# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Reflection Probe Event of Reflection Probe Literal
labelProgrammer: ReflectionProbe.ReflectionProbeEvent Literal
haystackHuman: Reflection Probe Event of Reflection Probe Literal
haystackProgrammer: ReflectionProbe.ReflectionProbeEvent Literal
favoriteKey: UnityEngine.ReflectionProbe+ReflectionProbeEvent@literal
tag1: UnityEngine.ReflectionProbe+ReflectionProbeEvent
valueOutputTypes: UnityEngine.ReflectionProbe+ReflectionProbeEvent
unit:
{"type":"UnityEngine.ReflectionProbe+ReflectionProbeEvent","value":{"$content":"ReflectionProbeAdded","$type":"UnityEngine.ReflectionProbe+ReflectionProbeEvent"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06fb74eb-7362-42bb-a7d8-5edfe145a83e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Reflection Probe Event of Reflection Probe Literal
labelProgrammer: List<ReflectionProbe.ReflectionProbeEvent> Literal
haystackHuman: List of Reflection Probe Event of Reflection Probe Literal
haystackProgrammer: List<ReflectionProbe.ReflectionProbeEvent> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b0002bc-7f95-47f5-bc42-6c6e8c8f6824","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Debug
labelProgrammer: Expose Debug
haystackHuman: Expose Debug
haystackProgrammer: Expose Debug
favoriteKey: UnityEngine.Debug@expose
tag1: UnityEngine.Debug
valueOutputTypes: UnityEngine.ILogger|System.Boolean
unit:
{"type":"UnityEngine.Debug","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1f45f96-2c11-47ef-aa26-f3d06bf2cfb3","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Bounds ()
labelProgrammer: new Bounds ()
haystackHuman: Bounds: Create Bounds
haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds@create
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c180f17-b481-48fb-8e91-953f80fcc550","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Bounds Literal
labelProgrammer: Bounds Literal
haystackHuman: Bounds Literal
haystackProgrammer: Bounds Literal
favoriteKey: UnityEngine.Bounds@literal
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","value":{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Bounds"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0410c8f1-9476-469b-a94c-b275266fa373","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Bounds Literal
labelProgrammer: List<Bounds> Literal
haystackHuman: List of Bounds Literal
haystackProgrammer: List<Bounds> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"74756535-6ff3-4771-8f3e-9e97c867fde8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Bounds
labelProgrammer: Expose Bounds
haystackHuman: Expose Bounds
haystackProgrammer: Expose Bounds
favoriteKey: UnityEngine.Bounds@expose
tag1: UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Bounds","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0285e085-f605-4993-b0ef-3cdfc20c59d9","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray ()
labelProgrammer: new Ray ()
haystackHuman: Ray: Create Ray
haystackProgrammer: new Ray
favoriteKey: UnityEngine.Ray@create
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"98a8f0e9-8d3a-4d29-acde-eb69456cab35","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray Literal
labelProgrammer: Ray Literal
haystackHuman: Ray Literal
haystackProgrammer: Ray Literal
favoriteKey: UnityEngine.Ray@literal
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","value":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea35a181-541e-46a2-8510-13aa361ee06e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray Literal
labelProgrammer: List<Ray> Literal
haystackHuman: List of Ray Literal
haystackProgrammer: List<Ray> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"22cd4b2e-8a66-4d44-9fd0-e962bc458588","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray
labelProgrammer: Expose Ray
haystackHuman: Expose Ray
haystackProgrammer: Expose Ray
favoriteKey: UnityEngine.Ray@expose
tag1: UnityEngine.Ray
valueInputTypes: UnityEngine.Ray
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Ray","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"a7868fa7-aaa7-4408-9079-70573d6b7efe","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray 2D ()
labelProgrammer: new Ray2D ()
haystackHuman: Ray 2D: Create Ray 2D
haystackProgrammer: new Ray2D
favoriteKey: UnityEngine.Ray2D@create
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc8cd141-d439-42cc-9da4-020267d5cfd8","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray 2D Literal
labelProgrammer: Ray2D Literal
haystackHuman: Ray 2D Literal
haystackProgrammer: Ray2D Literal
favoriteKey: UnityEngine.Ray2D@literal
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","value":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"730db49e-109f-47ac-8406-1cb08440cf4e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray 2D Literal
labelProgrammer: List<Ray2D> Literal
haystackHuman: List of Ray 2D Literal
haystackProgrammer: List<Ray2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b351803-f49d-434b-944c-0fa019a45b26","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray 2D
labelProgrammer: Expose Ray2D
haystackHuman: Expose Ray 2D
haystackProgrammer: Expose Ray2D
favoriteKey: UnityEngine.Ray2D@expose
tag1: UnityEngine.Ray2D
valueInputTypes: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"type":"UnityEngine.Ray2D","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"}},"position":{"x":0.0,"y":0.0},"guid":"e6276f96-e8e6-4890-9d35-a15f221c1803","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Rect ()
