fix hoop light, improve desert texture tiling performance

This commit is contained in:
2022-12-05 13:10:00 +01:00
parent b5a050427b
commit 5449283e5d
24 changed files with 108 additions and 239 deletions

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@@ -1,25 +0,0 @@
using System.Runtime.Serialization.Formatters.Binary;
namespace EscapeRoomEngine.Engine.Runtime.Measurements
{
// ReSharper disable once InconsistentNaming
public class SQLiteStorage : IMeasurementStorage
{
private BinaryFormatter _formatter;
public SQLiteStorage()
{
_formatter = new BinaryFormatter();
}
public void Save(MeasurementCollection measurements)
{
_formatter.Serialize();
}
public MeasurementCollection Load(int key)
{
throw new System.NotImplementedException();
}
}
}

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@@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 28258214110d473e903e377b0b989a0e
timeCreated: 1670752473