# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
tag1: UnityEngine.LensFlare
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"3164136e-bbbc-4b47-b956-5352230bba37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"ec6d60f3-c105-4be6-8b26-bf678143d99b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"03b63689-a8f2-4802-b558-17e5fdefa414","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Lens Flare: Instantiate
haystackProgrammer: LensFlare.Instantiate
favoriteKey: UnityEngine.LensFlare.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"99be4ae5-89f0-4c7e-8da9-e16e4f1b7134","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Lens Flare: Destroy
haystackProgrammer: LensFlare.Destroy
favoriteKey: UnityEngine.LensFlare.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"220b6675-e284-4018-88e3-7c927dbdfb5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Lens Flare: Destroy
haystackProgrammer: LensFlare.Destroy
favoriteKey: UnityEngine.LensFlare.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"0f2007ac-5017-40d4-8771-7de8f6f3de70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Lens Flare: Destroy Immediate
haystackProgrammer: LensFlare.DestroyImmediate
favoriteKey: UnityEngine.LensFlare.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32d5a5a3-7659-4e3a-9ed0-b78fb7c66d04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Lens Flare: Destroy Immediate
haystackProgrammer: LensFlare.DestroyImmediate
favoriteKey: UnityEngine.LensFlare.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"bb2aa862-49db-4b89-8256-10c56f5c48bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Lens Flare: Find Objects Of Type
haystackProgrammer: LensFlare.FindObjectsOfType
favoriteKey: UnityEngine.LensFlare.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7541e3ff-4eb2-4d23-ac1a-5a749016fdd8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Lens Flare: Find Objects Of Type
haystackProgrammer: LensFlare.FindObjectsOfType
favoriteKey: UnityEngine.LensFlare.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"95768208-bee2-4d25-a6bf-de93feaa01e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lens Flare: Dont Destroy On Load
haystackProgrammer: LensFlare.DontDestroyOnLoad
favoriteKey: UnityEngine.LensFlare.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"a64d0b4c-6e54-4e7f-8bdb-84867e50822d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Lens Flare: Find Object Of Type
haystackProgrammer: LensFlare.FindObjectOfType
favoriteKey: UnityEngine.LensFlare.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6e139519-056c-48e8-9771-f2fe0454686e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Lens Flare: Find Object Of Type
haystackProgrammer: LensFlare.FindObjectOfType
favoriteKey: UnityEngine.LensFlare.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f18609b7-526c-4ad9-bc5b-46bec2768905","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lens Flare: To String
haystackProgrammer: LensFlare.ToString
favoriteKey: UnityEngine.LensFlare.ToString()@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97d23e3a-a43d-4871-88c9-449bff50c98f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lens Flare: Equals
haystackProgrammer: LensFlare.Equals
favoriteKey: UnityEngine.LensFlare.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7beaee4a-5bea-4343-a1f1-bc1afb660602","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lens Flare: Get Type
haystackProgrammer: LensFlare.GetType
favoriteKey: UnityEngine.LensFlare.GetType()@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2641b60-8493-404d-9b99-e9c6b0ffd554","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lens Flare: Reference Equals
haystackProgrammer: LensFlare.ReferenceEquals
favoriteKey: UnityEngine.LensFlare.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d27616b-8778-42d8-b451-8151553709d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Lens Flare: Get Brightness
haystackProgrammer: LensFlare.brightness (get)
favoriteKey: UnityEngine.LensFlare.brightness@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;brightness
tag3: UnityEngine.LensFlare;brightness
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Single
unit:
{"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e436fb37-ecb7-47b8-8f6c-3e2d55100c57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Lens Flare: Set Brightness
haystackProgrammer: LensFlare.brightness (set)
favoriteKey: UnityEngine.LensFlare.brightness@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;brightness
tag3: UnityEngine.LensFlare;brightness
valueInputTypes: UnityEngine.LensFlare|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b3bc7378-f93f-442c-a548-ae6a0f557188","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fade Speed
labelProgrammer: fadeSpeed (get)
haystackHuman: Lens Flare: Get Fade Speed
haystackProgrammer: LensFlare.fadeSpeed (get)
favoriteKey: UnityEngine.LensFlare.fadeSpeed@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;fadeSpeed
tag3: UnityEngine.LensFlare;fadeSpeed
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Single
unit:
{"member":{"name":"fadeSpeed","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"385c58ee-987c-4982-a8f6-52078421c18b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fade Speed
labelProgrammer: fadeSpeed (set)
haystackHuman: Lens Flare: Set Fade Speed
haystackProgrammer: LensFlare.fadeSpeed (set)
favoriteKey: UnityEngine.LensFlare.fadeSpeed@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;fadeSpeed
tag3: UnityEngine.LensFlare;fadeSpeed
valueInputTypes: UnityEngine.LensFlare|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"fadeSpeed","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"646c436a-6615-4a3e-814a-7fe92a54d44c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Lens Flare: Get Color
haystackProgrammer: LensFlare.color (get)
favoriteKey: UnityEngine.LensFlare.color@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;color
tag3: UnityEngine.LensFlare;color
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b07c6aea-2a55-4a53-9f9a-0f731e5ad61e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Lens Flare: Set Color
haystackProgrammer: LensFlare.color (set)
favoriteKey: UnityEngine.LensFlare.color@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;color
tag3: UnityEngine.LensFlare;color
valueInputTypes: UnityEngine.LensFlare|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"701be9ea-2234-4fbf-aa81-7ef1f9cc8f65","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flare
labelProgrammer: flare (get)
haystackHuman: Lens Flare: Get Flare
haystackProgrammer: LensFlare.flare (get)
favoriteKey: UnityEngine.LensFlare.flare@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;flare
tag3: UnityEngine.LensFlare;flare
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Flare
unit:
{"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a485691-69b9-4149-bb1f-2fab55b8bbd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flare
labelProgrammer: flare (set)
haystackHuman: Lens Flare: Set Flare
haystackProgrammer: LensFlare.flare (set)
favoriteKey: UnityEngine.LensFlare.flare@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;flare
tag3: UnityEngine.LensFlare;flare
valueInputTypes: UnityEngine.LensFlare|UnityEngine.Flare
valueOutputTypes: UnityEngine.Flare
unit:
{"chainable":false,"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"65882f32-9ff5-41c8-b47b-8258018a6f7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Lens Flare: Get Enabled
haystackProgrammer: LensFlare.enabled (get)
favoriteKey: UnityEngine.LensFlare.enabled@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;enabled
tag3: UnityEngine.LensFlare;enabled
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LensFlare","targetTypeName":"UnityEngine.LensFlare","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cefb229-bc92-42c6-9016-2e6be1aa7759","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Lens Flare: Set Enabled
haystackProgrammer: LensFlare.enabled (set)
favoriteKey: UnityEngine.LensFlare.enabled@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;enabled
tag3: UnityEngine.LensFlare;enabled
valueInputTypes: UnityEngine.LensFlare|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Lens Flare: Is Active And Enabled
haystackProgrammer: LensFlare.isActiveAndEnabled (get)
favoriteKey: UnityEngine.LensFlare.isActiveAndEnabled@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;isActiveAndEnabled
tag3: UnityEngine.LensFlare;isActiveAndEnabled
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Lens Flare: Get Transform
haystackProgrammer: LensFlare.transform (get)
favoriteKey: UnityEngine.LensFlare.transform@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Lens Flare: Get Game Object
haystackProgrammer: LensFlare.gameObject (get)
favoriteKey: UnityEngine.LensFlare.gameObject@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Lens Flare: Get Tag
haystackProgrammer: LensFlare.tag (get)
favoriteKey: UnityEngine.LensFlare.tag@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Lens Flare: Set Tag
haystackProgrammer: LensFlare.tag (set)
