# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Field (Text, Options)
labelProgrammer: TextField (text, options)
haystackHuman: GUI Layout: Text Field
haystackProgrammer: GUILayout.TextField
favoriteKey: UnityEngine.GUILayout.TextField(System.StringUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;TextField;System.String;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;TextField;System.String;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"TextField","parameterTypes":["System.String","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7a5d06bb-9589-4881-b74f-c71788502e31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Field (Text, Max Length, Options)
labelProgrammer: TextField (text, maxLength, options)
haystackHuman: GUI Layout: Text Field
haystackProgrammer: GUILayout.TextField
favoriteKey: UnityEngine.GUILayout.TextField(System.StringSystem.Int32UnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;TextField;System.String;System.Int32;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;TextField;System.String;System.Int32;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|System.Int32|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"TextField","parameterTypes":["System.String","System.Int32","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"},"%maxLength":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c83e0739-1a6c-46f5-98ba-1869c8e75e02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Field (Text, Style, Options)
labelProgrammer: TextField (text, style, options)
haystackHuman: GUI Layout: Text Field
haystackProgrammer: GUILayout.TextField
favoriteKey: UnityEngine.GUILayout.TextField(System.StringUnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;TextField;System.String;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;TextField;System.String;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"TextField","parameterTypes":["System.String","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"11d6bf99-d29d-4e6b-b47f-f28b9edaca48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Field (Text, Max Length, Style, Options)
labelProgrammer: TextField (text, maxLength, style, options)
haystackHuman: GUI Layout: Text Field
haystackProgrammer: GUILayout.TextField
tag1: UnityEngine.GUILayout
valueInputTypes: System.String|System.Int32|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
favoriteKey:
UnityEngine.GUILayout.TextField(System.StringSystem.Int32UnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;TextField;System.String;System.Int32;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;TextField;System.String;System.Int32;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"TextField","parameterTypes":["System.String","System.Int32","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"},"%maxLength":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f65df526-9e32-4c39-b4f9-f8e0eff601c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Password Field (Password, Mask Char, Options)
labelProgrammer: PasswordField (password, maskChar, options)
haystackHuman: GUI Layout: Password Field
haystackProgrammer: GUILayout.PasswordField
favoriteKey: UnityEngine.GUILayout.PasswordField(System.StringSystem.CharUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;PasswordField;System.String;System.Char;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;PasswordField;System.String;System.Char;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|System.Char|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"PasswordField","parameterTypes":["System.String","System.Char","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%password":{"$content":"","$type":"System.String"},"%maskChar":{"$content":"\0","$type":"System.Char"}},"position":{"x":0.0,"y":0.0},"guid":"b302e21b-e1c4-4857-b2cd-4bab1c3628d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Password Field (Password, Mask Char, Max Length, Options)
labelProgrammer: PasswordField (password, maskChar, maxLength, options)
haystackHuman: GUI Layout: Password Field
haystackProgrammer: GUILayout.PasswordField
tag1: UnityEngine.GUILayout
valueInputTypes: System.String|System.Char|System.Int32|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
favoriteKey:
UnityEngine.GUILayout.PasswordField(System.StringSystem.CharSystem.Int32UnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;PasswordField;System.String;System.Char;System.Int32;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;PasswordField;System.String;System.Char;System.Int32;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"PasswordField","parameterTypes":["System.String","System.Char","System.Int32","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%password":{"$content":"","$type":"System.String"},"%maskChar":{"$content":"\0","$type":"System.Char"},"%maxLength":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"64b8f0a8-1d72-45a7-b011-ae978b010053","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Password Field (Password, Mask Char, Style, Options)
labelProgrammer: PasswordField (password, maskChar, style, options)
haystackHuman: GUI Layout: Password Field
haystackProgrammer: GUILayout.PasswordField
tag1: UnityEngine.GUILayout
valueInputTypes: System.String|System.Char|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
favoriteKey:
UnityEngine.GUILayout.PasswordField(System.StringSystem.CharUnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;PasswordField;System.String;System.Char;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;PasswordField;System.String;System.Char;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"PasswordField","parameterTypes":["System.String","System.Char","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%password":{"$content":"","$type":"System.String"},"%maskChar":{"$content":"\0","$type":"System.Char"}},"position":{"x":0.0,"y":0.0},"guid":"a2d172c3-2299-4904-adc0-3714a6474b3f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Password Field (Password, Mask Char, Max Length, Style, Options)
labelProgrammer: PasswordField (password, maskChar, maxLength, style, options)
haystackHuman: GUI Layout: Password Field
haystackProgrammer: GUILayout.PasswordField
tag1: UnityEngine.GUILayout
valueInputTypes: System.String|System.Char|System.Int32|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
favoriteKey:
UnityEngine.GUILayout.PasswordField(System.StringSystem.CharSystem.Int32UnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;PasswordField;System.String;System.Char;System.Int32;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;PasswordField;System.String;System.Char;System.Int32;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"PasswordField","parameterTypes":["System.String","System.Char","System.Int32","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%password":{"$content":"","$type":"System.String"},"%maskChar":{"$content":"\0","$type":"System.Char"},"%maxLength":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0f79e4f8-31b1-4611-877a-1ede429d8a72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Area (Text, Options)
labelProgrammer: TextArea (text, options)
haystackHuman: GUI Layout: Text Area
haystackProgrammer: GUILayout.TextArea
favoriteKey: UnityEngine.GUILayout.TextArea(System.StringUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;TextArea;System.String;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;TextArea;System.String;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"TextArea","parameterTypes":["System.String","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f51e5d3f-4c80-431f-98e2-8b4b38858e0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Area (Text, Max Length, Options)
labelProgrammer: TextArea (text, maxLength, options)
haystackHuman: GUI Layout: Text Area
haystackProgrammer: GUILayout.TextArea
favoriteKey: UnityEngine.GUILayout.TextArea(System.StringSystem.Int32UnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;TextArea;System.String;System.Int32;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;TextArea;System.String;System.Int32;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|System.Int32|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"TextArea","parameterTypes":["System.String","System.Int32","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"},"%maxLength":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3c5d1d69-b63f-4453-b72a-e5cb4552744b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Area (Text, Style, Options)
labelProgrammer: TextArea (text, style, options)
haystackHuman: GUI Layout: Text Area
haystackProgrammer: GUILayout.TextArea
favoriteKey: UnityEngine.GUILayout.TextArea(System.StringUnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;TextArea;System.String;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;TextArea;System.String;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]
valueInputTypes: System.String|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"TextArea","parameterTypes":["System.String","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"daaa153e-ca85-439e-ae68-6857b2b7a796","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Text Area (Text, Max Length, Style, Options)
labelProgrammer: TextArea (text, maxLength, style, options)
haystackHuman: GUI Layout: Text Area
haystackProgrammer: GUILayout.TextArea
tag1: UnityEngine.GUILayout
valueInputTypes: System.String|System.Int32|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.String
favoriteKey:
UnityEngine.GUILayout.TextArea(System.StringSystem.Int32UnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;TextArea;System.String;System.Int32;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;TextArea;System.String;System.Int32;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"TextArea","parameterTypes":["System.String","System.Int32","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%text":{"$content":"","$type":"System.String"},"%maxLength":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2a213488-ae99-4e77-ba9a-659692edbd5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toggle (Value, Image, Options)
labelProgrammer: Toggle (value, image, options)
haystackHuman: GUI Layout: Toggle
haystackProgrammer: GUILayout.Toggle
favoriteKey: UnityEngine.GUILayout.Toggle(System.BooleanUnityEngine.TextureUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.Texture;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.Texture;UnityEngine.GUILayoutOption[]
valueInputTypes: System.Boolean|UnityEngine.Texture|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Toggle","parameterTypes":["System.Boolean","UnityEngine.Texture","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%value":{"$content":false,"$type":"System.Boolean"},"%image":null},"position":{"x":0.0,"y":0.0},"guid":"43178d64-68c7-4205-9510-52c807ff8d45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toggle (Value, Text, Options)
labelProgrammer: Toggle (value, text, options)
haystackHuman: GUI Layout: Toggle
haystackProgrammer: GUILayout.Toggle
favoriteKey: UnityEngine.GUILayout.Toggle(System.BooleanSystem.StringUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;Toggle;System.Boolean;System.String;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;Toggle;System.Boolean;System.String;UnityEngine.GUILayoutOption[]
valueInputTypes: System.Boolean|System.String|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Toggle","parameterTypes":["System.Boolean","System.String","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%value":{"$content":false,"$type":"System.Boolean"},"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fd8af217-acc4-4ae6-a0d2-d696ac7cbc4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toggle (Value, Content, Options)
labelProgrammer: Toggle (value, content, options)
haystackHuman: GUI Layout: Toggle
haystackProgrammer: GUILayout.Toggle
favoriteKey: UnityEngine.GUILayout.Toggle(System.BooleanUnityEngine.GUIContentUnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.GUIContent;UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.GUIContent;UnityEngine.GUILayoutOption[]
valueInputTypes: System.Boolean|UnityEngine.GUIContent|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Toggle","parameterTypes":["System.Boolean","UnityEngine.GUIContent","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"806948f0-ac51-4db4-b513-acce03481bf7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toggle (Value, Image, Style, Options)
