: Destroy Immediate
haystackProgrammer: CircleCollider2D.DestroyImmediate
favoriteKey: UnityEngine.CircleCollider2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Circle Collider 2D: Destroy Immediate
haystackProgrammer: CircleCollider2D.DestroyImmediate
favoriteKey: UnityEngine.CircleCollider2D.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Circle Collider 2D: Find Objects Of Type
haystackProgrammer: CircleCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.CircleCollider2D
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Circle Collider 2D: Find Objects Of Type
haystackProgrammer: CircleCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.CircleCollider2D;FindObjectsOfType;System.Type;System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Circle Collider 2D: Dont Destroy On Load
haystackProgrammer: CircleCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.CircleCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.CircleCollider2D;DontDestroyOnLoad;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Circle Collider 2D: Find Object Of Type
haystackProgrammer: CircleCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectOfType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Circle Collider 2D: Find Object Of Type
haystackProgrammer: CircleCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Circle Collider 2D: To String
haystackProgrammer: CircleCollider2D.ToString
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tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Circle Collider 2D: Equals
haystackProgrammer: CircleCollider2D.Equals
favoriteKey: UnityEngine.CircleCollider2D.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.CircleCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Circle Collider 2D: Get Type
haystackProgrammer: CircleCollider2D.GetType
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tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Circle Collider 2D: Reference Equals
haystackProgrammer: CircleCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CircleCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.CircleCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Circle Collider 2D: Get Radius
haystackProgrammer: CircleCollider2D.radius (get)
favoriteKey: UnityEngine.CircleCollider2D.radius@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;radius
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Circle Collider 2D: Set Radius
haystackProgrammer: CircleCollider2D.radius (set)
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tag2: UnityEngine.CircleCollider2D;radius
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Circle Collider 2D: Get Density
haystackProgrammer: CircleCollider2D.density (get)
favoriteKey: UnityEngine.CircleCollider2D.density@get
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tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Circle Collider 2D: Set Density
haystackProgrammer: CircleCollider2D.density (set)
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tag2: UnityEngine.CircleCollider2D;density
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Circle Collider 2D: Is Trigger
haystackProgrammer: CircleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@get
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tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Circle Collider 2D: Set Trigger
haystackProgrammer: CircleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Circle Collider 2D: Get Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Circle Collider 2D: Set Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Circle Collider 2D: Get Used By Composite
haystackProgrammer: CircleCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CircleCollider2D.usedByComposite@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByComposite
tag3: UnityEngine.CircleCollider2D;usedByComposite
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Circle Collider 2D: Set Used By Composite
haystackProgrammer: CircleCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CircleCollider2D.usedByComposite@set
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tag2: UnityEngine.CircleCollider2D;usedByComposite
tag3: UnityEngine.CircleCollider2D;usedByComposite
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Circle Collider 2D: Get Composite
haystackProgrammer: CircleCollider2D.composite (get)
favoriteKey: UnityEngine.CircleCollider2D.composite@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;composite
tag3: UnityEngine.CircleCollider2D;composite
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"432cfbe6-f8a9-4b36-9eb3-ad0a85bc73dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Circle Collider 2D: Get Offset
haystackProgrammer: CircleCollider2D.offset (get)
favoriteKey: UnityEngine.CircleCollider2D.offset@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a968e65-6803-49d7-8c84-d0542cbbaf77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Circle Collider 2D: Set Offset
haystackProgrammer: CircleCollider2D.offset (set)
favoriteKey: UnityEngine.CircleCollider2D.offset@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e1a208be-f0c2-429f-8b31-77a315b98b5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Circle Collider 2D: Get Attached Rigidbody
haystackProgrammer: CircleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CircleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;attachedRigidbody
tag3: UnityEngine.CircleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd0a0cee-532e-4cfd-a3c3-4be7d6ada6ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Circle Collider 2D: Get Shape Count
haystackProgrammer: CircleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CircleCollider2D.shapeCount@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;shapeCount
tag3: UnityEngine.CircleCollider2D;shapeCount
