fix portal render glitch

This commit is contained in:
2022-11-28 19:54:45 +01:00
parent 6106cdc544
commit 8a708e27b8
12 changed files with 8 additions and 126 deletions

Binary file not shown.

View File

@@ -1,108 +0,0 @@
fileFormatVersion: 2
guid: a888d535ef5e563418cb8711b9de7c16
ModelImporter:
serializedVersion: 22103
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 2f3f769c25a9fc5418ae33af985d27b4
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d7eca167732b5f14f8c5a02cd047269e
guid: a888d535ef5e563418cb8711b9de7c16
ModelImporter:
serializedVersion: 22103
internalIDToNameTable: []

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 181d9e6374159aa4caa3f10a8766a1e9
guid: 2f3f769c25a9fc5418ae33af985d27b4
DefaultImporter:
externalObjects: {}
userData:

View File

@@ -135,7 +135,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6999744959693749346}
m_Mesh: {fileID: -736705322553183538, guid: a888d535ef5e563418cb8711b9de7c16, type: 3}
m_Mesh: {fileID: -7031481941948737425, guid: a888d535ef5e563418cb8711b9de7c16, type: 3}
--- !u!23 &6419237152131296747
MeshRenderer:
m_ObjectHideFlags: 0
@@ -409,7 +409,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9139844951969793274}
m_Mesh: {fileID: 9003373353170815796, guid: a888d535ef5e563418cb8711b9de7c16, type: 3}
m_Mesh: {fileID: 8693591594648022221, guid: a888d535ef5e563418cb8711b9de7c16, type: 3}
--- !u!23 &4905517471767474057
MeshRenderer:
m_ObjectHideFlags: 0

View File

@@ -40,7 +40,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 698537097821251252}
m_Mesh: {fileID: -736705322553183538, guid: d7eca167732b5f14f8c5a02cd047269e, type: 3}
m_Mesh: {fileID: -6535995738390492784, guid: a888d535ef5e563418cb8711b9de7c16, type: 3}
--- !u!23 &3566871879873967933
MeshRenderer:
m_ObjectHideFlags: 0
@@ -157,7 +157,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604096967460232748}
m_Mesh: {fileID: 9003373353170815796, guid: d7eca167732b5f14f8c5a02cd047269e, type: 3}
m_Mesh: {fileID: -8872235206753815164, guid: a888d535ef5e563418cb8711b9de7c16, type: 3}
--- !u!23 &3208325555222820191
MeshRenderer:
m_ObjectHideFlags: 0