labelProgrammer: Toggle (value, image, style, options)
haystackHuman: GUI Layout: Toggle
haystackProgrammer: GUILayout.Toggle
tag1: UnityEngine.GUILayout
valueInputTypes: System.Boolean|UnityEngine.Texture|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.GUILayout.Toggle(System.BooleanUnityEngine.TextureUnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.Texture;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.Texture;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"Toggle","parameterTypes":["System.Boolean","UnityEngine.Texture","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%value":{"$content":false,"$type":"System.Boolean"},"%image":null},"position":{"x":0.0,"y":0.0},"guid":"fee50d80-dbe5-4e43-afc3-3131b44ed2f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toggle (Value, Text, Style, Options)
labelProgrammer: Toggle (value, text, style, options)
haystackHuman: GUI Layout: Toggle
haystackProgrammer: GUILayout.Toggle
tag1: UnityEngine.GUILayout
valueInputTypes: System.Boolean|System.String|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.GUILayout.Toggle(System.BooleanSystem.StringUnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;Toggle;System.Boolean;System.String;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;Toggle;System.Boolean;System.String;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"Toggle","parameterTypes":["System.Boolean","System.String","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%value":{"$content":false,"$type":"System.Boolean"},"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c9f09c21-b2c5-4b49-852e-a7e02713f407","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toggle (Value, Content, Style, Options)
labelProgrammer: Toggle (value, content, style, options)
haystackHuman: GUI Layout: Toggle
haystackProgrammer: GUILayout.Toggle
tag1: UnityEngine.GUILayout
valueInputTypes: System.Boolean|UnityEngine.GUIContent|UnityEngine.GUIStyle|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.GUILayout.Toggle(System.BooleanUnityEngine.GUIContentUnityEngine.GUIStyleUnityEngine.GUILayoutOption[])@any

tag2:
UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.GUIContent;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

tag3:
UnityEngine.GUILayout;Toggle;System.Boolean;UnityEngine.GUIContent;UnityEngine.GUIStyle;UnityEngine.GUILayoutOption[]

unit:
{"chainable":false,"member":{"name":"Toggle","parameterTypes":["System.Boolean","UnityEngine.GUIContent","UnityEngine.GUIStyle","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4080a2a8-98de-4e7e-84dd-76ac03c93739","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toolbar (Selected, Texts, Options)
labelProgrammer: Toolbar (selected, texts, options)
haystackHuman: GUI Layout: Toolbar
haystackProgrammer: GUILayout.Toolbar
favoriteKey: UnityEngine.GUILayout.Toolbar(System.Int32System.String[]UnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;Toolbar;System.Int32;System.String[];UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;Toolbar;System.Int32;System.String[];UnityEngine.GUILayoutOption[]
valueInputTypes: System.Int32|System.String[]|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Toolbar","parameterTypes":["System.Int32","System.String[]","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%selected":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a04946f-f82f-4bf1-8005-117345c359cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toolbar (Selected, Images, Options)
labelProgrammer: Toolbar (selected, images, options)
haystackHuman: GUI Layout: Toolbar
haystackProgrammer: GUILayout.Toolbar
favoriteKey: UnityEngine.GUILayout.Toolbar(System.Int32UnityEngine.Texture[]UnityEngine.GUILayoutOption[])@any
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;Toolbar;System.Int32;UnityEngine.Texture[];UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;Toolbar;System.Int32;UnityEngine.Texture[];UnityEngine.GUILayoutOption[]
valueInputTypes: System.Int32|UnityEngine.Texture[]|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Toolbar","parameterTypes":["System.Int32","UnityEngine.Texture[]","UnityEngine.GUILayoutOption[]"],"targetType":"UnityEngine.GUILayout","targetTypeName":"UnityEngine.GUILayout","$version":"A"},"defaultValues":{"%selected":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dd619805-3b16-47f1-9aa5-3e196ce8c63a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Toolbar (Selected, Contents, Options)
labelProgrammer: Toolbar (selected, contents, options)
haystackHuman: GUI Layout: Toolbar
haystackProgrammer: GUILayout.Toolbar
tag1: UnityEngine.GUILayout
tag2: UnityEngine.GUILayout;Toolbar;System.Int32;UnityEngine.GUIContent[];UnityEngine.GUILayoutOption[]
tag3: UnityEngine.GUILayout;Toolbar;System.Int32;UnityEngine.GUIContent[];UnityEngine.GUILayoutOption[]
valueInputTypes: System.Int32|UnityEngine.GUIContent[]|UnityEngine.GUILayoutOption[]
valueOutputTypes: System.Int32
favoriteKey:
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: GUI Skin: Instantiate
haystackProgrammer: GUISkin.Instantiate
favoriteKey: UnityEngine.GUISkin.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: GUI Skin: Destroy
haystackProgrammer: GUISkin.Destroy
favoriteKey: UnityEngine.GUISkin.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: GUI Skin: Destroy
haystackProgrammer: GUISkin.Destroy
favoriteKey: UnityEngine.GUISkin.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"3aefe592-7ae1-4d15-a3f3-29ed0a786260","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: GUI Skin: Destroy Immediate
haystackProgrammer: GUISkin.DestroyImmediate
favoriteKey: UnityEngine.GUISkin.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2937dd01-0c3a-431d-86e8-e268fb44a592","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: GUI Skin: Destroy Immediate
haystackProgrammer: GUISkin.DestroyImmediate
favoriteKey: UnityEngine.GUISkin.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"50d555f2-26c9-4bac-b8e5-92467f88fc86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: GUI Skin: Find Objects Of Type
haystackProgrammer: GUISkin.FindObjectsOfType
favoriteKey: UnityEngine.GUISkin.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"66f7be64-9f95-44e9-9649-b6b878f3ba50","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: GUI Skin: Find Objects Of Type
haystackProgrammer: GUISkin.FindObjectsOfType
favoriteKey: UnityEngine.GUISkin.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"896c0028-b97c-444a-8fef-537008974558","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: GUI Skin: Dont Destroy On Load
haystackProgrammer: GUISkin.DontDestroyOnLoad
favoriteKey: UnityEngine.GUISkin.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"614ad4fc-02d7-4e4d-99ee-45ee69c63fcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: GUI Skin: Find Object Of Type
haystackProgrammer: GUISkin.FindObjectOfType
favoriteKey: UnityEngine.GUISkin.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3bc3f664-a7d5-4ed4-b7dc-229b8808bbfa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: GUI Skin: Find Object Of Type
haystackProgrammer: GUISkin.FindObjectOfType
favoriteKey: UnityEngine.GUISkin.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b8e7ef7a-a978-4aa0-8031-cb9b7d43f390","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: GUI Skin: To String
haystackProgrammer: GUISkin.ToString
favoriteKey: UnityEngine.GUISkin.ToString()@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4528510b-3ece-433e-99b2-9ab681ac2121","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: GUI Skin: Equals
haystackProgrammer: GUISkin.Equals
favoriteKey: UnityEngine.GUISkin.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a42ee05d-17f5-43f5-ba00-15842ac45ffe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: GUI Skin: Get Type
haystackProgrammer: GUISkin.GetType
favoriteKey: UnityEngine.GUISkin.GetType()@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"870bc38a-4f5f-40dd-b813-16e656a61185","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: GUI Skin: Reference Equals
haystackProgrammer: GUISkin.ReferenceEquals
favoriteKey: UnityEngine.GUISkin.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"52693130-18d4-47c5-8d01-dc510fa9290b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font
labelProgrammer: font (get)
haystackHuman: GUI Skin: Get Font
haystackProgrammer: GUISkin.font (get)
favoriteKey: UnityEngine.GUISkin.font@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;font
tag3: UnityEngine.GUISkin;font
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.Font
unit:
{"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f34ce01f-2a88-4771-bbcc-761c6f6bbe19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font
labelProgrammer: font (set)
haystackHuman: GUI Skin: Set Font
haystackProgrammer: GUISkin.font (set)
favoriteKey: UnityEngine.GUISkin.font@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;font
tag3: UnityEngine.GUISkin;font
valueInputTypes: UnityEngine.GUISkin|UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"57e31d8b-23bc-4eb0-bf33-14db0be64dce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Box
labelProgrammer: box (get)
haystackHuman: GUI Skin: Get Box
haystackProgrammer: GUISkin.box (get)
favoriteKey: UnityEngine.GUISkin.box@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;box
tag3: UnityEngine.GUISkin;box
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"box","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a97ae0de-7865-4afa-a693-50e2619f82fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Box
labelProgrammer: box (set)
haystackHuman: GUI Skin: Set Box
haystackProgrammer: GUISkin.box (set)
favoriteKey: UnityEngine.GUISkin.box@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;box
tag3: UnityEngine.GUISkin;box
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"box","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ac8bf25-dd26-4001-b901-d4085f71095c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Label
labelProgrammer: label (get)
haystackHuman: GUI Skin: Get Label
haystackProgrammer: GUISkin.label (get)
favoriteKey: UnityEngine.GUISkin.label@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;label
tag3: UnityEngine.GUISkin;label
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"label","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ea8e6c7-2f15-4414-bcbc-b6952c1578fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Label
labelProgrammer: label (set)
haystackHuman: GUI Skin: Set Label
haystackProgrammer: GUISkin.label (set)
favoriteKey: UnityEngine.GUISkin.label@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;label
tag3: UnityEngine.GUISkin;label
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"label","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2b708e9-cb0f-4136-9564-693ebcf8ebe6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text Field
labelProgrammer: textField (get)
haystackHuman: GUI Skin: Get Text Field
haystackProgrammer: GUISkin.textField (get)
favoriteKey: UnityEngine.GUISkin.textField@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;textField
tag3: UnityEngine.GUISkin;textField
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"textField","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"863c0528-12e9-47fc-9c16-90b2834890b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Text Field
labelProgrammer: textField (set)
haystackHuman: GUI Skin: Set Text Field
haystackProgrammer: GUISkin.textField (set)
favoriteKey: UnityEngine.GUISkin.textField@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;textField
tag3: UnityEngine.GUISkin;textField
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"textField","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79e1c36e-eae0-4ca2-b4bc-2d247cdb0001","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text Area
labelProgrammer: textArea (get)
haystackHuman: GUI Skin: Get Text Area
haystackProgrammer: GUISkin.textArea (get)
favoriteKey: UnityEngine.GUISkin.textArea@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;textArea
tag3: UnityEngine.GUISkin;textArea
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"textArea","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3360c29-ed50-4961-87cb-7e5dab1522a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Text Area
