environment management
This commit is contained in:
12
Assets/Engine/Runtime/Environment/AmbienceClip.cs
Normal file
12
Assets/Engine/Runtime/Environment/AmbienceClip.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using NaughtyAttributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace EscapeRoomEngine.Engine.Runtime.Environment
|
||||
{
|
||||
[CreateAssetMenu(menuName = "Environment/Ambience Clip")]
|
||||
public class AmbienceClip : ScriptableObject
|
||||
{
|
||||
[Required] public AudioClip audio;
|
||||
public float volume = 1;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user