# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Grid Layout Group: Get Instance ID
haystackProgrammer: GridLayoutGroup.GetInstanceID
favoriteKey: UnityEngine.UI.GridLayoutGroup.GetInstanceID()@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7e836b2-d398-4164-a245-fad0ecd605ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Grid Layout Group: Get Hash Code
haystackProgrammer: GridLayoutGroup.GetHashCode
favoriteKey: UnityEngine.UI.GridLayoutGroup.GetHashCode()@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39075a22-917b-4162-b505-bc0e0bea7c70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Grid Layout Group: Equals
haystackProgrammer: GridLayoutGroup.Equals
favoriteKey: UnityEngine.UI.GridLayoutGroup.Equals(System.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db73656b-37a9-4f70-bd93-921dc2a5d48d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Grid Layout Group: Instantiate
haystackProgrammer: GridLayoutGroup.Instantiate
tag1: UnityEngine.UI.GridLayoutGroup
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.GridLayoutGroup.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.UI.GridLayoutGroup;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9c8c1c9f-0207-4125-8296-bd844aad3f61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Grid Layout Group: Instantiate
haystackProgrammer: GridLayoutGroup.Instantiate
tag1: UnityEngine.UI.GridLayoutGroup
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.GridLayoutGroup.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.UI.GridLayoutGroup;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"f8e2af5b-5759-4d0a-9f44-901eaaadc8c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Grid Layout Group: Instantiate
haystackProgrammer: GridLayoutGroup.Instantiate
favoriteKey: UnityEngine.UI.GridLayoutGroup.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"bd2da77a-6e43-4637-8b9a-e3a146e0e1b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Grid Layout Group: Instantiate
haystackProgrammer: GridLayoutGroup.Instantiate
favoriteKey: UnityEngine.UI.GridLayoutGroup.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"70ae4445-c87f-4521-8c4b-9f4e81a494b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Grid Layout Group: Instantiate
haystackProgrammer: GridLayoutGroup.Instantiate
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.GridLayoutGroup.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7ce44302-e044-435a-b698-f7225617a41c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Grid Layout Group: Destroy
haystackProgrammer: GridLayoutGroup.Destroy
favoriteKey: UnityEngine.UI.GridLayoutGroup.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f2307a6f-0495-46ca-8686-b1262d79f168","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Grid Layout Group: Destroy
haystackProgrammer: GridLayoutGroup.Destroy
favoriteKey: UnityEngine.UI.GridLayoutGroup.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"8d60dba6-0a19-4cc5-a910-f0ec6130c7c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Layout Group: Destroy Immediate
haystackProgrammer: GridLayoutGroup.DestroyImmediate
favoriteKey: UnityEngine.UI.GridLayoutGroup.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2d127962-62cd-4546-8230-64861fe35285","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Layout Group: Destroy Immediate
haystackProgrammer: GridLayoutGroup.DestroyImmediate
favoriteKey: UnityEngine.UI.GridLayoutGroup.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"51fedd4a-ad8c-4250-88f0-2c2430005885","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Grid Layout Group: Find Objects Of Type
haystackProgrammer: GridLayoutGroup.FindObjectsOfType
favoriteKey: UnityEngine.UI.GridLayoutGroup.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fc25cdbd-54bd-44b2-b3a8-0790f81e3cd8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Grid Layout Group: Find Objects Of Type
haystackProgrammer: GridLayoutGroup.FindObjectsOfType
favoriteKey: UnityEngine.UI.GridLayoutGroup.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ad83068c-8633-487b-a340-b75cd99baa48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Grid Layout Group: Dont Destroy On Load
haystackProgrammer: GridLayoutGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.GridLayoutGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"1c247ec0-0fa5-4468-a949-6d48c3e1af5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Grid Layout Group: Find Object Of Type
haystackProgrammer: GridLayoutGroup.FindObjectOfType
favoriteKey: UnityEngine.UI.GridLayoutGroup.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ac20cffb-b84d-4e3e-a0ee-21bfb3fe1e93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Grid Layout Group: Find Object Of Type
haystackProgrammer: GridLayoutGroup.FindObjectOfType
favoriteKey: UnityEngine.UI.GridLayoutGroup.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0d0570a1-e4ef-4182-991d-5aca8b983788","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Layout Group: To String
haystackProgrammer: GridLayoutGroup.ToString
favoriteKey: UnityEngine.UI.GridLayoutGroup.ToString()@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"210c8360-4423-4d5d-8299-1013c112d459","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Grid Layout Group: Equals
haystackProgrammer: GridLayoutGroup.Equals
favoriteKey: UnityEngine.UI.GridLayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c9cec84-c0d5-4c02-b3a6-9cee5af4546f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Grid Layout Group: Get Type
haystackProgrammer: GridLayoutGroup.GetType
favoriteKey: UnityEngine.UI.GridLayoutGroup.GetType()@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"438a1b18-b9f1-4f28-a439-5630a29ab762","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Grid Layout Group: Reference Equals
