station 46 audio and animation
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@@ -2,7 +2,7 @@ using NaughtyAttributes;
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using UnityEngine;
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using UnityEngine.UI;
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namespace EscapeRoomEngine.Engine.Runtime.UI.Elements
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namespace EscapeRoomEngine.Engine.Runtime.UI
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{
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/// <summary>
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/// This component is responsible to change the icon of the pause button depending on the game state.
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