make portal surface work with transparent objects

This commit is contained in:
2023-03-15 19:59:15 +01:00
parent 6cf8d72900
commit 307edb8491
8 changed files with 868 additions and 988 deletions

View File

@@ -121,7 +121,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 8, g: 3.5137255, b: 0, a: 1}
- _Color: {r: 7.999999, g: 0, b: 0.07995986, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 8, g: 3.5137255, b: 0, a: 1}
- _Fresnel_Color: {r: 8, g: 3.5137255, b: 0, a: 1}

View File

@@ -121,9 +121,9 @@ Material:
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 7.999999, g: 0, b: 2.22282, a: 1}
- _Color: {r: 0.09875487, g: 7.999999, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 7.999999, g: 0, b: 1.8809087, a: 1}
- _FresnelColor: {r: 0, g: 0.5245628, b: 7.999999, a: 1}
- _Fresnel_Color: {r: 8, g: 3.5137255, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []