fix build errors
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@@ -4,6 +4,7 @@ using UnityEngine.UIElements;
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namespace EscapeRoomEngine.Engine.Runtime.Editor
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{
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#if UNITY_EDITOR
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public class EngineEditor : EditorWindow
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{
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private bool _registeredUpdateEvent;
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@@ -86,4 +87,5 @@ namespace EscapeRoomEngine.Engine.Runtime.Editor
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_skipAndPassButton.SetEnabled(EditorApplication.isPlaying && Engine.DefaultEngine.NumberOfRooms > 0);
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}
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}
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#endif
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}
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