haystackProgrammer: GridLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.GridLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f822f825-b263-4b54-ac58-fe9ba0f39837","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start Corner
labelProgrammer: startCorner (get)
haystackHuman: Grid Layout Group: Get Start Corner
haystackProgrammer: GridLayoutGroup.startCorner (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.startCorner@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;startCorner
tag3: UnityEngine.UI.GridLayoutGroup;startCorner
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Corner
unit:
{"member":{"name":"startCorner","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66a17c20-020f-4543-a099-99f556354425","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Start Corner
labelProgrammer: startCorner (set)
haystackHuman: Grid Layout Group: Set Start Corner
haystackProgrammer: GridLayoutGroup.startCorner (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.startCorner@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;startCorner
tag3: UnityEngine.UI.GridLayoutGroup;startCorner
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.UI.GridLayoutGroup+Corner
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Corner
unit:
{"chainable":false,"member":{"name":"startCorner","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.UI.GridLayoutGroup+Corner"}},"position":{"x":0.0,"y":0.0},"guid":"b0ed0ed3-3673-434f-af80-a0d7cee6ac1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start Axis
labelProgrammer: startAxis (get)
haystackHuman: Grid Layout Group: Get Start Axis
haystackProgrammer: GridLayoutGroup.startAxis (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.startAxis@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;startAxis
tag3: UnityEngine.UI.GridLayoutGroup;startAxis
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Axis
unit:
{"member":{"name":"startAxis","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac4e6eff-d20c-4b92-8870-279f59a6030c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Start Axis
labelProgrammer: startAxis (set)
haystackHuman: Grid Layout Group: Set Start Axis
haystackProgrammer: GridLayoutGroup.startAxis (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.startAxis@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;startAxis
tag3: UnityEngine.UI.GridLayoutGroup;startAxis
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.UI.GridLayoutGroup+Axis
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Axis
unit:
{"chainable":false,"member":{"name":"startAxis","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Horizontal","$type":"UnityEngine.UI.GridLayoutGroup+Axis"}},"position":{"x":0.0,"y":0.0},"guid":"33504810-0f4c-403f-9429-6ff7f97afadd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Grid Layout Group: Get Cell Size
haystackProgrammer: GridLayoutGroup.cellSize (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.cellSize@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;cellSize
tag3: UnityEngine.UI.GridLayoutGroup;cellSize
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1149c339-d8c4-493a-a9ed-91d0ba9b1f4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cell Size
labelProgrammer: cellSize (set)
haystackHuman: Grid Layout Group: Set Cell Size
haystackProgrammer: GridLayoutGroup.cellSize (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.cellSize@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;cellSize
tag3: UnityEngine.UI.GridLayoutGroup;cellSize
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"5667995c-ef7c-40eb-8e5a-1e1f7c350183","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Grid Layout Group: Get Spacing
haystackProgrammer: GridLayoutGroup.spacing (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.spacing@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;spacing
tag3: UnityEngine.UI.GridLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"893c70ee-703d-4b5a-8858-9ccd5ff997b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Grid Layout Group: Set Spacing
haystackProgrammer: GridLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.spacing@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;spacing
tag3: UnityEngine.UI.GridLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"ecb7acfb-713d-400a-9be3-9eb46b93747a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint
labelProgrammer: constraint (get)
haystackHuman: Grid Layout Group: Get Constraint
haystackProgrammer: GridLayoutGroup.constraint (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.constraint@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;constraint
tag3: UnityEngine.UI.GridLayoutGroup;constraint
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Constraint
unit:
{"member":{"name":"constraint","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51d02073-74c3-4acb-b076-88d753323ced","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint
labelProgrammer: constraint (set)
haystackHuman: Grid Layout Group: Set Constraint
haystackProgrammer: GridLayoutGroup.constraint (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.constraint@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;constraint
tag3: UnityEngine.UI.GridLayoutGroup;constraint
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.UI.GridLayoutGroup+Constraint
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Constraint
unit:
{"chainable":false,"member":{"name":"constraint","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Flexible","$type":"UnityEngine.UI.GridLayoutGroup+Constraint"}},"position":{"x":0.0,"y":0.0},"guid":"9a02282b-7f88-494d-b992-098800f646ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Count
