initial project setup

This commit is contained in:
2022-09-27 16:41:47 +02:00
commit 0b4231f191
64 changed files with 5128 additions and 0 deletions

34
Assets/Readme.asset Normal file
View File

@@ -0,0 +1,34 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
m_Name: Readme
m_EditorClassIdentifier:
icon: {fileID: 2800000, guid: 727a75301c3d24613a3ebcec4a24c2c8, type: 3}
title: URP Empty Template
sections:
- heading: Welcome to the Universal Render Pipeline
text: This template includes the settings and assets you need to start creating with the Universal Render Pipeline.
linkText:
url:
- heading: URP Documentation
text:
linkText: Read more about URP
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest
- heading: Forums
text:
linkText: Get answers and support
url: https://forum.unity.com/forums/universal-render-pipeline.383/
- heading: Report bugs
text:
linkText: Submit a report
url: https://unity3d.com/unity/qa/bug-reporting
loadedLayout: 1

8
Assets/Readme.asset.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8105016687592461f977c054a80ce2f2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Scenes.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5006371fff2258542913a3de531ffb3b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,407 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18028305, g: 0.22571313, b: 0.3069213, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &330585543
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 330585546}
- component: {fileID: 330585545}
- component: {fileID: 330585544}
- component: {fileID: 330585547}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &330585544
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
--- !u!20 &330585545
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &330585546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &330585547
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 1
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!1 &410087039
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410087041}
- component: {fileID: 410087040}
- component: {fileID: 410087042}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &410087040
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 2
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 5000
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &410087041
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &410087042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
--- !u!1 &832575517
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 832575519}
- component: {fileID: 832575518}
m_Layer: 0
m_Name: Global Volume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &832575518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 832575517}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IsGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: a6560a915ef98420e9faacc1c7438823, type: 2}
--- !u!4 &832575519
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 832575517}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 99c9720ab356a0642a771bea13969a05
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Settings.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 709f11a7f3c4041caa4ef136ea32d874
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,123 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7893295128165547882
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 1
min: 0
intensity:
m_OverrideState: 1
m_Value: 1
min: 0
scatter:
m_OverrideState: 0
m_Value: 0.7
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 65472
min: 0
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
skipIterations:
m_OverrideState: 0
m_Value: 1
min: 0
max: 16
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &-7011558710299706105
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.25
min: 0
max: 1
smoothness:
m_OverrideState: 1
m_Value: 0.4
min: 0.01
max: 1
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: SampleSceneProfile
m_EditorClassIdentifier:
components:
- {fileID: 849379129802519247}
- {fileID: -7893295128165547882}
- {fileID: -7011558710299706105}
--- !u!114 &849379129802519247
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a6560a915ef98420e9faacc1c7438823
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1878332245247344467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
m_Name: SSAO
m_EditorClassIdentifier:
m_Active: 1
m_Shader: {fileID: 0}
m_Settings:
Downsample: 1
AfterOpaque: 0
Source: 0
NormalSamples: 0
Intensity: 0.5
DirectLightingStrength: 0.25
Radius: 0.25
SampleCount: 4
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: URP-Balanced-Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_RendererFeatures:
- {fileID: -1878332245247344467}
m_RendererFeatureMap: adc0de57c6d2eee5
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 0}
coreBlitColorAndDepthPS: {fileID: 0}
cameraMotionVector: {fileID: 0}
objectMotionVector: {fileID: 0}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_AccurateGbufferNormals: 0
m_ClusteredRendering: 0
m_TileSize: 32

