improve room generation

This commit is contained in:
2022-11-01 18:02:00 +01:00
parent 484244c249
commit bce88d0504
8 changed files with 63 additions and 40 deletions

View File

@@ -24,7 +24,7 @@ namespace Escape_Room_Engine.Engine.Scripts
internal void InstantiateRoom(Transform parent, string name)
{
_roomObject = new GameObject($"Room {name}");
_roomObject.transform.SetParent(parent);
_roomObject.transform.SetParent(parent, false);
for (var i = 0; i < _spaces.Count; i++)
{