refactor Desert assembly into Station46
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@@ -4,7 +4,7 @@ using JetBrains.Annotations;
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using NaughtyAttributes;
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using UnityEngine;
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namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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namespace EscapeRoomEngine.Station46.Runtime.Puzzle_A
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{
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/// <summary>
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/// The rotating ring in the symbol ball module.
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