favoriteKey: UnityEngine.LensFlare.tag@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LensFlare|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lens Flare: Get Name
haystackProgrammer: LensFlare.name (get)
favoriteKey: UnityEngine.LensFlare.name@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lens Flare: Set Name
haystackProgrammer: LensFlare.name (set)
favoriteKey: UnityEngine.LensFlare.name@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LensFlare|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lens Flare: Get Hide Flags
haystackProgrammer: LensFlare.hideFlags (get)
favoriteKey: UnityEngine.LensFlare.hideFlags@get
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LensFlare
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lens Flare: Set Hide Flags
haystackProgrammer: LensFlare.hideFlags (set)
favoriteKey: UnityEngine.LensFlare.hideFlags@set
tag1: UnityEngine.LensFlare
tag2: UnityEngine.LensFlare;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LensFlare|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Light: Reset
haystackProgrammer: Light.Reset
favoriteKey: UnityEngine.Light.Reset()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Reset;
tag3: UnityEngine.Light;Reset;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Light Dirty ()
labelProgrammer: SetLightDirty ()
haystackHuman: Light: Set Light Dirty
haystackProgrammer: Light.SetLightDirty
favoriteKey: UnityEngine.Light.SetLightDirty()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;SetLightDirty;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer (Evt, Buffer)
labelProgrammer: AddCommandBuffer (evt, buffer)
haystackHuman: Light: Add Command Buffer
haystackProgrammer: Light.AddCommandBuffer
tag1: UnityEngine.Light
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent|UnityEngine.Rendering.CommandBuffer
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer (Evt, Buffer, Shadow Pass Mask)
labelProgrammer: AddCommandBuffer (evt, buffer, shadowPassMask)
haystackHuman: Light: Add Command Buffer
haystackProgrammer: Light.AddCommandBuffer
tag1: UnityEngine.Light
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer Async (Evt, Buffer, Queue Type)
labelProgrammer: AddCommandBufferAsync (evt, buffer, queueType)
haystackHuman: Light: Add Command Buffer Async
haystackProgrammer: Light.AddCommandBufferAsync
tag1: UnityEngine.Light
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Command Buffer Async (Evt, Buffer, Shadow Pass Mask, Queue Type)
labelProgrammer: AddCommandBufferAsync (evt, buffer, shadowPassMask, queueType)
haystackHuman: Light: Add Command Buffer Async
haystackProgrammer: Light.AddCommandBufferAsync
tag1: UnityEngine.Light
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Command Buffer (Evt, Buffer)
labelProgrammer: RemoveCommandBuffer (evt, buffer)
haystackHuman: Light: Remove Command Buffer
haystackProgrammer: Light.RemoveCommandBuffer
tag1: UnityEngine.Light
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent|UnityEngine.Rendering.CommandBuffer
favoriteKey:
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tag2:
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tag3:
UnityEngine.Light;RemoveCommandBuffer;UnityEngine.Rendering.LightEvent;UnityEngine.Rendering.CommandBuffer

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Command Buffers (Evt)
labelProgrammer: RemoveCommandBuffers (evt)
haystackHuman: Light: Remove Command Buffers
haystackProgrammer: Light.RemoveCommandBuffers
favoriteKey: UnityEngine.Light.RemoveCommandBuffers(UnityEngine.Rendering.LightEvent)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;RemoveCommandBuffers;UnityEngine.Rendering.LightEvent
tag3: UnityEngine.Light;RemoveCommandBuffers;UnityEngine.Rendering.LightEvent
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove All Command Buffers ()
labelProgrammer: RemoveAllCommandBuffers ()
haystackHuman: Light: Remove All Command Buffers
haystackProgrammer: Light.RemoveAllCommandBuffers
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tag1: UnityEngine.Light
tag2: UnityEngine.Light;RemoveAllCommandBuffers;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Command Buffers (Evt)
labelProgrammer: GetCommandBuffers (evt)
haystackHuman: Light: Get Command Buffers
haystackProgrammer: Light.GetCommandBuffers
favoriteKey: UnityEngine.Light.GetCommandBuffers(UnityEngine.Rendering.LightEvent)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetCommandBuffers;UnityEngine.Rendering.LightEvent
tag3: UnityEngine.Light;GetCommandBuffers;UnityEngine.Rendering.LightEvent
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightEvent
valueOutputTypes: UnityEngine.Rendering.CommandBuffer[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Lights (Type, Layer)
labelProgrammer: GetLights (type, layer)
haystackHuman: Light: Get Lights
haystackProgrammer: Light.GetLights
favoriteKey: UnityEngine.Light.GetLights(UnityEngine.LightTypeSystem.Int32)@any
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tag2: UnityEngine.Light;GetLights;UnityEngine.LightType;System.Int32
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valueInputTypes: UnityEngine.LightType|System.Int32
valueOutputTypes: UnityEngine.Light[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light: Get Component
haystackProgrammer: Light.GetComponent
favoriteKey: UnityEngine.Light.GetComponent(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light: Try Get Component
haystackProgrammer: Light.TryGetComponent
favoriteKey: UnityEngine.Light.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Light|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light: Get Component
haystackProgrammer: Light.GetComponent
favoriteKey: UnityEngine.Light.GetComponent(System.String)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponent;System.String
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valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light: Get Component In Children
haystackProgrammer: Light.GetComponentInChildren
favoriteKey: UnityEngine.Light.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Light|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Light: Get Component In Children
haystackProgrammer: Light.GetComponentInChildren
favoriteKey: UnityEngine.Light.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Light|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Light.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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tag2: UnityEngine.Light;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Light.DestroyImmediate
favoriteKey: UnityEngine.Light.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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favoriteKey: UnityEngine.Light.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Light;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light: Find Objects Of Type
haystackProgrammer: Light.FindObjectsOfType
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tag2: UnityEngine.Light;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light: Find Objects Of Type
haystackProgrammer: Light.FindObjectsOfType
favoriteKey: UnityEngine.Light.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Light;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light: Dont Destroy On Load
haystackProgrammer: Light.DontDestroyOnLoad
favoriteKey: UnityEngine.Light.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light: Find Object Of Type
haystackProgrammer: Light.FindObjectOfType
favoriteKey: UnityEngine.Light.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light: Find Object Of Type
haystackProgrammer: Light.FindObjectOfType
favoriteKey: UnityEngine.Light.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light: To String
haystackProgrammer: Light.ToString
favoriteKey: UnityEngine.Light.ToString()@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light: Equals
haystackProgrammer: Light.Equals
favoriteKey: UnityEngine.Light.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Light
tag2: UnityEngine.Light;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light: Get Type
haystackProgrammer: Light.GetType
favoriteKey: UnityEngine.Light.GetType()@any
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tag2: UnityEngine.Light;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light: Reference Equals
haystackProgrammer: Light.ReferenceEquals
favoriteKey: UnityEngine.Light.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Light;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Type
labelProgrammer: type (get)
haystackHuman: Light: Get Type
haystackProgrammer: Light.type (get)
favoriteKey: UnityEngine.Light.type@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;type
tag3: UnityEngine.Light;type
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Type
labelProgrammer: type (set)
haystackHuman: Light: Set Type
haystackProgrammer: Light.type (set)
favoriteKey: UnityEngine.Light.type@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;type
tag3: UnityEngine.Light;type
valueInputTypes: UnityEngine.Light|UnityEngine.LightType
valueOutputTypes: UnityEngine.LightType
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Light: Get Shape
haystackProgrammer: Light.shape (get)