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c884fe0a-5f36-4e02-a72b-13ef9a0587c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Circle Collider 2D: Get Bounds
haystackProgrammer: CircleCollider2D.bounds (get)
favoriteKey: UnityEngine.CircleCollider2D.bounds@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounds
tag3: UnityEngine.CircleCollider2D;bounds
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1343817-db1a-44ec-bf6b-3013f4e8ff82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Circle Collider 2D: Get Error State
haystackProgrammer: CircleCollider2D.errorState (get)
favoriteKey: UnityEngine.CircleCollider2D.errorState@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;errorState
tag3: UnityEngine.CircleCollider2D;errorState
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f350f761-a6c1-4757-8138-728ca5976b23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Circle Collider 2D: Get Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae035034-3462-4e3f-a761-68b2e805a93e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Circle Collider 2D: Set Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bc8a86ec-c477-4cbf-9ee2-c31e7ed97320","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Circle Collider 2D: Get Friction
haystackProgrammer: CircleCollider2D.friction (get)
favoriteKey: UnityEngine.CircleCollider2D.friction@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;friction
tag3: UnityEngine.CircleCollider2D;friction
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31f2da73-54db-496d-92c7-7fc49939dcf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Circle Collider 2D: Get Bounciness
haystackProgrammer: CircleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CircleCollider2D.bounciness@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounciness
tag3: UnityEngine.CircleCollider2D;bounciness
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9a80a4d-25e8-4f8c-af5e-d08a8afbea25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Circle Collider 2D: Get Enabled
haystackProgrammer: CircleCollider2D.enabled (get)
favoriteKey: UnityEngine.CircleCollider2D.enabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1660da61-7eb2-4f2b-98a4-0210084a83e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Circle Collider 2D: Set Enabled
haystackProgrammer: CircleCollider2D.enabled (set)
favoriteKey: UnityEngine.CircleCollider2D.enabled@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7e91b4cd-7129-4b4d-9611-20981f926f72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Circle Collider 2D: Is Active And Enabled
haystackProgrammer: CircleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CircleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CircleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7659c6b-4f42-42f5-8fbf-69c704aeefaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Circle Collider 2D: Get Transform
haystackProgrammer: CircleCollider2D.transform (get)
favoriteKey: UnityEngine.CircleCollider2D.transform@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3462abe6-bff2-4001-b76c-62108f1670a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Circle Collider 2D: Get Game Object
haystackProgrammer: CircleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CircleCollider2D.gameObject@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb9d6f68-5986-4920-8715-8acba3e5acbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Circle Collider 2D: Get Tag
haystackProgrammer: CircleCollider2D.tag (get)
favoriteKey: UnityEngine.CircleCollider2D.tag@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b3736bb-7b52-4116-ad0d-7667b77a85da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Circle Collider 2D: Set Tag
haystackProgrammer: CircleCollider2D.tag (set)
favoriteKey: UnityEngine.CircleCollider2D.tag@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dc721343-e7f3-4ce9-a37e-2ec4a0933a5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Circle Collider 2D: Get Name
haystackProgrammer: CircleCollider2D.name (get)
favoriteKey: UnityEngine.CircleCollider2D.name@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b020ccc1-7422-48c9-8374-f6152efd67a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Circle Collider 2D: Set Name
haystackProgrammer: CircleCollider2D.name (set)
favoriteKey: UnityEngine.CircleCollider2D.name@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"31490050-e59e-4428-abef-9f5dd12859fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Circle Collider 2D: Get Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1fd94dd-39b6-4ce9-b764-5c812dcb650a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Circle Collider 2D: Set Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5afa9f56-451b-47d0-ba47-c0e45bbc5b6d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8f91efa0-ef95-49e0-8994-140b020c33c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Capsule Collider 2D: Get Shape Hash
haystackProgrammer: CapsuleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CapsuleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapeHash;
tag3: UnityEngine.CapsuleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddb871a4-ac6d-44ed-9c0d-5a9230eed993","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Capsule Collider 2D: Get Shapes
haystackProgrammer: CapsuleCollider2D.GetShapes
favoriteKey: UnityEngine.CapsuleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06ab5a47-1191-45aa-85a5-5dc2e9c432c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Capsule Collider 2D: Get Shapes
haystackProgrammer: CapsuleCollider2D.GetShapes
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"79854f10-308e-462f-b34c-b212c430621f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Capsule Collider 2D: Is Touching
haystackProgrammer: CapsuleCollider2D.IsTouching