labelProgrammer: new Rect ()
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect@create
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a95dc1e1-a20b-4508-9cb7-ed145303ec66","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rect Literal
labelProgrammer: Rect Literal
haystackHuman: Rect Literal
haystackProgrammer: Rect Literal
favoriteKey: UnityEngine.Rect@literal
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","value":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7478b0cc-5cc8-4d3b-997e-b1003865d8da","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rect Literal
labelProgrammer: List<Rect> Literal
haystackHuman: List of Rect Literal
haystackProgrammer: List<Rect> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71866527-e9d9-4400-8638-b701100da390","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rect
labelProgrammer: Expose Rect
haystackHuman: Expose Rect
haystackProgrammer: Expose Rect
favoriteKey: UnityEngine.Rect@expose
tag1: UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single|UnityEngine.Vector2|UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","instance":true,"static":true,"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"25ba4576-08a4-418c-b61c-e1fb00e46a1f","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lighting Settings Literal
labelProgrammer: LightingSettings Literal
haystackHuman: Lighting Settings Literal
haystackProgrammer: LightingSettings Literal
favoriteKey: UnityEngine.LightingSettings@literal
tag1: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"82daaea7-8c2a-4081-a434-5a7ec2a97bd1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lighting Settings Literal
labelProgrammer: List<LightingSettings> Literal
haystackHuman: List of Lighting Settings Literal
haystackProgrammer: List<LightingSettings> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"429c9bd4-5eee-4f5f-88a8-a10140da20a5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Lighting Settings
labelProgrammer: Expose LightingSettings
haystackHuman: Expose Lighting Settings
haystackProgrammer: Expose LightingSettings
favoriteKey: UnityEngine.LightingSettings@expose
tag1: UnityEngine.LightingSettings
valueInputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ceda482-aef1-43f9-9598-1fcc9160ac9f","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.MixedLightingMode|System.Single|UnityEngine.LightingSettings+Lightmapper|System.Int32|UnityEngine.LightmapCompression|UnityEngine.LightmapsMode|System.String|UnityEngine.LightingSettings+Sampling|UnityEngine.LightingSettings+FilterMode|UnityEngine.LightingSettings+DenoiserType|UnityEngine.LightingSettings+FilterType|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lightmapper of Lighting Settings Literal
labelProgrammer: LightingSettings.Lightmapper Literal
haystackHuman: Lightmapper of Lighting Settings Literal
haystackProgrammer: LightingSettings.Lightmapper Literal
favoriteKey: UnityEngine.LightingSettings+Lightmapper@literal
tag1: UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"type":"UnityEngine.LightingSettings+Lightmapper","value":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43dc9a90-2ed4-4ea3-bac4-a158a2abea6d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lightmapper of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Lightmapper> Literal
haystackHuman: List of Lightmapper of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Lightmapper> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a8ba850-fb89-4e4b-92c9-618d55e6fec7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sampling of Lighting Settings Literal
labelProgrammer: LightingSettings.Sampling Literal
haystackHuman: Sampling of Lighting Settings Literal
haystackProgrammer: LightingSettings.Sampling Literal
favoriteKey: UnityEngine.LightingSettings+Sampling@literal
tag1: UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
{"type":"UnityEngine.LightingSettings+Sampling","value":{"$content":"Auto","$type":"UnityEngine.LightingSettings+Sampling"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b2d748ac-e43a-4a09-bea3-3b571a19b02b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sampling of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Sampling> Literal
haystackHuman: List of Sampling of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Sampling> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5d59ce74-7a4b-48e9-84c1-f0305f0bd27f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Mode of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterMode Literal
haystackHuman: Filter Mode of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterMode Literal
favoriteKey: UnityEngine.LightingSettings+FilterMode@literal
tag1: UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
{"type":"UnityEngine.LightingSettings+FilterMode","value":{"$content":"None","$type":"UnityEngine.LightingSettings+FilterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c705053-3437-4b77-aba6-f4ebdb31789d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Filter Mode of Lighting Settings Literal
labelProgrammer: List<LightingSettings.FilterMode> Literal
haystackHuman: List of Filter Mode of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.FilterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"340f0bed-8ed8-416d-8dcd-1015dc61a118","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Denoiser Type of Lighting Settings Literal
labelProgrammer: LightingSettings.DenoiserType Literal