labelProgrammer: constraintCount (get)
haystackHuman: Grid Layout Group: Get Constraint Count
haystackProgrammer: GridLayoutGroup.constraintCount (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.constraintCount@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;constraintCount
tag3: UnityEngine.UI.GridLayoutGroup;constraintCount
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"constraintCount","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"303b2f64-52ed-4eab-bef3-857f88f32b5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Count
labelProgrammer: constraintCount (set)
haystackHuman: Grid Layout Group: Set Constraint Count
haystackProgrammer: GridLayoutGroup.constraintCount (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.constraintCount@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;constraintCount
tag3: UnityEngine.UI.GridLayoutGroup;constraintCount
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"constraintCount","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ea96d088-907f-4101-b21d-b5c5550d4d66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Grid Layout Group: Get Padding
haystackProgrammer: GridLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.padding@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;padding
tag3: UnityEngine.UI.GridLayoutGroup;padding
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"218950b1-588c-41c0-9f5b-2b48261c5555","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Grid Layout Group: Set Padding
haystackProgrammer: GridLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.padding@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;padding
tag3: UnityEngine.UI.GridLayoutGroup;padding
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ebeb1bd-d89a-4857-9502-0adba964ca3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Grid Layout Group: Get Child Alignment
haystackProgrammer: GridLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;childAlignment
tag3: UnityEngine.UI.GridLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc0091be-9364-4440-a426-a9fc0aac0dea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Grid Layout Group: Set Child Alignment
haystackProgrammer: GridLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;childAlignment
tag3: UnityEngine.UI.GridLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"3f28778d-76f8-4ab1-a1c1-57e63615e284","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Grid Layout Group: Get Min Width
haystackProgrammer: GridLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.minWidth@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;minWidth
tag3: UnityEngine.UI.GridLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68d1f0b1-7184-4cde-ae5c-fbf86edb2a6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Grid Layout Group: Get Preferred Width
haystackProgrammer: GridLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;preferredWidth
tag3: UnityEngine.UI.GridLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbc17fef-886f-456a-a709-274e7115ef18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Grid Layout Group: Get Flexible Width
haystackProgrammer: GridLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.GridLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0f019be-98e7-4b37-8977-5349691dbfd1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Grid Layout Group: Get Min Height
haystackProgrammer: GridLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.minHeight@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;minHeight
tag3: UnityEngine.UI.GridLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5ae6eb9-4690-43c8-948c-4b73cacd8194","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Grid Layout Group: Get Preferred Height
haystackProgrammer: GridLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;preferredHeight
tag3: UnityEngine.UI.GridLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12229739-d38f-434d-b941-b3a7714412a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Grid Layout Group: Get Flexible Height
haystackProgrammer: GridLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.GridLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc552743-b9ff-4a03-80f6-3ab96a196eb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Grid Layout Group: Get Layout Priority
haystackProgrammer: GridLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;layoutPriority
tag3: UnityEngine.UI.GridLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d695b66-3265-4013-9500-fdc96414431f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Grid Layout Group: Get Use GUI Layout
haystackProgrammer: GridLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1daa83ff-3fb1-4f16-99cf-ba38ebd4cdd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Grid Layout Group: Set Use GUI Layout
haystackProgrammer: GridLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"08ea354c-6aaa-470e-97f3-05ba843b2cb4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Grid Layout Group: Get Run In Edit Mode
haystackProgrammer: GridLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96bd6140-cd82-49a5-92dc-3df86da286fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Grid Layout Group: Set Run In Edit Mode
haystackProgrammer: GridLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8aacb975-af72-40be-ad4f-c8cdf67d3fb4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Grid Layout Group: Get Enabled
haystackProgrammer: GridLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.enabled@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;enabled