labelProgrammer: textArea (set)
haystackHuman: GUI Skin: Set Text Area
haystackProgrammer: GUISkin.textArea (set)
favoriteKey: UnityEngine.GUISkin.textArea@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;textArea
tag3: UnityEngine.GUISkin;textArea
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"textArea","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e81d7baa-c9fb-4924-9c6a-b240d5c3bf36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Button
labelProgrammer: button (get)
haystackHuman: GUI Skin: Get Button
haystackProgrammer: GUISkin.button (get)
favoriteKey: UnityEngine.GUISkin.button@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;button
tag3: UnityEngine.GUISkin;button
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3468355b-0f82-4e7b-9e78-d39355ccd69d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Button
labelProgrammer: button (set)
haystackHuman: GUI Skin: Set Button
haystackProgrammer: GUISkin.button (set)
favoriteKey: UnityEngine.GUISkin.button@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;button
tag3: UnityEngine.GUISkin;button
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a663af46-ab3e-4c82-a78e-5c93c236863a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Toggle
labelProgrammer: toggle (get)
haystackHuman: GUI Skin: Get Toggle
haystackProgrammer: GUISkin.toggle (get)
favoriteKey: UnityEngine.GUISkin.toggle@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;toggle
tag3: UnityEngine.GUISkin;toggle
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"toggle","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9424629-b4bf-4f29-bbc9-4d15ed44380e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Toggle
labelProgrammer: toggle (set)
haystackHuman: GUI Skin: Set Toggle
haystackProgrammer: GUISkin.toggle (set)
favoriteKey: UnityEngine.GUISkin.toggle@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;toggle
tag3: UnityEngine.GUISkin;toggle
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"toggle","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82390488-6a56-4e2f-9fa4-c70c422b0050","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Window
labelProgrammer: window (get)
haystackHuman: GUI Skin: Get Window
haystackProgrammer: GUISkin.window (get)
favoriteKey: UnityEngine.GUISkin.window@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;window
tag3: UnityEngine.GUISkin;window
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"window","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d99518a1-b0af-4f12-b00d-58193d16441d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Window
labelProgrammer: window (set)
haystackHuman: GUI Skin: Set Window
haystackProgrammer: GUISkin.window (set)
favoriteKey: UnityEngine.GUISkin.window@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;window
tag3: UnityEngine.GUISkin;window
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"window","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6f379ff-8848-4acc-9b9c-3476807b50bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Slider
labelProgrammer: horizontalSlider (get)
haystackHuman: GUI Skin: Get Horizontal Slider
haystackProgrammer: GUISkin.horizontalSlider (get)
favoriteKey: UnityEngine.GUISkin.horizontalSlider@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalSlider
tag3: UnityEngine.GUISkin;horizontalSlider
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"horizontalSlider","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92425a8f-38df-44aa-963d-42ef1a95ec06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Slider
labelProgrammer: horizontalSlider (set)
haystackHuman: GUI Skin: Set Horizontal Slider
haystackProgrammer: GUISkin.horizontalSlider (set)
favoriteKey: UnityEngine.GUISkin.horizontalSlider@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalSlider
tag3: UnityEngine.GUISkin;horizontalSlider
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"horizontalSlider","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3b1340b-c595-4f20-b165-260ce3f7a705","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Slider Thumb
labelProgrammer: horizontalSliderThumb (get)
haystackHuman: GUI Skin: Get Horizontal Slider Thumb
haystackProgrammer: GUISkin.horizontalSliderThumb (get)
favoriteKey: UnityEngine.GUISkin.horizontalSliderThumb@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalSliderThumb
tag3: UnityEngine.GUISkin;horizontalSliderThumb
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"horizontalSliderThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02d3c53a-f4d4-48f4-b567-a621eae62df8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Slider Thumb
labelProgrammer: horizontalSliderThumb (set)
haystackHuman: GUI Skin: Set Horizontal Slider Thumb
haystackProgrammer: GUISkin.horizontalSliderThumb (set)
favoriteKey: UnityEngine.GUISkin.horizontalSliderThumb@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalSliderThumb
tag3: UnityEngine.GUISkin;horizontalSliderThumb
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"horizontalSliderThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5be921af-ad8d-474a-bcb2-efbaf242a486","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Slider
labelProgrammer: verticalSlider (get)
haystackHuman: GUI Skin: Get Vertical Slider
haystackProgrammer: GUISkin.verticalSlider (get)
favoriteKey: UnityEngine.GUISkin.verticalSlider@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalSlider
tag3: UnityEngine.GUISkin;verticalSlider
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"verticalSlider","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a42fd259-c1df-4cb6-8161-9f30cf022e37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Slider
labelProgrammer: verticalSlider (set)
haystackHuman: GUI Skin: Set Vertical Slider
haystackProgrammer: GUISkin.verticalSlider (set)
favoriteKey: UnityEngine.GUISkin.verticalSlider@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalSlider
tag3: UnityEngine.GUISkin;verticalSlider
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"verticalSlider","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93b9f0da-d46f-4a4a-b043-40a7d69f9ff3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Slider Thumb
labelProgrammer: verticalSliderThumb (get)
haystackHuman: GUI Skin: Get Vertical Slider Thumb
haystackProgrammer: GUISkin.verticalSliderThumb (get)
favoriteKey: UnityEngine.GUISkin.verticalSliderThumb@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalSliderThumb
tag3: UnityEngine.GUISkin;verticalSliderThumb
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"verticalSliderThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6eeef0a4-f5b4-4ad3-b81b-a211b41ca35a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Slider Thumb
labelProgrammer: verticalSliderThumb (set)
haystackHuman: GUI Skin: Set Vertical Slider Thumb
haystackProgrammer: GUISkin.verticalSliderThumb (set)
favoriteKey: UnityEngine.GUISkin.verticalSliderThumb@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalSliderThumb
tag3: UnityEngine.GUISkin;verticalSliderThumb
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"verticalSliderThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02799943-3deb-458a-a29a-36189416fef4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Scrollbar
labelProgrammer: horizontalScrollbar (get)
haystackHuman: GUI Skin: Get Horizontal Scrollbar
haystackProgrammer: GUISkin.horizontalScrollbar (get)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbar@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbar
tag3: UnityEngine.GUISkin;horizontalScrollbar
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"horizontalScrollbar","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac89816e-b049-46d1-91ab-3496ac021278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Scrollbar
labelProgrammer: horizontalScrollbar (set)
haystackHuman: GUI Skin: Set Horizontal Scrollbar
haystackProgrammer: GUISkin.horizontalScrollbar (set)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbar@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbar
tag3: UnityEngine.GUISkin;horizontalScrollbar
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"horizontalScrollbar","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e07de7a-1ea2-4aa2-93a8-3cf2d6b623f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Scrollbar Thumb
labelProgrammer: horizontalScrollbarThumb (get)
haystackHuman: GUI Skin: Get Horizontal Scrollbar Thumb
haystackProgrammer: GUISkin.horizontalScrollbarThumb (get)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbarThumb@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbarThumb
tag3: UnityEngine.GUISkin;horizontalScrollbarThumb
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"horizontalScrollbarThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b16c9548-63ed-452b-8225-d111f30e99f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Scrollbar Thumb
labelProgrammer: horizontalScrollbarThumb (set)
haystackHuman: GUI Skin: Set Horizontal Scrollbar Thumb
haystackProgrammer: GUISkin.horizontalScrollbarThumb (set)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbarThumb@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbarThumb
tag3: UnityEngine.GUISkin;horizontalScrollbarThumb
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"horizontalScrollbarThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58af38ad-16d2-44e6-8105-786a4e6f785e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Scrollbar Left Button
labelProgrammer: horizontalScrollbarLeftButton (get)
haystackHuman: GUI Skin: Get Horizontal Scrollbar Left Button
haystackProgrammer: GUISkin.horizontalScrollbarLeftButton (get)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbarLeftButton@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbarLeftButton
tag3: UnityEngine.GUISkin;horizontalScrollbarLeftButton
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"horizontalScrollbarLeftButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b13b9b58-ed45-446e-81e1-fbb8a75f8f69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Scrollbar Left Button
labelProgrammer: horizontalScrollbarLeftButton (set)
haystackHuman: GUI Skin: Set Horizontal Scrollbar Left Button
haystackProgrammer: GUISkin.horizontalScrollbarLeftButton (set)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbarLeftButton@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbarLeftButton
tag3: UnityEngine.GUISkin;horizontalScrollbarLeftButton
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"horizontalScrollbarLeftButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73b2150f-989d-4313-b8b3-a39bfc5701b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Scrollbar Right Button
labelProgrammer: horizontalScrollbarRightButton (get)
haystackHuman: GUI Skin: Get Horizontal Scrollbar Right Button
haystackProgrammer: GUISkin.horizontalScrollbarRightButton (get)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbarRightButton@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbarRightButton
tag3: UnityEngine.GUISkin;horizontalScrollbarRightButton
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"horizontalScrollbarRightButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ec2a114-7c8e-42a1-b599-d3e4b24eb40f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Scrollbar Right Button
labelProgrammer: horizontalScrollbarRightButton (set)
haystackHuman: GUI Skin: Set Horizontal Scrollbar Right Button
haystackProgrammer: GUISkin.horizontalScrollbarRightButton (set)
favoriteKey: UnityEngine.GUISkin.horizontalScrollbarRightButton@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;horizontalScrollbarRightButton
tag3: UnityEngine.GUISkin;horizontalScrollbarRightButton
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"horizontalScrollbarRightButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00a5e68c-a177-4385-beb3-579f0be74132","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Scrollbar
labelProgrammer: verticalScrollbar (get)
haystackHuman: GUI Skin: Get Vertical Scrollbar
haystackProgrammer: GUISkin.verticalScrollbar (get)
favoriteKey: UnityEngine.GUISkin.verticalScrollbar@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbar
tag3: UnityEngine.GUISkin;verticalScrollbar
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"verticalScrollbar","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24d158b7-7811-47b1-9b0a-cdaa5feebad9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Scrollbar
