refactor player assets into own assembly
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Assets/Test Assets/Materials/World A.mat.meta
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8
Assets/Test Assets/Materials/World A.mat.meta
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fileFormatVersion: 2
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guid: aee171c2a9e1c9d43b3f93b3cfc61500
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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