favoriteKey: UnityEngine.CapsuleCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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tag3: UnityEngine.CapsuleCollider2D;size
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction
labelProgrammer: direction (get)
haystackHuman: Capsule Collider 2D: Get Direction
haystackProgrammer: CapsuleCollider2D.direction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.direction@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;direction
tag3: UnityEngine.CapsuleCollider2D;direction
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CapsuleDirection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction
labelProgrammer: direction (set)
haystackHuman: Capsule Collider 2D: Set Direction
haystackProgrammer: CapsuleCollider2D.direction (set)
favoriteKey: UnityEngine.CapsuleCollider2D.direction@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;direction
tag3: UnityEngine.CapsuleCollider2D;direction
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.CapsuleDirection2D
valueOutputTypes: UnityEngine.CapsuleDirection2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Capsule Collider 2D: Get Density
haystackProgrammer: CapsuleCollider2D.density (get)
favoriteKey: UnityEngine.CapsuleCollider2D.density@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;density
tag3: UnityEngine.CapsuleCollider2D;density
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Capsule Collider 2D: Set Density
haystackProgrammer: CapsuleCollider2D.density (set)
favoriteKey: UnityEngine.CapsuleCollider2D.density@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;density
tag3: UnityEngine.CapsuleCollider2D;density
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Capsule Collider 2D: Is Trigger
haystackProgrammer: CapsuleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isTrigger@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isTrigger
tag3: UnityEngine.CapsuleCollider2D;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Capsule Collider 2D: Set Trigger
haystackProgrammer: CapsuleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CapsuleCollider2D.isTrigger@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isTrigger
tag3: UnityEngine.CapsuleCollider2D;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Capsule Collider 2D: Get Used By Effector
haystackProgrammer: CapsuleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByEffector@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByEffector
tag3: UnityEngine.CapsuleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Capsule Collider 2D: Set Used By Effector
haystackProgrammer: CapsuleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByEffector@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByEffector
tag3: UnityEngine.CapsuleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Capsule Collider 2D: Get Used By Composite
haystackProgrammer: CapsuleCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByComposite@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByComposite
tag3: UnityEngine.CapsuleCollider2D;usedByComposite
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Capsule Collider 2D: Set Used By Composite
haystackProgrammer: CapsuleCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByComposite@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByComposite
tag3: UnityEngine.CapsuleCollider2D;usedByComposite
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Capsule Collider 2D: Get Composite
haystackProgrammer: CapsuleCollider2D.composite (get)
favoriteKey: UnityEngine.CapsuleCollider2D.composite@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;composite
tag3: UnityEngine.CapsuleCollider2D;composite
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Capsule Collider 2D: Get Offset
haystackProgrammer: CapsuleCollider2D.offset (get)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37757fd4-9d97-4e86-8814-68f1fc5b3938","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Capsule Collider 2D: Set Offset
haystackProgrammer: CapsuleCollider2D.offset (set)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Capsule Collider 2D: Get Attached Rigidbody
haystackProgrammer: CapsuleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CapsuleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;attachedRigidbody
tag3: UnityEngine.CapsuleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc3090a2-bad2-4e46-ad5c-ab6a61006da4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Capsule Collider 2D: Get Shape Count
haystackProgrammer: CapsuleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CapsuleCollider2D.shapeCount@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;shapeCount
tag3: UnityEngine.CapsuleCollider2D;shapeCount
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5ebb700-f125-4b66-b8aa-eeda989b6461","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Capsule Collider 2D: Get Bounds
haystackProgrammer: CapsuleCollider2D.bounds (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounds@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounds
tag3: UnityEngine.CapsuleCollider2D;bounds
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da185464-fd18-4366-be3d-413ece9a38f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Capsule Collider 2D: Get Error State
haystackProgrammer: CapsuleCollider2D.errorState (get)
favoriteKey: UnityEngine.CapsuleCollider2D.errorState@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;errorState
tag3: UnityEngine.CapsuleCollider2D;errorState
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf7078ea-9598-41e2-b438-a2d0f9e24a1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Capsule Collider 2D: Get Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"058e1611-d817-42b2-99d6-22fa2c37c398","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Capsule Collider 2D: Set Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Capsule Collider 2D: Get Friction