tag3: UnityEngine.UI.GridLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"887e8644-0200-440a-ae17-f373552580d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Grid Layout Group: Set Enabled
haystackProgrammer: GridLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.enabled@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;enabled
tag3: UnityEngine.UI.GridLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5ff58359-ee36-4b54-9b27-a6eb44cd276f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Grid Layout Group: Is Active And Enabled
haystackProgrammer: GridLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.GridLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af1f5f6d-99f5-48fd-a7fc-61bbc541c535","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Grid Layout Group: Get Transform
haystackProgrammer: GridLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.transform@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40b31c87-e6f3-4a88-ae4f-ce70e1818043","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Grid Layout Group: Get Game Object
haystackProgrammer: GridLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.gameObject@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.GridLayoutGroup","targetTypeName":"UnityEngine.UI.GridLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30a8e543-287c-4d38-a095-f401a8aad010","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Grid Layout Group: Get Tag
haystackProgrammer: GridLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.tag@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Grid Layout Group: Set Tag
haystackProgrammer: GridLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.tag@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Grid Layout Group: Get Name
haystackProgrammer: GridLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.name@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Layout Group: Set Name
haystackProgrammer: GridLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.name@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.GridLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Layout Group: Get Hide Flags
haystackProgrammer: GridLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.GridLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.GridLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Layout Group: Set Hide Flags
haystackProgrammer: GridLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.GridLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.GridLayoutGroup
tag2: UnityEngine.UI.GridLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.GridLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Horizontal Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: HorizontalLayoutGroup.CalculateLayoutInputHorizontal
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Horizontal Layout Group: Calculate Layout Input Vertical
haystackProgrammer: HorizontalLayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.CalculateLayoutInputVertical()@any
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Horizontal Layout Group: Set Layout Horizontal
haystackProgrammer: HorizontalLayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.SetLayoutHorizontal()@any
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Horizontal Layout Group: Set Layout Vertical
haystackProgrammer: HorizontalLayoutGroup.SetLayoutVertical
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;SetLayoutVertical;
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Horizontal Layout Group: Is Active
haystackProgrammer: HorizontalLayoutGroup.IsActive
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsActive()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsActive;
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Horizontal Layout Group: Is Destroyed
haystackProgrammer: HorizontalLayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsDestroyed;
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Horizontal Layout Group: Is Invoking
haystackProgrammer: HorizontalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsInvoking;
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Horizontal Layout Group: Cancel Invoke
haystackProgrammer: HorizontalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;CancelInvoke;
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Horizontal Layout Group: Invoke
haystackProgrammer: HorizontalLayoutGroup.Invoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Layout Group: Invoke Repeating
haystackProgrammer: HorizontalLayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Layout Group: Cancel Invoke
haystackProgrammer: HorizontalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.CancelInvoke(System.String)@any
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tag2: UnityEngine.UI.HorizontalLayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Layout Group: Is Invoking
haystackProgrammer: HorizontalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
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haystackProgrammer: HorizontalLayoutGroup.print
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: HorizontalLayoutGroup.GetComponent
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tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
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valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edf8df6f-94df-4042-904a-a814ba8856eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"17b7d90b-4a07-4f90-aad9-e3ae45d09a1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11c63f46-73cb-4551-881e-515e052386a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7810bf53-ef04-448b-8f9d-e74aee60ea12","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05e83bdb-adc3-4951-948b-101af62bc39e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b9f4bcb5-75a2-4f7d-b3ad-5fa54f0c2bd0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e246d6ea-b807-44e6-b233-010df61376e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fdd06eb5-075b-4816-aebb-583254e6d1a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24f04316-d1b2-4f2c-92da-fabe1ac81f5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6409913f-4a67-460e-b7b0-fd161859da2f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3f2cef7-187c-4efe-ae90-c9404a6966a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4c1faaee-4e7b-4f39-a8a7-cde9e84ccb06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96a1c848-d2f2-4b3d-926e-cee3593bea3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"044d4008-9633-41d0-b958-bb94f8de4c0a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Layout Group: Get Padding
haystackProgrammer: HorizontalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3929ac8e-b77c-4221-9f47-b64f0c84162d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Layout Group: Set Padding
haystackProgrammer: HorizontalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c99560d3-0645-42c6-b4ca-c2589dcc3f9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Layout Group: Get Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66ee14b0-6f6b-4805-b14e-942736f567a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Layout Group: Set Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"654bd946-6613-4db8-b7b0-7ff1f8573a03","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Layout Group: Get Min Width
haystackProgrammer: HorizontalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4781eda0-757c-446a-9963-f24ca0372258","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Layout Group: Get Preferred Width
haystackProgrammer: HorizontalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10d86672-9701-402b-bd01-62ac9d58d41b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Layout Group: Get Flexible Width
haystackProgrammer: HorizontalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"692a5ab2-5cc9-4525-b703-fdd98225d5a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Layout Group: Get Min Height
haystackProgrammer: HorizontalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70e8a87d-fd85-46fb-a031-f0f673910fa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Layout Group: Get Preferred Height
haystackProgrammer: HorizontalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4cde603-9760-421b-983b-b4df52bd425e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Layout Group: Get Flexible Height
haystackProgrammer: HorizontalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b25c2acb-5f1a-4103-98e7-43733f027a94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Layout Group: Get Layout Priority
haystackProgrammer: HorizontalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea99f9f9-6621-4372-84ee-cee322413bad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74188f9a-4bcc-4ca3-8610-54fb2a838eeb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4dd3afc1-3a7e-4335-a774-a2252f3ea248","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"784aa3a5-5ee5-4c9f-9158-fbec50e9eaf1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Layout Group: Get Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Layout Group: Set Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Layout Group: Get Transform
haystackProgrammer: HorizontalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"182ee90b-06de-430a-a3ac-e0aa029485ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Layout Group: Get Game Object
haystackProgrammer: HorizontalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac757043-6eb3-4192-9aae-c48d6b59a18a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Layout Group: Get Tag
haystackProgrammer: HorizontalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21200444-86de-4bef-add6-f206505e6c23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Layout Group: Set Tag
haystackProgrammer: HorizontalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"83ebfd4d-0333-47ce-b2b7-af4a01f362ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Layout Group: Get Name
haystackProgrammer: HorizontalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ed801bf-3fdb-4a42-8707-7c50221bbcb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Layout Group: Set Name
haystackProgrammer: HorizontalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Layout Group: Get Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Layout Group: Set Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
{"chainable":false,"member":{"name":"CalculateLayoutInputHorizontal","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e8550e9-8f8f-44c2-94ab-d2fa3c23da8b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Calculate Layout Input Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
{"chainable":false,"member":{"name":"SetLayoutHorizontal","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86590363-d1ee-4b41-b537-82aa95798635","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
{"chainable":false,"member":{"name":"SetLayoutVertical","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95f1d8d1-f828-4ea9-a8c3-02d5a797f173","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Active
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsActive
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsActive()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsActive;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46196e32-60d7-4af0-8743-eed72609e1fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Destroyed
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Invoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke Repeating