favoriteKey: UnityEngine.Light.shape@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shape
tag3: UnityEngine.Light;shape
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valueOutputTypes: UnityEngine.LightShape
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shape
labelProgrammer: shape (set)
haystackHuman: Light: Set Shape
haystackProgrammer: Light.shape (set)
favoriteKey: UnityEngine.Light.shape@set
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tag2: UnityEngine.Light;shape
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spot Angle
labelProgrammer: spotAngle (get)
haystackHuman: Light: Get Spot Angle
haystackProgrammer: Light.spotAngle (get)
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tag2: UnityEngine.Light;spotAngle
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spot Angle
labelProgrammer: spotAngle (set)
haystackHuman: Light: Set Spot Angle
haystackProgrammer: Light.spotAngle (set)
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tag1: UnityEngine.Light
tag2: UnityEngine.Light;spotAngle
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inner Spot Angle
labelProgrammer: innerSpotAngle (get)
haystackHuman: Light: Get Inner Spot Angle
haystackProgrammer: Light.innerSpotAngle (get)
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tag2: UnityEngine.Light;innerSpotAngle
tag3: UnityEngine.Light;innerSpotAngle
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inner Spot Angle
labelProgrammer: innerSpotAngle (set)
haystackHuman: Light: Set Inner Spot Angle
haystackProgrammer: Light.innerSpotAngle (set)
favoriteKey: UnityEngine.Light.innerSpotAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;innerSpotAngle
tag3: UnityEngine.Light;innerSpotAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Light: Get Color
haystackProgrammer: Light.color (get)
favoriteKey: UnityEngine.Light.color@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;color
tag3: UnityEngine.Light;color
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Light: Set Color
haystackProgrammer: Light.color (set)
favoriteKey: UnityEngine.Light.color@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;color
tag3: UnityEngine.Light;color
valueInputTypes: UnityEngine.Light|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color Temperature
labelProgrammer: colorTemperature (get)
haystackHuman: Light: Get Color Temperature
haystackProgrammer: Light.colorTemperature (get)
favoriteKey: UnityEngine.Light.colorTemperature@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;colorTemperature
tag3: UnityEngine.Light;colorTemperature
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color Temperature
labelProgrammer: colorTemperature (set)
haystackHuman: Light: Set Color Temperature
haystackProgrammer: Light.colorTemperature (set)
favoriteKey: UnityEngine.Light.colorTemperature@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;colorTemperature
tag3: UnityEngine.Light;colorTemperature
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Color Temperature
labelProgrammer: useColorTemperature (get)
haystackHuman: Light: Get Use Color Temperature
haystackProgrammer: Light.useColorTemperature (get)
favoriteKey: UnityEngine.Light.useColorTemperature@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useColorTemperature
tag3: UnityEngine.Light;useColorTemperature
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a7d6e37-588f-4488-ad77-9931572185ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Color Temperature
labelProgrammer: useColorTemperature (set)
haystackHuman: Light: Set Use Color Temperature
haystackProgrammer: Light.useColorTemperature (set)
favoriteKey: UnityEngine.Light.useColorTemperature@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useColorTemperature
tag3: UnityEngine.Light;useColorTemperature
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColorTemperature","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7a493806-188d-4f6d-8969-f003ed7af6d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Intensity
labelProgrammer: intensity (get)
haystackHuman: Light: Get Intensity
haystackProgrammer: Light.intensity (get)
favoriteKey: UnityEngine.Light.intensity@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;intensity
tag3: UnityEngine.Light;intensity
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"intensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99a740e8-09b0-4980-a497-45a25d1c8895","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Intensity
labelProgrammer: intensity (set)
haystackHuman: Light: Set Intensity
haystackProgrammer: Light.intensity (set)
favoriteKey: UnityEngine.Light.intensity@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;intensity
tag3: UnityEngine.Light;intensity
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"intensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"15269191-228d-4ef1-83b0-75dae11850f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Intensity
labelProgrammer: bounceIntensity (get)
haystackHuman: Light: Get Bounce Intensity
haystackProgrammer: Light.bounceIntensity (get)
favoriteKey: UnityEngine.Light.bounceIntensity@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bounceIntensity
tag3: UnityEngine.Light;bounceIntensity
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounceIntensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0eb53792-b838-453e-b561-57fa4613524f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Intensity
labelProgrammer: bounceIntensity (set)
haystackHuman: Light: Set Bounce Intensity
haystackProgrammer: Light.bounceIntensity (set)
favoriteKey: UnityEngine.Light.bounceIntensity@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bounceIntensity
tag3: UnityEngine.Light;bounceIntensity
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounceIntensity","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c01df833-ea7a-477b-a625-db1a610b68aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounding Sphere Override
labelProgrammer: useBoundingSphereOverride (get)
haystackHuman: Light: Get Use Bounding Sphere Override
haystackProgrammer: Light.useBoundingSphereOverride (get)
favoriteKey: UnityEngine.Light.useBoundingSphereOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useBoundingSphereOverride
tag3: UnityEngine.Light;useBoundingSphereOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBoundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b864c40f-df4c-4172-b525-452dc697e637","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounding Sphere Override
labelProgrammer: useBoundingSphereOverride (set)
haystackHuman: Light: Set Use Bounding Sphere Override
haystackProgrammer: Light.useBoundingSphereOverride (set)
favoriteKey: UnityEngine.Light.useBoundingSphereOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useBoundingSphereOverride
tag3: UnityEngine.Light;useBoundingSphereOverride
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useBoundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2394e214-a938-42f0-bcc4-4ec80036409a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounding Sphere Override
labelProgrammer: boundingSphereOverride (get)
haystackHuman: Light: Get Bounding Sphere Override
haystackProgrammer: Light.boundingSphereOverride (get)
favoriteKey: UnityEngine.Light.boundingSphereOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;boundingSphereOverride
tag3: UnityEngine.Light;boundingSphereOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"boundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fc11780-b1be-4712-b56d-fceb0d734f24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounding Sphere Override
labelProgrammer: boundingSphereOverride (set)
haystackHuman: Light: Set Bounding Sphere Override
haystackProgrammer: Light.boundingSphereOverride (set)
favoriteKey: UnityEngine.Light.boundingSphereOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;boundingSphereOverride
tag3: UnityEngine.Light;boundingSphereOverride
valueInputTypes: UnityEngine.Light|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"boundingSphereOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"50d4de54-a7dc-4f69-818b-5225f700d02a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use View Frustum For Shadow Caster Cull
labelProgrammer: useViewFrustumForShadowCasterCull (get)
haystackHuman: Light: Get Use View Frustum For Shadow Caster Cull
haystackProgrammer: Light.useViewFrustumForShadowCasterCull (get)
favoriteKey: UnityEngine.Light.useViewFrustumForShadowCasterCull@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useViewFrustumForShadowCasterCull
tag3: UnityEngine.Light;useViewFrustumForShadowCasterCull
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useViewFrustumForShadowCasterCull","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e5fcfb1-cb99-47bd-827e-c1b059bf3f1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use View Frustum For Shadow Caster Cull
labelProgrammer: useViewFrustumForShadowCasterCull (set)
haystackHuman: Light: Set Use View Frustum For Shadow Caster Cull
haystackProgrammer: Light.useViewFrustumForShadowCasterCull (set)
favoriteKey: UnityEngine.Light.useViewFrustumForShadowCasterCull@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useViewFrustumForShadowCasterCull
