# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Billboard Renderer: Find Object Of Type
haystackProgrammer: BillboardRenderer.FindObjectOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"39f36cfe-a3d5-4d27-b7db-b164d78ea4b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Billboard Renderer: Find Object Of Type
haystackProgrammer: BillboardRenderer.FindObjectOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8c570dee-84b1-4bfc-a071-0effec4c40c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Renderer: To String
haystackProgrammer: BillboardRenderer.ToString
favoriteKey: UnityEngine.BillboardRenderer.ToString()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f986c8c-03e3-4abe-93b9-415d0e5a9978","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Renderer: Equals
haystackProgrammer: BillboardRenderer.Equals
favoriteKey: UnityEngine.BillboardRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2051f54b-f66e-4c44-a19c-1861158492ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Renderer: Get Type
haystackProgrammer: BillboardRenderer.GetType
favoriteKey: UnityEngine.BillboardRenderer.GetType()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30c06a0f-7b8d-4329-85ff-c9d4d175e6a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Renderer: Reference Equals
haystackProgrammer: BillboardRenderer.ReferenceEquals
favoriteKey: UnityEngine.BillboardRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cb640c05-288f-4a5f-a220-2097fbf7a1cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboard
labelProgrammer: billboard (get)
haystackHuman: Billboard Renderer: Get Billboard
haystackProgrammer: BillboardRenderer.billboard (get)
favoriteKey: UnityEngine.BillboardRenderer.billboard@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.BillboardAsset
unit:
{"member":{"name":"billboard","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21bab56e-f3fe-46c4-bd26-e402dd2785f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboard
labelProgrammer: billboard (set)
haystackHuman: Billboard Renderer: Set Billboard
haystackProgrammer: BillboardRenderer.billboard (set)
favoriteKey: UnityEngine.BillboardRenderer.billboard@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.BillboardAsset
unit:
{"chainable":false,"member":{"name":"billboard","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c25051a7-73a9-4b4b-b5c0-b83ab15499a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Billboard Renderer: Get Bounds
haystackProgrammer: BillboardRenderer.bounds (get)
favoriteKey: UnityEngine.BillboardRenderer.bounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c35b1c8-abf0-4a5f-9edd-0f626da356c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Billboard Renderer: Set Bounds
haystackProgrammer: BillboardRenderer.bounds (set)
favoriteKey: UnityEngine.BillboardRenderer.bounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b102814a-77dd-4937-a163-f076bc54d1f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Billboard Renderer: Get Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (get)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"583fd969-54b2-4a33-ba1e-ca72db657f53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Billboard Renderer: Set Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (set)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0843bee5-470f-4641-9ddf-b8f7b5eac27c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Billboard Renderer: Get Enabled
haystackProgrammer: BillboardRenderer.enabled (get)
favoriteKey: UnityEngine.BillboardRenderer.enabled@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15b8ed91-cdb3-48c0-a2ca-1c70549e491c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Billboard Renderer: Set Enabled
haystackProgrammer: BillboardRenderer.enabled (set)
favoriteKey: UnityEngine.BillboardRenderer.enabled@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"461a829a-d9a3-4eb7-990c-1a12f90e3fb4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Billboard Renderer: Is Visible
haystackProgrammer: BillboardRenderer.isVisible (get)
favoriteKey: UnityEngine.BillboardRenderer.isVisible@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isVisible
tag3: UnityEngine.BillboardRenderer;isVisible
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c96550a-bb96-4544-9b10-f050dd7673f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Billboard Renderer: Get Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd6ae265-ae13-46b3-8bd9-867096935447","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Billboard Renderer: Set Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"00a0d354-caf5-460a-aa2b-34bbb02bc979","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa84c361-d3e2-4a12-ad3a-c2f507b888b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7e5253bd-99b5-4882-89c5-f6b09c91b563","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b50a88b8-965e-4ced-a05f-5af8f3332721","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b2dfeab8-15dc-48a9-b7cd-11190cb5521f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"818a7f96-b47a-4f8a-80ff-a8a279a63e35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ccdbbde7-48d1-492e-8b7e-6d440a0816d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f152c273-3070-4d10-9032-e44c86f51290","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"4efc513f-d544-40b7-9fd0-b3d4dc177664","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d522866-34fa-438b-ad82-798e016e0d8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"d90e086e-9d34-4dd6-af53-cb7bb1528bbf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ea29ca6-de3b-4bf0-877d-4685c7833785","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"91533b33-90b7-452b-8415-6e367e0a89fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b528d684-ec8c-4c45-8771-90063e1a4620","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"7a1fc986-7915-4327-ab18-d49af976c4b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43e1ad9e-f8b6-4b17-86b3-b1f087063c4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"78235ddf-539d-4a59-ba19-feec829edc6