DynamicColor, Crystal prefab, Finish Puzzle B
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using EscapeRoomEngine.Engine.Runtime.Modules;
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using EscapeRoomEngine.Engine.Runtime.Utilities;
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using JetBrains.Annotations;
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using NaughtyAttributes;
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using UnityEngine;
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@@ -28,8 +29,7 @@ namespace EscapeRoomEngine.Engine.Runtime
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public GameObject environment;
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[BoxGroup("Theme")]
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[ColorUsage(false, true)]
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public Color puzzleColor, solvedColor, activeColor;
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public DynamicColor puzzleColor, solvedColor, activeColor;
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#endregion
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