tag3: UnityEngine.Light;useViewFrustumForShadowCasterCull
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useViewFrustumForShadowCasterCull","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"427a069e-cce8-4caa-a995-0d41f0109bfb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Custom Resolution
labelProgrammer: shadowCustomResolution (get)
haystackHuman: Light: Get Shadow Custom Resolution
haystackProgrammer: Light.shadowCustomResolution (get)
favoriteKey: UnityEngine.Light.shadowCustomResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowCustomResolution
tag3: UnityEngine.Light;shadowCustomResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shadowCustomResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66bf1de9-87fa-446d-a38c-15c976f70d4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Custom Resolution
labelProgrammer: shadowCustomResolution (set)
haystackHuman: Light: Set Shadow Custom Resolution
haystackProgrammer: Light.shadowCustomResolution (set)
favoriteKey: UnityEngine.Light.shadowCustomResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowCustomResolution
tag3: UnityEngine.Light;shadowCustomResolution
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"shadowCustomResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"afd57e10-968d-4250-ab9c-9a501bb7173b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Bias
labelProgrammer: shadowBias (get)
haystackHuman: Light: Get Shadow Bias
haystackProgrammer: Light.shadowBias (get)
favoriteKey: UnityEngine.Light.shadowBias@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowBias
tag3: UnityEngine.Light;shadowBias
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"caaeb792-e67f-4ef3-b0dd-85c0a72ef7e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Bias
labelProgrammer: shadowBias (set)
haystackHuman: Light: Set Shadow Bias
haystackProgrammer: Light.shadowBias (set)
favoriteKey: UnityEngine.Light.shadowBias@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowBias
tag3: UnityEngine.Light;shadowBias
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"afb43bbb-b41f-4b88-9d8a-13d0d0c9b177","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Normal Bias
labelProgrammer: shadowNormalBias (get)
haystackHuman: Light: Get Shadow Normal Bias
haystackProgrammer: Light.shadowNormalBias (get)
favoriteKey: UnityEngine.Light.shadowNormalBias@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNormalBias
tag3: UnityEngine.Light;shadowNormalBias
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNormalBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c49b85fc-8708-4ec6-99a7-5805dbc80e13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Normal Bias
labelProgrammer: shadowNormalBias (set)
haystackHuman: Light: Set Shadow Normal Bias
haystackProgrammer: Light.shadowNormalBias (set)
favoriteKey: UnityEngine.Light.shadowNormalBias@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNormalBias
tag3: UnityEngine.Light;shadowNormalBias
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNormalBias","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"01d73e9f-78ec-44db-9eec-a4f6e2a691d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane
labelProgrammer: shadowNearPlane (get)
haystackHuman: Light: Get Shadow Near Plane
haystackProgrammer: Light.shadowNearPlane (get)
favoriteKey: UnityEngine.Light.shadowNearPlane@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNearPlane
tag3: UnityEngine.Light;shadowNearPlane
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlane","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"accffc57-b735-4b3f-a8e7-6db2f8b54da9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane
labelProgrammer: shadowNearPlane (set)
haystackHuman: Light: Set Shadow Near Plane
haystackProgrammer: Light.shadowNearPlane (set)
favoriteKey: UnityEngine.Light.shadowNearPlane@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowNearPlane
tag3: UnityEngine.Light;shadowNearPlane
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlane","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d0654ca2-08a7-44af-bbfc-fb908794e546","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Shadow Matrix Override
labelProgrammer: useShadowMatrixOverride (get)
haystackHuman: Light: Get Use Shadow Matrix Override
haystackProgrammer: Light.useShadowMatrixOverride (get)
favoriteKey: UnityEngine.Light.useShadowMatrixOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useShadowMatrixOverride
tag3: UnityEngine.Light;useShadowMatrixOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useShadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96bd45ba-a4b2-48dc-9d42-4dce7ebda358","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Shadow Matrix Override
labelProgrammer: useShadowMatrixOverride (set)
haystackHuman: Light: Set Use Shadow Matrix Override
haystackProgrammer: Light.useShadowMatrixOverride (set)
favoriteKey: UnityEngine.Light.useShadowMatrixOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;useShadowMatrixOverride
tag3: UnityEngine.Light;useShadowMatrixOverride
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useShadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7ce59af-a58e-4216-ae83-199ec9df3006","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Matrix Override
labelProgrammer: shadowMatrixOverride (get)
haystackHuman: Light: Get Shadow Matrix Override
haystackProgrammer: Light.shadowMatrixOverride (get)
favoriteKey: UnityEngine.Light.shadowMatrixOverride@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowMatrixOverride
tag3: UnityEngine.Light;shadowMatrixOverride
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"shadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ec4e57f-706c-4645-b871-104fecaa2f65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Matrix Override
labelProgrammer: shadowMatrixOverride (set)
haystackHuman: Light: Set Shadow Matrix Override
haystackProgrammer: Light.shadowMatrixOverride (set)
favoriteKey: UnityEngine.Light.shadowMatrixOverride@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowMatrixOverride
tag3: UnityEngine.Light;shadowMatrixOverride
valueInputTypes: UnityEngine.Light|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"shadowMatrixOverride","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f2a7750-52d3-4cde-8034-7a72a2b6cb24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Range
labelProgrammer: range (get)
haystackHuman: Light: Get Range
haystackProgrammer: Light.range (get)
favoriteKey: UnityEngine.Light.range@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;range
tag3: UnityEngine.Light;range
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"range","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b109f9e4-f211-4a66-b403-a4cb58588465","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Range
labelProgrammer: range (set)
haystackHuman: Light: Set Range
haystackProgrammer: Light.range (set)
favoriteKey: UnityEngine.Light.range@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;range
tag3: UnityEngine.Light;range
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"range","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"28ade7b2-3d18-4e83-9607-0e0099e9c90f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flare
labelProgrammer: flare (get)
haystackHuman: Light: Get Flare
haystackProgrammer: Light.flare (get)
favoriteKey: UnityEngine.Light.flare@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;flare
tag3: UnityEngine.Light;flare
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Flare
unit:
{"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0709edea-36b2-4949-8a93-f35fb07e6d13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flare
labelProgrammer: flare (set)
haystackHuman: Light: Set Flare
haystackProgrammer: Light.flare (set)
favoriteKey: UnityEngine.Light.flare@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;flare
tag3: UnityEngine.Light;flare
valueInputTypes: UnityEngine.Light|UnityEngine.Flare
valueOutputTypes: UnityEngine.Flare
unit:
{"chainable":false,"member":{"name":"flare","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"423d1a6a-dde1-4e8b-b75c-6cac44df2a51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baking Output
labelProgrammer: bakingOutput (get)
haystackHuman: Light: Get Baking Output
haystackProgrammer: Light.bakingOutput (get)
favoriteKey: UnityEngine.Light.bakingOutput@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bakingOutput
tag3: UnityEngine.Light;bakingOutput
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightBakingOutput
unit:
{"member":{"name":"bakingOutput","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ebac24d-be2d-43be-827b-647e6c78774c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baking Output
labelProgrammer: bakingOutput (set)
haystackHuman: Light: Set Baking Output
haystackProgrammer: Light.bakingOutput (set)
favoriteKey: UnityEngine.Light.bakingOutput@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;bakingOutput
tag3: UnityEngine.Light;bakingOutput
valueInputTypes: UnityEngine.Light|UnityEngine.LightBakingOutput
valueOutputTypes: UnityEngine.LightBakingOutput
unit:
