set room size in ui

This commit is contained in:
2023-05-12 02:59:40 +02:00
parent 939c741787
commit 05c952e7c7
12 changed files with 1680 additions and 100 deletions

View File

@@ -63,7 +63,7 @@ namespace EscapeRoomEngine.Engine.Runtime
{
_playSpaceOrigin = new GameObject("Play Space Origin");
_playSpaceOrigin.transform.SetParent(transform);
_playSpaceOrigin.transform.localPosition = new Vector3(-theme.playSpace.x / 2f, 0, -theme.playSpace.y / 2f);
_playSpaceOrigin.transform.localPosition = new Vector3(-GameControl.Instance.RoomSize.x / 2f, 0, -GameControl.Instance.RoomSize.y / 2f);
}
#region Generation