fix hoop light, improve desert texture tiling performance

This commit is contained in:
2022-12-05 13:10:00 +01:00
parent b5a050427b
commit 5449283e5d
24 changed files with 108 additions and 239 deletions

View File

@@ -25,12 +25,11 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _METALLICSPECGLOSSMAP
- _NORMALMAP
- _OCCLUSIONMAP
m_InvalidKeywords: []
m_LightmapFlags: 2
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
@@ -131,6 +130,6 @@ Material:
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 8, g: 3.5137255, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []