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3e51410ade
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rework dimensions and orientation into Placement, optimise requirements to work on previous candidates, use vec3 for positions
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2022-11-24 11:47:54 +01:00 |
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ae079c88a3
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add Puzzle B
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2022-11-22 11:55:06 +01:00 |
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bc95843f44
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correctly colour SymbolButton by button state, independently of event order
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2022-11-22 11:54:20 +01:00 |
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dca8a3b76e
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generalise terminal and ball prefabs for reuse
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2022-11-22 00:37:11 +01:00 |
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a42d3161fb
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refactor puzzle a assets out of puzzle folder for reuse
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2022-11-22 00:27:19 +01:00 |
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593379dd36
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add Puzzle A variants
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2022-11-22 00:10:26 +01:00 |
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7244ab470c
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fix wrong smoothness factor in all materials
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2022-11-22 00:09:47 +01:00 |
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07a448a260
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finish puzzle a logic
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2022-11-21 20:38:48 +01:00 |
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4aa429d87d
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button and symbol events, PuzzleDetail log type
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2022-11-21 20:37:31 +01:00 |
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dbcb9c0a24
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relate terminal and ball
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2022-11-21 11:41:06 +01:00 |
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8ee43d6823
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add PreconditionRequirement and RelatedModule requirement
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2022-11-20 18:05:50 +01:00 |
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70da016649
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change terminal light name to not override internal name
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2022-11-20 12:53:49 +01:00 |
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2d6c3b67fd
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set correct shader properties in symbol button
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2022-11-20 12:53:23 +01:00 |
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9fdfafc3eb
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split into multiple assemblies
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2022-11-20 12:52:22 +01:00 |
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