split into multiple assemblies
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15
Assets/Engine/Runtime/Requirements/PlaceAnywhere.cs
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15
Assets/Engine/Runtime/Requirements/PlaceAnywhere.cs
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using System.Collections.Generic;
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using EscapeRoomEngine.Engine.Runtime.Modules;
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using UnityEngine;
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namespace EscapeRoomEngine.Engine.Runtime.Requirements
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{
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[CreateAssetMenu(menuName = "Requirements/Place Anywhere")]
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public class PlaceAnywhere : PlacementRequirement
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{
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protected override IEnumerable<Vector2Int> GenerateCandidates(Module module, Space space)
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{
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return space.rrDimensions.EveryPosition;
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}
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}
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}
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