add Puzzle A variants
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@@ -30,7 +30,7 @@ namespace EscapeRoomEngine.Desert.Runtime.Puzzle_A
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[RequireComponent(typeof(Emission))]
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public class Symbol : MonoBehaviour
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{
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public int symbolNumber;
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public int symbolNumber, symbolPosition;
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public float anglePosition;
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public event SymbolEventHandler SymbolEvent;
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