render stencil portals (opaque)
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@@ -7,7 +7,7 @@ LightingSettings:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Lighting Settings
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serializedVersion: 5
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serializedVersion: 6
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m_GIWorkflowMode: 1
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 0
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@@ -46,7 +46,7 @@ LightingSettings:
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 2
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m_PVRMinBounces: 1
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m_PVRMinBounces: 2
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m_PVREnvironmentImportanceSampling: 1
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m_PVRFilteringMode: 1
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m_PVRDenoiserTypeDirect: 1
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@@ -63,3 +63,4 @@ LightingSettings:
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_PVRTiledBaking: 0
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m_NumRaysToShootPerTexel: -1
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m_RespectSceneVisibilityWhenBakingGI: 0
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