haystackProgrammer: HorizontalOrVerticalLayoutGroup.InvokeRepeating
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
favoriteKey:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"adc65d8c-bbce-4343-a8ba-acd171f52040","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cf561c7e-a5c9-4e19-b525-64307059ba57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"657c4162-fa09-4289-ae8b-3bd86b351e96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
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labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Horizontal Or Vertical Layout Group: Find Object Of Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindObjectOfType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5da24282-3725-4e25-8a9d-230a4a4f7b07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Horizontal Or Vertical Layout Group: Find Object Of Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindObjectOfType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1ab6adb7-d44e-44ec-8757-a5cba88ebe39","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Or Vertical Layout Group: To String
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ToString
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ToString()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f63737ee-477c-41a2-bf1d-ff436082a103","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Equals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4794d9cd-f07e-4e78-951b-bec2305a939d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Horizontal Or Vertical Layout Group: Get Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.GetType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.GetType()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c460e0c-0830-445c-988a-48e572d352fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Reference Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ecd37392-d82f-49d5-888e-19d47ce20b29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06eb1c0f-5f27-4f6b-ad7f-d2da29d92555","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6c55f4f1-d3f4-425f-baa9-19b5efd431f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5222c804-d229-498d-b0d4-0e138ef47796","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a8252296-79c9-4204-a82f-2ead76630394","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77220ff5-e0a7-49a7-81ea-52bc93c02230","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a5299b71-6ed5-4664-8c9a-2cb46bf7a607","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"709c1f81-e746-448f-903c-56c62e806764","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e286dc8-634e-4fe9-b3b2-ae2ce63c81aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f26bb5e3-f47b-43d6-b7dc-c662e7ebff78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5c6dcc7-fb1b-454d-b779-50139717c09d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"379d8c05-1da7-493a-a0d4-5c285c9450f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6af5be45-16b3-4fc6-9aec-384a4390f288","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79a783dd-f518-439f-b2fd-b212e3bd5c1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6971a12e-b189-4f49-84d6-3272dffd3643","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9531a90c-5142-4fba-afab-744f55f33ac6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"74b7bd03-ed48-4de2-a7be-fad2ad2d0cfb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07711776-b372-4b19-a2f5-9f54c32e4900","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e30b6c68-1657-4004-b5ea-a40875a7a6bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef2ad8e4-6bb4-455d-bc04-5dad083c5b4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"3c5be009-f605-4bd7-8c6f-8dbed972249d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"090492b1-e0ee-48f0-b854-10890e5ec0a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdadeb46-8ecc-442f-936c-33dc1511f56a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f03112d7-0d57-4baf-89f7-72cd290c380e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1eb05838-e98f-461f-8cd7-fdc1c3198cd3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63fde4fb-9424-41f5-8aa7-237111c07d66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb8ddc5f-32b9-4e25-b8ca-3dcb5755da16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Layout Priority
haystackProgrammer: HorizontalOrVerticalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2148a64d-8085-47a8-a7c6-96652cdee8fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32dd16a0-4c21-4d85-b03b-f80ad7b554d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e48023e2-8c29-4cb4-ace0-2718404c9d97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b38141e1-b895-4005-8fdc-9ce0546fe590","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ae2e0b9a-941d-4fd0-a9d7-eb68c3b62d26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5c4abd6-2eb7-4bf2-9ebe-c5283e32dede","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a19fc76-50ac-40fe-a982-e9e8d11b5ee7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"634c6c69-986a-451a-87ba-aa5e1e43999d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b4eb3e9-6f5a-448e-a548-05c475bd35f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Game Object
haystackProgrammer: HorizontalOrVerticalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04cab534-9976-475f-a2f1-b1bbd355b152","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d519b0d8-8b55-4b57-922d-378bd036ed51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6a0e7f1d-d311-434a-94e4-d16dedb2e434","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a015d54a-19aa-4991-9349-385199d5bab2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"02913d1a-d5ae-4889-a84e-c8e6809fce50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fb75f00-3126-4433-952b-bd14f55f5dce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3383c265-974f-44aa-887d-495c777a9f67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Element: Calculate Layout Input Horizontal