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1405eb1e-42fe-4cc7-8210-d4cdeda20232","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"36dbaa8d-5a3f-43de-8453-1d359fd64ce5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1169a83e-6a49-4808-a026-e3ef79a86d9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1f21d16b-ea38-4e85-90a5-ceb7f2310114","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe1fec0a-cef0-4dee-84e7-9b3bd33e5ca3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5fe16265-3c9e-42bc-a451-13f789c8f1d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9a23672-084e-4611-9c78-688cf127b039","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ad6cbb6d-a0ed-4920-a8a9-0c994605a6d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"041eede5-e217-49c3-bed0-d50c85e1e8ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"84e1f13a-b9b8-4985-894b-ddca31e87453","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"867bbafa-1137-4a89-92b2-69d02a230c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b01dc72-e937-4623-be72-70bb6e72ea70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45a95afd-102c-4fc7-845b-e4c445750b17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"045ab881-3b21-4140-b39f-57879b68d5d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"36f47cc6-9046-48c1-920c-baf8fb6d313a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20bca35f-6d04-40a7-9370-1eefb008ee7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f62c5b42-8da8-4cec-83f0-4a096ac029ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"412c570d-f9c3-4254-81db-e8f99c2176c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"10aed65c-e792-4521-a193-ee4af9b16e3f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59c1eee4-3011-418f-830e-72a76adfd51a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"98b8e3dc-2d0e-4d04-a4fa-17b726514d9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1742c1b6-0ed5-4b8c-9b24-dd3c6774c0c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"19a52a80-2808-4ddf-b5c6-fdb709df8dbf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06cdb4cd-2b60-430b-b86c-624a3c742164","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"382d32a2-58f2-46f6-a163-b1efcc63ad83","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4c09364-85ed-4e33-827e-bcccee0bd161","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac1ed0d0-c943-4880-842a-c3e072f7c13c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3af10031-ee05-40d9-ba0f-04e197456b5d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"746c7785-3c4d-43cc-a2fb-984558d89b02","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c20ef00-55cc-465b-9179-33d41b865dd7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"50c1a29f-ac0b-4a12-95dd-2c1c0245ea49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7974a65-add2-4a3a-a693-acd960ebdaf7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ec16db8-c503-4bc3-aaff-58931325f888","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59c322d9-871a-4e30-853c-249cf0185111","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1b8b3bd-33b1-4145-85a1-70841ca24226","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2950057a-4807-4107-bd90-4e91e10a84c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"078a99de-9164-4b7c-a6bf-a6cba3dab112","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21e47a85-182a-45ef-a419-3a1194ad5dbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"00e6a20e-58e2-4381-8774-5c55f365218d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2abaec8e-d393-434a-849e-693f22345fcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"10a5e6b5-8891-4a1a-b7f6-57dbf53c921f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreenMode, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;System.Int32
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;System.Int32
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
favoriteKey:
UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenModeSystem.Int32)@any

unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode","System.Int32"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"},"%preferredRefreshRate":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"17637a81-1ab7-4703-86ba-d2af3ca43e98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode)
labelProgrammer: SetResolution (width, height, fullscreenMode)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenMode)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"fdb4597d-03f7-41c8-b161-43f549cc9caa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreen, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32System.BooleanSystem.Int32)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean;System.Int32
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean;System.Int32
valueInputTypes: System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreen":{"$content":false,"$type":"System.Boolean"},"%preferredRefreshRate":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f931ec88-38da-43be-a8c1-900587e06174","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen)
labelProgrammer: SetResolution (width, height, fullscreen)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32System.Boolean)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreen":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ce602286-0b16-4b39-97ca-090a932ced97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Display Layout (Display Layout)
labelProgrammer: GetDisplayLayout (displayLayout)
haystackHuman: Screen: Get Display Layout
haystackProgrammer: Screen.GetDisplayLayout
tag1: UnityEngine.Screen
favoriteKey:
UnityEngine.Screen.GetDisplayLayout(System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Screen;GetDisplayLayout;System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Screen;GetDisplayLayout;System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetDisplayLayout","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"337ed9be-59f2-48f7-a3af-79c5bbf44824","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