haystackProgrammer: CapsuleCollider2D.friction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.friction@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;friction
tag3: UnityEngine.CapsuleCollider2D;friction
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Capsule Collider 2D: Get Bounciness
haystackProgrammer: CapsuleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounciness@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounciness
tag3: UnityEngine.CapsuleCollider2D;bounciness
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Capsule Collider 2D: Get Enabled
haystackProgrammer: CapsuleCollider2D.enabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Capsule Collider 2D: Set Enabled
haystackProgrammer: CapsuleCollider2D.enabled (set)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Capsule Collider 2D: Is Active And Enabled
haystackProgrammer: CapsuleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Capsule Collider 2D: Get Transform
haystackProgrammer: CapsuleCollider2D.transform (get)
favoriteKey: UnityEngine.CapsuleCollider2D.transform@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01a63264-22b2-474b-a886-410e6eb41116","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Capsule Collider 2D: Get Game Object
haystackProgrammer: CapsuleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CapsuleCollider2D.gameObject@get
tag1: UnityEngine.CapsuleCollider2D
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Capsule Collider 2D: Get Tag
haystackProgrammer: CapsuleCollider2D.tag (get)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@get
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Capsule Collider 2D: Set Tag
haystackProgrammer: CapsuleCollider2D.tag (set)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@set
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Capsule Collider 2D: Get Name
haystackProgrammer: CapsuleCollider2D.name (get)
favoriteKey: UnityEngine.CapsuleCollider2D.name@get
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tag2: UnityEngine.CapsuleCollider2D;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Capsule Collider 2D: Set Name
haystackProgrammer: CapsuleCollider2D.name (set)
favoriteKey: UnityEngine.CapsuleCollider2D.name@set
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tag2: UnityEngine.CapsuleCollider2D;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Capsule Collider 2D: Get Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@get
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tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Capsule Collider 2D: Set Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@set
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Edge Collider 2D: Reset
haystackProgrammer: EdgeCollider2D.Reset
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Points (Points)
labelProgrammer: GetPoints (points)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.GetPoints
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Points (Points)
labelProgrammer: SetPoints (points)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.SetPoints
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Edge Collider 2D: Create Mesh
haystackProgrammer: EdgeCollider2D.CreateMesh
favoriteKey: UnityEngine.EdgeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
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tag3: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Edge Collider 2D: Get Shape Hash
haystackProgrammer: EdgeCollider2D.GetShapeHash
favoriteKey: UnityEngine.EdgeCollider2D.GetShapeHash()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapeHash;
tag3: UnityEngine.EdgeCollider2D;GetShapeHash;
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valueOutputTypes: System.UInt32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Edge Collider 2D: Get Shapes
haystackProgrammer: EdgeCollider2D.GetShapes
favoriteKey: UnityEngine.EdgeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
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valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Edge Collider 2D: Get Shapes
haystackProgrammer: EdgeCollider2D.GetShapes
favoriteKey: UnityEngine.EdgeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
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tag3: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.EdgeCollider2D
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valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
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tag2: UnityEngine.EdgeCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
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valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Edge Collider 2D: Is Touching Layers
haystackProgrammer: EdgeCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.EdgeCollider2D.IsTouchingLayers()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Edge Collider 2D: Is Touching Layers
haystackProgrammer: EdgeCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.EdgeCollider2D.IsTouchingLayers(System.Int32)@any
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valueInputTypes: UnityEngine.EdgeCollider2D|System.Int32
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Edge Collider 2D: Overlap Point
haystackProgrammer: EdgeCollider2D.OverlapPoint
favoriteKey: UnityEngine.EdgeCollider2D.OverlapPoint(UnityEngine.Vector2)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Edge Collider 2D: Distance
haystackProgrammer: EdgeCollider2D.Distance
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Edge Collider 2D: Overlap Collider
haystackProgrammer: EdgeCollider2D.OverlapCollider
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tag2: UnityEngine.EdgeCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
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