labelProgrammer: verticalScrollbar (set)
haystackHuman: GUI Skin: Set Vertical Scrollbar
haystackProgrammer: GUISkin.verticalScrollbar (set)
favoriteKey: UnityEngine.GUISkin.verticalScrollbar@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbar
tag3: UnityEngine.GUISkin;verticalScrollbar
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"verticalScrollbar","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db79528e-dada-40a2-9891-ff26a0d22e31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Scrollbar Thumb
labelProgrammer: verticalScrollbarThumb (get)
haystackHuman: GUI Skin: Get Vertical Scrollbar Thumb
haystackProgrammer: GUISkin.verticalScrollbarThumb (get)
favoriteKey: UnityEngine.GUISkin.verticalScrollbarThumb@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbarThumb
tag3: UnityEngine.GUISkin;verticalScrollbarThumb
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"verticalScrollbarThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e9f8771-3895-46d7-9892-0db24e419289","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Scrollbar Thumb
labelProgrammer: verticalScrollbarThumb (set)
haystackHuman: GUI Skin: Set Vertical Scrollbar Thumb
haystackProgrammer: GUISkin.verticalScrollbarThumb (set)
favoriteKey: UnityEngine.GUISkin.verticalScrollbarThumb@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbarThumb
tag3: UnityEngine.GUISkin;verticalScrollbarThumb
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"verticalScrollbarThumb","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca7348a0-4d0f-43a7-9133-d28dd0e32dae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Scrollbar Up Button
labelProgrammer: verticalScrollbarUpButton (get)
haystackHuman: GUI Skin: Get Vertical Scrollbar Up Button
haystackProgrammer: GUISkin.verticalScrollbarUpButton (get)
favoriteKey: UnityEngine.GUISkin.verticalScrollbarUpButton@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbarUpButton
tag3: UnityEngine.GUISkin;verticalScrollbarUpButton
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"verticalScrollbarUpButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76b8561e-b4cb-407f-8498-00f166afa16f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Scrollbar Up Button
labelProgrammer: verticalScrollbarUpButton (set)
haystackHuman: GUI Skin: Set Vertical Scrollbar Up Button
haystackProgrammer: GUISkin.verticalScrollbarUpButton (set)
favoriteKey: UnityEngine.GUISkin.verticalScrollbarUpButton@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbarUpButton
tag3: UnityEngine.GUISkin;verticalScrollbarUpButton
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"verticalScrollbarUpButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72d526c1-31b1-4717-a336-3a81c5af32c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Scrollbar Down Button
labelProgrammer: verticalScrollbarDownButton (get)
haystackHuman: GUI Skin: Get Vertical Scrollbar Down Button
haystackProgrammer: GUISkin.verticalScrollbarDownButton (get)
favoriteKey: UnityEngine.GUISkin.verticalScrollbarDownButton@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbarDownButton
tag3: UnityEngine.GUISkin;verticalScrollbarDownButton
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"verticalScrollbarDownButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21ddecec-788e-4f72-a026-3c8cb419569f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Scrollbar Down Button
labelProgrammer: verticalScrollbarDownButton (set)
haystackHuman: GUI Skin: Set Vertical Scrollbar Down Button
haystackProgrammer: GUISkin.verticalScrollbarDownButton (set)
favoriteKey: UnityEngine.GUISkin.verticalScrollbarDownButton@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;verticalScrollbarDownButton
tag3: UnityEngine.GUISkin;verticalScrollbarDownButton
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"chainable":false,"member":{"name":"verticalScrollbarDownButton","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12204fa7-6897-48fc-a0ee-90a7bba7a72a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll View
labelProgrammer: scrollView (get)
haystackHuman: GUI Skin: Get Scroll View
haystackProgrammer: GUISkin.scrollView (get)
favoriteKey: UnityEngine.GUISkin.scrollView@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;scrollView
tag3: UnityEngine.GUISkin;scrollView
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle
unit:
{"member":{"name":"scrollView","parameterTypes":null,"targetType":"UnityEngine.GUISkin","targetTypeName":"UnityEngine.GUISkin","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f69c759-5017-4fe9-baac-24ce15648f95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll View
labelProgrammer: scrollView (set)
haystackHuman: GUI Skin: Set Scroll View
haystackProgrammer: GUISkin.scrollView (set)
favoriteKey: UnityEngine.GUISkin.scrollView@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;scrollView
tag3: UnityEngine.GUISkin;scrollView
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Styles
labelProgrammer: customStyles (get)
haystackHuman: GUI Skin: Get Custom Styles
haystackProgrammer: GUISkin.customStyles (get)
favoriteKey: UnityEngine.GUISkin.customStyles@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;customStyles
tag3: UnityEngine.GUISkin;customStyles
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUIStyle[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Custom Styles
labelProgrammer: customStyles (set)
haystackHuman: GUI Skin: Set Custom Styles
haystackProgrammer: GUISkin.customStyles (set)
favoriteKey: UnityEngine.GUISkin.customStyles@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;customStyles
tag3: UnityEngine.GUISkin;customStyles
valueInputTypes: UnityEngine.GUISkin|UnityEngine.GUIStyle[]
valueOutputTypes: UnityEngine.GUIStyle[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Settings
labelProgrammer: settings (get)
haystackHuman: GUI Skin: Get Settings
haystackProgrammer: GUISkin.settings (get)
favoriteKey: UnityEngine.GUISkin.settings@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;settings
tag3: UnityEngine.GUISkin;settings
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUISettings
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: GUI Skin: Get Name
haystackProgrammer: GUISkin.name (get)
favoriteKey: UnityEngine.GUISkin.name@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: GUI Skin: Set Name
haystackProgrammer: GUISkin.name (set)
favoriteKey: UnityEngine.GUISkin.name@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GUISkin|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: GUI Skin: Get Hide Flags
haystackProgrammer: GUISkin.hideFlags (get)
favoriteKey: UnityEngine.GUISkin.hideFlags@get
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: GUI Skin: Set Hide Flags
haystackProgrammer: GUISkin.hideFlags (set)
favoriteKey: UnityEngine.GUISkin.hideFlags@set
tag1: UnityEngine.GUISkin
tag2: UnityEngine.GUISkin;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GUISkin|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Control ID (Hint, Focus Type, Rect)
labelProgrammer: GetControlID (hint, focusType, rect)
haystackHuman: GUI Utility: Get Control ID
haystackProgrammer: GUIUtility.GetControlID
favoriteKey: UnityEngine.GUIUtility.GetControlID(System.Int32UnityEngine.FocusTypeUnityEngine.Rect)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetControlID;System.Int32;UnityEngine.FocusType;UnityEngine.Rect
tag3: UnityEngine.GUIUtility;GetControlID;System.Int32;UnityEngine.FocusType;UnityEngine.Rect
valueInputTypes: System.Int32|UnityEngine.FocusType|UnityEngine.Rect
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Align Rect To Device (Rect, Width In Pixels, Height In Pixels)
labelProgrammer: AlignRectToDevice (rect, widthInPixels, heightInPixels)
haystackHuman: GUI Utility: Align Rect To Device
haystackProgrammer: GUIUtility.AlignRectToDevice
favoriteKey: UnityEngine.GUIUtility.AlignRectToDevice(UnityEngine.RectSystem.Int32&System.Int32&)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;AlignRectToDevice;UnityEngine.Rect;System.Int32&;System.Int32&
tag3: UnityEngine.GUIUtility;AlignRectToDevice;UnityEngine.Rect;System.Int32&;System.Int32&
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Control ID (Focus)
labelProgrammer: GetControlID (focus)
haystackHuman: GUI Utility: Get Control ID
haystackProgrammer: GUIUtility.GetControlID
favoriteKey: UnityEngine.GUIUtility.GetControlID(UnityEngine.FocusType)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetControlID;UnityEngine.FocusType
tag3: UnityEngine.GUIUtility;GetControlID;UnityEngine.FocusType
valueInputTypes: UnityEngine.FocusType
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Control ID (Contents, Focus)
labelProgrammer: GetControlID (contents, focus)
haystackHuman: GUI Utility: Get Control ID
haystackProgrammer: GUIUtility.GetControlID
favoriteKey: UnityEngine.GUIUtility.GetControlID(UnityEngine.GUIContentUnityEngine.FocusType)@any
tag1: UnityEngine.GUIUtility
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tag3: UnityEngine.GUIUtility;GetControlID;UnityEngine.GUIContent;UnityEngine.FocusType
valueInputTypes: UnityEngine.GUIContent|UnityEngine.FocusType
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Control ID (Focus, Position)
labelProgrammer: GetControlID (focus, position)
haystackHuman: GUI Utility: Get Control ID
haystackProgrammer: GUIUtility.GetControlID
favoriteKey: UnityEngine.GUIUtility.GetControlID(UnityEngine.FocusTypeUnityEngine.Rect)@any
tag1: UnityEngine.GUIUtility
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valueInputTypes: UnityEngine.FocusType|UnityEngine.Rect
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Control ID (Contents, Focus, Position)
labelProgrammer: GetControlID (contents, focus, position)
haystackHuman: GUI Utility: Get Control ID
haystackProgrammer: GUIUtility.GetControlID
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetControlID;UnityEngine.GUIContent;UnityEngine.FocusType;UnityEngine.Rect
tag3: UnityEngine.GUIUtility;GetControlID;UnityEngine.GUIContent;UnityEngine.FocusType;UnityEngine.Rect
valueInputTypes: UnityEngine.GUIContent|UnityEngine.FocusType|UnityEngine.Rect
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.GUIUtility.GetControlID(UnityEngine.GUIContentUnityEngine.FocusTypeUnityEngine.Rect)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Control ID (Hint, Focus)
labelProgrammer: GetControlID (hint, focus)
haystackHuman: GUI Utility: Get Control ID
haystackProgrammer: GUIUtility.GetControlID
favoriteKey: UnityEngine.GUIUtility.GetControlID(System.Int32UnityEngine.FocusType)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetControlID;System.Int32;UnityEngine.FocusType
tag3: UnityEngine.GUIUtility;GetControlID;System.Int32;UnityEngine.FocusType
valueInputTypes: System.Int32|UnityEngine.FocusType
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get State Object (T, Control ID)
labelProgrammer: GetStateObject (t, controlID)
haystackHuman: GUI Utility: Get State Object
haystackProgrammer: GUIUtility.GetStateObject
favoriteKey: UnityEngine.GUIUtility.GetStateObject(System.TypeSystem.Int32)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetStateObject;System.Type;System.Int32
tag3: UnityEngine.GUIUtility;GetStateObject;System.Type;System.Int32
valueInputTypes: System.Type|System.Int32
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Query State Object (T, Control ID)
labelProgrammer: QueryStateObject (t, controlID)
haystackHuman: GUI Utility: Query State Object
haystackProgrammer: GUIUtility.QueryStateObject
favoriteKey: UnityEngine.GUIUtility.QueryStateObject(System.TypeSystem.Int32)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;QueryStateObject;System.Type;System.Int32
tag3: UnityEngine.GUIUtility;QueryStateObject;System.Type;System.Int32
valueInputTypes: System.Type|System.Int32
valueOutputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Exit GUI ()
labelProgrammer: ExitGUI ()
haystackHuman: GUI Utility: Exit GUI
haystackProgrammer: GUIUtility.ExitGUI
favoriteKey: UnityEngine.GUIUtility.ExitGUI()@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;ExitGUI;
tag3: UnityEngine.GUIUtility;ExitGUI;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: GUI To Screen Point (Gui Point)
labelProgrammer: GUIToScreenPoint (guiPoint)