haystackHuman: Denoiser Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.DenoiserType Literal
favoriteKey: UnityEngine.LightingSettings+DenoiserType@literal
tag1: UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
{"type":"UnityEngine.LightingSettings+DenoiserType","value":{"$content":"None","$type":"UnityEngine.LightingSettings+DenoiserType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54fd5d21-9b0f-497d-bd3a-2bc87536f2b1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Denoiser Type of Lighting Settings Literal
labelProgrammer: List<LightingSettings.DenoiserType> Literal
haystackHuman: List of Denoiser Type of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.DenoiserType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8d180634-37d3-4399-bf95-48fdd65bfeb3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Type of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterType Literal
haystackHuman: Filter Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterType Literal
favoriteKey: UnityEngine.LightingSettings+FilterType@literal
tag1: UnityEngine.LightingSettings+FilterType
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haystackHuman: Full Screen Movie Control Mode Literal
haystackProgrammer: FullScreenMovieControlMode Literal
favoriteKey: UnityEngine.FullScreenMovieControlMode@literal
tag1: UnityEngine.FullScreenMovieControlMode
valueOutputTypes: UnityEngine.FullScreenMovieControlMode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Full Screen Movie Control Mode Literal
labelProgrammer: List<FullScreenMovieControlMode> Literal
haystackHuman: List of Full Screen Movie Control Mode Literal
haystackProgrammer: List<FullScreenMovieControlMode> Literal
favoriteKey:
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tag1:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Full Screen Movie Scaling Mode Literal
labelProgrammer: FullScreenMovieScalingMode Literal
haystackHuman: Full Screen Movie Scaling Mode Literal
haystackProgrammer: FullScreenMovieScalingMode Literal
favoriteKey: UnityEngine.FullScreenMovieScalingMode@literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Full Screen Movie Scaling Mode Literal
labelProgrammer: List<FullScreenMovieScalingMode> Literal
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haystackProgrammer: List<FullScreenMovieScalingMode> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Android Activity Indicator Style Literal
labelProgrammer: AndroidActivityIndicatorStyle Literal
haystackHuman: Android Activity Indicator Style Literal
haystackProgrammer: AndroidActivityIndicatorStyle Literal
favoriteKey: UnityEngine.AndroidActivityIndicatorStyle@literal
tag1: UnityEngine.AndroidActivityIndicatorStyle
valueOutputTypes: UnityEngine.AndroidActivityIndicatorStyle
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Android Activity Indicator Style Literal
labelProgrammer: List<AndroidActivityIndicatorStyle> Literal
haystackHuman: List of Android Activity Indicator Style Literal
haystackProgrammer: List<AndroidActivityIndicatorStyle> Literal
favoriteKey:
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unitType: Unity.VisualScripting.Literal
labelHuman: Cursor Mode Literal
labelProgrammer: CursorMode Literal
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haystackProgrammer: CursorMode Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cursor Mode Literal
labelProgrammer: List<CursorMode> Literal
haystackHuman: List of Cursor Mode Literal
haystackProgrammer: List<CursorMode> Literal
favoriteKey:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Cursor Lock Mode Literal
labelProgrammer: CursorLockMode Literal
haystackHuman: Cursor Lock Mode Literal
haystackProgrammer: CursorLockMode Literal
favoriteKey: UnityEngine.CursorLockMode@literal
tag1: UnityEngine.CursorLockMode
valueOutputTypes: UnityEngine.CursorLockMode
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Cursor Lock Mode Literal
labelProgrammer: List<CursorLockMode> Literal
haystackHuman: List of Cursor Lock Mode Literal
haystackProgrammer: List<CursorLockMode> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Cursor
labelProgrammer: Expose Cursor
haystackHuman: Expose Cursor
haystackProgrammer: Expose Cursor
favoriteKey: UnityEngine.Cursor@expose
tag1: UnityEngine.Cursor
valueOutputTypes: System.Boolean|UnityEngine.CursorLockMode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Key Code Literal
labelProgrammer: KeyCode Literal
haystackHuman: Key Code Literal
haystackProgrammer: KeyCode Literal
favoriteKey: UnityEngine.KeyCode@literal
tag1: UnityEngine.KeyCode
valueOutputTypes: UnityEngine.KeyCode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Key Code Literal
labelProgrammer: List<KeyCode> Literal
haystackHuman: List of Key Code Literal
haystackProgrammer: List<KeyCode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.KeyCode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Layout of AD Banner View Literal
labelProgrammer: ADBannerView.Layout Literal
haystackHuman: Layout of AD Banner View Literal
haystackProgrammer: ADBannerView.Layout Literal
favoriteKey: UnityEngine.ADBannerView+Layout@literal
tag1: UnityEngine.ADBannerView+Layout
valueOutputTypes: UnityEngine.ADBannerView+Layout
unit:
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Layout of AD Banner View Literal
labelProgrammer: List<ADBannerView.Layout> Literal
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haystackProgrammer: List<ADBannerView.Layout> Literal
favoriteKey:
