fix hoop light, improve desert texture tiling performance
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@@ -14,7 +14,7 @@ OcclusionCullingSettings:
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RenderSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 9
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m_Fog: 1
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m_Fog: 0
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m_FogColor: {r: 0.6698113, g: 0.6698113, b: 0.6698113, a: 0}
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m_FogMode: 2
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m_FogDensity: 0.01
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