haystackHuman: GUI Utility: GUI To Screen Point
haystackProgrammer: GUIUtility.GUIToScreenPoint
favoriteKey: UnityEngine.GUIUtility.GUIToScreenPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GUIToScreenPoint;UnityEngine.Vector2
tag3: UnityEngine.GUIUtility;GUIToScreenPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: GUI To Screen Rect (Gui Rect)
labelProgrammer: GUIToScreenRect (guiRect)
haystackHuman: GUI Utility: GUI To Screen Rect
haystackProgrammer: GUIUtility.GUIToScreenRect
favoriteKey: UnityEngine.GUIUtility.GUIToScreenRect(UnityEngine.Rect)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GUIToScreenRect;UnityEngine.Rect
tag3: UnityEngine.GUIUtility;GUIToScreenRect;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Screen To GUI Point (Screen Point)
labelProgrammer: ScreenToGUIPoint (screenPoint)
haystackHuman: GUI Utility: Screen To GUI Point
haystackProgrammer: GUIUtility.ScreenToGUIPoint
favoriteKey: UnityEngine.GUIUtility.ScreenToGUIPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.GUIUtility
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tag3: UnityEngine.GUIUtility;ScreenToGUIPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Screen To GUI Rect (Screen Rect)
labelProgrammer: ScreenToGUIRect (screenRect)
haystackHuman: GUI Utility: Screen To GUI Rect
haystackProgrammer: GUIUtility.ScreenToGUIRect
favoriteKey: UnityEngine.GUIUtility.ScreenToGUIRect(UnityEngine.Rect)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;ScreenToGUIRect;UnityEngine.Rect
tag3: UnityEngine.GUIUtility;ScreenToGUIRect;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate Around Pivot (Angle, Pivot Point)
labelProgrammer: RotateAroundPivot (angle, pivotPoint)
haystackHuman: GUI Utility: Rotate Around Pivot
haystackProgrammer: GUIUtility.RotateAroundPivot
favoriteKey: UnityEngine.GUIUtility.RotateAroundPivot(System.SingleUnityEngine.Vector2)@any
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valueInputTypes: System.Single|UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale Around Pivot (Scale, Pivot Point)
labelProgrammer: ScaleAroundPivot (scale, pivotPoint)
haystackHuman: GUI Utility: Scale Around Pivot
haystackProgrammer: GUIUtility.ScaleAroundPivot
favoriteKey: UnityEngine.GUIUtility.ScaleAroundPivot(UnityEngine.Vector2UnityEngine.Vector2)@any
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tag2: UnityEngine.GUIUtility;ScaleAroundPivot;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.GUIUtility;ScaleAroundPivot;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Align Rect To Device (Rect)
labelProgrammer: AlignRectToDevice (rect)
haystackHuman: GUI Utility: Align Rect To Device
haystackProgrammer: GUIUtility.AlignRectToDevice
favoriteKey: UnityEngine.GUIUtility.AlignRectToDevice(UnityEngine.Rect)@any
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tag2: UnityEngine.GUIUtility;AlignRectToDevice;UnityEngine.Rect
tag3: UnityEngine.GUIUtility;AlignRectToDevice;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: GUI Utility: Equals
haystackProgrammer: GUIUtility.Equals
favoriteKey: UnityEngine.GUIUtility.Equals(System.Object)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.GUIUtility|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: GUI Utility: Equals
haystackProgrammer: GUIUtility.Equals
favoriteKey: UnityEngine.GUIUtility.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: GUI Utility: Get Hash Code
haystackProgrammer: GUIUtility.GetHashCode
favoriteKey: UnityEngine.GUIUtility.GetHashCode()@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.GUIUtility
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: GUI Utility: Get Type
haystackProgrammer: GUIUtility.GetType
favoriteKey: UnityEngine.GUIUtility.GetType()@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GUIUtility
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: GUI Utility: To String
haystackProgrammer: GUIUtility.ToString
favoriteKey: UnityEngine.GUIUtility.ToString()@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.GUIUtility
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: GUI Utility: Reference Equals
haystackProgrammer: GUIUtility.ReferenceEquals
favoriteKey: UnityEngine.GUIUtility.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create GUI Utility ()
labelProgrammer: new GUIUtility ()
haystackHuman: GUI Utility: Create GUI Utility
haystackProgrammer: new GUIUtility
favoriteKey: UnityEngine.GUIUtility..ctor()@any
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;.ctor;
tag3: UnityEngine.GUIUtility;.ctor;
valueOutputTypes: UnityEngine.GUIUtility
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modal Window
labelProgrammer: hasModalWindow (get)
haystackHuman: GUI Utility: Has Modal Window
haystackProgrammer: GUIUtility.hasModalWindow (get)
favoriteKey: UnityEngine.GUIUtility.hasModalWindow@get
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;hasModalWindow
tag3: UnityEngine.GUIUtility;hasModalWindow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get System Copy Buffer
labelProgrammer: systemCopyBuffer (get)
haystackHuman: GUI Utility: Get System Copy Buffer
haystackProgrammer: GUIUtility.systemCopyBuffer (get)
favoriteKey: UnityEngine.GUIUtility.systemCopyBuffer@get
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;systemCopyBuffer
tag3: UnityEngine.GUIUtility;systemCopyBuffer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set System Copy Buffer
labelProgrammer: systemCopyBuffer (set)
haystackHuman: GUI Utility: Set System Copy Buffer
haystackProgrammer: GUIUtility.systemCopyBuffer (set)
favoriteKey: UnityEngine.GUIUtility.systemCopyBuffer@set
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;systemCopyBuffer
tag3: UnityEngine.GUIUtility;systemCopyBuffer
valueInputTypes: System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hot Control
labelProgrammer: hotControl (get)
haystackHuman: GUI Utility: Get Hot Control
haystackProgrammer: GUIUtility.hotControl (get)
favoriteKey: UnityEngine.GUIUtility.hotControl@get
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;hotControl
tag3: UnityEngine.GUIUtility;hotControl
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hot Control
labelProgrammer: hotControl (set)
haystackHuman: GUI Utility: Set Hot Control
haystackProgrammer: GUIUtility.hotControl (set)
favoriteKey: UnityEngine.GUIUtility.hotControl@set
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;hotControl
tag3: UnityEngine.GUIUtility;hotControl
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyboard Control
labelProgrammer: keyboardControl (get)
haystackHuman: GUI Utility: Get Keyboard Control
haystackProgrammer: GUIUtility.keyboardControl (get)
favoriteKey: UnityEngine.GUIUtility.keyboardControl@get
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;keyboardControl
tag3: UnityEngine.GUIUtility;keyboardControl
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keyboard Control
labelProgrammer: keyboardControl (set)
haystackHuman: GUI Utility: Set Keyboard Control
haystackProgrammer: GUIUtility.keyboardControl (set)
favoriteKey: UnityEngine.GUIUtility.keyboardControl@set
tag1: UnityEngine.GUIUtility
tag2: UnityEngine.GUIUtility;keyboardControl
tag3: UnityEngine.GUIUtility;keyboardControl
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Touch: Equals
haystackProgrammer: Touch.Equals
favoriteKey: UnityEngine.Touch.Equals(System.Object)@any
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.Touch|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Touch: Get Hash Code
haystackProgrammer: Touch.GetHashCode
favoriteKey: UnityEngine.Touch.GetHashCode()@any
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Touch: To String
haystackProgrammer: Touch.ToString
favoriteKey: UnityEngine.Touch.ToString()@any
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Touch: Equals
haystackProgrammer: Touch.Equals
favoriteKey: UnityEngine.Touch.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Touch: Get Type
haystackProgrammer: Touch.GetType
favoriteKey: UnityEngine.Touch.GetType()@any
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Touch: Reference Equals
haystackProgrammer: Touch.ReferenceEquals
favoriteKey: UnityEngine.Touch.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Finger Id
labelProgrammer: fingerId (get)
haystackHuman: Touch: Get Finger Id
haystackProgrammer: Touch.fingerId (get)
favoriteKey: UnityEngine.Touch.fingerId@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;fingerId
tag3: UnityEngine.Touch;fingerId
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Finger Id
labelProgrammer: fingerId (set)
haystackHuman: Touch: Set Finger Id
haystackProgrammer: Touch.fingerId (set)
favoriteKey: UnityEngine.Touch.fingerId@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;fingerId
tag3: UnityEngine.Touch;fingerId
valueInputTypes: UnityEngine.Touch|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Touch: Get Position
haystackProgrammer: Touch.position (get)
favoriteKey: UnityEngine.Touch.position@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;position
tag3: UnityEngine.Touch;position
valueInputTypes: UnityEngine.Touch
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Touch: Set Position
haystackProgrammer: Touch.position (set)
favoriteKey: UnityEngine.Touch.position@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;position
tag3: UnityEngine.Touch;position
valueInputTypes: UnityEngine.Touch|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Raw Position
labelProgrammer: rawPosition (get)
haystackHuman: Touch: Get Raw Position
haystackProgrammer: Touch.rawPosition (get)
favoriteKey: UnityEngine.Touch.rawPosition@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;rawPosition
tag3: UnityEngine.Touch;rawPosition
valueInputTypes: UnityEngine.Touch
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Raw Position
labelProgrammer: rawPosition (set)
haystackHuman: Touch: Set Raw Position
haystackProgrammer: Touch.rawPosition (set)
favoriteKey: UnityEngine.Touch.rawPosition@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;rawPosition
tag3: UnityEngine.Touch;rawPosition
valueInputTypes: UnityEngine.Touch|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Position
labelProgrammer: deltaPosition (get)
haystackHuman: Touch: Get Delta Position
haystackProgrammer: Touch.deltaPosition (get)
favoriteKey: UnityEngine.Touch.deltaPosition@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;deltaPosition
tag3: UnityEngine.Touch;deltaPosition
valueInputTypes: UnityEngine.Touch
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Delta Position
labelProgrammer: deltaPosition (set)
haystackHuman: Touch: Set Delta Position
haystackProgrammer: Touch.deltaPosition (set)
favoriteKey: UnityEngine.Touch.deltaPosition@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;deltaPosition
tag3: UnityEngine.Touch;deltaPosition
valueInputTypes: UnityEngine.Touch|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Touch: Get Delta Time
haystackProgrammer: Touch.deltaTime (get)
favoriteKey: UnityEngine.Touch.deltaTime@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;deltaTime
tag3: UnityEngine.Touch;deltaTime
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Delta Time
labelProgrammer: deltaTime (set)
haystackHuman: Touch: Set Delta Time
haystackProgrammer: Touch.deltaTime (set)
favoriteKey: UnityEngine.Touch.deltaTime@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;deltaTime
tag3: UnityEngine.Touch;deltaTime
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tap Count
labelProgrammer: tapCount (get)
haystackHuman: Touch: Get Tap Count
haystackProgrammer: Touch.tapCount (get)
favoriteKey: UnityEngine.Touch.tapCount@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;tapCount
tag3: UnityEngine.Touch;tapCount
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tap Count
labelProgrammer: tapCount (set)
haystackHuman: Touch: Set Tap Count
haystackProgrammer: Touch.tapCount (set)
favoriteKey: UnityEngine.Touch.tapCount@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;tapCount
tag3: UnityEngine.Touch;tapCount
valueInputTypes: UnityEngine.Touch|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"tapCount","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b39dd1dc-1c1a-419a-8655-344f69f137db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Phase
labelProgrammer: phase (get)
haystackHuman: Touch: Get Phase
haystackProgrammer: Touch.phase (get)
favoriteKey: UnityEngine.Touch.phase@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;phase
tag3: UnityEngine.Touch;phase
valueInputTypes: UnityEngine.Touch
valueOutputTypes: UnityEngine.TouchPhase
unit:
{"member":{"name":"phase","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e05df82a-7fcf-4a7c-be7a-d36ab7fa9af0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Phase
labelProgrammer: phase (set)
haystackHuman: Touch: Set Phase
haystackProgrammer: Touch.phase (set)
favoriteKey: UnityEngine.Touch.phase@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;phase
tag3: UnityEngine.Touch;phase
valueInputTypes: UnityEngine.Touch|UnityEngine.TouchPhase
valueOutputTypes: UnityEngine.TouchPhase
unit:
{"chainable":false,"member":{"name":"phase","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":"Began","$type":"UnityEngine.TouchPhase"}},"position":{"x":0.0,"y":0.0},"guid":"8fdf54f3-379e-44cf-a6eb-71ab16b95739","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pressure
labelProgrammer: pressure (get)
haystackHuman: Touch: Get Pressure
haystackProgrammer: Touch.pressure (get)
favoriteKey: UnityEngine.Touch.pressure@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;pressure
tag3: UnityEngine.Touch;pressure
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
{"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c199b610-bba6-4eb3-a072-ba0781421286","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pressure
labelProgrammer: pressure (set)
haystackHuman: Touch: Set Pressure
haystackProgrammer: Touch.pressure (set)
favoriteKey: UnityEngine.Touch.pressure@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;pressure
tag3: UnityEngine.Touch;pressure
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b9b8f816-1a8b-4e13-a45d-ced53d1858e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Possible Pressure
labelProgrammer: maximumPossiblePressure (get)
haystackHuman: Touch: Get Maximum Possible Pressure
haystackProgrammer: Touch.maximumPossiblePressure (get)
favoriteKey: UnityEngine.Touch.maximumPossiblePressure@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;maximumPossiblePressure
tag3: UnityEngine.Touch;maximumPossiblePressure
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
{"member":{"name":"maximumPossiblePressure","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da25df77-44ff-49dc-b8df-ddd874bb5fd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Possible Pressure
labelProgrammer: maximumPossiblePressure (set)
haystackHuman: Touch: Set Maximum Possible Pressure
haystackProgrammer: Touch.maximumPossiblePressure (set)
favoriteKey: UnityEngine.Touch.maximumPossiblePressure@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;maximumPossiblePressure
tag3: UnityEngine.Touch;maximumPossiblePressure
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maximumPossiblePressure","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5741b477-7a99-4688-a227-9362af8949f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Type
labelProgrammer: type (get)
haystackHuman: Touch: Get Type
haystackProgrammer: Touch.type (get)
favoriteKey: UnityEngine.Touch.type@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;type
tag3: UnityEngine.Touch;type
valueInputTypes: UnityEngine.Touch
valueOutputTypes: UnityEngine.TouchType
unit:
{"member":{"name":"type","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f99b8863-af9f-494b-a67d-bc14465d5eb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Type
labelProgrammer: type (set)
haystackHuman: Touch: Set Type
haystackProgrammer: Touch.type (set)
favoriteKey: UnityEngine.Touch.type@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;type
tag3: UnityEngine.Touch;type
valueInputTypes: UnityEngine.Touch|UnityEngine.TouchType
valueOutputTypes: UnityEngine.TouchType
unit:
{"chainable":false,"member":{"name":"type","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":"Direct","$type":"UnityEngine.TouchType"}},"position":{"x":0.0,"y":0.0},"guid":"effb3cd7-f99c-4315-be27-58e394e8aa1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Altitude Angle
labelProgrammer: altitudeAngle (get)
haystackHuman: Touch: Get Altitude Angle
haystackProgrammer: Touch.altitudeAngle (get)
favoriteKey: UnityEngine.Touch.altitudeAngle@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;altitudeAngle
tag3: UnityEngine.Touch;altitudeAngle
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
{"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ff9c5a6a-760f-468f-a35b-4ed2150aa173","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Altitude Angle
labelProgrammer: altitudeAngle (set)
haystackHuman: Touch: Set Altitude Angle
haystackProgrammer: Touch.altitudeAngle (set)
favoriteKey: UnityEngine.Touch.altitudeAngle@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;altitudeAngle
tag3: UnityEngine.Touch;altitudeAngle
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"98c2b5c0-65d3-4d38-b71c-a672d237d11d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Azimuth Angle
labelProgrammer: azimuthAngle (get)
haystackHuman: Touch: Get Azimuth Angle
haystackProgrammer: Touch.azimuthAngle (get)
favoriteKey: UnityEngine.Touch.azimuthAngle@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;azimuthAngle
tag3: UnityEngine.Touch;azimuthAngle
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
{"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a05f0768-b25b-4b20-9fe3-c6f42328d875","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Azimuth Angle
labelProgrammer: azimuthAngle (set)
haystackHuman: Touch: Set Azimuth Angle
haystackProgrammer: Touch.azimuthAngle (set)
favoriteKey: UnityEngine.Touch.azimuthAngle@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;azimuthAngle
tag3: UnityEngine.Touch;azimuthAngle
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ec6a7d8d-6e5b-463f-9038-0df651f1f263","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Touch: Get Radius
haystackProgrammer: Touch.radius (get)
favoriteKey: UnityEngine.Touch.radius@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;radius
tag3: UnityEngine.Touch;radius
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0377fd7c-48c5-4555-94e5-b4aba4f888cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Touch: Set Radius
haystackProgrammer: Touch.radius (set)
favoriteKey: UnityEngine.Touch.radius@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;radius
tag3: UnityEngine.Touch;radius
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9c6c1e57-0a50-48a1-af93-f24f0fde164e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius Variance
labelProgrammer: radiusVariance (get)
haystackHuman: Touch: Get Radius Variance
haystackProgrammer: Touch.radiusVariance (get)
favoriteKey: UnityEngine.Touch.radiusVariance@get
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;radiusVariance
tag3: UnityEngine.Touch;radiusVariance
valueInputTypes: UnityEngine.Touch
valueOutputTypes: System.Single
unit:
{"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16a3871e-53be-48b7-9604-e81d57650654","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius Variance
labelProgrammer: radiusVariance (set)
haystackHuman: Touch: Set Radius Variance
haystackProgrammer: Touch.radiusVariance (set)
favoriteKey: UnityEngine.Touch.radiusVariance@set
tag1: UnityEngine.Touch
tag2: UnityEngine.Touch;radiusVariance
tag3: UnityEngine.Touch;radiusVariance
valueInputTypes: UnityEngine.Touch|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.Touch","targetTypeName":"UnityEngine.Touch","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fe7a751b-6186-4281-a7b1-ac4454612d43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Axis (Axis Name)
labelProgrammer: GetAxis (axisName)
haystackHuman: Input: Get Axis
haystackProgrammer: Input.GetAxis
favoriteKey: UnityEngine.Input.GetAxis(System.String)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetAxis;System.String
tag3: UnityEngine.Input;GetAxis;System.String
valueInputTypes: System.String
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetAxis","parameterTypes":["System.String"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%axisName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2730ed10-0384-4a1e-bed5-b99e6d8c5cf3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Axis Raw (Axis Name)
labelProgrammer: GetAxisRaw (axisName)
haystackHuman: Input: Get Axis Raw
haystackProgrammer: Input.GetAxisRaw
favoriteKey: UnityEngine.Input.GetAxisRaw(System.String)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetAxisRaw;System.String
tag3: UnityEngine.Input;GetAxisRaw;System.String
valueInputTypes: System.String
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetAxisRaw","parameterTypes":["System.String"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%axisName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"59417211-7367-404d-85ab-4a0e023959e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button (Button Name)
labelProgrammer: GetButton (buttonName)
haystackHuman: Input: Get Button
haystackProgrammer: Input.GetButton
favoriteKey: UnityEngine.Input.GetButton(System.String)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetButton;System.String
tag3: UnityEngine.Input;GetButton;System.String
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetButton","parameterTypes":["System.String"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%buttonName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7f59c792-3c02-43e9-bc9d-1167e11be896","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button Down (Button Name)
labelProgrammer: GetButtonDown (buttonName)
haystackHuman: Input: Get Button Down
haystackProgrammer: Input.GetButtonDown
favoriteKey: UnityEngine.Input.GetButtonDown(System.String)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetButtonDown;System.String
tag3: UnityEngine.Input;GetButtonDown;System.String
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetButtonDown","parameterTypes":["System.String"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%buttonName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ec137e7b-256d-4fcd-b5cf-2f027795f1b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button Up (Button Name)
labelProgrammer: GetButtonUp (buttonName)
haystackHuman: Input: Get Button Up
haystackProgrammer: Input.GetButtonUp
favoriteKey: UnityEngine.Input.GetButtonUp(System.String)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetButtonUp;System.String
tag3: UnityEngine.Input;GetButtonUp;System.String
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetButtonUp","parameterTypes":["System.String"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%buttonName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0adc60c8-9e68-4b46-8868-2f15a7e873fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button (Button)
labelProgrammer: GetMouseButton (button)
haystackHuman: Input: Get Mouse Button
haystackProgrammer: Input.GetMouseButton
favoriteKey: UnityEngine.Input.GetMouseButton(System.Int32)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetMouseButton;System.Int32
tag3: UnityEngine.Input;GetMouseButton;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetMouseButton","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%button":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"99324ad5-e324-4fd0-a090-75d08063c6c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Down (Button)
labelProgrammer: GetMouseButtonDown (button)
haystackHuman: Input: Get Mouse Button Down
haystackProgrammer: Input.GetMouseButtonDown
favoriteKey: UnityEngine.Input.GetMouseButtonDown(System.Int32)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetMouseButtonDown;System.Int32
tag3: UnityEngine.Input;GetMouseButtonDown;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetMouseButtonDown","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%button":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"00c17746-e6cd-432c-b45a-44454e2c4ab9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Up (Button)
labelProgrammer: GetMouseButtonUp (button)
haystackHuman: Input: Get Mouse Button Up
haystackProgrammer: Input.GetMouseButtonUp
favoriteKey: UnityEngine.Input.GetMouseButtonUp(System.Int32)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetMouseButtonUp;System.Int32