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e634585d5c4544dd297acaee93dc2beb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,69 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: URP-Balanced
m_EditorClassIdentifier:
k_AssetVersion: 9
k_AssetPreviousVersion: 9
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: e634585d5c4544dd297acaee93dc2beb, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 1
m_MSAA: 1
m_RenderScale: 1
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 1024
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 2
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 512
m_AdditionalLightsShadowResolutionTierLow: 128
m_AdditionalLightsShadowResolutionTierMedium: 256
m_AdditionalLightsShadowResolutionTierHigh: 512
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ShadowDistance: 50
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.1
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 1
m_AdditionalLightsCookieResolution: 512
m_AdditionalLightsCookieFormat: 1
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ShaderVariantLogLevel: 0
m_VolumeFrameworkUpdateMode: 0
m_ShadowCascades: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e1260c1148f6143b28bae5ace5e9c5d1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,82 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1878332245247344467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
m_Name: SSAO
m_EditorClassIdentifier:
m_Active: 1
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
m_Settings:
Downsample: 0
AfterOpaque: 0
Source: 1
NormalSamples: 1
Intensity: 0.5
DirectLightingStrength: 0.25
Radius: 0.25
SampleCount: 12
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: URP-HighFidelity-Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_RendererFeatures:
- {fileID: -1878332245247344467}
m_RendererFeatureMap: adc0de57c6d2eee5
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b,
type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf,
type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486,
type: 3}
m_AssetVersion: 1
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_AccurateGbufferNormals: 0
m_ClusteredRendering: 0
m_TileSize: 32
m_IntermediateTextureMode: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c40be3174f62c4acf8c1216858c64956
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,69 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: URP-HighFidelity
m_EditorClassIdentifier:
k_AssetVersion: 9
k_AssetPreviousVersion: 9
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: c40be3174f62c4acf8c1216858c64956, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 1
m_MSAA: 4
m_RenderScale: 1
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 4096
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 8
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsShadowmapResolution: 4096
m_AdditionalLightsShadowResolutionTierLow: 128
m_AdditionalLightsShadowResolutionTierMedium: 256
m_AdditionalLightsShadowResolutionTierHigh: 512
m_ReflectionProbeBlending: 1
m_ReflectionProbeBoxProjection: 1
m_ShadowDistance: 150
m_ShadowCascadeCount: 4
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.1
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 1
m_AdditionalLightsCookieResolution: 4096
m_AdditionalLightsCookieFormat: 4
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ShaderVariantLogLevel: 0
m_VolumeFrameworkUpdateMode: 0
m_ShadowCascades: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7b7fd9122c28c4d15b667c7040e3b3fd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,52 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: URP-Performant-Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 0}
coreBlitColorAndDepthPS: {fileID: 0}
cameraMotionVector: {fileID: 0}
objectMotionVector: {fileID: 0}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_AccurateGbufferNormals: 0
m_ClusteredRendering: 0
m_TileSize: 32

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 707360a9c581a4bd7aa53bfeb1429f71
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,69 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: URP-Performant
m_EditorClassIdentifier:
k_AssetVersion: 9
k_AssetPreviousVersion: 9
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 707360a9c581a4bd7aa53bfeb1429f71, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 0
m_MSAA: 1
m_RenderScale: 1
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 0
m_MainLightShadowmapResolution: 1024
m_AdditionalLightsRenderingMode: 0
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 512
m_AdditionalLightsShadowResolutionTierLow: 128
m_AdditionalLightsShadowResolutionTierMedium: 256
m_AdditionalLightsShadowResolutionTierHigh: 512
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ShadowDistance: 50
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.1
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 0
m_AdditionalLightsCookieResolution: 2048
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 16
m_UseFastSRGBLinearConversion: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ShaderVariantLogLevel: 0
m_VolumeFrameworkUpdateMode: 0
m_ShadowCascades: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d0e2fc18fe036412f8223b3b3d9ad574
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/TutorialInfo.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ba062aa6c92b140379dbc06b43dd3b9b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 8a0c9218a650547d98138cd835033977
folderAsset: yes
timeCreated: 1484670163
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

