update unity, fix skybox
This commit is contained in:
@@ -41,7 +41,7 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_C
|
||||
hole.Emission.color = _puzzleColor.hdr;
|
||||
});
|
||||
frameLight.color = _puzzleColor.hdr;
|
||||
_dispenser.Solved = false;
|
||||
_dispenser.Reset();
|
||||
break;
|
||||
case PuzzleEventType.Solved:
|
||||
_holes.ForEach(hole =>
|
||||
@@ -50,7 +50,7 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_C
|
||||
hole.Emission.color = solution[hole.number] == 1 ? _activeColor.hdr : _solvedColor.hdr;
|
||||
});
|
||||
frameLight.color = _solvedColor.hdr;
|
||||
_dispenser.Solved = true;
|
||||
_dispenser.Solve();
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user