fix build errors
This commit is contained in:
@@ -3,7 +3,7 @@
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--- !u!129 &1
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PlayerSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 23
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serializedVersion: 24
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productGUID: b368a972d2b31304b8a0cc9ae2876edc
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AndroidProfiler: 0
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AndroidFilterTouchesWhenObscured: 0
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@@ -48,6 +48,7 @@ PlayerSettings:
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defaultScreenHeightWeb: 600
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 1
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m_SpriteBatchVertexThreshold: 300
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m_MTRendering: 1
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mipStripping: 0
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numberOfMipsStripped: 0
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@@ -55,7 +56,6 @@ PlayerSettings:
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iosShowActivityIndicatorOnLoading: -1
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androidShowActivityIndicatorOnLoading: -1
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iosUseCustomAppBackgroundBehavior: 0
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iosAllowHTTPDownload: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToLandscapeRight: 1
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@@ -119,8 +119,11 @@ PlayerSettings:
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switchNVNShaderPoolsGranularity: 33554432
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switchNVNDefaultPoolsGranularity: 16777216
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switchNVNOtherPoolsGranularity: 16777216
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switchGpuScratchPoolGranularity: 2097152
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switchAllowGpuScratchShrinking: 0
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switchNVNMaxPublicTextureIDCount: 0
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switchNVNMaxPublicSamplerIDCount: 0
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switchNVNGraphicsFirmwareMemory: 32
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stadiaPresentMode: 0
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stadiaTargetFramerate: 0
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vulkanNumSwapchainBuffers: 3
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@@ -147,7 +150,6 @@ PlayerSettings:
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enable360StereoCapture: 0
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isWsaHolographicRemotingEnabled: 0
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enableFrameTimingStats: 0
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enableOpenGLProfilerGPURecorders: 1
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useHDRDisplay: 0
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D3DHDRBitDepth: 0
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m_ColorGamuts: 00000000
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@@ -177,12 +179,13 @@ PlayerSettings:
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APKExpansionFiles: 0
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keepLoadedShadersAlive: 0
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StripUnusedMeshComponents: 0
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strictShaderVariantMatching: 0
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VertexChannelCompressionMask: 4054
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iPhoneSdkVersion: 988
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iOSTargetOSVersionString: 11.0
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iOSTargetOSVersionString: 12.0
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tvOSSdkVersion: 0
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tvOSRequireExtendedGameController: 0
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tvOSTargetOSVersionString: 11.0
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tvOSTargetOSVersionString: 12.0
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uIPrerenderedIcon: 0
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uIRequiresPersistentWiFi: 0
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uIRequiresFullScreen: 1
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@@ -500,6 +503,7 @@ PlayerSettings:
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m_Kind: 1
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m_SubKind:
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m_BuildTargetBatching: []
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs: []
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m_BuildTargetGraphicsJobMode: []
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m_BuildTargetGraphicsAPIs:
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@@ -510,6 +514,8 @@ PlayerSettings:
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m_APIs: 0b00000008000000
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
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@@ -519,6 +525,7 @@ PlayerSettings:
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iPhone: 1
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tvOS: 1
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m_BuildTargetGroupLightmapEncodingQuality: []
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m_BuildTargetGroupHDRCubemapEncodingQuality: []
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m_BuildTargetGroupLightmapSettings: []
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m_BuildTargetNormalMapEncoding: []
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m_BuildTargetDefaultTextureCompressionFormat: []
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@@ -532,6 +539,7 @@ PlayerSettings:
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locationUsageDescription:
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microphoneUsageDescription:
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bluetoothUsageDescription:
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macOSTargetOSVersion: 10.13.0
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switchNMETAOverride:
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switchNetLibKey:
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switchSocketMemoryPoolSize: 6144
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@@ -543,6 +551,7 @@ PlayerSettings:
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switchLTOSetting: 0
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switchApplicationID: 0x01004b9000490000
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switchNSODependencies:
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switchCompilerFlags:
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switchTitleNames_0:
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switchTitleNames_1:
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switchTitleNames_2:
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@@ -670,6 +679,7 @@ PlayerSettings:
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchPlayerConnectionEnabled: 1
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switchUseNewStyleFilepaths: 0
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switchUseLegacyFmodPriorities: 0
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switchUseMicroSleepForYield: 1
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switchEnableRamDiskSupport: 0
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switchMicroSleepForYieldTime: 25
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@@ -769,17 +779,26 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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webGLInitialMemorySize: 32
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webGLMaximumMemorySize: 2048
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webGLMemoryGrowthMode: 2
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webGLMemoryLinearGrowthStep: 16
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend: {}
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il2cppCompilerConfiguration: {}
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il2cppCodeGeneration: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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suppressCommonWarnings: 1
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allowUnsafeCode: 0
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useDeterministicCompilation: 1
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enableRoslynAnalyzers: 1
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selectedPlatform: 0
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additionalIl2CppArgs:
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scriptingRuntimeVersion: 1
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gcIncremental: 0
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@@ -868,3 +887,4 @@ PlayerSettings:
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playerDataPath:
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forceSRGBBlit: 1
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virtualTexturingSupportEnabled: 0
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insecureHttpOption: 0
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