View File

@@ -0,0 +1,134 @@
fileFormatVersion: 2
guid: 727a75301c3d24613a3ebcec4a24c2c8
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 2
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,654 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_PixelRect:
serializedVersion: 2
x: 0
y: 45
width: 1666
height: 958
m_ShowMode: 4
m_Title:
m_RootView: {fileID: 6}
m_MinSize: {x: 950, y: 542}
m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &2
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 466
width: 290
height: 442
m_MinSize: {x: 234, y: 271}
m_MaxSize: {x: 10004, y: 10021}
m_ActualView: {fileID: 14}
m_Panes:
- {fileID: 14}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &3
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 4}
- {fileID: 2}
m_Position:
serializedVersion: 2
x: 973
y: 0
width: 290
height: 908
m_MinSize: {x: 234, y: 492}
m_MaxSize: {x: 10004, y: 14042}
vertical: 1
controlID: 226
--- !u!114 &4
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 290
height: 466
m_MinSize: {x: 204, y: 221}
m_MaxSize: {x: 4004, y: 4021}
m_ActualView: {fileID: 17}
m_Panes:
- {fileID: 17}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &5
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 466
width: 973
height: 442
m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 15}
m_Panes:
- {fileID: 15}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12008, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 7}
- {fileID: 8}
- {fileID: 9}
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 1666
height: 958
m_MinSize: {x: 950, y: 542}
m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12011, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 1666
height: 30
m_MinSize: {x: 0, y: 0}
m_MaxSize: {x: 0, y: 0}
m_LastLoadedLayoutName: Tutorial
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 10}
- {fileID: 3}
- {fileID: 11}
m_Position:
serializedVersion: 2
x: 0
y: 30
width: 1666
height: 908
m_MinSize: {x: 713, y: 492}
m_MaxSize: {x: 18008, y: 14042}
vertical: 0
controlID: 74
--- !u!114 &9
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 938
width: 1666
height: 20
m_MinSize: {x: 0, y: 0}
m_MaxSize: {x: 0, y: 0}
--- !u!114 &10
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 12}
- {fileID: 5}
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 973
height: 908
m_MinSize: {x: 202, y: 442}
m_MaxSize: {x: 4002, y: 8042}
vertical: 1
controlID: 75
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 1263
y: 0
width: 403
height: 908
m_MinSize: {x: 277, y: 71}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 13}
m_Panes:
- {fileID: 13}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &12
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 973
height: 466
m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 16}
m_Panes:
- {fileID: 16}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &13
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 0
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Inspector
m_Image: {fileID: -6905738622615590433, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 2
y: 19
width: 401
height: 887
m_ScrollPosition: {x: 0, y: 0}
m_InspectorMode: 0
m_PreviewResizer:
m_CachedPref: -160
m_ControlHash: -371814159
m_PrefName: Preview_InspectorPreview
m_PreviewWindow: {fileID: 0}
--- !u!114 &14
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 0
m_MinSize: {x: 230, y: 250}
m_MaxSize: {x: 10000, y: 10000}
m_TitleContent:
m_Text: Project
m_Image: {fileID: -7501376956915960154, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 2
y: 19
width: 286
height: 421
m_SearchFilter:
m_NameFilter:
m_ClassNames: []
m_AssetLabels: []
m_AssetBundleNames: []
m_VersionControlStates: []
m_ReferencingInstanceIDs:
m_ScenePaths: []
m_ShowAllHits: 0
m_SearchArea: 0
m_Folders:
- Assets
m_ViewMode: 0
m_StartGridSize: 64
m_LastFolders:
- Assets
