set room size in ui
This commit is contained in:
@@ -13,16 +13,6 @@ namespace EscapeRoomEngine.Engine.Runtime
|
||||
[CreateAssetMenu(menuName = "Engine Theme")]
|
||||
public class EngineTheme : ScriptableObject
|
||||
{
|
||||
#region Size
|
||||
|
||||
[BoxGroup("Size")] [Tooltip("The minimum size that should be allowed for rooms.")]
|
||||
public Vector2Int minRoomSize;
|
||||
|
||||
[BoxGroup("Size")] [Tooltip("The size of the physical play space available to the engine.")]
|
||||
public Vector2Int playSpace;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Theme
|
||||
|
||||
[BoxGroup("Theme")] [Required]
|
||||
|
||||
Reference in New Issue
Block a user