store module size in module state

This commit is contained in:
2022-11-24 11:28:19 +01:00
parent c5d264566d
commit 8e9eec978d
3 changed files with 4 additions and 8 deletions

View File

@@ -17,10 +17,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Modules
internal DoorState DoorState => DoorState.FromState(State);
internal DoorModule(Space space, DoorModuleDescription description) : base(space, description)
{
srDimensions.Size = Vector2Int.one; // door always has size 1x1
}
internal DoorModule(Space space, DoorModuleDescription description) : base(space, description) {}
internal override void InstantiateModule(Transform parent)
{