{"chainable":false,"member":{"name":"bakingOutput","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f888cfb3-7351-431a-9e66-2c62ecc81696","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Mask
labelProgrammer: cullingMask (get)
haystackHuman: Light: Get Culling Mask
haystackProgrammer: Light.cullingMask (get)
favoriteKey: UnityEngine.Light.cullingMask@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cullingMask
tag3: UnityEngine.Light;cullingMask
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"cullingMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a18c7eee-0c57-4395-9831-3df36ab57d1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Mask
labelProgrammer: cullingMask (set)
haystackHuman: Light: Set Culling Mask
haystackProgrammer: Light.cullingMask (set)
favoriteKey: UnityEngine.Light.cullingMask@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cullingMask
tag3: UnityEngine.Light;cullingMask
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"cullingMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8d04b6c1-1a4d-4043-9eda-22d588b77393","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Light: Get Rendering Layer Mask
haystackProgrammer: Light.renderingLayerMask (get)
favoriteKey: UnityEngine.Light.renderingLayerMask@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderingLayerMask
tag3: UnityEngine.Light;renderingLayerMask
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86678b00-8085-40f6-988c-6c28ed8da921","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Light: Set Rendering Layer Mask
haystackProgrammer: Light.renderingLayerMask (set)
favoriteKey: UnityEngine.Light.renderingLayerMask@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderingLayerMask
tag3: UnityEngine.Light;renderingLayerMask
valueInputTypes: UnityEngine.Light|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"91e9f5c1-a438-4022-9f6c-4e6e39de4d98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Shadow Caster Mode
labelProgrammer: lightShadowCasterMode (get)
haystackHuman: Light: Get Light Shadow Caster Mode
haystackProgrammer: Light.lightShadowCasterMode (get)
favoriteKey: UnityEngine.Light.lightShadowCasterMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightShadowCasterMode
tag3: UnityEngine.Light;lightShadowCasterMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadowCasterMode
unit:
{"member":{"name":"lightShadowCasterMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71115acc-a648-4ca0-afd7-e5e530f49fa0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Shadow Caster Mode
labelProgrammer: lightShadowCasterMode (set)
haystackHuman: Light: Set Light Shadow Caster Mode
haystackProgrammer: Light.lightShadowCasterMode (set)
favoriteKey: UnityEngine.Light.lightShadowCasterMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightShadowCasterMode
tag3: UnityEngine.Light;lightShadowCasterMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadowCasterMode
valueOutputTypes: UnityEngine.LightShadowCasterMode
unit:
{"chainable":false,"member":{"name":"lightShadowCasterMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.LightShadowCasterMode"}},"position":{"x":0.0,"y":0.0},"guid":"75ad0ac2-621e-411e-8c2f-df1b666919ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Radius
labelProgrammer: shadowRadius (get)
haystackHuman: Light: Get Shadow Radius
haystackProgrammer: Light.shadowRadius (get)
favoriteKey: UnityEngine.Light.shadowRadius@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowRadius
tag3: UnityEngine.Light;shadowRadius
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowRadius","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac497c15-0cb8-4f15-aafe-e97d74bb0df4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Radius
labelProgrammer: shadowRadius (set)
haystackHuman: Light: Set Shadow Radius
haystackProgrammer: Light.shadowRadius (set)
favoriteKey: UnityEngine.Light.shadowRadius@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowRadius
tag3: UnityEngine.Light;shadowRadius
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowRadius","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"000e5444-9e27-4526-a2bc-f622f255233d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Angle
labelProgrammer: shadowAngle (get)
haystackHuman: Light: Get Shadow Angle
haystackProgrammer: Light.shadowAngle (get)
favoriteKey: UnityEngine.Light.shadowAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05f2fc64-0dbf-41c6-9d96-f0a587becc65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Angle
labelProgrammer: shadowAngle (set)
haystackHuman: Light: Set Shadow Angle
haystackProgrammer: Light.shadowAngle (set)
favoriteKey: UnityEngine.Light.shadowAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f586fb25-c02d-4775-9c2f-09be18c6e879","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Light: Get Shadows
haystackProgrammer: Light.shadows (get)
favoriteKey: UnityEngine.Light.shadows@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadows
unit:
{"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c968c0b3-aa20-48f8-9c3a-7ef7db1c981c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Light: Set Shadows
haystackProgrammer: Light.shadows (set)
favoriteKey: UnityEngine.Light.shadows@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadows
valueOutputTypes: UnityEngine.LightShadows
unit:
{"chainable":false,"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightShadows"}},"position":{"x":0.0,"y":0.0},"guid":"de88d1fd-579e-4bd5-b26e-9dbd0eef104b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Strength
labelProgrammer: shadowStrength (get)
haystackHuman: Light: Get Shadow Strength
haystackProgrammer: Light.shadowStrength (get)
favoriteKey: UnityEngine.Light.shadowStrength@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cf8e64c-b518-4d6b-a9b1-949cf927d6b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Strength
labelProgrammer: shadowStrength (set)
haystackHuman: Light: Set Shadow Strength
haystackProgrammer: Light.shadowStrength (set)
favoriteKey: UnityEngine.Light.shadowStrength@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fdd3d96a-bbd6-4aaa-8011-5f566407ecf8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Light: Get Shadow Resolution
haystackProgrammer: Light.shadowResolution (get)
favoriteKey: UnityEngine.Light.shadowResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e011682e-e6bd-44ca-87a2-de590b799d2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Light: Set Shadow Resolution
haystackProgrammer: Light.shadowResolution (set)
favoriteKey: UnityEngine.Light.shadowResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightShadowResolution
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Low","$type":"UnityEngine.Rendering.LightShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"d292a776-2e69-4f53-8a33-b61d75a06446","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (get)
haystackHuman: Light: Get Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (get)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single[]
unit:
{"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbdcf73e-e5c2-40ac-9f0f-4be8907b0c5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (set)
haystackHuman: Light: Set Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (set)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light|System.Single[]
valueOutputTypes: System.Single[]
unit:
{"chainable":false,"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f34085a8-3193-4ca1-b6d7-54444576c440","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie Size
labelProgrammer: cookieSize (get)
haystackHuman: Light: Get Cookie Size
haystackProgrammer: Light.cookieSize (get)
favoriteKey: UnityEngine.Light.cookieSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize
tag3: UnityEngine.Light;cookieSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"cookieSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0768663e-5bfc-4a74-832a-54734fce3a89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie Size
labelProgrammer: cookieSize (set)
haystackHuman: Light: Set Cookie Size
haystackProgrammer: Light.cookieSize (set)
favoriteKey: UnityEngine.Light.cookieSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize
tag3: UnityEngine.Light;cookieSize
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"cookieSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1cf10716-8b7f-46f1-b4c8-9e0e76af792a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie
labelProgrammer: cookie (get)
haystackHuman: Light: Get Cookie
haystackProgrammer: Light.cookie (get)
favoriteKey: UnityEngine.Light.cookie@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe64a9e8-d67f-404e-a5df-a807c4844ea1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie
labelProgrammer: cookie (set)
haystackHuman: Light: Set Cookie
haystackProgrammer: Light.cookie (set)
favoriteKey: UnityEngine.Light.cookie@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light|UnityEngine.Texture
valueOutputTypes: UnityEngine.Texture
unit:
{"chainable":false,"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b55ed72a-d03f-48bd-8ce4-de184ae93109","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Mode
labelProgrammer: renderMode (get)
