fix gamemaster camera
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@@ -342,7 +342,7 @@ Camera:
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m_Bits: 4294967295
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 0}
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m_TargetDisplay: 0
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m_TargetDisplay: 1
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m_TargetEye: 3
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m_HDR: 1
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m_AllowMSAA: 1
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@@ -425,7 +425,7 @@ Camera:
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m_Bits: 4294967295
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 0}
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m_TargetDisplay: 0
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m_TargetDisplay: 1
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m_TargetEye: 3
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m_HDR: 1
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m_AllowMSAA: 1
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@@ -235,7 +235,8 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 6316608510528613386}
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m_Father: {fileID: 419816429471595185}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -264,7 +265,7 @@ Camera:
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height: 1
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near clip plane: 0.01
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far clip plane: 1000
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field of view: 60
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field of view: 103.3097
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orthographic: 0
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orthographic size: 5
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m_Depth: 0
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@@ -944,7 +945,6 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 6316608510528613386}
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- {fileID: 419816428804372186}
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- {fileID: 419816428871882043}
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- {fileID: 419816428230682310}
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@@ -1300,13 +1300,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2085627837412252196}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 3784117403828992818}
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m_Father: {fileID: 419816429471595185}
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m_Father: {fileID: 419816428804372186}
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m_RootOrder: -1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!20 &2792121328529009607
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@@ -1334,7 +1334,7 @@ Camera:
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height: 1
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near clip plane: 0.01
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far clip plane: 1000
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field of view: 60
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field of view: 103.3097
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orthographic: 0
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orthographic size: 5
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m_Depth: 0
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