fix build errors
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@@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 28d04249c1c4438da94b524e7d4afff2, type: 3}
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m_Name: Desert
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m_EditorClassIdentifier:
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minRoomSize: {x: 2, y: 2}
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minRoomSize: {x: 2, y: 3}
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playSpace: {x: 2, y: 4}
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spaceTile: {fileID: 3229991053255736984, guid: b8f192f7cebe686468af6b1a71c4605b,
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type: 3}
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@@ -30,6 +30,11 @@ MonoBehaviour:
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spawnDoor: {fileID: 11400000, guid: f862612dd70c369448b18bbd8094cb38, type: 2}
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exitDoorTypes:
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- {fileID: 11400000, guid: 83d6800536b1df14287ff2cd8e0d58ce, type: 2}
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puzzleCount: {x: 1, y: 2}
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puzzleCount: {x: 1, y: 1}
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puzzleTypes:
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- {fileID: 11400000, guid: 3f79d37154e44ca47b54bb43bbe8d9aa, type: 2}
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- {fileID: 11400000, guid: 8707242279bb6c541a12dc4491388c42, type: 2}
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- {fileID: 11400000, guid: 3e5e65f1afdbf7f458b2bcc8b90ec1ff, type: 2}
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- {fileID: 11400000, guid: 15dcebb677f5df940839eaaa50274294, type: 2}
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- {fileID: 11400000, guid: ecc412010abd45a4aaa7d364b6c3789c, type: 2}
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- {fileID: 11400000, guid: ee5a44432e80cd64689be3ff34750339, type: 2}
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@@ -23,7 +23,9 @@ namespace EscapeRoomEngine.Desert.Runtime
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}
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}
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#if UNITY_EDITOR
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SceneVisibilityManager.instance.DisablePicking(floorParent.gameObject, true);
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#endif
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}
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}
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}
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