haystackHuman: Light: Get Render Mode
haystackProgrammer: Light.renderMode (get)
favoriteKey: UnityEngine.Light.renderMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a311824-ebb3-4f37-97b3-bfc0497f4f2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Mode
labelProgrammer: renderMode (set)
haystackHuman: Light: Set Render Mode
haystackProgrammer: Light.renderMode (set)
favoriteKey: UnityEngine.Light.renderMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightRenderMode
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"chainable":false,"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.LightRenderMode"}},"position":{"x":0.0,"y":0.0},"guid":"5835907f-6636-4934-9ca4-f6a3c5a7f7a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Area Size
labelProgrammer: areaSize (get)
haystackHuman: Light: Get Area Size
haystackProgrammer: Light.areaSize (get)
favoriteKey: UnityEngine.Light.areaSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b62088b2-8bd0-4935-b4b1-0d01d80ecfbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Area Size
labelProgrammer: areaSize (set)
haystackHuman: Light: Set Area Size
haystackProgrammer: Light.areaSize (set)
favoriteKey: UnityEngine.Light.areaSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8f14e2a0-ec43-45ba-be65-3e559e9474a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Bake Type
labelProgrammer: lightmapBakeType (get)
haystackHuman: Light: Get Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (get)
favoriteKey: UnityEngine.Light.lightmapBakeType@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92293f56-cd3b-4df4-ace9-5dbb65705642","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Bake Type
labelProgrammer: lightmapBakeType (set)
haystackHuman: Light: Set Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (set)
favoriteKey: UnityEngine.Light.lightmapBakeType@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light|UnityEngine.LightmapBakeType
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"chainable":false,"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Mixed","$type":"UnityEngine.LightmapBakeType"}},"position":{"x":0.0,"y":0.0},"guid":"b8ffdc32-3ad5-45a2-ba7c-8c2b2309b184","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Command Buffer Count
labelProgrammer: commandBufferCount (get)
haystackHuman: Light: Get Command Buffer Count
haystackProgrammer: Light.commandBufferCount (get)
favoriteKey: UnityEngine.Light.commandBufferCount@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;commandBufferCount
tag3: UnityEngine.Light;commandBufferCount
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"commandBufferCount","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f309086a-6206-4e86-84e8-4a8a0ff6808b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light: Get Enabled
haystackProgrammer: Light.enabled (get)
favoriteKey: UnityEngine.Light.enabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57cf6cce-f834-43d0-a6c0-1b1e1bab8083","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light: Set Enabled
haystackProgrammer: Light.enabled (set)
favoriteKey: UnityEngine.Light.enabled@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light: Is Active And Enabled
haystackProgrammer: Light.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Light.isActiveAndEnabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;isActiveAndEnabled
tag3: UnityEngine.Light;isActiveAndEnabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light: Get Transform
haystackProgrammer: Light.transform (get)
favoriteKey: UnityEngine.Light.transform@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light: Get Game Object
haystackProgrammer: Light.gameObject (get)
favoriteKey: UnityEngine.Light.gameObject@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light: Get Tag
haystackProgrammer: Light.tag (get)
favoriteKey: UnityEngine.Light.tag@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light: Set Tag
haystackProgrammer: Light.tag (set)
favoriteKey: UnityEngine.Light.tag@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light: Get Name
haystackProgrammer: Light.name (get)
favoriteKey: UnityEngine.Light.name@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light: Set Name
haystackProgrammer: Light.name (set)
favoriteKey: UnityEngine.Light.name@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light: Get Hide Flags
haystackProgrammer: Light.hideFlags (get)
favoriteKey: UnityEngine.Light.hideFlags@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light: Set Hide Flags
haystackProgrammer: Light.hideFlags (set)
favoriteKey: UnityEngine.Light.hideFlags@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Light|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skybox: Get Component
haystackProgrammer: Skybox.GetComponent
favoriteKey: UnityEngine.Skybox.GetComponent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skybox: Try Get Component
haystackProgrammer: Skybox.TryGetComponent
favoriteKey: UnityEngine.Skybox.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skybox: Get Component
haystackProgrammer: Skybox.GetComponent
favoriteKey: UnityEngine.Skybox.GetComponent(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Skybox: Get Component In Children
haystackProgrammer: Skybox.GetComponentInChildren
favoriteKey: UnityEngine.Skybox.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Skybox: Get Component In Children
haystackProgrammer: Skybox.GetComponentInChildren
favoriteKey: UnityEngine.Skybox.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Skybox: Get Components In Children
haystackProgrammer: Skybox.GetComponentsInChildren
favoriteKey: UnityEngine.Skybox.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Skybox: Get Components In Children
haystackProgrammer: Skybox.GetComponentsInChildren
favoriteKey: UnityEngine.Skybox.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Skybox: Get Component In Parent
haystackProgrammer: Skybox.GetComponentInParent
favoriteKey: UnityEngine.Skybox.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Skybox: Get Component In Parent
haystackProgrammer: Skybox.GetComponentInParent
favoriteKey: UnityEngine.Skybox.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Skybox: Get Components In Parent
haystackProgrammer: Skybox.GetComponentsInParent
favoriteKey: UnityEngine.Skybox.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Skybox|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Skybox: Get Components In Parent
haystackProgrammer: Skybox.GetComponentsInParent
favoriteKey: UnityEngine.Skybox.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Skybox: Get Components
haystackProgrammer: Skybox.GetComponents
favoriteKey: UnityEngine.Skybox.GetComponents(System.Type)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Skybox|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Skybox: Get Components
haystackProgrammer: Skybox.GetComponents
tag1: UnityEngine.Skybox
favoriteKey:
UnityEngine.Skybox.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Skybox;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Skybox|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Skybox: Compare Tag
haystackProgrammer: Skybox.CompareTag
favoriteKey: UnityEngine.Skybox.CompareTag(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Skybox|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Skybox|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Skybox|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Skybox: Send Message Upwards
haystackProgrammer: Skybox.SendMessageUpwards
favoriteKey: UnityEngine.Skybox.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Skybox: To String
haystackProgrammer: Skybox.ToString
favoriteKey: UnityEngine.Skybox.ToString()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9722737d-511e-4e5f-98a3-41f84e09f2ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Skybox: Equals
haystackProgrammer: Skybox.Equals
favoriteKey: UnityEngine.Skybox.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"398c1cf6-1401-479d-9eb5-ce6c334d15f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Skybox: Get Type
haystackProgrammer: Skybox.GetType
favoriteKey: UnityEngine.Skybox.GetType()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"601ae884-ded3-4813-8d1a-89488597dd8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Skybox: Reference Equals
haystackProgrammer: Skybox.ReferenceEquals
favoriteKey: UnityEngine.Skybox.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"624b9448-38a7-4b54-a31d-87bc2d76b65c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Skybox: Get Material
haystackProgrammer: Skybox.material (get)
favoriteKey: UnityEngine.Skybox.material@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Skybox: Set Material
haystackProgrammer: Skybox.material (set)
favoriteKey: UnityEngine.Skybox.material@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fa45c810-ff5f-4bf5-ba55-ff32e8483d4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Skybox: Get Enabled
haystackProgrammer: Skybox.enabled (get)
favoriteKey: UnityEngine.Skybox.enabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ad9b79d-72fa-4368-924a-0eac707a92b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Skybox: Set Enabled
haystackProgrammer: Skybox.enabled (set)
favoriteKey: UnityEngine.Skybox.enabled@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"93f24f3c-aeb9-4a16-96c4-82e609a1abd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Skybox: Is Active And Enabled
haystackProgrammer: Skybox.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Skybox.isActiveAndEnabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;isActiveAndEnabled
tag3: UnityEngine.Skybox;isActiveAndEnabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69d16ef4-7bb2-4d33-83a2-3715117438c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Skybox: Get Transform
haystackProgrammer: Skybox.transform (get)
favoriteKey: UnityEngine.Skybox.transform@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7b7006b-be44-49e8-83a0-e1a755763fbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Skybox: Get Game Object
haystackProgrammer: Skybox.gameObject (get)
favoriteKey: UnityEngine.Skybox.gameObject@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f8beade-4978-4d86-b1f8-880e036f24a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Skybox: Get Tag
haystackProgrammer: Skybox.tag (get)
favoriteKey: UnityEngine.Skybox.tag@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bc3ffbb-ffea-4e09-b7cd-c396ef55fd20","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Skybox: Set Tag
haystackProgrammer: Skybox.tag (set)
favoriteKey: UnityEngine.Skybox.tag@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"81ac0d84-42eb-48c2-8b89-2421051dde04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Skybox: Get Name
haystackProgrammer: Skybox.name (get)
favoriteKey: UnityEngine.Skybox.name@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33565878-023b-4864-ad05-aaad84e54107","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Skybox: Set Name
haystackProgrammer: Skybox.name (set)
favoriteKey: UnityEngine.Skybox.name@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"77336fc7-e60e-4f4d-8346-43a59577d2af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Skybox: Get Hide Flags
haystackProgrammer: Skybox.hideFlags (get)
favoriteKey: UnityEngine.Skybox.hideFlags@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08bee444-3ea2-46fc-b90e-9e15f503583a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Skybox: Set Hide Flags
haystackProgrammer: Skybox.hideFlags (set)
favoriteKey: UnityEngine.Skybox.hideFlags@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b1d3ed6e-3ae2-4ef7-8312-dec44c57ef23","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fb7211a2-7a83-4d5e-bf72-5230f7804b9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Filter: Try Get Component
haystackProgrammer: MeshFilter.TryGetComponent
favoriteKey: UnityEngine.MeshFilter.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.String)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"73d55f7f-8be2-4210-94ef-ba0def74e34e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Parent
haystackProgrammer: MeshFilter.GetComponentsInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"843eac35-5b45-47f7-b3a8-4aa2f6043ba7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mesh Filter: Get Components In Parent
haystackProgrammer: MeshFilter.GetComponentsInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"5b2b370f-4aad-4bd5-98e8-77f4f6e896d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Filter: Destroy Immediate
haystackProgrammer: MeshFilter.DestroyImmediate
favoriteKey: UnityEngine.MeshFilter.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.MeshFilter;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Filter: Destroy Immediate
haystackProgrammer: MeshFilter.DestroyImmediate
favoriteKey: UnityEngine.MeshFilter.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Filter: Find Objects Of Type
haystackProgrammer: MeshFilter.FindObjectsOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Filter: Find Objects Of Type
haystackProgrammer: MeshFilter.FindObjectsOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Filter: Dont Destroy On Load
haystackProgrammer: MeshFilter.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshFilter.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Filter: Find Object Of Type
haystackProgrammer: MeshFilter.FindObjectOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Filter: Find Object Of Type
haystackProgrammer: MeshFilter.FindObjectOfType
favoriteKey: UnityEngine.MeshFilter.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Filter: To String
haystackProgrammer: MeshFilter.ToString
favoriteKey: UnityEngine.MeshFilter.ToString()@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Filter: Equals
haystackProgrammer: MeshFilter.Equals
favoriteKey: UnityEngine.MeshFilter.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Filter: Get Type
haystackProgrammer: MeshFilter.GetType
favoriteKey: UnityEngine.MeshFilter.GetType()@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Filter: Reference Equals
haystackProgrammer: MeshFilter.ReferenceEquals
favoriteKey: UnityEngine.MeshFilter.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Filter: Get Shared Mesh
haystackProgrammer: MeshFilter.sharedMesh (get)
favoriteKey: UnityEngine.MeshFilter.sharedMesh@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;sharedMesh
tag3: UnityEngine.MeshFilter;sharedMesh
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62a85387-b376-4a06-976b-aa4e39c8c4e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Filter: Set Shared Mesh
haystackProgrammer: MeshFilter.sharedMesh (set)
favoriteKey: UnityEngine.MeshFilter.sharedMesh@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;sharedMesh
tag3: UnityEngine.MeshFilter;sharedMesh
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh
labelProgrammer: mesh (get)
haystackHuman: Mesh Filter: Get Mesh
haystackProgrammer: MeshFilter.mesh (get)
favoriteKey: UnityEngine.MeshFilter.mesh@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;mesh
tag3: UnityEngine.MeshFilter;mesh
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.MeshFilter","targetTypeName":"UnityEngine.MeshFilter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0dfbfdd-5645-4296-965a-ab2f1542bb84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh
labelProgrammer: mesh (set)
haystackHuman: Mesh Filter: Set Mesh
haystackProgrammer: MeshFilter.mesh (set)
favoriteKey: UnityEngine.MeshFilter.mesh@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;mesh
tag3: UnityEngine.MeshFilter;mesh
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Filter: Get Transform
haystackProgrammer: MeshFilter.transform (get)
favoriteKey: UnityEngine.MeshFilter.transform@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Filter: Get Game Object
haystackProgrammer: MeshFilter.gameObject (get)
favoriteKey: UnityEngine.MeshFilter.gameObject@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Filter: Get Tag
haystackProgrammer: MeshFilter.tag (get)
favoriteKey: UnityEngine.MeshFilter.tag@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Filter: Set Tag
haystackProgrammer: MeshFilter.tag (set)
favoriteKey: UnityEngine.MeshFilter.tag@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Filter: Get Name
haystackProgrammer: MeshFilter.name (get)
favoriteKey: UnityEngine.MeshFilter.name@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Filter: Set Name
haystackProgrammer: MeshFilter.name (set)
favoriteKey: UnityEngine.MeshFilter.name@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Filter: Get Hide Flags
haystackProgrammer: MeshFilter.hideFlags (get)
favoriteKey: UnityEngine.MeshFilter.hideFlags@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Filter: Set Hide Flags
haystackProgrammer: MeshFilter.hideFlags (set)
favoriteKey: UnityEngine.MeshFilter.hideFlags@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshFilter|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update ()
labelProgrammer: Update ()
haystackHuman: Light Probe Proxy Volume: Update
haystackProgrammer: LightProbeProxyVolume.Update
favoriteKey: UnityEngine.LightProbeProxyVolume.Update()@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;Update;
tag3: UnityEngine.LightProbeProxyVolume;Update;
valueInputTypes: UnityEngine.LightProbeProxyVolume
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.Type)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light Probe Proxy Volume: Try Get Component
haystackProgrammer: LightProbeProxyVolume.TryGetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.String)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light Probe Proxy Volume: Get Component In Children
haystackProgrammer: LightProbeProxyVolume.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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labelHuman: Get Grid Resolution X
labelProgrammer: gridResolutionX (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution X
haystackProgrammer: LightProbeProxyVolume.gridResolutionX (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution X
labelProgrammer: gridResolutionX (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution X
haystackProgrammer: LightProbeProxyVolume.gridResolutionX (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionX@set
