orient entrance to reflect previous exit orientation
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@@ -77,6 +77,7 @@ namespace Escape_Room_Engine.Engine.Scripts
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Random.Range(0, rrDimensions.width),
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Random.Range(0, rrDimensions.length)
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));
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exitDoor.orientation = Module.EveryOrientation.RandomElement();
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var exit = new Passage(exitDoor);
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space.AddModule(exitDoor);
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@@ -95,7 +96,7 @@ namespace Escape_Room_Engine.Engine.Scripts
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// place puzzle
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var placementCandidates = space.rrDimensions.EveryPosition;
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puzzle._description.RequirementsOfType<PlacementRequirement>().ForEach(requirement =>
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puzzle.description.RequirementsOfType<PlacementRequirement>().ForEach(requirement =>
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placementCandidates.IntersectWith(requirement.PlacementCandidates(puzzle, space)));
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Logger.Log($"placement candidates: {string.Join(", ", placementCandidates.ToList().ConvertAll(c => c.ToString()))}", LogType.RequirementResolution);
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@@ -112,15 +113,14 @@ namespace Escape_Room_Engine.Engine.Scripts
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// orient puzzle
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var orientationCandidates = Module.EveryOrientation;
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Logger.Log($"orientation candidatesA: {string.Join(",", orientationCandidates.ToList().ConvertAll(c => c.ToString()))}", LogType.RequirementResolution);
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puzzle._description.RequirementsOfType<OrientationRequirement>().ForEach(requirement =>
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puzzle.description.RequirementsOfType<OrientationRequirement>().ForEach(requirement =>
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orientationCandidates.IntersectWith(requirement.OrientationCandidates(puzzle, space)));
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Logger.Log($"orientation candidates: {string.Join(",", orientationCandidates.ToList().ConvertAll(c => c.ToString()))}", LogType.RequirementResolution);
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if (orientationCandidates.Count > 0)
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{
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puzzle.Orient(orientationCandidates.RandomElement());
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puzzle.orientation = orientationCandidates.RandomElement();
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}
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else
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{
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