m_LastFoldersGridSize: -1
m_LastProjectPath: /Users/danielbrauer/Unity Projects/New Unity Project 47
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: ee240000
m_LastClickedID: 9454
m_ExpandedIDs: ee24000000ca9a3bffffff7f
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
m_InstanceID: 0
m_Path:
m_Icon: {fileID: 0}
m_ResourceFile:
m_AssetTreeState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: 68fbffff
m_LastClickedID: 0
m_ExpandedIDs: ee240000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
m_InstanceID: 0
m_Path:
m_Icon: {fileID: 0}
m_ResourceFile:
m_ListAreaState:
m_SelectedInstanceIDs: 68fbffff
m_LastClickedInstanceID: -1176
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0}
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
m_InstanceID: 0
m_Path:
m_Icon: {fileID: 0}
m_ResourceFile:
m_NewAssetIndexInList: -1
m_ScrollPosition: {x: 0, y: 0}
m_GridSize: 64
m_DirectoriesAreaWidth: 110
--- !u!114 &15
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 1
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Game
m_Image: {fileID: -2087823869225018852, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 32
m_Pos:
serializedVersion: 2
x: 0
y: 19
width: 971
height: 421
m_MaximizeOnPlay: 0
m_Gizmos: 0
m_Stats: 0
m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
m_TargetDisplay: 0
m_ZoomArea:
m_HRangeLocked: 0
m_VRangeLocked: 0
m_HBaseRangeMin: -242.75
m_HBaseRangeMax: 242.75
m_VBaseRangeMin: -101
m_VBaseRangeMax: 101
m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1
m_VAllowExceedBaseRangeMax: 1
m_ScaleWithWindow: 0
m_HSlider: 0
m_VSlider: 0
m_IgnoreScrollWheelUntilClicked: 0
m_EnableMouseInput: 1
m_EnableSliderZoom: 0
m_UniformScale: 1
m_UpDirection: 1
m_DrawArea:
serializedVersion: 2
x: 0
y: 17
width: 971
height: 404
m_Scale: {x: 2, y: 2}
m_Translation: {x: 485.5, y: 202}
m_MarginLeft: 0
m_MarginRight: 0
m_MarginTop: 0
m_MarginBottom: 0
m_LastShownAreaInsideMargins:
serializedVersion: 2
x: -242.75
y: -101
width: 485.5
height: 202
m_MinimalGUI: 1
m_defaultScale: 2
m_TargetTexture: {fileID: 0}
m_CurrentColorSpace: 0
m_LastWindowPixelSize: {x: 1942, y: 842}
m_ClearInEditMode: 1
m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000100000100
--- !u!114 &16
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 1
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Scene
m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 32
m_Pos:
serializedVersion: 2
x: 0
y: 19
width: 971
height: 445
m_SceneLighting: 1
lastFramingTime: 0
m_2DMode: 0
m_isRotationLocked: 0
m_AudioPlay: 0
m_Position:
m_Target: {x: 0, y: 0, z: 0}
speed: 2
m_Value: {x: 0, y: 0, z: 0}
m_RenderMode: 0
m_ValidateTrueMetals: 0
m_SceneViewState:
showFog: 1
showMaterialUpdate: 0
showSkybox: 1
showFlares: 1
showImageEffects: 1
grid:
xGrid:
m_Target: 0
speed: 2
m_Value: 0
yGrid:
m_Target: 1
speed: 2
m_Value: 1
zGrid:
m_Target: 0
speed: 2
m_Value: 0
m_Rotation:
m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
speed: 2
m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
m_Size:
m_Target: 10
speed: 2
m_Value: 10
m_Ortho:
m_Target: 0
speed: 2
m_Value: 0
m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0}
m_LastSceneViewOrtho: 0
m_ReplacementShader: {fileID: 0}
m_ReplacementString:
m_LastLockedObject: {fileID: 0}
m_ViewIsLockedToObject: 0
--- !u!114 &17
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 0
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Hierarchy
m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 2
y: 19
width: 286
height: 445
m_TreeViewState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: 68fbffff
m_LastClickedID: -1176
m_ExpandedIDs: 7efbffff00000000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 0
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_ExpandedScenes:
-
m_CurrenRootInstanceID: 0
m_Locked: 0
m_CurrentSortingName: TransformSorting

