diff --git a/Assets/Escape Room Engine/Engine/Scripts/Requirements/OrientationRequirement.cs b/Assets/Escape Room Engine/Engine/Scripts/Requirements/OrientationRequirement.cs index 63190c9..5a2697a 100644 --- a/Assets/Escape Room Engine/Engine/Scripts/Requirements/OrientationRequirement.cs +++ b/Assets/Escape Room Engine/Engine/Scripts/Requirements/OrientationRequirement.cs @@ -26,7 +26,7 @@ namespace Escape_Room_Engine.Engine.Scripts.Requirements // ReSharper disable once RedundantIfElseBlock else { - Logger.Log("Could not find suitable orientation for module", LogType.PuzzleGeneration); + Logger.Log("Could not find suitable orientation for module", LogType.ModulePlacement); return false; } } diff --git a/Assets/Escape Room Engine/Engine/Scripts/Requirements/PlacementRequirement.cs b/Assets/Escape Room Engine/Engine/Scripts/Requirements/PlacementRequirement.cs index c9bda5c..765aeb6 100644 --- a/Assets/Escape Room Engine/Engine/Scripts/Requirements/PlacementRequirement.cs +++ b/Assets/Escape Room Engine/Engine/Scripts/Requirements/PlacementRequirement.cs @@ -27,7 +27,7 @@ namespace Escape_Room_Engine.Engine.Scripts.Requirements // ReSharper disable once RedundantIfElseBlock else { - Utilities.Logger.Log("Could not find suitable placement for module", Utilities.LogType.PuzzleGeneration); + Utilities.Logger.Log("Could not find suitable placement for module", Utilities.LogType.ModulePlacement); return false; } } diff --git a/Assets/Escape Room Engine/Engine/Scripts/Utilities/Logger.cs b/Assets/Escape Room Engine/Engine/Scripts/Utilities/Logger.cs index a61d93b..6187520 100644 --- a/Assets/Escape Room Engine/Engine/Scripts/Utilities/Logger.cs +++ b/Assets/Escape Room Engine/Engine/Scripts/Utilities/Logger.cs @@ -9,7 +9,6 @@ namespace Escape_Room_Engine.Engine.Scripts.Utilities ModulePlacement, PassageConnection, RoomGeneration, - PuzzleGeneration, RequirementResolution, PuzzleFlow } diff --git a/Assets/Scenes/TestScene.unity b/Assets/Scenes/TestScene.unity index eeaf299..71fe078 100644 --- a/Assets/Scenes/TestScene.unity +++ b/Assets/Scenes/TestScene.unity @@ -1261,7 +1261,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: loggingEnabled: 1 - typeFilter: 00000000010000000200000003000000040000000500000006000000 + typeFilter: 000000000100000002000000030000000400000005000000 --- !u!1 &1718957584 GameObject: m_ObjectHideFlags: 0