tag3: UnityEngine.Input;GetMouseButtonUp;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetMouseButtonUp","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%button":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e2541ee3-5c51-4ffb-bfbe-af78ccd1d1ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Input Axes ()
labelProgrammer: ResetInputAxes ()
haystackHuman: Input: Reset Input Axes
haystackProgrammer: Input.ResetInputAxes
favoriteKey: UnityEngine.Input.ResetInputAxes()@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;ResetInputAxes;
tag3: UnityEngine.Input;ResetInputAxes;
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Joystick Preconfigured (Joystick Name)
labelProgrammer: IsJoystickPreconfigured (joystickName)
haystackHuman: Input: Is Joystick Preconfigured
haystackProgrammer: Input.IsJoystickPreconfigured
favoriteKey: UnityEngine.Input.IsJoystickPreconfigured(System.String)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;IsJoystickPreconfigured;System.String
tag3: UnityEngine.Input;IsJoystickPreconfigured;System.String
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Joystick Names ()
labelProgrammer: GetJoystickNames ()
haystackHuman: Input: Get Joystick Names
haystackProgrammer: Input.GetJoystickNames
favoriteKey: UnityEngine.Input.GetJoystickNames()@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetJoystickNames;
tag3: UnityEngine.Input;GetJoystickNames;
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Touch (Index)
labelProgrammer: GetTouch (index)
haystackHuman: Input: Get Touch
haystackProgrammer: Input.GetTouch
favoriteKey: UnityEngine.Input.GetTouch(System.Int32)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetTouch;System.Int32
tag3: UnityEngine.Input;GetTouch;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.Touch
unit:
{"chainable":false,"member":{"name":"GetTouch","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b3e8b2a3-8b2b-475d-9d29-c3ce93546343","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Acceleration Event (Index)
labelProgrammer: GetAccelerationEvent (index)
haystackHuman: Input: Get Acceleration Event
haystackProgrammer: Input.GetAccelerationEvent
favoriteKey: UnityEngine.Input.GetAccelerationEvent(System.Int32)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetAccelerationEvent;System.Int32
tag3: UnityEngine.Input;GetAccelerationEvent;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.AccelerationEvent
unit:
{"chainable":false,"member":{"name":"GetAccelerationEvent","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Input","targetTypeName":"UnityEngine.Input","$version":"A"},"defaultValues":{"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"144f5a6e-f067-4f7a-8b75-1c614e8b6077","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Key (Key)
labelProgrammer: GetKey (key)
haystackHuman: Input: Get Key
haystackProgrammer: Input.GetKey
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Key (Name)
labelProgrammer: GetKey (name)
haystackHuman: Input: Get Key
haystackProgrammer: Input.GetKey
favoriteKey: UnityEngine.Input.GetKey(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Key Up (Key)
labelProgrammer: GetKeyUp (key)
haystackHuman: Input: Get Key Up
haystackProgrammer: Input.GetKeyUp
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Key Up (Name)
labelProgrammer: GetKeyUp (name)
haystackHuman: Input: Get Key Up
haystackProgrammer: Input.GetKeyUp
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Key Down (Key)
labelProgrammer: GetKeyDown (key)
haystackHuman: Input: Get Key Down
haystackProgrammer: Input.GetKeyDown
favoriteKey: UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode)@any
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tag2: UnityEngine.Input;GetKeyDown;UnityEngine.KeyCode
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valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Key Down (Name)
labelProgrammer: GetKeyDown (name)
haystackHuman: Input: Get Key Down
haystackProgrammer: Input.GetKeyDown
favoriteKey: UnityEngine.Input.GetKeyDown(System.String)@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Input: Equals
haystackProgrammer: Input.Equals
favoriteKey: UnityEngine.Input.Equals(System.Object)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Input|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Input: Equals
haystackProgrammer: Input.Equals
favoriteKey: UnityEngine.Input.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Input: Get Hash Code
haystackProgrammer: Input.GetHashCode
favoriteKey: UnityEngine.Input.GetHashCode()@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Input
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Input: Get Type
haystackProgrammer: Input.GetType
favoriteKey: UnityEngine.Input.GetType()@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Input
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Input: To String
haystackProgrammer: Input.ToString
favoriteKey: UnityEngine.Input.ToString()@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Input
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Input: Reference Equals
haystackProgrammer: Input.ReferenceEquals
favoriteKey: UnityEngine.Input.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Input ()
labelProgrammer: new Input ()
haystackHuman: Input: Create Input
haystackProgrammer: new Input
favoriteKey: UnityEngine.Input..ctor()@any
tag1: UnityEngine.Input
tag2: UnityEngine.Input;.ctor;
tag3: UnityEngine.Input;.ctor;
valueOutputTypes: UnityEngine.Input
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulate Mouse With Touches
labelProgrammer: simulateMouseWithTouches (get)
haystackHuman: Input: Get Simulate Mouse With Touches
haystackProgrammer: Input.simulateMouseWithTouches (get)
favoriteKey: UnityEngine.Input.simulateMouseWithTouches@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;simulateMouseWithTouches
tag3: UnityEngine.Input;simulateMouseWithTouches
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulate Mouse With Touches
labelProgrammer: simulateMouseWithTouches (set)
haystackHuman: Input: Set Simulate Mouse With Touches
haystackProgrammer: Input.simulateMouseWithTouches (set)
favoriteKey: UnityEngine.Input.simulateMouseWithTouches@set
tag1: UnityEngine.Input
tag2: UnityEngine.Input;simulateMouseWithTouches
tag3: UnityEngine.Input;simulateMouseWithTouches
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Any Key
labelProgrammer: anyKey (get)
haystackHuman: Input: Get Any Key
haystackProgrammer: Input.anyKey (get)
favoriteKey: UnityEngine.Input.anyKey@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;anyKey
tag3: UnityEngine.Input;anyKey
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Any Key Down
labelProgrammer: anyKeyDown (get)
haystackHuman: Input: Get Any Key Down
haystackProgrammer: Input.anyKeyDown (get)
favoriteKey: UnityEngine.Input.anyKeyDown@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;anyKeyDown
tag3: UnityEngine.Input;anyKeyDown
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input String
labelProgrammer: inputString (get)
haystackHuman: Input: Get Input String
haystackProgrammer: Input.inputString (get)
favoriteKey: UnityEngine.Input.inputString@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;inputString
tag3: UnityEngine.Input;inputString
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Position
labelProgrammer: mousePosition (get)
haystackHuman: Input: Get Mouse Position
haystackProgrammer: Input.mousePosition (get)
favoriteKey: UnityEngine.Input.mousePosition@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;mousePosition
tag3: UnityEngine.Input;mousePosition
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Scroll Delta
labelProgrammer: mouseScrollDelta (get)
haystackHuman: Input: Get Mouse Scroll Delta
haystackProgrammer: Input.mouseScrollDelta (get)
favoriteKey: UnityEngine.Input.mouseScrollDelta@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;mouseScrollDelta
tag3: UnityEngine.Input;mouseScrollDelta
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ime Composition Mode
labelProgrammer: imeCompositionMode (get)
haystackHuman: Input: Get Ime Composition Mode
haystackProgrammer: Input.imeCompositionMode (get)
favoriteKey: UnityEngine.Input.imeCompositionMode@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;imeCompositionMode
tag3: UnityEngine.Input;imeCompositionMode
valueOutputTypes: UnityEngine.IMECompositionMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ime Composition Mode
labelProgrammer: imeCompositionMode (set)
haystackHuman: Input: Set Ime Composition Mode
haystackProgrammer: Input.imeCompositionMode (set)
favoriteKey: UnityEngine.Input.imeCompositionMode@set
tag1: UnityEngine.Input
tag2: UnityEngine.Input;imeCompositionMode
tag3: UnityEngine.Input;imeCompositionMode
valueInputTypes: UnityEngine.IMECompositionMode
valueOutputTypes: UnityEngine.IMECompositionMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition String
labelProgrammer: compositionString (get)
haystackHuman: Input: Get Composition String
haystackProgrammer: Input.compositionString (get)
favoriteKey: UnityEngine.Input.compositionString@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;compositionString
tag3: UnityEngine.Input;compositionString
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ime Is Selected
labelProgrammer: imeIsSelected (get)
haystackHuman: Input: Get Ime Is Selected
haystackProgrammer: Input.imeIsSelected (get)
favoriteKey: UnityEngine.Input.imeIsSelected@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;imeIsSelected
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition Cursor Pos
labelProgrammer: compositionCursorPos (get)
haystackHuman: Input: Get Composition Cursor Pos
haystackProgrammer: Input.compositionCursorPos (get)
favoriteKey: UnityEngine.Input.compositionCursorPos@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;compositionCursorPos
tag3: UnityEngine.Input;compositionCursorPos
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composition Cursor Pos
labelProgrammer: compositionCursorPos (set)
haystackHuman: Input: Set Composition Cursor Pos
haystackProgrammer: Input.compositionCursorPos (set)
favoriteKey: UnityEngine.Input.compositionCursorPos@set
tag1: UnityEngine.Input
tag2: UnityEngine.Input;compositionCursorPos
tag3: UnityEngine.Input;compositionCursorPos
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Present
labelProgrammer: mousePresent (get)
haystackHuman: Input: Get Mouse Present
haystackProgrammer: Input.mousePresent (get)
favoriteKey: UnityEngine.Input.mousePresent@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;mousePresent
tag3: UnityEngine.Input;mousePresent
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Count
labelProgrammer: touchCount (get)
haystackHuman: Input: Get Touch Count
haystackProgrammer: Input.touchCount (get)
favoriteKey: UnityEngine.Input.touchCount@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;touchCount
tag3: UnityEngine.Input;touchCount
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Pressure Supported
labelProgrammer: touchPressureSupported (get)
haystackHuman: Input: Get Touch Pressure Supported
haystackProgrammer: Input.touchPressureSupported (get)
favoriteKey: UnityEngine.Input.touchPressureSupported@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;touchPressureSupported
tag3: UnityEngine.Input;touchPressureSupported
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stylus Touch Supported
labelProgrammer: stylusTouchSupported (get)
haystackHuman: Input: Get Stylus Touch Supported
haystackProgrammer: Input.stylusTouchSupported (get)
favoriteKey: UnityEngine.Input.stylusTouchSupported@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;stylusTouchSupported
tag3: UnityEngine.Input;stylusTouchSupported
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Supported
labelProgrammer: touchSupported (get)
haystackHuman: Input: Get Touch Supported
haystackProgrammer: Input.touchSupported (get)
favoriteKey: UnityEngine.Input.touchSupported@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;touchSupported
tag3: UnityEngine.Input;touchSupported
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multi Touch Enabled
labelProgrammer: multiTouchEnabled (get)
haystackHuman: Input: Get Multi Touch Enabled
haystackProgrammer: Input.multiTouchEnabled (get)
favoriteKey: UnityEngine.Input.multiTouchEnabled@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;multiTouchEnabled
tag3: UnityEngine.Input;multiTouchEnabled
valueOutputTypes: System.Boolean