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eabc9546105bf4accac1fd62a63e88e6
timeCreated: 1487337779
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5a9bcd70e6a4b4b05badaa72e827d8e0
folderAsset: yes
timeCreated: 1475835190
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3ad9b87dffba344c89909c6d1b1c17e1
folderAsset: yes
timeCreated: 1475593892
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,242 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Reflection;
[CustomEditor(typeof(Readme))]
[InitializeOnLoad]
public class ReadmeEditor : Editor
{
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
const float k_Space = 16f;
static ReadmeEditor()
{
EditorApplication.delayCall += SelectReadmeAutomatically;
}
static void RemoveTutorial()
{
if (EditorUtility.DisplayDialog("Remove Readme Assets",
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
"Proceed",
"Cancel"))
{
if (Directory.Exists(s_ReadmeSourceDirectory))
{
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
}
else
{
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
}
var readmeAsset = SelectReadme();
if (readmeAsset != null)
{
var path = AssetDatabase.GetAssetPath(readmeAsset);
FileUtil.DeleteFileOrDirectory(path + ".meta");
FileUtil.DeleteFileOrDirectory(path);
}
AssetDatabase.Refresh();
}
}
static void SelectReadmeAutomatically()
{
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
{
var readme = SelectReadme();
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
if (readme && !readme.loadedLayout)
{
LoadLayout();
readme.loadedLayout = true;
}
}
}
static void LoadLayout()
{
var assembly = typeof(EditorApplication).Assembly;
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
}
static Readme SelectReadme()
{
var ids = AssetDatabase.FindAssets("Readme t:Readme");
if (ids.Length == 1)
{
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
Selection.objects = new UnityEngine.Object[] { readmeObject };
return (Readme)readmeObject;
}
else
{
Debug.Log("Couldn't find a readme");
return null;
}
}
protected override void OnHeaderGUI()
{
var readme = (Readme)target;
Init();
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
GUILayout.BeginHorizontal("In BigTitle");
{
if (readme.icon != null)
{
GUILayout.Space(k_Space);
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
}
GUILayout.Space(k_Space);
GUILayout.BeginVertical();
{
GUILayout.FlexibleSpace();
GUILayout.Label(readme.title, TitleStyle);
GUILayout.FlexibleSpace();
}
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
}
GUILayout.EndHorizontal();
}
public override void OnInspectorGUI()
{
var readme = (Readme)target;
Init();
foreach (var section in readme.sections)
{
if (!string.IsNullOrEmpty(section.heading))
{
GUILayout.Label(section.heading, HeadingStyle);
}
if (!string.IsNullOrEmpty(section.text))
{
GUILayout.Label(section.text, BodyStyle);
}
if (!string.IsNullOrEmpty(section.linkText))
{
if (LinkLabel(new GUIContent(section.linkText)))
{
Application.OpenURL(section.url);
}
}
GUILayout.Space(k_Space);
}
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
{
RemoveTutorial();
}
}
bool m_Initialized;
GUIStyle LinkStyle
{
get { return m_LinkStyle; }
}
[SerializeField]
GUIStyle m_LinkStyle;
GUIStyle TitleStyle
{
get { return m_TitleStyle; }
}
[SerializeField]
GUIStyle m_TitleStyle;
GUIStyle HeadingStyle
{
get { return m_HeadingStyle; }
}
[SerializeField]
GUIStyle m_HeadingStyle;
GUIStyle BodyStyle
{
get { return m_BodyStyle; }
}
[SerializeField]
GUIStyle m_BodyStyle;
GUIStyle ButtonStyle
{
get { return m_ButtonStyle; }
}
[SerializeField]
GUIStyle m_ButtonStyle;
void Init()
{
if (m_Initialized)
return;
m_BodyStyle = new GUIStyle(EditorStyles.label);
m_BodyStyle.wordWrap = true;
m_BodyStyle.fontSize = 14;
m_BodyStyle.richText = true;
m_TitleStyle = new GUIStyle(m_BodyStyle);
m_TitleStyle.fontSize = 26;
m_HeadingStyle = new GUIStyle(m_BodyStyle);
m_HeadingStyle.fontStyle = FontStyle.Bold;
m_HeadingStyle.fontSize = 18;
m_LinkStyle = new GUIStyle(m_BodyStyle);
m_LinkStyle.wordWrap = false;
// Match selection color which works nicely for both light and dark skins
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
m_LinkStyle.stretchWidth = false;
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
m_ButtonStyle.fontStyle = FontStyle.Bold;
m_Initialized = true;
}
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
{
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
Handles.BeginGUI();
Handles.color = LinkStyle.normal.textColor;
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
Handles.color = Color.white;
Handles.EndGUI();
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
return GUI.Button(position, label, LinkStyle);
}
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 476cc7d7cd9874016adc216baab94a0a
timeCreated: 1484146680
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
using System;
using UnityEngine;
public class Readme : ScriptableObject
{
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section
{
public string heading, text, linkText, url;
}
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: fcf7219bab7fe46a1ad266029b2fee19
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences:
- icon: {instanceID: 0}
executionOrder: 0
icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,27 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3}
m_Name: UniversalRenderPipelineGlobalSettings
m_EditorClassIdentifier:
k_AssetVersion: 2
lightLayerName0: Light Layer default
lightLayerName1: Light Layer 1
lightLayerName2: Light Layer 2
lightLayerName3: Light Layer 3
lightLayerName4: Light Layer 4
lightLayerName5: Light Layer 5
lightLayerName6: Light Layer 6
lightLayerName7: Light Layer 7
m_StripDebugVariants: 1
m_StripUnusedPostProcessingVariants: 1
m_StripUnusedVariants: 1
supportRuntimeDebugDisplay: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 18dc0cd2c080841dea60987a38ce93fa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: