station 46 room
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@@ -19,6 +19,7 @@ namespace EscapeRoomEngine.VR.Runtime
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}
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[BoxGroup("Internal")] public new Camera camera;
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[BoxGroup("Internal")] public Transform sphereFollow;
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[BoxGroup("Internal")] [SerializeField] private Transform leftEye, rightEye;
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[BoxGroup("Internal")] [SerializeField] private Collider leftHand, rightHand;
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