laser emitter module

This commit is contained in:
2023-04-06 15:21:23 +02:00
parent b4612b482f
commit cb54ebab05
39 changed files with 540 additions and 32 deletions

View File

@@ -1,6 +1,19 @@
using EscapeRoomEngine.Engine.Runtime.Modules;
using EscapeRoomEngine.Engine.Runtime.Modules.State;
using UnityEngine;
namespace Station46.Modules.Laser.Scripts
{
public class LaserEmitter : Laser
[RequireComponent(typeof(Laser))]
public class LaserEmitter : ModuleState
{
protected Laser laser;
protected virtual void Awake()
{
laser = GetComponent<Laser>();
}
public override void SetModule(Module module) {}
}
}