haystackHuman: Screen: Move Main Window To
haystackProgrammer: Screen.MoveMainWindowTo
favoriteKey: UnityEngine.Screen.MoveMainWindowTo(UnityEngine.DisplayInfo&UnityEngine.Vector2Int)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
tag3: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
valueInputTypes: UnityEngine.DisplayInfo|UnityEngine.Vector2Int
valueOutputTypes: UnityEngine.AsyncOperation|UnityEngine.DisplayInfo
unit:
{"chainable":false,"member":{"name":"MoveMainWindowTo","parameterTypes":["UnityEngine.DisplayInfo&","UnityEngine.Vector2Int"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2140ca24-7871-44c8-8d85-8b5ec14ab112","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Screen|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e4f7a4a-46c9-42ca-8472-687256b6de19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b533ba1e-e250-4410-ba6d-ab697eec6527","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Screen: Get Hash Code
haystackProgrammer: Screen.GetHashCode
favoriteKey: UnityEngine.Screen.GetHashCode()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Screen: Get Type
haystackProgrammer: Screen.GetType
favoriteKey: UnityEngine.Screen.GetType()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Screen: To String
haystackProgrammer: Screen.ToString
favoriteKey: UnityEngine.Screen.ToString()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Screen: Reference Equals
haystackProgrammer: Screen.ReferenceEquals
favoriteKey: UnityEngine.Screen.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Screen ()
labelProgrammer: new Screen ()
haystackHuman: Screen: Create Screen
haystackProgrammer: new Screen
favoriteKey: UnityEngine.Screen..ctor()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;.ctor;
tag3: UnityEngine.Screen;.ctor;
valueOutputTypes: UnityEngine.Screen
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Screen: Get Width
haystackProgrammer: Screen.width (get)
favoriteKey: UnityEngine.Screen.width@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;width
tag3: UnityEngine.Screen;width
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Screen: Get Height
haystackProgrammer: Screen.height (get)
favoriteKey: UnityEngine.Screen.height@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;height
tag3: UnityEngine.Screen;height
valueOutputTypes: System.Int32
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ce429f72-54d2-40e4-a44e-b1d5d12a1e6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dpi
labelProgrammer: dpi (get)
haystackHuman: Screen: Get Dpi
haystackProgrammer: Screen.dpi (get)
favoriteKey: UnityEngine.Screen.dpi@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;dpi
tag3: UnityEngine.Screen;dpi
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Resolution
labelProgrammer: currentResolution (get)
haystackHuman: Screen: Get Current Resolution
haystackProgrammer: Screen.currentResolution (get)
favoriteKey: UnityEngine.Screen.currentResolution@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;currentResolution
tag3: UnityEngine.Screen;currentResolution
valueOutputTypes: UnityEngine.Resolution
unit:
{"member":{"name":"currentResolution","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b3722366-9fa4-4429-8043-3cff10df03d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolutions
labelProgrammer: resolutions (get)
haystackHuman: Screen: Get Resolutions
haystackProgrammer: Screen.resolutions (get)
favoriteKey: UnityEngine.Screen.resolutions@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;resolutions
tag3: UnityEngine.Screen;resolutions
valueOutputTypes: UnityEngine.Resolution[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen
labelProgrammer: fullScreen (get)
haystackHuman: Screen: Get Full Screen
haystackProgrammer: Screen.fullScreen (get)
favoriteKey: UnityEngine.Screen.fullScreen@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullScreen","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f68422c1-d171-41e5-9e84-56403859d6fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen
labelProgrammer: fullScreen (set)
haystackHuman: Screen: Set Full Screen
haystackProgrammer: Screen.fullScreen (set)
favoriteKey: UnityEngine.Screen.fullScreen@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen Mode
labelProgrammer: fullScreenMode (get)
haystackHuman: Screen: Get Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (get)
favoriteKey: UnityEngine.Screen.fullScreenMode@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen Mode
labelProgrammer: fullScreenMode (set)
haystackHuman: Screen: Set Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (set)
favoriteKey: UnityEngine.Screen.fullScreenMode@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueInputTypes: UnityEngine.FullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
unit:
{"chainable":false,"member":{"name":"fullScreenMode","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"3bbb5414-e33c-4d6b-a52c-ddff67577b48","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Safe Area
labelProgrammer: safeArea (get)
haystackHuman: Screen: Get Safe Area
haystackProgrammer: Screen.safeArea (get)
favoriteKey: UnityEngine.Screen.safeArea@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;safeArea
tag3: UnityEngine.Screen;safeArea
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"safeArea","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf72ae0e-8c87-4fe0-bef6-9a3aace3b03a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
haystackHuman: Screen: Get Cutouts
haystackProgrammer: Screen.cutouts (get)
favoriteKey: UnityEngine.Screen.cutouts@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;cutouts
tag3: UnityEngine.Screen;cutouts
valueOutputTypes: UnityEngine.Rect[]
unit:
{"member":{"name":"cutouts","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9aa71e0d-50e9-4e17-9656-cf2ac848eb01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait
labelProgrammer: autorotateToPortrait (get)
haystackHuman: Screen: Get Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (get)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait
labelProgrammer: autorotateToPortrait (set)
haystackHuman: Screen: Set Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (set)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (get)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (set)
haystackHuman: Screen: Set Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (set)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (get)
haystackHuman: Screen: Get Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (set)
haystackHuman: Screen: Set Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (get)
haystackHuman: Screen: Get Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (set)
haystackHuman: Screen: Set Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Screen: Get Orientation
haystackProgrammer: Screen.orientation (get)
favoriteKey: UnityEngine.Screen.orientation@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Screen: Set Orientation
haystackProgrammer: Screen.orientation (set)
favoriteKey: UnityEngine.Screen.orientation@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueInputTypes: UnityEngine.ScreenOrientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Timeout
labelProgrammer: sleepTimeout (get)
haystackHuman: Screen: Get Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (get)
favoriteKey: UnityEngine.Screen.sleepTimeout@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Timeout
labelProgrammer: sleepTimeout (set)
haystackHuman: Screen: Set Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (set)
favoriteKey: UnityEngine.Screen.sleepTimeout@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Screen: Get Brightness
haystackProgrammer: Screen.brightness (get)
favoriteKey: UnityEngine.Screen.brightness@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Screen: Set Brightness
haystackProgrammer: Screen.brightness (set)
favoriteKey: UnityEngine.Screen.brightness@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Position
labelProgrammer: mainWindowPosition (get)
haystackHuman: Screen: Get Main Window Position
haystackProgrammer: Screen.mainWindowPosition (get)
favoriteKey: UnityEngine.Screen.mainWindowPosition@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowPosition
tag3: UnityEngine.Screen;mainWindowPosition
valueOutputTypes: UnityEngine.Vector2Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Display Info
labelProgrammer: mainWindowDisplayInfo (get)
haystackHuman: Screen: Get Main Window Display Info
haystackProgrammer: Screen.mainWindowDisplayInfo (get)
favoriteKey: UnityEngine.Screen.mainWindowDisplayInfo@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowDisplayInfo
tag3: UnityEngine.Screen;mainWindowDisplayInfo
valueOutputTypes: UnityEngine.DisplayInfo
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (set)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize ()
labelProgrammer: Tetrahedralize ()
haystackHuman: Light Probes: Tetrahedralize
haystackProgrammer: LightProbes.Tetrahedralize
favoriteKey: UnityEngine.LightProbes.Tetrahedralize()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Tetrahedralize;
tag3: UnityEngine.LightProbes;Tetrahedralize;
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize Async ()
labelProgrammer: TetrahedralizeAsync ()
haystackHuman: Light Probes: Tetrahedralize Async
haystackProgrammer: LightProbes.TetrahedralizeAsync
favoriteKey: UnityEngine.LightProbes.TetrahedralizeAsync()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;TetrahedralizeAsync;
tag3: UnityEngine.LightProbes;TetrahedralizeAsync;
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Probe (Position, Renderer, Probe)
labelProgrammer: GetInterpolatedProbe (position, renderer, probe)
haystackHuman: Light Probes: Get Interpolated Probe
haystackProgrammer: LightProbes.GetInterpolatedProbe
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3|UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2
favoriteKey:
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tag2:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

tag3:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3[]|UnityEngine.Rendering.SphericalHarmonicsL2[]|UnityEngine.Vector4[]
favoriteKey:
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tag2:
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tag3:
UnityEngine.LightProbes;CalculateInterpolatedLightAndOcclusionProbes;UnityEngine.Vector3[];UnityEngine.Rendering.SphericalHarmonicsL2[];UnityEngine.Vector4[]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
tag1: UnityEngine.LightProbes
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light Probes: Get Instance ID
haystackProgrammer: LightProbes.GetInstanceID
favoriteKey: UnityEngine.LightProbes.GetInstanceID()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light Probes: Get Hash Code
haystackProgrammer: LightProbes.GetHashCode
favoriteKey: UnityEngine.LightProbes.GetHashCode()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightProbes|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light Probes: Destroy
haystackProgrammer: LightProbes.Destroy
favoriteKey: UnityEngine.LightProbes.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Light Probes: Destroy
haystackProgrammer: LightProbes.Destroy
favoriteKey: UnityEngine.LightProbes.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light Probes: Destroy Immediate
haystackProgrammer: LightProbes.DestroyImmediate
favoriteKey: UnityEngine.LightProbes.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light Probes: Destroy Immediate
haystackProgrammer: LightProbes.DestroyImmediate
favoriteKey: UnityEngine.LightProbes.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light Probes: Find Objects Of Type
haystackProgrammer: LightProbes.FindObjectsOfType
favoriteKey: UnityEngine.LightProbes.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light Probes: Find Objects Of Type
haystackProgrammer: LightProbes.FindObjectsOfType
favoriteKey: UnityEngine.LightProbes.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light Probes: Dont Destroy On Load
haystackProgrammer: LightProbes.DontDestroyOnLoad
