using System.Collections.Generic; using EscapeRoomEngine.Engine.Runtime.Modules; using UnityEngine; namespace EscapeRoomEngine.Engine.Runtime.Requirements { [CreateAssetMenu(menuName = "Requirements/Place Along Space Edges")] public class PlaceAlongSpaceEdges : PlacementRequirement { protected override List FilterCandidates(List candidates, Module module, Space space) { var right = space.rrPlacement.size.x - 1; var top = space.rrPlacement.size.y - 1; candidates.RemoveAll(candidate => { var position = candidate.position; return position.x > 0 && position.x < right && position.z > 0 && position.z < top; }); return candidates; } } }