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labelHuman: Get Grid Resolution Y
labelProgrammer: gridResolutionY (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Y
haystackProgrammer: LightProbeProxyVolume.gridResolutionY (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution Y
labelProgrammer: gridResolutionY (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Y
haystackProgrammer: LightProbeProxyVolume.gridResolutionY (set)
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Grid Resolution Z
labelProgrammer: gridResolutionZ (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@get
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Grid Resolution Z
labelProgrammer: gridResolutionZ (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (set)
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tag1: UnityEngine.LightProbeProxyVolume
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valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Bounding Box Mode
labelProgrammer: boundingBoxMode (get)
haystackHuman: Light Probe Proxy Volume: Get Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.boundingBoxMode@get
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Bounding Box Mode
labelProgrammer: boundingBoxMode (set)
haystackHuman: Light Probe Proxy Volume: Set Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
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labelHuman: Get Resolution Mode
labelProgrammer: resolutionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Resolution Mode
labelProgrammer: resolutionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Probe Position Mode
labelProgrammer: probePositionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (get)
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Probe Position Mode
labelProgrammer: probePositionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+ProbePositionMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Refresh Mode
labelProgrammer: refreshMode (get)
haystackHuman: Light Probe Proxy Volume: Get Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (get)
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
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labelHuman: Set Refresh Mode
labelProgrammer: refreshMode (set)
haystackHuman: Light Probe Proxy Volume: Set Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+RefreshMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
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labelHuman: Get Quality Mode
labelProgrammer: qualityMode (get)
haystackHuman: Light Probe Proxy Volume: Get Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.qualityMode@get
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Quality Mode
labelProgrammer: qualityMode (set)
haystackHuman: Light Probe Proxy Volume: Set Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (set)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
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labelHuman: Get Data Format
labelProgrammer: dataFormat (get)
haystackHuman: Light Probe Proxy Volume: Get Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (get)
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valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Data Format
labelProgrammer: dataFormat (set)
haystackHuman: Light Probe Proxy Volume: Set Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (set)
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valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+DataFormat
valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
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labelHuman: Get Enabled
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haystackHuman: Light Probe Proxy Volume: Get Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (get)
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
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labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light Probe Proxy Volume: Set Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (set)
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tag2: UnityEngine.LightProbeProxyVolume;enabled
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valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light Probe Proxy Volume: Is Active And Enabled
haystackProgrammer: LightProbeProxyVolume.isActiveAndEnabled (get)
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tag2: UnityEngine.LightProbeProxyVolume;isActiveAndEnabled
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valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light Probe Proxy Volume: Get Transform
haystackProgrammer: LightProbeProxyVolume.transform (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.transform@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light Probe Proxy Volume: Get Game Object
haystackProgrammer: LightProbeProxyVolume.gameObject (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gameObject@get
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tag2: UnityEngine.LightProbeProxyVolume;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light Probe Proxy Volume: Get Tag
haystackProgrammer: LightProbeProxyVolume.tag (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light Probe Proxy Volume: Set Tag
haystackProgrammer: LightProbeProxyVolume.tag (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probe Proxy Volume: Get Name
haystackProgrammer: LightProbeProxyVolume.name (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probe Proxy Volume: Set Name
haystackProgrammer: LightProbeProxyVolume.name (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probe Proxy Volume: Get Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probe Proxy Volume: Set Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Weight (Index)
labelProgrammer: GetBlendShapeWeight (index)
haystackHuman: Skinned Mesh Renderer: Get Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.GetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetBlendShapeWeight(System.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Blend Shape Weight (Index, Value)
labelProgrammer: SetBlendShapeWeight (index, value)
haystackHuman: Skinned Mesh Renderer: Set Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.SetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetBlendShapeWeight(System.Int32System.Single)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
tag3: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bake Mesh (Mesh)
labelProgrammer: BakeMesh (mesh)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bake Mesh (Mesh, Use Scale)
labelProgrammer: BakeMesh (mesh, useScale)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.MeshSystem.Boolean)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh;System.Boolean
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh;System.Boolean
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer ()
labelProgrammer: GetVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Previous Vertex Buffer ()
labelProgrammer: GetPreviousVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Previous Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetPreviousVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPreviousVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetBounds()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ResetBounds;
tag3: UnityEngine.SkinnedMeshRenderer;ResetBounds;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Local Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetLocalBounds()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
tag3: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Skinned Mesh Renderer: Has Property Block
haystackProgrammer: SkinnedMeshRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.HasPropertyBlock()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
tag3: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Materials
haystackProgrammer: SkinnedMeshRenderer.GetMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
UnityEngine.SkinnedMeshRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SkinnedMeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SkinnedMeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Shared Materials
haystackProgrammer: SkinnedMeshRenderer.GetSharedMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
UnityEngine.SkinnedMeshRenderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SkinnedMeshRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SkinnedMeshRenderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Skinned Mesh Renderer: Get Closest Reflection Probes
haystackProgrammer: SkinnedMeshRenderer.GetClosestReflectionProbes
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skinned Mesh Renderer: Get Component
haystackProgrammer: SkinnedMeshRenderer.GetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetComponent(System.Type)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skinned Mesh Renderer: Try Get Component
haystackProgrammer: SkinnedMeshRenderer.TryGetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
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