refactor Desert assembly into Station46
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@@ -305,7 +305,7 @@ PrefabInstance:
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- target: {fileID: 6854256364732531324, guid: ecbf9ce952d5f38458b8237a4483c562,
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type: 3}
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propertyPath: m_Name
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value: Desert XR Origin
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value: Station 46 XR Origin
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objectReference: {fileID: 0}
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- target: {fileID: 6854256364732531326, guid: ecbf9ce952d5f38458b8237a4483c562,
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type: 3}
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@@ -474,7 +474,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Version: 2
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m_Version: 3
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m_UsePipelineSettings: 1
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m_AdditionalLightsShadowResolutionTier: 2
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m_LightLayerMask: 1
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@@ -484,7 +484,7 @@ MonoBehaviour:
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m_ShadowRenderingLayers: 1
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m_LightCookieSize: {x: 1, y: 1}
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m_LightCookieOffset: {x: 0, y: 0}
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m_SoftShadowQuality: 1
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m_SoftShadowQuality: 2
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--- !u!1 &832575517
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GameObject:
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m_ObjectHideFlags: 0
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