haystackProgrammer: LayoutElement.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
{"chainable":false,"member":{"name":"CalculateLayoutInputHorizontal","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69f6633b-87aa-4907-9364-19f35f473c1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Element: Calculate Layout Input Vertical
haystackProgrammer: LayoutElement.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
{"chainable":false,"member":{"name":"CalculateLayoutInputVertical","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0218fafd-6a41-46a9-9e01-ed2e9af2fa31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Element: Is Active
haystackProgrammer: LayoutElement.IsActive
favoriteKey: UnityEngine.UI.LayoutElement.IsActive()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsActive;
tag3: UnityEngine.UI.LayoutElement;IsActive;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"daa0efbb-80de-4cb1-811b-cfe2b8e7ae95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Element: Is Destroyed
haystackProgrammer: LayoutElement.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutElement.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsDestroyed;
tag3: UnityEngine.UI.LayoutElement;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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tag2: UnityEngine.UI.LayoutElement;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: LayoutElement.DestroyImmediate
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valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: LayoutElement.FindObjectsOfType
favoriteKey: UnityEngine.UI.LayoutElement.FindObjectsOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: LayoutElement.FindObjectsOfType
favoriteKey: UnityEngine.UI.LayoutElement.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.UI.LayoutElement;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: LayoutElement.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.LayoutElement.DontDestroyOnLoad(UnityEngine.Object)@any
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valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Layout Element: Find Object Of Type
haystackProgrammer: LayoutElement.FindObjectOfType
favoriteKey: UnityEngine.UI.LayoutElement.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Layout Element: Find Object Of Type
haystackProgrammer: LayoutElement.FindObjectOfType
favoriteKey: UnityEngine.UI.LayoutElement.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layout Element: To String
haystackProgrammer: LayoutElement.ToString
favoriteKey: UnityEngine.UI.LayoutElement.ToString()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layout Element: Equals
haystackProgrammer: LayoutElement.Equals
favoriteKey: UnityEngine.UI.LayoutElement.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layout Element: Get Type
haystackProgrammer: LayoutElement.GetType
favoriteKey: UnityEngine.UI.LayoutElement.GetType()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layout Element: Reference Equals
haystackProgrammer: LayoutElement.ReferenceEquals
favoriteKey: UnityEngine.UI.LayoutElement.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Layout
labelProgrammer: ignoreLayout (get)
haystackHuman: Layout Element: Get Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Layout
labelProgrammer: ignoreLayout (set)
haystackHuman: Layout Element: Set Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Element: Get Min Width
haystackProgrammer: LayoutElement.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Width
labelProgrammer: minWidth (set)
haystackHuman: Layout Element: Set Min Width
haystackProgrammer: LayoutElement.minWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Element: Get Min Height
haystackProgrammer: LayoutElement.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Height
labelProgrammer: minHeight (set)
haystackHuman: Layout Element: Set Min Height
haystackProgrammer: LayoutElement.minHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Element: Get Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Width
labelProgrammer: preferredWidth (set)
haystackHuman: Layout Element: Set Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Element: Get Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Height
labelProgrammer: preferredHeight (set)
haystackHuman: Layout Element: Set Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Element: Get Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Width
labelProgrammer: flexibleWidth (set)
haystackHuman: Layout Element: Set Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Element: Get Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Height
labelProgrammer: flexibleHeight (set)
haystackHuman: Layout Element: Set Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Element: Get Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layout Priority
labelProgrammer: layoutPriority (set)
haystackHuman: Layout Element: Set Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (set)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f2aa071d-0b64-4161-a783-243ad6ffb925","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Element: Get Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfac3aae-b3b2-490c-8571-6ed1ed07e7b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Element: Set Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0cba7b4a-6ad9-4772-a7f9-6475f66c6b75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Layout Element: Get Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (get)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd0b5507-1275-4860-ba4e-a56154646bbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Layout Element: Set Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (set)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2740b3b7-7e2c-4930-bff3-b76ac9d3e8fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Layout Element: Get Enabled
haystackProgrammer: LayoutElement.enabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75fdc851-9fba-4244-a210-b3c5367169e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Layout Element: Set Enabled
haystackProgrammer: LayoutElement.enabled (set)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"db672384-edf1-44c9-8062-287cd720cfbd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Layout Element: Is Active And Enabled
haystackProgrammer: LayoutElement.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.isActiveAndEnabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;isActiveAndEnabled
tag3: UnityEngine.UI.LayoutElement;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a963e69f-b831-4207-b6b5-033646a884f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Layout Element: Get Transform
haystackProgrammer: LayoutElement.transform (get)
favoriteKey: UnityEngine.UI.LayoutElement.transform@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77e3f5d0-f801-4a9d-849f-34407f291ec9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Layout Element: Get Game Object
haystackProgrammer: LayoutElement.gameObject (get)
favoriteKey: UnityEngine.UI.LayoutElement.gameObject@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"440627c6-29cf-4cd9-9ee2-4af6f77e5c32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Layout Element: Get Tag
haystackProgrammer: LayoutElement.tag (get)
favoriteKey: UnityEngine.UI.LayoutElement.tag@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f7bb4d9-3562-483f-ac1e-ba669165c9bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Layout Element: Set Tag
haystackProgrammer: LayoutElement.tag (set)
favoriteKey: UnityEngine.UI.LayoutElement.tag@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3f9a2fd6-b719-40f0-a34d-24e4ce088e33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Layout Element: Get Name
haystackProgrammer: LayoutElement.name (get)
favoriteKey: UnityEngine.UI.LayoutElement.name@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dceaa1ec-8b5e-4608-ada0-28ea0c2d6968","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Layout Element: Set Name
haystackProgrammer: LayoutElement.name (set)
favoriteKey: UnityEngine.UI.LayoutElement.name@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8a186a90-726c-491f-9476-840392301777","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Layout Element: Get Hide Flags
haystackProgrammer: LayoutElement.hideFlags (get)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc854f8e-0d5b-4cb2-90f9-c21d580f8fe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Layout Element: Set Hide Flags
haystackProgrammer: LayoutElement.hideFlags (set)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"fe0b2893-170f-4c0d-badc-68a4084c108c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: LayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
{"chainable":false,"member":{"name":"CalculateLayoutInputHorizontal","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff32e824-b610-466a-8876-01182738e00c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Group: Calculate Layout Input Vertical
haystackProgrammer: LayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
{"chainable":false,"member":{"name":"CalculateLayoutInputVertical","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca8e63f9-d1f2-4028-b016-7871df54c184","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Layout Group: Set Layout Horizontal
haystackProgrammer: LayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
{"chainable":false,"member":{"name":"SetLayoutHorizontal","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49faf88f-91ff-4a34-935c-d9528e615d04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Layout Group: Set Layout Vertical
haystackProgrammer: LayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
{"chainable":false,"member":{"name":"SetLayoutVertical","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a541200-38e8-4229-919f-52bd697abb2b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Group: Is Active
haystackProgrammer: LayoutGroup.IsActive
favoriteKey: UnityEngine.UI.LayoutGroup.IsActive()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsActive;
tag3: UnityEngine.UI.LayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70cfa4cc-5a9c-43d7-9980-967bf09b1817","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Group: Is Destroyed
haystackProgrammer: LayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.LayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"976c143d-7733-4f8d-a6e8-e782e5060cff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a2a9a93-a776-47f6-b56d-1f259ecd1a19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84f7430d-f50e-4fba-b050-c21faf236a6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Group: Invoke
haystackProgrammer: LayoutGroup.Invoke
favoriteKey: UnityEngine.UI.LayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"510475a2-0996-435b-ad26-a414ff342473","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Group: Invoke Repeating
haystackProgrammer: LayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3167707b-4620-4329-8229-ef5b10c01e2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


