fix end terminal pluralisation
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@@ -245,7 +245,7 @@ MonoBehaviour:
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m_MinValue: 2
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m_MaxValue: 8
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m_WholeNumbers: 1
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m_Value: 4
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m_Value: 3
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m_OnValueChanged:
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m_PersistentCalls:
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m_Calls: []
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@@ -605,7 +605,7 @@ RectTransform:
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- {fileID: 7578302057580157030}
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- {fileID: 9062548758054197003}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: -1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@@ -792,7 +792,7 @@ MonoBehaviour:
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m_MinValue: 2
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m_MaxValue: 8
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m_WholeNumbers: 1
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m_Value: 2
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m_Value: 3
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m_OnValueChanged:
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m_PersistentCalls:
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m_Calls: []
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@@ -2796,7 +2796,7 @@ PrefabInstance:
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- target: {fileID: 2655555272253868335, guid: fa44f6047bc35a141a84d1b4e0919ff9,
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type: 3}
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propertyPath: m_Text
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value: 2
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value: 3
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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@@ -4326,7 +4326,7 @@ PrefabInstance:
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- target: {fileID: 2655555272253868335, guid: fa44f6047bc35a141a84d1b4e0919ff9,
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type: 3}
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propertyPath: m_Text
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value: 4
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value: 3
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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@@ -18,7 +18,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Measurements
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/// </summary>
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public static bool Store { get; set; }
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public static bool PreferLessPlayed => GameControl.Instance.preferLessPlayed.Value;
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public static int PuzzlesSolved => _currentSession.PuzzlesSolved.Count;
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public static int PuzzlesSolved { get; private set; }
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private static Dictionary<int, PuzzleMeasurement> _runningMeasurements;
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private static Session _currentSession;
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@@ -97,6 +97,7 @@ namespace EscapeRoomEngine.Engine.Runtime.Measurements
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PuzzleStorage.Instance.EndMeasurement(_currentSession, puzzle, measurement);
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}
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_runningMeasurements.Remove(puzzle.Id);
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PuzzlesSolved++;
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Logger.Log($"Solved {puzzle} with measurement {measurement}", LogType.Measuring);
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}
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