favoriteKey: UnityEngine.LightProbes.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.LightProbes;DontDestroyOnLoad;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light Probes: Find Object Of Type
haystackProgrammer: LightProbes.FindObjectOfType
favoriteKey: UnityEngine.LightProbes.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light Probes: Find Object Of Type
haystackProgrammer: LightProbes.FindObjectOfType
favoriteKey: UnityEngine.LightProbes.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light Probes: To String
haystackProgrammer: LightProbes.ToString
favoriteKey: UnityEngine.LightProbes.ToString()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.LightProbes;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light Probes: Get Type
haystackProgrammer: LightProbes.GetType
favoriteKey: UnityEngine.LightProbes.GetType()@any
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tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light Probes: Reference Equals
haystackProgrammer: LightProbes.ReferenceEquals
favoriteKey: UnityEngine.LightProbes.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Positions
labelProgrammer: positions (get)
haystackHuman: Light Probes: Get Positions
haystackProgrammer: LightProbes.positions (get)
favoriteKey: UnityEngine.LightProbes.positions@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;positions
tag3: UnityEngine.LightProbes;positions
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.Vector3[]
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labelHuman: Get Baked Probes
labelProgrammer: bakedProbes (get)
haystackHuman: Light Probes: Get Baked Probes
haystackProgrammer: LightProbes.bakedProbes (get)
favoriteKey: UnityEngine.LightProbes.bakedProbes@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;bakedProbes
tag3: UnityEngine.LightProbes;bakedProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2[]
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baked Probes
labelProgrammer: bakedProbes (set)
haystackHuman: Light Probes: Set Baked Probes
haystackProgrammer: LightProbes.bakedProbes (set)
favoriteKey: UnityEngine.LightProbes.bakedProbes@set
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valueInputTypes: UnityEngine.LightProbes|UnityEngine.Rendering.SphericalHarmonicsL2[]
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2[]
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labelHuman: Get Count
labelProgrammer: count (get)
haystackHuman: Light Probes: Get Count
haystackProgrammer: LightProbes.count (get)
favoriteKey: UnityEngine.LightProbes.count@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;count
tag3: UnityEngine.LightProbes;count
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Count
labelProgrammer: cellCount (get)
haystackHuman: Light Probes: Get Cell Count
haystackProgrammer: LightProbes.cellCount (get)
favoriteKey: UnityEngine.LightProbes.cellCount@get
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tag2: UnityEngine.LightProbes;cellCount
tag3: UnityEngine.LightProbes;cellCount
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probes: Get Name
haystackProgrammer: LightProbes.name (get)
favoriteKey: UnityEngine.LightProbes.name@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probes: Set Name
haystackProgrammer: LightProbes.name (set)
favoriteKey: UnityEngine.LightProbes.name@set
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbes|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
haystackProgrammer: LightProbes.hideFlags (get)
favoriteKey: UnityEngine.LightProbes.hideFlags@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probes: Set Hide Flags
haystackProgrammer: LightProbes.hideFlags (set)
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tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
favoriteKey: UnityEngine.QualitySettings.IncreaseLevel(System.Boolean)@any
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tag2: UnityEngine.QualitySettings;IncreaseLevel;System.Boolean
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valueInputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
favoriteKey: UnityEngine.QualitySettings.DecreaseLevel(System.Boolean)@any
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tag2: UnityEngine.QualitySettings;DecreaseLevel;System.Boolean
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labelHuman: Set Quality Level (Index)
labelProgrammer: SetQualityLevel (index)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
favoriteKey: UnityEngine.QualitySettings.SetQualityLevel(System.Int32)@any
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valueInputTypes: System.Int32
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labelHuman: Increase Level ()
labelProgrammer: IncreaseLevel ()
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
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labelHuman: Decrease Level ()
labelProgrammer: DecreaseLevel ()
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: Set LOD Settings (Lod Bias, Maximum LOD Level, Set Dirty)
labelProgrammer: SetLODSettings (lodBias, maximumLODLevel, setDirty)
haystackHuman: Quality Settings: Set LOD Settings
haystackProgrammer: QualitySettings.SetLODSettings
favoriteKey: UnityEngine.QualitySettings.SetLODSettings(System.SingleSystem.Int32System.Boolean)@any
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labelHuman: Get Render Pipeline Asset At (Index)
labelProgrammer: GetRenderPipelineAssetAt (index)
haystackHuman: Quality Settings: Get Render Pipeline Asset At
haystackProgrammer: QualitySettings.GetRenderPipelineAssetAt
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valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
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labelHuman: Get Quality Level ()
labelProgrammer: GetQualityLevel ()
haystackHuman: Quality Settings: Get Quality Level
haystackProgrammer: QualitySettings.GetQualityLevel
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labelHuman: Get Quality Settings ()
labelProgrammer: GetQualitySettings ()
haystackHuman: Quality Settings: Get Quality Settings
haystackProgrammer: QualitySettings.GetQualitySettings
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labelHuman: Set Quality Level (Index, Apply Expensive Changes)
labelProgrammer: SetQualityLevel (index, applyExpensiveChanges)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
favoriteKey: UnityEngine.QualitySettings.SetQualityLevel(System.Int32System.Boolean)@any
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tag2: UnityEngine.QualitySettings;SetQualityLevel;System.Int32;System.Boolean
tag3: UnityEngine.QualitySettings;SetQualityLevel;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Quality Settings: Get Instance ID
haystackProgrammer: QualitySettings.GetInstanceID
favoriteKey: UnityEngine.QualitySettings.GetInstanceID()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Quality Settings: Get Hash Code
haystackProgrammer: QualitySettings.GetHashCode
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tag2: UnityEngine.QualitySettings;GetHashCode;
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valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Int32
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haystackHuman: Quality Settings: Get Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (get)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b0417f8-b58b-4b9a-be15-9046ac26e86c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Distance
labelProgrammer: shadowDistance (set)
haystackHuman: Quality Settings: Set Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (set)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"089ec353-d4e0-48a8-a292-52361b4cb9f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Quality Settings: Get Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (get)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9433284b-85d9-4db9-8f40-7e62c0e59d29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Quality Settings: Set Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (set)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueInputTypes: UnityEngine.ShadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Low","$type":"UnityEngine.ShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"a5a47c08-a742-48c8-a6dc-88b8f72e9a27","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadowmask Mode
labelProgrammer: shadowmaskMode (get)
haystackHuman: Quality Settings: Get Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (get)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2848330a-5b0f-422d-bac5-0c026c0b9673","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"chainable":false,"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Shadowmask","$type":"UnityEngine.ShadowmaskMode"}},"position":{"x":0.0,"y":0.0},"guid":"ca6e897a-ccee-4fdc-a5c4-3c2379e64558","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e0a114f-d9b5-4371-ab23-9ae14d21c457","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5c5a97d5-adf7-4a20-8023-be253ddf6908","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f082e068-dbd6-463c-8abd-75fa048f541d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8a4bacdd-2110-4fab-be85-043b7b35e1f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73752828-1e90-4b46-a25d-2fd0fb54e7f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a62bc37d-be31-4ab2-8f4e-bf4701176996","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
{"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"80079c6a-86a2-449a-adac-3d882bde42cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0872b104-0542-470c-a87a-0a2ab3ce5b40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"784d6de2-d633-44ca-a180-356720af99e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"chainable":false,"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Disable","$type":"UnityEngine.AnisotropicFiltering"}},"position":{"x":0.0,"y":0.0},"guid":"5bf539bf-217c-4a6f-9dc5-6f73eb2499be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Master Texture Limit
labelProgrammer: masterTextureLimit (get)
haystackHuman: Quality Settings: Get Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (get)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"masterTextureLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"48a9ec38-e444-4bbf-bca8-bb9f8e097cda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Master Texture Limit
labelProgrammer: masterTextureLimit (set)
haystackHuman: Quality Settings: Set Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (set)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"masterTextureLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6e766355-9566-4abf-921c-039fa9c6b8b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bfe1f861-58d9-4d41-96a6-0e06adb9f542","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2d40b870-941d-410b-932d-07caa74652e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5502a59-8011-4353-87b9-261887f265ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3e942642-584b-444d-88d9-32a152a2ee92","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec9fb6c4-9ccb-4469-8abe-f4cc21b1e81a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3dd554be-bee5-4dc2-928e-cc86ff8e5362","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b1a76b7-46a8-4803-bc1c-82cdb9b845b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"efab5a35-9a2b-4013-87e2-c57758de0bb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d5f9f64-32d2-4dc4-9278-d56da118e1fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ef80f947-0f4d-47e0-87e4-74d24d461ead","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f1475a81-ce8e-4160-8755-f1715539676f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fc8ff54e-3cad-4893-8a6a-5411a65c68c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"af8dffb9-0f6c-4b8e-9eae-3d977ee55a76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a763a7e3-1b35-4ac5-97a9-4497ad5181ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7bd171f-9800-4baf-8675-1b53fc310212","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3479a646-5bbc-455a-95fb-6ddbec80b8aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f623b9a4-9a23-44ee-8f04-8d0aa3cc4041","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9326e260-feab-4c5b-9714-5cb70cbe75ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49a8bf53-edc6-481b-b69a-b4d2366a68ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f6749498-1ba9-43d2-ac75-64a501f75a60","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline
labelProgrammer: renderPipeline (get)
haystackHuman: Quality Settings: Get Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (get)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb0285fd-814d-4e17-bea1-9e9892929e70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline
labelProgrammer: renderPipeline (set)
haystackHuman: Quality Settings: Set Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (set)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weights
labelProgrammer: skinWeights (get)
haystackHuman: Quality Settings: Get Skin Weights
haystackProgrammer: QualitySettings.skinWeights (get)
favoriteKey: UnityEngine.QualitySettings.skinWeights@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba16ea6e-7f9c-41e3-8b15-801d5d31b8bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Weights
labelProgrammer: skinWeights (set)
haystackHuman: Quality Settings: Set Skin Weights
haystackProgrammer: QualitySettings.skinWeights (set)
favoriteKey: UnityEngine.QualitySettings.skinWeights@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueInputTypes: UnityEngine.SkinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"chainable":false,"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"OneBone","$type":"UnityEngine.SkinWeights"}},"position":{"x":0.0,"y":0.0},"guid":"c249a947-7ce0-4fa8-a80c-c122f93bb641","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b36a162-24a7-47c9-9bf4-47ff7d828672","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueOutputTypes: System.Single
unit:
{"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"896daf88-99a1-4c7d-9dbe-b00056d3d925","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"44f17bad-a857-461d-9955-60abbc1c890e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d01eeee-1111-44d9-8a19-d86117f13294","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a59c43af-4883-426d-b7d2-bc2c4507a80c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Frames
labelProgrammer: maxQueuedFrames (get)
haystackHuman: Quality Settings: Get Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (get)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Frames
labelProgrammer: maxQueuedFrames (set)
haystackHuman: Quality Settings: Set Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (set)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Names
labelProgrammer: names (get)
haystackHuman: Quality Settings: Get Names
haystackProgrammer: QualitySettings.names (get)
favoriteKey: UnityEngine.QualitySettings.names@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;names
tag3: UnityEngine.QualitySettings;names
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Color Space
labelProgrammer: desiredColorSpace (get)
haystackHuman: Quality Settings: Get Desired Color Space
haystackProgrammer: QualitySettings.desiredColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.desiredColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;desiredColorSpace
tag3: UnityEngine.QualitySettings;desiredColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Color Space
labelProgrammer: activeColorSpace (get)
haystackHuman: Quality Settings: Get Active Color Space
haystackProgrammer: QualitySettings.activeColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.activeColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;activeColorSpace
tag3: UnityEngine.QualitySettings;activeColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Quality Settings: Get Name
haystackProgrammer: QualitySettings.name (get)
favoriteKey: UnityEngine.QualitySettings.name@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Quality Settings: Set Name
haystackProgrammer: QualitySettings.name (set)
favoriteKey: UnityEngine.QualitySettings.name@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Quality Settings: Get Hide Flags
haystackProgrammer: QualitySettings.hideFlags (get)
favoriteKey: UnityEngine.QualitySettings.hideFlags@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d41998ab-4c68-4e44-84c8-cedec7f4bc99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Quality Settings: Set Hide Flags
haystackProgrammer: QualitySettings.hideFlags (set)
favoriteKey: UnityEngine.QualitySettings.hideFlags@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Index Buffer Params (Index Count, Format)
labelProgrammer: SetIndexBufferParams (indexCount, format)
haystackHuman: Mesh: Set Index Buffer Params
haystackProgrammer: Mesh.SetIndexBufferParams
favoriteKey: UnityEngine.Mesh.SetIndexBufferParams(System.Int32UnityEngine.Rendering.IndexFormat)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
tag3: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.IndexFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute (Index)
labelProgrammer: GetVertexAttribute (index)
haystackHuman: Mesh: Get Vertex Attribute
haystackProgrammer: Mesh.GetVertexAttribute
favoriteKey: UnityEngine.Mesh.GetVertexAttribute(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttribute;System.Int32
tag3: UnityEngine.Mesh;GetVertexAttribute;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Vertex Attribute (Attr)
labelProgrammer: HasVertexAttribute (attr)
haystackHuman: Mesh: Has Vertex Attribute
haystackProgrammer: Mesh.HasVertexAttribute
favoriteKey: UnityEngine.Mesh.HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Dimension (Attr)
labelProgrammer: GetVertexAttributeDimension (attr)
haystackHuman: Mesh: Get Vertex Attribute Dimension
haystackProgrammer: Mesh.GetVertexAttributeDimension
favoriteKey: UnityEngine.Mesh.GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Format (Attr)
labelProgrammer: GetVertexAttributeFormat (attr)
haystackHuman: Mesh: Get Vertex Attribute Format
haystackProgrammer: Mesh.GetVertexAttributeFormat
favoriteKey: UnityEngine.Mesh.GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Stream (Attr)
labelProgrammer: GetVertexAttributeStream (attr)
haystackHuman: Mesh: Get Vertex Attribute Stream
haystackProgrammer: Mesh.GetVertexAttributeStream
favoriteKey: UnityEngine.Mesh.GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Offset (Attr)
labelProgrammer: GetVertexAttributeOffset (attr)
haystackHuman: Mesh: Get Vertex Attribute Offset
haystackProgrammer: Mesh.GetVertexAttributeOffset
favoriteKey: UnityEngine.Mesh.GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeOffset","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"b3ac65b7-5d45-4c6b-9e54-30ad50ab28f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer Stride (Stream)
labelProgrammer: GetVertexBufferStride (stream)
haystackHuman: Mesh: Get Vertex Buffer Stride
haystackProgrammer: Mesh.GetVertexBufferStride
favoriteKey: UnityEngine.Mesh.GetVertexBufferStride(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
tag3: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Vertex Buffer Ptr (Index)
labelProgrammer: GetNativeVertexBufferPtr (index)
haystackHuman: Mesh: Get Native Vertex Buffer Ptr
haystackProgrammer: Mesh.GetNativeVertexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeVertexBufferPtr(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
tag3: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"member":{"name":"GetNativeVertexBufferPtr","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a364fd10-d756-41b8-97c2-4d81848a73d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Index Buffer Ptr ()
labelProgrammer: GetNativeIndexBufferPtr ()
haystackHuman: Mesh: Get Native Index Buffer Ptr
haystackProgrammer: Mesh.GetNativeIndexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeIndexBufferPtr()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeIndexBufferPtr;
tag3: UnityEngine.Mesh;GetNativeIndexBufferPtr;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.IntPtr
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Blend Shapes ()
labelProgrammer: ClearBlendShapes ()
haystackHuman: Mesh: Clear Blend Shapes
haystackProgrammer: Mesh.ClearBlendShapes
favoriteKey: UnityEngine.Mesh.ClearBlendShapes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ClearBlendShapes;
tag3: UnityEngine.Mesh;ClearBlendShapes;
valueInputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Name (Shape Index)
labelProgrammer: GetBlendShapeName (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Name
haystackProgrammer: Mesh.GetBlendShapeName
favoriteKey: UnityEngine.Mesh.GetBlendShapeName(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeName;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeName;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Index (Blend Shape Name)
labelProgrammer: GetBlendShapeIndex (blendShapeName)
haystackHuman: Mesh: Get Blend Shape Index
haystackProgrammer: Mesh.GetBlendShapeIndex
favoriteKey: UnityEngine.Mesh.GetBlendShapeIndex(System.String)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeIndex;System.String
tag3: UnityEngine.Mesh;GetBlendShapeIndex;System.String
valueInputTypes: UnityEngine.Mesh|System.String
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Count (Shape Index)
labelProgrammer: GetBlendShapeFrameCount (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Frame Count
haystackProgrammer: Mesh.GetBlendShapeFrameCount
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameCount(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Weight (Shape Index, Frame Index)
labelProgrammer: GetBlendShapeFrameWeight (shapeIndex, frameIndex)
haystackHuman: Mesh: Get Blend Shape Frame Weight
haystackProgrammer: Mesh.GetBlendShapeFrameWeight
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameWeight(System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: GetBlendShapeFrameVertices (shapeIndex, frameIndex, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Get Blend Shape Frame Vertices
haystackProgrammer: Mesh.GetBlendShapeFrameVertices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]
labelHuman:
Get Blend Shape Frame Vertices (Shape Index, Frame Index, Delta Vertices, Delta Normals, Delta Tangents)

favoriteKey:
UnityEngine.Mesh.GetBlendShapeFrameVertices(System.Int32System.Int32UnityEngine.Vector3[]UnityEngine.Vector3[]UnityEngine.Vector3[])@any

tag2:
UnityEngine.Mesh;GetBlendShapeFrameVertices;System.Int32;System.Int32;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

tag3:
UnityEngine.Mesh;GetBlendShapeFrameVertices;System.Int32;System.Int32;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Blend Shape Frame (Shape Name, Frame Weight, Delta Vertices, Delta Normals, Delta Tangents)
labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Add Blend Shape Frame
haystackProgrammer: Mesh.AddBlendShapeFrame
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.String|System.Single|UnityEngine.Vector3[]
favoriteKey:
UnityEngine.Mesh.AddBlendShapeFrame(System.StringSystem.SingleUnityEngine.Vector3[]UnityEngine.Vector3[]UnityEngine.Vector3[])@any

tag2:
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labelProgrammer: SetBoneWeights (bonesPerVertex, weights)
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labelProgrammer: GetAllBoneWeights ()
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labelProgrammer: GetBonesPerVertex ()
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labelProgrammer: SetSubMesh (index, desc, flags)
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haystackProgrammer: Mesh.SetSubMesh
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labelProgrammer: GetSubMesh (index)
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labelHuman: Mark Modified ()
labelProgrammer: MarkModified ()
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haystackProgrammer: Mesh.MarkModified
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labelProgrammer: GetVertices (vertices)
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labelProgrammer: SetVertices (inVertices)
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