merge EmissionToggle and EmissionColor into one, deprecates RingLight

This commit is contained in:
2022-11-18 10:31:35 +01:00
parent 99e0452379
commit d47599638f
10 changed files with 36 additions and 128 deletions

View File

@@ -4,7 +4,7 @@ using UnityEngine;
namespace Escape_Room_Engine.Desert.Modules.Puzzle_A.Scripts
{
[RequireComponent(typeof(EmissionToggle))]
[RequireComponent(typeof(Emission))]
public class Crystal : MonoBehaviour
{
[Required] public Light crystalLight;
@@ -19,11 +19,11 @@ namespace Escape_Room_Engine.Desert.Modules.Puzzle_A.Scripts
}
}
private EmissionToggle _emission;
private Emission _emission;
private void Awake()
{
_emission = GetComponent<EmissionToggle>();
_emission = GetComponent<Emission>();
}
private void Start()