using System; using EscapeRoomEngine.Engine.Runtime.Modules; namespace EscapeRoomEngine.Engine.Runtime.Utilities { public class EngineException : Exception { public EngineException(string message) : base($"[EngineException] {message}") {} } public class WrongTypeException : EngineException { public WrongTypeException(Type expected, Type found, Type baseType) : base($"Wrong type of {baseType} ({found} instead of {expected})") {} public WrongTypeException(DoorType expected, DoorType found) : base($"Wrong door type ({found} instead of {expected})") {} public WrongTypeException(string message) : base(message) {} } public class OptionException : Exception { public OptionException(string message) : base(message) {} } }