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tag1:
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unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Type of AD Banner View Literal
labelProgrammer: ADBannerView.Type Literal
haystackHuman: Type of AD Banner View Literal
haystackProgrammer: ADBannerView.Type Literal
favoriteKey: UnityEngine.ADBannerView+Type@literal
tag1: UnityEngine.ADBannerView+Type
valueOutputTypes: UnityEngine.ADBannerView+Type
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Type of AD Banner View Literal
labelProgrammer: List<ADBannerView.Type> Literal
haystackHuman: List of Type of AD Banner View Literal
haystackProgrammer: List<ADBannerView.Type> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ADBannerView+Type, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Color ()
labelProgrammer: new Color ()
haystackHuman: Color: Create Color
haystackProgrammer: new Color
favoriteKey: UnityEngine.Color@create
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valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Color Literal
labelProgrammer: Color Literal
haystackHuman: Color Literal
haystackProgrammer: Color Literal
favoriteKey: UnityEngine.Color@literal
tag1: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Color Literal
labelProgrammer: List<Color> Literal
haystackHuman: List of Color Literal
haystackProgrammer: List<Color> Literal
favoriteKey:
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tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Color
labelProgrammer: Expose Color
haystackHuman: Expose Color
haystackProgrammer: Expose Color
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valueOutputTypes: System.Single|UnityEngine.Color
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Gradient Mode Literal
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haystackProgrammer: GradientMode Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Gradient Mode Literal
labelProgrammer: List<GradientMode> Literal
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haystackProgrammer: List<GradientMode> Literal
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labelHuman: Create Matrix 4x 4 ()
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Matrix 4x 4
labelProgrammer: Expose Matrix4x4
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valueOutputTypes:
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optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vector 3 Literal
labelProgrammer: Vector3 Literal
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haystackProgrammer: Vector3 Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Vector 3 Literal
labelProgrammer: List<Vector3> Literal
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haystackProgrammer: List<Vector3> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose Vector3
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Quaternion Literal
labelProgrammer: Quaternion Literal
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haystackProgrammer: Quaternion Literal
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tag1: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
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optionType: Unity.VisualScripting.LiteralOption
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haystackProgrammer: List<IndexFormat> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rendering.IndexFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rendering.IndexFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rendering.IndexFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"be2ad915-4176-4776-966d-437c164ffc3a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rendering.IndexFormat, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mesh Update Flags Literal
labelProgrammer: MeshUpdateFlags Literal
haystackHuman: Mesh Update Flags Literal
haystackProgrammer: MeshUpdateFlags Literal
favoriteKey: UnityEngine.Rendering.MeshUpdateFlags@literal
tag1: UnityEngine.Rendering.MeshUpdateFlags
valueOutputTypes: UnityEngine.Rendering.MeshUpdateFlags
unit:
{"type":"UnityEngine.Rendering.MeshUpdateFlags","value":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"28bca625-ed85-45f0-9474-51eab7c6d7d3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mesh Update Flags Literal
labelProgrammer: List<MeshUpdateFlags> Literal
haystackHuman: List of Mesh Update Flags Literal
haystackProgrammer: List<MeshUpdateFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rendering.MeshUpdateFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rendering.MeshUpdateFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rendering.MeshUpdateFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e3a8d565-80fb-451a-8976-bd931d10e85a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rendering.MeshUpdateFlags, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vertex Attribute Format Literal
labelProgrammer: VertexAttributeFormat Literal
haystackHuman: Vertex Attribute Format Literal
haystackProgrammer: VertexAttributeFormat Literal
favoriteKey: UnityEngine.Rendering.VertexAttributeFormat@literal
tag1: UnityEngine.Rendering.VertexAttributeFormat
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
{"type":"UnityEngine.Rendering.VertexAttributeFormat","value":{"$content":"Float32","$type":"UnityEngine.Rendering.VertexAttributeFormat"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3cb80c4a-35cc-4720-8a6a-e2def1565e6b","$version":"A","$type":"Unity.VisualScripting.Literal"}