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labelHuman: Set Multi Touch Enabled
labelProgrammer: multiTouchEnabled (set)
haystackHuman: Input: Set Multi Touch Enabled
haystackProgrammer: Input.multiTouchEnabled (set)
favoriteKey: UnityEngine.Input.multiTouchEnabled@set
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tag2: UnityEngine.Input;multiTouchEnabled
tag3: UnityEngine.Input;multiTouchEnabled
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labelHuman: Get Device Orientation
labelProgrammer: deviceOrientation (get)
haystackHuman: Input: Get Device Orientation
haystackProgrammer: Input.deviceOrientation (get)
favoriteKey: UnityEngine.Input.deviceOrientation@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;deviceOrientation
tag3: UnityEngine.Input;deviceOrientation
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labelHuman: Get Acceleration
labelProgrammer: acceleration (get)
haystackHuman: Input: Get Acceleration
haystackProgrammer: Input.acceleration (get)
favoriteKey: UnityEngine.Input.acceleration@get
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tag2: UnityEngine.Input;acceleration
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labelHuman: Get Compensate Sensors
labelProgrammer: compensateSensors (get)
haystackHuman: Input: Get Compensate Sensors
haystackProgrammer: Input.compensateSensors (get)
favoriteKey: UnityEngine.Input.compensateSensors@get
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tag2: UnityEngine.Input;compensateSensors
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labelHuman: Set Compensate Sensors
labelProgrammer: compensateSensors (set)
haystackHuman: Input: Set Compensate Sensors
haystackProgrammer: Input.compensateSensors (set)
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labelHuman: Get Acceleration Event Count
labelProgrammer: accelerationEventCount (get)
haystackHuman: Input: Get Acceleration Event Count
haystackProgrammer: Input.accelerationEventCount (get)
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tag2: UnityEngine.Input;accelerationEventCount
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labelHuman: Get Back Button Leaves App
labelProgrammer: backButtonLeavesApp (get)
haystackHuman: Input: Get Back Button Leaves App
haystackProgrammer: Input.backButtonLeavesApp (get)
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labelHuman: Set Back Button Leaves App
labelProgrammer: backButtonLeavesApp (set)
haystackHuman: Input: Set Back Button Leaves App
haystackProgrammer: Input.backButtonLeavesApp (set)
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valueInputTypes: System.Boolean
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labelHuman: Get Location
labelProgrammer: location (get)
haystackHuman: Input: Get Location
haystackProgrammer: Input.location (get)
favoriteKey: UnityEngine.Input.location@get
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tag2: UnityEngine.Input;location
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valueOutputTypes: UnityEngine.LocationService
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labelHuman: Get Compass
labelProgrammer: compass (get)
haystackHuman: Input: Get Compass
haystackProgrammer: Input.compass (get)
favoriteKey: UnityEngine.Input.compass@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;compass
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labelHuman: Get Gyro
labelProgrammer: gyro (get)
haystackHuman: Input: Get Gyro
haystackProgrammer: Input.gyro (get)
favoriteKey: UnityEngine.Input.gyro@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;gyro
tag3: UnityEngine.Input;gyro
valueOutputTypes: UnityEngine.Gyroscope
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labelHuman: Get Touches
labelProgrammer: touches (get)
haystackHuman: Input: Get Touches
haystackProgrammer: Input.touches (get)
favoriteKey: UnityEngine.Input.touches@get
tag1: UnityEngine.Input
tag2: UnityEngine.Input;touches
tag3: UnityEngine.Input;touches
valueOutputTypes: UnityEngine.Touch[]
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labelHuman: Get Acceleration Events
labelProgrammer: accelerationEvents (get)
haystackHuman: Input: Get Acceleration Events
haystackProgrammer: Input.accelerationEvents (get)
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tag1: UnityEngine.Input
tag2: UnityEngine.Input;accelerationEvents
tag3: UnityEngine.Input;accelerationEvents
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labelHuman: Set Particles (Particles, Size, Offset)
labelProgrammer: SetParticles (particles, size, offset)
haystackHuman: Particle System: Set Particles
haystackProgrammer: ParticleSystem.SetParticles
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valueInputTypes: UnityEngine.ParticleSystem|UnityEngine.ParticleSystem+Particle[]|System.Int32
valueOutputTypes: UnityEngine.ParticleSystem+Particle[]
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labelProgrammer: SetParticles (particles, size)
haystackHuman: Particle System: Set Particles
haystackProgrammer: ParticleSystem.SetParticles
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labelHuman: Set Particles (Particles)
labelProgrammer: SetParticles (particles)
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haystackProgrammer: ParticleSystem.SetParticles
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: ParticleSystem.DestroyImmediate
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: ParticleSystem.FindObjectsOfType
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: ParticleSystem.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Particle System: Dont Destroy On Load
haystackProgrammer: ParticleSystem.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Particle System: Find Object Of Type
haystackProgrammer: ParticleSystem.FindObjectOfType
favoriteKey: UnityEngine.ParticleSystem.FindObjectOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Particle System: Find Object Of Type
haystackProgrammer: ParticleSystem.FindObjectOfType
favoriteKey: UnityEngine.ParticleSystem.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Particle System: To String
haystackProgrammer: ParticleSystem.ToString
favoriteKey: UnityEngine.ParticleSystem.ToString()@any
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tag2: UnityEngine.ParticleSystem;ToString;
tag3: UnityEngine.Object;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Particle System: Equals
haystackProgrammer: ParticleSystem.Equals
favoriteKey: UnityEngine.ParticleSystem.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Particle System: Get Type
haystackProgrammer: ParticleSystem.GetType
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tag2: UnityEngine.ParticleSystem;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
unit:
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Particle System: Reference Equals
haystackProgrammer: ParticleSystem.ReferenceEquals
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tag2: UnityEngine.ParticleSystem;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Playing
labelProgrammer: isPlaying (get)
haystackHuman: Particle System: Is Playing
haystackProgrammer: ParticleSystem.isPlaying (get)
favoriteKey: UnityEngine.ParticleSystem.isPlaying@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;isPlaying
tag3: UnityEngine.ParticleSystem;isPlaying
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Emitting
labelProgrammer: isEmitting (get)
haystackHuman: Particle System: Is Emitting
haystackProgrammer: ParticleSystem.isEmitting (get)
favoriteKey: UnityEngine.ParticleSystem.isEmitting@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;isEmitting
tag3: UnityEngine.ParticleSystem;isEmitting
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Stopped
labelProgrammer: isStopped (get)
haystackHuman: Particle System: Is Stopped
haystackProgrammer: ParticleSystem.isStopped (get)
favoriteKey: UnityEngine.ParticleSystem.isStopped@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;isStopped
tag3: UnityEngine.ParticleSystem;isStopped
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Paused
labelProgrammer: isPaused (get)
haystackHuman: Particle System: Is Paused
haystackProgrammer: ParticleSystem.isPaused (get)
favoriteKey: UnityEngine.ParticleSystem.isPaused@get
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tag2: UnityEngine.ParticleSystem;isPaused
tag3: UnityEngine.ParticleSystem;isPaused
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Particle Count
labelProgrammer: particleCount (get)
haystackHuman: Particle System: Get Particle Count
haystackProgrammer: ParticleSystem.particleCount (get)
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tag2: UnityEngine.ParticleSystem;particleCount
tag3: UnityEngine.ParticleSystem;particleCount
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Particle System: Get Time
haystackProgrammer: ParticleSystem.time (get)
favoriteKey: UnityEngine.ParticleSystem.time@get
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tag2: UnityEngine.ParticleSystem;time
tag3: UnityEngine.ParticleSystem;time
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valueOutputTypes: System.Single
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labelHuman: Set Time
labelProgrammer: time (set)
haystackHuman: Particle System: Set Time
haystackProgrammer: ParticleSystem.time (set)
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tag3: UnityEngine.ParticleSystem;time
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Random Seed
labelProgrammer: randomSeed (get)
haystackHuman: Particle System: Get Random Seed
haystackProgrammer: ParticleSystem.randomSeed (get)
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tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;randomSeed
tag3: UnityEngine.ParticleSystem;randomSeed
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Random Seed
labelProgrammer: randomSeed (set)
haystackHuman: Particle System: Set Random Seed
haystackProgrammer: ParticleSystem.randomSeed (set)
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tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;randomSeed
tag3: UnityEngine.ParticleSystem;randomSeed
valueInputTypes: UnityEngine.ParticleSystem|System.UInt32
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Auto Random Seed
labelProgrammer: useAutoRandomSeed (get)
haystackHuman: Particle System: Get Use Auto Random Seed
haystackProgrammer: ParticleSystem.useAutoRandomSeed (get)
favoriteKey: UnityEngine.ParticleSystem.useAutoRandomSeed@get
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tag2: UnityEngine.ParticleSystem;useAutoRandomSeed
tag3: UnityEngine.ParticleSystem;useAutoRandomSeed
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Auto Random Seed
labelProgrammer: useAutoRandomSeed (set)
haystackHuman: Particle System: Set Use Auto Random Seed
haystackProgrammer: ParticleSystem.useAutoRandomSeed (set)
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tag2: UnityEngine.ParticleSystem;useAutoRandomSeed
tag3: UnityEngine.ParticleSystem;useAutoRandomSeed
valueInputTypes: UnityEngine.ParticleSystem|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Procedural Simulation Supported
labelProgrammer: proceduralSimulationSupported (get)
haystackHuman: Particle System: Get Procedural Simulation Supported
haystackProgrammer: ParticleSystem.proceduralSimulationSupported (get)
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tag2: UnityEngine.ParticleSystem;proceduralSimulationSupported
tag3: UnityEngine.ParticleSystem;proceduralSimulationSupported
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main
labelProgrammer: main (get)
haystackHuman: Particle System: Get Main
haystackProgrammer: ParticleSystem.main (get)
favoriteKey: UnityEngine.ParticleSystem.main@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;main
tag3: UnityEngine.ParticleSystem;main
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+MainModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Emission
labelProgrammer: emission (get)
haystackHuman: Particle System: Get Emission
haystackProgrammer: ParticleSystem.emission (get)
favoriteKey: UnityEngine.ParticleSystem.emission@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;emission
tag3: UnityEngine.ParticleSystem;emission
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+EmissionModule
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